Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.07 @ 11:14:11 Player: taro Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (88) 440 Value Destroyed (2741) 2741 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 5565 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/700 Matter 229/300 Energy 31/125 System Corruption 1% Temperature Cool (46) Movement Rolling (90) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Wheel Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Structural Scanner Seismic Analyzer Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Large Storage Unit Large Storage Unit Structural Scanner Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Heavy Assault Rifle Shotgun Minigun > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Large Storage Unit Large Storage Unit Advanced Terrain Scanner Seismic Analyzer Beam Rifle Light Cannon Improved Light Cannon [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . . 1 1 Weapon 2 | . . 1 . 1 Parts Attached 110 | 7 7 37 45 14 Power 14 | 1 . 5 7 1 Engine 9 | 1 . 5 2 1 Core 5 | . . . 5 . Reactor . | . . . . . Propulsion 41 | 2 . 13 20 6 Treads 16 | . . 9 7 . Leg 19 | 2 . 4 13 . Wheel 6 | . . . . 6 Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 4 4 4 4 Device 6 | . . 1 3 2 Storage 8 | 1 4 2 1 . Processor 3 | . . 1 . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 38 | 3 3 15 14 3 Energy Gun 6 | 2 . 1 3 . Energy Cannon 6 | . . 4 1 1 Ballistic Gun 20 | 1 1 9 8 1 Ballistic Cannon 6 | . 2 1 2 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 63 | . 2 14 31 16 Power 8 | . 1 3 3 1 Propulsion 25 | . . 3 15 7 Utility 6 | . . 1 2 3 Weapon 24 | . 1 7 11 5 Highest Loss Streak 10 | . 1 10 9 5 Average Slot Usage (%) 86 | . 86 88 91 57 Engine 5 | . 4 9 2 3 Core 2 | . . . 4 . Treads 17 | . . 22 20 6 Leg 10 | . 28 6 11 2 Device 3 | . . 1 5 9 Storage 14 | . 25 11 16 7 Processor 5 | . . 8 4 7 Energy Cannon 2 | . . 6 1 . Ballistic Gun 17 | . 12 21 20 3 Ballistic Cannon 3 | . 11 . 1 7 Naked Turns . | . . . . . Heaviest Build 55 | 12 25 44 55 47 Greatest Support 89 | 20 20 69 89 40 Greatest Overweight (x) 12 | . 1 1 3 12 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 16 | 6 10 16 12 12 Average Capacity 10 | 5 6 11 12 12 Most Carried 12 | 6 7 12 12 3 Average Carried 8 | 4 6 9 10 3 Final Capacity 12 | 6 10 12 12 12 Final Carried 12 | 6 7 12 4 3 Class Distribution -------------------- 39% | Mutant 23% | Scavenger-Gunner 17% | Gunner 10% | Scavenger-Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2756 | 264 163 773 1381 175 Remotely . | . . . . . Salvage Created 3265 | . 163 747 2012 343 Parts 204 | . 20 64 107 13 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 69 | . 7 20 37 5 Melee 1 | . . 1 . . Guns 50 | . 6 13 29 2 Cannons 17 | . 1 6 8 2 AOE 1 | . . . . 1 Classes Destroyed 10 | . 4 3 2 1 Worker 4 | . 1 1 1 1 Builder 2 | . . 1 . 1 Tunneler 1 | . . . . 1 Recycler 5 | . . . 3 2 Operator 1 | . . 1 . . Watcher 6 | . 1 2 3 . Swarmer 19 | . 6 9 4 . Grunt 32 | . 1 5 23 3 Sentry 15 | . . 6 8 1 Hunter 3 | . . . 2 1 Best Kill Streak 6 | . 3 5 6 3 Combat Bots Only 6 | . 3 4 6 2 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 7829 | . 498 1581 3786 1964 Core 1497 | . 102 240 446 709 Absorbed by Shields . | . . . . . Core Remaining (%) 54 | 100 59 40 18 . Volleys Fired 267 | . 29 83 128 27 Largest 3 | . 2 3 3 3 Hottest 225 | . 90 225 151 98 Shots Fired 595 | . 57 156 332 50 Gun 452 | . 37 108 294 13 Cannon 143 | . 20 48 38 37 Launcher . | . . . . . Special . | . . . . . Kinetic 520 | . 45 123 304 48 Thermal 73 | . 12 33 28 . Explosive . | . . . . . Electromagnetic 2 | . . . . 2 Robot Hit Streak 28 | . 4 27 28 10 Robot Miss Streak 5 | . 5 4 5 2 Penetration Max 1 | . . . . 1 Secondary Targets 6 | . . 2 4 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 409 | . 28 102 244 35 Core Hits 154 | . 10 40 89 15 Critical Hits 7 | . . . 6 1 Critical Kills 3 | . . . 3 . Critical Parts Destroyed 4 | . . . 3 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6259 | . 377 1416 3504 962 Guns 4343 | . 257 874 3001 211 Cannons 1674 | . 120 541 503 510 Explosions 241 | . . . . 241 Melee . | . . . . . Ramming 1 | . . 1 . . Kinetic 5167 | . 286 1019 3169 693 Thermal 1063 | . 91 396 335 241 Explosive . | . . . . . Electromagnetic 28 | . . . . 28 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 75 | . 5 18 16 36 Projectiles 50 | . 5 18 16 11 Explosions 25 | . . . . 25 Melee . | . . . . . Knockbacks 17 | . 2 3 3 9 Impact . | . . . . . Kinetic 17 | . 2 3 3 9 Secondary . | . . . . . Self-Inflicted Damage 285 | . . . . 285 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 425 | . 90 425 219 16 Average Temperature 91 | . 40 137 71 8 Received Heat Transfer 2274 | . 60 249 1674 291 Effects 7 | . . 6 1 . Shutdowns 1 | . . 1 . . Energy Bleed 2 | . . 1 1 . Interference 4 | . . 4 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 1595 | . 224 555 666 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 432 | . 237 225 432 170 Average Influence 157 | . 97 111 248 69 Maximum Alert Level 2 | . 1 1 2 . Low Security (%) 69 | 100 89 89 36 100 Level 1 29 | . 10 10 60 . Level 2 . | . . . 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 20 | . 1 4 8 7 Investigation 4 | . . 2 . 2 Extermination 1 | . . . . 1 Reinforcement 9 | . 1 2 5 1 Assault . | . . . . . Garrison 6 | . . . 3 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . 2 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 106 | . 14 34 48 10 Peak Tracking Total 7 | . 4 4 7 4 Tactical Retreats 8 | . 2 3 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 8 | . 1 3 . 4 Max in Single Turn 4 | . 1 1 . 4 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 15 | . 4 5 4 2 Terminals 9 | . 4 2 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . 1 1 1 Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Total Hacks 43 | . 8 20 10 5 Successful 29 | . 3 19 5 2 Failed 14 | . 5 1 5 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . 8 6 7 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . . 2 1 3 Scanalyzers 12 | . . 12 . . Garrison Access 2 | . . . 2 . Terminal Hacks 13 | . 3 5 4 1 Prototype ID Bank 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Scanalyzer Index 1 | . . 1 . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . . . . 1 Dispatch Records 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 1 | . . 1 . . Zone Layout 4 | . 2 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . . 2 1 1 Process 1 | . . 1 . . Report Inventory 2 | . . 1 1 . Retrieve Components 1 | . . . . 1 Scanalyzer 12 | . . 12 . . Insert Component 6 | . . 6 . . Analyze 6 | . . 6 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 3 4 3 2 Full Trace Events 3 | . . 2 . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 4 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 79 | . . 79 . . Retrieved Matter . | . . . . . Retrieved Components 8 | . . . . 8 Parts Scanalyzed 4 | . . 4 . . Part Schematics Acquired 4 | . . 4 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 5053 | 98 623 1801 2003 528 Spaces Moved 2482 | 72 405 884 862 259 Core 28 | 10 . . . 18 Treads 1427 | . . 708 632 87 Legs 873 | 62 405 176 230 . Wheels 154 | . . . . 154 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 90 Average Speed 153 | 110 123 158 163 157 Slowest Speed 650 | 120 150 180 210 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 57 55 41 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 23 | . . 15 2 6 Melee . | . . . . . Projectile 17 | . . 15 2 . AOE 6 | . . . . 6 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3223 | 90 472 1145 1187 329 Wait 295 | . 21 120 125 29 Move 2478 | 71 404 883 861 259 Hop . | . . . . . Pick Up 44 | 12 5 11 16 . Fast Attach 34 | . 2 7 12 13 Attach 43 | 6 1 15 20 1 Detach 4 | . . 4 . . Swap 33 | 1 4 15 13 . Drop 24 | . 6 6 12 . Fire 267 | . 29 83 128 27 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 9) 671 | -10/Materials | Discovered new exit (range 16) 722 | -10/Materials | Entered another Materials area 722 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1167 | -9/Materials | Lost 10 parts (1p3n1u5w) 2131 | -9/Materials | Build established: Gunner 2242 | -9/Materials | Core integrity fell below 50% 2478 | -9/Materials | Discovered new exit (range 15) 2523 | -9/Materials | Entered another Materials area 2523 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2847 | -8/Materials | Build established: Scavenger-Gunner 2917 | -8/Materials | Lost 3 parts (1p1n1w) 3519 | -8/Materials | Discovered new exit (range 4) 3886 | -8/Materials | Garrison activated, responded to threat 3946 | -8/Materials | Lost 4 parts (2n1u1w) 4037 | -8/Materials | Lost 3 parts (2n1w) 4314 | -8/Materials | Core integrity fell below 50% 4392 | -8/Materials | Core integrity fell below 20% 4414 | -8/Materials | Lost 9 parts (1p5n3w) 4455 | -8/Materials | Lost 4 parts (1p2n1w) 4526 | -8/Materials | Entered Factory 4526 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4736 | -7/Factory | Lost 4 parts (2n1u1w) 4765 | -7/Factory | Garrison activated, responded to threat 4920 | -7/Factory | Lost 5 parts (3n1u1w) 4949 | -7/Factory | Core integrity fell below 50% 5054 | -7/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- 05039_ 6P-18M(g): "Maybe since they're already in the area we're better off sticking together. Just don't get me killed when they show up, yeah?" 05040_ G-47 Trooper destroyed. 05042_ Acquired Imp. EM Pulse Cannon. 05042_ Slug penetrates 6P-18M(g). 05051_ K-01 Serf collects debris. 05053_ Slug penetrates 6P-18M(g). 05053_ 6P-18M(g) destroyed. 05054_ Fusion Modulator explodes. 05054_ Imp. EM Pulse Cannon destroyed. 05054_ Destroyed Imp. EM Pulse Cannon. 05054_ Wheel destroyed. 05054_ Destroyed Wheel. 05054_ Fusion Modulator explodes. 05054_ H-55 Commando destroyed. 05054_ Fusion Modulator explodes. 05054_ R-06 Scavenger destroyed. 05054_ Recycling Unit disabled. 05054_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????#??? | | ????????????????????????????????????????????###+## | | ??????????????????????????????????????#?#??## | | ????????????????????????????????????????????# | | ??????????????????????????????????????????#?# | | ????????????????????????????????????? ??????# | | ?????????????????????????????????????????? | | ???????????????????????????????????????#?? ! | | ????????????????????????????????????????## ! | | ?????????????????????????????????? ?????#?? | | ?????????????????????????????????? ?? #???? | | ?????????????????????????????????????????#?? | | ???????????????????????????????????????#?# ? | | ???????????????????????????????????????????? | | ????????????????????????????????????????#?/####### | | ??????????????????????????????###+####?? | | ??????????????????????????????# ?+ """"""""" | | ??????????????????????????????# ### | | ????????????????????????####??# #?# """"""""" | | ?????????????????########;;#### #?# | | ?????????????????# % + #?#! 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"????"?? | | ?????????????????????????????????????????? ?? ??? | | ???????????????????????????????????????????????"?? | | ???????????????????????????????????????????????"?? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ? | | ?????????????????????????????????????????????? ??? | | ??????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 275 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 135 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Terrain Scanner | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisGuidanceCasing Manual? 0 Play Time 01:03:37 Cumulative 11.1 hours Start 2019.11.24 @ 00:25:12 End 2019.12.07 @ 11:14:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a73fec1a-e721-449a-b9ef-6e2ebe119c94