Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.25 @ 16:26:46 Player: sodiumTsss Result: Destroyed self with Concussive RPG Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (307) 307 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-62) -62 TOTAL SCORE: 1850 Bonus ------- Friendly Fire -62 Cogmind --------- Core Integrity 0/400 Matter 68/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Targeting Computer Hacking Suite > --- WEAPON ----------- Precision Grenade Launcher Mining Laser > --- INVENTORY -------- Light Assault Rifle Light Assault Rifle Improved Grenade Launcher Improved Grenade Launcher Concussive RPG [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Treads Light Treads Flight Unit VTOL Module Utility Targeting Computer Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 24 | 6 6 3 6 . 3 Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 2 . 5 . . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 7 | . 2 . 5 . . Utility 5 | 1 2 1 . . 1 Device 1 | . 1 . . . . Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware 2 | . . 1 . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 1 2 1 . 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 5 | . 1 2 . . 2 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 9 | . . . 2 . 7 Power 1 | . . . . . 1 Propulsion 5 | . . . 2 . 3 Utility . | . . . . . . Weapon 3 | . . . . . 3 Highest Loss Streak 7 | . . . 2 . 7 To Critical Strikes . | . . . . . . Average Backups 3 | . 4 4 4 4 4 Power . | . 1 . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . 2 2 3 3 3 Tool/Special . | . . . . . . Unused Backups 2 | . 1 1 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 81 | . 90 85 73 77 74 Engine 11 | . 14 14 11 11 9 Treads 11 | . 26 . . . . Flight 17 | . 1 28 29 33 29 Storage 6 | . 14 . . . . Processor 12 | . 13 14 11 11 11 Hackware 1 | . . 6 . . 4 Ballistic Gun 11 | . 19 12 12 . . Launcher 5 | . . 10 7 11 11 Special Weapon 3 | . . . 1 11 9 Peak Build Rating 18 | 6 7 11 13 10 18 Average Rating 8 | 4 6 7 8 10 12 On Entrance 6 | . 6 6 6 10 10 Naked Turns . | . . . . . . Heaviest Build 13 | 12 13 9 7 7 12 Greatest Support 40 | 40 40 8 16 12 12 Greatest Overweight (x) 3 | 2 . 1 . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 6 | 6 7 5 5 5 5 Most Carried 8 | 3 8 5 5 4 5 Average Carried 4 | . 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 4 | 1 4 4 4 4 2 Class Distribution -------------------- 66% | Mutant 33% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Min Zio Matter Collected 564 | 154 118 32 67 . 193 Remotely . | . . . . . . Salvage Created 259 | . 79 . 136 . 44 Parts 32 | . 9 . 20 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Combat Hostiles Destroyed 13 | . 6 . 6 . 1 Guns 6 | . 4 . 2 . . AOE 7 | . 2 . 4 . 1 Classes Destroyed 5 | . 1 . 2 . 2 Builder 1 | . . . 1 . . Swarmer 9 | . 6 . 3 . . Grunt 3 | . . . 3 . . Zionite 3 | . . . . . 3 Mutant 1 | . . . . . 1 Best Kill Streak 5 | . 3 . 5 . 4 Combat Bots Only 4 | . 3 . 4 . 1 Max Kills in Single Turn 2 | . 2 . 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Hostile Shots Fired 77 | . 27 . 35 . 15 Missed 18 | . 4 . 13 . 1 Hits 59 | . 23 . 22 . 14 Projectile 59 | . 23 . 22 . 14 AOE 5 | . . . . . 5 Critical Strikes 2 | . 1 . . . 1 Part Disruptions 3 | . . . . . 3 Damage Taken 1095 | . 188 . 320 . 587 Core 469 | . 66 . 94 . 309 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 . 73 . . . Volleys Fired 50 | . 19 . 17 . 14 Largest 2 | . 2 . 2 . 1 Hottest 130 | . 50 . 130 . 100 Shots Fired 67 | . 22 . 31 . 14 Gun 41 | . 21 . 20 . . Cannon . | . . . . . . Launcher 22 | . 1 . 10 . 11 Special 4 | . . . 1 . 3 Kinetic 41 | . 21 . 20 . . Thermal 4 | . . . 1 . 3 Explosive 22 | . 1 . 10 . 11 Electromagnetic . | . . . . . . Robot Hit Streak 6 | . 6 . 4 . 6 Robot Miss Streak 4 | . 3 . 4 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 27 | . 14 . 7 . 6 Core Hits 30 | . 8 . 16 . 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 994 | . 194 . 487 . 313 Guns 174 | . 111 . 63 . . Cannons 15 | . . . . . 15 Explosions 805 | . 83 . 424 . 298 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 174 | . 111 . 63 . . Thermal . | . . . . . . Explosive 805 | . 83 . 424 . 298 Electromagnetic . | . . . . . . Impact 15 | . . . . . 15 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 100 | . . . 7 . 93 Projectiles . | . . . . . . Explosions 100 | . . . 7 . 93 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 322 | . . . 45 . 277 Shots 10 | . . . 3 . 7 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 50 | . 10 . 31 . 50 Average Temperature 15 | . 5 . 12 . 21 Received Heat Transfer 173 | . . . 93 . 80 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 194 | . 65 17 194 24 . Initial 24 | . . 17 . 24 . Average 26 | . 17 7 67 24 . Influence Increases 437 | . 145 . 292 . . Destroy 0b10 Robot/C 240 | . 120 . 120 . . Destroy 0b10 Robot/NC 5 | . . . 5 . . Destroy Leader 30 | . 20 . 10 . . Disable Machine 45 | . . . 45 . . Destroy Structure 57 | . 5 . 52 . . Partial Spotted 30 | . . . 30 . . Lose Combat Pursuer 30 | . . . 30 . . Influence Decreases 437 | . 99 46 230 38 24 Entered New Map 91 | . . 29 . 38 24 Time Decay 176 | . 99 17 60 . . Lost Part 20 | . . . 20 . . Purge Threat 150 | . . . 150 . . Squads Dispatched 2 | . . 1 1 . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 10 . 16 . 5 Peak Tracking Total 7 | . 4 . 7 . 3 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Min Zio Machines Disabled 4 | . . . 3 . 1 Max in Single Turn 2 | . . . 2 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Machines Accessed 4 | . 1 1 2 . . Terminals 3 | . 1 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 1 1 4 . . Successful 3 | . 1 1 1 . . Failed 3 | . . . 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . . . . . 5 Terminals 5 | . 1 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 1 1 . . Open Door 1 | . . 1 . . . Unreport Threat 1 | . . . 1 . . Investigation Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . . 3 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . . 15 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Total Allies 9 | . . . . . 9 Largest Group 9 | . . . . . 9 Highest-Rated Group 237 | . . . . . 237 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Active Infowar (turns) 4 | . 4 . . . . Seismic 4 | . 4 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Min Zio Turns Passed 1050 | 70 448 63 174 7 288 Spaces Moved 1562 | 46 260 104 352 25 775 Core 28 | 22 . . . . 6 Treads 260 | 24 236 . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1274 | . 24 104 352 25 769 Fastest Speed 26 | 50 37 37 26 29 29 Average Speed 54 | 126 148 40 32 29 31 Slowest Speed 200 | 160 160 117 37 29 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . 1 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 39 16 40 4 77 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . . 3 Spaces Dug 16 | . . . 16 . . Terrain Destroyed 92 | . 4 . 56 . 32 Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 91 | . 4 . 55 . 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Total 1693 | 58 305 128 380 24 798 Wait . | . . . . . . Move 1555 | 45 259 103 349 24 775 Hop 1 | . . . 1 . . Pick Up 27 | 7 9 5 4 . 2 Fast Attach 3 | . . 1 1 . 1 Attach 23 | 6 4 5 4 . 4 Detach 9 | . 3 5 . . 1 Swap 10 | . 5 3 2 . . Drop 15 | . 6 6 2 . 1 Fire 50 | . 19 . 17 . 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 16) 519 | -10/Materials | Entered Mines 529 | -10/Mines | Discovered new exit (range 9) 535 | -10/Mines | Met a Derelict shopkeep closing up shop 582 | -10/Mines | Entered Materials 582 | -9/Materials | Evolved 2 slots: Propulsion x2 732 | -9/Materials | Discovered new exit (range 13) 756 | -9/Materials | Entered Mines 757 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 763 | -9/Mines | Entered Zion 789 | -7/Zion | Discovered new exit (range 16) 792 | -7/Zion | Gained Derelict followers 833 | -7/Zion | Gained Derelict followers 962 | -7/Zion | Build established: Sprinter 964 | -7/Zion | Learned location of Extension (-6) 999 | -7/Zion | Attacked by Zionites 1045 | -7/Zion | Core integrity fell below 50% 1049 | -7/Zion | Core integrity fell below 20% 1051 | -7/Zion | Destroyed self with Concussive RPG Last Messages --------------- UE-P3H(z) destroyed. VTOL Module destroyed. W4-7YD(z) destroyed. TU-8L1(z) destroyed. The unstable cave ceiling collapses. [Achievement: Let's See Who's Tougher] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. VTOL Module destroyed. Destroyed VTOL Module. Imp. Grenade Launcher destroyed. Destroyed Imp. Grenade Launcher. Imp. Grenade Launcher destroyed. Destroyed Imp. Grenade Launcher. The unstable cave ceiling collapses. 88-VHF(z) searches inside the Twisted Machinery. Concussive RPG expended. 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Terrain Scan Processor | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Oops Robot Respite The More The Merrier Tourist Challenges ------------ None Game ------ Seed PlasmaQuantumPod Manual? 0 Play Time 00:31:27 Cumulative 1.4 hours Start 2025.07.05 @ 17:45:24 End 2025.09.25 @ 16:26:46 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fac2eec9-7a8f-4f7c-b30e-7ee934f475f8