Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.08 @ 11:14:18 Player: Smie Result: Destroyed by H1-PB4(z) with Makeshift Shrapnel Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (79) 395 Value Destroyed (2107) 2107 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (638) 638 TOTAL SCORE: 6960 Bonus ------- High Alert Combat Kills 129 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -91 Cogmind --------- Core Integrity 0/700 Matter 94/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Signal Interpreter Makeshift Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Plasma Cannon Improved Assault Rifle Enhanced Autogun Ripper Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Precision Assault Rifle Ripper > --- INVENTORY -------- Micro Nuclear Core Light Treads Medium Treads Improved Cooling System Advanced Targeting Computer Matter Filter Heavy Particle Cannon Plasma Cannon Improved Assault Rifle Heavy Missile Launcher [Rating: 34] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . Utility 2 | . . . . . 2 . . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 79 | 6 10 5 1 1 24 24 2 . 6 Power 5 | 1 . 1 . . 2 1 . . . Engine 3 | 1 . . . . 2 . . . . Core 2 | . . 1 . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 25 | 2 4 . . 1 9 9 . . . Treads 9 | . . . . . 2 7 . . . Leg 5 | . 3 . . 1 1 . . . . Wheel 11 | 2 1 . . . 6 2 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 13 | 1 3 . . . 5 3 . . 1 Device . | . . . . . . . . . . Storage 3 | 1 1 . . . 1 . . . . Processor 4 | . 1 . . . 1 1 . . 1 Hackware 1 | . . . . . 1 . . . . Protection 5 | . 1 . . . 2 2 . . . Artifact . | . . . . . . . . . . Weapon 36 | 2 3 4 1 . 8 11 2 . 5 Energy Gun 4 | 2 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 20 | . 1 2 1 . 6 8 1 . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . 1 1 . . 1 . 1 . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 3 . . 1 Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 . . . Parts Lost 21 | . 2 . . 2 5 2 . . 10 Power 2 | . . . . 1 . . . . 1 Propulsion 11 | . 1 . . 1 2 2 . . 5 Utility 4 | . . . . . 2 . . . 2 Weapon 4 | . 1 . . . 1 . . . 2 Highest Loss Streak 6 | . 1 . . 2 2 2 . . 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 87 100 93 73 82 98 100 100 93 Engine 3 | . 14 12 . . 9 2 . . . Core 5 | . . 1 14 5 . 4 7 7 6 Treads 13 | . . . . . 3 21 23 23 21 Leg 6 | . 7 28 28 25 6 . . . . Wheel 12 | . 20 . . . 20 14 15 15 13 Storage 9 | . 14 14 14 14 9 7 7 7 6 Processor 12 | . 1 14 14 14 10 15 15 15 14 Protection 5 | . 1 . . . 8 6 7 7 6 Energy Gun 2 | . 18 8 . . . . . . . Ballistic Gun 17 | . 9 19 22 14 10 21 22 23 16 Naked Turns . | . . . . . . . . . . Heaviest Build 37 | 13 21 18 25 25 28 33 33 33 37 Greatest Support 60 | 20 20 20 20 20 30 60 20 20 60 Greatest Overweight (x) 3 | . 1 . 1 1 2 3 1 1 3 Average Overweight (x) . | . . . . . . . 1 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 9 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 Average Carried 9 | 4 8 9 10 9 9 9 10 10 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 34% | Mutant 25% | Scavenger-Mutant 19% | Scavenger-Gunner 19% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 1533 | 252 140 82 . 10 255 623 15 99 57 Remotely . | . . . . . . . . . . Salvage Created 2846 | 58 260 89 . 321 1159 797 28 42 92 Parts 167 | 1 17 6 . 13 72 43 2 4 9 Haulers Intercepted 2 | . 1 . . . . 1 . . . Recyclers Shooed 3 | . . . . . 1 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 8 4 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 65 | . 9 5 . 16 23 7 3 1 1 Guns 53 | . 5 4 . 16 20 7 . 1 . AOE 11 | . 3 1 . . 3 . 3 . 1 Classes Destroyed 18 | 1 5 . . 2 5 3 . . 2 Worker 1 | . . . . . . 1 . . . Builder 6 | . 1 . . 1 1 3 . . . Tunneler 2 | . 1 . . . . 1 . . . Hauler 2 | . 1 . . . . 1 . . . Recycler 7 | 1 . . . . 2 4 . . . Operator 1 | . . . . . 1 . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 19 | . 6 4 . 2 4 . 3 . . Grunt 16 | . 3 1 . . 10 2 . . . Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . . 1 . . . . Sentry 9 | . . . . . 7 2 . . . Demolisher 2 | . . . . 2 . . . . . Hunter 1 | . . . . . . 1 . . . Programmer 3 | . . . . . . 2 . 1 . Zionite 6 | . . . . . . . . . 6 Assembled 12 | . . . . 12 . . . . . Mutant 1 | . . . . . . . . . 1 Best Kill Streak 17 | 1 4 3 . 17 10 7 3 1 4 Combat Bots Only 16 | . 3 3 . 16 6 3 3 1 1 Max Kills in Single Turn 4 | 1 2 2 . 1 3 4 2 1 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 1 . . 3 . 2 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Damage Taken 4357 | . 334 203 . 670 630 883 45 32 1560 Core 1083 | . 57 17 . 171 128 78 14 . 618 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 484 | . . . . . 106 378 . . . Core Remaining (%) 59 | 100 . . . 2 76 . . . . Volleys Fired 149 | 6 32 13 . . 17 47 3 3 28 Largest 3 | 2 2 2 . . 2 3 1 3 1 Hottest 90 | 90 90 70 . . 53 76 39 76 39 Shots Fired 382 | 12 64 26 . 36 100 101 4 10 29 Gun 360 | 12 62 25 . 36 98 101 1 10 15 Cannon . | . . . . . . . . . . Launcher 22 | . 2 1 . . 2 . 3 . 14 Special . | . . . . . . . . . . Kinetic 305 | . 24 20 . 36 98 101 1 10 15 Thermal 55 | 12 38 5 . . . . . . . Explosive 22 | . 2 1 . . 2 . 3 . 14 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | 5 9 5 . 10 22 13 . 4 14 Robot Miss Streak 4 | 1 4 2 . 4 3 3 . 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Autonomous 108 | . . . . 36 72 . . . . Shots Hit Robots 254 | 10 33 15 . 25 71 75 . 5 20 Core Hits 124 | 1 17 9 . 19 38 29 1 2 8 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 8 | 1 3 . . . 1 2 . . 1 Burn 4 | 1 3 . . . . . . . . Destroy 3 | . . . . . 1 2 . . . Sever 1 | . . . . . . . . . 1 Melee Attacks 51 | . . . . . 1 7 . . 43 Impact . | . . . . . . . . . . Slashing 50 | . . . . . 1 7 . . 42 Piercing 1 | . . . . . . . . . 1 Sneak Attacks 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 6919 | 117 599 270 . 824 2113 1700 290 104 902 Guns 4965 | 117 371 147 . 824 1927 1222 . 104 253 Cannons . | . . . . . . . . . . Explosions 1695 | . 228 123 . . 186 358 290 . 510 Melee 242 | . . . . . . 114 . . 128 Ramming 17 | . . . . . . 6 . . 11 Kinetic 4541 | . 103 108 . 824 1927 1222 . 104 253 Thermal 892 | 117 378 39 . . . 358 . . . Explosive 1227 | . 118 123 . . 186 . 290 . 510 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 210 | . . . . . . 114 . . 96 Piercing 32 | . . . . . . . . . 32 Highest Corruption 5 | . . . . . . 2 2 2 5 Average Corruption 2 | . . . . . . 1 2 2 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 14 | . . . . . . 5 2 4 3 Message Errors 3 | . . . . . . . 1 1 1 Matter Fused 2 | . . . . . . 1 . 1 . Heat Flow Errors 2 | . . . . . . 2 . . . Energy Discharges 1 | . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . 1 . Misfires 3 | . . . . . . . 1 1 1 Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 188 | . . 10 . . 4 95 51 . 28 Projectiles . | . . . . . . . . . . Explosions 147 | . . 10 . . 4 54 51 . 28 Melee 41 | . . . . . . 41 . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 419 | . 81 35 . . 32 . . . 271 Shots 15 | . 2 1 . . 2 . . . 10 Rammed 4 | . . . . . . 1 . . 3 Targets Rammed 4 | . . . . . . 1 . . 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 291 | 180 236 70 . . 7 291 . 28 16 Average Temperature 65 | 93 78 21 . . 4 68 . 14 8 Received Heat Transfer 909 | . 66 63 . . 351 204 . . 225 Effects 3 | . . . . . . 3 . . . Interference 3 | . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | 1 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . Heat Transferred 1783 | 372 1050 111 . . . 250 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 660 | 5 286 262 . 165 660 390 . . . Initial 300 | . 3 33 . . 64 300 . . . Average 269 | 1 187 182 . 83 474 244 . . . Maximum Alert Level 2 | . 1 1 . . 2 1 . . . Low Security (%) 38 | 100 54 63 . 100 17 29 . . . Level 1 44 | . 45 36 . . 8 70 . . . Level 2 17 | . . . . . 73 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 2 . . . 6 6 . . . Investigation 3 | . 1 . . . 2 . . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 4 | . 1 . . . 1 2 . . . Assault . | . . . . . . . . . . Garrison 5 | . . . . . 3 2 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 2 | . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 104 | . 13 8 . 19 24 10 3 1 26 Peak Tracking Total 18 | . 4 3 . 10 8 2 3 1 18 Tactical Retreats 7 | . . 2 . . 3 . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 2 | . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 9 | . 1 . . . 2 5 . . 1 Max in Single Turn 5 | . 1 . . . 1 5 . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 16 | . 1 . 1 . 5 9 . . . Terminals 10 | . 1 . . . 3 6 . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . 1 2 . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 51 | . 3 . 1 . 17 30 . . . Successful 29 | . 1 . 1 . 10 17 . . . Failed 22 | . 2 . . . 7 13 . . . Catastrophic 7 | . 1 . . . . 6 . . . Database Lockouts . | . . . . . . . . . . Manual 21 | . 3 . 1 . 6 11 . . . Terminals 25 | . 3 . . . 7 15 . . . Fabricators . | . . . . . . . . . . Repair Stations 20 | . . . . . 8 12 . . . Recycling Units 3 | . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 3 | . . . 1 . . 2 . . . Branch Access Points 1 | . . . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 20 | . . . . . 8 12 . . . Scan Component 10 | . . . . . 4 6 . . . Repair 10 | . . . . . 4 6 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . 2 3 . . . Terminals 6 | . 1 . . . 2 3 . . . Assimilate 3 | . 1 . . . 1 1 . . . Botnet 3 | . . . . . 1 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 1 . . . 5 9 . . . Full Trace Events 2 | . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 10 | . . . . . 4 6 . . . Time 256 | . . . . . 104 152 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Total Allies 1 | . . . . . 1 . . . . Largest Group 1 | . . . . . 1 . . . . Highest-Rated Group 24 | . . . . . 24 . . . . Highest-Rated Ally 24 | . . . . . 24 . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . 1 . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 4841 | 81 402 255 542 142 665 1335 232 206 981 Spaces Moved 3736 | 59 277 174 386 81 469 1011 235 207 837 Core 27 | 1 . . . . . . . . 26 Treads 46 | . . . . . . 38 . . 8 Legs 813 | . 69 174 386 81 103 . . . . Wheels 2850 | 58 208 . . . 366 973 235 207 803 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 120 120 120 80 80 95 95 50 Average Speed 101 | 79 93 120 140 150 89 95 95 95 95 Slowest Speed 190 | 80 190 120 190 190 120 160 95 95 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 44 | 4 53 36 89 25 39 29 46 47 72 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . . . 2 Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 6 | . . . . . . . 1 2 3 Spaces Dug 97 | . . 13 . . 16 5 19 . 44 Terrain Destroyed 290 | . 10 13 . 30 57 25 47 . 108 Melee 11 | . . . . . 1 5 . . 5 Projectile 71 | . . . . 30 41 . . . . AOE 208 | . 10 13 . . 15 20 47 . 103 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Total 4476 | 78 360 198 388 102 684 1297 239 210 920 Wait 379 | 1 32 2 . 16 155 172 . 1 . Move 3727 | 58 276 173 385 80 468 1010 234 206 837 Hop . | . . . . . . . . . . Pick Up 45 | 7 5 1 . 3 13 16 . . . Fast Attach 35 | 5 4 2 1 . 8 13 . . 2 Attach 17 | 1 1 . . 1 10 4 . . . Detach 4 | . 2 . . . . 1 . . 1 Swap 27 | . 5 3 . . 6 7 2 . 4 Drop 39 | . 3 4 2 2 6 19 . . 3 Fire 149 | 6 32 13 . . 17 47 3 3 28 Melee 50 | . . . . . 1 7 . . 42 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . . . . . . 1 . . 3 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 14) 208 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 483 | -10/Materials | Identified exit to Mines 484 | -10/Materials | Entered Mines 523 | -10/Mines | Learned location of Storage (-7) 616 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 626 | -10/Mines | Learned Materials interactive machine intel 734 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 734 | -10/Mines | Discovered new exit (range 5) 737 | -10/Mines | Identified exit to Exiles 739 | -10/Mines | Entered Exiles 768 | -10/Exiles | Met 8R-AWN 789 | -10/Exiles | Met EX-HEX 841 | -10/Exiles | Met EX-DEC 859 | -10/Exiles | Visited The Gauntlet 1014 | -10/Exiles | Met EX-BIN 1031 | -10/Exiles | Aligned with FarCom system 1032 | -10/Exiles | Given EX-Vault access code 1060 | -10/Exiles | Opened EX-Vault 1070 | -10/Exiles | Found AWS/Gauss 1142 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1266 | -10/Exiles | Discovered new exit (range 10) 1279 | -10/Exiles | Identified exit to Mines 1281 | -10/Exiles | Left Exiles lab with AWS/Gauss 1281 | -10/Exiles | Entered Mines 1287 | -9/Mines | Learned location of 1 exit from Materials 1324 | -9/Mines | Assembled infested the area 1344 | -9/Mines | Met a Derelict bent on vengeance 1351 | -9/Mines | Core integrity fell below 50% 1354 | -9/Mines | Core integrity fell below 20% 1387 | -9/Mines | Destroyed 16 combat bots 1418 | -9/Mines | Discovered new exit (range 5) 1422 | -9/Mines | Identified exit to Materials 1423 | -9/Mines | Entered Materials 1423 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1424 | -8/Materials | Identified exit to Factory 1425 | -8/Materials | Loaded intel: 19 interactive machine locations 1593 | -8/Materials | Discovered exit to Factory (range 16) 1743 | -8/Materials | Repaired Wheel 1771 | -8/Materials | Repaired Wheel 1798 | -8/Materials | Repaired Wheel 1826 | -8/Materials | Repaired Grenade Launcher 1866 | -8/Materials | Build established: Scavenger-Mutant 2088 | -8/Materials | Entered Factory 2088 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2605 | -7/Factory | Repaired Imp. Medium Armor Plating 2702 | -7/Factory | Repaired Lgt. Treads 2730 | -7/Factory | Repaired Lgt. Treads 2757 | -7/Factory | Repaired Lgt. Treads 2785 | -7/Factory | Repaired Wheel 2812 | -7/Factory | Repaired Lgt. Treads 3231 | -7/Factory | Garrison activated, responded to threat 3233 | -7/Factory | Build established: Scavenger-Skirmisher 3376 | -7/Factory | Identified exit to Storage 3376 | -7/Factory | Identified exit to Lower Caves 3423 | -7/Factory | Entered Lower Caves 3441 | -7/Lower Caves | Encountered a Warlord checkpoint 3482 | -7/Lower Caves | Learned Factory emergency access door positions 3645 | -7/Lower Caves | Discovered new exit (range 12) 3654 | -7/Lower Caves | Identified exit to Lower Caves 3655 | -7/Lower Caves | Entered another Lower Caves area 3673 | -7/Lower Caves | Discovered new exit (range 8) 3677 | -7/Lower Caves | Identified exit to Factory 3740 | -7/Lower Caves | Build established: Scavenger-Gunner 3845 | -7/Lower Caves | Discovered new exit (range 8) 3860 | -7/Lower Caves | Identified exit to Zion 3861 | -7/Lower Caves | Entered Zion 3897 | -7/Zion | System corruption cleaned by Quarantine Array 3945 | -7/Zion | Discovered new exit (range 16) 4027 | -7/Zion | Given the Hacking Drone Bay 4162 | -7/Zion | Learned location of Warlord (-4) 4240 | -7/Zion | Learned location of Extension (-4) 4299 | -7/Zion | Rebuked by Imprinter 4326 | -7/Zion | Learned Factory terminal intel 4585 | -7/Zion | Attacked by Zionites 4679 | -7/Zion | Crushed by falling debris 4725 | -7/Zion | Lost 4 parts (2n1u1w) 4830 | -7/Zion | Core integrity fell below 50% 4837 | -7/Zion | Core integrity fell below 20% 4839 | -7/Zion | NK-0LA came to Zion's defense 4842 | -7/Zion | Destroyed by H1-PB4(z) with Makeshift Shrapnel Gun Last Messages --------------- 04819_ Prc. Assault Rifle destroyed. 04820_ MR-D1Y(z) pulls a Mak. Laser out of the Twisted Machinery. 04823_ XQ-7AZ(z) pulls a Mak. Hammer out of the Twisted Machinery. 04824_ N3-OS7(z) destroyed. 04826_ Lgt. Treads destroyed. 04826_ 1B-FOL(z) pulls a Mak. Axe out of the Twisted Machinery. 04827_ Dropped Med. Storage Unit. 04828_ Mic. Nuclear Core destroyed. 04828_ Dropped Mak. Spear. 04828_ Dropped Imp. Cooling System. 04829_ Knocked back. 04832_ MR-D1Y(z) heat damages Mak. System Restoration Module. 04837_ H1-PB4(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 04839_ NK-0LA: "How about picking on someone your own size!" 04839_ NW-XB2(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 04839_ 0U-0KW(c) destroyed. 04840_ V1-QS2(z) pulls a Mak. Spear out of the Twisted Machinery. 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""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 135 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageTerrainCycler Manual? 0 Play Time 01:15:02 Cumulative 84.1 hours Start 2022.07.07 @ 19:00:33 End 2022.07.08 @ 11:14:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 42 Adventurer 16 Explorer 3 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 67x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 026113ea-ad57-44dd-8237-89671fc8dde4