Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 01:26:08 Player: carrera Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (91) 455 Value Destroyed (2601) 2601 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (4562) 4562 TOTAL SCORE: 12898 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 215 Follower Combat Kills 2281 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -34 Cogmind --------- Core Integrity 0/1150 Matter 259/300 Energy 100/100 System Corruption 17% Temperature Cool (9) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Matter Compressor (78) Gravity Flail Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Thunder Leg Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Improved Cooling System Large Storage Unit Experimental Matter Compressor Triangulator Makeshift Hacking Suite Experimental Hacking Suite Experimental System Shield Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Gravity Flail Gravity Flail > --- INVENTORY -------- Impulse Thruster Terrain Scanner Experimental Melee Analysis Suite Improved Weapon Cycler Microactuators Microactuators Authchip [R/NC] Authchip [R/Combat] Heavy Machine Gun Magnetic Acceleration Cannon Mass Driver Smartbomb Launcher Gravity Flail Plasma Sword [Rating: 103] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Thunder Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Impulse Thruster Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Gravity Flail Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Slots Evolved 12 | . . . 2 . . . 6 . 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . . . . . . 2 . 1 1 Utility 6 | . . . 2 . . . 2 . 1 1 Weapon 1 | . . . . . . . 1 . . . Parts Attached 106 | 8 4 9 15 1 6 21 2 8 7 25 Power 10 | 1 . 3 1 . . 3 . . 1 1 Engine 7 | 1 . 3 1 . . 2 . . . . Core 2 | . . . . . . . . . 1 1 Reactor 1 | . . . . . . 1 . . . . Propulsion 30 | 2 . 2 3 1 . 4 . 6 . 12 Treads 8 | 2 . . 2 . . 1 . . . 3 Leg 12 | . . 1 . . . 3 . 6 . 2 Wheel 3 | . . 1 1 1 . . . . . . Hover 6 | . . . . . . . . . . 6 Flight 1 | . . . . . . . . . . 1 Utility 29 | 2 1 1 4 . 4 5 1 1 3 7 Device 8 | 1 . 1 1 . 1 . . 1 1 2 Storage 4 | 1 1 . 1 . . . . . . 1 Processor 5 | . . . 1 . . . 1 . 1 2 Hackware 8 | . . . . . 1 5 . . . 2 Protection 4 | . . . 1 . 2 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 37 | 3 3 3 7 . 2 9 1 1 3 5 Energy Gun 2 | 2 . . . . . . . . . . Energy Cannon 7 | . . 2 4 . . 1 . . . . Ballistic Gun 9 | 1 1 . 3 . 1 3 . . . . Ballistic Cannon 5 | . . . . . . 2 1 . 2 . Launcher 3 | . 1 . . . 1 . . 1 . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . 4 Slashing Weapon 6 | . . 1 . . . 3 . . 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 2 . 1 2 . . . 6 Parts Lost 31 | . . 2 . . . 7 . . 1 21 Power 3 | . . . . . . 1 . . . 2 Propulsion 15 | . . 1 . . . 3 . . 1 10 Utility 6 | . . . . . . . . . . 6 Weapon 7 | . . 1 . . . 3 . . . 3 Highest Loss Streak 7 | . . 2 . . . 4 . . 1 7 To Critical Strikes 2 | . . . . . . . . . . 2 Average Backups 13 | 4 11 13 14 14 13 13 13 13 12 8 Power . | . 1 2 1 1 . . . . . . Propulsion . | 2 4 3 . . . . . . . . Utility 7 | . 3 6 8 8 8 11 6 6 5 3 Weapon 3 | . 1 2 4 5 4 2 6 7 6 4 Tool/Special . | . . . . . . . . . . . Unused Backups 39 | . . 3 8 . 11 5 . 1 3 8 Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 26 | . . 2 7 . 7 3 . 1 1 5 Weapon 11 | . . 1 . . 3 2 . . 2 3 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 75 98 99 100 95 92 66 80 92 55 Engine 7 | . 2 14 11 11 11 7 . . . . Reactor 1 | . . . . . . 3 6 6 5 2 Treads 4 | . 19 13 8 1 . . . . . . Leg 6 | . . . 2 . . 10 13 17 28 12 Wheel 10 | . . 13 11 20 22 7 . . . . Device 14 | . 14 14 20 11 15 12 6 14 12 10 Storage 10 | . 14 14 11 11 11 11 6 6 5 3 Processor 4 | . . . 10 11 7 . 6 6 6 2 Hackware 6 | . . . . . 1 17 13 11 5 7 Protection 2 | . . . . 11 3 . . . 4 1 Energy Cannon 3 | . . 9 16 . . 2 . . . . Ballistic Gun 10 | . 18 7 4 22 20 11 . . . . Ballistic Cannon 1 | . . . . . . 1 13 12 12 . Launcher 1 | . 5 7 . . 1 . . 3 . . Slashing Weapon 1 | . . 1 . . . 5 . . 1 2 Peak Build Rating 103 | 7 8 22 28 26 35 53 66 81 98 103 Average Rating 36 | 5 6 17 26 25 29 40 63 70 90 65 On Entrance 36 | . 7 6 19 26 26 34 53 66 80 80 Avg Prop Armor Cover (%) 10 | . . 10 9 7 . 8 . . . 18 Naked Turns . | . . . . . . . . . . . Heaviest Build 90 | 13 26 55 56 52 56 68 81 81 90 82 Greatest Support 210 | 40 40 20 20 20 20 48 48 97 120 210 Greatest Overweight (x) 13 | . 7 3 5 5 2 13 1 1 . 3 Average Overweight (x) 1 | . . 2 4 2 2 2 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 10 Most Carried 15 | 7 13 15 15 15 15 15 14 15 15 15 Average Carried 13 | 4 11 13 14 14 14 14 12 13 13 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 13 14 14 15 15 15 12 14 13 2 Class Distribution -------------------- 69% | Mutant 13% | Commander-Mutant 7% | Hacker-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Commander-Mutant | -6/Proximity Caves Commander-Mutant | -6/Factory Scavenger-Skirmisher | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Matter Collected 2738 | 258 100 104 500 134 30 450 . 323 287 552 Remotely . | . . . . . . . . . . . Salvage Created 2916 | 76 181 60 763 220 . 213 . 407 523 473 Parts 188 | 5 26 7 49 25 . 7 . 23 27 19 Haulers Intercepted 9 | . 2 . 5 . . . . . 1 1 Recyclers Shooed 4 | . . . . 1 . 1 . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . 40 . . . . Prevented 9 | . . . . . . 9 . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Combat Hostiles Destroyed 57 | . 10 3 9 11 . 3 . 10 9 2 Melee 7 | . . 3 . . . 1 . . 1 2 Guns 20 | . 4 . 3 11 . 2 . . . . Cannons 11 | . . . 3 . . . . 4 4 . AOE 19 | . 6 . 3 . . . . 6 4 . Classes Destroyed 19 | 2 4 1 5 1 . 1 . 2 2 1 Worker 9 | . . 1 1 1 . . . . 4 2 Builder 6 | . . . 1 . . . . . 4 1 Tunneler 1 | 1 . . . . . . . . . . Hauler 9 | . 2 . 5 . . . . . 1 1 Recycler 4 | 1 . . 1 . . 1 . . 1 . Mechanic 1 | . . . 1 . . . . . . . Operator 2 | . . . 2 . . . . . . . Watcher 2 | . 1 . . . . . . . 1 . Swarmer 26 | . 9 3 4 7 . 2 . . 1 . Saboteur 1 | . . . . . . 1 . . . . Grunt 17 | . 1 . 4 2 . . . 5 5 . Brawler 1 | . . . . . . . . . 1 . Duelist 2 | . . . 1 . . . . 1 . . Sentry 4 | . . . 1 . . 1 . 1 1 . Specialist 2 | . . . . . . . . 2 . . Hunter 1 | . . . . . . . . . 1 . Programmer 2 | . . . . . . . . . . 2 Heavy 1 | . . . . . . . . 1 . . Z-Courier 2 | . . . . . . . . . . 2 Assembled 2 | . . . . 2 . . . . . . Best Kill Streak 8 | 2 3 3 5 5 . 1 . 8 6 2 Combat Bots Only 8 | . 3 3 4 4 . 1 . 8 5 2 Max Kills in Single Turn 3 | 1 3 1 2 2 . 1 . 3 2 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 3 | . 3 . 2 . . . . 3 2 . Melee 1 | . . 1 . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Hostile Shots Fired 597 | . 28 32 12 27 . 130 . 21 50 297 Missed 237 | . 11 3 4 4 . 49 . 5 19 142 Hits 360 | . 17 29 8 23 . 81 . 16 31 155 Melee 1 | . . . . . . . . 1 . . Projectile 359 | . 17 29 8 23 . 81 . 15 31 155 Critical Strikes 15 | . . . . . . 1 . 1 1 12 Part Disruptions 2 | . . . . . . . . 2 . . Damage Taken 7069 | . 189 268 93 205 . 1152 . 508 993 3661 Core 1809 | . 45 53 1 21 . 335 . 53 134 1167 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 69 | 100 . 60 . . . 10 . 93 86 . Volleys Fired 147 | 4 29 1 40 20 . 18 . 15 20 . Largest 3 | 2 2 2 2 2 . 2 . 3 3 . Hottest 141 | 60 100 123 136 46 . 118 . 138 141 . Shots Fired 272 | 8 44 2 74 40 . 32 . 28 44 . Gun 127 | 8 35 . 17 40 . 27 . . . . Cannon 120 | . . 2 55 . . 1 . 22 40 . Launcher 23 | . 7 . 2 . . 4 . 6 4 . Special 2 | . 2 . . . . . . . . . Kinetic 183 | 4 33 . 17 40 . 27 . 22 40 . Thermal 61 | . 4 1 55 . . 1 . . . . Explosive 23 | . 7 . 2 . . 4 . 6 4 . Electromagnetic 5 | 4 . 1 . . . . . . . . Robot Hit Streak 23 | 4 7 4 7 11 . 4 . 7 23 . Robot Miss Streak 4 | 1 3 . 3 2 . 4 . 1 2 . Penetration Max 1 | . . . . . . 1 . . 1 . Secondary Targets 2 | . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 208 | 6 21 10 42 25 . 25 . 19 40 20 Core Hits 135 | 3 19 2 23 13 . 22 . 21 26 6 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 Critical Strikes 6 | . . . . 1 . . . . 1 4 Destroy 1 | . . . . 1 . . . . . . Blast 1 | . . . . . . . . . 1 . Smash 2 | . . . . . . . . . . 2 Sever 2 | . . . . . . . . . . 2 Melee Attacks 71 | . . 20 . . . 5 . . 16 30 Impact 6 | . . . . . . . . . . 6 Slashing 65 | . . 20 . . . 5 . . 16 24 Piercing . | . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . . 7 9 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 8737 | 77 599 296 1032 373 . 866 . 1660 2580 1254 Guns 1277 | 77 198 . 198 373 . 431 . . . . Cannons 2175 | . . 47 738 . . 39 . 535 816 . Explosions 3014 | . 374 . 88 . . 358 . 1125 1069 . Melee 2235 | . . 249 . . . 38 . . 694 1254 Ramming 12 | . 3 . 8 . . . . . 1 . Kinetic 2588 | 37 198 . 198 373 . 431 . 535 816 . Thermal 823 | . 24 22 738 . . 39 . . . . Explosive 2981 | . 374 . 88 . . 358 . 1125 1036 . Electromagnetic 98 | 40 . 25 . . . . . . 33 . Impact 305 | . . . . . . . . . . 305 Slashing 1930 | . . 249 . . . 38 . . 694 949 Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . 17 Average Corruption 12 | . . . . . . . . . . 12 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 21 | . . . . . . . . . . 21 Message Errors 4 | . . . . . . . . . . 4 Matter Fused 5 | . . . . . . . . . . 5 Heat Flow Errors 2 | . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . 2 Data Loss (major) 3 | . . . . . . . . . . 3 Misdirections 5 | . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . Overflow Damage 631 | . 11 43 12 . . . . . 275 290 Projectiles 42 | . . . 12 . . . . . 30 . Explosions 19 | . 11 . . . . . . . 8 . Melee 570 | . . 43 . . . . . . 237 290 Knockbacks 6 | . . . . . . . . 1 5 . Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . . . . 1 5 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 188 | . 35 . 1 . . . . 125 27 . Shots 6 | . 2 . . . . . . 2 2 . Rammed 2 | . . . 2 . . . . . . . Targets Rammed 4 | . 1 . 2 . . . . . 1 . Kicked 1 | . . . . . . . . . 1 . Crushed 1 | . 1 . . . . . . . . . Highest Temperature 279 | . . 66 279 10 . 60 . 168 236 204 Average Temperature 68 | . . 36 59 5 . 17 . 75 92 97 Received Heat Transfer 843 | . 30 9 33 18 . 354 . 81 99 219 Effects 1 | . . . 1 . . . . . . . Interference 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . Heat Transferred 1308 | . 50 37 1221 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Maximum Alert Level 5 | . . . . . . . 1 2 5 5 Low Security (%) 71 | 100 100 100 100 100 . . . . 19 . Level 1 6 | . . . . . . . 100 42 34 . Level 2 3 | . . . . . . . . 57 12 . Level 3 . | . . . . . . . . . . 4 Level 4 6 | . . . . . . . . . 17 29 Level 5 . | . . . . . . . . . 3 . High Security 10 | . . . . . . . . . 13 64 Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . Peak Influence 2350 | 10 156 57 153 173 . . 377 513 2350 2043 Initial 1151 | . . 46 16 3 . . 377 263 268 1151 Average 382 | . 47 6 57 46 . . 377 414 759 1697 Influence Increases 6479 | 10 325 94 477 215 . 1025 300 380 2386 1267 Destroy 0b10 Robot/C 2280 | . 200 60 260 180 . 500 . 220 580 280 Destroy 0b10 Robot/NC 390 | 10 15 5 65 5 . 40 . 5 195 50 Destroy Leader 376 | . 36 10 62 30 . 40 . 30 96 72 Allied During Kill 605 | . . 19 48 . . 415 . 33 54 36 Successful Hack 31 | . 17 . 6 . . . . . 8 . Disable Machine 900 | . . . . . . . . . 675 225 Destroy Structure 1312 | . 42 . 21 . . . . 47 778 424 Advance Influence 300 | . . . . . . . 300 . . . Lose Combat Pursuer 285 | . 15 . 15 . . 30 . 45 . 180 Influence Decreases 4431 | 10 205 170 511 225 . 902 46 244 549 1569 Entered New Map 1713 | . . 74 28 7 . . 46 114 245 1199 Time Decay 1978 | 10 205 76 443 218 . 592 . . 294 140 Lost Part 310 | . . 20 . . . 70 . . 10 210 Lost Ally 430 | . . . 40 . . 240 . 130 . 20 Squads Dispatched 35 | . 1 . 4 . . 1 . 2 8 19 Investigation 5 | . 1 . 1 . . 1 . . 1 1 Extermination 2 | . . . . . . . . . 1 1 Reinforcement 9 | . . . 3 . . . . 2 2 2 Assault 19 | . . . . . . . . . 4 15 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Distress Signals 10 | . 1 . 4 . . 2 . . 2 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 165 | . 19 3 30 10 . 28 . 14 22 39 Peak Tracking Total 12 | . 5 3 5 4 . 6 . 5 4 12 Tactical Retreats 9 | . 1 . 1 . . 2 . 1 . 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Traps Triggered 6 | . 1 . 1 . . . . 2 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Machines Disabled 60 | . . . . . . . . . 45 15 Max in Single Turn 8 | . . . . . . . . . 8 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Machines Accessed 16 | . 3 2 5 . 1 2 1 . 1 1 Terminals 9 | . 3 . 4 . . 1 1 . . . Fabricators 2 | . . . . . . 1 . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . Garrison Access . | . . . . . . . . . . . Total Hacks 41 | . 11 2 11 . 2 10 1 . 2 2 Successful 29 | . 6 2 5 . 2 10 1 . 1 2 Failed 12 | . 5 . 6 . . . . . 1 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 22 | . 6 . 3 . 2 . . . 4 7 Terminals 22 | . 11 . 9 . . 1 1 . . . Fabricators 11 | . . . . . . 9 . . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . . . 2 . Garrison Access . | . . . . . . . . . . . Terminal Hacks 15 | . 5 2 4 . 2 1 1 . . . Part Schematic 2 | . . . . . 2 . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 3 | . . 2 . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 11 | . . . . . . 9 . . . 2 Load Schematic 6 | . . . . . . 5 . . . 1 Build 5 | . . . . . . 4 . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . 1 . . . . . 1 . Retrieve Study 2 | . . . 1 . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 3 . 4 . . 1 . . 1 2 Full Trace Events 2 | . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . Robots Built 8 | . . . . . . 8 . . . . Authchips 4 | . . . . . . 4 . . . . Time 250 | . . . . . . 250 . . . . Total Robot Build Rating 29 | . . . . . . 29 . . . . Part Schematics Acquired 17 | . . . . . 17 . . . . . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 84 | . . . . . . . . . . 84 Total Part Build Rating 8 | . . . . . . . . . . 8 Part Studies Acquired 1 | . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 11 | . . . . . . 11 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Total Allies 31 | . . 3 . . 6 19 . . 1 2 Largest Group 10 | . . 3 3 . 6 10 6 6 1 2 Highest-Rated Group 378 | . . 40 40 . 348 378 138 138 138 167 Highest-Rated Ally 138 | . . 16 16 . 96 96 30 30 138 138 Zionite Dispatches 3 | . . . . . . . . . 1 2 Hero 1 | . . . . . . . . . 1 . Melee Resupply 1 | . . . . . . . . . . 1 Hacking Resupply 1 | . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . Ally Attacks 265 | . . 1 46 . . 138 . 36 29 15 Total Damage 16506 | . . 14 455 . . 4223 . 513 7160 4141 Kills 112 | . . . 6 . . 32 . 1 55 18 Allies Corrupted 2 | . . . . . . 1 . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Active Infowar (turns) 1665 | 26 760 57 126 . . . 7 226 421 42 Seismic 969 | 26 760 57 126 . . . . . . . Machine Analysis 654 | . . . . . . . 7 226 421 . Triangulation 42 | . . . . . . . . . . 42 Robot Analysis Total 2 | . 1 . 1 . . . . . . . Derelict Logs Recovered 5 | . . 2 . 2 1 . . . . . Drone Launches 45 | . . 20 2 2 . 7 . . 14 . Drone Recoveries 32 | . . 1 19 . . . . 6 6 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Turns Passed 9634 | 119 760 992 1218 852 1565 2333 7 226 756 806 Spaces Moved 5975 | 57 327 653 677 606 1294 1044 3 100 503 711 Core 106 | 2 1 . . . . 8 . . . 95 Treads 420 | 55 326 23 1 . . 5 . . . 10 Legs 1355 | . . . . . . 473 3 100 503 276 Wheels 3764 | . . 630 676 606 1294 558 . . . . Hover 97 | . . . . . . . . . . 97 Flight 233 | . . . . . . . . . . 233 Fastest Speed 40 | 50 160 130 125 110 110 110 190 120 120 40 Average Speed 133 | 156 202 139 147 112 110 174 190 160 120 83 Slowest Speed 700 | 160 400 240 320 155 110 700 190 190 120 310 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 4 41 100 61 72 89 72 1 72 20 28 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . . . . Known Exits Taken 6 | . 1 1 1 1 . 1 1 . . . Unknown Exits Taken 3 | 1 . . . . 1 . . . 1 . Scrap Searched 7 | . . 1 . 1 4 1 . . . . Spaces Dug 15 | . 6 . . . . . . . 4 5 Terrain Destroyed 167 | . 50 . 24 . . 2 . 55 31 5 Melee 6 | . . . . . . . . . 1 5 Projectile 23 | . 1 . 3 . . 2 . 4 13 . AOE 138 | . 49 . 21 . . . . 51 17 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Fac Total 7331 | 75 380 703 824 733 1447 1513 5 144 614 893 Wait 646 | . 6 9 34 105 100 275 . . 41 76 Move 5965 | 56 326 652 676 605 1293 1043 2 99 502 711 Hop . | . . . . . . . . . . . Pick Up 92 | 7 7 5 17 1 23 16 . 4 4 8 Fast Attach 62 | 7 2 2 10 1 1 10 . 2 6 21 Attach 42 | . 1 3 5 . 4 6 3 2 6 12 Detach 33 | . 2 2 5 . 1 2 . 2 5 14 Swap 42 | 1 3 5 9 . 1 13 . 4 5 1 Drop 108 | . 3 4 26 1 24 16 . 5 8 21 Fire 147 | 4 29 1 40 20 . 18 . 15 20 . Melee 70 | . . 20 . . . 5 . . 16 29 Ram 1 | . . . 1 . . . . . . . Kick 1 | . . . . . . . . . 1 . Crush 2 | . 1 . 1 . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . . Rewire 110 | . . . . . . 109 . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: [*Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 775 | -10/Materials | Discovered new exit (range 12) 842 | -10/Materials | Identified exit to Mines 880 | -10/Materials | Entered Mines 921 | -10/Mines | Found the Drone Emporium 937 | -10/Mines | Found Prototype Device 937 | -10/Mines | Identified Sensor Drone Bay 984 | -10/Mines | Met a Derelict bent on vengeance 1210 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1283 | -10/Mines | Learned 4 Materials zone layouts 1323 | -10/Mines | Learned 2 Materials zone layouts 1325 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1736 | -10/Mines | Discovered new exit (range 10) 1754 | -10/Mines | Identified exit to Materials 1756 | -10/Mines | Discovered exit to Materials (range 15) 1872 | -10/Mines | Entered Materials 1872 | -9/Materials | Accompanied by 22 allies 1872 | -9/Materials | Evolved 2 slots: Utility x2 1873 | -9/Materials | Identified exit to Mines 2403 | -9/Materials | Discovered new exit (range 4) 2411 | -9/Materials | Identified exit to Materials 2681 | -9/Materials | Discovered exit to Materials (range 11) 3090 | -9/Materials | Entered Mines 3253 | -9/Mines | Learned location of Storage (-7) 3342 | -9/Mines | Learned Materials stockpile data 3344 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3356 | -9/Mines | Identified exit to Zion 3497 | -9/Mines | Found DCF Scrap (12 items) 3616 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3617 | -9/Mines | Discovered new exit (range 5) 3699 | -9/Mines | Assembled infested the area 3942 | -9/Mines | Entered Zion 3942 | -7/Zion | Accompanied by 2 allies 4015 | -7/Zion | Given A8's code to call for help 4121 | -7/Zion | Discovered new exit (range 15) 4372 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4432 | -7/Zion | Received a hallucinogenic algorithm 4432 | -7/Zion | Ran a hallucination algorithm 4461 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4462 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4621 | -7/Zion | Learned Factory stockpile data 4846 | -7/Zion | Found Prototype Device 4846 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5048 | -7/Zion | Met Imprinter 5069 | -7/Zion | Imprinted 5071 | -7/Zion | Declared Zion's savior 5507 | -7/Zion | Entered Proximity Caves 5507 | -6/Proximity Caves | Accompanied by 8 allies 5517 | -6/Proximity Caves | Spotter reported a threat 5607 | -6/Proximity Caves | Spotter reported a threat 5768 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 5961 | -6/Proximity Caves | Discovered new exit (range 8) 5979 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 5995 | -6/Proximity Caves | Lost 6 allies 6272 | -6/Proximity Caves | Build established: Commander-Mutant 6664 | -6/Proximity Caves | Fabricated S-27 Virus (x2) 6693 | -6/Proximity Caves | Spotted B-75 Beast 6703 | -6/Proximity Caves | Core integrity fell below 50% 6716 | -6/Proximity Caves | Core integrity fell below 20% 6733 | -6/Proximity Caves | Allies destroyed B-75 Beast 6746 | -6/Proximity Caves | Lost 4 parts (2n2w) 6763 | -6/Proximity Caves | Lost 6 allies 7053 | -6/Proximity Caves | Build established: Hacker-Mutant 7078 | -6/Proximity Caves | Lost 3 allies 7228 | -6/Proximity Caves | Fabricated G-47 Trooper (x3) 7306 | -6/Proximity Caves | Fabricated L-41 Fighter (x3) 7458 | -6/Proximity Caves | Identified exit to Factory 7620 | -6/Proximity Caves | Build established: Commander-Mutant 7840 | -6/Proximity Caves | Entered Factory 7840 | -6/Factory | Accompanied by 13 allies 7840 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 7847 | -6/Factory | Identified exit to DSF 7847 | -6/Factory | Entered DSF 7847 | -6/DSF | Accompanied by 13 allies 7878 | -6/DSF | Additional patrols routed to DSF 7903 | -6/DSF | Discovered new exit (range 15) 7950 | -6/DSF | Sterilization system engaged 7959 | -6/DSF | Lost 7 allies 7970 | -6/DSF | Ambient heat levels rising (+10) 7979 | -6/DSF | Destroyed 8 combat bots 7985 | -6/DSF | Ambient heat levels rising (+10) 8000 | -6/DSF | Ambient heat levels rising (+10) 8015 | -6/DSF | Ambient heat levels rising (+10) 8030 | -6/DSF | Ambient heat levels rising (+10) 8045 | -6/DSF | Ambient heat levels rising (+10) 8060 | -6/DSF | Ambient heat levels rising (+10) 8073 | -6/DSF | Entered Factory 8073 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8508 | -5/Factory | Zion hero teleported in (99-TNT) 8725 | -5/Factory | High security lockdown imminent 8800 | -5/Factory | Discovered new exit (range 16) 8805 | -5/Factory | High security lockdown engaged 8829 | -5/Factory | Entered another Factory area 8829 | -4/Factory | Accompanied by 1 ally (99-TNT) 8829 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8838 | -4/Factory | Lost 7 allies 8871 | -4/Factory | Build established: Mutant 8899 | -4/Factory | Zion Hacking Resupply teleported in 8909 | -4/Factory | Found Prototype Hackware 8909 | -4/Factory | Identified Exp. System Shield 8912 | -4/Factory | Found Prototype Hackware 8912 | -4/Factory | Identified Exp. Hacking Suite 9079 | -4/Factory | First assault squad dispatched 9116 | -4/Factory | High security lockdown imminent 9129 | -4/Factory | Lost 4 parts (1p2n1u) 9137 | -4/Factory | Fabricated Imp. Cooling System? 9149 | -4/Factory | Zion Melee Resupply teleported in 9160 | -4/Factory | Found Prototype Processor 9196 | -4/Factory | High security lockdown engaged 9197 | -4/Factory | Build established: Hacker-Mutant 9207 | -4/Factory | Lost 3 parts (2n1u) 9260 | -4/Factory | Identified Exp. Melee Analysis Suite 9315 | -4/Factory | Lost 3 parts (1p2u) 9332 | -4/Factory | System corruption reached 10% 9511 | -4/Factory | Core integrity fell below 50% 9575 | -4/Factory | Build established: Mutant 9592 | -4/Factory | Lost 7 parts (5n1u1w) 9596 | -4/Factory | Core integrity fell below 20% 9618 | -4/Factory | Discovered new exit (range 15) 9635 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 09549_ Penetrated by Slug. 09549_ M-36 Artificer repairs H-77 Assassin. 09551_ M-36 Artificer fits Unknown Hover Unit on H-77 Assassin. 09555_ Slug penetrates Wall. 09560_ System corrupted: Heat flow error (+245). 09561_ Antigrav System destroyed. 09575_ PUKED1C%RJ X&9KRH4ZNEI/06 M%ZP&UJLSI 09587_ Subcomponent Replicator disabled. 09596_ QFTJF|PQX>NKKXWGRR|TINE0E/E KES/XWR 09603_ Gravity Flail destroyed. 09607_ Acquired Imp. Linear Gravjet. 09618_ EXIT=FOUND 09621_ System corrupted: Matter fused (-7). 09623_ Acquired Fusion Compressor. 09627_ Slug penetrates Wall. 09630_ Penetrated by Slug. 09630_ Imp. Linear Gravjet destroyed. 09632_ Penetrated by Slug. 09633_ Slug penetrates Y-64 Sentinel. 09634_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???######?????????????????????????????????????? | | ???? ?????????????????????????????????????? | | ??? #????????????????????????????????????? | | ???? ##########???????????????????????????? | | ???? # #???????????????????????????? | | ???"" # ] #???????????????????????????? | | ???"" # #???????????????????????????? | | ????" # #???????????????????????????? | | ???? # #???????????????????????????? | | ????? # #???????????????????????????? | | ????? # #???????????????????????????? | | ?????? # ]#?????#######???????????????? | | ?????? # #?????# #???????????????? | | #######+######+########## #???????????????? | | YY < #???????????????? | | ^ YY +???????????????? | | @ #???????????????? | | #???????????????? | | p ^ #???????????????? | | ############+########### ####???????????????? | | #??????????????????????? #??????????????????? | | #??????????????????????? #??????????????????? | | #??????????????????????? #??????????????????? | | #??????????????????????? #??????????????????? | | #??????????????????????? #??????????????????? | | #????????????????????????#??????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | +???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ?#???????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 375 Matter Stores 300 Matter Capacity 800 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 27 Defensive Hacking 16 Authchip Count 10 Item Schematics ----------------- Imp. Field Recycling Unit | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ S-27 Virus | x2 | -6/Proximity Caves | Authchip G-47 Trooper | x3 | -6/Proximity Caves | Authchip L-41 Fighter | x3 | -6/Proximity Caves | Authchip Imp. Cooling System | x2 | -4/Factory Repaired ---------- Nothing Studied --------- Mass Driver | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Generalissimo Help From High Places Heroic Deeds Hot Goods My Command Is Your Wish Window Shopping Challenges ------------ None Game ------ Seed SpreadTitaniumDetector Manual? 0 Play Time 02:05:15 Cumulative 60.3 hours Start 2025.11.05 @ 20:59:21 End 2025.11.06 @ 01:26:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 41 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 607c2444-1099-4386-8ea9-dac9929d76cc