Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.20 @ 01:44:23 Player: Nell Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (54) 270 Value Destroyed (1566) 1566 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (499) 499 TOTAL SCORE: 7595 Bonus ------- High Alert Combat Kills 6 Entered DSFs 500 Friendly Fire -7 Cogmind --------- Core Integrity 0/1150 Matter 167/300 Energy 90/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Graphene Brace > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Titanium Leg Nuclear Pulse Thruster Point Defense System Precision Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Weight Redist. System Trap Scanner Core Analyzer Utility Shielding Point Defense System Point Defense Array > --- WEAPON ----------- Backup Laser I Backup Laser I > --- INVENTORY -------- Titanium Leg Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Precision Beam Rifle Great Axe [Rating: 70] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Subdweller Monowheel Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Hardlight Generator Storage Medium Storage Unit Processor Core Analyzer Protection Utility Shielding Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Slashing Weapon Great Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Fac Slots Evolved 12 | . . . . 4 2 . . 2 . 2 2 Power 2 | . . . . 1 . . . . . . 1 Propulsion 3 | . . . . 1 1 . . 1 . . . Utility 7 | . . . . 2 1 . . 1 . 2 1 Weapon . | . . . . . . . . . . . . Parts Attached 105 | 7 13 . 11 19 4 . 14 5 9 4 19 Power 18 | 1 2 . 2 4 1 . 3 1 1 . 3 Engine 11 | 1 2 . 2 4 . . 2 . . . . Core 7 | . . . . . 1 . 1 1 1 . 3 Reactor . | . . . . . . . . . . . . Propulsion 40 | 2 3 . 3 5 1 . 5 3 6 2 10 Treads . | . . . . . . . . . . . . Leg 18 | 2 3 . 2 5 1 . 5 . . . . Wheel 1 | . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 21 | . . . . . . . . 3 6 2 10 Utility 24 | 2 3 . 4 4 2 . 3 1 2 2 1 Device 15 | 1 2 . 2 1 1 . 2 1 2 2 1 Storage 3 | 1 1 . 1 . . . . . . . . Processor 2 | . . . . 1 1 . . . . . . Hackware . | . . . . . . . . . . . . Protection 4 | . . . 1 2 . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 23 | 2 5 . 2 6 . . 3 . . . 5 Energy Gun 6 | 2 2 . . 1 . . 1 . . . . Energy Cannon 2 | . 1 . 1 . . . . . . . . Ballistic Gun 6 | . 2 . . 2 . . 1 . . . 1 Ballistic Cannon 3 | . . . 1 2 . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . 2 Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . . 1 . . . Parts Lost 46 | . . . 3 3 . . 12 . . . 28 Power 9 | . . . 1 . . . 3 . . . 5 Propulsion 19 | . . . 1 1 . . 4 . . . 13 Utility 11 | . . . 1 1 . . 2 . . . 7 Weapon 7 | . . . . 1 . . 3 . . . 3 Highest Loss Streak 14 | . . . 3 1 . . 8 . . . 14 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 91 96 95 100 98 66 78 94 52 Engine 10 | . 14 14 12 18 7 7 6 . . . . Core 3 | . . . . . 6 7 7 9 13 11 7 Leg 23 | . 27 28 16 21 29 30 29 13 2 . . Wheel 1 | . . . 8 5 . . . . . . . Flight 2 | . . . . . . . . 16 30 29 20 Device 12 | . 14 14 10 10 12 15 14 3 11 23 14 Storage 9 | . 14 14 11 9 7 7 7 6 6 5 4 Processor 2 | . . . . 2 5 7 7 6 6 5 . Protection 4 | . . . 2 11 7 7 7 6 6 5 . Energy Gun 2 | . 12 . . 1 . . . 3 . 11 1 Energy Cannon 3 | . 2 14 14 2 . . . . . . . Ballistic Gun 10 | . 11 14 6 7 15 15 14 . . . . Ballistic Cannon 1 | . . . 7 5 . . . . . . . Peak Build Rating 70 | 9 9 8 17 40 49 49 49 37 54 67 70 Average Rating 28 | 5 7 7 12 29 46 49 44 32 46 60 47 On Entrance 29 | . 9 8 8 17 37 49 49 27 34 54 67 Naked Turns . | . . . . . . . . . . . . Heaviest Build 43 | 14 21 21 32 43 42 42 42 22 27 32 36 Greatest Support 72 | 20 20 20 20 54 72 72 72 22 36 36 36 Greatest Overweight (x) 10 | 4 1 1 4 2 . . . . . . 10 Average Overweight (x) . | . . 1 1 . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 9 10 10 10 10 10 10 10 9 Most Carried 10 | 3 10 10 10 10 10 10 10 9 10 10 10 Average Carried 7 | 2 7 9 6 6 9 9 9 5 8 10 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 10 10 6 10 10 10 8 5 10 10 4 Class Distribution -------------------- 49% | Mutant 45% | Scavenger-Mutant 5% | Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Sprinter | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Fac Matter Collected 1903 | 270 232 . 190 620 126 . 315 . . . 150 Remotely . | . . . . . . . . . . . . Salvage Created 1855 | 98 315 . . 709 158 . 392 . . . 183 Parts 122 | 4 24 . . 37 10 . 30 . . . 17 Haulers Intercepted 3 | . 1 . . 1 . . 1 . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Fac Combat Hostiles Destroyed 41 | . 10 . . 15 3 . 9 . . . 4 Melee 5 | . . . . . . . 1 . . . 4 Guns 27 | . 9 . . 7 3 . 8 . . . . Cannons 8 | . 1 . . 7 . . . . . . . Classes Destroyed 12 | 2 4 . . 5 1 . . . . . . Worker 4 | . . . . 3 . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . Hauler 3 | . 1 . . 1 . . 1 . . . . Recycler 1 | 1 . . . . . . . . . . . Operator 2 | . . . . 1 . . 1 . . . . Watcher 2 | . 1 . . 1 . . . . . . . Swarmer 16 | . 6 . . 4 . . 4 . . . 2 Grunt 15 | . 4 . . 6 2 . 2 . . . 1 Brawler 1 | . . . . 1 . . . . . . . Sentry 5 | . . . . 3 . . 2 . . . . Hunter 1 | . . . . 1 . . . . . . . Programmer 3 | . . . . . 1 . 1 . . . 1 Best Kill Streak 4 | 1 4 . . 4 2 . 4 . . . 3 Combat Bots Only 4 | . 3 . . 4 2 . 4 . . . 3 Max Kills in Single Turn 2 | 1 2 . . 2 1 . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Fac Hostile Shots Fired 584 | . 45 . 30 97 14 . 244 . 6 . 148 Missed 189 | . 10 . 6 23 3 . 100 . 4 . 43 Intercepted 1 | . . . . . . . . . 1 . . Damage Taken 5968 | . 338 . 539 881 151 . 1619 . 39 . 2401 Core 1779 | . 63 . 101 112 14 . 320 . 19 . 1150 Absorbed by Shields 496 | . . . . 168 16 . 312 . . . . Redirected to Shielding 206 | . . . . 133 4 . 57 . 6 . 6 Core Remaining (%) 77 | 100 . . 34 79 . . 52 . 97 100 . Volleys Fired 164 | 8 40 . 14 60 12 . 29 . . . 1 Largest 2 | 2 2 . 2 2 2 . 2 . . . 2 Hottest 119 | 90 80 . 80 119 53 . 86 . . . 60 Shots Fired 307 | 16 74 . 29 113 24 . 49 . . . 2 Gun 239 | 16 72 . 15 61 24 . 49 . . . 2 Cannon 68 | . 2 . 14 52 . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 216 | . 33 . 15 98 24 . 46 . . . . Thermal 91 | 16 41 . 14 15 . . 3 . . . 2 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 14 | 5 9 . 14 8 13 . 10 . . . 3 Robot Miss Streak 14 | 2 5 . 2 14 1 . 6 . . . 1 Penetration Max 1 | . . . . 1 . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . Shots Hit Robots 213 | 11 42 . 22 75 18 . 37 . . . 8 Core Hits 114 | 3 18 . 5 45 7 . 30 . . . 6 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 6 | . 2 . . 3 . . . . . . 1 Burn 2 | . 2 . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . Destroy 1 | . . . . 1 . . . . . . . Blast 1 | . . . . 1 . . . . . . . Impale 1 | . . . . . . . . . . . 1 Melee Attacks 19 | . . . . 3 . . 5 . . . 11 Impact . | . . . . . . . . . . . . Slashing 7 | . . . . . . . 5 . . . 2 Piercing 9 | . . . . . . . . . . . 9 Sneak Attacks 3 | . . . . 2 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3769 | 129 570 . 311 1268 396 . 787 . . . 308 Guns 2559 | 129 528 . 135 688 387 . 675 . . . 17 Cannons 739 | . 35 . 176 528 . . . . . . . Explosions . | . . . . . . . . . . . . Melee 363 | . . . . . . . 79 . . . 284 Ramming 108 | . 7 . . 52 9 . 33 . . . 7 Kinetic 2386 | . 252 . 135 977 387 . 635 . . . . Thermal 912 | 129 311 . 176 239 . . 40 . . . 17 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 186 | . . . . . . . 79 . . . 107 Piercing 177 | . . . . . . . . . . . 177 Highest Corruption 9 | . 3 3 3 1 . 6 9 . . . 1 Average Corruption 3 | . 2 3 3 1 . 6 5 . . . 1 Corruption Purged 4 | . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 58 | . 13 4 7 1 . 4 26 . . . 3 Message Errors 12 | . 1 . 2 . . 2 7 . . . . Matter Fused 16 | . 5 2 1 . . . 7 . . . 1 Heat Flow Errors 7 | . 3 . . . . . 3 . . . 1 Energy Discharges 9 | . 1 2 1 1 . . 3 . . . 1 Parts Rejected 3 | . . . 1 . . . 2 . . . . Data Loss (minor) 5 | . 1 . . . . 2 2 . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . Misfires 2 | . 1 . 1 . . . . . . . . Alerts 2 | . 1 . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 49 | . . . . . . . 11 . . . 38 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 49 | . . . . . . . 11 . . . 38 Knockbacks 9 | . . . . 9 . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . 9 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . 3 Shots . | . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 23 | . 5 . . 8 3 . 5 . . . 2 Kicked 21 | . 5 . . 8 3 . 5 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 404 | 120 197 . . 404 65 . 261 . . 17 182 Average Temperature 83 | 46 76 . . 113 21 . 63 . . 8 85 Received Heat Transfer 948 | . 114 . 69 357 26 . 208 . . . 174 Effects 2 | . . . . 2 . . . . . . . Shutdowns 2 | . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . Heat Transferred 2222 | 335 1036 . 370 333 . . 74 . . . 74 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Fac Peak Influence 415 | 10 225 31 . 253 122 45 164 11 26 13 415 Initial 92 | . 6 31 . . 92 30 31 11 11 13 6 Average 92 | 4 85 27 . 125 85 32 87 11 12 13 187 Maximum Alert Level 2 | . 1 . . 1 . . . . . . 2 Low Security (%) 90 | 100 98 100 . 72 100 100 100 100 100 100 57 Level 1 9 | . 1 . . 27 . . . . . . 34 Level 2 . | . . . . . . . . . . . 8 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . 1 . . 1 1 . 2 . 1 . 3 Investigation 4 | . 1 . . 1 . . . . . . 2 Extermination 3 | . . . . . 1 . 1 . . . 1 Reinforcement 1 | . . . . . . . . . 1 . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Fac Distress Signals 4 | . 1 . . 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 128 | . 18 . 10 24 6 3 16 . 5 . 46 Peak Tracking Total 11 | . 5 . 7 6 4 3 4 . 4 . 11 Tactical Retreats 13 | . 1 . . 2 1 . . . . . 9 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Fac Traps Triggered 6 | . 3 . . 1 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Fac Machines Accessed 24 | . 8 . . 6 1 . 5 1 . 1 2 Terminals 19 | . 7 . . 5 . . 4 1 . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . 1 . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 69 | . 22 . . 20 1 . 13 1 . 7 5 Successful 20 | . 7 . . 7 . . 3 1 . 2 . Failed 49 | . 15 . . 13 1 . 10 . . 5 5 Catastrophic 12 | . 5 . . 2 . . 2 . . . 3 Database Lockouts . | . . . . . . . . . . . . Manual 43 | . 16 . . 16 . . 9 . . . 2 Terminals 54 | . 21 . . 16 . . 11 1 . . 5 Fabricators . | . . . . . . . . . . . . Repair Stations 10 | . . . . . 1 . 2 . . 7 . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 4 | . . . . 4 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . 5 . . 2 . . 2 1 . . . Part Schematic 1 | . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . 1 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Terminal Index 3 | . 1 . . 1 . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 1 . . 2 . Scan Component 2 | . . . . . . . 1 . . 1 . Refit 1 | . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . Analyze 2 | . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . 2 . . 1 . . . . . . . Terminals 2 | . 1 . . 1 . . . . . . . Operators 2 | . 1 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 7 . . 6 1 . 4 . . 1 2 Full Trace Events 5 | . 2 . . 2 . . . . . . 1 Feedback Events 2 | . 1 . . . . . . . . . 1 Corruption 2 | . 1 . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . no_distress 1 | . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Fac Turns Passed 4873 | 92 877 447 469 957 640 103 851 18 48 28 343 Spaces Moved 3619 | 43 558 235 293 591 495 85 556 24 96 76 567 Core 29 | 11 . . 7 . . . . . . . 11 Treads . | . . . . . . . . . . . . Legs 2263 | 32 558 235 67 235 495 85 556 . . . . Wheels 575 | . . . 219 356 . . . . . . . Hover . | . . . . . . . . . . . . Flight 752 | . . . . . . . . 24 96 76 556 Fastest Speed 11 | 50 120 190 120 120 120 120 120 50 27 28 11 Average Speed 111 | 129 128 190 138 120 120 120 124 50 30 28 43 Slowest Speed 550 | 250 190 190 250 190 120 120 130 50 52 28 550 Overloaded Moves 44 | . . . . . . . . . . . 44 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 5 88 59 19 40 4 87 14 1 72 3 16 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . . . 1 . . . Unknown Exits Taken 5 | 1 . 1 . 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 10 | . . . . 9 1 . . . . . . Melee . | . . . . . . . . . . . . Projectile 10 | . . . . 9 1 . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Fac Total 4134 | 60 641 236 327 734 522 86 670 30 112 79 637 Wait 147 | . 18 . . 37 6 . 46 . . . 40 Move 3597 | 42 557 234 292 591 495 84 555 23 95 75 554 Hop 6 | . . . . . . . . . . . 6 Pick Up 39 | 3 5 1 4 10 1 1 7 . 7 . . Fast Attach 30 | 7 1 . 4 2 2 . 5 . . 2 7 Attach 30 | . 1 . 2 5 1 . 4 5 2 . 10 Detach 5 | . . . . . . . . 2 . . 3 Swap 46 | . 11 . 5 13 1 . 5 . 7 2 2 Drop 29 | . 3 1 6 6 1 1 9 . 1 . 1 Fire 164 | 8 40 . 14 60 12 . 29 . . . 1 Melee 19 | . . . . 3 . . 5 . . . 11 Ram 2 | . . . . . . . . . . . 2 Kick 20 | . 5 . . 7 3 . 5 . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 480 | -10/Materials | Discovered new exit (range 13) 576 | -10/Materials | Build established: Scavenger-Mutant 702 | -10/Materials | Discovered new exit (range 4) 946 | -10/Materials | Identified exit to Mines 970 | -10/Materials | Entered Mines 1326 | -10/Mines | Found a hidden stash of uninstalled traps 1413 | -10/Mines | Discovered new exit (range 3) 1417 | -10/Mines | Entered Subcaves 1543 | -10/Subcaves | Ambushed by swarm of Subdwellers 1549 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1549 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1559 | -10/Subcaves | Core integrity fell below 50% 1594 | -10/Subcaves | Lost 3 parts (1p1n1u) 1718 | -10/Subcaves | Identified exit to Materials 1886 | -10/Subcaves | Entered Materials 1886 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2802 | -8/Materials | Discovered new exit (range 16) 2843 | -8/Materials | Entered Factory 2843 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2844 | -7/Factory | Identified exit to Storage 2875 | -7/Factory | Build established: Mutant 3483 | -7/Factory | Sucked down chute 3483 | -7/Factory | Entered Waste 3498 | -7/Waste | EMP discharged 3501 | -7/Waste | Spotted C-40 Crusher 3511 | -7/Waste | Spotted C-40 Crusher 3517 | -7/Waste | Spotted C-40 Crusher 3566 | -7/Waste | Spotted C-40 Crusher 3568 | -7/Waste | Discovered new exit (range 15) 3586 | -7/Waste | Entered Factory 4338 | -7/Factory | Discovered new exit (range 7) 4389 | -7/Factory | Garrison activated, responded to threat 4437 | -7/Factory | Entered another Factory area 4437 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4455 | -6/Factory | Identified exit to DSF 4455 | -6/Factory | Entered DSF 4462 | -6/DSF | Lost 8 parts (2p2n2u2w) 4500 | -6/DSF | Discovered new exit (range 13) 4503 | -6/DSF | Entered Factory 4503 | -5/Factory | Evolved 2 slots: Utility x2 4523 | -5/Factory | Discovered new exit (range 15) 4531 | -5/Factory | Entered another Factory area 4531 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4627 | -4/Factory | Lost 13 parts (2p5n4u2w) 4831 | -4/Factory | Search patrols dispatched 4841 | -4/Factory | Core integrity fell below 50% 4869 | -4/Factory | Core integrity fell below 20% 4874 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 04856_ R-10 Processor collects VTOL Module. 04857_ Acquired 23 matter. 04859_ S-27 Virus suffers critical hit (Burn). 04859_ S-27 Virus destroyed. 04860_ Acquired 28 matter. 04861_ R-10 Processor collects Autogun. 04861_ K-01 Serf cleans the Fabricator. 04862_ Acquired VTOL Module. 04862_ VTOL Module destroyed. 04863_ Triggered Alarm Trap. 04863_ An alarm sounds. 04863_ ALERT: Alarm triggered, dispatching investigation squad. 04867_ G-67 Veteran destroyed. 04867_ K-01 Serf cleans the Fabricator. 04868_ Lance destroyed. 04869_ Slammed into G-67 Veteran. 04870_ R-10 Processor collects Flexi-carbon Leg. 04870_ Slammed into G-67 Veteran. 04871_ S-27 Virus destroyed. 04871_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# "??? #?????????????????? | | ???????????????????????+ "?? s#?????????????????? | | ???????????????????????# """ s#?????????????????? | | ???????????????????????#Y F" #?????????????????? | | ?#?????????????????????# """ #?????????????????? | | ? ????????????????????# "" ??????????????????? | | ?# ????????????????????# ???????????????????? | | ?# ????????########????# ????????????????????? | | ?# #####+### ]#????# su#????????????????????? | | ?# # #????#[ s #????????????????????? | | ?# # """ #????#g=[s#????????????????????? | | ?# + """ #????#[@* #????????????????????? | | ?# # """ ######g=%[#????????????????????? | | ?# # %+ [ R=* +????????????????????? | | ?# ##################????????????????????? | | ## ###???????????????????????????????????? | | # +???????????????????????????????????? | | #T ########???????????????????????????????????? | | ## ########???????????????????????????????????? | | ?# # [[#???????????????????????????????????? | | ?# # [ #???????????????????????????????????? | | ## # [[ #???????????????????????????????????? | | + #???????????????????????????????????? | | #####+########???????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# """ #????????????????????????????????????? | | ???# """ #????????????????????????????????????? | | ???# = """ +????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# """ +????????????????????????????????????? | | ???+ """ #????????????????????????????????????? | | ???# """ #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# """ #????????????????????????????????????? | | ???# """ #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 58 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 800 Propulsion Shielding 66 Utility Shielding 33 Point Defense Rating 160 Evasion (%) 65 Core Analysis 6 Kinecelleration 30 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Explosion For You Challenges ------------ None Game ------ Seed NullGuidanceClaymores Manual? 0 Play Time 01:03:40 Cumulative 34.0 hours Start 2024.12.20 @ 00:41:32 End 2024.12.20 @ 01:44:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b598def-66ef-4a93-9758-bebf4e37d09f