Cogmind - Beta 12 X4 --- EXPLORER MODE // 2022.10.09 @ 14:48:26 Player: Sardaukar Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (524) 524 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2494 Bonus ------- None Cogmind --------- Core Integrity 469/550 Matter 207/300 Energy 63/100 System Corruption 3% Temperature Cool (18) Movement Flying (103) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Small Storage Unit Propulsion Shielding Improved Medium Armor Plating > --- WEAPON (2) ------- Beam Rifle Proton Missile Launcher > --- INVENTORY (8) ---- Flight Unit Flight Unit VTOL Module VTOL Module VTOL Module VTOL Module Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Propulsion Shielding Improved Medium Armor Plating > --- WEAPON ----------- Beam Rifle Proton Missile Launcher > --- INVENTORY -------- Flight Unit Flight Unit VTOL Module VTOL Module VTOL Module VTOL Module Light Assault Rifle [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 5 | . 1 2 . 2 Power . | . . . . . Propulsion 3 | . 1 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 39 | 7 12 13 . 7 Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 20 | 2 8 8 . 2 Treads . | . . . . . Leg 6 | 2 4 . . . Wheel . | . . . . . Hover . | . . . . . Flight 14 | . 4 8 . 2 Utility 6 | 2 1 2 . 1 Device 1 | . . 1 . . Storage 2 | 1 1 . . . Processor 1 | 1 . . . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 10 | 2 2 2 . 4 Energy Gun 2 | . . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 2 1 . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 4 | . . 2 . 2 Power 2 | . . 1 . 1 Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon . | . . . . . Highest Loss Streak 2 | . . 2 . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 82 81 90 82 Engine 9 | . 12 6 10 6 Leg 10 | . 20 . . . Flight 25 | . 14 37 40 37 Device 1 | . . 4 . . Storage 10 | . 11 10 10 8 Processor 6 | . 12 1 . . Protection 4 | . . 8 10 12 Energy Gun 3 | . . 6 10 8 Ballistic Gun 8 | . 10 6 10 6 Naked Turns . | . . . . . Heaviest Build 24 | 16 17 17 17 24 Greatest Support 30 | 20 30 17 17 22 Greatest Overweight (x) 5 | . 1 5 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 10 10 8 8 8 Average Capacity 8 | 7 9 8 8 8 Most Carried 7 | 3 5 7 7 7 Average Carried 3 | 1 2 5 7 6 Final Capacity 10 | 10 8 8 8 8 Final Carried 7 | 2 2 7 7 7 Class Distribution -------------------- 80% | Hacker-Mutant 19% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 620 | 136 245 218 . 21 Remotely . | . . . . . Salvage Created 869 | . 187 327 . 355 Parts 52 | . 14 18 . 20 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 16 | . 3 5 . 8 Guns 10 | . 3 5 . 2 AOE 6 | . . . . 6 Classes Destroyed 10 | . 4 2 . 4 Builder 1 | . . . . 1 Tunneler 1 | . . . . 1 Hauler 1 | . 1 . . . Recycler 1 | . . 1 . . Watcher 2 | . 2 . . . Swarmer 7 | . 2 1 . 4 Grunt 5 | . 1 2 . 2 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 2 | . . 2 . . Best Kill Streak 6 | . 2 4 . 6 Combat Bots Only 5 | . 2 3 . 5 Max Kills in Single Turn 4 | . 1 1 . 4 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 621 | . 39 261 . 321 Core 149 | . . 68 . 81 Absorbed by Shields . | . . . . . Redirected to Shielding 42 | . . 21 . 21 Core Remaining (%) 94 | 100 100 . 83 . Volleys Fired 67 | 4 11 30 1 21 Largest 2 | 2 2 2 2 2 Hottest 76 | 40 40 65 65 76 Shots Fired 96 | 8 17 33 2 36 Gun 90 | 8 17 33 2 30 Cannon . | . . . . . Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 69 | 8 17 28 1 15 Thermal 15 | . . . . 15 Explosive . | . . . . . Electromagnetic 12 | . . 5 1 6 Robot Hit Streak 39 | 4 8 22 24 39 Robot Miss Streak 1 | 1 1 1 . 1 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 84 | 7 13 28 2 34 Core Hits 41 | 1 7 14 . 19 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . . 1 . 1 Destroy 1 | . . . . 1 Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1372 | 73 177 246 24 852 Guns 846 | 73 174 246 24 329 Cannons . | . . . . . Explosions 523 | . . . . 523 Melee . | . . . . . Ramming 3 | . 3 . . . Kinetic 584 | 73 174 218 9 110 Thermal 249 | . . . . 249 Explosive . | . . . . . Electromagnetic 536 | . . 28 15 493 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 20 | . . . . 20 Projectiles . | . . . . . Explosions 20 | . . . . 20 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 25 | . . . . 25 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 332 | . 4 36 32 332 Average Temperature 88 | . 4 8 21 115 Received Heat Transfer 435 | . 24 177 . 234 Effects 1 | . . . . 1 Shutdowns 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . . 4 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 555 | . . . . 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 255 | . 124 218 59 255 Initial 59 | . . . 59 15 Average 63 | . 40 85 59 138 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 92 | 100 100 95 100 61 Level 1 7 | . . 4 . 38 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 9 11 1 15 Peak Tracking Total 10 | . 2 6 1 10 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . 6 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 9 | . 4 4 . 1 Terminals 9 | . 4 4 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 8 14 . 5 Successful 18 | . 3 10 . 5 Failed 9 | . 5 4 . . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 6 | . 6 . . . Terminals 27 | . 8 14 . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 3 10 . 5 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 1 | . . . . 1 Machine Index 1 | . . 1 . . Alert Level 1 | . . . . 1 Locate Traps 2 | . . 2 . . Disarm Traps 2 | . . 2 . . Dispatch Records 2 | . . 1 . 1 Surveillance Status 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Registered Prototypes 1 | . . 1 . . Zone Layout 3 | . . 2 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 4 4 . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 840 | 81 410 185 24 140 Spaces Moved 797 | 50 308 197 79 163 Core 20 | 4 . 16 . . Treads . | . . . . . Legs 260 | 46 214 . . . Wheels . | . . . . . Hover . | . . . . . Flight 517 | . 94 181 79 163 Fastest Speed 25 | 50 34 27 27 25 Average Speed 66 | 114 93 47 27 39 Slowest Speed 300 | 120 190 300 27 103 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 7 | . 6 1 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 57 33 20 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . . 3 Melee . | . . . . . Projectile . | . . . . . AOE 3 | . . . . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1003 | 63 405 254 79 202 Wait 86 | . 68 9 . 9 Move 782 | 49 298 194 78 163 Hop 4 | . 3 1 . . Pick Up 13 | 3 4 5 . 1 Fast Attach 18 | 6 5 5 . 2 Attach 8 | 1 4 2 . 1 Detach 2 | . 2 . . . Swap 13 | . 3 6 . 4 Drop 9 | . 6 2 . 1 Fire 67 | 4 11 30 1 21 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 82 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Evolved 1 slot: Propulsion x1 144 | -10/Materials | Identified exit to Mines 144 | -10/Materials | Discovered exit to Mines (range 16) 310 | -10/Materials | Build established: Hacker-Mutant 488 | -10/Materials | Identified exit to Materials 488 | -10/Materials | Discovered exit to Materials (range 12) 492 | -10/Materials | Entered another Materials area 492 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 492 | -9/Materials | Identified exit to Mines 492 | -9/Materials | Discovered exit to Mines (range 7) 673 | -9/Materials | Discovered exit to Mines (range 16) 677 | -9/Materials | Entered Mines 696 | -9/Mines | Identified exit to Materials 696 | -9/Mines | Discovered exit to Materials (range 8) 701 | -9/Mines | Entered Materials 701 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 841 | -8/Materials | Self-destructed Last Messages --------------- 00777_ U-05 Engineer lays Concrete. 00780_ U-05 Engineer builds a Wall. 00784_ VTOL Module destroyed. 00784_ R-06 Scavenger collects Corrupted Lgt. Assault Rifle. 00786_ G-47 Trooper heat short circuits Imp. Heat Sink. 00787_ G-47 Trooper destroyed. 00787_ Switching to secondary target: B-36 Bruiser. 00789_ K-01 Serf collects debris. 00793_ Power failure, Imp. Ion Engine shutdown. 00793_ K-01 Serf collects debris. 00828_ G-47 Trooper destroyed. 00828_ Door malfunctions. 00828_ Hadron Collector disabled. 00828_ Imp. Ion Engine destroyed. 00828_ System corrupted by crushing effect (+3). 00830_ B-36 Bruiser destroyed. 00830_ Destroyed Lgt. Nuclear Core. 00830_ T-07 Excavator destroyed. 00835_ Critical hit (Burn: +37). 00839_ System corrupted: Matter fused (-8). 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Challenges ------------ None Game ------ Seed LatentTachyonMatrix Manual? 0 Play Time 00:16:31 Cumulative 239.6 hours Start 2022.10.09 @ 14:28:49 End 2022.10.09 @ 14:48:26 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 69 Rogue 0 Adventurer 59 Explorer 10 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 73 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3149974-783e-454b-9696-ad952a3cfff8