Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.12 @ 17:11:25 Player: DizzyWaters Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1597) 1597 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 3958 Bonus ------- Follower Combat Kills 126 Cogmind --------- Core Integrity 0/550 Matter 109/300 Energy 80/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Core Shielding Improved Power Shielding > --- WEAPON (3) ------- Scythe > --- INVENTORY (10) --- Large Storage Unit Weight Redist. System Hardened Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Large Storage Unit Weight Redist. System Beam Cannon Heavy Assault Rifle Autogun Grenade Launcher Datajack [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 68 | 7 23 3 15 20 Power 9 | 1 3 . 2 3 Engine 8 | 1 3 . 2 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 15 | 3 5 . 5 2 Treads 2 | 1 . . . 1 Leg 11 | 2 5 . 3 1 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . 2 . Utility 15 | 1 4 2 4 4 Device 3 | . 2 1 . . Storage 4 | 1 1 . 1 1 Processor 2 | . 1 . 1 . Hackware 1 | . . . . 1 Protection 5 | . . 1 2 2 Artifact . | . . . . . Weapon 29 | 2 11 1 4 11 Energy Gun 11 | 1 6 . 2 2 Energy Cannon 2 | . 1 . . 1 Ballistic Gun 10 | 1 4 1 1 3 Ballistic Cannon . | . . . . . Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . . 2 Unidentified Prototypes 2 | . . . 1 1 Parts Lost 18 | . 1 1 . 16 Power 4 | . . . . 4 Propulsion 4 | . . . . 4 Utility 3 | . 1 1 . 1 Weapon 7 | . . . . 7 Highest Loss Streak 16 | . 1 1 . 16 Average Slot Usage (%) 96 | . 95 99 97 88 Engine 15 | . 14 14 21 11 Leg 25 | . 27 28 21 14 Device 3 | . . 9 5 . Storage 13 | . 14 14 12 16 Processor 6 | . 11 . 5 9 Protection 3 | . . 4 8 2 Energy Gun 7 | . 13 . 2 13 Ballistic Gun 17 | . 13 28 17 5 Naked Turns . | . . . . . Heaviest Build 51 | 12 29 32 50 51 Greatest Support 31 | 20 26 26 31 25 Greatest Overweight (x) 11 | 3 4 1 3 11 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 16 | 6 10 10 16 16 Average Capacity 9 | 5 8 10 10 14 Most Carried 12 | 4 10 10 10 12 Average Carried 7 | 1 6 8 8 8 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 2 9 8 10 4 Class Distribution -------------------- 52% | Mutant 41% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1282 | 229 475 204 290 84 Remotely . | . . . . . Salvage Created 2151 | . 968 247 415 521 Parts 127 | . 57 7 35 28 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 3 | . 3 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 42 | . 15 5 12 10 Guns 36 | . 15 5 9 7 AOE 6 | . . . 3 3 Classes Destroyed 11 | . 8 . 2 1 Worker 3 | . 3 . . . Builder 3 | . 1 . 2 . Hauler 2 | . 1 . 1 . Recycler 2 | . 2 . . . Mechanic 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 5 | . 3 . 1 1 Swarmer 10 | . 3 . 7 . Grunt 25 | . 12 4 2 7 Duelist 1 | . . . . 1 Sentry 5 | . . . 3 2 Best Kill Streak 7 | . 7 2 5 4 Combat Bots Only 5 | . 5 2 4 4 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3098 | . 585 368 391 1754 Core 775 | . 120 55 44 556 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 . 30 89 . Volleys Fired 186 | . 92 22 30 42 Largest 3 | . 2 2 2 3 Hottest 145 | . 60 46 88 145 Shots Fired 360 | . 178 44 60 78 Gun 351 | . 178 44 58 71 Cannon 3 | . . . . 3 Launcher 6 | . . . 2 4 Special . | . . . . . Kinetic 214 | . 95 44 41 34 Thermal 68 | . 31 . 17 20 Explosive 6 | . . . 2 4 Electromagnetic 72 | . 52 . . 20 Robot Hit Streak 30 | . 26 14 13 30 Robot Miss Streak 3 | . 3 2 2 3 Penetration Max . | . . . . . Secondary Targets 6 | . 3 . 2 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 247 | . 106 37 43 61 Core Hits 107 | . 44 12 23 28 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3789 | . 1343 505 770 1171 Guns 3161 | . 1293 505 571 792 Cannons 36 | . . . . 36 Explosions 562 | . 50 . 199 313 Melee 30 | . . . . 30 Ramming . | . . . . . Kinetic 1922 | . 670 505 360 387 Thermal 660 | . 237 . 211 212 Explosive 512 | . . . 199 313 Electromagnetic 665 | . 436 . . 229 Impact . | . . . . . Slashing 30 | . . . . 30 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 8 | . . . 8 . Projectiles . | . . . . . Explosions 8 | . . . 8 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 412 | . 117 40 383 412 Average Temperature 89 | . 25 14 149 155 Received Heat Transfer 1725 | . 381 102 153 1089 Effects 14 | . . . 11 3 Shutdowns 5 | . . . 3 2 Interference 9 | . . . 8 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1474 | . 475 . 481 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 263 | . 161 54 253 263 Average Influence 76 | . 85 41 86 150 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 93 | 100 100 100 81 68 Level 1 6 | . . . 18 31 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 . . 2 Investigation 4 | . 3 . . 1 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . 4 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 23 9 17 19 Peak Tracking Total 6 | . 5 3 5 6 Tactical Retreats 4 | . 3 . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . 2 . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 5 | . 2 . . 3 Max in Single Turn 1 | . 1 . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 16 | . 9 . 5 2 Terminals 11 | . 6 . 4 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 55 | . 33 . 16 6 Successful 44 | . 27 . 12 5 Failed 11 | . 6 . 4 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 40 | . 22 . 14 4 Fabricators . | . . . . . Repair Stations 9 | . 7 . 2 . Recycling Units 6 | . 4 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 30 | . 17 . 10 3 Record 10 | . 6 . 3 1 Prototype ID Bank 3 | . 2 . . 1 Level Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Alert Level 5 | . 1 . 3 1 Unreport Threat 1 | . . . 1 . Locate Traps 1 | . 1 . . . Dispatch Records 2 | . 2 . . . Maintenance Status 1 | . 1 . . . Surveillance Status 1 | . 1 . . . Assault Status 1 | . 1 . . . Zone Layout 3 | . 1 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . 7 . 2 . Scan Component 5 | . 4 . 1 . Repair 4 | . 3 . 1 . Recycling Unit Hacks 5 | . 3 . . 2 Process 1 | . 1 . . . Report Inventory 1 | . . . . 1 Retrieve Matter 1 | . 1 . . . Retrieve Components 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 11 | . 5 . 5 1 Full Trace Events 6 | . 4 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 3 . 1 . Time 116 | . 78 . 38 . Parts Recycled . | . . . . . Recycled Matter 149 | . 149 . . . Retrieved Matter 149 | . 149 . . . Retrieved Components 3 | . . . . 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat 1 | . . . . 1 Combat 1 | . . . . 1 Robot Hacks Applied 4 | . . . . 4 parse_system 2 | . . . . 2 no_distress 2 | . . . . 2 Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 1 . Highest-Rated Group 40 | . . 40 16 . Highest-Rated Ally 16 | . . 16 16 . Total Orders 6 | . . 6 . . GOTO 1 | . . 1 . . GUARD 5 | . . 5 . . Ally Attacks 34 | . . 21 13 . Total Damage 389 | . . 228 161 . Kills 4 | . . 2 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 4092 | 92 1568 1217 811 404 Spaces Moved 1936 | 66 770 571 381 148 Core 15 | 7 7 . . 1 Treads 9 | 1 . . . 8 Legs 1910 | 58 763 571 379 139 Wheels . | . . . . . Hover . | . . . . . Flight 2 | . . . 2 . Fastest Speed 50 | 50 120 150 150 150 Average Speed 145 | 115 139 150 150 164 Slowest Speed 600 | 200 250 150 242 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 4 95 86 29 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 34 | . 3 . 16 15 Melee . | . . . . . Projectile . | . . . . . AOE 34 | . 3 . 16 15 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2893 | 82 1100 897 571 243 Wait 584 | . 160 299 112 13 Move 1932 | 65 769 570 380 148 Hop . | . . . . . Pick Up 64 | 9 30 2 16 7 Fast Attach . | . . . . . Attach 68 | 7 23 3 15 20 Detach 24 | . 10 . 7 7 Swap . | . . . . . Drop 30 | 1 16 1 11 1 Fire 186 | . 92 22 30 42 Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 457 | -10/Materials | Repaired Assault Rifle 502 | -10/Materials | Repaired Aluminum Leg 528 | -10/Materials | Repaired Aluminum Leg 785 | -10/Materials | Discovered new exit (range 16) 1201 | -10/Materials | Discovered new exit (range 16) 1464 | -10/Materials | Discovered new exit (range 8) 1523 | -10/Materials | Identified exit to Materials 1661 | -10/Materials | Entered Mines 1723 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1909 | -10/Mines | Core integrity fell below 50% 1929 | -10/Mines | Destroyed YI-UF0 2206 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2378 | -10/Mines | Build established: Scavenger-Mutant 2406 | -10/Mines | Discovered exit to Materials (range 5) 2850 | -10/Mines | Discovered exit to Materials (range 11) 2878 | -10/Mines | Entered Materials 2878 | -9/Materials | Accompanied by 1 ally 2878 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2943 | -9/Materials | Repaired Carbon-fiber Leg 3331 | -9/Materials | Discovered new exit (range 5) 3461 | -9/Materials | Discovered new exit (range 13) 3689 | -9/Materials | Entered another Materials area 3689 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3963 | -8/Materials | Garrison activated, responded to threat 4033 | -8/Materials | Core integrity fell below 50% 4064 | -8/Materials | Core integrity fell below 20% 4093 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-50 Soldier destroyed. R-06 Scavenger collects Adv. Heat Sink. L-31 Rogue destroyed. R-06 Scavenger collects Melee Analysis Suite. Beam Cannon destroyed. R-06 Scavenger collects Imp. Ion Engine. Hvy. Assault Rifle destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Katana. Acquired Imp. Aluminum Leg. Hacking Suite destroyed. Acquired Core Shielding. Lgt. Treads destroyed. R-06 Scavenger collects Carbon-fiber Leg. K-01 Serf collects debris. R-06 Scavenger collects Imp. Aluminum Leg. U-05 Engineer lays Concrete. Acquired Scythe. U-05 Engineer lays Concrete. Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | ?????????#############???????????????????????????? | | ?????????#[ ! #???????????????????????????? | | ????????##=== """ #???????????????????????????? | | ????????# == """"" #??????????##########???????? | | ????????##== """"" #??????????# [ #???????? | | ?????????#! 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"?? | | ?????????????????# """ ?# #?????????? ??? | | ?????????????????# """ # ########### ???? | | ?????????????????# # ???? | | ?????????????????# """ " ???? | | ?????????????????# """ # """ """ ????? | | ?????????????????# """ # % """ """ ???? | | ?????????????????# ?##% """ " " * ??? | | ?????????????????########??#! %= ??? | | ???????????????????????????# * ??? | | ???????????????????????????#%=* ??? | | ???????????????????????????#!##### ??? | | ??????????????????????######+###?? ??? | | ??????????????????????# [%! #??? ???? | | ??????????????????????# "%" #???? ########????? | | ??????????????????????# " #?????#???????????? | | ??????????????????????# " ?????????????????? | | ????????????????? + ?????????????????? | | ???????????????? # #????????????????? | | ????????????????# ? ?# ==! #????????????????? | | ???????????????????#??# ==! ] #????????????????? | | ??????????????????????# ==! #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterCouplerSheargun Manual? 0 Play Time 01:03:56 Cumulative 7.0 hours Start 2020.02.12 @ 15:18:18 End 2020.02.12 @ 17:11:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 56e4d2dd-2eb6-4f95-81b5-ff4d232a9bf7