Cogmind - Beta 12 --- EXPLORER MODE // 2024.02.25 @ 15:08:45 Player: daffie Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (523) 523 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2478 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 280/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Nuclear Core > --- PROPULSION (5) --- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY (3) ------ Improved Heat Sink Seismic Detector > --- WEAPON (2) ------- EM Shotgun EM Shotgun > --- INVENTORY (5) ---- Light Ion Engine Wheel Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Medium Armor Plating > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Light Ion Engine [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Weapon Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 5 | . 1 2 . 2 Power 1 | . . 1 . . Propulsion 3 | . 1 1 . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 32 | . 10 22 . . Power 7 | . 2 5 . . Engine 6 | . 2 4 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 9 | . 2 7 . . Treads . | . . . . . Leg 2 | . 2 . . . Wheel 5 | . . 5 . . Hover . | . . . . . Flight 2 | . . 2 . . Utility 7 | . 2 5 . . Device 3 | . . 3 . . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 2 . . Artifact . | . . . . . Weapon 9 | . 4 5 . . Energy Gun 6 | . 3 3 . . Energy Cannon 1 | . 1 . . . Ballistic Gun 2 | . . 2 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 8 | . 5 3 . . Power 2 | . 1 1 . . Propulsion 2 | . 2 . . . Utility . | . . . . . Weapon 4 | . 2 2 . . Highest Loss Streak 3 | . 3 3 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 71 | . 52 69 100 . Engine 10 | . 9 12 10 . Core 3 | . . 2 10 . Leg 3 | . 8 . . . Wheel 13 | . . 8 40 . Flight 2 | . . 7 . . Device 6 | . . 3 20 . Storage 6 | . 12 6 . . Protection 6 | . 6 10 . . Energy Gun 12 | . 8 11 20 . Energy Cannon 3 | . 6 1 . . Ballistic Gun 1 | . . 4 . . Naked Turns 4 | . 4 . . . Heaviest Build 26 | . 13 26 18 . Greatest Support 52 | 3 20 52 52 . Greatest Overweight (x) 7 | . 4 7 . . Average Overweight (x) . | . 1 1 . . Largest Inventory Capacity 8 | 5 8 8 5 . Average Capacity 6 | 5 7 6 5 . Most Carried 2 | . . 2 2 . Average Carried . | . . . 2 . Final Capacity 8 | 5 8 5 5 5 Final Carried 2 | . . 2 2 2 Class Distribution -------------------- 62% | Hacker-Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 528 | . 275 253 . . Remotely . | . . . . . Salvage Created 963 | . 304 659 . . Parts 58 | . 13 45 . . Haulers Intercepted 3 | . . 3 . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 18 | . 7 11 . . Melee 1 | . . 1 . . Guns 7 | . 2 5 . . Cannons 9 | . 4 5 . . AOE 1 | . 1 . . . Classes Destroyed 8 | . 3 5 . . Worker 4 | . 1 3 . . Tunneler 1 | . . 1 . . Hauler 3 | . . 3 . . Recycler 1 | . . 1 . . Swarmer 8 | . 2 6 . . Grunt 8 | . 5 3 . . Duelist 1 | . . 1 . . Sentry 1 | . . 1 . . Best Kill Streak 5 | . 4 5 . . Combat Bots Only 5 | . 3 5 . . Max Kills in Single Turn 2 | . 1 2 . . Gunslinging 1 | . . 1 . . Exploded 1 | . 1 . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 876 | . 435 441 . . Core 218 | . 62 156 . . Absorbed by Shields . | . . . . . Redirected to Shielding 29 | . . 29 . . Core Remaining (%) 78 | 100 75 . 61 . Volleys Fired 73 | . 32 41 . . Largest 2 | . 2 2 . . Hottest 100 | . 100 100 . . Shots Fired 120 | . 49 71 . . Gun 97 | . 36 61 . . Cannon 23 | . 13 10 . . Launcher . | . . . . . Special . | . . . . . Kinetic 25 | . . 25 . . Thermal 60 | . 26 34 . . Explosive . | . . . . . Electromagnetic 35 | . 23 12 . . Robot Hit Streak 29 | . 11 29 . . Robot Miss Streak 3 | . 3 2 . . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 95 | . 37 58 . . Core Hits 44 | . 14 30 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1536 | . 618 918 . . Guns 996 | . 308 688 . . Cannons 387 | . 228 159 . . Explosions 125 | . 82 43 . . Melee . | . . . . . Ramming 28 | . . 28 . . Kinetic 301 | . . 301 . . Thermal 843 | . 396 447 . . Explosive . | . . . . . Electromagnetic 364 | . 222 142 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 . Average Corruption 1 | . . 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . 1 3 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 2 | . . 1 1 . Overload Shots . | . . . . . Overflow Damage 34 | . . 34 . . Projectiles 10 | . . 10 . . Explosions 24 | . . 24 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 13 | . . 13 . . Shots . | . . . . . Rammed 14 | . . 14 . . Targets Rammed 14 | . . 14 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 438 | . 279 438 245 . Average Temperature 122 | . 117 125 119 . Received Heat Transfer 339 | . 210 129 . . Effects 3 | . . 3 . . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 1 . . Heat Transferred 1720 | . 731 989 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 312 | . 201 312 8 . Initial 8 | . . . 8 2 Average 74 | . 80 117 8 . Maximum Alert Level 1 | . 1 1 . . Low Security (%) 87 | 100 84 81 100 . Level 1 12 | . 15 18 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 22 | . 7 15 . . Peak Tracking Total 8 | . 5 8 . . Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled 3 | . . 3 . . Max in Single Turn 3 | . . 3 . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 4 | . 4 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 13 . . . Successful 8 | . 8 . . . Failed 5 | . 5 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . 8 . . . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 6 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Reject 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 39 | . . . 39 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 1310 | 10 481 475 344 . Spaces Moved 829 | 20 224 205 380 . Core 218 | 20 151 47 . . Treads . | . . . . . Legs 73 | . 73 . . . Wheels 485 | . . 105 380 . Hover . | . . . . . Flight 53 | . . 53 . . Fastest Speed 50 | 50 50 90 90 . Average Speed 125 | 50 172 146 90 . Slowest Speed 400 | 50 250 400 90 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 33 21 97 1 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . 1 . 1 . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 19 | . . 19 . . Melee . | . . . . . Projectile . | . . . . . AOE 19 | . . 19 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 969 | 19 265 304 381 . Wait 13 | . . 11 2 . Move 825 | 19 223 204 379 . Hop . | . . . . . Pick Up . | . . . . . Fast Attach 28 | . 10 18 . . Attach . | . . . . . Detach . | . . . . . Swap 4 | . . 4 . . Drop 12 | . . 12 . . Fire 73 | . 32 41 . . Melee . | . . . . . Ram 14 | . . 14 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials History --------- Turn | Location | Event 3 | -11/Junkyard | Identified exit to Materials 3 | -11/Junkyard | Discovered exit to Materials (range 16) 11 | -11/Junkyard | Entered Materials 11 | -10/Materials | Evolved 1 slot: Propulsion x1 241 | -10/Materials | Identified exit to Mines 248 | -10/Materials | Lost 3 parts (1p2w) 286 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Hacker-Mutant 492 | -10/Materials | Entered another Materials area 492 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 610 | -9/Materials | Lost 3 parts (1p2w) 898 | -9/Materials | Identified exit to Mines 898 | -9/Materials | Discovered exit to Mines (range 11) 967 | -9/Materials | Entered Mines 1057 | -9/Mines | Identified exit to Materials 1057 | -9/Mines | Discovered exit to Materials (range 14) 1105 | -9/Mines | Build established: Scavenger-Mutant 1219 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1283 | -9/Mines | Discovered exit to Materials (range 13) 1305 | -9/Mines | Learned location of Storage (-9) 1311 | -9/Mines | Entered Materials 1311 | -8/Materials | Accompanied by 2 allies 1311 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1311 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. EXIT=FOUND: MATERIALS A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" K-01 Serf collects debris. A derelict emerges from the shadows: "It's not safe here! Let me show you to a place where you won't have to worry about staying in one piece!" 5S-TDU(z) disappears into a concealed tunnel. EXIT=FOUND: MATERIALS A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -9/Storage. 3M-JH0(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 3M-JH0(g) slips back into the shadows. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=MATERIALS GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????#?????????????????? | | ????????????????????? #?????????????????? | | ????????????????????? #?????????????????? | | ????????????????????% #?????????????????? | | ??????????????????? ??????????????????? | | ??????????????????z ???????????????????? | | ??????????????####/########+#???????????? | | ??????????????#g ????????? | | ??????????????# @ ????????? | | ??????????????# ????????? | | ??????????????###############???????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 19 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed tunacasserole Manual? 1 Play Time 00:30:11 Cumulative 2750.3 hours Start 2024.02.25 @ 12:36:27 End 2024.02.25 @ 15:08:45 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 89 Rogue 0 Adventurer 0 Explorer 89 Win Type - Total 6 Types 3/0/1/2/0/0/0/0/0 Lore% 65 Gallery% 89 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: af2e7b3f-85a0-4666-b5fc-20a66b95b4f6