Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.05 @ 19:23:22 Player: Root Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (766) 766 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 1872 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 271/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Targeting Computer Targeting Computer Targeting Computer Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- EM Pulse Gun Assault Rifle Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Targeting Computer Targeting Computer Targeting Computer Targeting Computer Hardened Light Armor Plating Rocket Launcher [Rating: 12] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 17 | 7 4 6 Power 5 | 2 2 1 Engine 5 | 2 2 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 5 | 2 . 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 98 73 Engine 12 | . 14 9 Treads 24 | . 28 20 Storage 12 | . 14 11 Processor 11 | . 12 8 Energy Gun 3 | . . 7 Ballistic Gun 21 | . 28 13 Naked Turns . | . . . Heaviest Build 33 | 14 31 33 Greatest Support 60 | 40 40 60 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 6 11 15 Most Carried 15 | 2 15 15 Average Carried 10 | 1 9 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 2 15 13 Class Distribution -------------------- 80% | Mutant 19% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 814 | 244 381 189 Remotely . | . . . Salvage Created 907 | . 394 513 Parts 66 | . 30 36 Haulers Intercepted 2 | . 1 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 18 | . 6 12 Guns 12 | . 6 6 AOE 6 | . . 6 Classes Destroyed 11 | . 6 5 Worker 2 | . 2 . Builder 4 | . . 4 Hauler 2 | . 1 1 Recycler 1 | . 1 . Mechanic 1 | . . 1 Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . . 3 Grunt 13 | . 6 7 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 10 | . 10 9 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 6 | . 6 5 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1560 | . 391 1169 Core 451 | . 48 403 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 80 . Volleys Fired 63 | . 29 34 Largest 3 | . 2 3 Hottest 80 | . 40 80 Shots Fired 126 | . 58 68 Gun 117 | . 58 59 Cannon . | . . . Launcher 9 | . . 9 Special . | . . . Kinetic 96 | . 58 38 Thermal . | . . . Explosive 9 | . . 9 Electromagnetic 21 | . . 21 Robot Hit Streak 11 | . 11 9 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 97 | . 49 48 Core Hits 52 | . 17 35 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2419 | . 1052 1367 Guns 1222 | . 641 581 Cannons . | . . . Explosions 1197 | . 411 786 Melee . | . . . Ramming . | . . . Kinetic 996 | . 641 355 Thermal 176 | . . 176 Explosive 1021 | . 411 610 Electromagnetic 226 | . . 226 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 188 | . 170 18 Projectiles . | . . . Explosions 188 | . 170 18 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 121 | . . 121 Shots 5 | . . 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 66 | . 32 66 Average Temperature 18 | . 11 21 Received Heat Transfer 705 | . 258 447 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . . 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . . 3 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 510 | . 252 510 Initial 21 | . . 21 Average 145 | . 94 233 Maximum Alert Level 2 | . 1 2 Low Security (%) 67 | 100 73 53 Level 1 26 | . 26 30 Level 2 6 | . . 16 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 11 21 Peak Tracking Total 5 | . 5 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 7 | . 2 5 Max in Single Turn 2 | . 2 2 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 6 | . 4 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 13 5 Successful 8 | . 6 2 Failed 10 | . 7 3 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 12 | . 7 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 3 2 Record 2 | . 2 . Prototype ID Bank 1 | . . 1 Registered Prototypes 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 526 | . 526 . Retrieved Matter 596 | . 596 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1044 | 68 545 431 Spaces Moved 425 | 39 240 146 Core 5 | 5 . . Treads 420 | 34 240 146 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 162 | 145 160 169 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 3 48 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 9 | . . 9 Terrain Destroyed 82 | . 7 75 Melee . | . . . Projectile . | . . . AOE 82 | . 7 75 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 662 | 47 345 270 Wait 136 | . 55 81 Move 423 | 38 239 146 Hop . | . . . Pick Up 19 | 2 14 3 Fast Attach 9 | 6 2 1 Attach 5 | . . 5 Detach . | . . . Swap 3 | 1 2 . Drop 4 | . 4 . Fire 63 | . 29 34 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 14) 69 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 14) 614 | -10/Materials | Entered another Materials area 614 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 965 | -9/Materials | Lost 4 parts (1p1n2w) 991 | -9/Materials | Core integrity fell below 50% 1024 | -9/Materials | Core integrity fell below 20% 1025 | -9/Materials | Lost 4 parts (1p1n1u1w) 1045 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01032_ U-05 Engineer builds a Door. 01032_ K-01 Serf collects debris. 01033_ U-05 Engineer lays Concrete. 01035_ U-05 Engineer builds a Wall. 01035_ U-05 Engineer lays Concrete. 01036_ U-05 Engineer builds a Wall. 01036_ K-01 Serf collects debris. 01037_ U-05 Engineer lays Concrete. 01038_ U-05 Engineer builds a Wall. 01038_ U-05 Engineer lays Concrete. 01040_ K-01 Serf collects debris. 01040_ U-05 Engineer lays Concrete. 01041_ K-01 Serf collects debris. 01041_ U-05 Engineer lays Concrete. 01043_ K-01 Serf collects debris. 01043_ U-05 Engineer lays Concrete. 01044_ The unstable cave ceiling collapses. 01044_ U-05 Engineer lays Concrete. 01044_ K-01 Serf collects debris. 01044_ U-05 Engineer builds a Wall. 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