Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.07 @ 15:29:02 Player: Clog Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (90) 450 Value Destroyed (2264) 2264 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (418) 418 TOTAL SCORE: 11432 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 230 Aligned with FarCom 300 Friendly Fire -202 Cogmind --------- Core Integrity 0/1600 Matter 28/300 Energy 94/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Enhanced Optical Array Advanced Signal Interpreter Salvage Targeting Computer Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Stasis Canceller Advanced ECM Suite Advanced Hacking Suite Fusion Bomb Launcher Power Sword Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Salvage Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Reaction Control System Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Improved System Shield Improved System Shield Improved System Shield Improved System Guard > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Stasis Canceller ECM Suite Heavy Missile Launcher Scatter Rocket Array Power Sword [Rating: 86] Favorites ----------- Power Backup Power III Engine Backup Power III Propulsion Backup Propulsion III Hover Unit Backup Propulsion III Utility Improved System Shield Device Seismic Detector Processor Salvage Targeting Computer Hackware Improved System Shield Weapon Heavy Pick Energy Cannon Cooled Proton Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Axe Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 18 | . . . 2 . . . 2 2 2 2 2 . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 51 | 2 1 1 1 7 . 1 5 5 9 2 3 1 1 1 3 8 Power 2 | . . . . . . . 1 1 . . . . . . . . Engine 2 | . . . . . . . 1 1 . . . . . . . . Core . | . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 30 | 1 1 . . 4 . 1 2 3 5 2 3 . 1 1 2 4 Device 9 | 1 . . . 1 . 1 1 2 . . . . 1 . . 2 Storage . | . . . . . . . . . . . . . . . . . Processor 11 | . 1 . . 3 . . . . 2 2 1 . . . 1 1 Hackware 10 | . . . . . . . 1 1 3 . 2 . . 1 1 1 Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 19 | 1 . 1 1 3 . . 2 1 4 . . 1 . . 1 4 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 11 | . . 1 1 1 . . 1 1 2 . . 1 . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . . 3 . 1 . . . . . 1 1 Parts Lost 24 | . . . . 1 . 1 . 2 2 . . . . 6 . 12 Power 2 | . . . . . . . . . 1 . . . . 1 . . Propulsion 2 | . . . . . . . . . . . . . . 2 . . Utility 15 | . . . . 1 . . . 1 1 . . . . 3 . 9 Weapon 5 | . . . . . . 1 . 1 . . . . . . . 3 Highest Loss Streak 6 | . . . . 1 . 1 . 1 2 . . . . 6 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 4 | 2 4 4 4 4 4 3 4 4 4 5 5 5 5 5 5 4 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 2 | . 1 1 2 2 2 3 2 2 2 2 2 2 2 2 2 2 Weapon 2 | 1 3 2 2 2 1 . 1 1 2 3 3 3 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 18 | . 2 3 1 . . 2 4 3 1 . . . . . . 2 Power 9 | . 1 . . . . 2 3 3 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . 1 . . . . . . 2 Weapon 5 | . 1 3 1 . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 53 | . 35 43 33 38 55 48 40 38 48 55 65 81 93 82 62 54 Hover 1 | . . . . . . . . . . . . 5 10 7 . . Device 1 | . 14 14 11 6 . . 1 . 1 . . . 4 3 . . Processor 24 | . 7 14 11 20 44 37 27 16 14 20 27 31 31 26 24 23 Hackware 17 | . . . . . . . 2 13 25 29 32 36 36 35 33 27 Impact Weapon 2 | . . . . 9 11 10 3 2 . . . . . . . . Slashing Weapon 1 | . . . . . . . 5 2 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 4 5 5 4 5 4 3 2 Peak Build Rating 86 | 2 3 6 7 15 13 18 24 23 46 50 67 77 83 86 75 74 Average Rating 37 | . 2 3 5 8 12 11 12 14 28 43 59 72 82 79 68 62 On Entrance 31 | . 2 3 4 5 12 13 11 12 18 40 50 67 76 83 62 71 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 13 | 3 3 7 3 4 3 3 5 10 13 3 3 5 8 8 3 5 Greatest Support 16 | 3 3 3 3 3 3 3 3 12 12 3 3 16 16 16 3 3 Greatest Overweight (x) 2 | . . 2 . 1 . . 1 1 1 . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 5 4 4 4 4 5 5 5 5 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 38% | Mutant 37% | Wizard-Mutant 24% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Waste Wizard-Mutant | -4/Factory Wizard-Mutant | -3/Research Wizard-Mutant | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Matter Collected 1788 | 272 . . 59 229 . 150 135 81 128 60 20 282 . 20 . 352 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2346 | 80 . . 90 50 . 362 99 190 80 102 38 415 . 206 . 634 Parts 114 | 9 . . 6 5 . 14 6 9 10 1 6 2 . 18 . 28 Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . . . Recyclers Shooed 3 | 1 . . 1 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 51 | . . . 4 7 . 9 4 . 5 . . 2 . 3 . 17 Melee 8 | . . . . . . 3 2 . . . . . . 3 . . Guns 1 | . . . 1 . . . . . . . . . . . . . AOE 39 | . . . 3 7 . 5 . . 5 . . 2 . . . 17 Classes Destroyed 13 | 1 . . 4 . . 1 1 . 1 1 . 2 . 2 . . Worker 10 | . . . 1 1 . 2 1 . 1 . . . . 2 . 2 Builder 3 | . . . . . . 1 1 . . . . . . . . 1 Tunneler 8 | 4 . . . 1 . 3 . . . . . . . . . . Hauler 1 | . . . . . . . . . . 1 . . . . . . Recycler 8 | . . . 1 . . 3 . 2 . . . . . . . 2 Operator 6 | . . . . . . . 1 2 1 . 1 . . . . 1 Watcher 2 | . . . . . . . . . . . . . . 1 . 1 Swarmer 39 | . . . 3 7 . 9 4 . 4 . . . . 2 . 10 Grunt 2 | . . . . . . . . . 1 . . . . . . 1 Sentry 1 | . . . 1 . . . . . . . . . . . . . Programmer 7 | . . . . . . . . . . . . . . 1 . 6 Compactor 2 | . . . . . . . . . . . . 2 . . . . Surgeon 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | 3 . . 6 4 . 5 3 1 7 1 1 1 . 2 . 9 Combat Bots Only 8 | . . . 4 4 . 3 2 . 5 . . 1 . 2 . 8 Max Kills in Single Turn 6 | 1 . . 3 2 . 3 1 1 6 1 1 1 . 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . . 3 2 . 2 . . 5 . . 1 . . . 3 Melee 1 | . . . . . . 1 1 . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Hostile Shots Fired 379 | . . . 16 19 . 42 29 43 45 . . . . 27 8 150 Missed 145 | . . . 7 7 . 20 9 16 14 . . . . 10 4 58 Hits 234 | . . . 9 12 . 22 20 27 31 . . . . 17 4 92 Projectile 234 | . . . 9 12 . 22 20 27 31 . . . . 17 4 92 AOE 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 8 | . . . . . . . . 1 2 . . . . . 1 4 Part Disruptions 1 | . . . . . . . . . 1 . . . . . . . Damage Taken 4239 | . . . 131 179 . 261 172 327 479 . . 60 . 404 101 2125 Core 2754 | . . . 41 85 . 175 117 219 274 . . 9 . 148 76 1610 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 42 | . . . . . . . . . . . . . . . 42 . Core Remaining (%) 81 | 100 . 100 . . . 24 78 68 67 100 . . 99 88 94 . Volleys Fired 67 | 18 . . 7 6 . 5 . 2 2 . . 6 . . . 21 Largest 1 | 1 . . 1 1 . 1 . 1 1 . . 1 . . . 1 Hottest 52 | 20 . . 36 36 . 33 . 36 39 . . 50 . . . 52 Shots Fired 67 | 18 . . 7 6 . 5 . 2 2 . . 6 . . . 21 Gun 19 | 18 . . 1 . . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . . . . 1 Launcher 47 | . . . 6 6 . 5 . 2 2 . . 6 . . . 20 Special . | . . . . . . . . . . . . . . . . . Kinetic 19 | 18 . . 1 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 47 | . . . 6 6 . 5 . 2 2 . . 6 . . . 20 Electromagnetic 1 | . . . . . . . . . . . . . . . . 1 Robot Hit Streak 4 | 3 . . 4 4 . . . . . . . 4 . . . 3 Robot Miss Streak 5 | 2 . . 1 1 . 2 . . . . . 5 . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 92 | 10 . . 5 4 . 16 8 8 6 4 1 7 . 12 . 11 Core Hits 126 | 5 . . 8 7 . 10 2 4 10 1 1 9 . 6 . 63 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 8 | 1 . . . 1 . 2 2 . 2 . . . . . . . Critical Strikes 13 | 1 . . . 1 . 3 2 1 2 . . . . 2 . 1 Destroy 1 | 1 . . . . . . . . . . . . . . . . Smash 8 | . . . . 1 . 3 2 . 2 . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . . Impale 3 | . . . . . . . . . . . . . . 2 . 1 Melee Attacks 178 | . . . . 2 . 29 19 13 18 5 11 2 1 22 6 50 Impact 59 | . . . . 2 . 29 18 . 10 . . . . . . . Slashing 29 | . . . . . . . 1 13 . . . . . . . 15 Piercing 90 | . . . . . . . . . 8 5 11 2 1 22 6 35 Sneak Attacks 31 | . . . . 2 . 8 3 6 . 1 1 2 . 3 . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10746 | 131 . . 377 635 . 1490 521 618 1463 164 66 1352 . 594 . 3335 Guns 146 | 131 . . 15 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 6515 | . . . 362 476 . 357 . 56 1208 . . 1216 . . . 2840 Melee 4085 | . . . . 159 . 1133 521 562 255 164 66 136 . 594 . 495 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 146 | 131 . . 15 . . . . . . . . . . . . . Thermal 1018 | . . . . . . . . . 1018 . . . . . . . Explosive 5497 | . . . 362 476 . 357 . 56 190 . . 1216 . . . 2840 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 1949 | . . . . 159 . 1133 445 . 212 . . . . . . . Slashing 920 | . . . . . . . 76 562 . . . . . . . 282 Piercing 1216 | . . . . . . . . . 43 164 66 136 . 594 . 213 Highest Corruption 9 | . . . . . . . . . 1 . . . . . . 9 Average Corruption 2 | . . . . . . . . . 1 . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . 2 . . . . . . 12 Message Errors 3 | . . . . . . . . . 1 . . . . . . 2 Matter Fused 2 | . . . . . . . . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1520 | . . . . 184 . 571 207 44 222 21 . 26 . 80 . 165 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 174 | . . . . 65 . 17 . . 88 . . . . . . 4 Melee 1346 | . . . . 119 . 554 207 44 134 21 . 26 . 80 . 161 Knockbacks 7 | . . . . 1 . 2 . . 4 . . . . . . . Impact 7 | . . . . 1 . 2 . . 4 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 511 | . . . . 72 . 73 . . 33 . . 30 . . . 303 Shots 25 | . . . . 3 . 2 . . 1 . . 2 . . . 17 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 171 | . . . . . . . . . 9 . . . . . 171 127 Average Temperature 68 | . . . . . . . . . 9 . . . . . 97 57 Received Heat Transfer 432 | . . . 45 15 . 18 9 108 102 . . . . 9 45 81 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . 1 . 4 3 . . . . . . . . . Combat Hostiles 3 | . . . . . . 1 2 . . . . . . . . . Parts Fried 15 | . . . . 1 . 9 5 . . . . . . . . . Impact Corruptions 39 | . . . . 4 . 21 9 . 5 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 650 | . . . . . . . . . 650 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Maximum Alert Level 2 | . . . . . . . . . 2 . . . . . . 2 Low Security (%) 78 | 100 100 100 100 100 . 100 100 100 24 100 100 100 100 100 100 37 Level 1 9 | . . . . . . . . . 5 . . . . . . 37 Level 2 11 | . . . . . . . . . 70 . . . . . . 24 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 678 | 10 6 . 134 173 . 193 157 134 501 188 89 94 157 43 21 678 Initial 188 | . 6 . . 48 . . 50 2 21 188 85 . 35 . 9 8 Average 135 | 2 1 . 96 118 . 127 24 62 342 181 37 58 56 9 5 262 Influence Increases 3626 | 20 . . 174 295 . 393 180 261 585 7 37 190 218 111 33 1122 Destroy 0b10 Robot/C 1080 | . . . 80 140 . 180 80 . 120 . . . 80 60 . 340 Destroy 0b10 Robot/NC 195 | 20 . . 10 10 . 45 15 20 10 5 5 . 5 15 . 35 Destroy Leader 146 | . . . 20 20 . 20 10 . 20 2 . . 10 2 . 42 Allied During Kill 66 | . . . . . . . . . 2 . . . 64 . . . Successful Hack 144 | . . . . . . . 15 14 . . 12 . 14 26 . 63 Disable Machine 315 | . . . . 15 . . . 30 240 . . . . . . 30 Destroy Structure 960 | . . . 19 50 . 43 . 2 88 . 20 190 30 8 18 492 Partial Spotted 45 | . . . . . . . 15 15 . . . . . . 15 . Lose Combat Pursuer 675 | . . . 45 60 . 105 45 180 105 . . . 15 . . 120 Influence Decreases 2972 | 10 10 . 50 300 119 264 302 223 245 217 212 140 268 95 35 482 Entered New Map 622 | . 4 . . 76 119 . 79 5 24 197 90 . 15 . 7 6 Time Decay 1785 | 10 6 . 40 214 . 254 103 198 191 20 122 100 88 55 28 356 Lost Part 210 | . . . . 10 . 10 . 20 10 . . . . 40 . 120 Lost Ally 355 | . . . 10 . . . 120 . 20 . . 40 165 . . . Squads Dispatched 23 | . . . 1 . . . 2 9 4 . 1 . 1 . 1 4 Investigation 4 | . . . 1 . . . . 1 1 . . . . . 1 . Extermination 6 | . . . . . . . . 1 1 . . . 1 . . 3 Reinforcement 11 | . . . . . . . 2 6 1 . 1 . . . . 1 Assault 1 | . . . . . . . . . 1 . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 2 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Distress Signals 8 | . . . . . . . 2 . . . . . . 2 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 140 | . 3 . 7 13 . 16 12 19 11 . . 5 2 12 5 35 Peak Tracking Total 8 | . 1 . 4 4 . 3 5 8 5 . 1 2 1 7 5 8 Tactical Retreats 28 | . . . 1 2 . 4 3 5 5 . . . 1 . . 7 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Traps Triggered 1 | . . . . . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Objects Rigged 9 | . . . . . . 2 5 2 . . . . . . . . Exploded 6 | . . . . . . 1 3 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Disabled 21 | . . . . 1 . . . 2 16 . . . . . . 2 Max in Single Turn 16 | . . . . 1 . . . 1 16 . . . . . . 1 Garrison Access 3 | . . . . . . . . . 1 . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Accessed 28 | . 1 1 1 . 1 . 2 4 4 . 2 . 3 1 2 6 Terminals 21 | . 1 . 1 . . . 2 3 3 . 2 . 2 1 1 5 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 1 . . . 1 . . 1 Total Hacks 102 | . 3 1 2 . 1 . 4 9 9 . 14 . 25 10 9 15 Successful 52 | . 2 1 . . 1 . 2 3 3 . 11 . 15 3 2 9 Failed 50 | . 1 . 2 . . . 2 6 6 . 3 . 10 7 7 6 Catastrophic 11 | . . . . . . . . 3 . . . . 2 . 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 39 | . 1 . 2 . 1 . 1 4 1 . 3 . 5 8 6 7 Terminals 92 | . 3 . 2 . . . 4 8 7 . 14 . 24 10 6 14 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 2 . . . 1 . . 1 Terminal Hacks 45 | . 1 1 . . 1 . 2 3 2 . 10 . 14 3 . 8 Record 16 | . . . . . . . . . . . 7 . 8 . . 1 Open Door 1 | . . 1 . . . . . . . . . . . . . . Level Access Points 6 | . . . . . . . 1 . 1 . 1 . 1 1 . 1 Branch Access Points 3 | . 1 . . . . . 1 1 . . . . . . . . Emergency Access Points 3 | . . . . . . . . . . . . . 2 . . 1 Locate Traps 6 | . . . . . . . . 1 . . 2 . 1 1 . 1 Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . Recall Assault 1 | . . . . . . . . . 1 . . . . . . . Zone Layout 7 | . . . . . . . . . . . . . 2 1 . 4 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . 1 . . 1 Seal Access 3 | . . . . . . . . . 1 . . . 1 . . 1 Unauthorized Hacks 2 | . 1 . . . . . . . . . 1 . . . . . Terminals 2 | . 1 . . . . . . . . . 1 . . . . . Assimilate 2 | . 1 . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . 1 . . . 1 4 1 . 2 . 1 1 2 4 Full Trace Events 4 | . . . 1 . . . . 1 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . Time 16 | . . . . . . . . . . . . . . . 16 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total Allies 20 | . 1 . . . . . . . 1 . . 18 . . . . Largest Group 18 | . 1 1 1 . . . . . 1 . . 18 10 . . . Highest-Rated Group 638 | . 10 10 10 . . . . . 32 . . 638 411 . . . Highest-Rated Ally 50 | . 10 10 10 . . . . . 32 . . 50 50 . . . Total Orders 3 | . . . . . . . 3 . . . . . . . . . EXPLORE 3 | . . . . . . . 3 . . . . . . . . . Ally Attacks 138 | . . . . . . . 16 . 3 . . 79 40 . . . Total Damage 5092 | . . . . . . . . . 106 . . 3981 1005 . . . Kills 15 | . . . . . . . . . 1 . . 9 5 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Active Infowar (turns) 2978 | 4 65 81 97 260 . . . . 74 59 301 201 263 216 111 1246 Optics 2471 | . . . . . . . . . 74 59 301 201 263 216 111 1246 Sensors 1 | . . . . 1 . . . . . . . . . . . . Seismic 506 | 4 65 81 97 259 . . . . . . . . . . . . ECM 23 | . . . . . . . . . . . . . . . . 23 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches 16 | . . . . . . . 16 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Turns Passed 5203 | 76 65 81 97 444 106 548 542 445 402 59 301 201 263 216 111 1246 Spaces Moved 6714 | 47 102 145 154 592 208 842 751 669 537 76 484 152 337 161 132 1325 Core 6167 | 47 102 145 154 592 208 842 751 669 537 76 484 81 . 22 132 1325 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 547 | . . . . . . . . . . . . 71 337 139 . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 76 50 50 50 Average Speed 54 | 50 50 51 50 67 50 50 50 51 50 50 50 66 76 72 50 51 Slowest Speed 150 | 50 50 150 50 100 50 50 100 100 100 50 50 100 76 76 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 21 48 25 98 60 92 41 26 19 3 15 87 15 7 5 26 Regions Visited 16 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . . . Spaces Dug 68 | . . . . . . . . 2 9 . 10 . 1 4 6 36 Terrain Destroyed 589 | . . . 18 64 . 51 . 2 101 . 10 122 1 4 6 210 Melee 68 | . . . . . . . . 2 9 . 10 . 1 4 6 36 Projectile . | . . . . . . . . . . . . . . . . . AOE 521 | . . . 18 64 . 51 . . 92 . . 122 . . . 174 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total 7879 | 81 115 152 165 622 209 933 903 748 636 85 519 232 341 213 162 1763 Wait 711 | 9 8 2 . 8 . 42 86 39 44 1 21 63 3 30 20 335 Move 6699 | 46 101 144 153 591 207 841 750 668 536 75 484 151 336 160 131 1325 Hop . | . . . . . . . . . . . . . . . . . Pick Up 41 | 6 3 1 . 1 1 2 13 5 4 1 . . . . . 4 Fast Attach 34 | . 1 1 1 6 . . 1 3 6 2 3 . 1 1 4 4 Attach 29 | 2 . . . . . 2 9 4 4 . . . . . . 8 Detach 26 | . . 1 1 . . 2 8 4 4 . . . . . . 6 Swap 32 | . . . 2 4 . 6 1 3 . . . 8 . . . 8 Drop 39 | . 2 3 1 4 1 2 11 5 4 1 . 2 . . 1 2 Fire 67 | 18 . . 7 6 . 5 . 2 2 . . 6 . . . 21 Melee 178 | . . . . 2 . 29 19 13 18 5 11 2 1 22 6 50 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 14 | . . . . . . . . . 14 . . . . . . . Trap 9 | . . . . . . 2 5 2 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access (discovered 2 exits: Sur / [Com]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Identified exit to Mines 142 | -10/Materials | Entered Mines 142 | -10/Mines | Accompanied by 1 ally 168 | -10/Mines | Found the Drone Emporium 172 | -10/Mines | Found Prototype Device 199 | -10/Mines | Identified exit to Subcaves 199 | -10/Mines | Discovered new exit (range 12) 205 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 212 | -10/Mines | Identified exit to Materials 218 | -10/Mines | Found a hidden stash of uninstalled traps 223 | -10/Mines | Entered Materials 223 | -9/Materials | Accompanied by 1 ally 223 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Build established: Mutant 317 | -9/Materials | Discovered new exit (range 6) 319 | -9/Materials | Identified exit to Mines 320 | -9/Materials | Entered Mines 350 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 598 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 599 | -9/Mines | Found Prototype Device 599 | -9/Mines | Identified Exp. Sensor Array 603 | -9/Mines | Discovered new exit (range 16) 611 | -9/Mines | Identified exit to Materials 619 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 658 | -9/Mines | Discovered exit to Materials (range 10) 704 | -9/Mines | Received a Mining Laser from a helpful Derelict 742 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 762 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 762 | -9/Mines | Discovered new exit (range 5) 764 | -9/Mines | Identified exit to Exiles 764 | -9/Mines | Entered Exiles 776 | -9/Exiles | Met 8R-AWN 785 | -9/Exiles | Met EX-HEX 799 | -9/Exiles | Met EX-BIN 805 | -9/Exiles | Aligned with FarCom system 806 | -9/Exiles | Given EX-Vault access code 817 | -9/Exiles | Opened EX-Vault 821 | -9/Exiles | Found PSU Rigger 832 | -9/Exiles | Warned to stay clear of 0b10 Research branches 840 | -9/Exiles | Exiles lab attacked by MAIN.C 864 | -9/Exiles | Discovered new exit (range 14) 869 | -9/Exiles | Identified exit to Mines 870 | -9/Exiles | Left Exiles lab with PSU Rigger 870 | -9/Exiles | Entered Mines 1034 | -8/Mines | Core integrity fell below 50% 1296 | -8/Mines | Discovered exit to Materials (range 13) 1418 | -8/Mines | Entered Materials 1418 | -8/Materials | Evolved 2 slots: Utility x2 1507 | -8/Materials | Identified Bomb Drone Bay 1886 | -8/Materials | Identified exit to Factory 1960 | -8/Materials | Entered Factory 1960 | -7/Factory | Evolved 2 slots: Utility x2 2042 | -7/Factory | Garrison activated, responded to threat 2113 | -7/Factory | Identified exit to Lower Caves 2302 | -7/Factory | Build established: Hacker-Mutant 2401 | -7/Factory | Discovered new exit (range 8) 2405 | -7/Factory | Identified exit to Factory 2405 | -7/Factory | Entered another Factory area 2405 | -6/Factory | Evolved 2 slots: Utility x2 2508 | -6/Factory | Found Prototype Launcher 2542 | -6/Factory | Identified exit to Factory 2613 | -6/Factory | Discovered new exit (range 13) 2755 | -6/Factory | First assault squad dispatched 2780 | -6/Factory | Identified Scatter Rocket Array 2807 | -6/Factory | Entered another Factory area 2807 | -5/Factory | Evolved 2 slots: Utility x2 2852 | -5/Factory | Discovered new exit (range 17) 2862 | -5/Factory | Identified exit to Factory 2866 | -5/Factory | Entered another Factory area 2866 | -4/Factory | Evolved 2 slots: Utility x2 2889 | -4/Factory | Identified exit to Research 3167 | -4/Factory | Sucked down chute 3167 | -4/Factory | Entered Waste 3172 | -4/Waste | Spotted C-40 Crusher 3176 | -4/Waste | Destroyed C-40 Crusher 3187 | -4/Waste | Warlord forces began an assault 3187 | -4/Waste | Spotted C-40 Crusher 3193 | -4/Waste | Allies destroyed C-40 Crusher 3203 | -4/Waste | Spotted C-40 Crusher 3217 | -4/Waste | Spotted C-40 Crusher 3226 | -4/Waste | Allies destroyed C-40 Crusher 3227 | -4/Waste | Spotted C-40 Crusher 3230 | -4/Waste | Allies destroyed C-40 Crusher 3243 | -4/Waste | Allies destroyed C-40 Crusher 3254 | -4/Waste | Lost 7 allies 3263 | -4/Waste | Build established: Wizard-Mutant 3293 | -4/Waste | Spotted C-40 Crusher 3293 | -4/Waste | Destroyed C-40 Crusher 3316 | -4/Waste | Discovered new exit (range 12) 3325 | -4/Waste | Identified exit to Factory 3368 | -4/Waste | Entered Factory 3368 | -4/Factory | Accompanied by 10 allies 3541 | -4/Factory | Spotted B-86 Titan 3631 | -4/Factory | Entered Research 3631 | -3/Research | Evolved 2 slots: Utility x2 3708 | -3/Research | Spotted B-86 Titan 3743 | -3/Research | Identified exit to Research 3846 | -3/Research | Lost 6 parts (1p2n3u) 3847 | -3/Research | Entered another Research area 3847 | -2/Research | Evolved 2 slots: Utility x2 3869 | -2/Research | Found Prototype Launcher 3869 | -2/Research | Identified Com. Tesla Bomb Launcher 3916 | -2/Research | Repaired Hvy. Pick 3940 | -2/Research | Discovered new exit (range 16) 3957 | -2/Research | Identified exit to Access 3958 | -2/Research | Entered Access 3958 | -1/Access | Evolved 2 slots: Utility x2 4194 | -1/Access | Identified exit to Surface 4283 | -1/Access | Discovered new exit (range 14) 4453 | -1/Access | Destroyed 8 combat bots 4890 | -1/Access | Found Fusion Bomb Launcher 4891 | -1/Access | Core integrity fell below 50% 4896 | -1/Access | Found Fusion Bomb Launcher 4923 | -1/Access | Destroyed 8 combat bots 4926 | -1/Access | Lost 6 parts (4u2w) 5027 | -1/Access | Core integrity fell below 20% 5091 | -1/Access | Spotted B-99 Colossus 5204 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05062_ Slug penetrates Hyperwave Decoder. 05071_ Slug penetrates Wall. 05071_ Penetrated by Slug. 05074_ System corrupted: Matter fused (-7). 05080_ W-44 Eye sends out distress signal. 05092_ Slug penetrates Wall. 05092_ Penetrated by Slug. 05092_ Slug penetrates Wall. 05120_ System corrupted: Component data lost. 05121_ Sneak attack on R-10 Processor. 05121_ Destroyed Hpw. Tractor Beam. 05121_ Destroyed Com. Wheel. 05154_ Acquired Adv. ECM Suite. 05172_ U-05 Engineer builds a Wall. 05175_ System corrupted: Substantial component data lost. 05189_ The unstable cave ceiling collapses. 05192_ ZPRWLH|Q7PIZM:ZOA0V>5BHWY 05194_ Imp. Hacking Suite destroyed. 05201_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | #???# # "" # ######### | | #???# # "" ! # # | | #???# # "Y # # | | ########???# "" # "" + + | | ???????????# "" # "" # # | | ???????????# """""" + "" # # | | ???????????# """""" # # # = | | ???????????# "" # # # | | ??????????## "" # # ######### | | ??????######"############# # ######### | | ??????# #???# # # / | | ???????# * #???########## # | | ??????????# ] #???######??## # " | | ??????????# #???# =##### # """ | | ?????????# #???#= # """ | | ???????# #???# " + " | | ??############+#######???# ##### ## | | ??# # #???## ##??## "# | | ?# =! # #####+##???# ######+"######### | | ## =! # #! ??# " h ### | | # = # # ## " h "# | | # # * *=## # " # | | # # !=## # " # | | # # # ############A # h Y # | | p % u # ""# | | p p @ # # | | ##### # ############ ; # | | ## # # + ### | | # # # #### # + | | ## #????#?????# # ### | | ## #?????????## #########"""##### | | ] ## #?????????#T ####?##### | | ## ##???#######""##???????# | | # #???####### ##?####### "" | | # "" #???## ##?#BB ##""" | | # T" #???## ##?#BB ##"T | | # #???## ##?# ##""" | | ########"########+######## ######?## ## "" | | ???????#### ### ######### ## | | ??????????# ### ######### ## | | ??????????# ### ### ### ## [ | | ??????????# ##T ### < ### ####+#### | | ??????????# ##"""""## """ " | | ??????????# ### ### """ " | | ??????????# ### ### """ " | | ??????????# ] ### ### ### ######### | | ??????????# ### ### #### #???????? | | ??????????# ### ###""#### #???????? | | ?????????## ### ### T### #???????? | | ?????????## ### #### #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Corruption Containment 12 Evasion (%) 61 Targeting Accuracy 6 Melee Accuracy 16 Core Analysis 6 Salvage Targeting 2 Offensive Hacking 46 Defensive Hacking 46 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Pick | 6% | -2/Research Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingTrapWell Manual? 0 Play Time 01:20:35 Cumulative 117.2 hours Start 2026.10.07 @ 14:08:28 End 2026.10.07 @ 15:29:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 82 Adventurer 3 Explorer 0 Win Type - Total 6 Types 3/1/0/0/0/0/0/1/1/0 Lore% 66 Gallery% 55 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c08dec1f-ae15-4d28-a489-9c7cb596b58a