Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 21:23:59 Player: Maulwurf Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (34) 170 Value Destroyed (711) 711 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (4366) 4366 TOTAL SCORE: 13087 Bonus ------- Follower Combat Kills 66 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1552/1600 Matter 48/300 Energy 266/350 System Corruption 0% Temperature Cool (20) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor > --- PROPULSION (8) --- Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Cooled Impulse Thruster > --- UTILITY (12) ----- Improved Heat Sink Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Transmission Jammer Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Enhanced Quantum Rifle > --- INVENTORY (5) ---- Cooled Impulse Thruster Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Cooled Impulse Thruster > --- UTILITY ---------- Improved Heat Sink Weight Redist. System Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Transmission Jammer Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle > --- INVENTORY -------- Cooled Impulse Thruster Advanced Assault Cannon [Rating: 119] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Hover Unit Hover Unit Flight Unit Impulse Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Improved Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Impact Weapon Great Maul Slashing Weapon Plasma Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . 2 2 . 2 2 2 Power 2 | . . . . . . 1 . . . 1 . . . . Propulsion 6 | . . . . . 2 . 1 . 1 1 . . . 1 Utility 10 | . . . . . 2 1 1 . 1 . . 2 2 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 93 | 7 4 2 2 . 9 27 11 4 4 1 5 7 3 7 Power 13 | 1 1 . . . 1 4 4 . . . . 1 1 . Engine 5 | 1 1 . . . . 3 . . . . . . . . Core 6 | . . . . . 1 1 4 . . . . . . . Reactor 2 | . . . . . . . . . . . . 1 1 . Propulsion 30 | 2 . 1 . . 3 8 2 4 1 . 3 2 1 3 Treads 3 | 2 . 1 . . . . . . . . . . . . Leg 2 | . . . . . . 2 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 4 | . . . . . 3 1 . . . . . . . . Flight 21 | . . . . . . 5 2 4 1 . 3 2 1 3 Utility 32 | 2 3 . 2 . 2 10 3 . 2 1 2 2 . 3 Device 20 | . 1 . 1 . 2 8 3 . . . 2 1 . 2 Storage 4 | 2 2 . . . . . . . . . . . . . Processor 4 | . . . 1 . . 2 . . . . . 1 . . Hackware 4 | . . . . . . . . . 2 1 . . . 1 Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 18 | 2 . 1 . . 3 5 2 . 1 . . 2 1 1 Energy Gun 5 | 2 . . . . 1 . . . . . . 1 . 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 6 | . . 1 . . 2 3 . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . Launcher 2 | . . . . . . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 1 1 . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . 1 . . 1 . 1 Parts Lost 32 | . . 2 . . . 6 5 3 . . 3 . 5 8 Power 3 | . . . . . . 1 . . . . . . . 2 Propulsion 15 | . . 1 . . . 3 3 3 . . . . 2 3 Utility 9 | . . . . . . 2 1 . . . 1 . 3 2 Weapon 5 | . . 1 . . . . 1 . . . 2 . . 1 Highest Loss Streak 6 | . . 2 . . . 3 3 6 . . 3 . 5 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 100 100 89 86 89 76 84 78 78 91 90 67 Engine 6 | . 14 14 14 14 . 4 4 . . . . . . . Core 3 | . . . . . 8 4 5 13 11 10 10 9 5 3 Reactor 1 | . . . . . . . . . . . . 3 6 7 Treads 11 | . 28 28 28 28 . . . . . . . . . . Hover 2 | . . . . . 26 3 . . . . . . . . Flight 12 | . . . . . . 20 28 23 23 21 29 33 29 24 Device 15 | . 13 14 13 . 17 14 26 26 23 15 13 18 17 12 Storage 6 | . 14 14 14 14 9 1 . . . . . . . . Processor 7 | . . . . 14 9 21 9 6 5 5 5 8 8 4 Hackware 3 | . . . . . . . . . 11 14 15 14 13 12 Energy Gun 8 | . 28 17 14 14 3 . . . . . . 1 3 2 Ballistic Gun 7 | . . 10 14 14 13 13 8 . . . . . . . Peak Build Rating 119 | 6 10 12 18 11 29 48 59 56 66 67 73 110 116 119 Average Rating 41 | 5 9 11 15 11 26 38 51 47 61 63 68 100 111 103 On Entrance 40 | . 6 10 12 11 11 29 45 44 46 66 63 73 110 82 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 46 | 14 30 31 31 30 33 33 30 18 21 21 20 32 46 44 Greatest Support 62 | 40 40 40 40 40 18 40 34 34 28 28 49 54 54 62 Greatest Overweight (x) 5 | . . . . . 1 5 1 . . . . . . . Average Overweight (x) . | . . . . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 9 15 15 15 15 6 5 5 5 5 5 5 5 5 Most Carried 15 | 6 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Carried 8 | 3 7 14 14 15 13 5 4 4 3 4 4 3 4 3 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 15 15 15 15 15 5 4 5 4 5 4 4 3 2 Class Distribution -------------------- 46% | Mutant 19% | Hacker-Scout 13% | Scout 11% | Scavenger-Skirmisher 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/DSF Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/DSF Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Acc Matter Collected 990 | 270 40 18 . 20 90 322 142 . . . 8 24 . 56 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1090 | 169 385 97 . . . 243 133 . . . . 24 . 39 Parts 71 | 18 25 2 . . . 13 7 . . . . 3 . 3 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 20 | . 10 2 . . . 7 1 . . . . . . . Guns 17 | . 10 1 . . . 6 . . . . . . . . Cannons 1 | . . . . . . . 1 . . . . . . . AOE 1 | . . . . . . 1 . . . . . . . . Classes Destroyed 9 | 2 4 . . . . 2 . . . . . 1 . . Builder 3 | . . . . . . . . . . . . 1 . 2 Tunneler 5 | 5 . . . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . Recycler 2 | 1 . . . . . . 1 . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . Swarmer 11 | . 6 . . . . 5 . . . . . . . . Grunt 6 | . 4 2 . . . . . . . . . . . . Sentry 1 | . . . . . . 1 . . . . . . . . Programmer 2 | . . . . . . 1 1 . . . . . . . Best Kill Streak 4 | 4 3 1 . . . 4 2 . . . . 1 . 1 Combat Bots Only 4 | . 3 1 . . . 4 1 . . . . . . . Max Kills in Single Turn 1 | 1 1 1 . . . 1 1 . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Acc Hostile Shots Fired 288 | . 43 14 . . 2 106 39 13 . . 4 4 23 40 Missed 124 | . 8 4 . . 1 43 19 7 . . 2 3 12 25 Damage Taken 2838 | . 369 124 . . 18 950 223 242 . . 144 29 253 486 Core 552 | . 59 . . . . 248 19 101 . . 29 . 48 48 Absorbed by Shields 56 | . . . . . . 8 . 48 . . . . . . Regen/Repaired (Parts) 20 | . . . . . . 20 . . . . . . . . Core Remaining (%) 91 | 100 . . . 76 100 64 . 85 100 . 97 100 96 97 Volleys Fired 94 | 10 30 8 . . . 23 14 . . . . 4 . 5 Largest 2 | 2 2 2 . . . 2 2 . . . . 1 . 1 Hottest 100 | 100 100 100 . . . 62 71 . . . . 69 . 65 Shots Fired 177 | 20 60 16 . . . 45 27 . . . . 4 . 5 Gun 163 | 20 60 16 . . . 43 15 . . . . 4 . 5 Cannon 12 | . . . . . . . 12 . . . . . . . Launcher 2 | . . . . . . 2 . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 71 | . . 1 . . . 43 27 . . . . . . . Thermal 104 | 20 60 15 . . . . . . . . . 4 . 5 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . 2 . . . . . . . . Robot Hit Streak 10 | 6 10 5 . . . 8 8 . . . . 4 . 1 Robot Miss Streak 4 | 1 2 2 . . . 4 3 . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . Shots Hit Robots 106 | 13 38 10 . . . 22 16 . . . . 4 2 1 Core Hits 53 | 7 21 3 . . . 14 5 . . . . 2 . 1 Critical Kills 1 | . . . . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . Critical Strikes 7 | . 3 1 . . . 1 . . . . . . 2 . Burn 4 | . 3 1 . . . . . . . . . . . . Destroy 1 | . . . . . . 1 . . . . . . . . Smash 2 | . . . . . . . . . . . . . 2 . Melee Attacks 14 | . . . . . . . . . 2 1 . 1 9 1 Impact 11 | . . . . . . . . . . . . 1 9 1 Slashing 2 | . . . . . . . . . 1 1 . . . . Piercing 1 | . . . . . . . . . 1 . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1808 | 164 480 126 . . . 440 300 . . . . 76 92 130 Guns 1377 | 164 480 126 . . . 349 122 . . . . 76 . 60 Cannons 178 | . . . . . . . 178 . . . . . . . Explosions 91 | . . . . . . 91 . . . . . . . . Melee 92 | . . . . . . . . . . . . . 92 . Ramming 70 | . . . . . . . . . . . . . . 70 Kinetic 649 | . . . . . . 349 300 . . . . . . . Thermal 906 | 164 480 126 . . . . . . . . . 76 . 60 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 91 | . . . . . . 91 . . . . . . . . Impact 92 | . . . . . . . . . . . . . 92 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . 2 . Average Corruption 1 | . . . . . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 218 | . . . . . . 16 . . . . . . 53 149 Projectiles . | . . . . . . . . . . . . . . . Explosions 117 | . . . . . . 16 . . . . . . . 101 Melee 101 | . . . . . . . . . . . . . 53 48 Knockbacks 3 | . . . . . . . 3 . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 3 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 166 | . . . . . . . . . . . . . . 166 Shots 1 | . . . . . . . . . . . . . . 1 Rammed 2 | . . . . . . 1 . . . . . . . 1 Targets Rammed 2 | . . . . . . 1 . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 336 | 117 336 225 . . . 20 54 . . . . 34 . 36 Average Temperature 51 | 38 86 96 . . . 9 16 . . . . 16 . 15 Received Heat Transfer 309 | . 135 69 . . . 60 18 . . . . 9 9 9 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . 3 Impact Corruptions 3 | . . . . . . . . . . . . . 1 2 Robots Melted 1 | . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Melted 5 | 1 3 1 . . . . . . . . . . . . Heat Transferred 2775 | 481 1628 444 . . . . . . . . . 148 . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Acc Peak Influence 250 | 30 144 57 . . 88 250 215 140 79 46 32 116 117 180 Initial 140 | . 19 27 . . . 11 72 140 65 38 32 9 45 45 Average 64 | 15 67 31 . . 33 88 97 125 76 42 11 86 60 83 Maximum Alert Level 1 | . . . . . . 1 1 . . . . . . . Low Security (%) 97 | 100 100 100 . 100 100 91 90 100 100 100 100 100 100 100 Level 1 2 | . . . . . . 8 9 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . . 6 1 1 . . . 2 1 4 Investigation 7 | . 1 . . . . 2 1 . . . . 1 . 2 Extermination 2 | . . . . . . 1 . . . . . . . 1 Reinforcement 6 | . . . . . . 3 . 1 . . . . 1 1 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Acc Distress Signals 3 | . 1 . . . . 1 . . . . . 1 . . Communications Jammed 5 | . . . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . . 5 Times Spotted 76 | . 14 2 . . 1 25 4 1 1 . 1 6 6 15 Peak Tracking Total 14 | . 5 1 . . 2 6 2 1 1 . 1 5 5 14 Tactical Retreats 12 | . 1 . . . . 5 1 1 . . 1 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Acc Traps Triggered 10 | . 1 . . . . 3 . 4 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . Traps Reconfigurated 15 | . . . . . . 7 . 8 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Acc Machines Disabled 1 | . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Acc Machines Accessed 43 | . 4 . 5 . 2 5 6 . 4 3 . 5 1 8 Terminals 30 | . 4 . . . 2 3 4 . 3 3 . 5 1 5 Fabricators 3 | . . . . . . . 1 . 1 . . . . 1 Repair Stations 1 | . . . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 Total Hacks 114 | . 16 . 31 . 6 13 9 . 7 7 . 10 2 13 Successful 76 | . 10 . 31 . 3 6 4 . 5 3 . 6 2 6 Failed 38 | . 6 . . . 3 7 5 . 2 4 . 4 . 7 Catastrophic 8 | . . . . . 2 1 2 . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 63 | . 15 . 1 . 6 6 5 . 5 6 . 9 2 8 Terminals 68 | . 16 . . . 6 7 5 . 6 7 . 10 2 9 Fabricators 4 | . . . . . . . 2 . 1 . . . . 1 Repair Stations 3 | . . . . . . 3 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 Scanalyzers 3 | . . . . . . 3 . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . . . 2 Terminal Hacks 47 | . 3 . 31 . . 1 2 . 2 1 . 2 1 4 Record 32 | . 1 . 30 . . . . . . . . . . 1 Open Door 1 | . . . . . . . . . . . . . . 1 Open DSF 6 | . . . . . . 1 2 . 1 1 . 1 . . Level Access Points 4 | . . . . . . . . . 1 . . 1 1 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . 1 . . . . 1 Network Status 3 | . . . . . . . 1 . 1 . . . . 1 Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . 7 . . . 3 1 1 . 2 2 . 4 1 . Terminals 20 | . 7 . . . 3 1 . . 2 2 . 4 1 . Assimilate 3 | . 2 . . . 1 . . . . . . . . . Botnet 15 | . 3 . . . 2 1 . . 2 2 . 4 1 . Operators 2 | . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 . . . 2 5 3 . 1 3 . 4 . 7 Full Trace Events 5 | . . . . . . 2 . . . . . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . Time 13 | . . . . . . 13 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Acc Total Allies 2 | . . . . 2 . . . . . . . . . . Largest Group 2 | . . . . 2 2 2 . . . . . . . . Highest-Rated Group 45 | . . . . 45 45 45 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . 5 . . . . . . . . . Total Damage 84 | . . . . . 84 . . . . . . . . . Kills 2 | . . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Acc Turns Passed 6798 | 182 1027 589 737 342 510 1087 503 74 201 154 31 470 281 610 Spaces Moved 6905 | 88 526 332 458 158 434 1122 685 102 272 434 92 486 328 1388 Core 152 | 8 . . . . . 144 . . . . . . . . Treads 1554 | 80 526 332 458 158 . . . . . . . . . . Legs 13 | . . . . . . 13 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 567 | . . . . . 434 133 . . . . . . . . Flight 4619 | . . . . . . 832 685 102 272 434 92 486 328 1388 Fastest Speed 21 | 50 160 160 160 160 112 31 27 27 29 29 21 21 22 21 Average Speed 65 | 150 160 160 160 160 112 48 31 30 29 29 22 21 22 24 Slowest Speed 360 | 160 160 160 160 160 112 360 112 32 29 29 29 22 25 27 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . 1 1 . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 6 58 52 91 49 29 28 16 88 10 8 55 20 10 29 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 10 | . 1 . 1 1 1 1 1 . 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . Spaces Dug 12 | . . . . . . . 2 . 1 1 . 1 7 . Terrain Destroyed 39 | . . . . . . . 2 . 1 1 . 1 7 27 Melee 10 | . . . . . . . . . 1 1 . 1 7 . Projectile 2 | . . . . . . . 2 . . . . . . . AOE 27 | . . . . . . . . . . . . . . 27 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac DSF Res Res Acc Total 8983 | 119 653 374 462 247 459 1622 947 145 390 460 101 843 517 1644 Wait 1692 | 1 73 31 1 90 7 389 222 . 110 20 . 339 175 234 Move 6878 | 87 525 331 457 157 433 1119 682 101 271 433 91 485 327 1379 Hop 6 | . . . . . . 1 1 . . . . . . 4 Pick Up 101 | 12 16 2 1 . 5 24 9 5 3 3 4 6 2 9 Fast Attach . | . . . . . . . . . . . . . . . Attach 73 | 7 1 2 . . 6 20 9 4 4 1 5 5 2 7 Detach 16 | 1 . . . . 3 8 3 1 . . . . . . Swap 20 | . 3 . 2 . 3 7 2 . . . . 2 1 . Drop 38 | 1 5 . 1 . 2 14 5 1 . 2 1 1 1 4 Fire 94 | 10 30 8 . . . 23 14 . . . . 4 . 5 Melee 14 | . . . . . . . . . 2 1 . 1 9 1 Ram 2 | . . . . . . 1 . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . 16 . 33 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: DSF / DSF) -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/DSF -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 183 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 1210 | -10/Materials | Entered Mines 1247 | -10/Mines | Discovered new exit (range 12) 1735 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1775 | -10/Mines | Discovered new exit (range 8) 1791 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1793 | -10/Mines | Discovered new exit (range 5) 1799 | -10/Mines | Entered Exiles 1828 | -10/Exiles | Discovered new exit (range 15) 1849 | -10/Exiles | Met 8R-AWN 1875 | -10/Exiles | Met EX-HEX 1918 | -10/Exiles | Met EX-BIN 1942 | -10/Exiles | Aligned with FarCom system 1943 | -10/Exiles | Given EX-Vault access code 2017 | -10/Exiles | Opened EX-Vault 2026 | -10/Exiles | Found Trap Reconfigurator 2063 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2114 | -10/Exiles | Met EX-DEC 2124 | -10/Exiles | Learned location of Zion (-6) 2189 | -10/Exiles | Visited The Gauntlet 2511 | -10/Exiles | Discovered new exit (range 14) 2535 | -10/Exiles | Identified exit to Mines 2536 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2536 | -10/Exiles | Entered Mines 2556 | -9/Mines | Met a Derelict bent on vengeance 2863 | -9/Mines | Discovered new exit (range 9) 2876 | -9/Mines | Identified exit to Materials 2878 | -9/Mines | Entered Materials 2878 | -8/Materials | Accompanied by 2 allies 2878 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2883 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3181 | -8/Materials | Build established: Scavenger-Skirmisher 3384 | -8/Materials | Discovered new exit (range 3) 3385 | -8/Materials | Identified exit to Factory 3388 | -8/Materials | Entered Factory 3388 | -7/Factory | Accompanied by 2 allies 3388 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3420 | -7/Factory | Repaired Hover Unit 3620 | -7/Factory | Lost 3 parts (2n1u) 4374 | -7/Factory | Discovered new exit (range 6) 4379 | -7/Factory | Identified exit to Lower Caves 4470 | -7/Factory | Discovered new exit (range 16) 4474 | -7/Factory | Identified exit to Factory 4475 | -7/Factory | Entered another Factory area 4475 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4479 | -6/Factory | Identified exit to DSF 4911 | -6/Factory | Identified exit to DSF 4978 | -6/Factory | Entered DSF 4990 | -6/DSF | Additional patrols routed to DSF 5042 | -6/DSF | Discovered new exit (range 16) 5052 | -6/DSF | Entered Factory 5052 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5053 | -5/Factory | Lost 6 parts (5n1u) 5239 | -5/Factory | Identified exit to Factory 5253 | -5/Factory | Entered another Factory area 5253 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5318 | -4/Factory | Found Prototype Processor 5365 | -4/Factory | Build established: Hacker-Scout 5386 | -4/Factory | Identified exit to DSF 5407 | -4/Factory | Entered DSF 5434 | -4/DSF | Discovered new exit (range 16) 5436 | -4/DSF | Additional patrols routed to DSF 5438 | -4/DSF | Entered Research 5438 | -3/Research | Evolved 2 slots: Utility x2 5440 | -3/Research | Identified Exp. Signal Interpreter 5447 | -3/Research | Lost 3 parts (1u2w) 5786 | -3/Research | Garrison activated, responded to threat 5862 | -3/Research | Identified exit to Research 5878 | -3/Research | Discovered new exit (range 12) 5908 | -3/Research | Entered another Research area 5908 | -2/Research | Evolved 2 slots: Utility x2 5916 | -2/Research | Identified exit to Access 6148 | -2/Research | Spotted B-90 Cyclops 6189 | -2/Research | Entered Access 6189 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6218 | -1/Access | Lost 5 parts (2n3u) 6474 | -1/Access | Build established: Hacker-Sprinter 6560 | -1/Access | Identified exit to Surface 6656 | -1/Access | Discovered new exit (range 20) 6788 | -1/Access | Spotted B-99 Colossus 6799 | *** | Escaped! Last Messages --------------- 06788_ Mic. Antimatter Reactor destroyed. 06788_ Acquired 3 matter. 06791_ K-01 Serf destroyed. 06791_ Hacking Suite destroyed. 06791_ K-01 Serf collects debris. 06792_ Sealed Freight Elevator disabled. 06792_ Slug penetrates Garrison Access. 06792_ Penetrated by Slug. 06792_ Slug penetrates Sealed Freight Elevator. 06792_ Slug penetrates Wall. 06792_ W-44 Eye distress signal jammed. 06793_ B-99 Colossus activates siege mode. 06793_ Acquired 14 matter. 06794_ K-01 Serf collects debris. 06794_ Impulse Thruster destroyed. 06797_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 06798_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????#?# | | ???????????????????????#??????????###########?# | | ??????????????????????????????????? " #??# | | ????????????????????#?????????????? """ #??# | | ??????????????????????????????#?????""" * #### | | ????????????????????????????#????#?? " # "" | | ??????????????? ?????????????????# ? ?#""" | | ????????????? ????????????????#??# ??"R | | ?????????????????????????????##???? ??#""" | | ??????????????????????????#??????? ? ? ?""" | | ??????????????#+#######################+####### | | ????????????? s | | ????????????? sss s == | | ????????????????????# ""####### * ! | | ?????????? ?????????# ""#???#?# ######"#+# | | ????????????????????# ""#?#???# #?# = | | ??????????????????#?# T#?????# #?# | | ???????????????? ???# ""#?????# #?# | | ????????????????????# ""#?????# #?#" """ | | ??????????????????### ""##????# #?#""""" | | ???????????????????# #????# #?#""""" | | ???????????????????## ##??#?# #?#""""" | | ????????????????????# #?????# #?#"?""" | | ????????????????#???# #?????# #?#????" | | ???????????#????????# #?????# ??????? | | ????????????????????# @" #???#?# ?#? ??? | | ????????????????????# "" #?????? ??+????? | | ????????????????????# #?????#??????????## | | ????????????????????# #?????????????????? | | ?????????????????#??# #????????????? ???? | | ????????????????????#""""""""""#?????? ???? ?????? | | ??????????????????????"??????????###?????????????? | | ???????????????????????????"????????????? ???????? | | ????????????????????????????"?????#??????????????? | | ????????????#?????????????? ?????????????????????? | | ??????????????????????BB????BB????#??????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 52 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 185 Jamming Range 16 Additional Mass Support 6 Base Temperature (-) 200 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Knowing Is Half The Battle No Signal Challenges ------------ None Game ------ Seed MagneticBombardmentChainsaw Manual? 0 Play Time 01:43:24 Cumulative 56.6 hours Start 2025.02.03 @ 18:54:20 End 2025.02.03 @ 21:23:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 41 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c88b6e29-cb97-4c19-9327-85d9fdcd8ef3