Cogmind - Beta 14 --- EXPLORER MODE // 2025.03.13 @ 00:42:20 Player: sam Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (363) 363 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1628 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 400/400 System Corruption 0% Temperature Cool (24) Movement Hovering (116) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Ion Engine > --- PROPULSION (3) --- Hover Unit Hover Unit > --- UTILITY (3) ------ Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Particle Gun Heavy Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Experimental Sensor Array Shotgun Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Improved Hover Unit > --- UTILITY ---------- Targeting Computer Light Armor Plating > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Experimental Sensor Array Light Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Targeting Computer Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 3 | . 1 . 2 Power 1 | . 1 . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 26 | 7 9 2 8 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 5 1 2 Treads . | . . . . Leg . | . . . . Wheel 3 | 2 1 . . Hover 5 | . 2 1 2 Flight 2 | . 2 . . Utility 3 | 2 1 . . Device . | . . . . Storage . | . . . . Processor 1 | 1 . . . Hackware . | . . . . Protection 2 | 1 1 . . Artifact . | . . . . Weapon 9 | 2 2 1 4 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 5 | 1 1 . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 100 86 Engine 23 | . 24 25 20 Wheel 7 | . 18 . . Hover 16 | . 2 25 26 Flight 1 | . 4 . . Processor 11 | . 12 12 10 Protection 11 | . 12 12 10 Energy Gun 6 | . 4 6 10 Ballistic Gun 15 | . 15 18 10 Special Weapon 1 | . 4 . . Peak Build Rating 13 | 7 8 10 13 Average Rating 8 | 2 7 9 11 On Entrance 6 | . 7 8 10 Naked Turns . | . . . . Heaviest Build 19 | 8 11 13 19 Greatest Support 20 | 20 20 12 19 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 4 3 5 Average Carried 1 | 2 . 1 3 Final Capacity 5 | 5 5 5 5 Final Carried 4 | . . 3 4 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 553 | 246 141 74 92 Remotely . | . . . . Salvage Created 417 | 49 202 . 166 Parts 35 | 2 18 . 15 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 12 | 1 7 . 4 Guns 12 | 1 7 . 4 Classes Destroyed 4 | 1 2 . 1 Watcher 1 | . 1 . . Swarmer 4 | . 4 . . Grunt 6 | 1 3 . 2 Sentry 2 | . . . 2 Best Kill Streak 4 | 1 4 . 3 Combat Bots Only 4 | 1 4 . 3 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 58 | 1 33 . 24 Missed 18 | 1 9 . 8 Damage Taken 318 | . 163 9 146 Core 24 | . 24 . . Absorbed by Shields . | . . . . Ignored by Resistances 199 | . 108 5 86 Core Remaining (%) 95 | 100 . 90 . Volleys Fired 38 | 1 22 4 11 Largest 2 | 2 2 2 2 Hottest 88 | 60 60 40 88 Shots Fired 64 | 2 32 8 22 Gun 64 | 2 32 8 22 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 42 | 1 22 8 11 Thermal 22 | 1 10 . 11 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 21 | 2 18 14 21 Robot Miss Streak 2 | . 2 . 1 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 57 | 2 26 8 21 Core Hits 27 | 2 13 3 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 599 | 16 241 63 279 Guns 599 | 16 241 63 279 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 317 | 6 131 63 117 Thermal 282 | 10 110 . 162 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 387 | 20 223 69 387 Average Temperature 126 | 15 82 40 186 Received Heat Transfer 225 | . 111 9 105 Effects 5 | . 3 . 2 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 3 | . 3 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 756 | 25 250 . 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 222 | 20 204 56 222 Initial 56 | . 9 56 15 Average 76 | 4 109 56 99 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 94 | 100 87 100 95 Level 1 5 | . 12 . 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | 1 9 2 7 Peak Tracking Total 5 | 1 3 2 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 2 . 2 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 6 . 5 Successful 10 | . 5 . 5 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 6 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 5 . 5 Record 4 | . 3 . 1 Prototype ID Bank 1 | . . . 1 Alert Level 2 | . . . 2 Locate Traps 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 1 Highest-Rated Group 42 | . . 42 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 7 | . . . 7 Total Damage 82 | . . . 82 Kills 3 | . . . 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 877 | 75 304 379 119 Spaces Moved 912 | 76 267 469 100 Core 23 | 23 . . . Treads . | . . . . Legs . | . . . . Wheels 247 | 53 194 . . Hover 616 | . 47 469 100 Flight 26 | . 26 . . Fastest Speed 50 | 50 56 56 52 Average Speed 76 | 70 79 77 66 Slowest Speed 117 | 80 117 116 116 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 7 45 80 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1035 | 96 331 477 131 Wait 17 | . 17 . . Move 909 | 75 266 468 100 Hop . | . . . . Pick Up 29 | 10 9 3 7 Fast Attach . | . . . . Attach 9 | 7 1 . 1 Detach . | . . . . Swap 17 | . 8 2 7 Drop 16 | 3 8 . 5 Fire 38 | 1 22 4 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Mat / *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Identified exit to Materials 55 | -11/Scrapyard | Discovered exit to Materials (range 8) 76 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Evolved 1 slot: Power x1 76 | -10/Materials | Identified exit to Mines 76 | -10/Materials | Discovered exit to Mines (range 7) 203 | -10/Materials | Identified exit to Materials 203 | -10/Materials | Discovered exit to Materials (range 15) 328 | -10/Materials | Build established: Hacker-Mutant 329 | -10/Materials | Discovered exit to Mines (range 11) 380 | -10/Materials | Entered Mines 428 | -10/Mines | Learned location of Storage (-8) 499 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 500 | -10/Mines | Found Prototype Device 548 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 750 | -10/Mines | Discovered exit to Materials (range 7) 759 | -10/Mines | Entered Materials 759 | -9/Materials | Accompanied by 1 ally 759 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 764 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 878 | -9/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Imp. Hover Unit destroyed. Y-45 Defender destroyed. Acquired Hvy. Assault Rifle. Acquired 43 matter. W-16 Scout destroyed. Connecting with Terminal... >>Query(Recycling Unit) Deconstruction apparatus for breaking down old components delivered by Recycler class robots. Condensed matter is contained within the unit until it reaches a certain quota, at which point it is transferred to the nearest [DSF]. >>Layout(Zone) Retrieving Zone 7D layout... Downloaded map data. >>Alert(Check) Current Alert Level: 1-D ALERT: Suspicious activity at Terminal M012. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ???????????????????????????????######## #??????? | | ???????????????????????????????# # #??????? | | ???????? ###############???????# =% # #??????? | | ???????? /// #???????#"" = + #??????? | | ???????? // #???????#"T # #??????? | | ????????? // +???????#"" # ######## | | ?????????? " #???????# # # | | ??????????T" #???????######## # "" | | ???????? """ #??????????????# # "" | | ??????? ################ # "" | | ??????? %= + | | ??????????########## %=[ # "" | | ??????????# """ ## ######### # "" | | ??????????# "R" ## [######### # "" | | ??????????# " " [##!*## # # | | ??????????# ##=%## # ######## | | ??????????# ##%=## # #??????? | | ??????????######/##=!! # # #??????? | | ?????????????# *[ # # #??????? | | ?????????????# [ + # #??????? | | ??????#??????# ### # # #??????? | | ?# #### ##### ####+########## ??????? | | # # !%/*= """ ?????? | | # # =##### "Y ?????? | | # + ""#?# """ ??????? | | + #####+####### g @T"#?# ??????? | | ??????????? ## % ""#?# ???????? | | ???????????""" ## ! ###?# """ ???????? | | ???????????""" ## ! #???# """"" ???????? | | ???????????""" ## ![ ! #???# """"" ???????? | | ??????????? ###%########???# """"" ???????? | | ???????????##?##?###????####### """ ???????? | | ??????????? #?????????# ???????? | | ??????????? #???####### ???????? | | ??????????? #???# """ ???????? | | ??????????? #???# #### ## """"" ???????? | | ??????????? ##### #??# ## """"" ???????? | | ??????????? + #??# ## """"" ???????? | | ??????????? ##### #??# ## """ ???????? | | ??????????? #???# #??######### #???????? | | ??????????? #???# #??????????# #???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 54 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialDroneBuckler Manual? 0 Play Time 00:14:11 Cumulative 1.5 hours Start 2025.03.12 @ 00:54:22 End 2025.03.13 @ 00:42:20 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 55x45 Zoom Use 13% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a733396e-9168-4f67-92b4-bb22211f7f20