Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.06 @ 15:09:26 Player: ILikeGoodFood Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (2322) 2322 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (130) 130 TOTAL SCORE: 5637 Bonus ------- High Alert Combat Kills 130 Cogmind --------- Core Integrity 0/700 Matter 135/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Sensor Array Component Analysis Suite Improved Arc Projector Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Cooling System Machine Analyzer Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Gauss Cannon Remote Datajack > --- INVENTORY -------- Improved Heat Sink Improved Sensor Array Component Analysis Suite Improved Arc Projector Gauss Rifle [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Machine Analyzer Device Improved Heat Sink Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Ion Cannon Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Slots Evolved 6 | . . . 2 2 2 . Power 2 | . . . . 1 1 . Propulsion 1 | . . . . . 1 . Utility 2 | . . . 1 1 . . Weapon 1 | . . . 1 . . . Parts Attached 85 | 6 . 15 27 27 5 5 Power 14 | 1 . 1 6 6 . . Engine 11 | 1 . 1 6 3 . . Core 3 | . . . . 3 . . Reactor . | . . . . . . . Propulsion 15 | 2 . 4 5 4 . . Treads 3 | . . . 2 1 . . Leg 8 | . . 2 3 3 . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 2 | . . 2 . . . . Utility 15 | 1 . 2 5 3 2 2 Device 10 | . . 1 4 2 1 2 Storage 1 | 1 . . . . . . Processor 3 | . . 1 1 1 . . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 41 | 2 . 8 11 14 3 3 Energy Gun 4 | 1 . . 2 . . 1 Energy Cannon 21 | . . 2 8 10 1 . Ballistic Gun 6 | 1 . 2 . 2 . 1 Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . . . . 2 . . Special Weapon 2 | . . . . . 1 1 Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . 4 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Corrupted Parts 3 | . . . . 2 . 1 System Corruption 22 | . . . . 16 . 6 Parts Lost 26 | . . 1 6 11 . 8 Power 5 | . . 1 1 2 . 1 Propulsion 7 | . . . 2 3 . 2 Utility 3 | . . . 2 . . 1 Weapon 11 | . . . 1 6 . 4 Highest Loss Streak 6 | . . 1 4 6 . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 85 93 95 88 83 27 Engine 10 | . 14 13 10 10 7 2 Core 3 | . . . . 7 7 2 Treads 4 | . . . 9 2 . . Leg 10 | . . 20 10 6 15 3 Device 13 | . . 10 13 18 11 4 Processor 15 | . . 11 17 18 15 5 Energy Gun 2 | . 14 2 4 . . 1 Energy Cannon 20 | . . 19 26 20 9 1 Ballistic Gun 3 | . 14 4 . 5 4 . Naked Turns 66 | . . . . . . 66 Heaviest Build 36 | 11 11 16 28 36 35 33 Greatest Support 40 | 32 32 32 40 20 20 20 Greatest Overweight (x) 11 | 1 . . 8 11 1 2 Average Overweight (x) . | . . . . 2 1 . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 5 Most Carried 5 | 4 3 5 5 5 5 5 Average Carried 4 | 2 3 4 3 4 3 4 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 5 | 3 3 4 5 1 5 4 Class Distribution -------------------- 36% | Scavenger-Skirmisher 31% | Mutant 20% | Skirmisher 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Was Matter Collected 1235 | 154 . 134 384 563 . . Remotely . | . . . . . . . Salvage Created 2754 | . . 123 1194 1437 . . Parts 156 | . . 12 67 77 . . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Combat Hostiles Destroyed 59 | . . 5 22 32 . . Guns 8 | . . 5 2 1 . . Cannons 46 | . . . 16 30 . . AOE 2 | . . . 2 . . . Classes Destroyed 9 | . . 2 6 1 . . Worker 6 | . . . 3 3 . . Builder 2 | . . . 2 . . . Hauler 1 | . . . 1 . . . Watcher 5 | . . . 3 2 . . Swarmer 13 | . . 3 1 9 . . Grunt 32 | . . 2 14 16 . . Brawler 1 | . . . 1 . . . Sentry 12 | . . . 6 6 . . Hunter 1 | . . . . 1 . . Best Kill Streak 7 | . . 3 7 7 . . Combat Bots Only 5 | . . 3 4 5 . . Max Kills in Single Turn 3 | . . 1 3 2 . . Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Damage Taken 3799 | . . 227 1051 1741 . 780 Core 1247 | . . 79 189 248 . 731 Absorbed by Shields 47 | . . . 47 . . . Regen/Repaired (Parts) 153 | . . . 82 . 71 . Core Remaining (%) 68 | 100 . 68 52 54 . . Volleys Fired 168 | . . 17 64 75 6 6 Largest 3 | . . 2 3 3 1 1 Hottest 213 | . . 60 213 207 5 28 Shots Fired 392 | . . 32 157 191 6 6 Gun 94 | . . 32 25 35 . 2 Cannon 283 | . . . 132 151 . . Launcher 5 | . . . . 5 . . Special 10 | . . . . . 6 4 Kinetic 63 | . . 26 . 35 . 2 Thermal 201 | . . . 128 73 . . Explosive 5 | . . . . 5 . . Electromagnetic 113 | . . 6 29 78 . . Robot Hit Streak 10 | . . 5 5 10 10 5 Robot Miss Streak 6 | . . 5 4 6 2 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 193 | . . 17 78 90 4 4 Core Hits 92 | . . 8 32 51 . 1 Critical Kills 3 | . . 1 2 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 1 2 . . . Meltdown 2 | . . . 2 . . . Destroy 1 | . . 1 . . . . Melee Attacks 3 | . . . 3 . . . Impact . | . . . . . . . Slashing 3 | . . . 3 . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5162 | . . 153 2306 2665 . 38 Guns 619 | . . 153 254 191 . 21 Cannons 4010 | . . . 1835 2175 . . Explosions 516 | . . . 217 299 . . Melee . | . . . . . . . Ramming 17 | . . . . . . 17 Kinetic 344 | . . 132 . 191 . 21 Thermal 2811 | . . . 1749 1062 . . Explosive 240 | . . . . 240 . . Electromagnetic 1750 | . . 21 557 1172 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 20 | . . . 1 17 . 20 Average Corruption 2 | . . . 1 10 . 11 Corruption Purged 3 | . . . . . . 3 Corruption Blocked . | . . . . . . . Effects 23 | . . . 11 5 . 7 Message Errors 8 | . . . 3 2 . 3 Matter Fused 6 | . . . 2 . . 4 Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 2 | . . . . 2 . . Data Loss (major) 3 | . . . 3 . . . Misfires 3 | . . . 3 . . . Overload Shots . | . . . . . . . Overflow Damage 86 | . . . 33 53 . . Projectiles 68 | . . . 27 41 . . Explosions 18 | . . . 6 12 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 110 | . . . . 104 . 6 Shots 2 | . . . . 2 . . Rammed 7 | . . . . . . 7 Targets Rammed 7 | . . . . . . 7 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 499 | . . 40 423 499 . . Average Temperature 123 | . . 13 80 167 . . Received Heat Transfer 1377 | . . 72 558 747 . . Effects 20 | . . . . 20 . . Shutdowns 7 | . . . . 7 . . Energy Bleed 2 | . . . . 2 . . Interference 4 | . . . . 4 . . Matter Decay 4 | . . . . 4 . . Damage (minor) 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 12 | . . . 1 11 . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Melted 11 | . . . 8 3 . . Heat Transferred 4346 | . . . 2705 1641 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 3 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Peak Influence 667 | . 15 115 499 667 286 100 Initial 269 | . . 5 . 174 269 100 Average 261 | . 3 59 268 374 272 51 Maximum Alert Level 2 | . . . 2 2 1 . Low Security (%) 39 | 100 100 100 36 14 . 100 Level 1 35 | . . . 33 44 100 . Level 2 25 | . . . 29 40 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . 1 3 4 . . Investigation 3 | . . 1 . 2 . . Extermination . | . . . . . . . Reinforcement 4 | . . . 3 1 . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Distress Signals 9 | . 1 . 3 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 5 5 42 42 . 7 Peak Tracking Total 6 | . 4 3 4 5 . 6 Tactical Retreats 5 | . 1 . 4 . . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Traps Triggered 2 | . . . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Was Machines Disabled 13 | . . . 7 6 . . Max in Single Turn 2 | . . . 2 2 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Machines Accessed 21 | . . 1 8 8 4 . Terminals 7 | . . . 3 3 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . 1 . Recycling Units 5 | . . . 2 2 1 . Scanalyzers 5 | . . . 2 2 1 . Garrison Access 1 | . . . . 1 . . Total Hacks 74 | . . 1 31 28 14 . Successful 61 | . . 1 25 25 10 . Failed 13 | . . . 6 3 4 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 22 | . . . 11 9 2 . Fabricators . | . . . . . . . Repair Stations 7 | . . . 4 . 3 . Recycling Units 12 | . . . 6 4 2 . Scanalyzers 30 | . . . 10 13 7 . Garrison Access 2 | . . . . 2 . . Terminal Hacks 14 | . . 1 6 6 1 . Record 6 | . . . 4 1 1 . Prototype ID Bank 3 | . . . 1 2 . . Open Door 1 | . . 1 . . . . Maintenance Status 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . 4 . 2 . Scan Component 3 | . . . 2 . 1 . Repair 3 | . . . 2 . 1 . Recycling Unit Hacks 11 | . . . 6 4 1 . Recycle Component 2 | . . . 2 . . . Process 2 | . . . 1 1 . . Report Inventory 5 | . . . 2 2 1 . Retrieve Matter 1 | . . . . 1 . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 28 | . . . 9 13 6 . Insert Component 12 | . . . 4 5 3 . Analyze 16 | . . . 5 8 3 . Garrison Access Hacks 2 | . . . . 2 . . Unlock Access 1 | . . . . 1 . . Coupler Status 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . . . 7 4 3 . Full Trace Events 3 | . . . 1 2 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 12 | . . . 4 5 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 2 . 1 . Time 146 | . . . 102 . 44 . Parts Recycled 2 | . . . 2 . . . Recycled Matter 167 | . . . 35 132 . . Retrieved Matter 275 | . . . . 275 . . Retrieved Components 1 | . . . 1 . . . Parts Scanalyzed 12 | . . . 4 5 3 . Part Schematics Acquired 12 | . . . 4 5 3 . Parts Damaged 2 | . . . 1 1 . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . . . 2 2 Non-combat 2 | . . . . . 2 . Combat 2 | . . . . . . 2 Robot Hacks Applied 6 | . . . . . 4 2 parse_system 3 | . . . . . 1 2 find_chute 2 | . . . . . 2 . find_recycling 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Was Turns Passed 4756 | 60 69 654 1719 1688 356 210 Spaces Moved 2453 | 50 70 666 790 503 162 212 Core 305 | 20 . . 4 93 . 188 Treads 543 | . . . 389 154 . . Legs 1223 | . . 384 397 256 162 24 Wheels 109 | 30 70 9 . . . . Hover . | . . . . . . . Flight 273 | . . 273 . . . . Fastest Speed 37 | 50 100 37 120 190 190 50 Average Speed 158 | 91 100 85 168 275 190 86 Slowest Speed 600 | 100 100 120 450 600 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 27 97 72 55 3 48 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 24 | . . . . 24 . . Terrain Destroyed 88 | . . . 27 61 . . Melee . | . . . . . . . Projectile 35 | . . . 19 16 . . AOE 53 | . . . 8 45 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Total 2986 | 64 69 721 1043 649 207 233 Wait 169 | . . 5 118 17 29 . Move 2448 | 49 69 665 789 502 162 212 Hop . | . . . . . . . Pick Up 67 | 9 . 9 25 17 5 2 Fast Attach 9 | . . 3 2 1 . 3 Attach 36 | 6 . 2 11 14 1 2 Detach 4 | . . . 3 1 . . Swap 40 | . . 10 14 12 4 . Drop 35 | . . 10 14 10 . 1 Fire 168 | . . 17 64 75 6 6 Melee 3 | . . . 3 . . . Ram 7 | . . . . . . 7 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -7/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 10) 130 | -10/Materials | Entered Mines 207 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 207 | -10/Mines | Discovered new exit (range 5) 215 | -10/Mines | Learned Materials emergency access door positions 221 | -10/Mines | Discovered new exit (range 16) 246 | -10/Mines | Met a Derelict shopkeep closing up shop 302 | -10/Mines | Build established: Mutant 454 | -10/Mines | Discovered new exit (range 5) 533 | -10/Mines | Learned Materials emergency access door positions 784 | -10/Mines | Entered Materials 784 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1057 | -9/Materials | Discovered new exit (range 5) 1391 | -9/Materials | Discovered new exit (range 7) 1569 | -9/Materials | Identified exit to Mines 1809 | -9/Materials | Lost 4 parts (1p2n1w) 2077 | -9/Materials | Build established: Skirmisher 2176 | -9/Materials | Discovered new exit (range 16) 2287 | -9/Materials | Repaired Broken Hvy. Ion Engine 2326 | -9/Materials | Repaired Hvy. Particle Cannon 2352 | -9/Materials | Identified exit to Materials 2503 | -9/Materials | Entered another Materials area 2503 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2620 | -8/Materials | Build established: Scavenger-Skirmisher 3035 | -8/Materials | Lost 6 parts (1p1n4w) 3363 | -8/Materials | Identified exit to Garrison 3491 | -8/Materials | Garrison activated, responded to threat 4071 | -8/Materials | Build established: Skirmisher 4109 | -8/Materials | System corruption reached 10% 4136 | -8/Materials | Discovered new exit (range 15) 4189 | -8/Materials | Identified exit to Factory 4191 | -8/Materials | Entered Factory 4191 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4336 | -7/Factory | Repaired Imp. EM Pulse Cannon 4396 | -7/Factory | Build established: Scavenger-Skirmisher 4547 | -7/Factory | Sucked down chute 4547 | -7/Factory | Entered Waste 4562 | -7/Waste | EMP discharged 4576 | -7/Waste | Spotted C-40 Crusher 4576 | -7/Waste | Spotted C-40 Crusher 4576 | -7/Waste | Spotted C-40 Crusher 4583 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4584 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4605 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4617 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4619 | -7/Waste | Crushed by Compactor (1 part destroyed) 4625 | -7/Waste | Spotted C-40 Crusher 4650 | -7/Waste | Lost 6 parts (1p2n1u2w) 4651 | -7/Waste | Spotted C-40 Crusher 4662 | -7/Waste | EMP discharged 4662 | -7/Waste | System corruption reached 10% 4681 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4687 | -7/Waste | Core integrity fell below 50% 4704 | -7/Waste | Spotted C-40 Crusher 4710 | -7/Waste | Build established: Mutant 4751 | -7/Waste | Crushed by Compactor (1 part destroyed) 4755 | -7/Waste | Core integrity fell below 20% 4757 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- System corrupted: Matter fused (-7). Slug penetrates C-40 Crusher. System Restoration Module purges 1% system corruption (15%). System Restoration Module purges 1% system corruption (14%). System Restoration Module expended. Gauss Rifle crushed. Adv. Power Amplifier crushed. Slammed into C-40 Crusher. Adv. Power Amplifier crushed. 3K8CLOL2 Q8R<1NAMBYR5SNROEQD,EE% > System corrupted: Matter fused (-10). Acquired Corrupted Unknown Energy Gun. Identified Hpw. Shock Rifle. Integrated Corrupted Hpw. Shock Rifle (+6). System corrupted: Matter fused (-8). System corrupted: Matter fused (-6). Hpw. Shock Rifle crushed. Slammed into C-40 Crusher. ALERT: Foreign system detected. Charging EMP. Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##########??##########????? | | ???????????????????????# #??# #????? | | ???????????????????????# #??# #????? | | ???????????????????????# #??# #????? | | ???????????????????????# #??# #????? | | ???????????????????????# #??# #????? | | ???????????????????????# #??# #????? | | ???????????????????????# #??# #????? | | ???????????????????????# #??#! #????? | | ???????????????????????### ###??### ###????? | | ?????????????????????????# #??????# #??????? | | ?????????????????????????# #??????# #??????? | | ?????????????????????????# #??????# #??????? | | ???????????????????????### #??????# ######## | | ???????????????????????# CC #??????# | | ???????????????????????#CC CC #??????# | | ???????????????????????#CCCC #??????# | | ???????????????????????# @CCCC#??????# | | ???????????????????????###CCCC#??????# ######## | | ???????????############??#CC #??????# #??????? | | ???????????# #??# CC #??????# #??????? | | ???????????# #??# CC #??????# #??????? | | ???????????# #### ######## #??????? | | ???????????# #??????? | | ???????????# #??????? | | ???????????# #??????? | | ???????????# #??????? | | ???????????# #### ######## #??????? | | ???????????#! #??# #??????# #??????? | | ???????????# #??# #??????# #??????? | | ???????????############??# #??????# #??????? | | ?????????????????????????# #??????# #??????? | | ????????????????????????? #??????# #??????? | | ???????????????????????? #??????# #??????? | | ???????????????????????# #??????# #??????? | | ???????????????????????# #??????# #??????? | | ???????????????????????### #??????# #??????? | | ?????????????????????????# #??????# #??????? | | ?????????????????????????? ???????# #??????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????######??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 30 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Beamcaster | -9/Materials | Scanalyzed EM Pulse Cannon | -9/Materials | Scanalyzed Hvy. Particle Cannon | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. EM Pulse Cannon | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Weapon Cycler | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Component Analysis Suite | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictSubatomicShifter Manual? 0 Play Time 01:14:44 Cumulative 22.3 hours Start 2022.06.06 @ 13:24:40 End 2022.06.06 @ 15:09:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0730eb41-a9fe-46f4-832e-cfe0a4084a11