Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 14:16:20 Player: Megaknight51 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (666) 666 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2371 Bonus ------- None Cogmind --------- Core Integrity 356/550 Matter 300/300 Energy 152/160 System Corruption 0% Temperature Warning (375) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (6) ------ Large Storage Unit Structural Scanner Machine Analyzer Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- Spread Laser > --- INVENTORY (15) --- Ion Engine Flight Unit Flight Unit Flight Unit VTOL Module Small Storage Unit Machine Analyzer Improved Terrain Scanner Improved Terrain Scan Processor Improved Terrain Scan Processor Seismic Detector Field Laser Field Laser Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer Visual Processing Unit Improved Sensor Array Signal Interpreter Improved Signal Interpreter > --- WEAPON ----------- Beam Rifle Hammer > --- INVENTORY -------- Ion Engine VTOL Module Small Storage Unit Structural Scanner Machine Analyzer Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Improved Terrain Scan Processor Seismic Detector Spread Laser Field Laser Field Laser Grenade Launcher [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Machine Analyzer Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 23 | 8 1 7 7 Power 3 | 1 . 1 1 Engine 2 | 1 . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 4 . . 2 Treads 1 | . . . 1 Leg 2 | 2 . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 1 | . . . 1 Utility 8 | 1 . 4 3 Device 2 | . . . 2 Storage 2 | 1 . 1 . Processor 4 | . . 3 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 2 1 Energy Gun 4 | 2 . 2 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 4 | . . 4 . Parts Lost 4 | . . 1 3 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . 1 1 Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Backups 11 | 1 6 13 13 Power . | . . . 1 Propulsion . | . . . 2 Utility 6 | . 5 8 6 Weapon 3 | . 1 3 4 Tool/Special . | . . . . Unused Backups 14 | . 2 1 11 Power . | . . . . Propulsion 3 | . . . 3 Utility 8 | . 1 1 6 Weapon 3 | . 1 . 2 Tool/Special . | . . . . Average Slot Usage (%) 76 | . 83 70 81 Engine 10 | . 13 11 7 Wheel 14 | . 28 15 7 Device 3 | . . . 10 Storage 10 | . 14 11 9 Processor 14 | . . 11 27 Energy Gun 20 | . 26 21 15 Peak Build Rating 21 | 6 7 16 21 Average Rating 12 | 5 6 12 19 On Entrance 7 | . 6 7 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 34 | 14 15 34 34 Greatest Support 26 | 26 26 26 20 Greatest Overweight (x) 11 | 4 . 2 11 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 13 | 7 8 14 15 Most Carried 15 | 3 8 15 15 Average Carried 11 | 1 7 13 13 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 3 8 14 15 Class Distribution -------------------- 91% | Mutant 8% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 515 | 277 50 83 105 Remotely . | . . . . Salvage Created 746 | 80 100 269 297 Parts 54 | 8 5 17 24 Haulers Intercepted . | . . . . Recyclers Shooed 2 | 1 . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 16 | . 1 6 9 Guns 16 | . 1 6 9 Classes Destroyed 6 | 1 3 1 1 Builder 1 | . 1 . . Tunneler 3 | 3 . . . Watcher 1 | . 1 . . Swarmer 3 | . . . 3 Grunt 6 | . 1 1 4 Sentry 7 | . . 5 2 Best Kill Streak 3 | 2 1 1 3 Combat Bots Only 3 | . 1 1 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 81 | . 1 35 45 Missed 26 | . . 15 11 Hits 55 | . 1 20 34 Projectile 55 | . 1 20 34 Critical Strikes 3 | . . 1 2 Damage Taken 841 | 28 24 294 495 Core 292 | 14 . 84 194 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 94 94 79 . Volleys Fired 58 | 6 4 21 27 Largest 2 | 2 2 2 2 Hottest 121 | 80 80 121 121 Shots Fired 109 | 12 7 43 47 Gun 108 | 12 6 43 47 Cannon . | . . . . Launcher 1 | . 1 . . Special . | . . . . Kinetic . | . . . . Thermal 84 | . . 37 47 Explosive 1 | . 1 . . Electromagnetic 24 | 12 6 6 . Robot Hit Streak 11 | 6 4 11 11 Robot Miss Streak 10 | 1 1 10 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 81 | 9 3 33 36 Core Hits 79 | 3 4 29 43 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Corrupt 2 | . . 2 . Melee Attacks 1 | . . . 1 Impact 1 | . . . 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1273 | 148 60 460 605 Guns 1199 | 119 52 433 595 Cannons . | . . . . Explosions 28 | 28 . . . Melee . | . . . . Ramming 46 | 1 8 27 10 Kinetic . | . . . . Thermal 1023 | 28 . 400 595 Explosive . | . . . . Electromagnetic 204 | 119 52 33 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . 6 . Average Corruption 5 | . . 5 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . 13 . Matter Fused 3 | . . 3 . Energy Discharges 4 | . . 4 . Parts Rejected 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Data Loss (major) 2 | . . 2 . Misfires 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 57 | 28 12 13 4 Shots 2 | 1 1 . . Rammed 9 | 1 1 4 3 Targets Rammed 9 | 1 1 4 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 375 | 86 18 180 375 Average Temperature 89 | 33 12 72 126 Received Heat Transfer 393 | . 6 126 261 Effects 5 | . . . 5 Shutdowns 1 | . . . 1 Interference 3 | . . . 3 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | 2 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 1860 | 50 . 751 1059 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 100 | 5 30 44 100 Initial 12 | . . 12 1 Average 16 | 1 3 11 37 Influence Increases 539 | 15 66 193 265 Destroy 0b10 Robot/C 320 | . 20 120 180 Destroy 0b10 Robot/NC 25 | 15 10 . . Destroy Leader 112 | . 12 60 40 Successful Hack 13 | . . 13 . Disable Machine 30 | . 15 . 15 Destroy Structure 9 | . 9 . . Lose Combat Pursuer 30 | . . . 30 Influence Decreases 443 | 15 36 219 173 Entered New Map 21 | . . 18 3 Time Decay 386 | 15 36 185 150 Lost Part 30 | . . 10 20 Lost Ally 6 | . . 6 . Squads Dispatched 3 | . 1 1 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 2 17 16 Peak Tracking Total 4 | . 1 4 4 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . . 3 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 12 | . . 12 . Successful 5 | . . 5 . Failed 6 | . . 6 . Catastrophic 1 | . . 1 . Database Lockouts 1 | . . 1 . Manual 5 | . . 5 . Terminals 7 | . . 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Assimilate 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 10 | . . 10 . Highest-Rated Ally 10 | . . 10 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1198 | . . 751 447 Optics 500 | . . 53 447 Sensors 108 | . . . 108 Structural 410 | . . . 410 Machine Analysis 1183 | . . 751 432 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1601 | 146 235 773 447 Spaces Moved 1110 | 111 231 548 220 Core 30 | 28 . . 2 Treads 24 | . . . 24 Legs 8 | 8 . . . Wheels 1048 | 75 231 548 194 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 85 105 Average Speed 109 | 101 90 107 137 Slowest Speed 600 | 250 90 120 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 41 44 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 11 | 3 8 . . Melee . | . . . . Projectile . | . . . . AOE 11 | 3 8 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1376 | 128 249 685 314 Wait 145 | . . 96 49 Move 1107 | 110 230 547 220 Hop . | . . . . Pick Up 18 | 3 7 6 2 Fast Attach 20 | 6 3 7 4 Attach 2 | . . 1 1 Detach 3 | . . 1 2 Swap 8 | 2 2 1 3 Drop 5 | . 2 1 2 Fire 58 | 6 4 21 27 Melee 1 | . . . 1 Ram 9 | 1 1 4 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 12) 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Utility x2 422 | -9/Materials | Central database locked down 1138 | -9/Materials | Discovered new exit (range 14) 1155 | -9/Materials | Identified exit to Materials 1155 | -9/Materials | Entered another Materials area 1155 | -8/Materials | Evolved 2 slots: Utility x2 1602 | -8/Materials | Self-destructed Last Messages --------------- 01518_ Acquired Lgt. Treads. 01519_ K-01 Serf collects debris. 01525_ R-06 Scavenger collects Hvy. Assault Rifle. 01528_ R-06 Scavenger collects Heat Sink. 01529_ Dropped Imp. Ion Engine. 01531_ Acquired 20 matter. 01544_ K-01 Serf collects debris. 01589_ G-50 Soldier destroyed. 01590_ Beam Rifle destroyed. 01590_ K-01 Serf collects debris. 01594_ G-47 Trooper destroyed. 01594_ K-01 Serf collects debris. 01596_ Overheating: System interference. 01596_ Imp. Signal Interpreter temporarily disabled. 01597_ K-01 Serf collects debris. 01600_ Power failure, Lgt. Nuclear Core shutdown. 01600_ Machine Analyzer broken. 01600_ Overheating: Short circuit. 01600_ G-47 Trooper destroyed. 01600_ K-01 Serf collects debris. 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Wheel | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked EM Pulse Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumContainmentDetonator Manual? 0 Play Time 00:12:32 Cumulative 65.4 hours Start 2026.02.13 @ 14:06:11 End 2026.02.13 @ 14:16:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 90% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f8a432d-da7c-4d3c-ad5a-a837468364c0