Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.19 @ 22:54:41 Player: DuckBoy Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (192) 960 Value Destroyed (6369) 6369 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2327) 2327 TOTAL SCORE: 13836 Bonus ------- High Alert Combat Kills 1503 Follower Combat Kills 924 Friendly Fire -100 Cogmind --------- Core Integrity 0/1000 Matter 264/300 Energy 88/100 System Corruption 2% Temperature Cool (0) Movement Core (550) Ox10 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- High-capacity Storage Unit Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Improved System Backup Module Improved System Restoration Module Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Hacking Suite Hacking Suite Hacking Suite System Shield System Shield System Shield Advanced System Shield Advanced System Shield Advanced System Shield Improved System Restoration Module > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Combat Airjet Antigrav System Antigrav System Antigrav System Improved System Backup Module Gauss Rifle Flak Gun Mass Driver [Rating: 76] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Hover Unit Combat Airjet Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Hypervelocity Gauss Cannon Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 10 | . . 2 2 2 2 . . 2 Weapon . | . . . . . . . . . Parts Attached 142 | 7 1 18 21 38 9 2 17 29 Power 15 | 1 . 3 2 2 2 . 2 3 Engine 10 | 1 . 3 2 . 2 . 1 1 Core 5 | . . . . 2 . . 1 2 Reactor . | . . . . . . . . . Propulsion 34 | 2 . 6 4 6 1 1 3 11 Treads 28 | 2 . 6 4 6 1 1 3 5 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 6 | . . . . . . . . 6 Flight . | . . . . . . . . . Utility 50 | 2 1 3 9 18 6 1 5 5 Device 7 | 1 . 1 . 1 2 1 . 1 Storage 5 | . 1 1 2 1 . . . . Processor 2 | 1 . 1 . . . . . . Hackware 16 | . . . . 10 3 . 2 1 Protection 20 | . . . 7 6 1 . 3 3 Artifact . | . . . . . . . . . Weapon 43 | 2 . 6 6 12 . . 7 10 Energy Gun 6 | 1 . . . 2 . . 2 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 24 | 1 . 6 4 4 . . 1 8 Ballistic Cannon 8 | . . . 2 4 . . 1 1 Launcher 4 | . . . . 1 . . 3 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 Parts Lost 73 | . . 8 4 19 4 . 12 26 Power 10 | . . 3 . 1 1 . 2 3 Propulsion 16 | . . 2 2 3 1 . 1 7 Utility 24 | . . . 1 10 2 . 2 9 Weapon 23 | . . 3 1 5 . . 7 7 Highest Loss Streak 17 | . . 2 3 5 2 . 6 17 Average Slot Usage (%) 94 | . 100 97 95 94 93 98 90 93 Engine 5 | . 14 9 7 3 3 6 5 1 Treads 14 | . 28 21 17 14 12 11 6 6 Device 4 | . 2 11 9 3 1 6 4 2 Storage 11 | . 11 22 18 13 6 6 6 5 Processor 4 | . 14 11 9 5 . . . . Hackware 29 | . . . . 31 45 46 48 50 Protection 5 | . . . 15 4 8 6 4 5 Energy Gun 1 | . 14 . . 1 . . 1 2 Ballistic Gun 8 | . 14 20 9 6 . . . 7 Ballistic Cannon 3 | . . . 8 5 6 6 3 . Slashing Weapon 1 | . . . . . 6 6 4 . Naked Turns . | . . . . . . . . . Heaviest Build 67 | 9 24 44 58 67 66 63 63 58 Greatest Support 70 | 40 40 40 44 42 40 70 70 56 Greatest Overweight (x) 14 | . . 14 2 2 3 1 2 10 Average Overweight (x) . | . . . 1 1 1 . . 1 Largest Inventory Capacity 18 | 4 10 16 16 18 12 12 12 12 Average Capacity 13 | 4 8 16 16 15 12 12 12 12 Most Carried 16 | 2 6 16 16 16 12 12 12 9 Average Carried 10 | . 3 11 15 13 11 10 10 6 Final Capacity 16 | 4 10 16 16 12 12 12 12 12 Final Carried 16 | 2 6 16 16 12 9 12 5 2 Class Distribution -------------------- 43% | Wizard-Mutant 23% | Hacker-Mutant 22% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Waste Wizard-Mutant | -6/Factory Wizard-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Matter Collected 4735 | 287 32 805 579 1371 438 10 400 813 Remotely . | . . . . . . . . . Salvage Created 6278 | 264 281 1197 601 1456 592 . 611 1276 Parts 383 | 16 18 96 54 76 21 . 32 70 Haulers Intercepted 3 | . 1 . 1 . . . . 1 Recyclers Shooed 4 | . . . . 1 . . 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 132 | . 4 32 20 37 6 . 16 17 Melee 4 | . . . . 1 2 . 1 . Guns 80 | . 3 31 6 22 . . 4 14 Cannons 29 | . . . 14 11 4 . . . AOE 17 | . 1 1 . 3 . . 11 1 Classes Destroyed 15 | 2 4 5 1 1 . . 2 . Worker 17 | . . 1 2 3 1 . 1 9 Builder 7 | . . 2 . 2 . . 1 2 Tunneler 8 | 7 . . . 1 . . . . Hauler 3 | . 1 . 1 . . . . 1 Recycler 6 | 1 . 1 . 1 2 . . 1 Mechanic 1 | . . . . . . . 1 . Operator 9 | . 1 2 1 2 1 . 2 . Watcher 9 | . 2 4 2 . . . . 1 Swarmer 31 | . . 6 9 10 2 . . 4 Saboteur 1 | . . . . . . . 1 . Grunt 56 | . 4 17 3 14 3 . 11 4 Brawler 3 | . . 1 . 2 . . . . Sentry 24 | . . 8 6 5 1 . 2 2 Hunter 5 | . . . 2 2 . . . 1 Programmer 12 | . . . . 4 . . 2 6 Best Kill Streak 9 | 2 2 8 6 9 1 . 7 8 Combat Bots Only 7 | . 1 7 6 4 1 . 7 4 Max Kills in Single Turn 5 | 1 1 2 1 5 1 . 2 5 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 1 . 1 . . 2 1 Melee 1 | . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Damage Taken 13028 | . 146 1728 1343 3464 800 . 1703 3844 Core 2225 | . 36 349 180 340 103 . 213 1004 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 62 | 100 85 12 67 51 . . 62 . Volleys Fired 496 | 17 22 108 70 136 14 . 50 79 Largest 2 | 2 2 2 2 2 1 . 2 2 Hottest 122 | 60 60 60 69 122 61 . 119 90 Shots Fired 880 | 34 44 216 137 227 14 . 61 147 Gun 660 | 34 44 216 68 135 . . 23 140 Cannon 196 | . . . 69 89 14 . 17 7 Launcher 24 | . . . . 3 . . 21 . Special . | . . . . . . . . . Kinetic 747 | 17 22 205 137 211 14 . 19 122 Thermal 43 | . . . . 13 . . 21 9 Explosive 24 | . . . . 3 . . 21 . Electromagnetic 66 | 17 22 11 . . . . . 16 Robot Hit Streak 22 | 7 7 22 15 18 2 . 8 10 Robot Miss Streak 9 | 1 4 9 6 9 2 . 5 6 Penetration Max 2 | . . . . 1 1 . . 2 Secondary Targets 9 | . . 5 . 2 . . . 2 Max Gunslinging Chain 1 | . . 1 . 1 . . . 1 Shots Hit Robots 661 | 24 24 159 112 178 37 1 37 89 Core Hits 416 | 10 14 63 79 136 13 . 52 49 Critical Hits 39 | . . 2 1 13 10 . 6 7 Critical Kills 11 | . . 1 . 4 4 . . 2 Critical Parts Destroyed 25 | . . 1 1 7 6 . 5 5 Melee Attacks 47 | . . . . . 40 1 6 . Impact . | . . . . . . . . . Slashing 47 | . . . . . 40 1 6 . Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . . . 4 . 4 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 18179 | 306 358 2299 1487 4401 1627 93 3128 4480 Guns 8684 | 272 297 2196 441 2220 . . 457 2801 Cannons 2787 | . . . 1031 1298 173 . 212 73 Explosions 4468 | 34 61 101 . 837 . . 1840 1595 Melee 2166 | . . . . . 1454 93 619 . Ramming 74 | . . 2 15 46 . . . 11 Kinetic 10058 | 71 68 2107 1472 3337 173 . 244 2586 Thermal 2457 | 34 61 101 . 181 . . 425 1655 Explosive 2677 | . . . . 837 . . 1840 . Electromagnetic 747 | 201 229 89 . . . . . 228 Impact . | . . . . . . . . . Slashing 2166 | . . . . . 1454 93 619 . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . 2 14 2 1 4 4 Average Corruption 5 | . . . 2 11 1 1 3 1 Corruption Purged 11 | . . . . . 2 . 1 8 Effects 108 | . . . 6 76 . 4 10 12 Message Errors 24 | . . . 1 15 . 2 4 2 Matter Fused 13 | . . . . 12 . . 1 . Heat Flow Errors 12 | . . . . 10 . . 2 . Energy Discharges 9 | . . . . 5 . 1 . 3 Data Loss (minor) 8 | . . . 1 4 . 1 1 1 Data Loss (major) 1 | . . . . 1 . . . . Misfires 3 | . . . . 3 . . . . Misdirections 4 | . . . . 4 . . . . Targeting Errors 30 | . . . 3 19 . . 2 6 Weapon Failures 4 | . . . 1 3 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 952 | . . . . 21 179 37 322 393 Projectiles 11 | . . . . 11 . . . . Explosions 582 | . . . . 10 . . 179 393 Melee 359 | . . . . . 179 37 143 . Knockbacks 67 | . . . 20 37 2 . 5 3 Impact 1 | . . . . 1 . . . . Kinetic 66 | . . . 20 36 2 . 5 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 146 | . . . . 137 . . 9 . Shots 3 | . . . . 2 . . 1 . Rammed 6 | . . . 2 2 . . . 2 Targets Rammed 9 | . . 1 2 4 . . . 2 Kicked . | . . . . . . . . . Crushed 3 | . . 1 . 2 . . . . Highest Temperature 270 | 40 58 61 148 270 60 . 249 21 Average Temperature 45 | 16 20 13 37 63 16 . 61 12 Received Heat Transfer 2769 | . 81 780 189 822 213 . 432 252 Effects 2 | . . . . 2 . . . . Interference 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 3 | 1 . . . . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 1 . . . . . . 2 Heat Transferred 2855 | 50 100 150 . 346 . . 950 1259 Parts Sabotaged 1 | . . . . . . . 1 . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | 1 2 2 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Peak Influence 1476 | 40 186 611 808 1371 1053 368 1476 927 Initial 669 | . 26 13 258 307 669 368 257 578 Average 508 | 16 59 304 522 531 738 368 973 488 Maximum Alert Level 4 | . . 2 3 4 3 1 4 3 Low Security (%) 15 | 100 100 25 . . . . . 12 Level 1 29 | . . 45 28 53 . 100 4 16 Level 2 32 | . . 29 53 29 32 . 21 59 Level 3 15 | . . . 17 2 67 . 38 11 Level 4 7 | . . . . 14 . . 35 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 37 | . 1 3 4 8 2 . 11 8 Investigation 4 | . . 1 . 1 . . 2 . Extermination 11 | . . . . 4 1 . 3 3 Reinforcement 13 | . 1 2 2 1 1 . 4 2 Assault 3 | . . . . 1 . . 2 . Garrison 6 | . . . 2 1 . . . 3 Intercept . | . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 2 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Distress Signals 10 | . 1 2 3 . 1 . 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 244 | . 8 49 34 62 16 . 46 29 Peak Tracking Total 9 | . 2 9 5 5 4 . 7 6 Tactical Retreats 21 | . . 4 6 5 3 . 2 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Traps Triggered 9 | . . 3 1 1 2 . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . 6 . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Machines Disabled 39 | . . 1 . 8 . . 3 27 Max in Single Turn 8 | . . 1 . 3 . . 1 8 Garrison Access 2 | . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 2 | . . . . 1 1 . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Machines Accessed 50 | . 4 8 6 14 2 . 7 9 Terminals 32 | . 4 7 4 6 . . 5 6 Fabricators 6 | . . . . 3 1 . 1 1 Repair Stations 3 | . . . . 1 . . 1 1 Recycling Units 5 | . . 1 . 3 1 . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 3 | . . . 1 1 . . . 1 Total Hacks 203 | . 9 19 15 42 5 . 43 70 Successful 119 | . 6 7 10 32 4 . 21 39 Failed 83 | . 3 12 5 9 1 . 22 31 Catastrophic 22 | . 1 2 3 . . . 6 10 Database Lockouts 1 | . . . . 1 . . . . Manual 124 | . 4 16 7 20 4 . 19 54 Terminals 134 | . 9 17 8 14 . . 28 58 Fabricators 31 | . . . . 14 4 . 11 2 Repair Stations 15 | . . . . 6 . . 4 5 Recycling Units 7 | . . 2 . 4 1 . . . Scanalyzers 6 | . . . 6 . . . . . Garrison Access 10 | . . . 1 4 . . . 5 Terminal Hacks 47 | . 2 3 1 9 . . 10 22 Part Schematic 7 | . . . 1 1 . . 1 4 Robot Schematic 4 | . . . . 1 . . . 3 Robot Analysis 1 | . . . . . . . . 1 Prototype ID Bank 1 | . . 1 . . . . . . Level Access Points 2 | . . . . . . . 1 1 Branch Access Points 1 | . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 Terminal Index 5 | . 1 1 . 1 . . 1 1 Fabricator Index 4 | . . . . 2 . . 1 1 Repair Station Index 1 | . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . 1 Garrison Index 2 | . . . . . . . 1 1 Alert Level 2 | . . . . . . . 1 1 Unreport Threat 9 | . . . . . . . 3 6 Disarm Traps 1 | . . . . 1 . . . . Recall Extermination 1 | . . . . 1 . . . . Registered Components 1 | . . 1 . . . . . . Zone Layout 3 | . 1 . . 2 . . . . Fabricator Hacks 16 | . . . . 10 1 . 5 . Load Schematic 5 | . . . . 4 . . 1 . Build 11 | . . . . 6 1 . 4 . Repair Station Hacks 15 | . . . . 6 . . 4 5 Scan Component 7 | . . . . 3 . . 2 2 Repair 7 | . . . . 3 . . 2 2 Refit 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . Insert Component 3 | . . . 3 . . . . . Analyze 3 | . . . 3 . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . Seal Access 2 | . . . 1 1 . . . . Unauthorized Hacks 33 | . 4 4 2 6 3 . 2 12 Terminals 21 | . 4 3 2 3 . . 1 8 Track 2 | . . . . . . . . 2 Assimilate 2 | . 2 . . . . . . . Botnet 14 | . 1 2 2 3 . . 1 5 Operators 3 | . 1 1 . . . . . 1 Fabricators 5 | . . . . . 2 . 1 2 Report 2 | . . . . . 1 . . 1 Siphon 3 | . . . . . 1 . 1 1 Repair Stations . | . . . . . . . . . Recycling Units 4 | . . 1 . 2 1 . . . Reject 1 | . . 1 . . . . . . Mask 3 | . . . . 2 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 1 . . . 2 Reprogram 3 | . . . . 1 . . . 2 Data Cores Recovered 1 | . . . . 1 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 36 | . 3 8 5 11 1 . 4 4 Full Trace Events 4 | . 1 1 . 1 . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . 1 . . . 3 Robots Built 2 | . . . . . 2 . . . Matter 189 | . . . . . 189 . . . Time 67 | . . . . . 67 . . . Total Robot Build Rating 8 | . . . . . 8 . . . Part Schematics Acquired 10 | . . . 4 1 . . 1 4 Parts Built 11 | . . . . 7 . . 4 . Matter 1578 | . . . . 942 . . 636 . Time 373 | . . . . 233 . . 140 . Total Part Build Rating 51 | . . . . 27 . . 24 . Parts Repaired 7 | . . . . 3 . . 2 2 Time 236 | . . . . 60 . . 112 64 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 2 | . . . . . . . . 2 Hacks Repelled 1 | . . . . . . . 1 . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Total Allies 30 | . 2 . . 2 2 20 . 4 Largest Group 22 | . 2 1 . 2 2 22 22 4 Highest-Rated Group 819 | . 20 10 . 32 64 819 819 158 Highest-Rated Ally 50 | . 10 10 . 16 32 50 50 49 Total Orders . | . . . . . . . . . Ally Attacks 196 | . . . . 20 7 . 154 15 Total Damage 5610 | . . . . 172 284 . 4647 507 Kills 42 | . . . . 1 3 . 33 5 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Robot Analysis Total 1 | . . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Turns Passed 10906 | 275 767 1485 938 2919 1074 368 1165 1915 Spaces Moved 4653 | 123 426 592 366 1204 445 199 523 775 Core 5 | 3 . 1 . . . . . 1 Treads 4624 | 120 426 591 366 1204 445 199 523 750 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 24 | . . . . . . . . 24 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 165 157 185 160 160 116 Average Speed 177 | 157 160 179 178 179 187 178 160 191 Slowest Speed 750 | 160 160 750 210 210 230 185 210 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 6 49 66 39 37 8 78 18 15 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 53 | . . . . . 1 . 46 6 Terrain Destroyed 457 | 7 5 3 . 53 1 . 203 185 Melee 1 | . . . . . 1 . . . Projectile 73 | . . . . 1 . . 1 71 AOE 383 | 7 5 3 . 52 . . 202 114 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Total 6366 | 171 472 808 526 1746 600 210 774 1059 Wait 915 | 23 20 73 48 335 86 5 172 153 Move 4646 | 122 425 591 365 1203 445 198 522 775 Hop . | . . . . . . . . . Pick Up 63 | 2 3 15 4 19 2 2 4 12 Fast Attach 55 | 7 1 8 12 8 5 1 5 8 Attach 57 | . . 7 2 19 3 . 10 16 Detach 8 | . 1 . . 2 . . 1 4 Swap 30 | . . 3 7 11 1 1 2 5 Drop 40 | . . 2 16 9 4 2 2 5 Fire 496 | 17 22 108 70 136 14 . 50 79 Melee 47 | . . . . . 40 1 6 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 9 | . . 1 2 4 . . . 2 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 276 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 10) 724 | -10/Materials | Discovered new exit (range 11) 1043 | -10/Materials | Entered another Materials area 1043 | -9/Materials | Accompanied by 1 ally 1043 | -9/Materials | Evolved 2 slots: Utility x2 1605 | -9/Materials | Core integrity fell below 50% 1757 | -9/Materials | Build established: Scavenger-Mutant 1772 | -9/Materials | Discovered new exit (range 13) 2130 | -9/Materials | Destroyed 7 combat bots 2180 | -9/Materials | Core integrity fell below 20% 2439 | -9/Materials | Build established: Mutant 2517 | -9/Materials | Discovered new exit (range 4) 2528 | -9/Materials | Entered another Materials area 2528 | -8/Materials | Evolved 2 slots: Utility x2 2649 | -8/Materials | Garrison activated, responded to threat 2704 | -8/Materials | Lost 3 parts (1n1u1w) 2967 | -8/Materials | Build established: Scavenger-Mutant 3374 | -8/Materials | Build established: Mutant 3413 | -8/Materials | Discovered new exit (range 15) 3466 | -8/Materials | Entered Factory 3466 | -7/Factory | Evolved 2 slots: Utility x2 3802 | -7/Factory | Build established: Hacker-Mutant 4218 | -7/Factory | Garrison activated, responded to threat 4928 | -7/Factory | Central database locked down 5043 | -7/Factory | Lost 5 parts (1p2n1u1w) 5097 | -7/Factory | System corruption reached 10% 5127 | -7/Factory | Lost 3 parts (3u) 5186 | -7/Factory | Fabricated System Shield? 5605 | -7/Factory | Lost 4 parts (1n2u1w) 5660 | -7/Factory | Fabricated System Shield (x1) 5720 | -7/Factory | Fabricated System Shield (x1) 5763 | -7/Factory | Fabricated System Shield (x1) 5805 | -7/Factory | Fabricated System Shield (x1) 5867 | -7/Factory | Fabricated Hyp. Gauss Cannon (x2) 5877 | -7/Factory | Local fabrication network quarantined 6113 | -7/Factory | Build established: Wizard-Mutant 6119 | -7/Factory | Repaired Hyp. Gauss Cannon 6139 | -7/Factory | Repaired Arm. Treads 6154 | -7/Factory | Repaired Lgt. Treads 6266 | -7/Factory | First assault squad dispatched 6373 | -7/Factory | Discovered new exit (range 5) 6385 | -7/Factory | Entered another Factory area 6385 | -6/Factory | Evolved 2 slots: Utility x2 6468 | -6/Factory | Discovered new exit (range 7) 6512 | -6/Factory | Build established: Hacker-Mutant 6739 | -6/Factory | Discovered new exit (range 16) 6824 | -6/Factory | Build established: Wizard-Mutant 7290 | -6/Factory | Fabricated Y-54 Guardian? 7381 | -6/Factory | Local fabrication network quarantined 7459 | -6/Factory | Sucked down chute 7459 | -6/Factory | Entered Waste 7460 | -6/Waste | Joined by Warlord forces that had cleared the area 7495 | -6/Waste | 2 allies followed down the chute 7661 | -6/Waste | Found Fusion Bomb Launcher 7797 | -6/Waste | Discovered new exit (range 11) 7827 | -6/Waste | Entered Factory 7827 | -6/Factory | Accompanied by 22 allies 7998 | -6/Factory | Repaired Hyp. Gauss Cannon? 8093 | -6/Factory | Repaired Hvy. Treads 8527 | -6/Factory | First assault squad dispatched 8533 | -6/Factory | Fabricated Adv. System Shield (x1) 8569 | -6/Factory | Fabricated Adv. System Shield (x1) 8606 | -6/Factory | Fabricated Adv. System Shield (x1) 8642 | -6/Factory | Fabricated Adv. System Shield (x1) 8705 | -6/Factory | Lost 6 parts (2p1u3w) 8725 | -6/Factory | Destroyed 7 combat bots 8941 | -6/Factory | Identified exit to Factory 8992 | -6/Factory | Entered another Factory area 8992 | -5/Factory | Evolved 2 slots: Utility x2 9050 | -5/Factory | Repaired Arm. Treads 9117 | -5/Factory | Repaired Lgt. Ion Engine 9504 | -5/Factory | Identified exit to Factory 9504 | -5/Factory | Identified exit to Upper Caves 9796 | -5/Factory | Lost 3 parts (2u1w) 10558 | -5/Factory | Garrison activated, responded to threat 10886 | -5/Factory | Core integrity fell below 50% 10901 | -5/Factory | Core integrity fell below 20% 10907 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10897_ K-01 Serf collects debris. 10900_ H-66 Slayer knocked back. 10900_ Penetrated by Slug. 10900_ U-05 Engineer destroyed. 10900_ Penetrated by Slug. 10900_ Mass Driver destroyed. 10901_ Penetrated by Slug. 10901_ Antigrav System destroyed. 10901_ R-10 Processor collects Structural Scanner. 10901_ K-01 Serf collects debris. 10902_ Acquired 19 matter. 10904_ Penetrated by Slug. 10904_ Hacking Suite destroyed. 10904_ Cmb. Airjet destroyed. 10904_ Penetrated by Slug. 10904_ Acquired 26 matter. 10904_ K-01 Serf collects debris. 10905_ U-05 Engineer builds a Wall. 10907_ K-01 Serf collects debris. 10907_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | "" #????????# ?# ^^ ^^ ^# #?????? | | "" ?????????# ?# ###########?????? | | "" #????????########??# %# #?????????????? | | "" #??????????????????# ##/#########???????? | | #?????????###??????# # ??????? | | ##??###########????# # #?????? | | #######?## #????# #! [ = #?????? | | #### #????# # =! #?????? | | # #????# # #?????? | | # #????# # #?????? | | # #????# / #?????? | | !# "" #????# Y # #?????? | | !!! # """ #??### # #?????? | | !% # """ #??|## # #?????? | | !!! ###+############!% # /?????? | | ! %% # ??????? | | ##"##########??????? | | % #? #???????? | | u############???????? | | # ?????????????????? | | ######+######+###########h* # ?????#?????????? | | ?#] #=hh # ?? #?????????? | | """" """" # !! """ # % k #? ? #?????????? | | """" """" # !! """!|=! k #?? #?????????? | | """" """" # ! """ # * #???? ??????????? | | """" """" #! #@= #???? ???????????? | | ? ########### #??? ????????????? | | ########???#????????????# R#?? ?????????????? | | ?????????????############% ###+#############+## | | ???????????? | | ???????????? % k ^ | | ???????????? ^! " | | ???????????? % [%! " | | ???????????? *%% T" | | ?????????????#+### ###+####### %%% "" | | ?????????????????# #? ????? """^""? | | ?????????????????# #? ????? """ ??? | | ?????????????????# # """""?????""" ??? | | ?????????????????# + """""" ????? ??? | | ?????????????????# # """"" ???? ??? | | ?????????????????# # """""???+???? ??? | | ?????????????????# # ??????????##?? | | ????????########## % # ????????????? | | ??????? ########???????????? | | ??????? #??????????????????? | | ??????? "" "" #????????#?????????? | | ??????? ""T"" ######## #?????????? | | ??????? """ #?????????? | | ????????############+#+######### #######??????? | | ??????????????# #???# # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 525 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 72 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Hyp. Gauss Cannon | -7/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Imp. Gyrokinetic Inverter | -5/Factory | Hacked Hvy. Treads | -5/Factory | Hacked System Restoration Module | -5/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked O-32 Director | -5/Factory | Hacked P-70 Sage | -5/Factory | Hacked L-31 Rogue | -5/Factory | Hacked Fabricated ------------ System Shield | x1 | -7/Factory System Shield | x1 | -7/Factory System Shield | x1 | -7/Factory System Shield | x1 | -7/Factory System Shield | x1 | -7/Factory Hyp. Gauss Cannon | x2 | -7/Factory Y-54 Guardian | x2 | -6/Factory | Preloaded Adv. System Shield | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ManeuveringFactoryDetonator Manual? 0 Play Time 01:40:44 Cumulative 106.4 hours Start 2021.10.19 @ 19:19:46 End 2021.10.19 @ 22:54:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 75 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 53 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9adf66d5-64e3-4d36-9666-559cb63d06e5