Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 22:57:03 Player: Cinder Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (131) 655 Value Destroyed (4185) 4185 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (487) 487 TOTAL SCORE: 10567 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 146 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 271/300 Energy 24/100 System Corruption 19% Temperature Cool (19) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Leg > --- UTILITY (9) ------ Advanced Visual Processing Unit Core Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Seismic Detector Launcher Loader Hacking Suite Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Gravity Neutralizer Advanced Visual Processing Unit Seismic Detector Advanced Targeting Computer Core Analyzer Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Wheel Armored Huge Wheel Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Energy Well Matter Compressor Seismic Detector Launcher Loader Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Layered Light Armor Plating Improved Focal Shield Tractor Beam Gatling Laser Plasma Cannon Plasma Cannon Plasma Cannon Heavy Ion Cannon [Rating: 72] Favorites ----------- Power F-cell Engine Engine F-cell Engine Reactor Light Antimatter Reactor Propulsion Wheel Leg Armored Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 2 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . 1 Utility 7 | . . . 1 . 2 2 1 . . . . 1 Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 104 | 8 3 4 29 4 10 13 7 1 1 . 1 23 Power 15 | 1 . 1 4 1 . 4 1 . . . . 3 Engine 14 | 1 . 1 4 1 . 4 1 . . . . 2 Core . | . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 23 | 3 . 2 7 1 3 1 1 . . . . 5 Treads . | . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 Wheel 22 | 3 . 2 7 1 3 1 1 . . . . 4 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 38 | 2 3 . 6 . 6 6 4 . . . 1 10 Device 13 | 1 1 . 1 . 2 2 2 . . . . 4 Storage 5 | 1 2 . . . 1 . . . . . . 1 Processor 5 | . . . . . 2 1 . . . . 1 1 Hackware 2 | . . . . . . 2 . . . . . . Protection 13 | . . . 5 . 1 1 2 . . . . 4 Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 . 1 12 2 1 2 1 1 1 . . 5 Energy Gun 19 | 2 . 1 10 1 1 2 1 . . . . 1 Energy Cannon 6 | . . . 1 . . . . . 1 . . 4 Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . 1 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . 1 1 . . . . 1 Parts Lost 52 | . 1 1 13 1 4 2 . . 2 . . 28 Power 6 | . 1 . 1 . . . . . . . . 4 Propulsion 11 | . . . 3 1 2 . . . . . . 5 Utility 18 | . . . 4 . 1 1 . . 1 . . 11 Weapon 17 | . . 1 5 . 1 1 . . 1 . . 8 Highest Loss Streak 27 | . 1 2 5 1 2 1 . . 1 . . 27 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 18 | 1 7 7 16 19 19 21 22 22 21 22 21 19 Power 1 | . 1 . 1 2 2 1 2 2 2 2 2 1 Propulsion 2 | . 2 2 3 2 1 2 2 2 2 2 2 2 Utility 9 | . 3 5 7 10 10 9 11 13 13 13 12 11 Weapon 4 | . 1 . 4 5 5 7 5 5 4 5 5 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 45 | . . 1 12 3 6 9 2 . 1 . . 11 Power 6 | . . . 3 . 1 2 . . . . . . Propulsion 5 | . . . 1 . . 4 . . . . . . Utility 20 | . . 1 2 2 5 . 1 . 1 . . 8 Weapon 14 | . . . 6 1 . 3 1 . . . . 3 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 98 98 100 98 94 92 93 91 86 93 82 Engine 8 | . 14 14 10 11 9 7 6 6 6 6 6 1 Wheel 22 | . 28 28 32 33 26 17 13 13 13 13 13 9 Device 12 | . 14 14 10 11 17 15 12 13 13 13 13 10 Storage 8 | . 14 14 11 11 9 7 6 6 6 6 6 5 Processor 8 | . . . . . 8 14 13 13 13 13 20 22 Protection 11 | . . . 10 11 9 8 19 20 18 13 13 8 Energy Gun 18 | . 28 26 21 11 16 15 19 19 19 20 20 14 Launcher 1 | . . . . 11 1 . . . . . . . Peak Build Rating 72 | 7 8 7 16 21 29 49 58 58 58 56 59 72 Average Rating 35 | 5 6 6 14 17 26 43 57 58 57 56 59 65 On Entrance 32 | . 7 6 7 16 21 29 48 58 58 56 56 59 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 122 | 12 47 49 61 69 100 110 122 122 122 118 118 119 Greatest Support 56 | 26 20 20 42 42 42 40 40 38 38 38 38 56 Greatest Overweight (x) 8 | . 2 2 1 2 3 3 3 3 3 3 3 8 Average Overweight (x) 1 | . 1 2 1 1 1 2 2 3 3 3 3 2 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 16 20 20 20 21 25 25 25 25 25 25 24 Most Carried 25 | 4 10 9 20 20 22 25 25 25 25 25 24 25 Average Carried 19 | 2 7 7 16 19 19 22 24 25 24 25 24 21 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 5 Final Carried 25 | 4 9 7 20 20 22 25 25 25 25 25 24 5 Class Distribution -------------------- 43% | Mutant 24% | Tank 20% | Scavenger-Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Matter Collected 2291 | 225 85 15 666 184 132 162 390 207 83 . 10 132 Remotely . | . . . . . . . . . . . . . Salvage Created 4425 | 10 194 61 1687 187 344 285 46 334 192 . . 1085 Parts 258 | 6 13 11 113 13 25 13 . 9 3 . . 52 Haulers Intercepted 7 | . 2 . 3 . 2 . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . 8 12 . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 108 | . 4 3 35 10 15 6 1 10 4 . . 20 Guns 81 | . 4 3 32 . 15 6 . 4 3 . . 14 Cannons 6 | . . . . . . . . . . . . 6 AOE 19 | . . . 2 10 . . . 6 1 . . . Classes Destroyed 14 | 1 3 1 6 . . 1 . . . . . 2 Worker 9 | . . . 3 1 . 2 . . . . . 3 Builder 3 | . . 1 1 . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . Hauler 7 | . 2 . 3 . 2 . . . . . . . Operator 2 | . . . 1 . . . . . . . . 1 Watcher 1 | . . . 1 . . . . . . . . . Swarmer 31 | . 3 3 4 4 9 . . 3 . . . 5 Grunt 42 | . 1 . 19 5 2 1 . 5 3 . . 6 Brawler 3 | . . . 1 1 . 1 . . . . . . Duelist 2 | . . . 1 . . . . 1 . . . . Sentry 20 | . . . 10 . 4 3 1 1 . . . 1 Specialist 2 | . . . . . . . . . . . . 2 Hunter 1 | . . . . . . . . . . . . 1 Programmer 7 | . . . . . . 1 . . 1 . . 5 Decomposer 1 | . . . . . . . . . 1 . . . Best Kill Streak 10 | 1 3 3 8 5 4 2 1 10 2 . . 8 Combat Bots Only 10 | . 3 3 8 4 4 2 1 10 2 . . 8 Max Kills in Single Turn 4 | 1 1 1 2 4 2 1 1 2 1 . . 2 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 4 | . . . 1 4 . . . 2 1 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 794 | . 36 28 135 13 56 99 18 30 14 . . 365 Missed 215 | . 11 9 37 3 14 38 10 9 2 . . 82 Hits 579 | . 25 19 98 10 42 61 8 21 12 . . 283 Melee 7 | . . . 6 . . 1 . . . . . . Projectile 572 | . 25 19 92 10 42 60 8 21 12 . . 283 AOE 2 | . . . . . . . . . . . . 2 Critical Strikes 15 | . . . 2 . 1 1 . 1 . . . 10 Part Disruptions 2 | . . . . . . . . . . . . 2 Damage Taken 8509 | . 233 143 1363 156 470 658 59 506 229 . . 4692 Core 1643 | . 62 51 192 6 104 67 . 38 58 . . 1065 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 312 | . . . . . . . 6 32 12 . . 262 Regen/Repaired (Parts) 75 | . . . . . 75 . . . . . . . Core Remaining (%) 77 | 100 . 54 . 50 81 90 . . . . 88 . Volleys Fired 259 | 2 24 11 104 6 33 18 2 7 10 . . 42 Largest 3 | 2 2 2 2 2 2 2 3 3 3 . . 3 Hottest 240 | 90 90 90 130 72 130 160 240 240 240 . . 240 Shots Fired 543 | 4 48 22 193 12 66 36 6 20 30 . . 106 Gun 487 | 4 48 22 191 . 66 36 6 15 27 . . 72 Cannon 35 | . . . . . . . . . 1 . . 34 Launcher 21 | . . . 2 12 . . . 5 2 . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 415 | 4 48 15 91 . 66 36 6 15 28 . . 106 Explosive 21 | . . . 2 12 . . . 5 2 . . . Electromagnetic 107 | . . 7 100 . . . . . . . . . Robot Hit Streak 22 | 1 11 3 14 6 14 20 22 9 10 . . 22 Robot Miss Streak 9 | 2 4 4 5 1 9 2 1 3 2 . . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . 1 . 2 . 1 . . . . . . 3 Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . 1 Shots Hit Robots 387 | 1 31 10 131 7 56 32 5 14 19 . . 81 Core Hits 366 | 1 9 4 86 18 76 45 3 27 15 . . 82 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 3 | . . . 3 . . . . . . . . . Burn 2 | . . . 2 . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9674 | 13 366 111 2405 946 828 750 153 982 580 . . 2540 Guns 6504 | 13 366 111 2009 . 828 750 153 275 432 . . 1567 Cannons 950 | . . . . . . . . . . . . 950 Explosions 2197 | . . . 396 946 . . . 707 148 . . . Melee . | . . . . . . . . . . . . . Ramming 23 | . . . . . . . . . . . . 23 Kinetic . | . . . . . . . . . . . . . Thermal 6507 | 13 366 68 1105 . 828 750 153 275 432 . . 2517 Explosive 2003 | . . . 202 946 . . . 707 148 . . . Electromagnetic 1141 | . . 43 1098 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 19 | . . . . . 1 7 . . 1 1 1 19 Average Corruption 3 | . . . . . 1 5 . . 1 1 1 12 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 24 | . . . . . 2 11 . . 4 . 2 5 Message Errors 7 | . . . . . 1 4 . . 1 . . 1 Matter Fused 6 | . . . . . . 3 . . 1 . . 2 Heat Flow Errors 3 | . . . . . . . . . 1 . 2 . Energy Discharges 3 | . . . . . . 2 . . . . . 1 Parts Rejected 1 | . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 56 | . . . . 52 . . . . . . . 4 Projectiles 4 | . . . . . . . . . . . . 4 Explosions 52 | . . . . 52 . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 258 | . . . 95 42 . . . 111 . . . 10 Shots 7 | . . . 3 2 . . . 2 . . . . Rammed 3 | . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 429 | 60 102 . 225 36 144 429 192 311 151 . 187 304 Average Temperature 66 | 33 54 . 44 16 39 77 108 160 71 . 104 111 Received Heat Transfer 1657 | . 63 . 456 39 126 129 24 144 45 . . 631 Effects 2 | . . . . . . . . 1 . . . 1 Energy Bleed 2 | . . . . . . . . 1 . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . 3 . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . 1 . . . . . Combat Hostiles 2 | . . . 1 . . . 1 . . . . . Parts Melted 23 | . . 1 1 . . 7 2 1 1 . . 10 Heat Transferred 12046 | 37 943 174 2227 . 1015 1365 350 625 875 . . 4435 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 4 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . . 2 1 . . . . . . . . Low Security (%) 83 | 100 100 100 55 69 100 100 100 . . . . 100 Level 1 10 | . . . 25 30 . . . . . . . . Level 2 5 | . . . 19 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 434 | 5 60 53 434 291 193 91 30 . . . . 154 Initial 154 | . . 3 6 154 109 71 26 . . . . . Average 119 | 1 14 33 236 148 133 40 2 . . . . 67 Influence Increases 3523 | 5 122 75 1083 449 430 300 30 200 209 . . 620 Destroy 0b10 Robot/C 2260 | . 80 60 700 240 300 120 20 200 140 . . 400 Destroy 0b10 Robot/NC 115 | 5 10 5 45 5 10 10 . . . . . 25 Destroy Leader 456 | . 14 10 188 40 74 50 10 . 10 . . 60 Allied During Kill 17 | . . . . 3 . . . . 14 . . . Successful Hack 115 | . 18 . 36 . 16 45 . . . . . . Disable Machine 30 | . . . 15 15 . . . . . . . . Destroy Structure 110 | . . . 39 71 . . . . . . . . Lose Combat Pursuer 420 | . . . 60 75 30 75 . . 45 . . 135 Influence Decreases 3463 | 5 112 67 703 564 556 402 85 50 338 21 . 560 Entered New Map 602 | . . 7 12 244 174 86 29 . 29 21 . . Time Decay 2270 | 5 102 50 561 270 342 296 56 50 258 . . 280 Lost Part 511 | . 10 10 130 10 40 20 . . 11 . . 280 Lost Ally 80 | . . . . 40 . . . . 40 . . . Squads Dispatched 15 | . 2 . 3 . 6 1 . . 1 . . 2 Investigation 4 | . 1 . 1 . 2 . . . . . . . Extermination 2 | . . . . . . 1 . . . . . 1 Reinforcement 5 | . 1 . 2 . 1 . . . . . . 1 Assault 1 | . . . . . . . . . 1 . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Distress Signals 10 | . 2 . 3 . 4 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 190 | . 13 3 53 18 25 14 1 9 8 . . 46 Peak Tracking Total 17 | . 6 3 6 6 5 5 1 9 5 . . 17 Tactical Retreats 16 | . . . 3 3 1 2 . . 2 . . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 11 | . 1 . 3 . . 2 3 . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 4 | . . . 1 1 . . . 2 . . . . Max in Single Turn 1 | . . . 1 1 . . . 1 . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 40 | . 6 . 7 . 9 10 3 . . 4 . 1 Terminals 25 | . 6 . 5 . 6 5 2 . . . . 1 Fabricators 3 | . . . . . . 2 1 . . . . . Repair Stations 2 | . . . 1 . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 1 . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . . Total Hacks 137 | . 18 . 27 . 27 25 5 . . 34 . 1 Successful 88 | . 7 . 18 . 13 15 1 . . 34 . . Failed 47 | . 11 . 8 . 13 10 4 . . . . 1 Catastrophic 11 | . 2 . . . 3 3 2 . . . . 1 Database Lockouts 2 | . . . 1 . 1 . . . . . . . Manual 68 | . 18 . 15 . 17 12 5 . . . . 1 Terminals 70 | . 18 . 15 . 19 13 4 . . . . 1 Fabricators 4 | . . . . . . 3 1 . . . . . Repair Stations 6 | . . . 3 . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 17 | . . . 9 . 3 5 . . . . . . Garrison Access 6 | . . . . . 2 4 . . . . . . Terminal Hacks 49 | . 2 . 5 . 4 4 . . . 34 . . Record 11 | . . . . . . . . . . 11 . . Part Schematic 13 | . 1 . . . . . . . . 12 . . Robot Schematic 8 | . . . . . . . . . . 8 . . Robot Analysis 5 | . . . 2 . 1 2 . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . 3 . . Branch Access Points 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . Registered Components 5 | . . . 3 . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 1 . 2 . . . . . . . Scan Component 2 | . . . 1 . 1 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 16 | . . . 9 . 2 5 . . . . . . Insert Component 6 | . . . 4 . . 2 . . . . . . Analyze 7 | . . . 5 . . 2 . . . . . . Retrieve Study 3 | . . . . . 2 1 . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . . . Seal Access 2 | . . . . . . 2 . . . . . . Unauthorized Hacks 18 | . 5 . 3 . 5 4 1 . . . . . Terminals 17 | . 5 . 3 . 5 3 1 . . . . . Botnet 17 | . 5 . 3 . 5 3 1 . . . . . Fabricators 1 | . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 5 . 3 . 4 6 3 . . . . 1 Full Trace Events 3 | . 1 . . . 2 . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 8 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . 4 . . 2 . . . 12 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 2 1 . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 32 | . . . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 4 . . 2 . . . . . . Part Schematics Acquired 6 | . . . 4 . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 . . 1 Non-combat . | . . . . . . . . . . . . . Combat 2 | . . . . . . . . . 1 . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 3 3 3 1 1 Autooverrided 2 | . . . . . . . . . 1 . . 1 Robots Rewired 1 | . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Total Allies 6 | . . . . 3 . . . 1 1 . . 1 Largest Group 3 | . . . . 3 . . . 1 2 . . 1 Highest-Rated Group 76 | . . . . 40 . . . 29 76 . . 27 Highest-Rated Ally 47 | . . . . 16 . . . 29 47 . . 27 Total Orders . | . . . . . . . . . . . . . Ally Attacks 51 | . . . . 28 . . . . 23 . . . Total Damage 746 | . . . . 329 . . . . 417 . . . Kills 5 | . . . . 2 . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Active Infowar (turns) 5515 | 23 39 . 630 594 760 857 674 288 606 143 219 682 Optics 4228 | . . . . . 759 857 674 288 606 143 219 682 Seismic 5329 | 23 39 . 630 594 700 857 674 288 606 143 219 556 Robot Analysis Total 5 | . . . 2 . 1 2 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Turns Passed 7104 | 71 325 102 1783 594 760 857 674 288 606 143 219 682 Spaces Moved 4846 | 57 234 56 1191 517 521 586 464 190 431 111 168 320 Core 5 | 4 . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . Legs 4 | . . . . . . . . . . . . 4 Wheels 4837 | 53 234 56 1191 517 521 586 464 190 431 111 168 315 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 95 108 98 118 120 130 130 130 130 50 Average Speed 115 | 87 102 110 103 108 106 119 132 130 130 130 130 135 Slowest Speed 470 | 100 110 110 108 120 121 121 135 130 130 130 130 470 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 47 15 97 87 47 18 11 41 70 72 45 9 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . 3 . . . 1 1 . 1 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 242 | . . . 43 104 . . . 64 31 . . . Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 . . . AOE 241 | . . . 43 104 . . . 64 30 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Total 5820 | 70 271 75 1554 542 668 714 516 211 449 110 168 472 Wait 347 | . 4 1 152 6 74 48 19 1 1 . . 41 Move 4834 | 56 233 55 1190 516 520 585 463 189 430 110 167 320 Hop . | . . . . . . . . . . . . . Pick Up 106 | 4 5 1 38 4 16 20 6 . 3 . . 9 Fast Attach 44 | 7 . . 14 . 1 5 11 . . . . 6 Attach 50 | . . 2 12 1 5 7 2 . 1 . 1 19 Detach 19 | . . . 5 . . 8 1 . . . . 5 Swap 41 | 1 3 2 13 4 7 2 3 2 2 . . 2 Drop 89 | . 2 3 26 5 12 21 9 . 2 . . 9 Fire 259 | 2 24 11 104 6 33 18 2 7 10 . . 42 Melee . | . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . 16 Rewire 12 | . . . . . . . . 12 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 6) 397 | -10/Materials | Entered Mines 431 | -10/Mines | Discovered new exit (range 12) 499 | -10/Mines | Entered Materials 499 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 791 | -9/Materials | Build established: Scavenger-Mutant 804 | -9/Materials | Discovered new exit (range 8) 1033 | -9/Materials | Discovered new exit (range 15) 1320 | -9/Materials | Central database locked down 1477 | -9/Materials | Discovered new exit (range 9) 1578 | -9/Materials | Lost 3 parts (1p1u1w) 1634 | -9/Materials | Destroyed 8 combat bots 1668 | -9/Materials | Lost 5 parts (2n2u1w) 1826 | -9/Materials | Discovered new exit (range 11) 2203 | -9/Materials | Build established: Mutant 2282 | -9/Materials | Entered Mines 2341 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2458 | -9/Mines | Learned Materials garrison access intel 2518 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2537 | -9/Mines | Discovered new exit (range 12) 2689 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2863 | -9/Mines | Discovered new exit (range 10) 2876 | -9/Mines | Entered Materials 2876 | -8/Materials | Evolved 2 slots: Utility x2 2877 | -8/Materials | Loaded intel: 1 garrison access location 2905 | -8/Materials | Discovered new exit (range 4) 3098 | -8/Materials | Central database locked down 3149 | -8/Materials | Garrison activated, responded to threat 3220 | -8/Materials | Repaired Med. Armor Plating 3558 | -8/Materials | Identified exit to Storage 3613 | -8/Materials | Discovered new exit (range 11) 3636 | -8/Materials | Entered Factory 3636 | -7/Factory | Evolved 2 slots: Utility x2 4310 | -7/Factory | Discovered new exit (range 20) 4493 | -7/Factory | Entered another Factory area 4493 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4834 | -6/Factory | Build established: Tank 4972 | -6/Factory | Found Launcher Loader 5047 | -6/Factory | Discovered new exit (range 20) 5167 | -6/Factory | Entered Lower Caves 5251 | -6/Lower Caves | Encountered a Warlord checkpoint 5362 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5405 | -6/Lower Caves | Destroyed 10 combat bots 5439 | -6/Lower Caves | Discovered new exit (range 12) 5455 | -6/Lower Caves | Entered another Lower Caves area 5455 | -6/Lower Caves | Accompanied by 1 ally 5494 | -6/Lower Caves | Encountered a Warlord checkpoint 5943 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6033 | -6/Lower Caves | Discovered new exit (range 10) 6050 | -6/Lower Caves | Found DCF Scrap (10 items) 6061 | -6/Lower Caves | Entered Data Miner 6061 | -6/Data Miner | Discovered new exit (range 6) 6081 | -6/Data Miner | Met Data Miner 6111 | -6/Data Miner | Learned location of Section 7 (-2) 6111 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6132 | -6/Data Miner | Received God Mode back door access code from Data Miner 6204 | -6/Data Miner | Entered Proximity Caves 6416 | -5/Proximity Caves | Discovered new exit (range 6) 6423 | -5/Proximity Caves | Entered Factory 6423 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6512 | -5/Factory | Build established: Gunner 6974 | -5/Factory | Cargo convoy interrupted 7014 | -5/Factory | System corruption reached 10% 7020 | -5/Factory | Destroyed 8 combat bots 7063 | -5/Factory | Core integrity fell below 50% 7083 | -5/Factory | Core integrity fell below 20% 7105 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 07094_ U-05 Engineer lays Concrete. 07097_ System corrupted: Matter fused (-9). 07097_ U-05 Engineer lays Concrete. 07097_ K-01 Serf collects debris. 07097_ Destroyed Hpw. Shock Rifle. 07097_ Knocked back. 07098_ K-01 Serf collects debris. 07098_ U-05 Engineer lays Concrete. 07099_ U-05 Engineer builds a Wall. 07099_ X-72 Disruptor destroyed. 07100_ U-05 Engineer builds a Wall. 07101_ Penetrated by Slug. 07101_ K-01 Serf collects debris. 07102_ Plasma Cannon destroyed. 07103_ Critical hit (Burn: +37). 07103_ U-05 Engineer lays Concrete. 07103_ Dropped Huge Storage Unit. 07104_ Dropped Energy Well. 07104_ U-05 Engineer lays Concrete. 07105_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ???????????????????? ###############???????????? | | ?????????????????# ?? # ???????????? | | ?????????????????# ? + % = ????????????? | | ?????????????????# # < <<< """"""?########### | | ?????????????????# H; @[!<<< """""" # # | | ?????????????????# # !![<<< """""" # # | | ?????????????????# #u!k < """""" # # | | ?????????????????# #=k = # # | | ?????????????????# ?# g = | # # | | ?????????????????# ??; =ghi= ! # # | | ?????????????????# ??? # !u|*!! # # | | ?????????????????#??? ##!#/############ !# | | ?????????????????# ##|#!#*""#########+######## | | ?????????????????# %[|%=!* * %%% | | ?????????????????# k %[!="####/##### ######## | | ?????????????????# "##==!=! ## #??????? | | ?????????????????+ ###[!=[[!## #??????? | | ?????????????????# #?# [![ ## #??????? | | ?????????????????# ####+###?#! | ## #??????? | | ?????????????????# ?????????# =## #??????? | | ?????????????????# ?????????# """" ## #??????? | | ?????????????????# ??????????# """" ## #??????? | | ?????????????????# ??????????# """"!## #??????? | | ?????????????????# ???????????# """"*#? ???????? | | ?????????????????# ????????????# """" #? ???????? | | ?????????????????# ????????????# """" +? ???????? | | ????????????????????????????????# """" #?+???????? | | ????????????????????????????????# #?????????? | | ????????????????????????????????##?#####?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 25 Resistance: TH 10 Evasion (%) 44 Targeting Accuracy 8 Core Analysis 9 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Wheel | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Grenade Launcher | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Corruption Screen | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 37% | -8/Materials Studied --------- Wheel | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Arm. Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveStasisFocus Manual? 0 Play Time 01:07:44 Cumulative 211.7 hours Start 2026.07.25 @ 21:48:30 End 2026.07.25 @ 22:57:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 270 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4808af0b-2e25-421a-b06d-283b85830785