Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.16 @ 20:04:20 Player: Kate+Gabe4evr Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (71) 355 Value Destroyed (3521) 3521 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1603) 1603 TOTAL SCORE: 8439 Bonus ------- High Alert Combat Kills 203 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 33% Temperature Cool (12) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Cooling System Improved Targeting Computer Relay Coupler [Sentry] (20) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Salvage Targeting Computer Medium Armor Plating Particle Gun Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Visual Processing Unit Improved Targeting Computer Improved Medium Armor Plating Relay Coupler [Sentry] > --- WEAPON ----------- Improved EM Pulse Cannon Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Large Storage Unit Improved Salvage Targeting Computer Transmission Jammer Medium Armor Plating Medium Armor Plating Precision Shock Rifle Flak Gun Flak Gun EMP Blaster Remote Datajack Plasma Cutter Hammer Axe [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Slots Evolved 6 | . . 2 2 . . 2 . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . 2 . . 2 . Weapon . | . . . . . . . . Parts Attached 132 | 6 2 24 2 55 1 22 20 Power 17 | 1 . 6 . 6 . 1 3 Engine 11 | 1 . 5 . 2 . . 3 Core 6 | . . 1 . 4 . 1 . Reactor . | . . . . . . . . Propulsion 40 | 2 1 12 . 17 . 4 4 Treads 4 | . . 4 . . . . . Leg 28 | 2 1 . . 17 . 4 4 Wheel . | . . . . . . . . Hover 8 | . . 8 . . . . . Flight . | . . . . . . . . Utility 27 | 1 1 2 . 10 . 8 5 Device 11 | . . . . 7 . 4 . Storage 2 | 1 . . . . . 1 . Processor 4 | . 1 . . 1 . 1 1 Hackware 3 | . . . . 1 . . 2 Protection 7 | . . 2 . 1 . 2 2 Artifact . | . . . . . . . . Weapon 48 | 2 . 4 2 22 1 9 8 Energy Gun 30 | 2 . 3 2 15 1 5 2 Energy Cannon 4 | . . . . 3 . . 1 Ballistic Gun 5 | . . . . . . 3 2 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 2 . . 1 Special Weapon 1 | . . . . . . 1 . Impact Weapon 4 | . . 1 . 2 . . 1 Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . 1 . Corrupted Parts 13 | . . . . 7 . 3 3 System Corruption 54 | . . . . 22 . 21 11 Parts Lost 65 | . . 9 . 31 . 8 17 Power 8 | . . 1 . 5 . . 2 Propulsion 29 | . . 4 . 15 . 4 6 Utility 10 | . . 1 . 3 . 3 3 Weapon 18 | . . 3 . 8 . 1 6 Highest Loss Streak 12 | . . 8 . 12 . 3 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 95 82 76 89 90 85 82 Engine 3 | . 14 7 9 1 . . 6 Core 4 | . . 2 . 7 9 7 . Treads 1 | . . 13 . . . . . Leg 21 | . 28 . . 27 27 25 16 Hover 3 | . . 19 36 2 . . . Device 10 | . . . . 17 9 8 8 Storage 3 | . 14 8 . . . 4 6 Processor 14 | . 9 11 9 14 18 16 14 Hackware 2 | . . . . . 9 3 5 Protection 2 | . . 2 9 1 . 4 5 Energy Gun 10 | . 28 14 9 12 9 7 3 Energy Cannon 2 | . . . . 3 9 . 1 Ballistic Gun 1 | . . . . . . 2 6 Peak Build Rating 41 | 6 9 22 25 29 23 39 41 Average Rating 23 | 4 8 15 22 21 23 29 35 On Entrance 17 | . 6 9 18 25 22 23 39 Naked Turns . | . . . . . . . . Heaviest Build 50 | 12 12 17 16 18 16 44 50 Greatest Support 88 | 20 20 88 28 40 30 55 45 Greatest Overweight (x) 5 | . . 3 . 5 . 1 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 5 5 5 15 15 Average Capacity 8 | 6 8 7 5 5 5 11 14 Most Carried 15 | 2 8 8 5 5 5 15 15 Average Carried 7 | 1 5 6 5 4 5 8 13 Final Capacity 15 | 8 8 5 5 5 5 15 5 Final Carried 15 | 2 8 5 5 5 5 15 5 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Matter Collected 1987 | 209 71 225 . 642 . 329 511 Remotely . | . . . . . . . . Salvage Created 2939 | . 168 544 . 1189 . 470 568 Parts 136 | . 2 22 . 63 . 22 27 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Combat Hostiles Destroyed 68 | . 4 11 . 29 . 11 13 Melee 4 | . . 3 . . . . 1 Guns 45 | . 3 7 . 17 . 9 9 Cannons 8 | . . . . 5 . . 3 AOE 6 | . . . . 6 . . . Classes Destroyed 8 | . 1 3 . 2 . 1 1 Builder 1 | . . . . . . 1 . Recycler 1 | . . 1 . . . . . Watcher 1 | . . . . 1 . . . Swarmer 9 | . . . . 6 . 3 . Grunt 43 | . 4 7 . 21 . 4 7 Brawler 3 | . . 1 . 1 . 1 . Duelist 2 | . . . . . . . 2 Sentry 11 | . . 3 . 1 . 3 4 Best Kill Streak 6 | . 2 4 . 6 . 3 4 Combat Bots Only 6 | . 2 4 . 6 . 3 4 Max Kills in Single Turn 2 | . 1 1 . 2 . 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . . . Melee 1 | . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Hostile Shots Fired 775 | . 21 144 . 223 . 175 212 Missed 206 | . 3 25 . 49 . 60 69 Damage Taken 8114 | . 234 1446 . 2878 . 1334 2222 Core 1609 | . 88 349 . 444 . 104 624 Absorbed by Shields 30 | . . . . . . . 30 Core Remaining (%) 48 | 100 64 12 . . 19 . . Volleys Fired 241 | . 16 26 . 90 2 60 47 Largest 2 | . 2 2 . 2 1 2 2 Hottest 143 | . 100 106 . 134 65 143 143 Shots Fired 395 | . 29 46 . 144 2 83 91 Gun 345 | . 29 46 . 119 2 73 76 Cannon 31 | . . . . 16 . . 15 Launcher 9 | . . . . 9 . . . Special 10 | . . . . . . 10 . Kinetic 72 | . . . . . . 20 52 Thermal 242 | . 29 43 . 99 2 46 23 Explosive 9 | . . . . 9 . . . Electromagnetic 62 | . . 3 . 36 . 7 16 Robot Hit Streak 18 | . 8 18 . 15 1 11 12 Robot Miss Streak 8 | . 1 3 . 7 1 8 5 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 . . . . 3 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 308 | . 22 44 . 101 1 63 77 Core Hits 206 | . 9 18 . 56 . 41 82 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . 3 . . 4 . 1 1 Burn 9 | . 3 . . 4 . 1 1 Melee Attacks 25 | . . 8 . 4 . . 13 Impact 22 | . . 8 . 4 . . 10 Slashing 3 | . . . . . . . 3 Piercing . | . . . . . . . . Sneak Attacks 3 | . . 2 . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 6337 | . 275 731 . 2427 18 1162 1724 Guns 4696 | . 275 501 . 1441 18 1162 1299 Cannons 677 | . . . . 372 . . 305 Explosions 612 | . . . . 612 . . . Melee 326 | . . 208 . . . . 118 Ramming 26 | . . 22 . 2 . . 2 Kinetic 1164 | . . . . . . 334 830 Thermal 3112 | . 275 467 . 1199 18 706 447 Explosive 480 | . . . . 480 . . . Electromagnetic 1229 | . . 34 . 746 . 122 327 Impact 208 | . . 208 . . . . . Slashing 118 | . . . . . . . 118 Piercing . | . . . . . . . . Highest Corruption 33 | . . . . 23 23 22 33 Average Corruption 17 | . . . . 12 23 20 24 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 159 | . . . . 67 8 37 47 Message Errors 27 | . . . . 12 2 6 7 Matter Fused 31 | . . . . 20 1 3 7 Heat Flow Errors 22 | . . . . 9 2 4 7 Energy Discharges 17 | . . . . 8 . 3 6 Parts Rejected 1 | . . . . . . . 1 Parts Fused 2 | . . . . 1 . 1 . Data Loss (minor) 22 | . . . . 4 2 6 10 Data Loss (major) 10 | . . . . 4 . 3 3 Misfires 5 | . . . . 2 . 2 1 Alerts 6 | . . . . 3 1 2 . Misdirections 5 | . . . . . . 3 2 Weapon Failures 11 | . . . . 4 . 4 3 Overload Shots . | . . . . . . . . Overflow Damage 118 | . . 65 . 7 . 46 . Projectiles . | . . . . . . . . Explosions 53 | . . . . 7 . 46 . Melee 65 | . . 65 . . . . . Knockbacks 2 | . . 2 . . . . . Impact 2 | . . 2 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 276 | . . 3 . 173 . 100 . Shots 7 | . . . . 6 . 1 . Rammed 13 | . . 12 . 1 . . . Targets Rammed 17 | . . 14 . 1 . . 2 Kicked 2 | . . . . . . . 2 Crushed 2 | . . 2 . . . . . Highest Temperature 446 | . 315 440 . 446 209 421 278 Average Temperature 158 | . 165 171 . 173 115 148 71 Received Heat Transfer 4077 | . 132 798 . 1548 . 447 1152 Effects 20 | . 2 5 . 11 . 2 . Shutdowns 4 | . . 2 . 2 . . . Energy Bleed 1 | . 1 . . . . . . Interference 12 | . 1 2 . 7 . 2 . Short Circuit 1 | . . . . 1 . . . Damage (minor) 2 | . . 1 . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . 1 . 1 . 1 . Combat Hostiles 3 | . . 1 . 1 . 1 . Parts Fried 9 | . . 1 . 5 . 1 2 Impact Corruptions 3 | . . 3 . . . . . Robots Melted 2 | . 1 . . . . 1 . Combat Hostiles 2 | . 1 . . . . 1 . Parts Melted 13 | . 1 2 . 4 . 4 2 Heat Transferred 7870 | . 1036 1295 . 2838 37 1594 1070 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Peak Influence 833 | . 120 306 65 833 420 340 512 Initial 405 | . . 50 50 42 405 191 157 Average 329 | . 54 160 53 470 406 185 353 Maximum Alert Level 3 | . . 1 . 3 2 1 2 Low Security (%) 29 | 100 100 64 100 5 . 58 11 Level 1 29 | . . 35 . 23 . 41 44 Level 2 38 | . . . . 65 100 . 43 Level 3 2 | . . . . 6 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 1 . . . 1 . Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 1 | . . 1 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Distress Signals . | . . . . . . . . Communications Jammed 2 | . . . . . . 2 . Distress Signals 1 | . . . . . . 1 . Times Spotted 85 | . 6 14 1 30 1 18 15 Peak Tracking Total 6 | . 3 6 1 6 1 4 5 Tactical Retreats 11 | . . . . 5 . 3 3 Traps | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Traps Triggered 5 | . . . . 5 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Machines Disabled 6 | . . . . 1 . 3 2 Max in Single Turn 3 | . . . . 1 . 3 1 Garrison Relay 3 | . . . . 1 . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Machines Accessed 10 | . 2 . 1 3 1 3 . Terminals 8 | . 2 . . 3 1 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 20 | . 5 . 1 5 4 5 . Successful 6 | . 1 . 1 1 1 2 . Failed 14 | . 4 . . 4 3 3 . Catastrophic 4 | . . . . . 2 2 . Database Lockouts . | . . . . . . . . Manual 13 | . 5 . . . 4 4 . Terminals 18 | . 5 . . 5 4 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . Terminal Hacks 1 | . . . . 1 . . . Patrol Navigation 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . Unlock Access 2 | . . . 1 . . 1 . Unauthorized Hacks 3 | . 1 . . . 1 1 . Terminals 3 | . 1 . . . 1 1 . Botnet 3 | . 1 . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 2 . . 2 1 3 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Used RIF Installer 2 | . . . . 1 . . 1 Signal Jammer 1 | . . . . . . . 1 Robots Hacked 3 | . . . . . . 3 . Non-combat . | . . . . . . . . Combat 3 | . . . . . . 3 . Robot Hacks Applied 4 | . . . . . . 4 . parse_system 1 | . . . . . . 1 . spike_heat 1 | . . . . . . 1 . streamctrl_high 1 | . . . . . . 1 . formatsys_high 1 | . . . . . . 1 . Relay Couplers Released 10 | . . . . 3 . . 7 Machine Destruction 10 | . . . . 3 . . 7 Attached 3 | . . . . 1 . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Total Allies 2 | . . . . . . 2 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 29 | . . . . . . 29 . Highest-Rated Ally 29 | . . . . . . 29 . Total Orders . | . . . . . . . . Ally Attacks 2 | . . . . . . 2 . Total Damage 20 | . . . . . . 20 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Turns Passed 4617 | 62 263 508 24 1916 166 830 848 Spaces Moved 2861 | 43 158 358 42 1265 132 504 359 Core 94 | 7 . 41 . 29 . . 17 Treads 52 | . . 52 . . . . . Legs 2224 | 36 158 . . 1052 132 504 342 Wheels . | . . . . . . . . Hover 491 | . . 265 42 184 . . . Flight . | . . . . . . . . Fastest Speed 48 | 50 120 48 48 48 120 120 50 Average Speed 118 | 108 120 74 48 118 120 121 164 Slowest Speed 330 | 120 120 200 48 300 120 195 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 34 25 5 73 17 14 31 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 72 | . . . . 41 . 31 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 72 | . . . . 41 . 31 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Total 3607 | 55 202 536 44 1514 137 628 491 Wait 232 | 5 18 74 . 69 3 24 39 Move 2853 | 42 157 357 41 1263 131 503 359 Hop . | . . . . . . . . Pick Up 40 | 2 7 13 . 4 . 11 3 Fast Attach 77 | 6 1 12 2 34 . 15 7 Attach 22 | . . 6 . 9 . . 7 Detach 12 | . . 2 . 5 . 1 4 Swap 33 | . 1 6 . 12 1 7 6 Drop 43 | . 2 18 1 11 . 7 4 Fire 241 | . 16 26 . 90 2 60 47 Melee 25 | . . 8 . 4 . . 13 Ram 3 | . . 2 . 1 . . . Kick 2 | . . . . . . . 2 Crush 12 | . . 12 . . . . . Escape Stasis 12 | . . . . 12 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 9) 284 | -10/Materials | Discovered new exit (range 14) 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Propulsion x2 363 | -9/Materials | Build established: Mutant 680 | -9/Materials | Core integrity fell below 50% 710 | -9/Materials | Core integrity fell below 20% 732 | -9/Materials | Lost 8 parts (1p4n1u2w) 822 | -9/Materials | Discovered new exit (range 14) 834 | -9/Materials | Entered another Materials area 834 | -8/Materials | Evolved 2 slots: Utility x2 857 | -8/Materials | Identified exit to Garrison 858 | -8/Materials | Entered Garrison 967 | -8/Garrison | Installed Relay Interface Framework 972 | -8/Garrison | Triggered checkpoint 1015 | -8/Garrison | Lost 4 parts (1p2n1w) 1066 | -8/Garrison | Triggered checkpoint 1112 | -8/Garrison | Triggered checkpoint 1313 | -8/Garrison | Build established: Scavenger-Mutant 1350 | -8/Garrison | Triggered checkpoint 1486 | -8/Garrison | Lost 12 parts (2p5n2u3w) 1683 | -8/Garrison | Discovered new exit (range 12) 1728 | -8/Garrison | Triggered checkpoint 1864 | -8/Garrison | Triggered checkpoint 1872 | -8/Garrison | Core integrity fell below 50% 1929 | -8/Garrison | Discovered new exit (range 14) 1998 | -8/Garrison | Triggered checkpoint 2067 | -8/Garrison | System corruption reached 10% 2101 | -8/Garrison | Lost 6 parts (1p3n2w) 2546 | -8/Garrison | Triggered checkpoint 2600 | -8/Garrison | Core integrity fell below 20% 2641 | -8/Garrison | Discovered new exit (range 17) 2709 | -8/Garrison | Garrison Relay disabled 2774 | -8/Garrison | Entered Materials 2911 | -8/Materials | Discovered new exit (range 18) 2940 | -8/Materials | Entered Factory 2940 | -7/Factory | Evolved 2 slots: Utility x2 3196 | -7/Factory | System corruption reached 10% 3466 | -7/Factory | Lost 3 parts (2n1w) 3631 | -7/Factory | Discovered new exit (range 18) 3683 | -7/Factory | Lost 3 parts (1n2u) 3769 | -7/Factory | Identified exit to Garrison 3770 | -7/Factory | Entered Garrison 3786 | -7/Garrison | Triggered checkpoint 3960 | -7/Garrison | Garrison Relay disabled 4020 | -7/Garrison | Garrison Relay disabled 4082 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 4411 | -7/Garrison | Lost 7 parts (1p2n2u2w) 4420 | -7/Garrison | System corruption reached 30% 4436 | -7/Garrison | Triggered checkpoint 4473 | -7/Garrison | Spotted B-75 Beast 4473 | -7/Garrison | Spotted B-75 Beast 4578 | -7/Garrison | Core integrity fell below 50% 4594 | -7/Garrison | Core integrity fell below 20% 4618 | -7/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 04518_ Acquired 41 matter. 04525_ System corrupted: Substantial component data lost. 04540_ System corrupted: Matter fused (-6). 04555_ System corrupted: Heat flow error (+218). 04577_ Carbon-fiber Leg destroyed. 04578_ Dropped Lrg. Storage Unit. 04580_ Flak Gun destroyed. 04580_ Knocked back. 04583_ Aluminum Leg destroyed. 04583_ Knocked back. 04586_ Visual Processing Unit destroyed. 04588_ System corrupted: Heat flow error (+153). 04593_ Critical hit (Meltdown: +320). 04595_ Acquired 11 matter. 04603_ System corrupted: Energy discharge (-101). 04604_ Axe destroyed. 04604_ Critical hit (Blast). 04604_ Knocked back. 04615_ Imp. Deuterium Engine destroyed. 04615_ Knocked back. Map ----- +----------------------------------------------------+ | ###???????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ####????????????????????????????????????? | | + #????????????????????????????????????? | | ####=#??????????????????#######???????????? | | ####!####################^""""#???????????? | | * *[! %! 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BB #???????? | | !???????# [ *!*@! #???????? | | !???????# ## #####[######! ####???????? | | ???????# ## #???#*#???#"" ""#?????????? | | !???????# ######???# ##??#######?????????? | | !???????# #????????#!!#??????????????????? | | !#??????# #????????#!!#??????????????????? | | ###???????# #????????#%!#??????????????????? | | ??????????# #????? ###??????????????????? | | ??????????# #????#####?????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# ###????????????????????????????? | | ??????????# #????????????????????????????? | | ??????????# #????????????????????????????? | | ??????????# #????????????????????????????? | | ??????????#######????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed SuspensionNullProcessor Manual? 0 Play Time 00:39:11 Cumulative 36.7 hours Start 2024.10.16 @ 19:24:56 End 2024.10.16 @ 20:04:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 42 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f93e3249-9581-4afd-92b0-1c5a3ddf7a9e