Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.03 @ 21:22:04 Player: AnotherZach Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (90) 450 Value Destroyed (2807) 2807 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (602) 602 TOTAL SCORE: 7319 Bonus ------- High Alert Combat Kills 420 Aligned with FarCom 300 Friendly Fire -118 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 126/550 System Corruption 0% Temperature Critical (530) Movement Core (1250) Ox24 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY (4) ------ High-capacity Storage Unit Improved Energy Well Advanced Targeting Computer > --- WEAPON (3) ------- Advanced Plasma Rifle Ion Burst Cannon Long-range Phase Cannon > --- INVENTORY (20) --- Light Armored Exoskeleton Light Armored Exoskeleton Flying Fortress v7 Large Storage Unit Improved Sensor Array Improved Signal Interpreter Precision Energy Filter Hacking Suite Hacking Suite High-powered Tractor Beam Force Rifle Long-range Phase Cannon Improved Datajack Gravity Flail Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core > --- PROPULSION ------- Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Energy Well Advanced Targeting Computer > --- WEAPON ----------- Advanced Plasma Rifle Ion Burst Cannon Long-range Phase Cannon > --- INVENTORY -------- Light Armored Exoskeleton Light Armored Exoskeleton Flying Fortress v7 Large Storage Unit Improved Sensor Array Improved Signal Interpreter Precision Energy Filter Precision Energy Filter Hacking Suite Hacking Suite High-powered Tractor Beam Long-range Phase Cannon Improved Datajack Gravity Flail [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy EM Shotgun Energy Cannon Ion Burst Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Gravity Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . . 1 Parts Attached 114 | 4 . . 4 3 64 39 Power 9 | . . . 1 . 4 4 Engine 5 | . . . 1 . 2 2 Core 4 | . . . . . 2 2 Reactor . | . . . . . . . Propulsion 38 | 2 . . . . 26 10 Treads 19 | 2 . . . . 17 . Leg 17 | . . . . . 9 8 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight 1 | . . . . . . 1 Utility 23 | 1 . . 1 1 12 8 Device 8 | 1 . . . . 4 3 Storage 6 | . . . 1 1 1 3 Processor 3 | . . . . . 3 . Hackware . | . . . . . . . Protection 6 | . . . . . 4 2 Artifact . | . . . . . . . Weapon 44 | 1 . . 2 2 22 17 Energy Gun 16 | . . . . . 7 9 Energy Cannon 3 | . . . . . 1 2 Ballistic Gun 12 | 1 . . 2 1 7 1 Ballistic Cannon 6 | . . . . 1 4 1 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 5 | . . . . . 3 2 Unidentified Prototypes 15 | . . . . . 5 10 Parts Lost 9 | . . . . . 2 7 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 1 3 Weapon 3 | . . . . . . 3 Highest Loss Streak 4 | . . . . . 2 4 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 91 | . 57 57 74 100 96 80 Engine 6 | . . . . 14 3 9 Core 3 | . . . . . 5 2 Treads 19 | . 28 28 28 28 21 3 Leg 10 | . . . . . 13 14 Device 10 | . 14 14 14 14 9 6 Storage 9 | . . . 11 14 9 7 Processor 6 | . . . . . 9 7 Protection 4 | . . . . . 5 6 Energy Gun 5 | . . . . . 6 7 Ballistic Gun 8 | . 14 14 19 25 4 3 Ballistic Cannon 4 | . . . . 2 6 1 Peak Build Rating 82 | 4 4 4 12 18 41 82 Average Rating 31 | 2 4 4 7 13 31 58 On Entrance 11 | . 4 4 4 12 18 36 Naked Turns . | . . . . . . . Heaviest Build 82 | 3 3 3 28 53 69 82 Greatest Support 92 | 3 3 3 40 40 80 92 Greatest Overweight (x) 2 | . . . . 1 2 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 5 5 5 15 20 20 20 Average Capacity 18 | 5 5 5 13 15 20 19 Most Carried 20 | 5 5 5 10 20 20 20 Average Carried 17 | 3 5 5 7 14 19 19 Final Capacity 20 | 5 5 5 15 20 20 20 Final Carried 20 | 5 5 5 9 20 18 19 Class Distribution -------------------- 76% | Mutant 12% | Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2281 | 252 . . . 182 1232 615 Remotely . | . . . . . . . Salvage Created 3589 | 122 . . . 341 1816 1310 Parts 177 | 4 . . . 15 90 68 Haulers Intercepted 5 | . . . . . 2 3 Recyclers Shooed 5 | . . . . 1 . 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 51 | . . . . 2 30 19 Guns 29 | . . . . 1 18 10 Cannons 12 | . . . . 1 9 2 AOE 9 | . . . . . 3 6 Classes Destroyed 16 | 2 . . . 3 8 3 Worker 7 | . . . . 1 4 2 Builder 4 | . . . . 1 . 3 Tunneler 3 | 1 . . . 1 . 1 Hauler 5 | . . . . . 2 3 Recycler 11 | 1 . . . 2 2 6 Operator 1 | . . . . . 1 . Watcher 7 | . . . . . 3 4 Swarmer 4 | . . . . . 4 . Grunt 29 | . . . . 2 17 10 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Protector 1 | . . . . . . 1 Sentry 5 | . . . . . 5 . Specialist 2 | . . . . . . 2 Hunter 6 | . . . . . 2 4 Programmer 2 | . . . . . . 2 Thug 1 | . . . . 1 . . Best Kill Streak 9 | 2 . . . 3 7 9 Combat Bots Only 6 | . . . . 2 6 6 Max Kills in Single Turn 6 | 1 . . . 2 2 6 Gunslinging 1 | . . . . . 1 . Exploded 2 | . . . . . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 339 | . 3 6 . 1 132 197 Missed 108 | . 1 3 . 1 42 61 Damage Taken 4767 | . 21 36 . . 1640 3070 Core 956 | . . . . . 185 771 Absorbed by Shields . | . . . . . . . Ignored by Resistances 78 | . . . . . 78 . Regen/Repaired (Parts) 116 | . . . . . 116 . Core Remaining (%) 88 | 100 . . . 100 66 . Volleys Fired 180 | 4 1 . . 17 111 47 Largest 3 | 1 1 . . 2 2 3 Hottest 293 | 20 20 . . 71 117 293 Shots Fired 380 | 4 1 . . 34 207 134 Gun 282 | 4 1 . . 31 149 97 Cannon 84 | . . . . 3 58 23 Launcher 14 | . . . . . . 14 Special . | . . . . . . . Kinetic 212 | 4 1 . . 34 121 52 Thermal 56 | . . . . . . 56 Explosive 14 | . . . . . . 14 Electromagnetic 98 | . . . . . 86 12 Robot Hit Streak 16 | 4 . . . 10 11 16 Robot Miss Streak 4 | . 1 . . 2 4 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Autonomous 50 | . . . . . . 50 Shots Hit Robots 272 | 4 . . . 21 147 100 Core Hits 171 | 2 . . . 10 80 79 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . . 4 . Destroy 1 | . . . . . 1 . Blast 3 | . . . . . 3 . Melee Attacks 4 | . . . . . 2 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 2 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7890 | 49 . . . 329 3479 4033 Guns 4348 | 49 . . . 270 2071 1958 Cannons 1548 | . . . . 59 1000 489 Explosions 1961 | . . . . . 392 1569 Melee . | . . . . . . . Ramming 33 | . . . . . 16 17 Kinetic 3011 | 49 . . . 329 1580 1053 Thermal 2026 | . . . . . 392 1634 Explosive 1100 | . . . . . . 1100 Electromagnetic 1720 | . . . . . 1491 229 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 . Average Corruption 5 | . . . . . 5 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . 5 . Message Errors 2 | . . . . . 2 . Matter Fused 1 | . . . . . 1 . Data Loss (major) 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 240 | . . . . 2 43 195 Projectiles 89 | . . . . 2 43 44 Explosions 151 | . . . . . . 151 Melee . | . . . . . . . Knockbacks 11 | . . . . . 9 2 Impact 2 | . . . . . 1 1 Kinetic 7 | . . . . . 7 . Secondary 2 | . . . . . 1 1 Self-Inflicted Damage 327 | . . . . . 239 88 Shots 11 | . . . . . 7 4 Rammed 7 | . . . . . 7 . Targets Rammed 8 | . . . . . 7 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 1155 | . . . . 40 132 1155 Average Temperature 228 | . . . . 19 30 324 Received Heat Transfer 1047 | . 12 . . . 513 522 Effects 30 | . . . . . . 30 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Interference 5 | . . . . . . 5 Matter Decay 3 | . . . . . . 3 Short Circuit 2 | . . . . . . 2 Damage (minor) 5 | . . . . . . 5 Damage (major) 8 | . . . . . . 8 Damage (core) 5 | . . . . . . 5 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . . . 4 2 Impact Corruptions 2 | . . . . . 2 . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 2 | . . . . 1 . 1 Heat Transferred 2195 | . . . . . 450 1745 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . . . . 7 . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 828 | 10 67 25 . 56 696 828 Initial 314 | . 6 25 . . 21 314 Average 279 | 1 45 25 . 14 298 451 Maximum Alert Level 3 | . . . . . 2 3 Low Security (%) 41 | 100 100 100 . 100 38 . Level 1 17 | . . . . . 14 40 Level 2 40 | . . . . . 46 55 Level 3 . | . . . . . . 3 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 . . 1 7 4 Investigation 6 | . 1 . . 1 4 . Extermination 1 | . . . . . . 1 Reinforcement 6 | . 1 . . . 2 3 Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 1 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 3 17 . 2 45 35 Peak Tracking Total 24 | . 4 24 . 1 4 13 Tactical Retreats 2 | . . 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 7 | . 1 . . . 6 . Indirectly . | . . . . . . . Trap Hack Attempts 81 | . . . . . 40 41 Triggered 1 | . . . . . . 1 Disarmed 1 | . . . . . 1 . Reprogrammed 7 | . . . . . 3 4 Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 16 | . . . . . 1 15 Max in Single Turn 10 | . . . . . 1 10 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 17 | . 2 . 2 1 10 2 Terminals 10 | . 2 . . . 7 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . . . . . 1 1 Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 43 | . 8 . 2 1 26 6 Successful 26 | . 5 . 2 1 16 2 Failed 17 | . 3 . . . 10 4 Catastrophic 3 | . 1 . . . 1 1 Database Lockouts . | . . . . . . . Manual 31 | . 8 . 1 . 18 4 Terminals 28 | . 8 . . . 18 2 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units 6 | . . . . . 2 4 Scanalyzers 3 | . . . . . 3 . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 . 2 1 1 1 Record 1 | . . . 1 . . . Robot Schematic 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . . . 1 . Locate Traps 1 | . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 15 | . 4 . . . 10 1 Terminals 12 | . 4 . . . 8 . Track 1 | . 1 . . . . . Assimilate 1 | . 1 . . . . . Botnet 4 | . 2 . . . 2 . Skim 6 | . . . . . 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 1 1 Reject 2 | . . . . . 1 1 Scanalyzers 1 | . . . . . 1 . Extract 1 | . . . . . 1 . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 2 . . . 10 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . . 10 . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . . . 2 2 Non-combat 4 | . . . . . 2 2 Combat . | . . . . . . . Robot Hacks Applied 4 | . . . . . 2 2 no_distress 3 | . . . . . 2 1 find_recycling 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 16 | . . . . . 16 . Highest-Rated Ally 16 | . . . . . 16 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 5080 | 40 33 22 395 758 2850 982 Spaces Moved 2335 | 42 59 43 334 408 1070 379 Core 277 | 42 59 43 133 . . . Treads 1553 | . . . 201 408 873 71 Legs 453 | . . . . . 197 256 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 52 | . . . . . . 52 Fastest Speed 50 | 50 50 50 50 160 162 50 Average Speed 164 | 50 50 50 116 168 187 184 Slowest Speed 360 | 50 50 50 160 240 320 360 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 17 15 62 54 69 12 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . 1 . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 138 | . . . . 1 53 84 Melee . | . . . . . . . Projectile 35 | . . . . 1 17 17 AOE 103 | . . . . . 36 67 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3266 | 54 60 42 342 445 1736 587 Wait 374 | . 1 . . . 349 24 Move 2328 | 41 58 42 333 407 1070 377 Hop 1 | . . . . . . 1 Pick Up 77 | 5 . . 3 14 35 20 Fast Attach 47 | 4 . . 1 1 26 15 Attach 28 | . . . 3 . 14 11 Detach 5 | . . . 1 . . 4 Swap 39 | . . . . 2 24 13 Drop 94 | . . . 1 4 58 31 Fire 180 | 4 1 . . 17 111 47 Melee 4 | . . . . . 2 2 Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush 6 | . . . . . 6 . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap 81 | . . . . . 40 41 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x2 / Low x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 14) 74 | -10/Materials | Entered Mines 75 | -10/Mines | Assembled infested the area 94 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 94 | -10/Mines | Discovered new exit (range 5) 96 | -10/Mines | Entered Exiles 114 | -10/Exiles | Met 8R-AWN 125 | -10/Exiles | Met EX-HEX 143 | -10/Exiles | Met EX-DEC 147 | -10/Exiles | Learned location of Zion (-6) 250 | -10/Exiles | Met EX-BIN 273 | -10/Exiles | Aligned with FarCom system 274 | -10/Exiles | Given EX-Vault access code 311 | -10/Exiles | Opened EX-Vault 317 | -10/Exiles | Build established: Mutant 322 | -10/Exiles | Found AWS/Gauss 328 | -10/Exiles | Found Flying Fortress v7 362 | -10/Exiles | Warned to stay clear of 0b10 Research branches 468 | -10/Exiles | Discovered new exit (range 14) 491 | -10/Exiles | Stole two prototypes: Flying Fortress v7, AWS/Gauss 491 | -10/Exiles | Entered Mines 557 | -9/Mines | Discovered new exit (range 14) 581 | -9/Mines | Learned location of 1 exit from Lower Caves 585 | -9/Mines | Learned 2 Materials zone layouts 1089 | -9/Mines | Met a Derelict shopkeep closing up shop 1249 | -9/Mines | Entered Materials 1249 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3201 | -8/Materials | Repaired Arm. Treads 3287 | -8/Materials | Discovered new exit (range 4) 3512 | -8/Materials | Learned Factory recycling unit intel 3598 | -8/Materials | Learned Storage security intel 3625 | -8/Materials | Learned location of Extension (-5) 3640 | -8/Materials | Learned Factory trap positions 3647 | -8/Materials | Identified exit to Factory 3649 | -8/Materials | First assault squad dispatched 3664 | -8/Materials | Learned Factory emergency access door positions 3693 | -8/Materials | Learned location of 2 exits from Factory 3732 | -8/Materials | Learned Factory fabricator intel 4099 | -8/Materials | Entered Factory 4099 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4100 | -7/Factory | Identified exit to Lower Caves 4101 | -7/Factory | Identified exit to Factory 4101 | -7/Factory | FarCom data flow suspended 4102 | -7/Factory | Loaded intel: 89 trap records 4104 | -7/Factory | Loaded intel: 6 fabricator locations 4105 | -7/Factory | Loaded intel: 6 recycling unit locations 4648 | -7/Factory | AWS/Gauss suddenly broke down 4781 | -7/Factory | Build established: Gunner 4813 | -7/Factory | Cargo convoy interrupted 4872 | -7/Factory | Lost 4 parts (1u3w) 5042 | -7/Factory | Core integrity fell below 50% 5066 | -7/Factory | Core integrity fell below 20% 5082 | -7/Factory | Core destroyed Last Messages --------------- 05066_ Overheating: Core damaged (-105). 05067_ Acquired 52 matter. 05067_ U-05 Engineer lays Concrete. 05071_ Overheating: Imp. Energy Well damaged (-30). 05072_ U-05 Engineer lays Concrete. 05073_ Overheating: Mic. Nuclear Core damaged (-8). 05073_ U-05 Engineer lays Concrete. 05074_ U-05 Engineer builds a Wall. 05075_ Overheating: Adv. Plasma Rifle damaged (-48). 05075_ U-05 Engineer lays Concrete. 05078_ Overheating: Adv. Targeting Computer damaged (-8). 05078_ U-05 Engineer lays Concrete. 05080_ Overheating: Lrn. Phase Cannon damaged (-49). 05080_ Overheating: Exp. Flexi-carbon Leg damaged (-21). 05080_ Overheating: Imp. Energy Well damaged (-5). 05080_ U-05 Engineer lays Concrete. 05080_ U-05 Engineer builds a Wall. 05081_ Adv. Targeting Computer broken. 05081_ Overheating: Short circuit. 05082_ Overheating: Core damaged (-119). 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"""#??????????#; ??????????? | | #??????????##= ???????? | | = [ """#???######### ??????????? | | """#???# # ????????? | | ! """????# # ???????????? | | # #???# ! # #??????????? | | ############## # ^ ???????????? | | # # # u ##?????????? | | # # # % """ #???????? | | # # #% ^ #???????? | | # !# # "" "" #???????? | | # !" +[%"F "" #???????? | | # # *""""" ????????? | | / # ?????????? | | # = # ?????????? | | = !* # #######??????????? | | % = # #????????????????? | | # #????????????????? | | [ # #????????????????? | | # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 22 Energy Capacity 575 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 10 Evasion (%) 60 Targeting Accuracy 12 Recoil Reduction 4 Energy Filtering 50 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Extracted Imp. Light Armor Plating | -8/Materials | Extracted Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpBackupAirjet Manual? 0 Play Time 00:54:52 Cumulative 702.3 hours Start 2024.11.03 @ 20:25:49 End 2024.11.03 @ 21:22:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 11 Adventurer 138 Explorer 0 Win Type - Total 11 Types 7/0/1/2/0/0/0/0/1 Lore% 78 Gallery% 84 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/SmallcapsGlow Map View 59x46 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3835616f-15d6-4940-b507-dca5226d2df8