Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 23:16:37 Player: harambe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1781) 1781 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (236) 236 TOTAL SCORE: 5072 Bonus ------- High Alert Combat Kills 236 Cogmind --------- Core Integrity 0/700 Matter 222/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Aluminum Leg Improved Signal Interpreter Particle Gun Ion Cannon Great Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Structural Scanner Improved Sensor Array Signal Interpreter Improved Targeting Computer High-powered Tractor Beam > --- WEAPON ----------- Gatling Laser Ion Cannon > --- INVENTORY -------- Improved Signal Interpreter Particle Gun Ion Cannon Great Maul [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Structural Scanner Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 3 | . . 1 1 1 . . Utility 3 | . . 1 1 1 . . Weapon . | . . . . . . . Parts Attached 71 | 2 11 15 33 10 . . Power 10 | . 2 1 7 . . . Engine 10 | . 2 1 7 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 28 | 2 4 6 11 5 . . Treads 3 | . . . 3 . . . Leg 18 | . 4 6 4 4 . . Wheel 2 | 2 . . . . . . Hover 1 | . . . 1 . . . Flight 4 | . . . 3 1 . . Utility 9 | . 1 4 3 1 . . Device 6 | . 1 2 2 1 . . Storage . | . . . . . . . Processor 3 | . . 2 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 24 | . 4 4 12 4 . . Energy Gun 8 | . 1 . 5 2 . . Energy Cannon 3 | . 1 . 1 1 . . Ballistic Gun 7 | . 1 3 3 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 3 | . 1 1 1 . . . Impact Weapon 3 | . . . 2 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 31 | . 1 2 17 10 . 1 Power 5 | . . 1 3 1 . . Propulsion 15 | . . . 9 6 . . Utility 4 | . . 1 1 2 . . Weapon 7 | . 1 . 4 1 . 1 Highest Loss Streak 10 | . 1 1 7 10 . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 96 98 84 55 7 3 Engine 9 | . 14 10 8 4 . . Treads 2 | . . . 3 8 . . Leg 16 | . 18 33 11 4 . . Wheel 1 | . 9 . . . . . Flight 3 | . . . 9 1 . . Device 12 | . 10 11 15 14 . . Storage 6 | . 14 11 2 . . . Processor 10 | . . 11 18 10 . . Energy Gun 3 | . 8 . 6 . . . Energy Cannon 5 | . 5 11 2 4 . . Ballistic Gun 6 | . 14 10 2 4 . . Impact Weapon 1 | . . . 2 1 7 3 Peak Build Rating 33 | 6 7 13 17 33 2 2 Average Rating 12 | 6 6 11 15 15 2 1 On Entrance 7 | 6 6 7 13 15 2 2 Naked Turns 47 | . . . . 42 . 5 Heaviest Build 19 | 10 15 19 19 17 2 2 Greatest Support 45 | 26 26 30 40 45 3 3 Greatest Overweight (x) 3 | . . . 3 3 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 Average Capacity 6 | 8 8 8 5 5 5 5 Most Carried 8 | 6 8 8 8 5 5 5 Average Carried 6 | 6 7 7 5 4 4 5 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 8 | 6 8 8 5 4 5 5 Class Distribution -------------------- 43% | Mutant 36% | Scavenger-Mutant 10% | Scavenger-Skirmisher 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1045 | 220 140 250 340 95 . . Remotely 95 | . . . . 95 . . Salvage Created 2267 | . 337 738 959 233 . . Parts 113 | . 13 53 39 8 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 3 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 49 | . 6 19 18 6 . . Melee 2 | . . . 2 . . . Guns 24 | . 4 8 9 3 . . Cannons 20 | . 2 11 5 2 . . AOE 1 | . . . 1 . . . Classes Destroyed 7 | . 2 4 1 . . . Builder 1 | . . 1 . . . . Recycler 3 | . 1 . 2 . . . Watcher 2 | . . 2 . . . . Swarmer 13 | . . 7 3 3 . . Grunt 25 | . 6 7 9 3 . . Duelist 1 | . . . 1 . . . Sentry 10 | . . 5 5 . . . Best Kill Streak 6 | . 2 6 5 6 . . Combat Bots Only 6 | . 2 6 3 6 . . Max Kills in Single Turn 2 | . 1 2 2 1 . . Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 465 | . 49 78 162 117 19 40 Missed 133 | . 7 24 47 29 9 17 Damage Taken 4770 | . 543 674 1756 1357 141 299 Core 1360 | . 150 101 403 312 126 268 Absorbed by Shields . | . . . . . . . Core Remaining (%) 60 | 100 40 74 26 . . . Volleys Fired 167 | . 39 49 62 17 . . Largest 2 | . 2 2 2 2 . . Hottest 140 | . 80 100 130 140 . . Shots Fired 314 | . 77 96 107 34 . . Gun 212 | . 70 47 78 17 . . Cannon 98 | . 7 47 27 17 . . Launcher . | . . . . . . . Special 4 | . . 2 2 . . . Kinetic 124 | . 38 47 29 10 . . Thermal 184 | . 39 49 72 24 . . Explosive . | . . . . . . . Electromagnetic 6 | . . . 6 . . . Robot Hit Streak 17 | . 14 17 17 15 . . Robot Miss Streak 4 | . 2 3 4 2 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 223 | . 53 63 82 25 . . Core Hits 92 | . 21 30 32 9 . . Critical Kills 2 | . . . 1 1 . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 12 | . 4 . 7 1 . . Burn 9 | . 4 . 5 . . . Meltdown 1 | . . . . 1 . . Destroy 1 | . . . 1 . . . Smash 1 | . . . 1 . . . Melee Attacks 10 | . . . 8 1 . 1 Impact 10 | . . . 8 1 . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3704 | . 583 1012 1586 523 . . Guns 2013 | . 496 385 961 171 . . Cannons 1463 | . 87 627 397 352 . . Explosions 104 | . . . 104 . . . Melee 124 | . . . 124 . . . Ramming . | . . . . . . . Kinetic 954 | . 222 385 307 40 . . Thermal 2490 | . 361 627 1019 483 . . Explosive . | . . . . . . . Electromagnetic 136 | . . . 136 . . . Impact 124 | . . . 124 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 1 | . . 1 . . . . Projectiles 1 | . . 1 . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 22 | . . . 22 . . . Shots 1 | . . . 1 . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 591 | . 253 204 209 591 . . Average Temperature 96 | . 110 59 73 218 . . Received Heat Transfer 1890 | . 300 246 936 390 . 18 Effects 3 | . . . . 3 . . Interference 1 | . . . . 1 . . Matter Decay 1 | . . . . 1 . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 1 1 . . Combat Hostiles 2 | . . . 1 1 . . Parts Melted 17 | . 4 3 5 5 . . Heat Transferred 5987 | . 1295 1332 2505 855 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 838 | . 166 603 838 691 . . Initial 380 | . . . 182 380 . . Average 337 | . 90 282 451 472 . . Maximum Alert Level 3 | . . 2 3 2 . . Low Security (%) 31 | 100 100 38 3 . . . Level 1 31 | . . 14 51 50 . . Level 2 28 | . . 47 22 49 . . Level 3 7 | . . . 22 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 2 5 3 . . Investigation 4 | . . 1 3 . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 1 1 1 . . Assault . | . . . . . . . Garrison 3 | . . . 1 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 9 | . 1 2 4 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 127 | . 12 28 52 23 7 5 Peak Tracking Total 10 | . 4 6 10 9 7 5 Tactical Retreats 21 | . 1 4 8 6 2 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 2 | . . 1 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 7 | . 3 . 3 1 . . Terminals 6 | . 3 . 2 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 13 | . 3 . 7 3 . . Successful 4 | . 2 . 1 1 . . Failed 9 | . 1 . 6 2 . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 10 | . 3 . 4 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 3 . . . Terminal Hacks 4 | . 2 . 1 1 . . Prototype ID Bank 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Locate Traps 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . 3 . . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 2022 | 7 406 471 700 359 61 18 Spaces Moved 1439 | 5 215 204 537 331 119 28 Core 372 | . . . 1 224 119 28 Treads 163 | . . . 61 102 . . Legs 491 | . 143 204 139 5 . . Wheels 77 | 5 72 . . . . . Hover . | . . . . . . . Flight 336 | . . . 336 . . . Fastest Speed 34 | 90 90 120 34 50 50 50 Average Speed 87 | 90 109 120 77 86 50 50 Slowest Speed 200 | 90 120 120 200 200 50 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 2 35 27 56 17 37 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug 8 | . . 2 5 1 . . Terrain Destroyed 13 | . . 2 10 1 . . Melee 4 | . . . 3 1 . . Projectile 4 | . . 2 2 . . . AOE 5 | . . . 5 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 1867 | 6 318 335 692 367 119 30 Wait 118 | . 34 52 31 1 . . Move 1433 | 4 214 203 536 330 118 28 Hop . | . . . . . . . Pick Up 30 | . 9 7 10 3 1 . Fast Attach 24 | . 2 1 13 8 . . Attach 16 | . 1 4 10 1 . . Detach 1 | . . . 1 . . . Swap 31 | 2 8 10 10 1 . . Drop 36 | . 11 9 11 5 . . Fire 167 | . 39 49 62 17 . . Melee 10 | . . . 8 1 . 1 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 8 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Core integrity fell below 50% 302 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 16) 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 881 | -9/Materials | Discovered new exit (range 4) 885 | -9/Materials | Entered another Materials area 885 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 964 | -8/Materials | Build established: Scavenger-Mutant 1080 | -8/Materials | Garrison activated, responded to threat 1085 | -8/Materials | Lost 7 parts (1p2n1u3w) 1097 | -8/Materials | Core integrity fell below 50% 1147 | -8/Materials | Lost 3 parts (1p1n1w) 1578 | -8/Materials | Discovered new exit (range 5) 1583 | -8/Materials | Identified exit to Factory 1585 | -8/Materials | Entered Factory 1585 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1801 | -7/Factory | Garrison activated, responded to threat 1827 | -7/Factory | Released all parts (5) 1852 | -7/Factory | Lost 10 parts (1p6n2u1w) 1935 | -7/Factory | Discovered new exit (range 16) 1944 | -7/Factory | Entered Lower Caves 1945 | -7/Lower Caves | Encountered a Warlord checkpoint 1958 | -7/Lower Caves | Core integrity fell below 50% 1967 | -7/Lower Caves | Learned 8 Factory zone layouts 1997 | -7/Lower Caves | Discovered new exit (range 15) 2005 | -7/Lower Caves | Entered another Lower Caves area 2009 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2011 | -7/Lower Caves | Core integrity fell below 20% 2023 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01945_ Y5-0I1(M): "Estimated chance of a MAIN.C patrol making it through here: 0%. Unless they've got a Behemoth in tow, in which case it's probably closer to 100%." 01946_ Searching scrap... 01946_ Found Weapon Shielding. 01946_ Found Mak. Hammer. 01946_ Found Imp. Aluminum Leg. 01946_ Found 45 Matter. 01947_ Acquired Imp. Aluminum Leg. 01967_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). 01970_ I3-0ZD(k) breaks down the debris. 01977_ M-14 Sweeper reprogrammed Dirty Bomb Trap. 01997_ EXIT=FOUND 02001_ X9-5YC(k) breaks down the debris. LOCATION=UNKNOWN GOAL=ESCAPE 02009_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02018_ Hammer destroyed. 02019_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? ?????? | | ???????????????? #???????????????????????? ????? | | ???????????????? ??????????????????????? ### # | | ????????????????? ??????????????????????? ? | | ?????????????????# ????????????????????? ?? | | ??????????????????# ??????????####??????# ??? | | ??????????????????# ??????#### ##??### ???? | | ?????????????????## #?##### ### ????? | | ????????????????## ## ## #????? | | ???????????????## #? #????? | | ???????????????# ### #####? | | ???????????????? ### ## | | ?????????????????????# ### # | | ??????????????????????# @ ss # | | ??????????????????????#########s s Y #### # | | ?????????????????????????????## ### ##?? ## | | ???????????????????????????### #?# # | | ??????????????????????????## #?# | | ?????????????????????????## ### | | ???????????????????????### ## | | ???????????????????????# #### | | ??????????????????????# ### #??##### | | ??????????????????????# ###?### #?????### | | ??????????????????????###??????## #???????###### | | ????????????????????????????????#####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumEtherialBox Manual? 0 Play Time 00:47:56 Cumulative 103.6 hours Start 2024.08.10 @ 22:21:12 End 2024.08.10 @ 23:16:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 46 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3421c25-3c85-412b-b2d8-c328fd83025b