Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 21:05:15 Player: Zedx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1274) 1274 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3104 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 73/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Advanced Beam Rifle Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Medium Laser Advanced Beam Rifle Advanced Beam Rifle High-powered Shotgun High-powered Shotgun Rocket Launcher [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon High-powered Shotgun Energy Gun Advanced Beam Rifle Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 29 | 6 2 10 11 Power 5 | 1 . 2 2 Engine 5 | 1 . 2 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 5 2 Treads . | . . . . Leg 9 | 2 . 5 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 1 2 Device 1 | . . . 1 Storage 2 | 1 . 1 . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 1 2 5 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 6 | 1 1 1 3 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Corrupted Parts 1 | . . 1 . System Corruption 2 | . . 2 . Parts Lost 13 | . . 1 12 Power 2 | . . . 2 Propulsion 6 | . . 1 5 Utility . | . . . . Weapon 5 | . . . 5 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 95 98 80 Engine 10 | . 14 11 7 Leg 27 | . 28 32 22 Device 3 | . . . 8 Storage 10 | . 14 11 8 Processor 9 | . 10 11 8 Energy Gun 10 | . 14 11 8 Ballistic Gun 17 | . 14 21 15 Naked Turns 36 | . . . 36 Heaviest Build 43 | 11 12 34 43 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 11 | . . 1 11 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 13 | 6 8 13 14 Most Carried 15 | 4 5 15 15 Average Carried 10 | . 2 11 12 Final Capacity 15 | 8 8 15 5 Final Carried 15 | . 5 15 5 Class Distribution -------------------- 29% | Scavenger-Skirmisher 28% | Gunner 27% | Mutant 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 741 | 247 54 239 201 Remotely . | . . . . Salvage Created 1276 | . 103 541 632 Parts 78 | . 4 34 40 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . 2 10 18 Guns 26 | . 1 10 15 AOE 4 | . 1 . 3 Classes Destroyed 11 | . 1 4 6 Worker 1 | . . 1 . Builder 3 | . . . 3 Mechanic 1 | . . . 1 Watcher 3 | . . 3 . Swarmer 4 | . . . 4 Grunt 11 | . 2 5 4 Brawler 2 | . . 1 1 Duelist 1 | . . . 1 Sentry 9 | . . 4 5 Hunter 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 7 | . 2 4 7 Combat Bots Only 5 | . 2 4 5 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 203 | . 12 40 151 Missed 58 | . 2 11 45 Damage Taken 2326 | . 187 416 1723 Core 620 | . 24 36 560 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 75 | . . 75 . Core Remaining (%) 93 | 100 90 91 . Volleys Fired 68 | . 7 19 42 Largest 3 | . 2 3 3 Hottest 117 | . 60 106 117 Shots Fired 176 | . 14 57 105 Gun 165 | . 14 57 94 Cannon . | . . . . Launcher 11 | . . . 11 Special . | . . . . Kinetic 111 | . 7 38 66 Thermal 47 | . . 19 28 Explosive 11 | . . . 11 Electromagnetic 7 | . 7 . . Robot Hit Streak 14 | . 14 6 12 Robot Miss Streak 7 | . . 4 7 Penetration Max . | . . . . Secondary Targets 5 | . . 3 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 113 | . 14 33 66 Core Hits 68 | . 4 19 45 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 2 2 Burn 3 | . . 1 2 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2827 | . 205 524 2098 Guns 2007 | . 167 524 1316 Cannons . | . . . . Explosions 781 | . 38 . 743 Melee . | . . . . Ramming 39 | . . . 39 Kinetic 1315 | . 75 304 936 Thermal 638 | . 38 220 380 Explosive 743 | . . . 743 Electromagnetic 92 | . 92 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 2 5 Average Corruption 2 | . . 2 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . 5 5 Message Errors 2 | . . 1 1 Matter Fused 3 | . . 1 2 Heat Flow Errors 3 | . . 2 1 Energy Discharges 1 | . . . 1 Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 7 | . . . 7 Projectiles . | . . . . Explosions 7 | . . . 7 Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 123 | . 52 . 71 Shots 3 | . 1 . 2 Rammed 4 | . . . 4 Targets Rammed 6 | . . . 6 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 553 | . 78 392 553 Average Temperature 126 | . 44 114 147 Received Heat Transfer 786 | . 75 189 522 Effects 4 | . . 1 3 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . 1 1 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1382 | . 50 481 851 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 477 | . 122 222 477 Initial 93 | . . 51 93 Average 152 | . 40 119 231 Maximum Alert Level 2 | . . 1 2 Low Security (%) 70 | 100 100 90 37 Level 1 27 | . . 9 57 Level 2 1 | . . . 4 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 1 1 7 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 1 1 4 Assault 1 | . . . 1 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 2 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 4 15 39 Peak Tracking Total 12 | . 3 5 12 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 2 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 7 4 . Successful 5 | . 2 3 . Failed 6 | . 5 1 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 5 | . 4 1 . Terminals 9 | . 7 2 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Recycling Unit Index 1 | . 1 . . Alert Level 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1682 | 53 180 767 682 Spaces Moved 800 | 38 120 353 289 Core 75 | 8 . . 67 Treads . | . . . . Legs 725 | 30 120 353 222 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 157 | 105 120 171 161 Slowest Speed 600 | 120 120 190 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 22 24 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 63 | . 4 . 59 Melee . | . . . . Projectile . | . . . . AOE 63 | . 4 . 59 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1079 | 51 141 475 412 Wait 113 | . 7 57 49 Move 797 | 37 119 352 289 Hop . | . . . . Pick Up 44 | 7 6 25 6 Fast Attach . | . . . . Attach 21 | 6 1 5 9 Detach 2 | . . 1 1 Swap 8 | . 1 5 2 Drop 20 | 1 . 11 8 Fire 68 | . 7 19 42 Melee . | . . . . Ram 4 | . . . 4 Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 9) 229 | -10/Materials | Identified exit to Materials 234 | -10/Materials | Entered another Materials area 234 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 275 | -9/Materials | Repaired Aluminum Leg 607 | -9/Materials | Build established: Gunner 932 | -9/Materials | Discovered new exit (range 7) 999 | -9/Materials | Identified exit to Materials 1001 | -9/Materials | Entered another Materials area 1001 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1331 | -8/Materials | Build established: Scavenger-Skirmisher 1351 | -8/Materials | Garrison activated, responded to threat 1497 | -8/Materials | Lost 3 parts (1p1n1w) 1552 | -8/Materials | Lost 6 parts (1p2n3w) 1600 | -8/Materials | Core integrity fell below 50% 1649 | -8/Materials | Core integrity fell below 20% 1660 | -8/Materials | Lost 3 parts (2n1w) 1683 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01634_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 01644_ Dropped Lrg. Storage Unit. 01644_ Critical hit (Burn: +37). 01645_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01645_ Dropped Sensor Array. 01645_ Discarded Imp. Signal Interpreter. 01646_ Dropped Faulty Imp. Medium Laser. 01646_ Dropped Hpw. Shotgun. 01647_ Dropped Imp. Ion Engine. 01649_ XU%DVC MULTUYC|QXL#OM C8>CF 01649_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 01650_ W-25 Informer sends out distress signal. 01657_ Slammed into M-28 Smith. 01657_ M-28 Smith knocked back. 01659_ Slammed into A-02 Transporter. 01661_ Slammed into M-28 Smith. 01678_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ??????? ????????????????????????? | | ??????? ??????????????????????#?? | | ?????###+###??????????????????? #?? | | ?????# ##+#############?? #?? | | ?????# # !/ #?? | | ?????# + // #?? | | ?????# # #?? | | ?????# ############## # ! 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""" """ | | ??????????????????????# | | ?????????????????????????#+######## | | ?????????????????????????# ???????# | | ?????????????????????????????????## | | ???????????????????????????####### | | ?????????????????????????# # # | | ?????????????????????????# " " | | ????????????????????????## " " | | ????????????????????????#" " | | ????????????????????????#" # | | ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingWeaponSink Manual? 0 Play Time 00:16:06 Cumulative 30.5 hours Start 2024.07.11 @ 20:49:40 End 2024.07.11 @ 21:05:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dca527b7-ad9f-4834-aae0-407ff283e825