Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.09 @ 19:15:18 Player: ThatBishHoly Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (996) 996 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 2815 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 418/550 Matter 5/300 Energy 160/160 System Corruption 2% Temperature Cool (6) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter Hardlight Generator > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (10) --- Advanced Beam Rifle Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Hardlight Generator > --- WEAPON ----------- Gauss Rifle Mini Grenade Launcher > --- INVENTORY -------- Rocket Launcher Improved Datajack [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Compact Matter Pod Device Shield Generator Storage Compact Matter Pod Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Spread Laser Ballistic Gun Autogun Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 30 | 6 10 4 10 Power 3 | 1 1 . 1 Engine 2 | 1 1 . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 3 . 2 Treads . | . . . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover 3 | . 3 . . Flight . | . . . . Utility 10 | 1 2 3 4 Device 3 | . . 1 2 Storage 4 | 1 . 2 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 10 | 2 4 1 3 Energy Gun 3 | . 2 . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon . | . . . . Launcher 3 | . 2 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 2 1 8 Power 2 | . 1 . 1 Propulsion 4 | . 1 1 2 Utility 3 | . . . 3 Weapon 2 | . . . 2 Highest Loss Streak 5 | . 2 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 71 | . 88 70 51 Engine 8 | . 7 11 4 Core 1 | . . . 4 Leg 6 | . 15 . 5 Hover 11 | . 11 16 4 Device 5 | . . 6 8 Storage 10 | . 14 10 7 Processor 1 | . . . 4 Protection 5 | . 10 4 . Energy Gun 4 | . 10 2 2 Ballistic Gun 7 | . 7 8 4 Launcher 9 | . 10 11 6 Naked Turns . | . . . . Heaviest Build 28 | 12 23 28 21 Greatest Support 25 | 20 20 12 25 Greatest Overweight (x) 4 | . 1 2 4 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 7 | 6 8 6 5 Most Carried 8 | 5 8 6 5 Average Carried 4 | . 4 4 3 Final Capacity 10 | 8 8 5 10 Final Carried 5 | . 5 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 592 | 235 173 36 148 Remotely . | . . . . Salvage Created 649 | . 152 259 238 Parts 47 | . 16 23 8 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 6 10 6 Guns 8 | . 2 3 3 AOE 14 | . 4 7 3 Classes Destroyed 9 | . 4 4 1 Worker 3 | . . 3 . Builder 3 | . 1 . 2 Hauler 1 | . . 1 . Operator 1 | . 1 . . Watcher 2 | . 1 1 . Swarmer 4 | . . 4 . Grunt 13 | . 6 4 3 Sentry 4 | . . 2 2 Hunter 1 | . . . 1 Best Kill Streak 9 | . 9 5 3 Combat Bots Only 5 | . 5 5 2 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging . | . . . . Exploded 2 | . 1 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 146 | . 49 41 56 Missed 51 | . 16 15 20 Damage Taken 1490 | . 550 266 674 Core 233 | . 73 28 132 Absorbed by Shields 167 | . . 72 95 Core Remaining (%) 87 | 100 70 93 . Volleys Fired 64 | . 16 24 24 Largest 2 | . 2 2 2 Hottest 95 | . 95 95 88 Shots Fired 96 | . 27 42 27 Gun 59 | . 16 24 19 Cannon . | . . . . Launcher 37 | . 11 18 8 Special . | . . . . Kinetic 21 | . . 18 3 Thermal 38 | . 16 6 16 Explosive 37 | . 11 18 8 Electromagnetic . | . . . . Robot Hit Streak 9 | . 6 6 9 Robot Miss Streak 7 | . 7 6 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 61 | . 16 19 26 Core Hits 78 | . 24 23 31 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2342 | . 744 1007 591 Guns 542 | . 130 142 270 Cannons . | . . . . Explosions 1795 | . 614 863 318 Melee . | . . . . Ramming 5 | . . 2 3 Kinetic 139 | . . 95 44 Thermal 520 | . 247 47 226 Explosive 1678 | . 497 863 318 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . 2 Average Corruption 2 | . 2 . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . . 5 Matter Fused 2 | . . . 2 Energy Discharges 2 | . . . 2 Parts Rejected 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 52 | . 8 30 14 Projectiles . | . . . . Explosions 52 | . 8 30 14 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 394 | . 126 88 180 Shots 14 | . 5 3 6 Rammed 6 | . . 1 5 Targets Rammed 7 | . . 1 6 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 429 | . 429 126 264 Average Temperature 144 | . 238 35 133 Received Heat Transfer 541 | . 243 36 262 Effects 4 | . 3 . 1 Energy Bleed 2 | . 1 . 1 Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 610 | . 270 60 280 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 454 | . 365 454 382 Initial 181 | . . 69 181 Average 212 | . 137 280 221 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 53 | 100 76 33 54 Level 1 31 | . 23 31 45 Level 2 14 | . . 35 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 16 15 12 Peak Tracking Total 7 | . 7 5 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 13 | . 8 4 1 Max in Single Turn 8 | . 8 3 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 3 1 Terminals 6 | . 2 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 6 9 2 Successful 8 | . 5 3 . Failed 9 | . 1 6 2 Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 6 9 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 3 . Record 3 | . 3 . . Prototype ID Bank 1 | . . 1 . Alert Level 2 | . 1 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 3 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1759 | 57 535 719 448 Spaces Moved 1012 | 53 381 373 205 Core 29 | 25 . . 4 Treads . | . . . . Legs 337 | 28 203 . 106 Wheels . | . . . . Hover 646 | . 178 373 95 Flight . | . . . . Fastest Speed 50 | 50 116 116 100 Average Speed 149 | 86 121 172 177 Slowest Speed 250 | 120 190 180 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 50 29 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . . 8 . Terrain Destroyed 287 | . 56 162 69 Melee . | . . . . Projectile . | . . . . AOE 287 | . 56 162 69 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1157 | 63 425 410 259 Wait 3 | . . 1 2 Move 1009 | 52 380 372 205 Hop . | . . . . Pick Up 31 | 5 13 3 10 Fast Attach 3 | 1 1 1 . Attach 17 | 5 3 . 9 Detach . | . . . . Swap 10 | . 6 3 1 Drop 13 | . 6 5 2 Fire 64 | . 16 24 24 Melee . | . . . . Ram 6 | . . 1 5 Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 5) 317 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 12) 573 | -10/Materials | Discovered new exit (range 15) 593 | -10/Materials | Entered another Materials area 593 | -9/Materials | Evolved 2 slots: Propulsion x2 997 | -9/Materials | Discovered new exit (range 5) 1312 | -9/Materials | Entered another Materials area 1312 | -8/Materials | Evolved 2 slots: Utility x2 1559 | -8/Materials | Lost 5 parts (1p1n2u1w) 1760 | -8/Materials | Self-destructed Last Messages --------------- 01699_ U-05 Engineer builds a Door. 01699_ U-05 Engineer lays Concrete. 01700_ K-01 Serf collects debris. 01700_ U-05 Engineer lays Concrete. 01701_ U-05 Engineer builds a Wall. 01703_ The unstable cave ceiling collapses. 01703_ R-06 Scavenger collects Lgt. Armor Plating. 01703_ K-01 Serf collects debris. 01703_ R-06 Scavenger collects Beam Rifle. 01704_ U-05 Engineer lays Concrete. 01707_ K-01 Serf collects debris. 01707_ U-05 Engineer lays Concrete. 01708_ R-06 Scavenger collects Hvy. Assault Rifle. 01709_ U-05 Engineer lays Concrete. 01738_ System corrupted: Matter fused (-8). 01754_ Triggered Alarm Trap. 01754_ An alarm sounds. 01754_ ALERT: Alarm triggered, dispatching investigation squad. 01759_ The unstable cave ceiling collapses. 01759_ Acquired Prototype Energy Gun. Map ----- +----------------------------------------------------+ | ?????????? ## ## ##???????????????? | | ?????????##### ##+ # ##??????????????? | | ?????????????# # #??????????????? | | ?????????????# / ##??????????????? | | ?????????????# # # #???????????????? | | ?????????????# # #???????????????? | | ?????????????# + ## ##???????????????? | | ?????????????# # ## ##????????????????? | | ?????????????# # # ##?????????????????? | | ?????????????# ##+### #??????????????????? | | ???????????? # #??????????????????? | | ??????????? + #??????????????????? | | ??????????###+###### #??????????????????? | | ???????????? ??????# # #??????????????????? | | ??????????? ? ???+ # ! #??????????????????? | | ??????????# ?? ??#?# #??????????????????? | | ??????????#?? ?#?#####+##+#??????????????????? | | ????????????? # ????# #??????????????????? | | ???????????? # ###?#g #??????????????????? | | ???????????? ##g #??????????????????? | | ??????????? ! g #??????????????????? | | ??????????? #/#####?????????????????? | | ?????????????????## Y #?????????????????? | | ?????????????????# !!!#?????????????????? | | ?????????????????# ! !#?????????????????? | | ?????????????????## # @ !!!#?????????????????? | | ??????????????????#??###########?????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 275 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystGrenadeDetector Manual? 0 Play Time 00:19:02 Cumulative 40.6 hours Start 2024.07.09 @ 16:16:38 End 2024.07.09 @ 19:15:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 36 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 2802fa04-6a31-473b-96fa-fa72a0dee9ee