Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 09:16:13 Player: Kat Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (99) 495 Value Destroyed (2504) 2504 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (568) 568 TOTAL SCORE: 5707 Bonus ------- High Alert Combat Kills 288 Follower Combat Kills 322 Friendly Fire -42 Cogmind --------- Core Integrity 542/550 Matter 276/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON (4) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Light Nuclear Core Light Treads Light Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Sensor Array Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Ion Burst Cannon Improved Assault Rifle Rocket Launcher Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Improved Heat Sink Improved Heat Sink Sensor Array Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Ion Burst Cannon Improved Assault Rifle Rocket Launcher Rocket Launcher Flail [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Melee Analysis Suite Protection Medium Armor Plating Weapon Light Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 2 | . . . . . 2 Parts Attached 79 | 7 13 2 22 28 7 Power 13 | 1 3 . 5 3 1 Engine 9 | 1 2 . 4 2 . Core 4 | . 1 . 1 1 1 Reactor . | . . . . . . Propulsion 16 | 2 2 . 4 7 1 Treads 12 | . . . 4 7 1 Leg 4 | 2 2 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 2 3 . 6 5 3 Device 6 | 1 2 . 1 1 1 Storage 3 | 1 1 . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 9 | . . . 3 4 2 Artifact . | . . . . . . Weapon 31 | 2 5 2 7 13 2 Energy Gun 4 | . 2 . 1 1 . Energy Cannon 5 | . . . . 5 . Ballistic Gun 8 | 2 . . 1 3 2 Ballistic Cannon 5 | . 3 2 . . . Launcher 6 | . . . 4 2 . Special Weapon . | . . . . . . Impact Weapon 3 | . . . 1 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . 3 4 . Parts Lost 13 | . . 1 6 5 1 Power 3 | . . 1 1 1 . Propulsion 5 | . . . 1 4 . Utility 3 | . . . 2 . 1 Weapon 2 | . . . 2 . . Highest Loss Streak 3 | . . 1 3 2 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 85 96 98 98 Engine 8 | . 13 . 8 6 6 Core 2 | . . . 2 4 2 Treads 22 | . . . 32 31 27 Leg 8 | . 28 28 . . . Device 9 | . 14 14 5 9 5 Storage 11 | . 14 14 11 11 9 Processor 1 | . . . 5 1 . Protection 7 | . . . 10 10 11 Energy Gun 2 | . 8 4 . . . Energy Cannon 5 | . . . . 15 . Ballistic Gun 3 | . 1 . . . 36 Ballistic Cannon 9 | . 18 23 13 . . Impact Weapon 3 | . . . 5 5 . Naked Turns . | . . . . . . Heaviest Build 70 | 13 24 17 58 65 70 Greatest Support 69 | 20 26 26 69 69 60 Greatest Overweight (x) 2 | 2 1 . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 Average Capacity 16 | 7 9 10 19 20 20 Most Carried 20 | 4 10 10 20 20 20 Average Carried 13 | 2 9 10 11 17 17 Final Capacity 20 | 8 10 10 20 20 20 Final Carried 20 | 4 10 10 18 17 20 Class Distribution -------------------- 73% | Mutant 19% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1900 | 284 329 . 562 415 310 Remotely 469 | . . . 356 . 113 Salvage Created 3371 | 94 392 31 779 1564 511 Parts 176 | 5 17 1 55 76 22 Haulers Intercepted 10 | . 1 . 4 5 . Recyclers Shooed 6 | . 2 . 1 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 60 | . 5 1 19 26 9 Melee 4 | . . . 1 3 . Guns 13 | . 3 1 . . 9 Cannons 32 | . 2 . 15 15 . AOE 4 | . . . . 4 . Classes Destroyed 13 | 2 4 . 3 4 . Worker 4 | . 3 . . 1 . Builder 4 | . . . 2 2 . Tunneler 2 | 1 . . 1 . . Hauler 10 | . 1 . 4 5 . Recycler 8 | 1 2 . 1 3 1 Mechanic 1 | . . . . 1 . Operator 2 | . . . . 2 . Watcher 8 | . 1 . 2 2 3 Swarmer 7 | . . . 4 . 3 Grunt 37 | . 5 1 8 18 5 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 14 | . . . 7 6 1 Best Kill Streak 9 | 2 4 1 9 6 4 Combat Bots Only 9 | . 2 1 9 4 3 Max Kills in Single Turn 5 | 1 1 1 2 5 2 Gunslinging 1 | . . . . . 1 Exploded 4 | . . . . 4 . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 309 | . 20 6 126 131 26 Missed 90 | . 5 2 37 36 10 Damage Taken 2856 | . 181 100 1095 1273 207 Core 215 | . 20 14 97 76 8 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . . . 52 . . Regen/Repaired (Parts) 187 | . . . . 187 . Core Remaining (%) 80 | 100 . 86 . 56 . Volleys Fired 154 | 3 31 3 49 46 22 Largest 4 | 2 2 2 2 2 4 Hottest 136 | 40 130 130 70 136 92 Shots Fired 316 | 6 62 6 90 64 88 Gun 121 | 6 21 6 . . 88 Cannon 187 | . 41 . 84 62 . Launcher 8 | . . . 6 2 . Special . | . . . . . . Kinetic 221 | 6 43 . 84 . 88 Thermal 87 | . 19 6 . 62 . Explosive 8 | . . . 6 2 . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 3 9 6 13 6 17 Robot Miss Streak 5 | 1 5 2 3 3 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 270 | 5 42 6 80 79 58 Core Hits 141 | 3 30 9 32 43 24 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 9 | . . . 4 4 1 Critical Strikes 14 | . 1 . 6 6 1 Destroy 1 | . . . . . 1 Blast 3 | . 1 . 2 . . Smash 10 | . . . 4 6 . Melee Attacks 84 | . . . 18 66 . Impact 84 | . . . 18 66 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 6 | . . . 3 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6965 | 70 699 89 2174 3038 895 Guns 1267 | 68 226 89 . . 884 Cannons 2941 | . 473 . 1040 1428 . Explosions 990 | . . . 484 506 . Melee 1726 | . . . 622 1104 . Ramming 41 | 2 . . 28 . 11 Kinetic 2493 | 68 501 . 1040 . 884 Thermal 1715 | . 198 89 . 1428 . Explosive 990 | . . . 484 506 . Electromagnetic . | . . . . . . Impact 1726 | . . . 622 1104 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 2 2 4 4 . Average Corruption 3 | . 1 2 4 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 49 | . 8 3 12 26 . Message Errors 6 | . 1 1 . 4 . Matter Fused 14 | . 4 2 2 6 . Heat Flow Errors 10 | . 1 . 4 5 . Energy Discharges 7 | . . . 3 4 . Parts Rejected 2 | . . . . 2 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 3 | . . . 2 1 . Data Loss (major) 1 | . 1 . . . . Misfires 4 | . 1 . . 3 . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 584 | . 6 . 217 361 . Projectiles 25 | . 6 . . 19 . Explosions 14 | . . . 14 . . Melee 545 | . . . 203 342 . Knockbacks 12 | . 1 . 8 3 . Impact 5 | . . . 2 3 . Kinetic 7 | . 1 . 6 . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 4 | . . . 3 . 1 Targets Rammed 7 | 1 . . 5 . 1 Kicked 1 | 1 . . . . . Crushed 2 | . . . 2 . . Highest Temperature 441 | . 311 120 298 441 101 Average Temperature 83 | . 59 69 73 120 34 Received Heat Transfer 1188 | . 102 42 333 585 126 Effects 8 | . . . 3 5 . Energy Bleed 1 | . . . 1 . . Interference 7 | . . . 2 5 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . . . 1 5 . Impact Corruptions 19 | . . . 7 12 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . 3 1 Heat Transferred 2359 | . 250 120 . 1989 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 794 | 10 121 81 486 794 699 Initial 335 | . 6 46 27 204 335 Average 285 | 3 59 70 266 439 548 Maximum Alert Level 3 | . . . 2 3 2 Low Security (%) 40 | 100 100 100 38 . . Level 1 21 | . . . 34 28 23 Level 2 36 | . . . 27 67 76 Level 3 1 | . . . . 3 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 . 2 4 1 Investigation 3 | . 1 . 1 1 . Extermination . | . . . . . . Reinforcement 3 | . . . 1 1 1 Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 8 | . 1 . 3 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 14 2 32 40 17 Peak Tracking Total 7 | . 4 2 7 7 6 Tactical Retreats 6 | . 2 . 1 3 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 5 | . 4 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 3 | . . . 1 2 . Max in Single Turn 1 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 27 | . 6 . 9 12 . Terminals 25 | . 6 . 9 10 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 80 | . 22 . 28 30 . Successful 38 | . 8 . 14 16 . Failed 42 | . 14 . 14 14 . Catastrophic 5 | . 3 . 1 1 . Database Lockouts . | . . . . . . Manual 60 | . 20 . 28 12 . Terminals 72 | . 22 . 28 22 . Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 4 . Terminal Hacks 10 | . 3 . 2 5 . Record 3 | . 1 . . 2 . Open Door 3 | . . . . 3 . Emergency Access Points 1 | . 1 . . . . Terminal Index 2 | . 1 . 1 . . Recall Reinforcements 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 23 | . 5 . 12 6 . Terminals 23 | . 5 . 12 6 . Assimilate 3 | . . . 3 . . Botnet 17 | . 4 . 8 5 . Operators 3 | . 1 . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 6 . 5 4 . Full Trace Events 3 | . . . 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 112 | . . . . 112 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 3 | . . . 1 2 . Largest Group 2 | . . . 1 2 2 Highest-Rated Group 62 | . . . 10 62 62 Highest-Rated Ally 31 | . . . 10 31 31 Total Orders 2 | . . . . 2 . STAY 1 | . . . . 1 . FOLLOW 1 | . . . . 1 . Ally Attacks 51 | . . . . 6 45 Total Damage 779 | . . . . 83 696 Kills 10 | . . . . 4 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 4120 | 69 1053 124 1137 1384 353 Spaces Moved 1704 | 43 506 94 516 447 98 Core 13 | 13 . . . . . Treads 1061 | . . . 516 447 98 Legs 630 | 30 506 94 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 Average Speed 158 | 101 128 120 160 187 235 Slowest Speed 240 | 150 190 120 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 5 80 38 50 72 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 7 | . . . . 7 . Terrain Destroyed 113 | . . . 79 34 . Melee 7 | . . . . 7 . Projectile . | . . . . . . AOE 106 | . . . 79 27 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 2696 | 59 852 98 707 817 163 Wait 567 | 2 274 . 57 205 29 Move 1699 | 42 505 93 515 446 98 Hop . | . . . . . . Pick Up 49 | 4 12 . 22 8 3 Fast Attach 35 | 7 9 . 6 12 1 Attach 16 | . . . 11 2 3 Detach 14 | . . . 7 5 2 Swap 28 | . 4 2 5 14 3 Drop 43 | . 17 . 12 13 1 Fire 154 | 3 31 3 49 46 22 Melee 84 | . . . 18 66 . Ram . | . . . . . . Kick 1 | 1 . . . . . Crush 6 | . . . 5 . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 70 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 16) 569 | -10/Materials | Discovered new exit (range 13) 859 | -10/Materials | Discovered new exit (range 11) 1105 | -10/Materials | Discovered new exit (range 16) 1123 | -10/Materials | Discovered new exit (range 15) 1123 | -10/Materials | Entered Mines 1235 | -10/Mines | Discovered new exit (range 10) 1247 | -10/Mines | Entered Materials 1247 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1829 | -9/Materials | Destroyed 9 combat bots 1965 | -9/Materials | Discovered new exit (range 8) 2075 | -9/Materials | Lost 3 parts (1p1n1w) 2360 | -9/Materials | Discovered new exit (range 15) 2384 | -9/Materials | Entered Storage 2384 | -9/Storage | Accompanied by 1 ally 3099 | -9/Storage | Learned location of Armory (-4) 3213 | -9/Storage | Repaired Ion Burst Cannon 3257 | -9/Storage | Repaired Med. Armor Plating 3340 | -9/Storage | Build established: Scavenger-Mutant 3696 | -9/Storage | Met a pair of Derelict thieves 3752 | -9/Storage | Discovered new exit (range 8) 3768 | -9/Storage | Entered Materials 3768 | -8/Materials | Accompanied by 2 allies 3768 | -8/Materials | Evolved 2 slots: Weapon x2 4121 | -8/Materials | Self-destructed Last Messages --------------- 04032_ Acquired 43 matter. 04035_ K-01 Serf collects debris. 04037_ Acquired Lgt. Nuclear Core. 04038_ K-01 Serf collects debris. 04039_ Dropped Hvy. Ion Engine. 04040_ K-01 Serf collects debris. 04044_ Acquired Lgt. Nuclear Core. 04045_ K-01 Serf collects debris. 04063_ Destroyed Lgt. Deuterium Engine. 04066_ W-25 Informer destroyed. 04075_ K-01 Serf collects debris. 04078_ Critical hit (Burn: +37). 04078_ Y-45 Defender suffers critical hit (Destroy). 04078_ Destroyed Beam Rifle. 04079_ K-01 Serf collects debris. 04082_ Y-45 Defender destroyed. 04082_ K-01 Serf collects debris. 04088_ Acquired 59 matter. 04089_ K-01 Serf collects debris. 04112_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????# # === ##+#??? | | ?????????????????????????????# # ==!* ##%#### | | ?????????????????????????????# # %=[=%##%=!= | | ?????????????????????????????# + % ==!+%[=/ | | ?????????????????????? ############+#### | | ??????????????????? T #?????# #? | | ??????????????????? #?????# #? | | ??????????????????? ###+#######?????# !% #? | | ???????????????????????# #?????# #? | | ???????????????????????# * #?????# #? | | ???????????????????????# """ #?????# #? | | ???????????????????????# """ #?????# #? | | ???????????????????????# """ "" #?????# #? | | ???????????????????????# T" #?????# #? | | ???????????????????????# ""???????######+###? | | ????????????????????????? ????###########=#??? | | ??????????????????# ??????#+#?????# [*%%#??? | | ??????????????????# ?????# #?????# [%*%###? | | ??????????????????+ ##### ####### [=*= #? | | ??????????????????# t=* #? | | ??????????????????# =%[ % #? | | ??????????????????# #? | | ??????????????????######## ############## #? | | ??????????????????# # #????????????# #? | | ??????????????????#""" # #????????????# #? | | ??????????????????#""" @ +????????????# #? | | ??????????????????#""" # #???????????? | | ??????????????????#""" #a #???????????? | | ??????????????????#""" # #???????????? | | ??????????????????# # =#????????????####### | | ??????????????????#""" # %#??????????????????? | | ??????????????????#""" # #???????????????????? | | ??????????????????#""" # #???????????????????? | | ??????????????????#""" # #???????????????????? | | ??????????????????#""" # #???????????????????? | | ??????????????????# # #???????????????????? | | ??????????????????###### # #???????????????????? | | ???????????????????????### #???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 33 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroGravityWings Manual? 0 Play Time 00:42:44 Cumulative 30.7 hours Start 2024.06.06 @ 22:29:43 End 2024.06.07 @ 09:16:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 403a7435-5405-4828-9032-0887b8dff3a5