Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.21 @ 20:22:22 Player: akira Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (2147) 2147 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (252) 252 TOTAL SCORE: 4819 Bonus ------- High Alert Combat Kills 52 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 210/300 Energy 152/160 System Corruption 1% Temperature Cool (15) Movement Treading (150) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Salvage Targeting Computer Improved Salvage Targeting Computer System Shield > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (20) --- Reinforced Ion Engine Light Deuterium Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Medium Storage Unit Weapon Cycler ECM Suite Heavy Assault Rifle High-powered Shotgun High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Salvage Targeting Computer Improved Salvage Targeting Computer System Shield > --- WEAPON ----------- High-powered Shotgun > --- INVENTORY -------- Reinforced Ion Engine Light Deuterium Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Medium Storage Unit Weapon Cycler ECM Suite Heavy Assault Rifle High-powered Shotgun High-powered Shotgun [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Flak Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 73 | 7 12 16 14 16 8 Power 10 | 2 2 2 2 1 1 Engine 7 | 2 2 2 1 . . Core 3 | . . . 1 1 1 Reactor . | . . . . . . Propulsion 30 | 2 8 8 2 9 1 Treads 6 | . . 1 . 4 1 Leg 21 | 2 5 7 2 5 . Wheel . | . . . . . . Hover 3 | . 3 . . . . Flight . | . . . . . . Utility 15 | 1 . 4 5 3 2 Device 2 | . . 1 1 . . Storage 3 | 1 . 1 . 1 . Processor 2 | . . . . . 2 Hackware 2 | . . . 2 . . Protection 6 | . . 2 2 2 . Artifact . | . . . . . . Weapon 18 | 2 2 2 5 3 4 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 10 | 2 2 2 1 1 2 Ballistic Cannon 4 | . . . 3 1 . Launcher . | . . . . . . Special Weapon 4 | . . . 1 1 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 25 | . 8 6 2 4 5 Power 4 | . 2 1 . 1 . Propulsion 11 | . 4 2 1 2 2 Utility 6 | . . 2 1 1 2 Weapon 4 | . 2 1 . . 1 Highest Loss Streak 7 | . 7 3 1 2 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 72 | . 63 55 78 81 84 Engine 4 | . 8 10 3 . . Core 4 | . . . 5 8 9 Treads 6 | . . 2 . 6 34 Leg 19 | . 14 16 26 25 . Hover 1 | . 11 . . . . Device 1 | . . . 8 . . Storage 10 | . 14 11 9 9 9 Hackware 9 | . . . 10 18 13 Protection 4 | . . 3 6 5 5 Ballistic Gun 7 | . 14 11 3 3 8 Ballistic Cannon 2 | . . . 5 5 . Peak Build Rating 32 | 5 5 8 18 29 32 Average Rating 15 | 4 4 6 16 22 27 On Entrance 10 | . 5 5 8 18 29 Naked Turns . | . . . . . . Heaviest Build 51 | 12 12 23 29 51 51 Greatest Support 88 | 20 20 20 30 88 88 Greatest Overweight (x) 1 | 1 1 1 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 20 20 Average Capacity 11 | 6 8 9 10 10 20 Most Carried 15 | 5 8 9 10 13 15 Average Carried 8 | 2 5 6 8 9 13 Final Capacity 20 | 8 8 10 10 20 20 Final Carried 15 | 5 5 7 9 13 15 Class Distribution -------------------- 39% | Mutant 32% | Hacker-Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 1805 | 81 268 393 259 528 276 Remotely . | . . . . . . Salvage Created 2164 | . 416 561 421 411 355 Parts 152 | . 22 32 28 34 36 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 65 | . 10 11 15 13 16 Guns 44 | . 10 11 3 4 16 Cannons 21 | . . . 12 9 . Classes Destroyed 10 | . 1 5 3 1 . Worker 2 | . . . 1 1 . Tunneler 1 | . . 1 . . . Recycler 1 | . . . . 1 . Operator 2 | . . . 2 . . Watcher 1 | . . 1 . . . Swarmer 20 | . . . 6 3 11 Grunt 27 | . 10 6 4 5 2 Brawler 2 | . . 1 1 . . Duelist 1 | . . 1 . . . Sentry 15 | . . 3 4 5 3 Best Kill Streak 6 | . 3 3 6 3 6 Combat Bots Only 6 | . 3 3 4 3 6 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 512 | . 116 89 85 97 125 Missed 136 | . 27 24 29 24 32 Damage Taken 4939 | . 1072 1037 661 1072 1097 Core 1053 | . 230 262 123 235 203 Absorbed by Shields . | . . . . . . Redirected to Shielding 4 | . . 4 . . . Core Remaining (%) 47 | 100 8 34 . . . Volleys Fired 323 | . 74 62 65 69 53 Largest 1 | . 1 1 1 1 1 Hottest 100 | . 20 23 100 100 100 Shots Fired 324 | . 74 63 65 69 53 Gun 237 | . 74 63 23 29 48 Cannon 76 | . . . 37 39 . Launcher . | . . . . . . Special 11 | . . . 5 1 5 Kinetic 313 | . 74 63 60 68 48 Thermal 11 | . . . 5 1 5 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 11 9 16 8 7 Robot Miss Streak 7 | . 3 3 6 7 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 247 | . 56 43 52 61 35 Core Hits 165 | . 21 19 50 50 25 Critical Kills 3 | . . . 1 . 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 1 . 2 Destroy 3 | . . . 1 . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3973 | . 588 669 989 1114 613 Guns 2581 | . 588 669 234 477 613 Cannons 1384 | . . . 755 629 . Explosions . | . . . . . . Melee . | . . . . . . Ramming 8 | . . . . 8 . Kinetic 3965 | . 588 669 989 1106 613 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 . . 1 Average Corruption 1 | . . 1 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . 2 . . . Matter Fused 1 | . . 1 . . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 23 | . . . 14 9 . Impact . | . . . . . . Kinetic 23 | . . . 14 9 . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 5 | . . . . 5 . Kicked 5 | . . . . 5 . Crushed . | . . . . . . Highest Temperature 151 | . 39 16 48 151 34 Average Temperature 29 | . 10 10 16 55 12 Received Heat Transfer 2112 | . 621 303 234 522 432 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Peak Influence 536 | . 225 272 334 330 536 Initial 182 | . . 45 . 133 182 Average 194 | . 94 122 198 224 370 Maximum Alert Level 2 | . 1 1 1 1 2 Low Security (%) 52 | 100 88 90 47 26 11 Level 1 41 | . 11 9 52 73 42 Level 2 5 | . . . . . 46 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 4 1 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 12 | . 4 1 4 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 117 | . 18 13 39 24 23 Peak Tracking Total 7 | . 6 3 7 4 6 Tactical Retreats 17 | . 2 . 10 4 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 4 | . 1 . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 15 | . 3 4 4 3 1 Terminals 12 | . 3 3 3 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 31 | . 4 10 11 5 1 Successful 22 | . 3 7 8 3 1 Failed 9 | . 1 3 3 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . 2 2 . . Terminals 25 | . 4 7 9 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . 3 . . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 16 | . 3 4 6 2 1 Record 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . 1 . . . Open Door 3 | . . . . 2 1 Emergency Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Dispatch Records 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Reinforcement Status 1 | . 1 . . . . Recall Investigation 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . 3 . . . Recycle Component 2 | . . 2 . . . Retrieve Matter 1 | . . 1 . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 2 . . Used . | . . . . . . Hacking Detections 7 | . 1 1 3 2 . Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . . 2 . . . Recycled Matter . | . . . . . . Retrieved Matter 62 | . . 62 . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 20 | . . . . . 20 Highest-Rated Ally 20 | . . . . . 20 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 3769 | 60 537 810 717 1167 478 Spaces Moved 2047 | 40 394 401 318 673 221 Core 6 | 6 . . . . . Treads 417 | . . 56 . 140 221 Legs 1388 | 34 158 345 318 533 . Wheels . | . . . . . . Hover 236 | . 236 . . . . Flight . | . . . . . . Fastest Speed 50 | 50 56 120 120 120 145 Average Speed 121 | 113 82 143 120 125 145 Slowest Speed 240 | 120 120 240 190 145 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 76 30 22 47 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . 3 1 . Terrain Destroyed 5 | . . . 4 1 . Melee . | . . . . . . Projectile 5 | . . . 4 1 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 2974 | 52 537 571 574 929 311 Wait 449 | . 50 73 161 138 27 Move 2043 | 39 393 400 317 673 221 Hop . | . . . . . . Pick Up 48 | 4 6 14 9 13 2 Fast Attach 21 | 6 2 1 4 5 3 Attach 20 | . 6 7 3 3 1 Detach 4 | 1 . 1 1 1 . Swap 32 | 1 4 8 7 8 4 Drop 28 | 1 2 5 7 13 . Fire 323 | . 74 62 65 69 53 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . . . 5 . Crush . | . . . . . . Escape Stasis 1 | . . . . 1 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 4) 201 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 367 | -10/Materials | Core integrity fell below 50% 421 | -10/Materials | Lost 7 parts (2p3n2w) 467 | -10/Materials | Core integrity fell below 20% 536 | -10/Materials | Discovered new exit (range 16) 598 | -10/Materials | Entered another Materials area 598 | -9/Materials | Evolved 2 slots: Utility x2 1138 | -9/Materials | Lost 3 parts (2n1u) 1241 | -9/Materials | Core integrity fell below 50% 1279 | -9/Materials | Lost 3 parts (1p1u1w) 1383 | -9/Materials | Discovered new exit (range 10) 1408 | -9/Materials | Entered another Materials area 1408 | -8/Materials | Evolved 2 slots: Propulsion x2 1590 | -8/Materials | Build established: Scavenger-Mutant 1699 | -8/Materials | Discovered new exit (range 15) 2125 | -8/Materials | Entered Storage 2616 | -8/Storage | Build established: Hacker-Mutant 2637 | -8/Storage | Core integrity fell below 50% 3292 | -8/Storage | Identified exit to Garrison 3292 | -8/Storage | Entered Garrison 3361 | -8/Garrison | Rescued a captive Derelict 3386 | -8/Garrison | Triggered checkpoint 3524 | -8/Garrison | Triggered checkpoint 3569 | -8/Garrison | Core integrity fell below 20% 3624 | -8/Garrison | Lost 3 parts (1n2u) 3760 | -8/Garrison | Triggered checkpoint 3770 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03606_ Acquired 46 matter. 03607_ Acquired 31 matter. 03613_ Acquired 15 matter. 03654_ Triggered Alarm Trap. 03654_ An alarm sounds. 03666_ Mining Laser destroyed. 03668_ Y-45 Defender destroyed. 03669_ Acquired 48 matter. 03676_ Acquired Lgt. Treads. 03681_ Acquired Imp. Salvage Targeting Computer. 03690_ Acquired Weapon Cycler. 03697_ Acquired Hvy. Assault Rifle. 03758_ C-30 ARC bursts open, deploying its payload. 03758_ G-50 Soldier unfolds itself. 03758_ G-47 Trooper unfolds itself. 03760_ Beams of light sweep through the air. An alarm sounds. 03760_ Critical hit (Burn: +37). 03766_ Adv. Treads destroyed. 03769_ Critical hit (Burn: +37). 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" ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ??????????????????###????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed ChainGodThermoblaster Manual? 0 Play Time 00:56:37 Cumulative 13.2 hours Start 2024.11.21 @ 19:25:23 End 2024.11.21 @ 20:22:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 27x19 Zoom Use 48% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5229843c-b08f-4039-aec6-720e99cf2086