Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 17:09:19 Player: winnking222 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (89) 445 Value Destroyed (3295) 3295 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (999) 999 TOTAL SCORE: 11679 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 314 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 114/300 Energy 99/100 System Corruption 29% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Linear Gravjet Phase Gun Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Carbon-fiber Leg Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Improved Target Analyzer Stasis Canceller Reaction Control System Advanced Focal Shield Thermal Shield > --- WEAPON ----------- Phase Gun Phase Gun Phase Gun > --- INVENTORY -------- Improved Deuterium Engine Fusion Compressor Neutrino Core Cesium-ion Thruster Improved Focal Shield Hypervelocity Gauss Cannon Molecular Deconstructor Ripper Power Sword [Rating: 88] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Microactuators Storage Small Storage Unit Processor Improved Target Analyzer Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Phase Gun Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Fac Was Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 1 . . . . . . . . . 2 . . Utility 6 | . . . . . 2 1 . . . . 2 . . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Parts Attached 143 | 6 1 . 3 1 17 6 2 3 1 2 12 13 10 8 28 18 2 10 Power 17 | 1 . . . . 2 . . 2 . 1 . . 2 . 3 4 . 2 Engine 7 | 1 . . . . . . . 1 . 1 . . 1 . 1 1 . 1 Core 9 | . . . . . 2 . . 1 . . . . 1 . 2 2 . 1 Reactor 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 42 | 2 . . . . 7 2 . 1 . . 7 3 4 3 7 5 . 1 Treads 6 | 2 . . . . 3 . . . . . . . . . . 1 . . Leg 27 | . . . . . 4 2 . 1 . . 7 2 4 . 7 . . . Wheel 6 | . . . . . . . . . . . . . . 2 . 4 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . 1 . 1 . . . 1 Utility 42 | 1 1 . . . 5 3 1 . . 1 4 6 2 2 7 6 . 3 Device 21 | . . . . . . 1 . . . 1 . 4 2 1 4 5 . 3 Storage 3 | 1 . . . . 1 . . . . . . . . . . 1 . . Processor 8 | . 1 . . . 2 1 . . . . . 1 . 1 2 . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 10 | . . . . . 2 1 1 . . . 4 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 . . 3 1 3 1 1 . 1 . 1 4 2 3 11 3 2 4 Energy Gun 9 | . . . . . 1 1 . . . . 1 1 1 . . 3 . 1 Energy Cannon 6 | . . . . . . . . . . . . . 1 1 3 . . 1 Ballistic Gun 5 | 2 . . 1 1 . . . . . . . . . 1 . . . . Ballistic Cannon 6 | . . . . . 2 . 1 . . . . . . . 2 . . 1 Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . 1 . . 1 . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 13 | . . . 2 . . . . . 1 . . 1 . 1 5 . 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 1 . . . . . . 1 . 1 1 . . 1 Corrupted Parts 4 | . . . . . . . . . . . . . . . 4 . . . System Corruption 44 | . . . . . . . . . . . . . . . 44 . . . Parts Lost 61 | . . . . . . . . 1 . . 4 7 10 8 13 . 5 13 Power 5 | . . . . . . . . . . . . . 2 1 1 . . 1 Propulsion 23 | . . . . . . . . . . . 1 1 6 4 4 . 3 4 Utility 21 | . . . . . . . . . . . 2 3 1 2 6 . 1 6 Weapon 12 | . . . . . . . . 1 . . 1 3 1 1 2 . 1 2 Highest Loss Streak 11 | . . . . . . . . 1 . . 1 2 4 7 4 . 5 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 . 1 . Average Slot Usage (%) 84 | . 85 100 92 89 98 99 99 99 92 100 95 81 78 61 64 86 75 68 Engine 4 | . 14 14 14 14 5 . . 4 7 7 6 6 . 4 2 1 . 4 Core 2 | . . . . . 3 7 7 2 . . . . 5 . 2 2 . . Treads 7 | . 28 28 28 28 29 . . . . . . . . . . 3 5 4 Leg 15 | . . . . . 5 38 38 38 38 38 32 25 19 9 10 6 2 . Wheel 2 | . . . . . . . . . . . . . . . 2 20 16 9 Flight 1 | . . . . . . . . . . . . 5 6 7 . . . . Device 7 | . . . . . . 3 . . . 6 6 9 13 13 14 14 12 16 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 4 . 3 5 4 Processor 13 | . . 14 14 14 17 15 15 15 15 15 13 13 6 9 14 15 15 13 Protection 5 | . . . . . 8 9 14 15 15 7 16 2 5 . . . . . Energy Gun 3 | . . . . . . 3 7 6 . . 4 5 5 . . 10 12 4 Ballistic Gun 1 | . 28 28 15 3 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 8 7 6 7 7 7 1 . . . 1 1 . 4 Impact Weapon 1 | . . . . . . . . . . . . 1 6 5 2 . . . Slashing Weapon 4 | . . . 5 14 9 3 . . . 7 6 3 . . 8 2 2 . Peak Build Rating 88 | 6 7 7 22 16 44 51 50 51 53 53 59 74 70 52 69 88 88 84 Average Rating 50 | 4 6 7 10 14 33 48 49 50 46 52 56 63 64 40 54 75 71 73 On Entrance 37 | . 6 7 7 14 16 43 48 50 46 53 53 55 65 33 28 52 88 57 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 14 14 14 14 15 26 33 32 37 36 36 41 48 45 31 35 49 49 60 Greatest Support 98 | 40 40 40 40 40 80 92 92 92 89 89 98 88 68 30 95 64 64 32 Greatest Overweight (x) 10 | . . . . . 7 . . . . . . . 2 1 5 1 . 10 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 10 10 10 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 8 10 9 Most Carried 10 | 5 6 6 8 8 8 8 8 8 8 8 8 8 8 8 5 10 9 9 Average Carried 6 | 2 3 5 7 7 7 7 7 8 7 7 6 7 6 4 3 7 8 7 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 10 10 5 Final Carried 9 | 2 5 6 8 8 8 8 8 8 7 8 6 8 5 3 5 9 8 4 Class Distribution -------------------- 60% | Mutant 14% | Scavenger-Mutant 9% | Tank 5% | Scavenger-Gladiator 4% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Gladiator | -5/Upper Caves Tank | -4/Factory Mutant | -4/Waste Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Fac Was Fac Matter Collected 3759 | 284 29 23 . 36 204 . 68 54 . 55 92 704 1312 203 554 75 . 66 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4048 | 87 29 . . 117 1297 . . 143 . 191 551 374 219 184 768 . . 88 Parts 197 | 4 2 . . 3 79 . . 4 . 11 31 17 6 1 31 . . 8 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . 7 . 9 . 12 9 . 22 . . . Prevented 12 | . . . . . . . . . . . . . 4 . 8 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Fac Was Fac Combat Hostiles Destroyed 70 | . . . . . 23 . . 3 . 4 9 9 6 . 14 . . 2 Melee 51 | . . . . . 23 . . . . 4 9 4 3 . 8 . . . Guns 5 | . . . . . . . . . . . . 4 1 . . . . . Cannons 6 | . . . . . . . . 3 . . . 1 . . . . . 2 Classes Destroyed 17 | 2 1 . . 1 6 . . . . 2 . 2 . . 3 . . . Worker 5 | . . . . 1 3 . . . . . . . . 1 . . . . Builder 3 | . . . . . 2 . . . . . . . . 1 . . . . Tunneler 2 | 1 . . . . . . . . . . . . . 1 . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . Recycler 5 | 1 . . . 1 1 . . . . . 1 . . 1 . . . . Watcher 3 | . 1 . . . 1 . . . . . 1 . . . . . . . Swarmer 21 | . . . . . 6 . . . . 1 4 3 4 . 3 . . . Grunt 16 | . . . . . 9 . . 1 . 1 1 . 1 . 3 . . . Brawler 4 | . . . . . . . . . . 1 . 3 . . . . . . Sentry 9 | . . . . . 6 . . . . . 1 1 . . 1 . . . Specialist 6 | . . . . . 2 . . . . . 2 . . . 2 . . . Hunter 2 | . . . . . . . . . . . . . . . 2 . . . Programmer 6 | . . . . . . . . . . 1 1 . 1 . 1 . . 2 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . Samaritan 2 | . . . . . . . . . . . . 1 1 . . . . . Thief 2 | . . . . . . . . . . . . 2 . . . . . . Thug 2 | . . . . . . . . 2 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 4 | 2 1 . . 1 4 . . 2 . 2 3 3 4 1 2 . . 2 Combat Bots Only 4 | . . . . . 3 . . 2 . 2 3 3 4 . 2 . . 2 Max Kills in Single Turn 1 | 1 1 . . 1 1 . . 1 . 1 1 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . 1 1 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Fac Was Fac Hostile Shots Fired 834 | . . . . . 73 9 . 87 . 19 77 62 83 9 180 . 2 233 Missed 277 | . . . . . 19 3 . 36 . 8 29 16 25 3 50 . . 88 Damage Taken 9885 | . . . . . 767 43 . 797 . 213 771 823 954 624 2133 . 374 2386 Core 2571 | . . . . . 83 5 . 103 . 30 73 44 164 283 635 . 85 1066 Absorbed by Shields 82 | . . . . . . . . . . . . . . . . . . 82 Redirected to Shielding 112 | . . . . . . . . . . . 112 . . . . . . . Ignored by Resistances 335 | . . . . . 60 . . . . . . . . . 275 . . . Core Remaining (%) 73 | 100 . . . 100 84 . . . . 80 . . 66 . 8 . . . Volleys Fired 69 | 4 7 . 1 . 4 . . 6 . 1 3 31 4 1 3 . . 4 Largest 3 | 2 2 . 2 . 1 . . 2 . 1 1 2 1 1 1 . . 3 Hottest 253 | 40 40 . 40 . 44 . . 103 . 48 80 180 81 81 57 . . 253 Shots Fired 110 | 8 14 . 2 . 4 . . 12 . 1 3 39 7 1 6 . . 13 Gun 79 | 8 14 . 2 . . . . 6 . . 3 34 7 . . . . 5 Cannon 24 | . . . . . 4 . . 6 . 1 . . . 1 4 . . 8 Launcher . | . . . . . . . . . . . . . . . . . . . Special 7 | . . . . . . . . . . . . 5 . . 2 . . . Kinetic 43 | 8 14 . 2 . 4 . . 6 . 1 . . . . 4 . . 4 Thermal 58 | . . . . . . . . . . . 3 39 7 . . . . 9 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . . 6 . . . . . 1 . . . . Robot Hit Streak 6 | 4 2 . . . 1 . . 2 . . 2 6 4 . 3 . . 2 Robot Miss Streak 7 | 1 2 . . . 7 . . 5 . 2 2 3 . 1 2 . . 2 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 253 | 6 5 . . 2 68 . . 5 . 12 27 42 19 5 55 . . 7 Core Hits 102 | 3 1 1 . 1 32 . . 4 . 4 11 24 3 . 14 . . 4 Critical Kills 1 | . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 10 | . . . . . . . . . . . . . 3 1 6 . . . Critical Strikes 29 | . . . . . 5 . . . . 2 3 2 5 1 11 . . . Burn 2 | . . . . . . . . . . . . 1 1 . . . . . Blast 1 | . . . . . . . . . . . . . . . 1 . . . Smash 12 | . . . . . . . . . . . . . 4 1 7 . . . Sever 14 | . . . . . 5 . . . . 2 3 1 . . 3 . . . Melee Attacks 263 | . . . . 2 66 . . . . 12 24 26 26 6 87 . 11 3 Impact 75 | . . . . . . . . . . . . 12 26 6 31 . . . Slashing 188 | . . . . 2 66 . . . . 12 24 14 . . 56 . 11 3 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . 2 7 . . . . . 1 . 1 4 3 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . 3 . . . Follow-up Attacks 16 | . . . . . . . . . . . . . . . 16 . . . Damage Inflicted 10593 | 87 67 2 . 222 3285 . . 215 . 551 1246 1270 734 429 2177 . . 308 Guns 866 | 87 67 . . . . . . 23 . . 56 538 95 . . . . . Cannons 475 | . . . . . 31 . . 192 . . . . . . 61 . . 191 Explosions . | . . . . . . . . . . . . . . . . . . . Melee 9120 | . . . . 222 3239 . . . . 551 1190 679 639 429 2116 . . 55 Ramming 79 | . . 2 . . 15 . . . . . . . . . . . . 62 Kinetic 500 | 87 67 . . . 31 . . 192 . . . . . . 61 . . 62 Thermal 871 | . . . . . . . . . . . 56 591 95 . . . . 129 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 23 | . . . . . . . . 23 . . . . . . . . . . Impact 2057 | . . . . . . . . . . . . . 639 429 989 . . . Slashing 7063 | . . . . 222 3239 . . . . 551 1190 679 . . 1127 . . 55 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 50 | . . . . . . . . . . 1 1 12 16 4 50 . 21 29 Average Corruption 13 | . . . . . . . . . . 1 1 5 14 4 24 . 14 21 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 211 | . . . . . . . . . . . 1 25 62 11 54 . 3 55 Message Errors 55 | . . . . . . . . . . . . 5 19 . 11 . 1 19 Matter Fused 53 | . . . . . . . . . . . 1 8 11 1 18 . 1 13 Heat Flow Errors 15 | . . . . . . . . . . . . 1 3 2 5 . . 4 Energy Discharges 35 | . . . . . . . . . . . . 4 11 4 5 . . 11 Parts Rejected 3 | . . . . . . . . . . . . . 1 . 2 . . . Parts Fused 3 | . . . . . . . . . . . . . 1 . . . . 2 Data Loss (minor) 18 | . . . . . . . . . . . . 3 6 1 6 . . 2 Data Loss (major) 14 | . . . . . . . . . . . . 1 5 3 3 . . 2 Misfires 10 | . . . . . . . . . . . . 3 3 . 3 . . 1 Alerts 2 | . . . . . . . . . . . . . 1 . 1 . . . Misdirections 3 | . . . . . . . . . . . . . 1 . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1601 | . . . . 86 302 . . . . 105 81 82 282 264 396 . . 3 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 1601 | . . . . 86 302 . . . . 105 81 82 282 264 396 . . 3 Knockbacks 16 | . . . . . 3 . . 1 . . . . 4 3 4 . . 1 Impact 10 | . . . . . . . . . . . . . 3 3 3 . . 1 Kinetic 5 | . . . . . 3 . . 1 . . . . . . 1 . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 30 | . . . . . . . . . . . . . . . . . . 30 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 7 | . . 1 . . . . . . . . . . . . . . . 6 Targets Rammed 8 | . . 1 . . 1 . . . . . . . . . . . . 6 Kicked 1 | . . . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 368 | . . . . . 7 . . 186 . 17 114 368 168 187 256 . . 324 Average Temperature 97 | . . . . . 4 . . 80 . 10 59 111 53 87 95 . . 111 Received Heat Transfer 1127 | . . . . . 333 12 . 81 . 27 60 63 96 9 368 . . 78 Effects 4 | . . . . . . . . . . . . 1 . . 3 . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . Interference 3 | . . . . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . . . . 3 4 5 . . . Combat Hostiles 7 | . . . . . . . . . . . . . 2 . 5 . . . Parts Fried 18 | . . . . . . . . . . . . . 6 7 5 . . . Impact Corruptions 35 | . . . . . . . . . . . . . 12 11 11 . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 2060 | . . . . . . . . . . . 125 1602 222 . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . 2 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Fac Was Fac Peak Influence 588 | 10 59 22 . 10 588 287 . . . . 197 . . 276 . 53 22 195 Initial 267 | . 6 22 . . 3 267 . . . . . . . . . 53 5 2 Average 89 | 2 35 22 . 7 164 272 . . . . 93 . . 42 . 42 6 16 Maximum Alert Level 2 | . . . . . 2 1 . . . . . . . 1 . . . . Low Security (%) 83 | 100 100 100 . 100 65 . . . . . 100 . . 87 . 100 100 100 Level 1 8 | . . . . . 14 100 . . . . . . . 12 . . . . Level 2 7 | . . . . . 20 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . . . 2 1 . 1 . . 4 . . 3 . . . 7 Investigation 3 | . . . . . . 1 . . . . 1 . . . . . . 1 Extermination 4 | . . . . . . . . . . . 1 . . . . . . 3 Reinforcement 10 | . . . . . 2 . . . . . 2 . . 3 . . . 3 Assault 1 | . . . . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Fac Was Fac Distress Signals 4 | . . . . . 3 . . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 158 | . 4 . . . 32 1 . 18 . 8 15 11 13 7 24 1 6 18 Peak Tracking Total 17 | . 2 . . . 5 1 . 11 . 4 6 7 4 6 8 1 6 17 Tactical Retreats 20 | . . . . . 3 . . 2 . 2 2 1 1 1 5 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Fac Was Fac Traps Triggered 2 | . . . . . . . . . . . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Fac Was Fac Machines Disabled 8 | . . . . . . . . . . . . . . 6 1 . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Fac Was Fac Machines Accessed 19 | . 2 . 1 . 4 1 2 . 4 . 2 1 . 1 . . . 1 Terminals 6 | . 1 . . . 3 1 . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . 1 Total Hacks 79 | . 3 . 23 . 8 3 6 . 26 . 6 1 . 1 . . . 2 Successful 68 | . 2 . 23 . 4 3 6 . 26 . 2 1 . 1 . . . . Failed 11 | . 1 . . . 4 . . . . . 4 . . . . . . 2 Catastrophic 1 | . . . . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 3 | . . . 1 . . . . . . . 1 . . . 1 . . . Terminals 12 | . 1 . . . 7 3 . . . . . . . 1 . . . . Fabricators 4 | . . . . . . . . . . . 4 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . 2 Terminal Hacks 64 | . 1 . 23 . 3 3 6 . 26 . . 1 . 1 . . . . Record 40 | . . . 23 . . 1 5 . 11 . . . . . . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 4 | . 1 . . . 1 1 . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . 2 . . . . . . . Process 1 | . . . . . . . . . . . 1 . . . . . . . Report Inventory 2 | . 1 . . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . . . . . 1 1 . . . . 2 . . . . . . 1 Full Trace Events 3 | . . . . . . 1 . . . . 1 . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Fac Was Fac Total Allies 4 | . . . . . . . . . . . . 2 1 . 1 . . . Largest Group 2 | . . . . . . . . . . . . 2 2 1 1 . . . Highest-Rated Group 106 | . . . . . . . . . . . . 61 99 99 106 . . . Highest-Rated Ally 106 | . . . . . . . . . . . . 32 99 99 106 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 35 | . . . . . . . . . . . . . 23 12 . . . . Total Damage 2147 | . . . . . . . . . . . . . 599 1548 . . . . Kills 9 | . . . . . . . . . . . . . 6 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . 2 2 . 1 . 2 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 19 | . . . . . . . . . . . . . . . . 6 1 12 Traps 8 | . . . . . . . . . . . . . . . . 3 . 5 Emergency Access 10 | . . . . . . . . . . . . . . . . 3 . 7 Exits 1 | . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Fac Was Fac Turns Passed 13364 | 80 185 107 445 256 2383 90 572 657 116 568 630 1539 1631 657 1580 508 92 1268 Spaces Moved 7960 | 44 100 66 270 157 813 64 464 511 95 423 323 1020 1121 476 1047 366 63 537 Core 164 | 13 . . . . 2 . . . . . . . . . 13 . . 136 Treads 1152 | 31 100 66 270 157 528 . . . . . . . . . . . . . Legs 5180 | . . . . . 283 64 464 511 95 423 323 1020 1121 376 490 10 . . Wheels 1386 | . . . . . . . . . . . . . . 100 544 356 63 323 Hover . | . . . . . . . . . . . . . . . . . . . Flight 78 | . . . . . . . . . . . . . . . . . . 78 Fastest Speed 35 | 50 160 160 160 160 120 122 122 122 122 122 122 124 120 100 100 100 100 35 Average Speed 124 | 127 160 160 160 160 149 122 122 122 122 122 123 125 122 130 117 100 100 88 Slowest Speed 550 | 160 160 160 160 160 400 122 122 122 122 122 126 126 260 190 300 120 100 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 42 | 4 26 21 61 31 59 2 55 70 75 65 8 71 74 13 80 8 62 20 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 5 | . . . 1 . . . 1 . 1 . . 1 1 . . . . . Known Exits Taken 15 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . 2 2 . 1 . 2 1 . 4 . . . Spaces Dug 29 | . . . . . 1 . . . . . . 12 2 . 3 . 11 . Terrain Destroyed 33 | . . . . . 1 . . 1 . 1 . 12 2 . 3 . 11 2 Melee 29 | . . . . . 1 . . . . . . 12 2 . 3 . 11 . Projectile 4 | . . . . . . . . 1 . 1 . . . . . . . 2 AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Fac Was Fac Total 11036 | 59 111 67 284 160 1914 75 470 534 95 466 537 1211 1334 504 1320 502 75 1318 Wait 2468 | . . . . . 987 . . 10 . 26 168 96 167 7 157 103 . 747 Move 7943 | 43 99 65 269 156 812 63 463 510 94 422 322 1019 1120 475 1046 366 62 537 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 90 | 6 4 1 6 1 9 4 2 1 . 2 4 12 5 5 12 10 . 6 Fast Attach 42 | 2 . . . . 11 . 1 1 . . 2 3 3 . 12 7 . . Attach 69 | 4 1 . 3 1 2 2 . . 1 . 6 9 7 8 13 4 1 7 Detach 3 | . . . . . . . . . . . . . . 1 2 . . . Swap 32 | . . . . . 4 4 1 2 . 2 4 1 . . 3 7 1 3 Drop 62 | . . . 5 . 18 2 3 4 . 1 4 6 2 1 6 5 . 5 Fire 69 | 4 7 . 1 . 4 . . 6 . 1 3 31 4 1 3 . . 4 Melee 242 | . . . . 2 66 . . . . 12 24 26 26 6 66 . 11 3 Ram 6 | . . . . . . . . . . . . . . . . . . 6 Kick 1 | . . . . . 1 . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . . . 8 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac / *Low x2 / Ext) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 9) 264 | -10/Materials | Identified exit to Mines 266 | -10/Materials | Entered Mines 298 | -10/Mines | Met a Derelict bent on vengeance 316 | -10/Mines | Build established: Mutant 367 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 367 | -10/Mines | Discovered new exit (range 5) 371 | -10/Mines | Identified exit to Exiles 373 | -10/Mines | Entered Exiles 414 | -10/Exiles | Met 8R-AWN 442 | -10/Exiles | Met EX-HEX 486 | -10/Exiles | Met EX-BIN 510 | -10/Exiles | Met EX-DEC 526 | -10/Exiles | Learned location of Zion (-6) 576 | -10/Exiles | Aligned with FarCom system 578 | -10/Exiles | Given EX-Vault access code 619 | -10/Exiles | Opened EX-Vault 630 | -10/Exiles | Found Prototype Ballistic Gun 631 | -10/Exiles | Identified AWS/Gauss 641 | -10/Exiles | Found Prototype Slashing Weapon 642 | -10/Exiles | Identified Longsword +1 697 | -10/Exiles | Warned to stay clear of 0b10 Research branches 802 | -10/Exiles | Discovered new exit (range 10) 817 | -10/Exiles | Identified exit to Mines 818 | -10/Exiles | Left Exiles lab with Longsword +1 818 | -10/Exiles | Entered Mines 962 | -9/Mines | Discovered new exit (range 9) 973 | -9/Mines | Identified exit to Materials 1003 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1007 | -9/Mines | Found Prototype Device 1074 | -9/Mines | Entered Materials 1074 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3190 | -8/Materials | Discovered new exit (range 14) 3208 | -8/Materials | Identified exit to Factory 3457 | -8/Materials | Entered Factory 3457 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3517 | -7/Factory | Discovered new exit (range 7) 3524 | -7/Factory | Identified exit to Lower Caves 3547 | -7/Factory | Entered Lower Caves 3596 | -7/Lower Caves | Learned Factory security intel 4079 | -7/Lower Caves | Learned Factory non-interactive machine intel 4081 | -7/Lower Caves | Discovered new exit (range 16) 4098 | -7/Lower Caves | Identified exit to Lower Caves 4119 | -7/Lower Caves | Entered another Lower Caves area 4128 | -7/Lower Caves | Discovered new exit (range 11) 4139 | -7/Lower Caves | Identified exit to Factory 4182 | -7/Lower Caves | Learned 12 Factory zone layouts 4302 | -7/Lower Caves | Found DCF Scrap (12 items) 4389 | -7/Lower Caves | Spotted B-75 Beast 4507 | -7/Lower Caves | Ambushed by wild Derelicts 4569 | -7/Lower Caves | Encountered a Warlord checkpoint 4747 | -7/Lower Caves | Discovered new exit (range 14) 4751 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4775 | -7/Lower Caves | Identified exit to Data Miner 4776 | -7/Lower Caves | Entered Data Miner 4776 | -7/Data Miner | Discovered new exit (range 6) 4783 | -7/Data Miner | Identified exit to Proximity Caves 4800 | -7/Data Miner | Met Data Miner 4824 | -7/Data Miner | Learned location of Section 7 (-2) 4824 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4847 | -7/Data Miner | Received God Mode back door access code from Data Miner 4892 | -7/Data Miner | Entered Proximity Caves 5358 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 5454 | -6/Proximity Caves | Discovered exit to Factory (range 5) 5460 | -6/Proximity Caves | Entered Factory 5460 | -6/Factory | Evolved 2 slots: Utility x2 5461 | -6/Factory | Identified exit to Extension 5462 | -6/Factory | Identified exit to Lower Caves 5462 | -6/Factory | Identified exit to Factory 5464 | -6/Factory | Loaded intel: 243 non-interactive machine locations 5748 | -6/Factory | Build established: Scavenger-Mutant 6015 | -6/Factory | Discovered exit to Lower Caves (range 9) 6090 | -6/Factory | Entered Lower Caves 6091 | -6/Lower Caves | Identified exit to Lower Caves 6461 | -6/Lower Caves | Learned Factory emergency access door positions 6544 | -6/Lower Caves | Found Prototype Device 6544 | -6/Lower Caves | Identified Heart of Steel 6863 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7005 | -6/Lower Caves | System corruption reached 10% 7301 | -6/Lower Caves | Build established: Mutant 7629 | -6/Lower Caves | Entered another Lower Caves area 7629 | -6/Lower Caves | Accompanied by 2 allies 7671 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7706 | -6/Lower Caves | Discovered exit to Factory (range 13) 7708 | -6/Lower Caves | Lost 3 parts (3n) 8386 | -6/Lower Caves | Learned location of Extension (-6) 9189 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 9211 | -6/Lower Caves | Heart of Steel transformed into Warbot 9260 | -6/Lower Caves | Entered Factory 9260 | -5/Factory | Accompanied by 1 ally (Warbot) 9260 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9305 | -5/Factory | Discovered new exit (range 3) 9363 | -5/Factory | Discovered new exit (range 3) 9773 | -5/Factory | Build established: Scavenger-Mutant 9835 | -5/Factory | Lost 7 parts (4n2u1w) 9870 | -5/Factory | Cargo convoy interrupted 9915 | -5/Factory | Identified exit to Upper Caves 9917 | -5/Factory | Entered Upper Caves 9919 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9949 | -5/Upper Caves | Learned Factory security intel 10314 | -5/Upper Caves | Spotted B-75 Beast 10348 | -5/Upper Caves | Build established: Derelict-Gladiator 10486 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 10495 | -5/Upper Caves | Found Prototype Special Weapon 10497 | -5/Upper Caves | Identified Molecular Deconstructor 10697 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 10729 | -5/Upper Caves | Core integrity fell below 50% 10736 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 10775 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 10779 | -5/Upper Caves | System corruption reached 10% 10786 | -5/Upper Caves | System corruption reached 30% 10841 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11059 | -5/Upper Caves | Build established: Scavenger-Gladiator 11374 | -5/Upper Caves | Core integrity fell below 20% 11395 | -5/Upper Caves | Destroyed B-75 Beast 11405 | -5/Upper Caves | 12-ASH showed up to help 11407 | -5/Upper Caves | 12-ASH revealed a hidden path 11408 | -5/Upper Caves | Identified exit to Factory 11452 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11497 | -5/Upper Caves | Entered Factory 11497 | -4/Factory | Evolved 2 slots: Propulsion x2 11523 | -4/Factory | Lost 4 parts (2n1u1w) 11765 | -4/Factory | Discovered new exit (range 14) 11778 | -4/Factory | Identified exit to Research 11948 | -4/Factory | Build established: Tank 12005 | -4/Factory | Sucked down chute 12005 | -4/Factory | Entered Waste 12020 | -4/Waste | EMP discharged 12030 | -4/Waste | Spotted C-40 Crusher 12030 | -4/Waste | Spotted C-40 Crusher 12031 | -4/Waste | Spotted C-40 Crusher 12046 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 12049 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12057 | -4/Waste | Crushed by falling debris 12057 | -4/Waste | System corruption reached 10% 12059 | -4/Waste | Identified exit to Factory 12064 | -4/Waste | Spotted C-40 Crusher 12064 | -4/Waste | Spotted C-40 Crusher 12087 | -4/Waste | Spotted C-40 Crusher 12088 | -4/Waste | Lost 5 parts (3n1u1w) 12097 | -4/Waste | Entered Factory 13296 | -4/Factory | Lost 11 parts (1p3n5u2w) 13310 | -4/Factory | Core integrity fell below 50% 13328 | -4/Factory | Core integrity fell below 20% 13365 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13270_ Wall collapses. 13271_ Slug penetrates Wall. 13271_ Penetrated by Slug. 13272_ Slug penetrates Wall. 13278_ QAK7P3N3WU