Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.15 @ 20:43:35 Player: Beans Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (25) 125 Value Destroyed (641) 641 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 3500 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Cogmind --------- Core Integrity 372/550 Matter 209/300 Energy 1660/1660 System Corruption 1% Temperature Cool (0) Movement Flying (200) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Flight Unit > --- UTILITY (4) ------ Superbattery > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weapon Shielding Shock Rifle Beam Rifle Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Superbattery Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Weapon Shielding Shock Rifle Beam Rifle Assault Rifle Rocket Launcher [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Shock Rifle Energy Gun Shock Rifle Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 30 | 8 . . 10 1 2 1 8 Power 5 | 1 . . 1 1 . . 2 Engine 2 | 1 . . . . . . 1 Core 3 | . . . 1 1 . . 1 Reactor . | . . . . . . . . Propulsion 10 | 2 . . 5 . 1 1 1 Treads . | . . . . . . . . Leg 9 | 2 . . 5 . 1 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 10 | 3 . . 2 . 1 . 4 Device 3 | 1 . . 1 . . . 1 Storage 3 | 2 . . . . 1 . . Processor 1 | . . . . . . . 1 Hackware 2 | . . . . . . . 2 Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 5 | 2 . . 2 . . . 1 Energy Gun 5 | 2 . . 2 . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 8 | . . . 1 . . . 7 Power 3 | . . . 1 . . . 2 Propulsion 2 | . . . . . . . 2 Utility 1 | . . . . . . . 1 Weapon 2 | . . . . . . . 2 Highest Loss Streak 4 | . . . 1 . . . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 100 100 98 99 100 100 95 Engine 3 | . 14 14 . . . . 8 Core 8 | . . . 9 10 11 11 8 Leg 30 | . 28 28 33 33 33 33 25 Device 10 | . 14 14 11 11 11 11 5 Storage 11 | . 14 14 11 11 11 11 9 Processor 1 | . . . . . . . 6 Hackware 2 | . . . . . . . 12 Protection 7 | . . . 11 11 11 11 1 Energy Gun 21 | . 28 28 22 22 22 22 16 Naked Turns . | . . . . . . . . Heaviest Build 20 | 13 13 13 18 18 18 17 20 Greatest Support 30 | 20 20 20 30 30 30 30 30 Greatest Overweight (x) 2 | . . . . . . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 7 5 5 Most Carried 8 | 3 8 8 8 8 8 5 5 Average Carried 6 | 1 4 8 7 7 7 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 3 8 8 8 8 5 5 5 Class Distribution -------------------- 77% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Matter Collected 474 | 326 . . 70 28 . 30 20 Remotely . | . . . . . . . . Salvage Created 854 | 142 64 . 396 74 . . 178 Parts 49 | 12 5 . 20 7 . . 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 17 | . 1 . 9 4 . . 3 Guns 15 | . 1 . 7 4 . . 3 AOE 1 | . . . 1 . . . . Classes Destroyed 8 | 3 2 . 3 . . . . Worker 2 | 2 . . . . . . . Tunneler 4 | 4 . . . . . . . Recycler 1 | 1 . . . . . . . Watcher 1 | . 1 . . . . . . Swarmer 5 | . . . 1 4 . . . Grunt 8 | . 1 . 4 . . . 3 Duelist 1 | . . . 1 . . . . Sentry 3 | . . . 3 . . . . Best Kill Streak 4 | 3 1 . 4 2 . . 3 Combat Bots Only 4 | . 1 . 4 2 . . 3 Max Kills in Single Turn 1 | 1 1 . 1 1 . . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Damage Taken 1359 | . 164 . 559 13 . . 623 Core 286 | . 39 . 62 7 . . 178 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 49 | . . . 49 . . . . Core Remaining (%) 88 | 100 . 84 . . . 82 . Volleys Fired 70 | 13 12 . 27 4 . . 14 Largest 2 | 2 2 . 2 2 . . 2 Hottest 100 | 100 100 . 100 100 . . 100 Shots Fired 136 | 26 24 . 54 8 . . 24 Gun 136 | 26 24 . 54 8 . . 24 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 96 | 26 24 . 46 . . . . Explosive . | . . . . . . . . Electromagnetic 40 | . . . 8 8 . . 24 Robot Hit Streak 11 | 5 6 . 11 7 . . 3 Robot Miss Streak 4 | 2 4 . 2 1 . . 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 93 | 17 15 . 41 5 . . 15 Core Hits 42 | 8 7 . 16 4 . . 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | 3 2 . 4 . . . . Burn 9 | 3 2 . 4 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1349 | 211 204 . 579 77 . . 278 Guns 1277 | 211 198 . 513 77 . . 278 Cannons . | . . . . . . . . Explosions 54 | . . . 54 . . . . Melee . | . . . . . . . . Ramming 18 | . 6 . 12 . . . . Kinetic . | . . . . . . . . Thermal 885 | 211 198 . 476 . . . . Explosive . | . . . . . . . . Electromagnetic 446 | . . . 91 77 . . 278 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 35 | . . . 35 . . . . Shots 1 | . . . 1 . . . . Rammed . | . . . . . . . . Targets Rammed 5 | . 2 . 3 . . . . Kicked 5 | . 2 . 3 . . . . Crushed . | . . . . . . . . Highest Temperature 437 | 120 317 . 90 . . . 437 Average Temperature 112 | 58 116 . 16 . . . 276 Received Heat Transfer 516 | . 75 . 189 . . . 252 Effects 3 | . . . . . . . 3 Shutdowns 1 | . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 9 | 3 2 . 4 . . . . Heat Transferred 3145 | 851 740 . 1554 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Peak Influence 348 | 35 119 46 348 170 . . 45 Initial 65 | . 22 46 17 65 . . . Average 72 | 14 43 46 174 134 . . 6 Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 93 | 100 100 100 72 100 . 100 100 Level 1 6 | . . . 27 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 2 . 1 . . . 1 Investigation 2 | . . . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 2 | . 2 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Distress Signals 2 | . . . . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 42 | . 7 . 21 5 . . 9 Peak Tracking Total 8 | . 4 . 7 3 . . 8 Tactical Retreats 5 | . 2 . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 1 . 1 . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . . . 3 . . . . Max in Single Turn 2 | . . . 2 . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Accessed 8 | . 2 . 2 . 4 . . Terminals 3 | . 1 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 19 | . 3 . 5 . 11 . . Successful 16 | . 2 . 3 . 11 . . Failed 3 | . 1 . 2 . . . . Catastrophic 2 | . 1 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 8 | . 1 . 5 . 2 . . Terminals 6 | . 1 . 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . . . . . 11 . . Record 11 | . . . . . 11 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . . 3 . . . . Terminals 3 | . . . 3 . . . . Track 1 | . . . 1 . . . . Botnet 2 | . . . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 2 . 2 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Total Allies 4 | . . 3 . 1 . . . Largest Group 3 | . . 3 3 1 1 . . Highest-Rated Group 40 | . . 40 40 31 31 . . Highest-Rated Ally 31 | . . 16 16 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 13 | . . . 13 . . . . Total Damage 129 | . . . 129 . . . . Kills 2 | . . . 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Turns Passed 3047 | 155 318 89 474 287 1050 151 523 Spaces Moved 2203 | 87 201 75 269 222 872 124 353 Core 3 | 3 . . . . . . . Treads . | . . . . . . . . Legs 2198 | 84 201 75 269 222 872 124 351 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 120 | 117 120 120 120 120 120 120 121 Slowest Speed 200 | 120 120 120 120 120 120 120 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 6 38 18 25 63 94 27 21 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 2 | . . . 2 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 2 | . . . 2 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Total 2468 | 110 254 74 368 235 877 126 424 Wait 127 | . 33 . 46 6 . . 42 Move 2196 | 86 200 74 268 221 871 123 353 Hop . | . . . . . . . . Pick Up 15 | 2 6 . 3 2 1 1 . Fast Attach 19 | 8 . . 4 . 1 . 6 Attach 5 | . . . 2 1 . . 2 Detach 7 | 1 . . 2 . . . 4 Swap 6 | . . . 4 . 1 1 . Drop 18 | . 1 . 9 1 3 1 3 Fire 70 | 13 12 . 27 4 . . 14 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 5 | . 2 . 3 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 156 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 14) 448 | -10/Materials | Discovered new exit (range 14) 474 | -10/Materials | Entered Mines 495 | -10/Mines | Met a Derelict bent on vengeance 507 | -10/Mines | Discovered new exit (range 5) 539 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 563 | -10/Mines | Entered Materials 563 | -9/Materials | Accompanied by 3 allies 563 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 831 | -9/Materials | Discovered new exit (range 5) 962 | -9/Materials | Build established: Scavenger-Mutant 1037 | -9/Materials | Entered Mines 1104 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1190 | -9/Mines | Learned Materials stockpile data 1195 | -9/Mines | Discovered new exit (range 13) 1273 | -9/Mines | Escorted by a lone wolf Derelict 1293 | -9/Mines | Learned location of Storage (-8) 1318 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1319 | -9/Mines | Discovered new exit (range 5) 1324 | -9/Mines | Entered Exiles 1324 | -9/Exiles | Accompanied by 1 ally 1347 | -9/Exiles | Discovered new exit (range 15) 1375 | -9/Exiles | Met 8R-AWN 1400 | -9/Exiles | Met EX-HEX 1450 | -9/Exiles | Met EX-BIN 1587 | -9/Exiles | Met EX-DEC 1622 | -9/Exiles | Learned location of Zion (-6) 1684 | -9/Exiles | Discovered new exit (range 10) 1766 | -9/Exiles | Visited The Gauntlet 2090 | -9/Exiles | Aligned with FarCom system 2091 | -9/Exiles | Given EX-Vault access code 2128 | -9/Exiles | Opened EX-Vault 2184 | -9/Exiles | Found Prototype Storage 2184 | -9/Exiles | Identified Superbattery 2221 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2374 | -9/Exiles | Left Exiles lab with Superbattery 2374 | -9/Exiles | Entered Mines 2432 | -8/Mines | Discovered new exit (range 9) 2525 | -8/Mines | Entered Materials 2525 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2567 | -8/Materials | Discovered new exit (range 4) 2693 | -8/Materials | Identified exit to Storage 3004 | -8/Materials | Lost 4 parts (1p1n1u1w) 3048 | -8/Materials | Self-destructed Last Messages --------------- 02976_ Imp. Heat Sink fried. 02976_ G-47 Trooper destroyed. 02978_ Imp. Signal Interpreter broken. 02978_ Overheating: Short circuit. 02983_ Acquired Lgt. Nuclear Core. 02986_ Acquired Imp. Heat Sink. 02998_ Triggered Alarm Trap. 02998_ An alarm sounds. 02998_ ALERT: Alarm triggered, dispatching investigation squad. 03002_ Acquired 20 matter. 03030_ Lgt. Ion Engine destroyed. 03033_ Aluminum Leg destroyed. 03036_ S-10 Pest destroyed. 03039_ Shock Rifle destroyed. 03040_ Acquired Flight Unit. 03042_ Dropped Aluminum Leg. 03044_ Discarded Broken Imp. Signal Interpreter. 03045_ R-06 Scavenger collects Wheel. 03045_ Dropped Imp. Heat Sink. 03046_ Discarded System Shield. 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Y s T ! !h % | | ?????????????????# @ s "" = [ [ | | ?????????????????# !=%Y = r =%% | | ?????????????????# #######g u###+########### | | ?????????????????### ##??????## ##?????????????? | | ???????????????????#??????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????#Y #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 1685 Matter Stores 345 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyCommStreamer Manual? 0 Play Time 00:41:24 Cumulative 73.9 hours Start 2023.10.15 @ 18:35:40 End 2023.10.15 @ 20:43:35 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cd7c63c-07c8-4d4c-9062-68c04a25b790