Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 18:50:52 Player: Bunch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (74) 370 Value Destroyed (1975) 1975 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (142) 142 TOTAL SCORE: 4107 Bonus ------- High Alert Combat Kills 142 Cogmind --------- Core Integrity 68/550 Matter 132/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Medium Storage Unit Improved Terrain Scan Processor Shield Generator Hacking Suite Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Improved Medium Laser Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Medium Storage Unit Improved Terrain Scan Processor Shield Generator Hacking Suite [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Storage Small Storage Unit Processor Signal Interpreter Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 57 | 6 5 29 17 Power 12 | 1 . 8 3 Engine 11 | 1 . 8 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 18 | 2 1 10 5 Treads 3 | . . 3 . Leg 12 | . . 7 5 Wheel 3 | 2 1 . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 1 2 Device . | . . . . Storage 3 | 1 . 1 1 Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 22 | 2 3 10 7 Energy Gun 14 | 1 1 8 4 Energy Cannon . | . . . . Ballistic Gun 5 | 1 2 2 . Ballistic Cannon 1 | . . . 1 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 28 | . . 12 16 Power 8 | . . 4 4 Propulsion 8 | . . 2 6 Utility . | . . . . Weapon 12 | . . 6 6 Highest Loss Streak 10 | . . 3 10 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 98 96 91 Engine 17 | . 14 20 14 Treads 3 | . . 5 . Leg 15 | . . 14 32 Wheel 6 | . 28 . . Storage 11 | . 14 11 9 Processor 10 | . 12 11 9 Energy Gun 22 | . 14 26 21 Ballistic Gun 5 | . 14 4 . Peak Build Rating 23 | 6 9 13 23 Average Rating 11 | 4 7 10 18 On Entrance 6 | . 6 9 12 Naked Turns . | . . . . Heaviest Build 62 | 13 16 32 62 Greatest Support 59 | 26 32 40 59 Greatest Overweight (x) 15 | . . 3 15 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 10 20 Average Capacity 9 | 7 8 8 13 Most Carried 9 | 4 8 8 9 Average Carried 5 | 2 6 5 6 Final Capacity 20 | 8 8 10 20 Final Carried 8 | 4 8 5 4 Class Distribution -------------------- 57% | Gunner 28% | Mutant 6% | Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1153 | 223 93 608 229 Remotely . | . . . . Salvage Created 2241 | . 110 1167 964 Parts 145 | . 3 89 53 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 6 | . . 3 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 52 | . 2 31 19 Guns 40 | . 2 30 8 AOE 12 | . . 1 11 Classes Destroyed 10 | . 2 5 3 Worker 3 | . . 2 1 Builder 4 | . . . 4 Hauler 2 | . . 1 1 Recycler 6 | . . 2 4 Watcher 7 | . 1 3 3 Swarmer 16 | . . 12 4 Grunt 27 | . 2 13 12 Duelist 1 | . . . 1 Sentry 7 | . . 6 1 Hunter 1 | . . . 1 Best Kill Streak 14 | . 2 10 14 Combat Bots Only 6 | . 2 6 6 Max Kills in Single Turn 5 | . 1 5 3 Gunslinging 1 | . . 1 . Exploded 3 | . . 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 307 | . 20 156 131 Missed 74 | . 7 34 33 Damage Taken 3657 | . 155 1825 1677 Core 883 | . 79 322 482 Absorbed by Shields . | . . . . Core Remaining (%) 62 | 100 68 19 . Volleys Fired 150 | . 18 75 57 Largest 3 | . 2 3 3 Hottest 170 | . 88 170 160 Shots Fired 360 | . 36 192 132 Gun 335 | . 36 192 107 Cannon . | . . . . Launcher 25 | . . . 25 Special . | . . . . Kinetic 76 | . 18 58 . Thermal 209 | . 8 120 81 Explosive 25 | . . . 25 Electromagnetic 50 | . 10 14 26 Robot Hit Streak 12 | . 4 12 7 Robot Miss Streak 9 | . 1 9 5 Penetration Max . | . . . . Secondary Targets 6 | . . 6 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 219 | . 15 124 80 Core Hits 184 | . 6 86 92 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5153 | . 305 2032 2816 Guns 2526 | . 203 1504 819 Cannons . | . . . . Explosions 2624 | . 102 526 1996 Melee . | . . . . Ramming 3 | . . 2 1 Kinetic 556 | . 95 461 . Thermal 1834 | . 118 1043 673 Explosive 2260 | . . 406 1854 Electromagnetic 500 | . 92 120 288 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 139 | . . 72 67 Projectiles . | . . . . Explosions 139 | . . 72 67 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 366 | . . 246 120 Shots 10 | . . 4 6 Rammed 2 | . . 2 . Targets Rammed 3 | . . 2 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 680 | . 189 680 641 Average Temperature 165 | . 68 157 193 Received Heat Transfer 1215 | . 90 576 549 Effects 63 | . . 29 34 Shutdowns 16 | . . 9 7 Energy Bleed 6 | . . 4 2 Interference 15 | . . 5 10 Matter Decay 4 | . . 3 1 Short Circuit 3 | . . 1 2 Damage (minor) 6 | . . 4 2 Damage (major) 8 | . . . 8 Damage (core) 5 | . . 3 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . 1 4 4 Heat Transferred 3609 | . 187 2212 1210 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 2 2 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 516 | . 76 516 502 Initial 169 | . . . 169 Average 251 | . 32 354 253 Maximum Alert Level 2 | . . 2 2 Low Security (%) 39 | 100 100 11 40 Level 1 37 | . . 50 45 Level 2 23 | . . 37 14 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 3 3 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 6 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 7 42 33 Peak Tracking Total 7 | . 2 7 6 Tactical Retreats 5 | . 1 3 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . . 1 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 9 | . . 4 5 Max in Single Turn 2 | . . 2 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 4 3 1 Terminals 8 | . 4 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 14 9 2 Successful 12 | . 6 4 2 Failed 13 | . 8 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 25 | . 14 9 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 6 4 2 Record 3 | . 3 . . Terminal Index 1 | . . 1 . Alert Level 1 | . . . 1 Locate Traps 1 | . . 1 . Disarm Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Recall Investigation 1 | . 1 . . Zone Layout 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 3 1 Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3962 | 75 886 2053 948 Spaces Moved 2056 | 69 689 906 392 Core 8 | 7 . . 1 Treads 210 | . . 210 . Legs 1036 | . . 645 391 Wheels 802 | 62 689 51 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 100 123 Average Speed 135 | 85 91 172 133 Slowest Speed 800 | 90 100 330 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 62 50 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 208 | . 12 72 124 Melee . | . . . . Projectile . | . . . . AOE 208 | . 12 72 124 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2945 | 84 905 1247 709 Wait 600 | . 183 194 223 Move 2053 | 68 688 905 392 Hop . | . . . . Pick Up 57 | 10 8 26 13 Fast Attach . | . . . . Attach 45 | 6 2 23 14 Detach 2 | . . 1 1 Swap 12 | . 3 6 3 Drop 23 | . 3 15 5 Fire 150 | . 18 75 57 Melee . | . . . . Ram 1 | . . 1 . Kick 1 | . . . 1 Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 7) 223 | -10/Materials | Identified exit to Mines 294 | -10/Materials | Discovered exit to Mines (range 8) 308 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 16) 351 | -10/Materials | Identified exit to Materials 890 | -10/Materials | Discovered exit to Materials (range 15) 962 | -10/Materials | Entered another Materials area 962 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1556 | -9/Materials | Build established: Gunner 2148 | -9/Materials | Lost 3 parts (1p2w) 2380 | -9/Materials | Discovered new exit (range 4) 2389 | -9/Materials | Identified exit to Materials 2574 | -9/Materials | Lost 3 parts (1p1n1w) 2868 | -9/Materials | Core integrity fell below 50% 2882 | -9/Materials | Core integrity fell below 20% 3015 | -9/Materials | Entered another Materials area 3015 | -8/Materials | Evolved 2 slots: Propulsion x2 3760 | -8/Materials | Core integrity fell below 50% 3785 | -8/Materials | Lost 5 parts (2n3w) 3961 | -8/Materials | Core integrity fell below 20% 3963 | -8/Materials | Self-destructed Last Messages --------------- 03944_ U-05 Engineer lays Concrete. 03945_ U-05 Engineer builds a Wall. 03945_ Penetrated by Slug. 03945_ Lgt. Nuclear Core destroyed. 03946_ U-05 Engineer lays Concrete. 03947_ U-05 Engineer builds a Door. 03948_ R-06 Scavenger collects Flight Unit. 03948_ Penetrated by Slug. 03951_ U-05 Engineer lays Concrete. 03951_ R-06 Scavenger collects Lgt. Assault Rifle. 03951_ Penetrated by Slug. 03952_ U-05 Engineer lays Concrete. 03952_ U-05 Engineer builds a Wall. 03956_ U-05 Engineer lays Concrete. 03957_ Penetrated by Slug. 03957_ Lgt. Ion Engine destroyed. 03957_ U-05 Engineer lays Concrete. 03961_ U-05 Engineer builds a Wall. 03963_ U-05 Engineer lays Concrete. 03963_ Penetrated by Slug. 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Challenges ------------ None Game ------ Seed NuclearSegregatorStorage Manual? 0 Play Time 00:42:07 Cumulative 14.2 hours Start 2024.09.19 @ 17:35:08 End 2024.09.19 @ 18:50:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 25 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3099df1b-f2b5-41a6-ae68-8fbd7f3a73a7