Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 16:15:38 Player: Copyrite Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (514) 514 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 2497 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 399/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (24) Movement Flying (200) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (4) ------ Small Storage Unit Machine Analyzer Hacking Suite System Shield > --- WEAPON (2) ------- Field Laser Datajack > --- INVENTORY (8) ---- Hacking Suite System Shield System Shield Minigun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Surge Thruster Surge Thruster Surge Thruster > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Hacking Suite > --- WEAPON ----------- Minigun Heavy Mace > --- INVENTORY -------- Light Nuclear Core Surge Thruster Machine Analyzer ECM Suite Grenade Launcher Datajack Mining Laser [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Mining Claw Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 49 | 6 10 6 23 4 Power 5 | 1 1 . 3 . Engine 1 | 1 . . . . Core 4 | . 1 . 3 . Reactor . | . . . . . Propulsion 15 | 2 2 1 9 1 Treads 6 | 2 2 1 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 9 | . . . 8 1 Utility 10 | 1 3 1 4 1 Device 4 | . 2 . 2 . Storage 3 | 1 . 1 . 1 Processor 1 | . . . 1 . Hackware 2 | . 1 . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 19 | 2 4 4 7 2 Energy Gun 1 | . . . . 1 Energy Cannon 2 | . 1 1 . . Ballistic Gun 5 | 2 . 1 2 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 3 | . . . 3 . Impact Weapon 1 | . . 1 . . Slashing Weapon 2 | . 2 . . . Piercing Weapon . | . . . . . Special Melee Weapon 4 | . 1 . 2 1 Unidentified Prototypes 1 | . . . 1 . Parts Lost 9 | . . . 5 4 Power 2 | . . . 1 1 Propulsion 5 | . . . 2 3 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Highest Loss Streak 4 | . . . 3 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 95 99 84 89 Engine 6 | . 12 . . . Core 6 | . 1 14 9 8 Treads 22 | . 28 28 5 . Flight 6 | . . . 26 34 Device 6 | . 12 . 3 . Storage 11 | . 14 14 2 9 Processor 1 | . . . 8 9 Hackware 8 | . 1 14 13 18 Energy Cannon 4 | . 6 4 . . Ballistic Gun 4 | . 3 5 6 5 Impact Weapon 1 | . . 5 1 . Slashing Weapon 6 | . 7 8 . . Special Melee Weapon 4 | . 6 3 . 3 Naked Turns . | . . . . . Heaviest Build 22 | 13 16 21 22 14 Greatest Support 60 | 40 40 40 60 15 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 8 Average Capacity 7 | 7 8 8 5 7 Most Carried 10 | 5 8 8 10 5 Average Carried 6 | 2 7 7 5 4 Final Capacity 10 | 8 8 10 5 8 Final Carried 8 | 5 8 8 5 4 Class Distribution -------------------- 83% | Mutant 9% | Scavenger-Sprinter 3% | Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 787 | 208 170 100 185 124 Remotely . | . . . . . Salvage Created 603 | . 454 69 80 . Parts 36 | 1 24 3 8 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 14 | . 9 1 4 . Guns 9 | . 4 1 4 . Cannons 5 | . 5 . . . Classes Destroyed 6 | 1 2 2 1 . Worker 1 | . . 1 . . Tunneler 1 | 1 . . . . Operator 2 | . 2 . . . Swarmer 3 | . . . 3 . Grunt 10 | . 9 . 1 . Sentry 1 | . . 1 . . Best Kill Streak 4 | 1 4 1 3 . Combat Bots Only 4 | . 4 1 3 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 126 | . 45 6 45 30 Missed 42 | . 14 1 19 8 Damage Taken 1368 | . 396 85 485 402 Core 339 | . 108 . 80 151 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 16 | . . . 16 . Core Remaining (%) 78 | 100 . 56 80 . Volleys Fired 91 | . 45 5 38 3 Largest 2 | . 2 1 1 1 Hottest 100 | . 60 25 100 63 Shots Fired 106 | . 60 5 38 3 Gun 59 | . 30 5 21 3 Cannon 30 | . 30 . . . Launcher . | . . . . . Special 17 | . . . 17 . Kinetic 56 | . 30 5 21 . Thermal 50 | . 30 . 17 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 9 4 9 . Robot Miss Streak 3 | . 2 1 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 63 | . 44 5 14 . Core Hits 25 | . 18 2 5 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 29 | . 27 2 . . Impact 2 | . . 2 . . Slashing 27 | . 27 . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 997 | 15 644 116 207 15 Guns 528 | . 256 65 207 . Cannons 388 | . 388 . . . Explosions . | . . . . . Melee 51 | . . 51 . . Ramming 30 | 15 . . . 15 Kinetic 528 | . 256 65 207 . Thermal 388 | . 388 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 51 | . . 51 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . 7 . Average Corruption 7 | . . . 7 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . 7 . Message Errors 1 | . . . 1 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 33 | . 22 11 . . Projectiles 22 | . 22 . . . Explosions . | . . . . . Melee 11 | . . 11 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 7 | . . . . 7 Shots . | . . . . . Rammed 10 | 6 1 . . 3 Targets Rammed 11 | 7 1 . . 3 Kicked . | . . . . . Crushed 1 | 1 . . . . Highest Temperature 359 | . 24 16 359 81 Average Temperature 72 | . 9 8 97 34 Received Heat Transfer 483 | . 237 36 66 144 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 814 | . 814 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 181 | 5 181 67 166 180 Initial 69 | . 3 1 . 69 Average 48 | 1 63 10 65 101 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 1 1 . Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 19 2 7 9 Peak Tracking Total 8 | . 4 2 4 8 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts 67 | . 65 . . 2 Triggered . | . . . . . Disarmed 1 | . . . . 1 Reprogrammed 12 | . 12 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 16 | . 6 1 5 4 Terminals 14 | . 6 . 4 4 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 52 | . 20 1 13 18 Successful 33 | . 12 1 8 12 Failed 19 | . 8 . 5 6 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 37 | . 15 . 7 15 Terminals 47 | . 20 . 9 18 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 7 1 2 8 Record 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Branch Access Points 2 | . 1 . . 1 Terminal Index 2 | . 1 . . 1 Alert Level 3 | . 1 . 1 1 Locate Traps 4 | . 2 . . 2 Dispatch Records 1 | . . . . 1 Investigation Status 2 | . 1 . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 5 . 3 4 Terminals 12 | . 5 . 3 4 Botnet 12 | . 5 . 3 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 4 . 5 3 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 53 | . . . 53 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 12 | . . 10 2 . Total Damage 167 | . . 149 18 . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2949 | 144 1387 832 399 187 Spaces Moved 1993 | 77 678 498 393 347 Core 3 | 3 . . . . Treads 1288 | 74 678 498 38 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 702 | . . . 355 347 Fastest Speed 29 | 50 160 160 29 29 Average Speed 114 | 155 160 160 44 29 Slowest Speed 160 | 160 160 160 160 29 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . 1 2 Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 48 | 7 68 93 38 34 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 33 | . 16 1 16 . Terrain Destroyed 33 | . 16 1 16 . Melee 17 | . 16 1 . . Projectile 16 | . . . 16 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2468 | 94 871 527 549 427 Wait 171 | . 24 7 72 68 Move 1982 | 76 677 497 389 343 Hop 3 | . . . 1 2 Pick Up 32 | 5 11 4 11 1 Fast Attach 12 | 6 1 . 3 2 Attach 16 | . 2 1 12 1 Detach 4 | . 1 . 3 . Swap 21 | . 7 5 8 1 Drop 28 | . 10 6 11 1 Fire 91 | . 45 5 38 3 Melee 29 | . 27 2 . . Ram 3 | . . . . 3 Kick . | . . . . . Crush 8 | 7 1 . . . Escape Stasis 1 | . . . 1 . Rewire . | . . . . . Trap 67 | . 65 . . 2 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 775 | -10/Materials | Discovered new exit (range 12) 1189 | -10/Materials | Identified exit to Mines 1532 | -10/Materials | Entered Mines 1692 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2008 | -10/Mines | Met a Derelict shopkeep closing up shop 2137 | -10/Mines | Discovered new exit (range 7) 2260 | -10/Mines | Discovered new exit (range 10) 2267 | -10/Mines | Learned Materials stockpile data 2364 | -10/Mines | Entered Materials 2364 | -9/Materials | Accompanied by 3 allies 2364 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2504 | -9/Materials | Crushed by falling debris 2544 | -9/Materials | Lost 3 parts (1p1n1u) 2564 | -9/Materials | Lost 3 allies 2656 | -9/Materials | Discovered new exit (range 16) 2740 | -9/Materials | Repaired Broken Lgt. Nuclear Core 2763 | -9/Materials | Entered another Materials area 2763 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2870 | -8/Materials | Discovered new exit (range 16) 2897 | -8/Materials | Identified exit to Storage 2897 | -8/Materials | Discovered new exit (range 13) 2950 | -8/Materials | Self-destructed Last Messages --------------- >>Traps(Locate) Found 1 trap in 1 array: 1x Shock Trap Map updated. T-07 Excavator is excavating. C-30 ARC bursts open, deploying its payload. L-31 Rogue unfolds itself. G-47 Trooper unfolds itself. T-07 Excavator is excavating. Acquired 124 matter. Dropped Imp. Assault Rifle. Acquired Field Laser. Flight Unit destroyed. Slammed into L-31 Rogue. Critical hit (Burn: +37). Slammed into L-31 Rogue. Surge Thruster destroyed. Slammed into G-47 Trooper. Lgt. Nuclear Core destroyed. Flight Unit destroyed. 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""" #??? | | ??????# ########??????# #??? | | ??????######?????????????# % #??? | | ?????????????????????????########??? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed BiometalStealthDatajack Manual? 0 Play Time 00:36:57 Cumulative 18.0 hours Start 2024.04.10 @ 15:19:22 End 2024.04.10 @ 16:15:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7e9e2d09-6e1c-4805-b081-6ef796e58079