Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 01:27:38 Player: Cogchaaaan Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (453) 2265 Value Destroyed (21940) 21940 Prototype IDs (28) 560 Alien Tech Used (1) 200 Bonus (9159) 9159 TOTAL SCORE: 44424 Bonus ------- High Alert Combat Kills 5357 Follower Combat Kills 761 Entered Garrisons 600 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 554 Friendly Fire -213 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 69/100 System Corruption 43% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Experimental Energy Well (600) Encrypted Comm Array Graphene Brace Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Medium Treads Spiked Heavy Treads Biometal Medium Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Huge Storage Unit Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Advanced Transmission Jammer Hardened Medium Armor Plating Advanced Force Field Advanced Hacking Suite System Mapper Long-range Tractor Beam > --- WEAPON ----------- Enhanced Nova Cannon Heavy Machine Gun Railgun Railgun > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Armored Medium Treads Armored Medium Treads Armored Medium Treads Spiked Heavy Treads Biometal Medium Treads Biometal Medium Treads Centrium Wheel High-capacity Storage Unit Experimental Energy Well Encrypted Comm Array Advanced Transmission Jammer Graphene Brace Graphene Brace Advanced Thermal Shield Advanced Force Field Advanced Force Field Antimissile System Improved Proton Missile Launcher Heavy Shock Bomb Launcher Micro-nuke Launcher Makeshift Axe [Rating: 181] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Aluminum Leg Wheel Centrium Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Railgun Energy Gun Advanced Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Com Slots Evolved 18 | . . . 2 . 2 . 2 . 2 . . . . . . 2 . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . Utility 10 | . . . . . 2 . 1 . 1 . . . . . . 1 . . 1 . . . . 1 . 1 . 2 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 448 | 7 15 4 24 3 33 29 4 35 6 12 30 8 4 3 7 11 31 26 33 2 7 17 4 2 5 13 16 55 2 Power 37 | 1 2 . 2 . 3 1 . 2 1 2 . . . . . 1 2 4 3 . . 1 . 1 . . 1 10 . Engine 18 | 1 2 . 2 . 3 1 . 2 1 2 . . . . . . 1 2 1 . . . . . . . . . . Core 5 | . . . . . . . . . . . . . . . . 1 1 2 1 . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . 1 10 . Propulsion 75 | 2 5 3 10 1 10 3 1 5 . . . 1 . . . 1 3 5 2 . . 4 . . 2 5 . 12 . Treads 64 | . . 2 10 1 10 3 1 5 . . . 1 . . . 1 3 4 2 . . 4 . . 2 5 . 10 . Leg 9 | 2 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 154 | 2 3 . 2 . 10 4 1 13 5 4 18 5 4 . 3 8 11 9 12 . 1 9 2 1 1 7 9 9 1 Device 115 | 1 1 . 1 . 4 . 1 8 4 4 17 5 3 . 3 7 9 9 10 . 1 6 2 1 . 3 8 6 1 Storage 6 | 1 1 . 1 . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . Processor 10 | . 1 . . . . 1 . . 1 . 1 . . . . 1 . . . . . 1 . . . 2 . 2 . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Protection 20 | . . . . . 6 2 . 4 . . . . 1 . . . 2 . 2 . . 1 . . 1 . . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 182 | 2 5 1 10 2 10 21 2 15 . 6 12 2 . 3 4 1 15 8 16 2 6 3 2 . 2 1 6 24 1 Energy Gun 55 | 2 3 . 7 . 6 12 . 2 . . 2 . . 2 1 . 3 3 2 . 3 . . . . . . 7 . Energy Cannon 25 | . 1 1 . . 2 . . 1 . . 3 . . . . 1 1 3 2 1 2 . . . . . 3 3 1 Ballistic Gun 49 | . . . 2 1 1 3 1 6 . 3 3 1 . 1 1 . 6 1 1 . . 3 1 . 1 1 3 9 . Ballistic Cannon 8 | . . . . . . . . . . . . . . . . . . 1 6 1 . . . . . . . . . Launcher 35 | . . . 1 1 1 4 1 4 . 3 1 1 . . 2 . 4 . 5 . 1 . 1 . 1 . . 4 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 2 . 2 . . 3 . . . . . 1 . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 2 . 3 6 . 1 . . . . . . . . . . . . . 3 . . . 1 1 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . Parts Lost 120 | . 5 2 2 . 4 2 . 5 . . 4 1 1 . . . 7 16 9 . 4 1 1 . 3 1 4 44 4 Power 18 | . 1 . . . 1 . . . . . . . . . . . . 3 3 . . . . . . . . 10 . Propulsion 26 | . 1 1 1 . . . . . . . . 1 . . . . 2 6 1 . 1 . . . 1 1 . 10 . Utility 39 | . 2 . . . 2 1 . 5 . . 2 . 1 . . . 3 4 3 . . 1 1 . 2 . 2 6 4 Weapon 37 | . 1 1 1 . 1 1 . . . . 2 . . . . . 2 3 2 . 3 . . . . . 2 18 . Highest Loss Streak 9 | . 2 2 1 . 3 1 . 2 . . 3 1 1 . . . 4 8 4 . 3 1 1 . 2 1 3 9 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 94 98 99 100 99 92 100 89 86 86 84 85 85 67 86 87 92 88 78 84 80 85 84 85 86 90 88 78 29 Engine 6 | . 14 14 11 11 9 9 7 7 13 13 13 13 13 13 13 8 7 7 2 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 5 5 4 5 9 9 8 7 8 . Treads 19 | . . 9 32 33 26 26 30 20 13 13 13 13 13 13 13 16 21 17 14 15 12 19 21 19 21 21 21 14 . Leg 1 | . 27 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Device 19 | . 7 14 11 11 17 9 15 16 20 20 19 19 19 20 20 22 27 32 31 36 36 33 26 28 28 20 17 18 7 Storage 6 | . 14 14 11 11 9 9 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 3 . Processor 3 | . 2 . . . . 2 7 5 6 6 5 6 6 6 6 5 1 . . . . . 5 4 4 8 10 9 14 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 8 8 7 Protection 3 | . . . . . 9 9 7 7 6 6 6 6 6 6 6 5 4 1 2 . . 1 5 4 2 . . 1 . Energy Gun 13 | . 26 22 25 22 26 22 16 15 13 13 13 13 13 . 12 11 10 6 2 5 9 8 . . . . . 3 . Energy Cannon 1 | . . 5 1 . . . . . . . . 1 . . . 1 . 4 1 . . 4 . . . . . 4 . Ballistic Gun 5 | . . . 6 10 . 3 4 5 6 5 2 4 6 . 5 3 4 1 1 5 2 2 14 14 14 16 14 6 . Peak Build Rating 181 | 7 10 10 23 24 38 40 43 78 85 83 86 88 87 87 88 103 103 96 121 122 123 143 142 154 154 170 176 181 60 Average Rating 81 | 5 7 9 16 23 35 38 42 60 78 82 79 86 86 73 87 96 96 87 105 121 118 124 140 152 148 165 161 150 47 On Entrance 82 | . 7 10 10 23 24 38 40 43 78 83 83 86 87 87 87 84 98 90 90 121 121 117 142 139 154 146 165 170 51 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 193 | 13 28 28 61 56 72 75 70 116 134 135 137 135 130 130 131 140 143 140 144 137 137 154 146 165 165 165 184 193 2 Greatest Support 218 | 20 20 40 60 60 62 60 82 162 150 150 150 150 150 150 150 180 180 147 204 177 177 204 204 204 204 191 191 218 3 Greatest Overweight (x) 9 | 1 2 2 1 . 1 1 . 1 . . . . . . . . . 8 8 . . . . . . . . 9 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . 1 . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 22 | 7 14 15 17 20 20 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 4 13 15 20 20 20 20 19 25 24 25 25 24 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 5 Average Carried 20 | 2 9 14 15 19 19 19 18 21 23 24 23 23 24 25 25 24 23 21 22 23 23 24 24 23 23 24 23 18 4 Final Capacity 25 | 8 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 4 13 15 20 20 20 20 18 25 23 25 23 24 25 25 25 25 25 24 23 23 24 25 24 25 25 25 23 5 5 Class Distribution -------------------- 35% | Scavenger-Tank 18% | Scavenger-Gunner 14% | Scavenger-Skirmisher 5% | Mutant 5% | Scavenger-Mutant 4% | Gunner 4% | Tank 3% | Hacker-Gunner 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Commander-Gunner | -7/Factory Commander-Gunner | -7/Garrison Commander-Gunner | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/DSF Hacker-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Skirmisher | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Com Matter Collected 9915 | 253 152 40 350 67 447 394 60 647 . 469 431 53 193 . 163 130 727 457 1316 82 227 369 378 . 341 223 412 1534 . Remotely 3498 | . . . . . . . . . . . . . . . . . 289 102 1273 82 219 29 258 . 341 193 262 450 . Salvage Created 21337 | 84 726 313 1608 71 2489 1522 60 2049 . 971 488 98 88 . 65 166 1468 852 1301 66 667 269 839 . 768 157 436 3716 . Parts 939 | 3 32 14 102 2 112 84 4 82 . 57 13 7 7 . 8 4 39 32 43 2 14 5 29 . 28 9 29 178 . Haulers Intercepted 22 | . 2 . 5 . 6 5 . . . . . . . . . 1 . . . . . . . . . . . 3 . Recyclers Shooed 10 | . . 1 . . 3 1 . . . . . . . . . . . 1 . . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . . . . 10 7 . 6 . . . . 2 11 . 24 . . . . . . Prevented 13 | . . . . . . . . . . . . 2 1 . . . . . . . 4 . 6 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Com Combat Hostiles Destroyed 364 | . 16 4 28 2 37 28 1 26 . 29 10 6 4 . 6 1 25 18 27 1 10 4 13 . 9 2 8 49 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 228 | . 15 3 24 . 33 19 1 22 . 18 6 3 4 . 1 . 16 8 5 . 4 4 10 . 6 2 8 16 . Cannons 44 | . . . 2 . . . . . . . 2 . . . . 1 . 6 13 1 2 . . . . . . 17 . AOE 68 | . . . 2 2 2 8 . 3 . 10 2 3 . . 5 . 6 1 9 . 2 . 1 . . . . 12 . Classes Destroyed 20 | 2 5 1 3 1 2 1 1 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . Worker 18 | . . . 2 . 3 2 . . . . 3 . . . . . . 1 1 . . . . . . . 1 5 . Builder 17 | . 1 . 4 . 2 . . . . . . . . . . . . . 6 . . . . . . . 1 3 . Tunneler 4 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Hauler 22 | . 2 . 5 . 6 5 . . . . . . . . . 1 . . . . . . . . . . . 3 . Recycler 10 | 1 . 1 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . 3 . Operator 4 | . . . 1 . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Watcher 14 | . 2 . 4 . 5 2 . . . . . . . . . . . . . . . . . . . . . 1 . Swarmer 68 | . 6 . 3 . 2 4 . 8 . 15 . 6 3 . 5 . . 3 . . 1 . 4 . . . 5 3 . Grunt 146 | . 10 2 14 1 23 14 . 3 . 8 4 . . . . . 15 6 16 1 4 1 3 . 6 . . 15 . Brawler 12 | . . . 2 . 1 . . 1 . . 3 . . . . . 2 . 1 . . 1 1 . . . . . . Duelist 9 | . . . . 1 . 2 . . . . . . . . . . 1 1 . . . 1 1 . . . . 2 . Protector 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 56 | . . 2 9 . 8 7 . 9 . 3 1 . . . . 1 3 3 3 . 2 . 1 . . . . 4 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Specialist 5 | . . . . . 2 . . 2 . . . . . . . . . . . . . . . . 1 . . . . Hunter 24 | . . . . . . . 1 . . . . . . . . . 3 1 4 . 3 . 2 . . 2 1 7 . Programmer 31 | . . . . . . . . 3 . 3 2 . 1 . . . . 2 2 . . . . . . . 2 16 . Heavy 5 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . 2 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 11 | 1 4 3 5 2 10 7 1 4 . 9 6 3 3 . 5 1 11 4 11 1 3 2 4 . 4 2 6 10 . Combat Bots Only 11 | . 4 2 5 2 4 6 1 4 . 9 4 3 3 . 5 1 11 4 8 1 3 2 4 . 4 2 4 7 . Max Kills in Single Turn 4 | 1 1 1 2 1 3 3 1 3 . 4 2 2 2 . 4 1 2 1 3 1 1 1 1 . 2 2 2 4 . Gunslinging 1 | . . . 1 . 1 1 . . . 1 . . 1 . . . . . . . . . . . . . 1 . . Exploded 4 | . . . 1 1 1 3 . 3 . 4 1 2 . . 4 . 2 1 2 . 1 . 1 . . . . 3 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Com Hostile Shots Fired 2507 | . 101 41 109 3 156 104 6 318 . 128 40 21 12 . 6 4 172 98 214 2 62 21 58 . 81 20 114 535 81 Missed 681 | . 31 8 38 1 49 23 1 85 . 35 16 3 2 . 1 . 31 25 68 . 20 5 26 . 25 7 28 120 33 Damage Taken 31615 | . 747 455 1200 37 1692 1167 103 2349 . 631 502 217 127 . 52 77 2402 2183 2771 29 613 495 707 . 1139 296 1712 8928 984 Core 3598 | . 112 64 249 . 161 67 . 176 . 74 28 9 13 . 9 14 156 160 330 . 70 73 23 . 29 . 156 763 862 Absorbed by Shields 2815 | . . . . . . . . . . 638 82 . . . . . 320 . . 11 231 179 . . . . 243 963 148 Reduced by Siege Mode 1290 | . . . . . . . . 207 . 77 10 6 . . . . 163 59 68 . 53 . 51 . 15 14 42 525 . Ignored by Resistances 865 | . . . . . 118 . . . . . . 51 21 . 20 10 125 305 . . . 14 27 . 166 8 . . . Regen/Repaired (Parts) 939 | . 61 . 65 . 29 381 . . . . . . . . . . . . . . . 403 . . . . . . . Core Remaining (%) 69 | 100 . 29 . 37 . 58 . 74 . . . . . . 84 . . 67 . . . . 56 . 97 . 89 . . Volleys Fired 1086 | 10 64 22 83 2 115 75 3 90 . 61 27 6 4 . 2 7 92 54 96 5 25 14 25 . 20 5 24 154 1 Largest 4 | 2 2 2 3 1 3 3 3 3 . 3 3 2 3 . 3 3 3 3 3 3 3 3 3 . 3 4 4 4 1 Hottest 310 | 100 110 100 156 33 198 191 147 166 . 166 265 160 195 . 160 265 265 279 242 172 237 258 105 . 105 140 140 310 113 Shots Fired 2615 | 20 114 44 237 2 338 201 5 202 . 138 57 13 11 . 7 17 230 136 182 9 62 42 67 . 54 20 64 342 1 Gun 2188 | 20 113 36 213 . 332 194 3 201 . 132 41 11 11 . 4 13 219 74 65 4 48 41 63 . 51 20 62 217 . Cannon 343 | . 1 8 19 . 3 . . . . . 11 . . . . 4 4 62 100 5 10 1 . . . . 2 112 1 Launcher 84 | . . . 5 2 3 7 2 1 . 6 5 2 . . 3 . 7 . 17 . 4 . 4 . 3 . . 13 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 800 | . . . 26 . 25 24 1 57 . 38 5 1 3 . . 3 61 24 110 4 17 39 63 . 51 20 62 166 . Thermal 1679 | 20 114 44 206 . 310 170 2 144 . 94 47 10 8 . 4 14 162 112 55 5 40 3 . . . . 2 112 1 Explosive 66 | . . . 5 2 3 7 2 1 . 6 5 2 . . 3 . 7 . 10 . . . . . . . . 13 . Electromagnetic 70 | . . . . . . . . . . . . . . . . . . . 7 . 5 . 4 . 3 . . 51 . Robot Hit Streak 40 | 6 8 24 21 4 17 15 2 36 . 32 36 5 10 . 1 6 40 21 21 6 21 7 15 . 30 8 9 19 . Robot Miss Streak 5 | 3 4 3 5 . 3 4 1 3 . 3 5 1 3 . 2 3 2 3 4 2 4 4 2 . 1 2 2 5 . Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 1 1 . . 2 1 . . 1 1 1 . Secondary Targets 49 | . 1 1 2 . 10 3 . 3 . 7 . 1 2 . . . 3 3 . . 1 1 4 . 2 . 3 2 . Max Gunslinging Chain 2 | . 1 1 1 . 2 1 . 1 . 1 . 1 2 . . . 1 1 . . 1 1 1 . 1 . 1 1 . Shots Hit Robots 1821 | 13 77 33 150 2 225 138 2 182 . 90 39 10 9 . 3 10 172 91 134 6 48 28 50 . 46 12 38 213 . Core Hits 973 | 2 35 11 73 2 93 59 2 80 . 64 34 8 9 . 7 7 88 36 102 3 31 11 28 . 22 6 20 137 3 Critical Kills 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . Critical Parts Destroyed 7 | . . . . . . . . 1 . . . . 1 . . . . . . . . 3 1 . . . . 1 . Critical Strikes 96 | 2 8 1 12 . 17 10 . 13 . 2 . . 1 . . . 4 3 12 1 2 3 2 . . . . 3 . Burn 67 | 2 8 1 12 . 17 10 . 10 . 2 . . . . . . 3 1 . . 1 . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Destroy 9 | . . . . . . . . 1 . . . . 1 . . . . . . . . 3 2 . . . . 2 . Blast 14 | . . . . . . . . . . . . . . . . . . . 12 1 1 . . . . . . . . Sever 4 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . 1 . Melee Attacks 116 | . 6 . . . . 2 . 72 . . 4 . . . . . 14 . . . . . . . . . . 18 . Impact 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 110 | . . . . . . 2 . 72 . . 4 . . . . . 14 . . . . . . . . . . 18 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 59142 | 139 1099 429 2556 232 4937 3542 121 6015 . 2843 1617 485 234 . 409 300 5139 3665 7182 148 1423 1117 1534 . 1524 403 1188 10851 10 Guns 31959 | 139 948 326 1981 . 4481 2699 37 2719 . 1959 688 190 234 . 22 228 3262 1176 1325 77 878 1084 1146 . 1122 379 1188 3671 . Cannons 8942 | . . 87 175 . 61 . . . . . 247 . . . . 72 160 1625 3044 71 177 33 . . . . . 3190 . Explosions 13666 | . . . 387 187 356 807 84 174 . 884 659 295 . . 387 . 943 813 2809 . 368 . 388 . 402 . . 3723 . Melee 4145 | . 151 . . . . . . 3122 . . . . . . . . 774 . . . . . . . . . . 98 . Ramming 430 | . . 16 13 45 39 36 . . . . 23 . . . . . . 51 4 . . . . . . 24 . 169 10 Kinetic 15333 | . . . 211 . 277 256 . 681 . 438 47 . 24 . . 30 1018 726 3317 125 288 1084 1146 . 1122 379 1188 2976 . Thermal 26282 | 139 948 413 1945 . 4265 2443 37 2038 . 1521 888 190 210 . 22 270 2404 2888 1399 23 767 33 . . . . . 3439 . Explosive 10287 | . . . 387 187 356 807 84 174 . 884 659 295 . . 387 . 943 . 1650 . . . . . . . . 3474 . Electromagnetic 2665 | . . . . . . . . . . . . . . . . . . . 812 . 368 . 388 . 402 . . 695 . Impact 151 | . 151 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3994 | . . . . . . . . 3122 . . . . . . . . 774 . . . . . . . . . . 98 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 43 | . . . . . . . . 1 . 4 10 10 11 11 11 . 3 5 3 3 15 15 . . . . 7 41 43 Average Corruption 8 | . . . . . . . . 1 . 3 6 10 10 11 11 . 3 4 2 3 8 15 . . . . 6 19 41 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 303 | . . . . . . . . 3 . 29 28 22 18 5 10 . 28 21 2 4 21 2 . . . . 4 99 7 Message Errors 70 | . . . . . . . . 1 . 7 5 5 4 2 1 . 6 5 . 2 3 . . . . . . 25 4 Matter Fused 73 | . . . . . . . . . . 8 8 6 7 2 4 . 9 6 . 2 5 1 . . . . . 15 . Heat Flow Errors 34 | . . . . . . . . . . 4 3 2 4 . 1 . 1 5 . . 2 . . . . . 1 11 . Energy Discharges 37 | . . . . . . . . . . 2 3 3 . . . . 5 1 1 . 4 1 . . . . 2 15 . Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . Parts Fused 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . Data Loss (minor) 26 | . . . . . . . . 1 . 2 5 2 2 1 2 . 1 1 . . 2 . . . . . . 6 1 Data Loss (major) 12 | . . . . . . . . 1 . 3 1 . 1 . . . . 1 . . 2 . . . . . . 3 . Misfires 13 | . . . . . . . . . . 1 1 3 . . 2 . 3 . . . 1 . . . . . . 2 . Alerts 8 | . . . . . . . . . . . 2 . . . . . 2 . 1 . 1 . . . . . . 2 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Weapon Failures 15 | . . . . . . . . . . 1 . . . . . . 1 2 . . 1 . . . . . . 10 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 920 | . 2 . . . . 34 . 10 . 50 60 65 . . 16 . 122 75 190 . . . 13 . . . . 283 . Projectiles 327 | . . . . . . . . . . . 23 . . . . . . 37 183 . . . . . . . . 84 . Explosions 421 | . . . . . . 34 . . . 50 37 65 . . 16 . 8 27 7 . . . 13 . . . . 164 . Melee 172 | . 2 . . . . . . 10 . . . . . . . . 114 11 . . . . . . . . . 35 . Knockbacks 21 | . 1 1 . . 1 . . . . . . . . . . . . 3 12 1 2 . . . . . . . . Impact 4 | . 1 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . . . . . . . 2 12 1 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 971 | . . . . 14 . 3 21 . . 51 62 . . . . . 121 21 186 . . . . . . . . 488 4 Shots 19 | . . . . 1 . 1 1 . . 1 1 . . . . . 2 1 3 . . . . . . . . 8 . Rammed 31 | . . 1 2 4 4 3 . . . . 1 . . . . . . 1 1 . . . . . . 1 . 8 5 Targets Rammed 38 | . . 4 2 4 5 4 . . . . 2 . . . . . . 1 1 . . . . . . 1 . 9 5 Kicked 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . Highest Temperature 579 | 156 283 32 352 . 333 364 48 194 . 185 196 204 216 . 120 84 408 485 288 94 304 . . . . . . 579 8 Average Temperature 88 | 62 84 14 84 . 50 95 36 66 . 23 50 108 54 . 91 31 91 92 56 50 88 . . . . . . 160 6 Received Heat Transfer 5193 | . 315 222 399 12 648 549 . 579 . 101 63 . . . . 18 881 147 532 6 53 13 66 . 150 . . 388 51 Effects 27 | . 3 . 2 . 1 1 . . . . . . . . . . 3 1 . . . . . . . . . 16 . Shutdowns 4 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Energy Bleed 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 14 | . 3 . . . . . . . . . . . . . . . 3 . . . . . . . . . . 8 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Siege Activations 78 | . . . . . . . . 6 . 9 7 1 2 . . . 15 2 6 1 5 . 5 . 3 1 4 11 . Total Turns 1141 | . . . . . . . . 70 . 180 57 10 9 . . . 256 43 83 7 59 . 55 . 50 7 31 224 . Longest Duration 53 | . . . . . . . . 53 . 53 16 10 5 . . . 51 31 21 7 18 . 19 . 22 7 13 45 . Robots Corrupted 11 | . 1 . . . . . . . . . . . . . . . . 1 . . 1 . 2 . 3 . . 3 . Combat Hostiles 10 | . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . 3 . . 3 . Parts Fried 22 | . 1 . . . . . . . . . . . . . . . . . 4 . 6 . 2 . 2 . . 7 . Impact Corruptions 5 | . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Robots Melted 15 | 1 . 1 1 . 2 1 . 1 . 1 . . . . . . 3 3 . . 1 . . . . . . . . Combat Hostiles 13 | . . 1 . . 2 1 . 1 . 1 . . . . . . 3 3 . . 1 . . . . . . . . Parts Melted 140 | 2 4 3 17 . 26 13 . 20 . 9 3 1 2 . . 1 17 9 8 . 4 . . . . . . 1 . Heat Transferred 51046 | 555 3380 1103 5639 . 9324 5144 74 4169 . 3234 1569 425 425 . 50 524 5092 3347 2610 50 1592 50 . . . . . 2690 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Com Peak Influence 2143 | 10 230 123 454 172 691 858 537 2143 1124 1829 1121 . . . . 143 1099 918 1330 . . . . 135 311 174 230 1206 846 Initial 1124 | . 6 33 47 79 . 271 337 375 1124 786 959 . . . . 72 100 576 393 . . . . 135 101 174 . 137 768 Average 588 | 2 81 95 262 61 362 665 469 1275 1124 1421 960 . . . . 102 665 663 853 . . . . 135 195 46 92 670 802 Maximum Alert Level 5 | . 1 . 2 . 2 3 2 5 4 5 4 . . . . . 3 3 4 . . . . . 1 . 1 4 3 Low Security (%) 32 | 100 94 100 32 100 34 . . . . . . . . . . 100 13 . . . . . . 100 65 100 75 17 . Level 1 13 | . 5 . 60 . 19 6 27 1 . . . . . . . . 8 . 24 . . . . . 34 . 24 21 . Level 2 15 | . . . 7 . 45 32 72 7 . . . . . . . . 25 72 14 . . . . . . . . 7 . Level 3 22 | . . . . . . 61 . 36 . 14 98 . . . . . 52 27 27 . . . . . . . . 23 100 Level 4 12 | . . . . . . . . 32 100 69 1 . . . . . . . 33 . . . . . . . . 29 . Level 5 3 | . . . . . . . . 22 . 15 . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Squads Dispatched 58 | . 5 . 2 . 5 6 1 . . . 4 . . . . 3 . 6 10 . . . . . 1 . 4 10 1 Investigation 9 | . 1 . 2 . 2 . . . . . . . . . . 1 . . . . . . . . . . . 2 1 Extermination 10 | . . . . . . . . . . . 1 . . . . . . 2 1 . . . . . . . 1 5 . Reinforcement 22 | . 4 . . . 3 1 1 . . . 1 . . . . 2 . 2 4 . . . . . 1 . 3 . . Assault 10 | . . . . . . 2 . . . . 2 . . . . . . 2 2 . . . . . . . . 2 . Garrison 7 | . . . . . . 3 . . . . . . . . . . . . 3 . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 1 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Com Distress Signals 18 | . 1 . 1 . 3 1 . . . . . . . . . . . . 1 . . . . . . 6 . 5 . Communications Jammed 164 | . . . . . . . . . . . . . . . . . . 57 5 . . 62 1 . 3 . 10 26 . Distress Signals 150 | . . . . . . . . . . . . . . . . . . 47 5 . . 62 . . . . 10 26 . Times Spotted 549 | . 36 4 35 3 57 39 5 36 . 27 13 5 8 . 6 2 25 27 37 1 11 27 14 . 10 20 12 75 14 Peak Tracking Total 13 | . 5 2 5 3 5 6 4 7 . 4 4 3 3 . 5 1 5 5 6 1 3 10 4 . 5 5 5 8 13 Tactical Retreats 21 | . 2 . 1 . 3 . . 1 . 1 . . . . . . . 1 3 . . 1 . . 1 . . 7 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Com Traps Triggered 15 | . 1 . 2 . 2 1 . 2 . 1 . . . . . . 1 . . . . . . . 2 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . 1 3 . . . . . . . 4 10 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Com Machines Disabled 39 | . . . . . 1 5 . 6 . 4 . . . . . . 4 4 8 . . . . . . . 2 5 . Max in Single Turn 2 | . . . . . 1 1 . 1 . 1 . . . . . . 1 2 2 . . . . . . . 1 1 . Garrison Access 6 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . 1 . 2 . Garrison Relay 10 | . . . . . . . . 4 . 3 . . . . . . 3 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Com Machines Accessed 82 | . 7 . 12 . 15 11 1 2 1 3 3 1 . 4 . 2 3 2 1 . . 1 . 1 . 1 2 8 1 Terminals 54 | . 4 . 11 . 9 8 . 2 . 3 1 . . . . 1 3 1 . . . . . 1 . 1 2 6 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . 1 . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 2 1 . . . . . . . . . . . 1 1 . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 1 1 . 1 . . . . . . 1 . . . . . . . . . . . 2 . Total Hacks 198 | . 19 . 29 . 32 26 1 3 1 9 6 1 . 30 . 6 7 4 1 . . 1 . 2 . 2 3 13 2 Successful 113 | . 12 . 18 . 18 14 1 2 1 2 2 1 . 30 . 1 . 1 . . . 1 . 1 . . 2 5 1 Failed 85 | . 7 . 11 . 14 12 . 1 . 7 4 . . . . 5 7 3 1 . . . . 1 . 2 1 8 1 Catastrophic 12 | . 1 . 1 . 2 2 . . . 1 . . . . . . 2 1 . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 11 . 26 . 19 11 . . . 2 . . . . . 2 . . . . . 1 . . . 2 2 8 2 Terminals 123 | . 14 . 27 . 21 18 . 3 . 9 2 . . . . 2 7 1 . . . . . 2 . 2 3 10 2 Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Repair Stations 16 | . 2 . 2 . 4 6 . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 3 . . . 4 1 . . . . . . . . . . . 3 1 . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 1 1 . 1 . . . . . . 4 . . . . . . . . . . . 3 . Terminal Hacks 70 | . 6 . 13 . 6 5 . 2 . 2 1 1 . 30 . . . . . . . 1 . 1 . . 1 1 . Record 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . Part Schematic 14 | . . . 1 . . . . . . . . . . 13 . . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 13 | . 4 . 4 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . 2 . 2 . 3 6 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 7 | . 1 . 1 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Repair 6 | . 1 . 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 4 | . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 1 1 . 1 . . . . . . 1 . . . . . . . . . . . 2 . Unlock Access 3 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . Seal Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . Unauthorized Hacks 16 | . 2 . 3 . 5 2 . . . . . . . . . . . . . . . . . . . . 1 2 1 Terminals 14 | . 2 . 3 . 3 2 . . . . . . . . . . . . . . . . . . . . 1 2 1 Botnet 14 | . 2 . 3 . 3 2 . . . . . . . . . . . . . . . . . . . . 1 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 5 . 11 . 10 8 . 2 . 3 3 . . . . 2 3 2 1 . . . . 1 . 1 1 6 1 Full Trace Events 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . 1 . . . . . . . . 13 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Time 254 | . 26 . 26 . 60 142 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 51 | . . . . . . . . 17 . 15 . . . . . . 12 . 2 . . . . . . 1 . 4 . Machine Destruction 43 | . . . . . . . . 17 . 11 . . . . . . 12 . 2 . . . . . . 1 . . . Programmers 8 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Com Total Allies 16 | . . . . 1 . 10 . . . . . . . . . . . . . . . 5 . . . . . . . Largest Group 10 | . . . . 1 . 10 10 9 . . . . . . . . . . . . . 5 . . . . . . . Highest-Rated Group 275 | . . . . 31 . 173 173 157 . . . . . . . . . . . . . 275 . . . . . . . Highest-Rated Ally 65 | . . . . 31 . 29 29 29 . . . . . . . . . . . . . 65 . . . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 143 | . . . . 4 . 5 35 64 . . . . . . . . . . . . . 35 . . . . . . . Total Damage 2732 | . . . . 66 . 67 338 767 . . . . . . . . . . . . . 1494 . . . . . . . Kills 26 | . . . . 1 . 1 5 9 . . . . . . . . . . . . . 10 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Com Robot Analysis Total 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Com Turns Passed 28145 | 117 1487 383 2007 733 2796 1799 66 2665 26 1340 828 676 502 168 338 254 1951 911 866 319 806 1195 701 202 196 1701 391 2611 110 Spaces Moved 12952 | 58 608 165 990 433 1067 538 26 1309 12 652 375 399 262 102 200 130 747 328 281 182 421 637 361 120 62 990 170 1139 188 Core 344 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 149 188 Treads 11482 | . . 68 990 433 1067 538 26 1309 12 652 375 399 262 102 200 130 747 236 185 182 421 637 361 120 62 990 170 808 . Legs 762 | 51 608 97 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Wheels 364 | . . . . . . . . . . . . . . . . . . 92 96 . . . . . . . . 176 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 155 166 161 158 160 160 160 160 160 160 160 155 155 155 163 163 160 160 165 165 165 163 163 50 50 Average Speed 170 | 118 189 179 160 160 208 245 161 160 160 160 160 160 160 160 160 155 155 204 192 163 161 160 165 165 167 165 163 165 50 Slowest Speed 490 | 190 260 260 240 160 246 246 161 237 160 160 160 160 160 160 160 155 155 490 250 163 163 165 165 165 168 168 163 460 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 93 33 92 78 91 84 2 91 . 58 13 64 51 73 44 5 68 12 11 31 62 89 60 4 71 39 22 33 11 Regions Visited 29 Branch Regions 13 Pre-discovered Areas 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Known Exits Taken 14 | . . . 1 . 1 . 1 . 1 . 1 1 1 1 1 1 . . . . . . . 1 . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 . 1 . . . . . . . . . . . 1 1 1 1 1 1 . . . . . . Scrap Searched 14 | . . . . 1 . . . . . . . . 2 . 3 . . . . 1 3 . 4 . . . . . . Spaces Dug 63 | . . . . . . 2 . 17 . . 5 . . . . 2 . 4 10 3 . . . . . . 1 19 . Terrain Destroyed 783 | . . . 32 19 29 59 14 21 . 34 63 29 1 . 27 2 59 74 103 4 8 7 12 . 2 1 2 181 . Melee 27 | . . . . . . 2 . 17 . . 4 . . . . . . . . . . . . . . . . 4 . Projectile 152 | . . . . . 1 . . . . . 4 . 1 . . 2 11 26 34 4 8 7 12 . 2 1 1 38 . AOE 603 | . . . 32 19 28 57 14 4 . 34 55 29 . . 27 . 48 48 69 . . . . . . . . 139 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Com Total 16834 | 83 815 206 1230 468 1389 854 45 1661 17 842 540 422 334 107 210 165 1322 465 474 199 515 791 421 124 113 1036 235 1547 204 Wait 1761 | 5 103 3 93 23 117 178 13 109 . 110 93 6 62 . . 9 420 44 54 11 52 27 32 . 22 6 17 152 . Move 12918 | 57 607 164 989 432 1066 537 25 1303 11 651 374 398 261 101 199 129 746 327 280 181 420 636 360 119 61 989 169 1138 188 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 180 | 4 13 5 15 2 20 9 . 22 . 2 2 3 2 . 1 5 12 8 5 . 7 15 . 3 4 11 4 5 1 Fast Attach 153 | 7 9 3 17 . 20 13 . 15 . 6 2 . . 3 . 2 3 5 6 . . 6 . . . 3 2 30 1 Attach 117 | . 2 1 3 . 6 3 2 6 2 . 9 2 2 . . 2 9 13 10 . 4 1 1 2 3 5 7 21 1 Detach 31 | . . . 1 . 1 1 . 1 . . 6 1 1 . . . 1 3 4 . 1 2 . . . . 2 5 1 Swap 179 | . 4 . 4 3 7 13 2 14 4 6 19 6 2 . 7 7 19 8 17 2 3 10 3 . 2 5 7 5 . Drop 184 | . 7 4 23 2 32 17 . 29 . 6 2 . . 3 1 4 6 2 1 . 3 16 . . 1 11 3 9 2 Fire 1086 | 10 64 22 83 2 115 75 3 90 . 61 27 6 4 . 2 7 92 54 96 5 25 14 25 . 20 5 24 154 1 Melee 116 | . 6 . . . . 2 . 72 . . 4 . . . . . 14 . . . . . . . . . . 18 . Ram 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 5 Kick 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 26 | . . 1 2 4 5 4 . . . . 2 . . . . . . 1 . . . . . . . 1 . 6 . Escape Stasis 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 Rewire 64 | . . . . . . . . . . . . . . . . . . . . . . 64 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/DSF -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 14) 270 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 757 | -10/Materials | Discovered new exit (range 16) 1259 | -10/Materials | Repaired Aluminum Leg 1305 | -10/Materials | Discovered new exit (range 16) 1605 | -10/Materials | Entered Mines 1626 | -10/Mines | Core integrity fell below 50% 1670 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1780 | -10/Mines | Build established: Scavenger-Mutant 1791 | -10/Mines | Learned Materials emergency access door positions 1976 | -10/Mines | Discovered new exit (range 8) 1987 | -10/Mines | Assembled infested the area 1988 | -10/Mines | Entered Materials 1988 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2318 | -9/Materials | Build established: Scavenger-Gunner 2487 | -9/Materials | Discovered new exit (range 13) 2541 | -9/Materials | Discovered new exit (range 11) 2910 | -9/Materials | Discovered new exit (range 8) 3104 | -9/Materials | Core integrity fell below 50% 3449 | -9/Materials | Repaired Lgt. Treads 3523 | -9/Materials | Identified exit to Mines 3995 | -9/Materials | Entered Mines 3998 | -9/Mines | Received a Mining Laser from a helpful Derelict 4035 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4052 | -9/Mines | Met a Derelict bent on vengeance 4061 | -9/Mines | Build established: Gunner 4115 | -9/Mines | Discovered new exit (range 6) 4390 | -9/Mines | Found a hidden stash of uninstalled traps 4438 | -9/Mines | Learned Materials emergency access door positions 4640 | -9/Mines | Discovered new exit (range 15) 4721 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4728 | -9/Mines | Entered Materials 4728 | -8/Materials | Evolved 2 slots: Utility x2 4729 | -8/Materials | Identified exit to Storage 5294 | -8/Materials | Build established: Tank 5745 | -8/Materials | Discovered new exit (range 16) 5812 | -8/Materials | Build established: Scavenger-Tank 6022 | -8/Materials | Repaired Hvy. Particle Gun 6336 | -8/Materials | Lost 3 parts (2u1w) 6609 | -8/Materials | Discovered new exit (range 10) 7192 | -8/Materials | Discovered new exit (range 11) 7524 | -8/Materials | Entered Storage 7924 | -8/Storage | First assault squad dispatched 7990 | -8/Storage | Build established: Tank 8037 | -8/Storage | Garrison activated, responded to threat 8304 | -8/Storage | Build established: Scavenger-Tank 8655 | -8/Storage | Repaired Hvy. Laser 8694 | -8/Storage | Repaired Arm. Treads 8756 | -8/Storage | Repaired Adv. Beam Rifle 9029 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9056 | -8/Storage | Discovered new exit (range 5) 9323 | -8/Storage | Entered Factory 9323 | -7/Factory | Accompanied by 10 allies 9323 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9364 | -7/Factory | Build established: Commander-Gunner 9374 | -7/Factory | Identified exit to Garrison 9389 | -7/Factory | Entered Garrison 9389 | -7/Garrison | Accompanied by 9 allies 9417 | -7/Garrison | Triggered checkpoint 9545 | -7/Garrison | Garrison Relay disabled 9635 | -7/Garrison | Triggered checkpoint 9668 | -7/Garrison | Triggered checkpoint 9673 | -7/Garrison | Lost 3 allies 9679 | -7/Garrison | Triggered checkpoint 9781 | -7/Garrison | Triggered checkpoint 9843 | -7/Garrison | Garrison Relay disabled 9899 | -7/Garrison | Discovered new exit (range 13) 10073 | -7/Garrison | Triggered checkpoint 10110 | -7/Garrison | Lost 5 allies 10598 | -7/Garrison | Build established: Scavenger-Mutant 10827 | -7/Garrison | Garrison Relay disabled 10972 | -7/Garrison | Discovered new exit (range 10) 11443 | -7/Garrison | Build established: Scavenger-Gunner 11479 | -7/Garrison | Garrison Relay disabled 11516 | -7/Garrison | Discovered new exit (range 29) 11516 | -7/Garrison | Discovered new exit (range 62) 11516 | -7/Garrison | Discovered new exit (range 58) 11750 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11769 | -7/Garrison | Build established: Scavenger-Tank 11875 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12054 | -7/Garrison | Entered Factory 12054 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12075 | -6/Factory | Identified exit to Garrison 12080 | -6/Factory | Entered Garrison 12177 | -6/Garrison | Triggered checkpoint 12244 | -6/Garrison | Triggered checkpoint 12272 | -6/Garrison | Triggered checkpoint 12296 | -6/Garrison | Destroyed 9 combat bots 12451 | -6/Garrison | Triggered checkpoint 12551 | -6/Garrison | Discovered new exit (range 13) 12606 | -6/Garrison | Triggered checkpoint 12641 | -6/Garrison | Garrison Relay disabled 12878 | -6/Garrison | Discovered new exit (range 8) 12889 | -6/Garrison | Identified exit to Factory 12912 | -6/Garrison | Triggered checkpoint 12953 | -6/Garrison | Garrison Relay disabled 13093 | -6/Garrison | Discovered exit to Factory (range 13) 13102 | -6/Garrison | Spotted B-90 Cyclops 13202 | -6/Garrison | Triggered checkpoint 13263 | -6/Garrison | Learned Factory security intel 13272 | -6/Garrison | Garrison Relay disabled 13420 | -6/Garrison | Entered Factory 13770 | -6/Factory | First assault squad dispatched 13835 | -6/Factory | Crushed by falling debris 13835 | -6/Factory | System corruption reached 10% 13878 | -6/Factory | Lost 3 parts (2u1w) 14019 | -6/Factory | Discovered new exit (range 6) 14025 | -6/Factory | Identified exit to Factory 14154 | -6/Factory | Discovered new exit (range 13) 14184 | -6/Factory | Identified exit to Lower Caves 14248 | -6/Factory | Entered Lower Caves 14270 | -6/Lower Caves | Met a Warlord Commander 14271 | -6/Lower Caves | Learned location of Warlord (-4) 14272 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14281 | -6/Lower Caves | Learned location of 1 exit from Factory 14294 | -6/Lower Caves | Found Encrypted Comm Array 14597 | -6/Lower Caves | Build established: Scavenger-Skirmisher 14892 | -6/Lower Caves | Discovered new exit (range 11) 14909 | -6/Lower Caves | Identified exit to Lower Caves 14924 | -6/Lower Caves | Entered another Lower Caves area 15404 | -6/Lower Caves | Discovered new exit (range 11) 15424 | -6/Lower Caves | Identified exit to Data Miner 15426 | -6/Lower Caves | Entered Data Miner 15428 | -6/Data Miner | Discovered new exit (range 6) 15458 | -6/Data Miner | Met Data Miner 15502 | -6/Data Miner | Learned location of Section 7 (-2) 15502 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15530 | -6/Data Miner | Received God Mode back door access code from Data Miner 15566 | -6/Data Miner | Identified exit to Proximity Caves 15594 | -6/Data Miner | Entered Proximity Caves 15716 | -5/Proximity Caves | Learned Factory security intel 15763 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15915 | -5/Proximity Caves | Discovered exit to Factory (range 11) 15932 | -5/Proximity Caves | Entered Factory 15932 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15933 | -5/Factory | Identified exit to Upper Caves 16185 | -5/Factory | Identified exit to Garrison 16186 | -5/Factory | Entered Garrison 16218 | -5/Garrison | Triggered checkpoint 16355 | -5/Garrison | Garrison Relay disabled 16409 | -5/Garrison | Spotted B-75 Beast 16443 | -5/Garrison | Destroyed B-75 Beast 16557 | -5/Garrison | Triggered checkpoint 16607 | -5/Garrison | Triggered checkpoint 16620 | -5/Garrison | Triggered checkpoint 16668 | -5/Garrison | Destroyed 11 combat bots 16673 | -5/Garrison | Lost 4 parts (1n2u1w) 16679 | -5/Garrison | Build established: Scavenger-Tank 16755 | -5/Garrison | Triggered checkpoint 16884 | -5/Garrison | Spotted B-75 Beast 16884 | -5/Garrison | Spotted B-75 Beast 16968 | -5/Garrison | Discovered new exit (range 11) 17113 | -5/Garrison | Garrison Relay disabled 17244 | -5/Garrison | Triggered checkpoint 17434 | -5/Garrison | Discovered new exit (range 10) 17946 | -5/Garrison | Triggered checkpoint 18049 | -5/Garrison | Garrison Relay disabled 18115 | -5/Garrison | Discovered new exit (range 12) 18137 | -5/Garrison | Entered Factory 18437 | -5/Factory | First assault squad dispatched 18452 | -5/Factory | Incoming assault squad redirected 18543 | -5/Factory | Lost 8 parts (1p4n2u1w) 18662 | -5/Factory | Lost 6 parts (1p1n2u2w) 18672 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 18683 | -5/Factory | Found Prototype Device 18911 | -5/Factory | Build established: Scavenger-Gunner 19017 | -5/Factory | Discovered new exit (range 11) 19048 | -5/Factory | Entered another Factory area 19048 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19298 | -4/Factory | First assault squad dispatched 19317 | -4/Factory | Incoming assault squad redirected 19339 | -4/Factory | Lost 4 parts (2p2u) 19414 | -4/Factory | Build established: Scavenger-Tank 19542 | -4/Factory | Lost 3 parts (1p1n1w) 19548 | -4/Factory | Destroyed 8 combat bots 19769 | -4/Factory | Build established: Scavenger-Gunner 19822 | -4/Factory | Joined by Warlord Pyro squad 19887 | -4/Factory | Discovered new exit (range 5) 19914 | -4/Factory | Entered Upper Caves 20181 | -4/Upper Caves | Discovered new exit (range 11) 20211 | -4/Upper Caves | Build established: Scavenger-Tank 20233 | -4/Upper Caves | Entered another Upper Caves area 20255 | -4/Upper Caves | Discovered new exit (range 15) 20467 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 20658 | -4/Upper Caves | System corruption reached 10% 20670 | -4/Upper Caves | Lost 3 parts (1n2w) 20927 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21009 | -4/Upper Caves | Discovered new exit (range 13) 21039 | -4/Upper Caves | Entered Warlord 21092 | -4/Warlord | System corruption cleaned by Quarantine Array 21292 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 21727 | -4/Warlord | Visited the Vortex Lab 21735 | -4/Warlord | Warlord's base attacked by MAIN.C 21874 | -4/Warlord | Met Warlord 21892 | -4/Warlord | Opened Warlord's prototype stash 21900 | -4/Warlord | Found Prototype Reactor 21900 | -4/Warlord | Identified Vortex Chain Reactor 21908 | -4/Warlord | Found Prototype Hackware 21921 | -4/Warlord | Found Prototype Processor 21931 | -4/Warlord | Found Prototype Processor 22083 | -4/Warlord | Spotted Executioner 22085 | -4/Warlord | Warlord forces counterattacked 22127 | -4/Warlord | Spotted Striker 22129 | -4/Warlord | Identified Exp. Targeting Computer 22146 | -4/Warlord | Lost 6 allies 22153 | -4/Warlord | P-70 Sage assimilated allied K6-QQ1(g) 22155 | -4/Warlord | P-70 Sage assimilated allied 3I-58I(g) 22165 | -4/Warlord | Spotted Executioner 22197 | -4/Warlord | Lost 16 allies 22218 | -4/Warlord | Discovered new exit (range 12) 22234 | -4/Warlord | Entered Proximity Caves 22404 | -3/Proximity Caves | Build established: Scavenger-Gunner 22626 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22918 | -3/Proximity Caves | Discovered new exit (range 10) 22935 | -3/Proximity Caves | Entered Research 22935 | -3/Research | Evolved 2 slots: Power x1, Utility x1 23137 | -3/Research | Identified exit to DSF 23137 | -3/Research | Entered DSF 23158 | -3/DSF | Additional patrols routed to DSF 23189 | -3/DSF | Discovered new exit (range 14) 23244 | -3/DSF | Build established: Scavenger-Tank 23281 | -3/DSF | Sterilization system engaged 23301 | -3/DSF | Ambient heat levels rising (+10) 23316 | -3/DSF | Ambient heat levels rising (+10) 23331 | -3/DSF | Ambient heat levels rising (+10) 23333 | -3/DSF | Entered Research 23333 | -2/Research | Warlord forces began assault on 0b10 23333 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 23358 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 23358 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 23407 | -2/Research | Identified System Mapper 23443 | -2/Research | Research machine network offline 23864 | -2/Research | Borebot progress halted 23880 | -2/Research | Build established: Hacker-Gunner 24076 | -2/Research | Borebot progress halted 24368 | -2/Research | Borebot progress halted 24401 | -2/Research | Spotted Striker 24658 | -2/Research | Spotted Executioner 24660 | -2/Research | Spotted Executioner 24689 | -2/Research | Discovered new exit (range 7) 24710 | -2/Research | Identified exit to Quarantine 24996 | -2/Research | Build established: Scavenger-Gunner 25034 | -2/Research | Entered Quarantine 25154 | -2/Quarantine | Found Alien Artifact 25154 | -2/Quarantine | Identified Phase Redirector 25179 | -2/Quarantine | Lost 5 allies 25341 | -2/Quarantine | Lost 3 parts (2u1w) 25370 | -2/Quarantine | Identified exit to Access 25425 | -2/Quarantine | Entered Access 25425 | -1/Access | Evolved 2 slots: Utility x2 25552 | -1/Access | Garrison activated, responded to threat 25754 | -1/Access | Build established: Scavenger-Skirmisher 25859 | -1/Access | P-80 Master assimilated allied P4-N8G(g) 25908 | -1/Access | Lost 5 allies 26183 | -1/Access | System corruption reached 10% 26223 | -1/Access | Lost 3 parts (2u1w) 27260 | -1/Access | Destroyed 7 combat bots 27266 | -1/Access | Lost 8 parts (1p3n1u3w) 27347 | -1/Access | Lost 4 parts (1p1n1u1w) 27454 | -1/Access | First assault squad dispatched 27475 | -1/Access | Incoming assault squad redirected 27487 | -1/Access | Lost 9 parts (2p1n1u5w) 27494 | -1/Access | System corruption reached 30% 27544 | -1/Access | Lost 7 parts (1p2n1u3w) 27807 | -1/Access | Identified exit to Command 27858 | -1/Access | Build established: Scavenger-Gunner 27985 | -1/Access | Lost 5 parts (1p1n3w) 28036 | -1/Access | Entered Command 28052 | -1/Command | Spotted B-99 Colossus 28116 | -1/Command | Core integrity fell below 50% 28134 | -1/Command | Incoming investigation squad redirected 28141 | -1/Command | Spotted Executioner 28141 | -1/Command | Spotted Executioner 28141 | -1/Command | Spotted Striker 28141 | -1/Command | Spotted Alpha 7 28141 | -1/Command | Spotted Executioner 28141 | -1/Command | Spotted Executioner 28141 | -1/Command | Spotted Striker 28141 | -1/Command | Spotted Alpha 7 28143 | -1/Command | Core integrity fell below 20% 28143 | -1/Command | Spotted B-99 Colossus 28143 | -1/Command | Spotted B-99 Colossus 28146 | -1/Command | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 28142_ Field strength at 70. 28143_ Slug penetrates Wall. 28143_ Penetrated by Slug. 28143_ Slug penetrates Wall. 28143_ Field strength at 28. 28143_ Slug penetrates Wall. 28143_ Penetrated by Slug. 28143_ Knocked back. 28144_ Penetrated by Slug. 28144_ Slug penetrates Wall. 28144_ Triggered Stasis Trap. 28144_ A bubble of rippling energy engulfs the area. 28144_ Field strength at 94. 28144_ Penetrated by Slug. 28145_ Field strength at 70. 28145_ Penetrated by Slug. 28145_ System Mapper destroyed. 28146_ Field strength at 18. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????? ?????? ??????????????????? | | ??????????????????????? """""" ????????????????? | | ??????????????????????? #???????????????? | | ???????????????????????BB BB????????????????? | | ???????????????????????BB B?????????????????? | | ???????????????????????# ;;?????????????????? | | ??????????????????????? ??????????????????? | | ???????????????????????# E##?????????????????? | | ??????????????????????? E^ ??????????????????? | | ??????????????????????##E E##?????????????????? | | ??????????????????????? ^ #?????????????????? | | ??????????????????????##K K##?????????????????? | | ??????????????????????#7 7#?????????????????? | | ??????????????????????#;% #??????????????????? | | ??????????????????????#% @^ #??????????????????? | | ??????????????????????##;////##??????????????????? | | ???????????????????????## % #???????????????????? | | ????????????????????????# %###########?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# ########### | | ?????????????????? # """" | | ??????????????????####### ### # ""R" | | ????????????????????????# #?# + "" " | | ????????????????????????# #?# # | | ????????????????????????# #?# + | | ????????????????????????# #?# # "" == | | ????????????????????????# ##;#### # """" == | | ????????????????????????# # # # """" | | ????????????????????????# k # + / "" | | ????????????????????????# # ##### | | ????????????????????????# # #???# | | ????????????????????????# # #???# | | ????????????????????????# # ######"#"###### | | ????????????????????????# + # # #????? | | ????????????????????????# # # # ###### | | ????????????????????????# # # +% | | ????????????????????????# # #!!! ##### ## | | ????????????????????????# + #!!! #???# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 75 Energy Capacity 1015 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 25 Resistance: TH 30 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 34 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Structural Scanner | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Hvy. Armored Exoskeleton | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Redirector Achievements -------------- Just Browsing Leap Before You Look Maybe Next Time I'll Detach My Launcher Tank Treasure Hunter Challenges ------------ None Game ------ Seed VampiricMetafiberPerforator Manual? 0 Play Time 04:29:19 Cumulative 23.3 hours Start 2025.03.27 @ 17:45:31 End 2025.03.28 @ 01:27:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/2/0/0/0/0/0/0 Lore% 13 Gallery% 25 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 40b02120-7d37-4878-afa9-85aaf53cbd01