Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.31 @ 18:15:20 Player: Jethus Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (112) 560 Value Destroyed (4501) 4501 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (127) 127 TOTAL SCORE: 8648 Bonus ------- High Alert Combat Kills 248 Friendly Fire -121 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 92/100 System Corruption 19% Temperature Cool (10) Movement Walking (190) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (6) ------ Large Storage Unit Target Analyzer Improved Particle Charger Improved System Shield > --- WEAPON (2) ------- Thermic Laser > --- INVENTORY (15) --- Advanced Power Amplifier Gravity Neutralizer Microactuators Improved Transmission Jammer Medium Insulated Plating Improved Powered Armor Heavy Laser Heavy Laser Heavy Laser Heavy Laser Heavy Machine Gun Chainsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved VSS Leg Improved VSS Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Advanced Terrain Scan Processor Target Analyzer Improved Shield Generator High-powered Tractor Beam Drone Bay > --- WEAPON ----------- Shock Rifle High-powered Field Laser > --- INVENTORY -------- Light Nuclear Core Shock Rifle Improved Proton Missile Launcher Improved Proton Missile Launcher Rocket Array [Rating: 64] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Target Analyzer Hackware Improved System Shield Protection Propulsion Shielding Weapon Scythe Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Improved Proton Missile Launcher Impact Weapon Power Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 4 | . . 2 1 . 1 . Utility 4 | . . . 1 2 1 . Weapon . | . . . . . . . Parts Attached 180 | 6 4 7 35 62 49 17 Power 19 | 1 1 1 2 8 4 2 Engine 10 | 1 . . 1 4 2 2 Core 9 | . 1 1 1 4 2 . Reactor . | . . . . . . . Propulsion 45 | 2 . 3 9 16 11 4 Treads . | . . . . . . . Leg 21 | . . . 6 6 6 3 Wheel 5 | 2 . . . 3 . . Hover 4 | . . . . 1 3 . Flight 15 | . . 3 3 6 2 1 Utility 62 | 1 1 1 9 22 19 9 Device 31 | 1 . . 5 10 10 5 Storage 4 | . . . 2 . 1 1 Processor 10 | . . . 1 5 4 . Hackware 4 | . . 1 . . 3 . Protection 13 | . 1 . 1 7 1 3 Artifact . | . . . . . . . Weapon 54 | 2 2 2 15 16 15 2 Energy Gun 30 | 1 2 2 8 8 7 2 Energy Cannon 2 | . . . . 2 . . Ballistic Gun 2 | 1 . . . 1 . . Ballistic Cannon . | . . . . . . . Launcher 12 | . . . 5 1 6 . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 2 . . Slashing Weapon 4 | . . . 1 1 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . Unidentified Prototypes 11 | . . . 2 4 3 2 Corrupted Parts 8 | . 1 . 2 1 3 1 System Corruption 33 | . 5 . 12 2 10 4 Parts Lost 66 | . . 1 16 15 17 17 Power 9 | . . . 2 3 1 3 Propulsion 25 | . . 1 6 4 7 7 Utility 21 | . . . 4 7 5 5 Weapon 11 | . . . 4 1 4 2 Highest Loss Streak 12 | . . 1 6 4 7 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 75 | . 90 84 50 80 81 69 Engine 3 | . 9 . 1 3 4 . Core 2 | . 4 8 5 2 1 1 Leg 13 | . . . 6 18 14 15 Wheel 3 | . 28 17 1 3 . . Hover 2 | . . . . . 2 8 Flight 5 | . . 14 10 2 9 . Device 8 | . 14 . 6 8 14 3 Storage 3 | . . . 1 7 . 3 Processor 10 | . . . . 12 13 12 Hackware 3 | . . 10 4 . 5 7 Protection 3 | . 5 11 3 4 . 5 Energy Gun 5 | . 19 22 5 2 6 1 Launcher 1 | . . . . . 3 . Slashing Weapon 3 | . . . 2 5 2 7 Special Melee Weapon 1 | . . . . 3 . . Peak Build Rating 64 | 6 9 14 25 44 64 59 Average Rating 33 | 3 6 11 12 30 51 42 On Entrance 19 | . 6 9 13 18 37 56 Naked Turns 30 | . . . 30 . . . Heaviest Build 37 | 8 11 11 15 31 37 37 Greatest Support 56 | 20 20 20 40 56 45 50 Greatest Overweight (x) 4 | . . . 4 4 3 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 5 5 5 8 8 8 15 Average Capacity 6 | 5 5 5 5 8 5 10 Most Carried 15 | . 5 5 7 8 8 15 Average Carried 6 | . 1 4 4 7 4 8 Final Capacity 15 | 5 5 5 8 8 5 15 Final Carried 12 | . 5 3 7 8 4 12 Class Distribution -------------------- 30% | Mutant 29% | Hacker-Mutant 25% | Scavenger-Mutant 8% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 2191 | 266 79 47 411 565 631 192 Remotely 315 | . . . . . 315 . Salvage Created 5584 | 44 470 321 1035 1834 1454 426 Parts 246 | 3 17 20 53 81 61 11 Haulers Intercepted 7 | . 1 . 1 3 1 1 Recyclers Shooed 2 | . . . . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 84 | 1 4 4 20 31 17 7 Melee 35 | . . . 6 21 3 5 Guns 25 | 1 3 4 6 5 5 1 Cannons 4 | . . . . 4 . . AOE 11 | . 1 . 7 . 3 . Classes Destroyed 16 | 1 3 3 4 1 3 1 Worker 5 | . 1 . . 2 2 . Builder 2 | . . . 2 . . . Tunneler 1 | . . . . . 1 . Hauler 7 | . 1 . 1 3 1 1 Recycler 8 | . 3 1 1 1 2 . Operator 2 | . . 1 . . 1 . Drone 1 | . . . . . 1 . Watcher 4 | . . 1 1 1 1 . Swarmer 4 | . . . . . 3 1 Grunt 49 | 1 4 1 11 22 5 5 Brawler 2 | . . . 2 . . . Duelist 6 | . . . 1 2 3 . Sentry 11 | . . 3 5 1 2 . Hunter 3 | . . . 1 . 2 . Programmer 8 | . . . . 6 2 . Thief 1 | . . . . . . 1 Best Kill Streak 8 | 1 7 4 6 6 8 3 Combat Bots Only 6 | 1 2 3 5 6 5 3 Max Kills in Single Turn 5 | 1 2 1 5 1 4 1 Gunslinging . | . . . . . . . Exploded 5 | . 1 . 5 . 2 . Melee 1 | . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 879 | 2 16 18 160 299 225 159 Missed 301 | 1 8 6 51 115 80 40 Damage Taken 7458 | 8 162 155 1289 2447 1736 1661 Core 1774 | . 35 35 500 349 417 438 Absorbed by Shields 74 | . . . . . 74 . Redirected to Shielding 204 | . 4 14 30 . . 156 Ignored by Resistances 2227 | 2 46 44 363 791 522 459 Regen/Repaired (Parts) 45 | . . 45 . . . . Core Remaining (%) 67 | 100 86 91 9 50 . . Volleys Fired 161 | 2 18 12 29 35 64 1 Largest 2 | 2 2 2 2 2 2 1 Hottest 160 | 60 80 80 101 160 126 85 Shots Fired 270 | 4 36 24 44 49 111 2 Gun 238 | 4 36 24 40 40 92 2 Cannon 9 | . . . . 9 . . Launcher 23 | . . . 4 . 19 . Special . | . . . . . . . Kinetic 15 | 2 13 . . . . . Thermal 106 | . . . 5 43 56 2 Explosive 4 | . . . 4 . . . Electromagnetic 145 | 2 23 24 35 6 55 . Robot Hit Streak 31 | 1 12 15 31 11 26 28 Robot Miss Streak 2 | 1 1 1 1 2 2 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 353 | 2 30 18 52 113 103 35 Core Hits 185 | 2 16 10 54 45 48 10 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 39 | . . 1 1 16 10 11 Burn 10 | . . . . 2 7 1 Corrupt 3 | . . 1 . . 2 . Smash 2 | . . . . 2 . . Sever 24 | . . . 1 12 1 10 Melee Attacks 138 | . . . 13 84 7 34 Impact 4 | . . . . 4 . . Slashing 130 | . . . 11 78 7 34 Piercing . | . . . . . . . Sneak Attacks 11 | . . . 1 9 . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . 1 2 Damage Inflicted 10975 | 26 453 287 1846 3958 3022 1383 Guns 3388 | 26 356 250 518 672 1530 36 Cannons 357 | . . . . 357 . . Explosions 2492 | . 97 37 896 216 1246 . Melee 4634 | . . . 342 2708 241 1343 Ramming 104 | . . . 90 5 5 4 Kinetic 134 | 26 108 . . . . . Thermal 2781 | . 97 37 164 1143 1304 36 Explosive 812 | . . . 812 . . . Electromagnetic 2510 | . 248 250 438 102 1472 . Impact 215 | . . . . 215 . . Slashing 4419 | . . . 342 2493 241 1343 Piercing . | . . . . . . . Highest Corruption 21 | . 5 . 21 10 17 19 Average Corruption 10 | . 5 . 19 4 8 17 Corruption Purged 5 | . . . . . 2 3 Corruption Blocked . | . . . . . . . Effects 115 | . 2 . 21 21 34 37 Message Errors 22 | . . . 8 3 7 4 Matter Fused 26 | . 1 . 4 6 3 12 Heat Flow Errors 13 | . 1 . 2 2 5 3 Energy Discharges 17 | . . . 4 2 6 5 Parts Rejected 3 | . . . . 2 . 1 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 16 | . . . 1 3 3 9 Data Loss (major) 7 | . . . 1 1 4 1 Misfires 4 | . . . . 1 2 1 Alerts 2 | . . . . . 1 1 Misdirections 3 | . . . 1 1 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots 9 | . . . . 9 . . Overflow Damage 510 | . 17 . 35 351 46 61 Projectiles 35 | . . . . 35 . . Explosions 152 | . 17 . 35 54 46 . Melee 323 | . . . . 262 . 61 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 183 | . 30 20 27 82 24 . Shots 7 | . 1 1 1 1 3 . Rammed 12 | . . . 8 4 . . Targets Rammed 56 | . . . 47 4 1 4 Kicked 44 | . . . 39 . 1 4 Crushed . | . . . . . . . Highest Temperature 414 | 6 111 69 266 414 263 210 Average Temperature 88 | 6 54 34 76 123 70 67 Received Heat Transfer 2974 | 6 84 54 693 1233 337 567 Effects 4 | . . . . 4 . . Interference 3 | . . . . 3 . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 9 | . . . 1 2 6 . Combat Hostiles 7 | . . . 1 1 5 . Parts Fried 24 | . 2 4 4 3 11 . Impact Corruptions 3 | . . . . 3 . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 7 | . . . . 3 4 . Heat Transferred 4504 | . 150 50 198 1449 2457 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . 2 1 2 . 2 . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Peak Influence 598 | 20 214 245 598 518 549 . Initial 193 | . 11 76 50 193 132 . Average 275 | 4 116 140 401 266 279 . Maximum Alert Level 2 | . 1 1 2 2 2 . Low Security (%) 31 | 100 72 76 13 26 30 . Level 1 52 | . 27 23 40 67 50 . Level 2 16 | . . . 45 6 19 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . . . 2 12 6 . Investigation 4 | . . . . 4 . . Extermination 7 | . . . . 5 2 . Reinforcement 8 | . . . 2 3 3 . Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . 1 . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 6 | . . 1 2 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 140 | 1 7 10 26 57 27 12 Peak Tracking Total 10 | 1 4 5 7 10 6 5 Tactical Retreats 19 | . 2 . 3 7 4 3 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . 1 . 1 Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 21 | . 1 . 2 4 14 . Max in Single Turn 10 | . 1 . 2 2 10 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 22 | . 3 3 3 8 4 1 Terminals 16 | . 3 2 3 5 3 . Fabricators 1 | . . . . . 1 . Repair Stations 3 | . . 1 . 2 . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 51 | . 6 6 6 21 11 1 Successful 26 | . 4 4 2 9 6 1 Failed 25 | . 2 2 4 12 5 . Catastrophic 4 | . 1 . . 3 . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 40 | . 6 4 6 15 9 . Fabricators 2 | . . . . . 2 . Repair Stations 5 | . . 2 . 3 . . Recycling Units 3 | . . . . 3 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 22 | . 4 2 2 7 6 1 Record 1 | . . . . . 1 . Part Schematic 2 | . . . . 1 1 . Robot Analysis 2 | . . . . 1 1 . Prototype ID Bank 1 | . . . . 1 . . Open Door 1 | . . . . . . 1 Open DSF 1 | . . . . . 1 . Level Access Points 2 | . . 1 . . 1 . Emergency Access Points 5 | . 1 . 1 2 1 . Repair Station Index 1 | . . . . 1 . . Alert Level 1 | . 1 . . . . . Unreport Threat 2 | . . 1 . 1 . . Maintenance Status 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Assault Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . 2 . 1 . . Scan Component 2 | . . 1 . 1 . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used 1 | . . 1 . . . . Hacking Detections 16 | . 1 2 3 7 3 . Full Trace Events 4 | . . . . 4 . . Feedback Events 2 | . . . . 2 . . Corruption 2 | . . . . 2 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 38 | . . 38 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . 1 1 . . Non-combat 1 | . . . . 1 . . Combat 1 | . . . 1 . . . Robot Hacks Applied 3 | . . . 1 2 . . parse_system 1 | . . . 1 . . . no_distress 1 | . . . . 1 . . find_chute 1 | . . . . 1 . . Relay Couplers Released 1 | . . . . . 1 . Machine Destruction 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 4 | . . . . . 4 . EXPLORE 4 | . . . . . 4 . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Robot Analysis Total 2 | . . . . 1 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches 5 | . . . . . 5 . Drone Recoveries 3 | . . . . . 3 . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 5026 | 69 198 202 694 1705 1413 745 Spaces Moved 4080 | 74 144 216 791 1254 1029 572 Core 204 | 16 . . 158 5 25 . Treads . | . . . . . . . Legs 1781 | . . . 81 661 654 385 Wheels 602 | 58 144 94 . 306 . . Hover 395 | . . . . . 208 187 Flight 1098 | . . 122 552 282 142 . Fastest Speed 32 | 50 80 39 34 32 72 60 Average Speed 87 | 73 80 56 52 95 101 107 Slowest Speed 250 | 80 80 80 250 250 207 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . 1 2 3 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 6 39 25 57 34 27 69 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 234 | . 6 6 77 66 79 . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 233 | . 6 6 77 65 79 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 5037 | 81 191 269 974 1600 1265 657 Wait 270 | . 17 31 35 96 82 9 Move 4062 | 73 143 213 786 1247 1028 572 Hop 6 | . . 1 2 3 . . Pick Up 68 | . 5 2 11 22 12 16 Fast Attach 86 | 6 2 2 19 21 29 7 Attach 53 | . . 3 9 26 7 8 Detach 36 | . 1 1 6 19 6 3 Swap 41 | . 2 2 7 15 13 2 Drop 63 | . 3 2 10 29 17 2 Fire 161 | 2 18 12 29 35 64 1 Melee 134 | . . . 13 83 6 32 Ram 12 | . . . 8 4 . . Kick 44 | . . . 39 . 1 4 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 8) 70 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 16) 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Propulsion x2 304 | -9/Materials | Identified exit to Materials 360 | -9/Materials | Discovered new exit (range 11) 444 | -9/Materials | Repaired Lgt. Nuclear Core 470 | -9/Materials | Entered another Materials area 470 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 474 | -8/Materials | Found Prototype Launcher 474 | -8/Materials | Identified Rocket Array 477 | -8/Materials | Found Rocket Array 556 | -8/Materials | Build established: Hacker-Mutant 731 | -8/Materials | Discovered new exit (range 10) 740 | -8/Materials | Identified exit to Factory 756 | -8/Materials | Lost 6 parts (4n2w) 818 | -8/Materials | Lost 3 parts (1p2u) 828 | -8/Materials | Core integrity fell below 50% 840 | -8/Materials | System corruption reached 10% 899 | -8/Materials | Lost 3 parts (1n2w) 914 | -8/Materials | Core integrity fell below 20% 949 | -8/Materials | Lost 3 parts (1p1n1u) 1164 | -8/Materials | Entered Factory 1164 | -7/Factory | Evolved 2 slots: Utility x2 1401 | -7/Factory | Build established: Scavenger-Mutant 2173 | -7/Factory | Lost 4 parts (1p1n2u) 2651 | -7/Factory | Discovered new exit (range 16) 2824 | -7/Factory | Cargo convoy interrupted 2836 | -7/Factory | System corruption reached 10% 2869 | -7/Factory | Entered another Factory area 2869 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2899 | -6/Factory | Lost 3 parts (1n2u) 3074 | -6/Factory | Discovered new exit (range 15) 3085 | -6/Factory | Build established: Mutant 3159 | -6/Factory | Discovered new exit (range 8) 3709 | -6/Factory | Lost 4 parts (2n2w) 3722 | -6/Factory | System corruption reached 10% 3851 | -6/Factory | Found Powered Armor 3972 | -6/Factory | Build established: Hacker-Mutant 4014 | -6/Factory | Lost 7 parts (1p3n1u2w) 4218 | -6/Factory | Identified exit to Factory 4276 | -6/Factory | Build established: Hacker-Gladiator 4282 | -6/Factory | Entered Lower Caves 4407 | -6/Lower Caves | Core integrity fell below 50% 4487 | -6/Lower Caves | Lost 12 parts (3p5n3u1w) 4625 | -6/Lower Caves | Found Imp. Powered Armor 4729 | -6/Lower Caves | Build established: Hacker-Mutant 4845 | -6/Lower Caves | Encountered a Warlord checkpoint 5010 | -6/Lower Caves | Core integrity fell below 20% 5027 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04991_ System corrupted: Thermic Laser misfires. 04992_ Penetrated by Slug. 04998_ Carbon-fiber Leg destroyed. 05002_ Penetrated by Slug. 05006_ Slug penetrates Wall. 05009_ Penetrated by Slug. 05009_ Propulsion Shielding destroyed. 05012_ System corrupted: Imp. Gravmag System rejected. 05013_ Penetrated by Slug. 05016_ Arc Thrower destroyed. 05016_ Penetrated by Slug. 05016_ Imp. Weapon Shielding destroyed. 05018_ Kicked S-27 Virus. 05019_ Slug penetrates Wall. 05019_ Carbon-fiber Leg destroyed. 05019_ Kicked S-27 Virus. 05024_ Penetrated by Slug. 05024_ Slug penetrates Wall. 05025_ S-27 Virus suffers critical hit (Burn). 05025_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ####??# ## #??#####???# ##"# | | ## ####?????## ###### #??????????## ### | | ?####?????????###???## #???????????# # # | | ?????????????????#### #???????????# | | ????????????????## #???????????# | | ???????????????## #???????????#### ## | | ???????????????# ### #??????????????# #? | | ??????????????## ##?? #??????????????# #? | | ??????????????# ##??? #??????????????## # | | ??????????????# ####????##???????????????# | | ?????????????## ##????????????????????????# | | ???????????### #?????????????????????????## | | ??????????## #??????????? ?????????????# | | ?????????## #???##?????? #????????????# # | | ????????## #?? ##???? ##???????????# # | | ????????# ## #???? ????????????? | | ????????# #???# ?????????????? | | ???????## ##??# ?????????????? | | ??????## ###??# ??????????????? ?? | | #?????# ## ## #??## ???????????????????? | | ##????# ### #?####?## ????????????????????? | | #????# ### #??????# ?????????????????????? | | #???# ## #?????# s#?????????????????????? | | ???# ### #?????# #?????????????????????? | | ##?# #?# ##????##s%#??????????????????????? | | #?## ##?###????## %@#??????????????????????? | | ##?## ###???????# = #??????????????????????? | | # ##?# ##??????### ##??????##?????????????? | | ?# ### ##???????## ####### ##????????????? | | ## ## #???????## ## #????????????? | | # #??????## ## ##???????????? | | ?# ##?????# #?# #???????????? | | ?# #????## ##?# #????????????? | | ?# #??### ##h ###! ##????????????? | | ## ###? ## #?????????????? | | ## #??? ##????????????? | | #??# ##???????????? | | ## #??# #???????????? | | ### #???????????? | | ###?# ## ##???????????? | | ????### #?## ### ###????????????? | | ######## ##??# ### ##??????????????? | | ###???? ## ###### #???????????????? | | ### #??????? # ##?????# ##???????????????? | | ####???????????? ###???????# #????????????????? | | #???????????????# #?????????# #????????????????? | | #######?????????# #?????????# %#????????????????? | | #?????????# ###???????# %#????????????????? | | #???####### #######?# %######???????????? | | ### ###?# #?# % % #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 400 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 14 Target Analysis 5 Energy Filtering 30 Particle Charging 20 Offensive Hacking 32 Defensive Hacking 12 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Hacked Imp. Gravmag System | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Quick And Dirty Use The Force Challenges ------------ None Game ------ Seed DroneLargeMaul Manual? 0 Play Time 01:28:25 Cumulative 55.2 hours Start 2025.03.31 @ 16:46:25 End 2025.03.31 @ 18:15:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d51def5d-878d-4afa-961e-2a54e1ef7759