Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 19:55:16 Player: lyrabold Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (427) 2135 Value Destroyed (17662) 17662 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (7229) 7229 TOTAL SCORE: 34906 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6372 Scanned by Researcher 500 Friendly Fire -143 Cogmind --------- Core Integrity 0/1600 Matter 160/300 Energy 100/100 System Corruption 71% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Quantum Capacitor Advanced Transmission Jammer Improved Energy Mantle Advanced Component Analysis Suite > --- WEAPON ----------- Heavy Phase Cannon Long-range Phase Cannon > --- INVENTORY -------- Micro Antimatter Reactor Centrium Heavy Treads Advanced Heat Sink Energy Well Compact Matter Pod Quantum Shading Machine Advanced Sensor Array Advanced Particle Accelerator Advanced Transmission Jammer Improved Utility Shielding Backup Plating VII Heavy Armor Plating Graphene Brace Advanced Force Field High-powered Tractor Beam Experimental Field Recycling Unit Nova Cannon Enhanced Gauss Cannon Tesla Bomb Launcher Gamma Bomb Array Ragnarok Missile Launcher Ragnarok Missile Launcher [Rating: 186] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Force Rifle Energy Cannon Long-range Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Tesla Bomb Launcher Special Weapon Mining Laser Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 2 . . 2 2 2 Power 2 | . . . . . . . . 1 . . . . 1 . Propulsion 4 | . . 1 1 . . . . . . . . . . 2 Utility 12 | . . 1 1 2 2 . . 1 2 . . 2 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 618 | 7 31 44 66 57 22 21 6 67 10 10 13 36 129 99 Power 35 | 1 5 1 2 3 . 3 . 4 . 1 . . 8 7 Engine 11 | 1 5 1 2 1 . . . 1 . . . . . . Core 7 | . . . . 2 . 2 . 3 . . . . . . Reactor 17 | . . . . . . 1 . . . 1 . . 8 7 Propulsion 69 | 2 4 12 16 6 4 3 . 7 . . . . 6 9 Treads 68 | 2 4 12 16 6 4 2 . 7 . . . . 6 9 Leg 1 | . . . . . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 359 | 2 8 14 26 40 8 10 6 38 10 5 10 34 98 50 Device 277 | 1 4 8 8 30 4 8 3 32 7 4 9 32 89 38 Storage 11 | 1 2 1 1 . . . 1 3 . . . . . 2 Processor 16 | . . 1 1 3 1 . 1 . 2 . . 2 3 2 Hackware 5 | . . . . . 2 . 1 1 . . . . . 1 Protection 50 | . 2 4 16 7 1 2 . 2 1 1 1 . 6 7 Artifact . | . . . . . . . . . . . . . . . Weapon 155 | 2 14 17 22 8 10 5 . 18 . 4 3 2 17 33 Energy Gun 14 | . 1 1 . . 1 3 . 3 . . . . . 5 Energy Cannon 47 | . 1 2 5 . 3 1 . 8 . 2 2 1 9 13 Ballistic Gun 27 | 2 4 8 11 2 . . . . . . . . . . Ballistic Cannon 15 | . 5 1 1 3 1 1 . 3 . . . . . . Launcher 43 | . . 3 5 2 2 . . 4 . 2 1 1 8 15 Special Weapon 6 | . 3 1 . . 2 . . . . . . . . . Impact Weapon 2 | . . 1 . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . Unidentified Prototypes 19 | . . 2 1 2 . 2 . 9 . . . . 1 2 Corrupted Parts 12 | . . . 5 . . . 1 . . . . . . 6 System Corruption 61 | . . . 16 . . . 5 . . . . . . 40 Parts Lost 93 | . 5 . 13 1 17 . . 4 . . . . 17 36 Power 14 | . 2 . 1 . 1 . . . . . . . 3 7 Propulsion 23 | . . . 5 . 8 . . 1 . . . . 1 8 Utility 43 | . 1 . 5 1 5 . . 3 . . . . 10 18 Weapon 13 | . 2 . 2 . 3 . . . . . . . 3 3 Highest Loss Streak 14 | . 2 . 7 1 14 . . 2 . . . . 6 12 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . Average Slot Usage (%) 85 | . 98 99 95 84 55 72 65 77 89 89 86 84 83 75 Engine 4 | . 14 11 8 1 . . . . 5 5 5 4 . . Core 2 | . . . . 5 2 5 6 9 5 2 . . . . Reactor 2 | . . . . . . . . . . 2 5 4 12 10 Treads 20 | . 27 32 34 30 12 11 13 10 10 10 10 9 8 11 Device 15 | . 11 10 8 6 9 15 6 20 20 24 18 22 29 24 Storage 7 | . 14 11 9 7 3 . 5 5 5 5 5 4 4 3 Processor 8 | . . . . 15 14 14 6 5 15 15 15 14 13 16 Hackware 2 | . . . . . 3 6 6 6 10 10 10 9 1 . Protection 5 | . 1 10 15 7 2 4 6 3 5 1 4 4 3 1 Energy Cannon 4 | . 2 2 . . . 5 6 7 10 9 10 8 7 5 Ballistic Gun 6 | . 16 19 17 . . . . . . . . . . . Ballistic Cannon 2 | . 8 . . 6 1 . . . . . . . . . Peak Build Rating 186 | 7 9 20 31 48 52 84 86 125 130 139 135 150 177 186 Average Rating 73 | 5 7 17 24 43 30 70 84 93 127 134 130 144 167 161 On Entrance 74 | . 7 9 20 30 47 17 84 86 122 130 130 132 148 158 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 199 | 12 51 102 127 132 127 80 98 151 152 157 159 163 198 199 Greatest Support 220 | 40 40 60 80 84 84 140 140 180 180 180 180 180 185 220 Greatest Overweight (x) 4 | . 1 1 1 1 1 2 . 2 . . . . 1 4 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 5 15 25 25 25 25 25 25 25 Average Capacity 21 | 7 15 24 25 25 14 5 13 22 25 25 25 25 25 23 Most Carried 25 | 4 20 25 25 25 25 5 15 25 25 25 25 25 25 25 Average Carried 20 | 1 12 23 24 24 13 4 10 21 24 24 24 23 22 20 Final Capacity 25 | 8 20 25 25 25 5 5 15 25 25 25 25 25 25 5 Final Carried 25 | 4 20 25 23 25 5 5 15 25 25 25 25 25 19 1 Class Distribution -------------------- 44% | Scavenger-Mutant 30% | Mutant 10% | Hacker-Skirmisher 6% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Waste Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -3/Research Skirmisher | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Matter Collected 11405 | 280 981 1032 1705 1539 88 475 70 970 40 311 192 462 1596 1664 Remotely 1534 | . . . . . . . . 100 . . . 244 914 276 Salvage Created 23788 | 174 930 1659 1797 1252 246 690 183 2491 39 1441 469 1086 4658 6673 Parts 1031 | 15 69 103 101 66 32 13 5 99 . 15 31 29 169 284 Haulers Intercepted 12 | . 2 6 1 1 . . . 1 . . . . 1 . Recyclers Shooed 26 | . 10 3 1 1 . . . 2 . . . . 4 5 Parts Field Recycled 9 | . . . . . . . . . . . . . . 9 Retrieved Matter 183 | . . . . . . . . . . . . . . 183 Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 300 | . 19 27 33 24 9 . . 34 . 6 9 14 52 73 Melee 1 | . . . . . . . . . . . . . . 1 Guns 51 | . 8 14 22 . 1 . . 4 . . . . . 2 Cannons 113 | . 11 5 . 17 1 . . 24 . 2 2 5 24 22 AOE 74 | . . 8 9 7 7 . . 6 . 2 5 7 8 15 Classes Destroyed 22 | 2 8 2 5 1 . . . . . 1 . 1 1 1 Worker 22 | . 1 3 4 1 2 . . 3 . . . 1 1 6 Builder 31 | . 1 1 4 3 4 . 1 4 . . . 1 4 8 Tunneler 6 | 5 . . . . . . . . . . . . 1 . Hauler 12 | . 2 6 1 1 . . . 1 . . . . 1 . Recycler 31 | 1 5 2 3 6 . . 1 5 . . . 2 2 4 Mechanic 8 | . 1 . . . . . . 1 . . . . 1 5 Operator 7 | . 3 2 1 . . . . 1 . . . . . . Watcher 23 | . 3 4 3 4 . . . 1 1 . 1 1 1 4 Swarmer 54 | . 12 6 3 8 6 . . 8 . . 5 . . 6 Cutter 3 | . . . 3 . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 107 | . 7 9 15 6 1 . . 12 . . . 6 18 33 Brawler 10 | . . 3 1 . . . . . . . . . 3 3 Duelist 11 | . . . 1 . . . . . . . . 1 4 5 Protector 1 | . . . . . . . . . . . . . 1 . Sentry 27 | . . 9 4 4 . . . 1 . . 2 3 2 2 Specialist 10 | . . . 4 . . . . 2 . . . . . 4 Hunter 23 | . . . 1 1 2 . . 4 . . . 2 8 5 Programmer 42 | . . . . 5 . . . 6 . . 2 1 14 14 Heavy 3 | . . . 1 . . . . 1 . . . . 1 . Behemoth 2 | . . . . . . . . . . . . 1 1 . Compactor 6 | . . . . . . . . . . 6 . . . . Best Kill Streak 23 | 5 6 7 5 6 7 . 1 15 1 4 5 13 12 23 Combat Bots Only 12 | . 4 4 4 4 4 . . 12 . 4 5 9 9 12 Max Kills in Single Turn 6 | 2 1 4 3 3 4 . 1 3 1 1 5 4 4 6 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . 2 2 3 3 . . 2 . 1 5 2 2 5 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Hostile Shots Fired 2167 | . 138 109 230 172 302 . . 210 6 . 23 46 282 649 Missed 540 | . 30 25 58 45 93 . . 35 1 . 6 10 54 183 Damage Taken 28800 | . 984 944 2767 1323 3363 . . 3103 79 . 395 772 4810 10260 Core 3527 | . 151 99 370 139 800 . . 104 . . 18 50 188 1608 Absorbed by Shields 3715 | . . 189 433 256 92 . . 306 28 . . 84 1066 1261 Reduced by Siege Mode 1742 | . . . . . . . . 273 4 . 27 116 517 805 Ignored by Resistances 543 | . . . . . . . . 253 . . 39 157 94 . Regen/Repaired (Parts) 485 | . 119 241 . . . . . . . . 125 . . . Core Remaining (%) 70 | 100 39 75 32 80 . . 5 89 . . 98 96 87 . Volleys Fired 1394 | 9 150 108 153 102 31 17 8 131 5 26 35 59 250 310 Largest 2 | 2 2 2 2 2 2 2 2 2 1 2 2 1 1 2 Hottest 210 | 40 100 100 112 60 106 166 165 210 105 210 210 105 113 180 Shots Fired 1845 | 18 247 205 290 104 34 23 14 212 5 52 40 59 246 296 Gun 720 | 18 178 163 259 4 3 12 6 29 . . . . . 48 Cannon 991 | . 63 31 18 96 20 11 8 174 5 47 39 56 218 205 Launcher 122 | . . 10 13 4 6 . . 9 . 5 1 3 28 43 Special 12 | . 6 1 . . 5 . . . . . . . . . Kinetic 806 | 18 235 163 259 100 12 . . 19 . . . . . . Thermal 742 | . 12 32 . . 2 23 14 178 5 47 28 42 197 162 Explosive 67 | . . 10 13 4 6 . . 9 . 5 . 3 3 14 Electromagnetic 225 | . . . 18 . 9 . . 6 . . 12 14 46 120 Robot Hit Streak 26 | 5 7 26 16 10 11 5 6 19 15 14 7 24 21 26 Robot Miss Streak 9 | 1 9 3 4 5 3 2 2 3 . 2 3 2 2 7 Penetration Max 1 | . . . . 1 1 . . 1 . . . . . . Secondary Targets 7 | . 3 . 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . Capacitor 548 | . . . . . . . . . . . 27 56 218 247 Shots Hit Robots 1154 | 11 130 135 193 52 21 14 7 131 1 37 19 50 158 195 Core Hits 719 | 8 55 68 92 46 26 7 3 71 . 7 15 35 95 191 Critical Kills 10 | . 1 . 2 . . . . 1 . 2 . . 2 2 Critical Parts Destroyed 6 | . . 2 . . . . . 4 . . . . . . Critical Strikes 35 | . 2 2 2 8 3 1 . 8 . 2 . . 4 3 Meltdown 6 | . . . . . . . . . . 2 . . 2 2 Destroy 11 | . 1 2 2 . . 1 . 5 . . . . . . Blast 15 | . 1 . . 8 3 . . 3 . . . . . . Corrupt 3 | . . . . . . . . . . . . . 2 1 Melee Attacks 6 | . . 2 . . 4 . . . . . . . . . Impact 6 | . . 2 . . 4 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 56698 | 146 1669 2918 4476 3537 1498 393 218 6297 91 4062 967 3686 11493 15247 Guns 7461 | 146 945 1694 2713 59 56 211 96 587 . . . . . 954 Cannons 26081 | . 716 355 283 2748 553 182 122 3986 38 1850 733 1749 7146 5620 Explosions 22415 | . . 769 1458 614 801 . . 1630 . 2212 208 1864 4279 8580 Melee 73 | . . . . . 73 . . . . . . . . . Ramming 668 | . 8 100 22 116 15 . . 94 53 . 26 73 68 93 Kinetic 10139 | 146 1603 1694 2713 2807 483 . . 693 . . . . . . Thermal 20680 | . 58 355 59 . . 393 218 4146 38 1850 344 1445 6891 4883 Explosive 14241 | . . 769 1399 614 801 . . 1184 . 2212 . 1789 1692 3781 Electromagnetic 10897 | . . . 283 . 126 . . 180 . . 597 379 2842 6490 Impact 73 | . . . . . 73 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 71 | . . 5 17 2 . . 5 9 . 23 17 . 18 71 Average Corruption 9 | . . 5 1 1 . . 5 3 . 13 13 . 10 22 Corruption Purged 22 | . . . . 1 . . . 11 . 6 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 262 | . . 28 6 11 . . 11 26 . 12 24 . 55 89 Message Errors 59 | . . 5 1 2 . . 3 8 . 3 4 . 14 19 Matter Fused 50 | . . 4 . 4 . . 2 7 . 3 4 . 13 13 Heat Flow Errors 20 | . . 3 . . . . . 1 . . 3 . 4 9 Energy Discharges 29 | . . 6 1 1 . . 3 3 . 3 2 . 2 8 Parts Rejected 3 | . . . . . . . . . . . . . 1 2 Data Loss (minor) 35 | . . 8 3 2 . . 1 3 . 2 6 . 4 6 Data Loss (major) 14 | . . . . 1 . . 1 2 . . 1 . 6 3 Misfires 6 | . . . . . . . 1 . . 1 1 . 3 . Alerts 8 | . . 2 . 1 . . . . . . 2 . 1 2 Misdirections 11 | . . . . . . . . . . . . . . 11 Weapon Failures 27 | . . . 1 . . . . 2 . . 1 . 7 16 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1989 | . 15 74 18 238 15 . 1 229 26 46 75 73 667 512 Projectiles 917 | . 15 . . 238 . . 1 55 . . 73 22 345 168 Explosions 965 | . . 68 18 . 15 . . 142 . 46 . 48 284 344 Melee 107 | . . 6 . . . . . 32 26 . 2 3 38 . Knockbacks 32 | . 10 1 . 11 3 . . 5 . . 1 . 1 . Impact 5 | . . 1 . . 1 . . 1 . . 1 . 1 . Kinetic 25 | . 8 . . 11 2 . . 4 . . . . . . Secondary 2 | . 2 . . . . . . . . . . . . . Self-Inflicted Damage 1065 | . . 20 58 . 105 . . . . . 79 73 76 654 Shots 37 | . . 1 2 . 2 . . . . . 3 1 3 25 Rammed 41 | . 4 8 3 8 4 . . 4 1 . 1 2 2 4 Targets Rammed 46 | . 5 9 4 9 4 . . 4 1 . 1 2 2 5 Kicked . | . . . . . . . . . . . . . . . Crushed 5 | . 1 1 1 1 . . . . . . . . . 1 Highest Temperature 402 | . 90 211 176 294 165 20 123 283 . 196 235 208 402 348 Average Temperature 62 | . 22 56 33 56 79 10 54 66 . 102 87 68 60 91 Received Heat Transfer 4638 | . 228 281 747 237 516 . . 420 . . 36 120 732 1321 Effects 7 | . . . . . . . . 5 . . . . . 2 Interference 5 | . . . . . . . . 5 . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . 2 Siege Activations 61 | . . . . . . . . 13 1 3 3 5 19 17 Total Turns 1023 | . . . . . . . . 277 7 83 19 84 280 273 Longest Duration 72 | . . . . . . . . 72 7 39 10 46 45 62 Robots Corrupted 58 | . . . 2 . . . . 1 1 . 3 2 17 32 Combat Hostiles 54 | . . . 2 . . . . . . . 2 2 17 31 Parts Fried 89 | . . . 4 . . . . 5 2 . 4 4 28 42 Impact Corruptions 10 | . . 2 . . . . . 2 2 . 1 2 1 . Robots Melted 7 | . . . . . . . . . . 2 . . 3 2 Combat Hostiles 7 | . . . . . . . . . . 2 . . 3 2 Parts Melted 65 | . . 1 . . . . 1 18 . 3 . 1 23 18 Heat Transferred 18744 | . 124 740 50 . . 536 296 4272 37 1443 296 1432 5010 4508 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 1 . . . . . . . . 1 1 4 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Peak Influence 2729 | 30 290 485 566 472 533 190 44 1130 555 196 391 692 1193 2729 Initial 715 | . 19 63 192 256 200 186 . 21 553 162 137 204 279 715 Average 419 | 13 188 363 259 246 326 77 12 399 437 187 247 484 613 1360 Maximum Alert Level 5 | . 1 2 2 2 2 . . 4 2 . 1 2 4 5 Low Security (%) 30 | 100 47 4 41 25 . 100 100 45 . 100 44 . . . Level 1 32 | . 52 46 43 72 80 . . 2 . . 55 20 21 . Level 2 19 | . . 48 15 2 18 . . 19 100 . . 79 47 . Level 3 10 | . . . . . . . . 29 . . . . 27 46 Level 4 3 | . . . . . . . . 2 . . . . 4 27 Level 5 . | . . . . . . . . . . . . . . 8 High Security 1 | . . . . . . . . . . . . . . 17 Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 80 | . 4 5 6 7 5 . . 11 1 . 2 3 11 25 Investigation 10 | . 1 1 1 2 . . . 4 . . . . . 1 Extermination 17 | . . . . 4 . . . 3 1 . 1 . 5 3 Reinforcement 25 | . 3 4 5 1 2 . . 4 . . 1 . 3 2 Assault 22 | . . . . . . . . . . . . . 3 19 Garrison 6 | . . . . . 3 . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . 2 . . 1 . . 1 . . . . 1 . Haulers Reinforced 3 | . . . . 1 . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Distress Signals 21 | . 5 4 3 . 1 . . 3 . . . 1 4 . Communications Jammed 261 | . . . . . . . . . . . . 1 60 200 Distress Signals 253 | . . . . . . . . . . . . 1 54 198 Times Spotted 501 | . 45 35 54 34 24 . 1 50 3 6 11 20 62 156 Peak Tracking Total 25 | . 6 4 5 9 9 . 1 7 2 3 5 9 5 25 Tactical Retreats 33 | . 4 . 4 3 5 . . 2 1 . . . . 14 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Traps Triggered 9 | . 2 . 1 2 1 . . 1 1 . . . . 1 Indirectly 1 | . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Machines Disabled 28 | . 3 3 1 . . . . 10 . . 1 . 4 6 Max in Single Turn 5 | . 1 1 1 . . . . 5 . . 1 . 1 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Machines Accessed 60 | . 4 12 5 8 2 . 4 7 4 . 4 2 6 2 Terminals 39 | . 3 8 5 3 1 . . 5 3 . 3 1 5 2 Fabricators 4 | . . . . 1 1 . 1 1 . . . . . . Repair Stations 6 | . 1 2 . . . . 2 . . . 1 . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . . . Scanalyzers 6 | . . 1 . 2 . . 1 1 1 . . . . . Garrison Access 3 | . . . . 1 . . . . . . . 1 1 . Total Hacks 141 | . 9 31 14 21 7 . 11 18 7 . 7 4 8 4 Successful 63 | . 6 17 5 9 4 . 8 5 2 . 6 . 1 . Failed 77 | . 3 13 9 12 3 . 3 13 5 . 1 4 7 4 Catastrophic 17 | . . . 4 1 . . . 4 1 . 1 . 4 2 Database Lockouts 1 | . . 1 . . . . . . . . . . . . Manual 23 | . 2 8 6 2 1 . . 1 . . 2 . 1 . Terminals 89 | . 7 19 14 10 4 . . 12 6 . 5 2 6 4 Fabricators 12 | . . . . 3 3 . 3 3 . . . . . . Repair Stations 14 | . 2 7 . . . . 3 . . . 2 . . . Recycling Units 4 | . . 2 . 2 . . . . . . . . . . Scanalyzers 17 | . . 3 . 5 . . 5 3 1 . . . . . Garrison Access 5 | . . . . 1 . . . . . . . 2 2 . Terminal Hacks 32 | . 4 7 5 4 2 . . 3 2 . 4 . 1 . Part Schematic 1 | . . . . . . . . . . . 1 . . . Robot Analysis 4 | . . 1 2 . . . . . . . 1 . . . Prototype ID Bank 3 | . . 1 1 1 . . . . . . . . . . Level Access Points 2 | . . . . . 1 . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . 1 . . . Alert Level 4 | . . 1 . 1 . . . 1 1 . . . . . Unreport Threat 3 | . . . 1 1 . . . . 1 . . . . . Locate Traps 5 | . 2 2 . 1 . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . 1 . Patrol Status 2 | . . 1 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . 1 . . . Zone Layout 3 | . 1 1 . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . 1 2 . 2 . . . . . . . Network Status 2 | . . . . 1 1 . . . . . . . . . Load Schematic 2 | . . . . . 1 . 1 . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks 11 | . 2 6 . . . . 1 . . . 2 . . . Scan Component 6 | . 1 3 . . . . 1 . . . 1 . . . Repair 5 | . 1 3 . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . Scanalyzer 13 | . . 3 . 3 . . 5 2 . . . . . . Insert Component 8 | . . 2 . 2 . . 3 1 . . . . . . Analyze 5 | . . 1 . 1 . . 2 1 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 57 | . 4 11 5 7 2 . 3 7 4 . 4 2 6 2 Full Trace Events 7 | . . 1 1 1 . . . 3 . . . . . 1 Feedback Events 3 | . . . . 1 . . . 2 . . . . . . Corruption 3 | . . . . 1 . . . 2 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . 1 . . 1 . . . 1 . . . Parts Built 1 | . . . . . . . 1 . . . . . . . Authchips 1 | . . . . . . . 1 . . . . . . . Time 42 | . . . . . . . 42 . . . . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . . . . Parts Repaired 5 | . 1 3 . . . . . . . . 1 . . . Time 154 | . 26 84 . . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 1 . 1 . . 1 1 . . . . . . Part Schematics Acquired 3 | . . 1 . 1 . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Total Allies 2 | . . . . . 2 . . . . . . . . . Largest Group 1 | . . . . . 1 1 1 1 . . . . . . Highest-Rated Group 30 | . . . . . 29 30 30 30 . . . . . . Highest-Rated Ally 30 | . . . . . 29 30 30 30 . . . . . . Total Orders 14 | . . . . . . 2 6 6 . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . EXPLORE 8 | . . . . . . 1 3 4 . . . . . . RETURN 4 | . . . . . . 1 1 2 . . . . . . Ally Attacks 6 | . . . . . 4 . 1 1 . . . . . . Total Damage 36 | . . . . . . . 36 . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Robot Analysis Total 4 | . . 1 2 . . . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 8 | . . . . . . 1 3 4 . . . . . . Drone Recoveries 7 | . . . . . . 1 2 4 . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Turns Passed 19236 | 131 2237 2748 1893 2586 372 975 748 1932 383 305 528 450 1892 2056 Spaces Moved 8104 | 57 1006 978 541 910 336 558 427 795 213 65 257 174 779 1008 Core 603 | 2 . . . . 303 15 . . . . . . . 283 Treads 7467 | 55 1006 978 541 910 33 509 427 795 213 65 257 174 779 725 Legs 34 | . . . . . . 34 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 235 50 50 160 160 160 160 160 160 160 50 Average Speed 176 | 156 170 223 240 237 68 160 160 164 160 160 160 160 165 133 Slowest Speed 325 | 160 240 240 242 242 241 190 160 325 160 160 160 160 255 260 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 98 87 51 31 19 95 13 30 9 87 11 9 27 27 Regions Visited 14 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . . 1 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 148 | . 3 3 . 25 2 . 2 29 4 . 13 3 34 30 Terrain Destroyed 605 | . 5 20 76 64 26 5 4 155 4 23 33 25 80 85 Melee 2 | . . 2 . . . . . . . . . . . . Projectile 259 | . 5 1 . 53 4 5 4 56 4 7 18 5 57 40 AOE 344 | . . 17 76 11 22 . . 99 . 16 15 20 23 45 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Total 11576 | 79 1285 1331 869 1177 437 617 480 1201 249 212 359 325 1310 1645 Wait 877 | 3 52 122 67 32 15 1 23 114 10 103 40 50 98 147 Move 8092 | 56 1005 977 540 909 336 557 426 794 213 64 256 173 778 1008 Hop . | . . . . . . . . . . . . . . . Pick Up 235 | 4 27 29 15 27 6 5 12 39 5 3 5 3 23 32 Fast Attach 105 | 7 3 7 8 10 2 14 1 18 1 1 2 1 14 16 Attach 138 | . 7 6 17 14 18 3 3 17 2 . 1 2 21 27 Detach 64 | . 2 1 5 9 7 2 2 15 . . 2 . 9 10 Swap 376 | . 21 31 41 33 2 4 2 33 7 9 10 33 94 56 Drop 229 | . 13 39 19 32 5 14 3 36 5 6 7 2 21 27 Fire 1394 | 9 150 108 153 102 31 17 8 131 5 26 35 59 250 310 Melee 6 | . . 2 . . 4 . . . . . . . . . Ram 3 | . . . . . 2 . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush 43 | . 5 9 4 9 2 . . 4 1 . 1 2 2 4 Escape Stasis 7 | . . . . . . . . . . . . . . 7 Rewire 7 | . . . . . 7 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / [*Sto] / [*Low]) -6/Factory (discovered 4 exits: *Fac x4) -6/Waste -6/Factory -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -4/Factory -4/Waste -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 132 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 651 | -10/Materials | Discovered new exit (range 8) 701 | -10/Materials | Repaired Lgt. Treads 1023 | -10/Materials | Discovered new exit (range 15) 1318 | -10/Materials | Discovered new exit (range 15) 1338 | -10/Materials | Core integrity fell below 50% 1939 | -10/Materials | Discovered new exit (range 14) 1987 | -10/Materials | Discovered new exit (range 15) 2369 | -10/Materials | Entered another Materials area 2369 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2688 | -9/Materials | Discovered new exit (range 12) 2734 | -9/Materials | Repaired Lgt. Treads 2762 | -9/Materials | Repaired Lgt. Treads 3635 | -9/Materials | Discovered new exit (range 9) 4119 | -9/Materials | Repaired Shield Generator? 4793 | -9/Materials | Central database locked down 5006 | -9/Materials | Discovered new exit (range 15) 5117 | -9/Materials | Entered another Materials area 5117 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5436 | -8/Materials | Build established: Scavenger-Mutant 6445 | -8/Materials | Discovered new exit (range 16) 6660 | -8/Materials | Lost 4 parts (2n1u1w) 6681 | -8/Materials | Core integrity fell below 50% 6877 | -8/Materials | Lost 7 parts (1p2n3u1w) 7006 | -8/Materials | System corruption reached 10% 7010 | -8/Materials | Entered Factory 7010 | -7/Factory | Evolved 2 slots: Utility x2 7998 | -7/Factory | Found Powered Armor 8652 | -7/Factory | Discovered new exit (range 4) 8661 | -7/Factory | Identified exit to Factory 9003 | -7/Factory | Discovered exit to Factory (range 20) 9358 | -7/Factory | Discovered new exit (range 8) 9484 | -7/Factory | Discovered new exit (range 15) 9596 | -7/Factory | Entered another Factory area 9596 | -6/Factory | Evolved 2 slots: Utility x2 9761 | -6/Factory | Garrison activated, responded to threat 9792 | -6/Factory | Core integrity fell below 50% 9822 | -6/Factory | Lost 14 parts (1p7n4u2w) 9828 | -6/Factory | Discovered new exit (range 17) 9843 | -6/Factory | Spotted B-75 Beast 9847 | -6/Factory | Identified exit to Factory 9903 | -6/Factory | Core integrity fell below 20% 9968 | -6/Factory | Manually triggered Chute Trap 9968 | -6/Factory | Sucked down chute 9968 | -6/Factory | Entered Waste 9968 | -6/Waste | The area was eerily silent 9993 | -6/Waste | 1 allies followed down the chute 10020 | -6/Waste | Murdered 3 allies 10396 | -6/Waste | Discovered new exit (range 12) 10728 | -6/Waste | Found Damper Plating 10943 | -6/Waste | Entered Factory 10943 | -6/Factory | Accompanied by 1 ally 11203 | -6/Factory | Discovered exit to Factory (range 56) 11287 | -6/Factory | Fabricated Hrd. Heavy Armor Plating (x1) 11691 | -6/Factory | Entered another Factory area 11691 | -5/Factory | Accompanied by 1 ally 11691 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12056 | -5/Factory | Discovered new exit (range 27) 12138 | -5/Factory | Discovered new exit (range 17) 12521 | -5/Factory | Identified exit to Upper Caves 12521 | -5/Factory | Identified exit to Extension 12651 | -5/Factory | Destroyed 12 combat bots 12925 | -5/Factory | Cargo convoy interrupted 13051 | -5/Factory | Found Prototype Launcher 13052 | -5/Factory | Identified Ragnarok Missile Launcher 13064 | -5/Factory | Found Prototype Device 13064 | -5/Factory | Identified Adv. Particle Accelerator 13068 | -5/Factory | Found Prototype Launcher 13068 | -5/Factory | Identified Enh. Gamma Bomb Array 13073 | -5/Factory | Found Ragnarok Missile Launcher 13219 | -5/Factory | Identified exit to Factory 13520 | -5/Factory | Build established: Hacker-Mutant 13623 | -5/Factory | Entered another Factory area 13623 | -4/Factory | Evolved 2 slots: Utility x2 13871 | -4/Factory | Build established: Hacker-Skirmisher 13975 | -4/Factory | Discovered new exit (range 18) 14006 | -4/Factory | Sucked down chute 14006 | -4/Factory | Entered Waste 14016 | -4/Waste | Spotted C-40 Crusher 14021 | -4/Waste | EMP discharged 14031 | -4/Waste | Destroyed C-40 Crusher 14047 | -4/Waste | Spotted C-40 Crusher 14053 | -4/Waste | Spotted C-40 Crusher 14055 | -4/Waste | Spotted C-40 Crusher 14058 | -4/Waste | Destroyed C-40 Crusher 14065 | -4/Waste | Destroyed C-40 Crusher 14067 | -4/Waste | Spotted C-40 Crusher 14073 | -4/Waste | Destroyed C-40 Crusher 14086 | -4/Waste | Destroyed C-40 Crusher 14121 | -4/Waste | EMP discharged 14121 | -4/Waste | System corruption reached 10% 14123 | -4/Waste | Spotted C-40 Crusher 14155 | -4/Waste | Destroyed C-40 Crusher 14196 | -4/Waste | Discovered new exit (range 22) 14221 | -4/Waste | EMP discharged 14232 | -4/Waste | Identified exit to Factory 14311 | -4/Waste | Entered Factory 14527 | -4/Factory | Found Quantum Capacitor 14709 | -4/Factory | Repaired Med. Reactive Plating 14729 | -4/Factory | Discovered new exit (range 20) 14778 | -4/Factory | Identified exit to Research 14839 | -4/Factory | Entered Research 14839 | -3/Research | Evolved 2 slots: Utility x2 14930 | -3/Research | Spotted B-86 Titan 14930 | -3/Research | Garrison activated, responded to threat 14959 | -3/Research | Destroyed B-86 Titan 14980 | -3/Research | Destroyed 9 combat bots 15173 | -3/Research | Discovered new exit (range 19) 15272 | -3/Research | Identified exit to Research 15289 | -3/Research | Entered another Research area 15289 | -2/Research | Evolved 2 slots: Power x1, Utility x1 15817 | -2/Research | First assault squad dispatched 15983 | -2/Research | Found Prototype Launcher 15983 | -2/Research | Identified Tesla Bomb Launcher 16068 | -2/Research | Build established: Skirmisher 16367 | -2/Research | System corruption reached 10% 16643 | -2/Research | Found Gamma Bomb Array 16650 | -2/Research | Destroyed 9 combat bots 16730 | -2/Research | Lost 3 parts (1p2u) 16944 | -2/Research | Spotted B-90 Cyclops 16976 | -2/Research | Destroyed B-90 Cyclops 17016 | -2/Research | Lost 3 parts (1p1u1w) 17060 | -2/Research | Discovered new exit (range 22) 17132 | -2/Research | Lost 6 parts (1p1n3u1w) 17139 | -2/Research | Destroyed 8 combat bots 17179 | -2/Research | Identified exit to Access 17181 | -2/Research | Entered Access 17181 | -1/Access | Evolved 2 slots: Propulsion x2 17360 | -1/Access | Build established: Scavenger-Mutant 17431 | -1/Access | First assault squad dispatched 18106 | -1/Access | Build established: Scavenger-Skirmisher 18225 | -1/Access | System corruption reached 10% 18375 | -1/Access | System corruption reached 30% 18381 | -1/Access | Destroyed 9 combat bots 18383 | -1/Access | Lost 3 parts (2p1u) 18554 | -1/Access | Found Prototype Hackware 18579 | -1/Access | Identified Exp. System Shield 18874 | -1/Access | High security lockdown imminent 18942 | -1/Access | Destroyed 11 combat bots 18954 | -1/Access | High security lockdown engaged 19017 | -1/Access | Lost 4 parts (4u) 19057 | -1/Access | Destroyed 12 combat bots 19089 | -1/Access | Lost 7 parts (1p3n3u) 19207 | -1/Access | Spotted B-99 Colossus 19209 | -1/Access | Scanned by Researcher 19211 | -1/Access | Spotted Investigator 19228 | -1/Access | Core integrity fell below 50% 19234 | -1/Access | Core integrity fell below 20% 19237 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 19232_ Slug penetrates Earth. 19232_ Enh. Nova Cannon destroyed. 19233_ Acquired 18 matter. 19233_ Adv. Terrain Scan Processor destroyed. 19233_ System corrupted by crushing effect (+4). 19233_ Critical hit (Burn: +37). 19234_ M-36 Artificer repairs G-73 Enforcer. 19234_ Held in stasis. 19234_ Investigator is analyzing... 19236_ Penetrated by Slug. 19236_ Gravity Neutralizer destroyed. 19236_ Slug penetrates Wall. 19236_ Slug penetrates Earth. 19236_ M-36 Artificer repairs G-73 Enforcer. 19236_ Imp. Armor Integrity Analyzer destroyed. 19236_ System corrupted by crushing effect (+2). 19237_ Held in stasis. 19237_ Investigator is analyzing... 19237_ G-73 Enforcer misfires. 19237_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#???????############?###??????????????????????? | | ??? ???????# #?# ##?##??????????????????? | | ??# #??????# ########h###;%#;;## +???????????????? | | ??# #??????# ## # h% @ #???????????????? | | ??# #??????# ## #% b= ##??????????????? | | ### #??????# ## # ^ ????? | | ## ##????## ## # ^ ??? | | # ###### # # % gl ???? | | / + # gg ???? | | # ###### # # g ????? | | ## ##????## ## # m " "" ####+????? | | ## #??????# ## # !! gg c"" "" #????????? | | ### #??????# ## # !! g g "" #????????? | | ??# #??????# ## # ig g % ?#????????? | | ??# #??????# ## # BB #????????? | | ??# #??????# ######## BB = ?????????? | | ??# ########+##?????#### ###########k ??????????? | | ??# # #????????# #?????????? ?????????? | | ??# # #????????####???????????? ?????????? | | ??# + #??????????????????????????????????? | | ??# # == #??????????????????????????????????? | | ??# # == #??????????????????????????????????? | | ??# # #??????????????????????????????????? | | ??# #] ] #??????????????????????????????????? | | ### # = #??????????????????????????????????? | | #####+#####??????????????????????????????????? | | #?# #????????????????????????????????????? | | ### ####?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Coolant Potential 100 Energy Generation 80 Energy Capacity 870 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Additional Mass Support 20 Armor Coverage 3200 Resistance: KI 30 Resistance: EM 90 Evasion (%) 50 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 30 Particle Charging 50 Offensive Hacking 20 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Machine Analyzer | -9/Materials | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Hvy. Treads | -6/Factory | Scanalyzed Hvy. Reactive Plating | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hrd. Heavy Armor Plating | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostAngularExoskeleton Manual? 0 Play Time 04:00:11 Cumulative 568.2 hours Start 2024.09.08 @ 19:36:10 End 2024.09.09 @ 19:55:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 25 Types 8/1/6/3/1/0/5/1/0 Lore% 81 Gallery% 91 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cb74664-f66e-4c92-87a6-92261fdc9054