Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.12 @ 00:27:06 Player: harambe Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (113) 565 Value Destroyed (3706) 3706 Prototype IDs (10) 200 Alien Tech Used (1) 200 Bonus (4293) 4293 TOTAL SCORE: 16664 Bonus ------- High Alert Combat Kills 363 Follower Combat Kills 130 Entered DSFs 500 Acquired ECA 300 Win 3000 Cogmind --------- Core Integrity 1547/1600 Matter 41/300 Energy 277/280 System Corruption 0% Temperature Cool (38) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (11) -- Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY (10) ----- Advanced Heat Sink Large Storage Unit Machine Analyzer Long-range Sensor Array Advanced Signal Interpreter Encrypted Comm Array Advanced Transmission Jammer Improved Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (15) --- Antimatter Reactor Heavy Antimatter Reactor Light Quantum Reactor Biometal Medium Treads Field Propulsion Array Medium Storage Unit Weapon Mount Advanced ECM Suite Long-range Tractor Beam Advanced Variable Charge Gun Neutron Cannon Enhanced Nova Cannon Hardcell Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Long-range Sensor Array Advanced Signal Interpreter Encrypted Comm Array Weapon Mount Advanced Transmission Jammer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Variable Charge Gun Enhanced Nova Cannon > --- INVENTORY -------- Antimatter Reactor Heavy Antimatter Reactor Light Quantum Reactor Biometal Medium Treads Improved Antigrav System Field Propulsion Array Q-thruster Medium Storage Unit Advanced ECM Suite Long-range Tractor Beam Neutron Cannon Enhanced Nova Cannon Hardcell Cannon Linear Accelerator [Rating: 168] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Field Propulsion Array Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Ext Res Res Tes Acc Slots Evolved 18 | . . . 2 2 2 2 . 2 . . 2 . 2 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 9 | . . . . 1 1 1 . 1 . . 2 . 1 1 . 1 Utility 8 | . . . 2 1 1 1 . . . . . . 1 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 196 | . 13 . 38 16 7 8 11 51 7 1 5 18 4 5 1 11 Power 24 | . 2 . 5 2 . . 2 5 1 . . 3 1 1 . 2 Engine 14 | . 2 . 5 2 . . 1 4 . . . . . . . . Core 5 | . . . . . . . 1 1 1 . . 1 1 . . . Reactor 5 | . . . . . . . . . . . . 2 . 1 . 2 Propulsion 67 | . 4 . 9 7 3 4 4 18 2 . 1 10 1 1 . 3 Treads 24 | . 2 . 9 3 2 3 4 . . . . 1 . . . . Leg 4 | . . . . . . . . 2 1 . . 1 . . . . Wheel 9 | . 2 . . 3 1 1 . 1 1 . . . . . . . Hover 20 | . . . . 1 . . . 15 . . 1 2 1 . . . Flight 10 | . . . . . . . . . . . . 6 . 1 . 3 Utility 55 | . 3 . 9 4 1 4 3 14 3 1 2 3 1 1 1 5 Device 25 | . 2 . 3 . . 1 1 9 3 . 1 2 . 1 1 1 Storage 9 | . 1 . 2 1 . . 1 1 . . 1 . 1 . . 1 Processor 8 | . . . 2 1 1 1 . 2 . . . . . . . 1 Hackware 3 | . . . . . . 1 . . . . . . . . . 2 Protection 10 | . . . 2 2 . 1 1 2 . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 50 | . 4 . 15 3 3 . 2 14 1 . 2 2 1 2 . 1 Energy Gun 14 | . 1 . 3 1 . . 2 4 . . 1 . 1 1 . . Energy Cannon 7 | . . . 4 . . . . 2 . . . . . . . 1 Ballistic Gun 4 | . 3 . 1 . . . . . . . . . . . . . Ballistic Cannon 18 | . . . 5 1 3 . . 5 1 . 1 1 . 1 . . Launcher 2 | . . . 1 . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 1 1 . . . 2 . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 2 1 . . 1 1 . 2 2 1 . . . Parts Lost 44 | . . . 2 . 1 . 3 36 . . . 1 . . . 1 Power 8 | . . . 1 . . . 1 6 . . . . . . . . Propulsion 23 | . . . 1 . 1 . 1 18 . . . 1 . . . 1 Utility 8 | . . . . . . . 1 7 . . . . . . . . Weapon 5 | . . . . . . . . 5 . . . . . . . . Highest Loss Streak 10 | . . . 1 . 1 . 3 10 . . . 1 . . . 1 To Critical Strikes 3 | . . . . . . . . 3 . . . . . . . . Average Slot Usage (%) 90 | . 98 100 99 99 99 99 97 87 51 73 66 72 78 81 80 79 Engine 7 | . 14 14 11 9 7 6 1 5 . . . . . . . . Core 1 | . . . . . . . 3 2 1 5 5 4 4 . . . Treads 13 | . 18 28 21 13 11 20 25 12 . . . . . . . . Wheel 5 | . 8 . . 13 18 12 6 2 1 5 5 4 . . . . Hover 3 | . . . . . . . . 13 5 5 8 7 2 . . . Flight 2 | . . . . . . . . . . . . 3 23 25 26 27 Device 12 | . 13 14 20 9 7 13 6 5 8 14 10 15 19 21 21 20 Storage 7 | . 14 14 11 9 7 6 6 3 . . . . 3 4 4 4 Processor 13 | . . . 11 18 23 20 20 20 23 20 15 11 9 8 8 8 Hackware 1 | . . . . . . . 6 4 . . . . . . . 4 Protection 3 | . . . 1 8 7 6 5 2 . 1 5 5 4 4 4 4 Energy Gun 5 | . 13 14 4 6 7 6 6 3 . . 1 5 . 3 4 3 Energy Cannon 1 | . . . 6 2 . . . . . . . . . . . . Ballistic Gun 2 | . 14 14 2 . . . . . . . . . . . . . Ballistic Cannon 4 | . . . 8 8 7 6 6 3 1 5 5 4 4 4 2 . Peak Build Rating 168 | 6 8 8 15 27 37 50 57 88 58 60 73 110 121 144 146 168 Average Rating 41 | 6 7 8 11 23 35 45 49 63 38 58 66 73 114 141 140 154 On Entrance 55 | 6 6 8 8 14 27 37 50 55 26 58 60 72 110 116 144 138 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 116 | 13 30 30 38 59 62 60 101 116 29 43 45 46 53 73 73 78 Greatest Support 107 | 20 40 40 40 44 30 20 107 107 20 12 12 57 57 73 73 82 Greatest Overweight (x) 3 | . . . 1 3 3 2 3 1 2 3 3 3 . . . . Average Overweight (x) . | . . . . 2 1 2 . . . 2 3 1 . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 25 25 5 5 5 5 10 10 10 15 Average Capacity 14 | 8 14 15 15 17 20 20 21 18 5 5 5 5 9 10 10 14 Most Carried 25 | 6 15 15 15 20 20 20 25 25 5 5 5 5 10 10 10 15 Average Carried 14 | 6 14 15 14 16 19 19 20 17 5 5 4 4 9 9 9 13 Final Capacity 25 | 8 15 15 15 20 20 20 25 5 5 5 5 5 10 10 10 15 Final Carried 25 | 6 15 15 15 20 20 20 25 5 5 5 5 5 10 10 10 15 Class Distribution -------------------- 74% | Mutant 8% | Derelict-Mutant 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -4/Factory Derelict-Skirmisher | -4/Extension Scavenger-Scout | -3/Research Scout | -2/Research Scout | -2/Testing Scout | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Ext Res Res Tes Acc Matter Collected 3291 | 205 362 22 760 286 47 . 406 638 113 178 . 265 . . . 9 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3927 | 24 441 . 1345 462 37 . 538 727 . . . 353 . . . . Parts 204 | . 30 . 95 24 2 . 19 23 . . . 11 . . . . Haulers Intercepted 2 | . . . . 1 . . . 1 . . . . . . . . Recyclers Shooed 4 | . . . . . . . . 4 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Ext Res Res Tes Acc Combat Hostiles Destroyed 97 | . 14 . 49 8 1 . 8 14 . . . 3 . . . . Guns 38 | . 14 . 14 2 . . 4 3 . . . 1 . . . . Cannons 51 | . . . 30 6 1 . 4 8 . . . 2 . . . . AOE 6 | . . . 5 . . . . 1 . . . . . . . . Classes Destroyed 16 | 1 3 . 3 4 . . 2 2 . . . 1 . . . . Worker 4 | . . . . 1 . . . 3 . . . . . . . . Builder 2 | . . . 1 1 . . . . . . . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . Hauler 2 | . . . . 1 . . . 1 . . . . . . . . Recycler 3 | . . . . 1 . . . 1 . . . 1 . . . . Operator 3 | . 1 . 1 . . . . . . . . 1 . . . . Watcher 1 | . . . . . . . . . . . . 1 . . . . Swarmer 29 | . 6 . 21 . . . . 2 . . . . . . . . Grunt 42 | . 8 . 18 3 . . 4 7 . . . 2 . . . . Brawler 2 | . . . . 1 . . 1 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . Sentry 15 | . . . 9 4 1 . . . . . . 1 . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . Hunter 2 | . . . . . . . . 2 . . . . . . . . Programmer 3 | . . . . . . . . 3 . . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | 1 5 . 10 4 1 . 3 6 . . . 3 . . . . Combat Bots Only 9 | . 5 . 9 2 1 . 3 5 . . . 3 . . . . Max Kills in Single Turn 2 | 1 1 . 2 2 1 . 1 2 . . . 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Ext Res Res Tes Acc Hostile Shots Fired 978 | . 66 . 171 29 36 . 93 419 . 2 15 78 . 6 . 63 Missed 303 | . 19 . 48 6 13 . 20 127 . . 5 31 . 4 . 30 Damage Taken 10701 | . 501 . 1382 504 212 . 1379 5012 . 43 184 871 . . . 613 Core 2206 | . 127 . 351 189 37 . 195 970 . . 42 242 . . . 53 Absorbed by Shields 91 | . . . . . . . . . . . . 91 . . . . Regen/Repaired (Parts) 318 | . 60 . . 87 . 12 . 159 . . . . . . . . Core Remaining (%) 70 | 100 . 49 12 65 94 . 77 . . 3 . 75 100 . 100 96 Volleys Fired 314 | 5 48 . 106 23 6 . 28 63 . . . 12 . 5 . 18 Largest 2 | 2 2 . 2 2 2 . 2 2 . . . 2 . 2 . 1 Hottest 305 | 70 70 . 99 100 109 . 123 138 . . . 145 . 305 . 240 Shots Fired 561 | 10 96 . 195 46 12 . 56 99 1 . . 22 . 6 . 18 Gun 282 | 10 96 . 60 19 6 . 28 35 . . . 10 . 5 . 13 Cannon 266 | . . . 126 27 6 . 28 60 1 . . 12 . 1 . 5 Launcher 13 | . . . 9 . . . . 4 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 272 | 5 48 . 93 23 6 . 28 55 1 . . 12 . 1 . . Thermal 275 | 5 48 . 93 23 6 . 28 39 . . . 10 . 5 . 18 Explosive 13 | . . . 9 . . . . 4 . . . . . . . . Electromagnetic 1 | . . . . . . . . 1 . . . . . . . . Robot Hit Streak 12 | 2 8 . 12 11 10 . 9 10 . . . 5 . . . 3 Robot Miss Streak 5 | 2 5 . 3 1 1 . 1 5 . . . 5 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 377 | 5 60 . 129 38 10 . 42 76 . . . 14 . . . 3 Core Hits 189 | 1 28 . 65 18 3 . 19 46 . . . 8 . . . 1 Critical Kills 1 | . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . . . . . . . Critical Strikes 22 | 1 2 . 5 2 . . 2 8 . . . 2 . . . . Burn 11 | 1 2 . 4 2 . . . 2 . . . . . . . . Blast 8 | . . . 1 . . . 2 4 . . . 1 . . . . Smash 3 | . . . . . . . . 2 . . . 1 . . . . Melee Attacks 32 | . . . 1 3 . . . 16 1 . . 11 . . . . Impact 32 | . . . 1 3 . . . 16 1 . . 11 . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8951 | 50 640 . 2694 863 212 . 1095 2680 . . . 611 . . . 106 Guns 2993 | 50 640 . 663 295 104 . 480 545 . . . 195 . . . 21 Cannons 4349 | . . . 1544 473 108 . 615 1289 . . . 235 . . . 85 Explosions 1082 | . . . 487 95 . . . 500 . . . . . . . . Melee 521 | . . . . . . . . 342 . . . 179 . . . . Ramming 6 | . . . . . . . . 4 . . . 2 . . . . Kinetic 3849 | 12 228 . 1000 399 108 . 615 1252 . . . 235 . . . . Thermal 3697 | 38 412 . 1207 464 104 . 480 691 . . . 195 . . . 106 Explosive 841 | . . . 487 . . . . 354 . . . . . . . . Electromagnetic 37 | . . . . . . . . 37 . . . . . . . . Impact 521 | . . . . . . . . 342 . . . 179 . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 1 . 2 10 9 9 . 1 . . . . Average Corruption 5 | . . . . . 1 . 1 7 9 9 . 1 . . . . Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 50 | . . . . . 2 . 3 21 14 4 . 6 . . . . Message Errors 14 | . . . . . 1 . 1 6 5 1 . . . . . . Matter Fused 13 | . . . . . . . 1 5 3 2 . 2 . . . . Heat Flow Errors 4 | . . . . . . . . 2 2 . . . . . . . Energy Discharges 2 | . . . . . . . . 1 . 1 . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . . 1 2 . . . 1 . . . . Data Loss (major) 3 | . . . . . . . . . 3 . . . . . . . Misfires 2 | . . . . . . . . 1 1 . . . . . . . Alerts 3 | . . . . . 1 . . . . . . 2 . . . . Weapon Failures 3 | . . . . . . . . 3 . . . . . . . . Overload Shots 16 | . . . . . . . . . . . . . . 4 . 12 Overflow Damage 315 | . . . 32 . . . . 191 . . . 92 . . . . Projectiles 66 | . . . 32 . . . . 34 . . . . . . . . Explosions 41 | . . . . . . . . 41 . . . . . . . . Melee 208 | . . . . . . . . 116 . . . 92 . . . . Knockbacks 41 | . . . 10 2 . . 3 24 . . . 2 . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . Kinetic 38 | . . . 10 2 . . 3 22 . . . 1 . . . . Secondary 2 | . . . . . . . . 2 . . . . . . . . Self-Inflicted Damage 174 | . . . 11 160 . . . 2 . . . 1 . . . . Shots 3 | . . . 1 2 . . . . . . . . . . . . Rammed 3 | . . . 1 . . . . 1 . . . 1 . . . . Targets Rammed 3 | . . . 1 . . . . 1 . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 437 | 90 193 . 333 204 178 . 217 382 112 . . 353 . 437 . 339 Average Temperature 113 | 45 57 . 67 75 77 . 112 160 50 . . 151 . 202 . 155 Received Heat Transfer 1830 | . 171 . 345 144 54 . 306 699 . 9 . 102 . . . . Effects 13 | . . . 4 . . . . 8 . . . . . 1 . . Shutdowns 4 | . . . . . . . . 3 . . . . . 1 . . Interference 8 | . . . 4 . . . . 4 . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 2 . . . 1 . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 3 . . . . Impact Corruptions 8 | . . . . . . . . 5 . . . 3 . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 10 | 2 2 . 2 1 . . 1 2 . . . . . . . . Heat Transferred 8512 | 185 1332 . 3071 1025 222 . 1100 1244 . . . 222 . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Ext Res Res Tes Acc Peak Influence 903 | 5 208 44 903 525 228 23 181 368 . . 26 324 184 283 163 585 Initial 354 | . 3 44 16 354 147 13 16 94 . . 11 12 169 103 159 97 Average 232 | 2 117 44 432 404 168 16 115 145 . . 19 120 181 184 161 248 Maximum Alert Level 3 | . 1 . 3 2 1 . . 1 . . . 1 . 1 . 2 Low Security (%) 57 | 100 92 100 18 . 58 100 100 69 . . 100 85 100 64 100 54 Level 1 25 | . 7 . 43 36 41 . . 30 . . . 14 . 35 . 22 Level 2 9 | . . . 6 63 . . . . . . . . . . . 22 Level 3 7 | . . . 31 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . Squads Dispatched 29 | . 3 . 6 2 3 . 2 7 . . 1 2 . . . 3 Investigation 8 | . . . 2 2 1 . . 1 . . . 2 . . . . Extermination 4 | . . . . . . . . 2 . . 1 . . . . 1 Reinforcement 16 | . 3 . 3 . 2 . 2 4 . . . . . . . 2 Assault 1 | . . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . 2 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Ext Res Res Tes Acc Distress Signals 19 | . 1 . 6 4 . . . 1 . . 1 2 . 1 . 3 Communications Jammed 45 | . . . . . . . . 15 . . 13 8 . . . 9 Distress Signals 45 | . . . . . . . . 15 . . 13 8 . . . 9 Times Spotted 251 | . 34 . 70 18 2 . 8 42 . 1 7 27 2 8 . 32 Peak Tracking Total 18 | . 7 . 7 5 1 . 3 9 . 1 6 9 2 6 . 18 Tactical Retreats 33 | . 5 . 8 1 . . . 10 . . . 6 . . . 3 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Ext Res Res Tes Acc Traps Triggered 14 | . . . 3 1 1 . 2 2 . . . 5 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Ext Res Res Tes Acc Machines Disabled 11 | . . . . 3 1 . . 4 1 . . 1 . . . 1 Max in Single Turn 4 | . . . . 3 1 . . 4 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Ext Res Res Tes Acc Machines Accessed 60 | . 8 . 12 8 6 2 . 7 1 . 3 7 1 1 1 3 Terminals 45 | . 7 . 9 6 3 1 . 4 . . 2 7 1 1 1 3 Fabricators 3 | . . . . . 1 . . 1 . . 1 . . . . . Repair Stations 7 | . 1 . 1 1 1 1 . 2 . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers 3 | . . . 2 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 138 | . 17 . 26 30 14 3 . 14 1 . 6 16 1 1 3 6 Successful 60 | . 7 . 11 15 6 3 . 4 1 . 3 5 . . 2 3 Failed 78 | . 10 . 15 15 8 . . 10 . . 3 11 1 1 1 3 Catastrophic 13 | . . . 3 4 1 . . 4 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 38 | . 10 . 14 12 . . . . . . 1 1 . . . . Terminals 98 | . 14 . 19 19 7 1 . 7 . . 4 16 1 1 3 6 Fabricators 5 | . . . . . 1 . . 2 . . 2 . . . . . Repair Stations 18 | . 3 . 1 3 4 2 . 5 . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . Scanalyzers 14 | . . . 6 8 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 38 | . 5 . 6 7 4 1 . 2 1 . 2 5 . . 2 3 Record 6 | . . . . . 1 . . . 1 . 1 1 . . 1 1 Part Schematic 5 | . . . 3 . 1 . . 1 . . . . . . . . Robot Analysis 7 | . 4 . 1 2 . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . 1 3 . . . 1 Open DSF 2 | . . . . . 1 1 . . . . . . . . . . Alert Level 4 | . . . 1 2 1 . . . . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . . . . Locate Traps 6 | . 1 . . 1 . . . 1 . . . 1 . . 1 1 Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . Repair Station Hacks 9 | . 2 . . 2 1 2 . 2 . . . . . . . . Scan Component 5 | . 1 . . 1 1 1 . 1 . . . . . . . . Repair 4 | . 1 . . 1 . 1 . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 5 6 . . . . . . . . . . . . Insert Component 6 | . . . 3 3 . . . . . . . . . . . . Analyze 5 | . . . 2 3 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 7 . 10 6 5 1 . 6 . . 2 7 1 1 1 2 Full Trace Events 8 | . . . 2 2 1 . . 1 . . . 2 . . . . Feedback Events 2 | . . . . . 1 . . . . . . 1 . . . . Corruption 2 | . . . . . 1 . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 58 | . . . . . 58 . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . 3 . . . . . . . . . . . Part Schematics Acquired 9 | . . . 5 2 1 . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . 1 . 1 . 1 . . . . . . . . Time 93 | . 26 . . 26 . 13 . 28 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 3 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 2 . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Ext Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Ext Res Res Tes Acc Total Allies 4 | . . . . . 1 . . . . . . 3 . . . . Largest Group 2 | . . . . . 1 1 . . . . . 2 . . . . Highest-Rated Group 97 | . . . . . 26 26 . . . . . 97 . . . . Highest-Rated Ally 51 | . . . . . 26 26 . . . . . 51 . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . 1 Chimera 1 | . . . . . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . 1 . . . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . . Ally Attacks 23 | . . . . . . . . . . . . 23 . . . . Total Damage 628 | . . . . . . . . . . . . 628 . . . . Kills 5 | . . . . . . . . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Ext Res Res Tes Acc Robot Analysis Total 7 | . 4 . 1 2 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Ext Res Res Tes Acc Turns Passed 8936 | 28 1315 191 2020 873 472 185 293 1349 502 164 277 609 104 158 27 369 Spaces Moved 7261 | 12 743 120 903 474 393 142 107 950 546 130 191 467 308 526 90 1159 Core 81 | . . . . . . . . 81 . . . . . . . . Treads 1843 | . 437 120 903 46 . . 87 250 . . . . . . . . Legs 32 | 12 18 . . . . . . . 2 . . . . . . . Wheels 2039 | . 288 . . 428 393 142 20 . 124 130 191 323 . . . . Hover 1039 | . . . . . . . . 619 420 . . . . . . . Flight 2227 | . . . . . . . . . . . . 144 308 526 90 1159 Fastest Speed 22 | 120 100 160 160 110 95 110 110 50 80 120 135 27 28 25 25 22 Average Speed 94 | 120 135 160 160 120 107 110 152 106 89 124 135 99 28 25 25 22 Slowest Speed 240 | 120 160 160 240 145 125 110 166 238 150 135 135 135 28 28 25 25 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . . . . . . 3 . 11 . 18 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 95 33 74 45 11 3 92 34 65 15 8 60 11 11 11 34 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . . . . . . Known Exits Taken 9 | . . . . . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . 1 3 . . . . . . Spaces Dug 55 | . . . 1 2 . . . 33 . . . . . 5 . 14 Terrain Destroyed 169 | . . . 35 45 1 . . 60 . . . 9 . 5 . 14 Melee 3 | . . . 1 2 . . . . . . . . . . . . Projectile 58 | . . . 4 1 1 . . 24 . . . 9 . 5 . 14 AOE 108 | . . . 30 42 . . . 36 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac Ext Res Res Tes Acc Total 8737 | 16 972 119 1290 733 435 170 182 1167 554 132 212 567 328 537 95 1228 Wait 670 | . 129 . 190 179 14 13 24 52 . . 6 22 . . . 41 Move 7185 | 11 742 119 902 473 392 141 106 949 545 129 190 460 307 504 89 1126 Hop 27 | . . . . . . . . . . . . 3 . 10 . 14 Pick Up 134 | . 21 . 21 21 8 4 9 16 . . 4 2 11 6 1 10 Fast Attach 66 | . 3 . 9 2 1 1 . 19 8 1 4 14 1 1 . 2 Attach 48 | . 1 . 5 3 3 2 4 21 . . . 1 3 2 . 3 Detach 9 | . 1 . . . . . . 3 . . . 1 1 1 1 1 Swap 83 | . 9 . 24 11 3 5 7 11 . . 1 3 . 2 1 6 Drop 142 | . 18 . 31 18 8 4 4 16 . 2 7 13 5 6 3 7 Fire 314 | 5 48 . 106 23 6 . 28 63 . . . 12 . 5 . 18 Melee 32 | . . . 1 3 . . . 16 1 . . 11 . . . . Ram 2 | . . . . . . . . 1 . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . 24 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 29 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Discovered new exit (range 16) 101 | -10/Materials | Discovered new exit (range 12) 150 | -10/Materials | Discovered new exit (range 10) 287 | -10/Materials | Repaired Med. Laser 308 | -10/Materials | Build established: Mutant 489 | -10/Materials | Core integrity fell below 50% 576 | -10/Materials | Discovered new exit (range 6) 924 | -10/Materials | Discovered new exit (range 9) 1344 | -10/Materials | Entered Mines 1509 | -10/Mines | Discovered new exit (range 6) 1535 | -10/Mines | Entered Materials 1535 | -9/Materials | Evolved 2 slots: Utility x2 1816 | -9/Materials | Discovered new exit (range 16) 2125 | -9/Materials | Discovered new exit (range 4) 2706 | -9/Materials | Discovered new exit (range 5) 2724 | -9/Materials | Core integrity fell below 50% 2876 | -9/Materials | Destroyed 9 combat bots 3135 | -9/Materials | First assault squad dispatched 3240 | -9/Materials | Core integrity fell below 20% 3555 | -9/Materials | Entered another Materials area 3555 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3648 | -8/Materials | Repaired Lgt. Armor Plating 4321 | -8/Materials | Discovered new exit (range 13) 4422 | -8/Materials | Discovered new exit (range 3) 4428 | -8/Materials | Entered Factory 4428 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4436 | -7/Factory | Identified exit to DSF 4767 | -7/Factory | Fabricated O-24 Administrator (x1) 4831 | -7/Factory | Discovered new exit (range 12) 4900 | -7/Factory | Entered another Factory area 4900 | -6/Factory | Accompanied by 1 ally 4900 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5027 | -6/Factory | Repaired Wheel 5085 | -6/Factory | Identified exit to DSF 5085 | -6/Factory | Entered DSF 5113 | -6/DSF | Additional patrols routed to DSF 5229 | -6/DSF | Lost 3 parts (1p1n1u) 5247 | -6/DSF | Sterilization system engaged 5267 | -6/DSF | Ambient heat levels rising (+10) 5282 | -6/DSF | Ambient heat levels rising (+10) 5297 | -6/DSF | Ambient heat levels rising (+10) 5312 | -6/DSF | Ambient heat levels rising (+10) 5327 | -6/DSF | Ambient heat levels rising (+10) 5342 | -6/DSF | Ambient heat levels rising (+10) 5355 | -6/DSF | Discovered new exit (range 15) 5357 | -6/DSF | Ambient heat levels rising (+10) 5372 | -6/DSF | Ambient heat levels rising (+10) 5378 | -6/DSF | Entered Factory 5378 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5588 | -5/Factory | Spotted B-75 Beast 6017 | -5/Factory | Lost 6 parts (1p5n) 6118 | -5/Factory | Repaired Enh. Gauss Cannon 6227 | -5/Factory | System corruption reached 10% 6372 | -5/Factory | Lost 9 parts (1p4n2u2w) 6398 | -5/Factory | Core integrity fell below 50% 6460 | -5/Factory | Lost 10 parts (2p5n3w) 6643 | -5/Factory | Core integrity fell below 20% 6718 | -5/Factory | Discovered new exit (range 12) 6726 | -5/Factory | Identified exit to Upper Caves 6727 | -5/Factory | Entered Upper Caves 6733 | -5/Upper Caves | Met a Warlord Commander 6734 | -5/Upper Caves | Learned location of Warlord (-5) 6735 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 6736 | -5/Upper Caves | Found Encrypted Comm Array 6740 | -5/Upper Caves | Lost 7 parts (1p3n3u) 6943 | -5/Upper Caves | Identified exit to Upper Caves 6961 | -5/Upper Caves | Found Alien Artifact 6961 | -5/Upper Caves | Identified Dimensional Node Initializer 6961 | -5/Upper Caves | Initialized slip node 7025 | -5/Upper Caves | Encountered a Warlord checkpoint 7059 | -5/Upper Caves | Learned Factory garrison access intel 7065 | -5/Upper Caves | Found DCF Scrap (10 items) 7229 | -5/Upper Caves | Entered another Upper Caves area 7350 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7376 | -5/Upper Caves | Build established: Derelict-Mutant 7390 | -5/Upper Caves | Discovered new exit (range 3) 7392 | -5/Upper Caves | Identified exit to Factory 7393 | -5/Upper Caves | Entered Factory 7393 | -4/Factory | Evolved 2 slots: Propulsion x2 7394 | -4/Factory | Loaded intel: 4 garrison access locations 7659 | -4/Factory | Discovered new exit (range 10) 7669 | -4/Factory | Identified exit to Extension 7670 | -4/Factory | Entered Extension 7748 | -4/Extension | Rescued a captive Derelict 8139 | -4/Extension | Rescued a captive Derelict 8161 | -4/Extension | Rescued a captive Derelict 8247 | -4/Extension | Spotted B-86 Titan 8248 | -4/Extension | Spotted B-86 Titan 8272 | -4/Extension | Discovered new exit (range 16) 8273 | -4/Extension | Discovered new exit (range 14) 8278 | -4/Extension | Identified exit to Research 8279 | -4/Extension | Entered Research 8279 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8356 | -3/Research | Found Prototype Processor 8382 | -3/Research | Discovered new exit (range 5) 8383 | -3/Research | Identified exit to Research 8383 | -3/Research | Entered another Research area 8383 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8388 | -2/Research | Discovered new exit (range 12) 8399 | -2/Research | Identified exit to Testing 8522 | -2/Research | Spotted B-90 Cyclops 8541 | -2/Research | Entered Testing 8566 | -2/Testing | Discovered new exit (range 8) 8568 | -2/Testing | Identified exit to Access 8568 | -2/Testing | Entered Access 8568 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8686 | -1/Access | Build established: Scout 8727 | -1/Access | Joined by Warlord Chimera squad 8933 | -1/Access | Discovered new exit (range 7) 8936 | -1/Access | Identified exit to Surface 8937 | *** | Escaped! Last Messages --------------- 08912_ Penetrated by Slug. 08912_ Q-thruster destroyed. 08912_ Penetrated by Slug. 08912_ Slug penetrates Wall. 08920_ >> Machine Analyzer network decryption results: 08920_ Terminal x3 08920_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08922_ O-32 Director uses terminal to summon reinforcements. 08922_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A024. 08922_ O-32 Director locks terminal. 08926_ Acquired Hacking Suite. 08929_ W-44 Eye distress signal jammed. 08931_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08933_ Main Access Shell breached. 08933_ EXIT=FOUND 08935_ The Access Shell folds into the floor. 08936_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???""""???? ????????# #??????????????????????? | | ???""""???? ????????# #??????????????????????? | | ???""""???? ????????# #??????????????????????? | | ????""????# ????????# #??????????????????????? | | ????""????+ #########/##+#??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# # ####???????????????????? | | ??????????# # =]! ! ""#???????????????????? | | ??????????# # =]! ""#???????????????????? | | ??????????# # =! ""#???????????????????? | | ??????##### # T"#???????????????????? | | ??????? # """#???????????????????? | | ????????? # "" #???????????????????? | | ??????????# # ####???????????????????? | | ??????????# + #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????#w ##############??????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# "??????????????????? | | """"??????# "??????????????????? | | ""R""?????# "" "??????????????????? | | ""?""?????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????""T""????????????????????????????? | | ????????????????"""""????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????"""""??????????? | | ??????????????????????????????????""Y""??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 50 Energy Generation 45 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 600 Resistance: EM 25 Evasion (%) 65 Targeting Accuracy 20 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Sensor Array | -9/Materials | Scanalyzed Hvy. Hammer | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Adv. System Restoration Module | -7/Factory | Hacked Antigrav System | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- My Command Is Your Wish Overkill root@ Challenges ------------ None Game ------ Seed ControlSpectralArticulator Manual? 0 Play Time 04:10:46 Cumulative 139.9 hours Start 2024.12.11 @ 19:29:09 End 2024.12.12 @ 00:27:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 50 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ab54eb4-1153-4429-9e97-d7be45609a69