Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.18 @ 18:41:07 Player: kaj Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1429) 1429 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 4576 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 0/700 Matter 150/300 Energy 237/237 System Corruption 3% Temperature Cool (0) Movement Walking (108) Location -7/Factory Parts ------- > --- POWER (1) -------- Multi-Nuclear Core > --- PROPULSION (4) --- Carbon-Compact Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Large Storage Unit Advanced Weight Redist. System Melee Analysis Suite > --- WEAPON (3) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (15) --- Large Storage Unit High-capacity Matter Pod (200) Advanced ECM Suite Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-Compact Exoskeleton Armored Wheel > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Large Storage Unit Weight Redist. System > --- WEAPON ----------- Rapid Ballistic Assault Construct/G Kinetic Assault Construct/G Katana > --- INVENTORY -------- Light Ion Engine Armored Wheel Improved Heat Sink Large Storage Unit High-capacity Matter Pod Mini Grenade Launcher Mini Grenade Launcher Maul [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Slots Evolved 6 | . . . 2 . . 4 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 3 | . . . . . . 3 Weapon 1 | . . . . . . 1 Parts Attached 49 | 2 3 1 19 6 . 18 Power 6 | . . . 2 1 . 3 Engine 3 | . . . 1 1 . 1 Core 3 | . . . 1 . . 2 Reactor . | . . . . . . . Propulsion 19 | 2 . . 11 4 . 2 Treads 2 | 1 . . 1 . . . Leg . | . . . . . . . Wheel 6 | 1 . . 1 2 . 2 Hover 11 | . . . 9 2 . . Flight . | . . . . . . . Utility 11 | . 2 1 1 1 . 6 Device 7 | . 1 . 1 . . 5 Storage 2 | . 1 . . 1 . . Processor 2 | . . 1 . . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | . 1 . 5 . . 7 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | . 1 . 5 . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . . . 4 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 25 | . . . 5 4 . 16 Power 4 | . . . . 1 . 3 Propulsion 12 | . . . 4 3 . 5 Utility 4 | . . . . . . 4 Weapon 5 | . . . 1 . . 4 Highest Loss Streak 5 | . . . 2 2 . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 88 100 97 94 100 63 Engine 8 | . 14 14 5 2 11 3 Core 2 | . . . 5 8 . 3 Treads 5 | . 14 14 . . . . Wheel 8 | . 14 14 . 7 11 4 Hover 10 | . . . 41 31 33 2 Device 13 | . 2 10 8 11 11 21 Storage 10 | . 14 14 11 11 11 7 Processor 1 | . . 3 2 . . . Ballistic Gun 18 | . 28 28 21 22 22 6 Launcher 1 | . . . . . . 5 Impact Weapon 1 | . . . . . . 3 Naked Turns . | . . . . . . . Heaviest Build 36 | 11 28 28 31 31 31 36 Greatest Support 66 | 20 20 10 34 34 26 66 Greatest Overweight (x) 10 | . 2 2 3 2 1 10 Average Overweight (x) 1 | . . 2 . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 8 10 15 15 15 15 15 Most Carried 15 | 6 8 12 15 15 15 13 Average Carried 9 | 6 7 10 14 14 14 5 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 8 12 15 15 15 4 Scrap Engine Consumption 46 | . . . . . . 46 Constructs Created 6 | . . . . . . 6 Constructs Modified 5 | . . . . . . 5 Class Distribution -------------------- 91% | Mutant 8% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Jun Mat Min Mat Sto Rec Fac Matter Collected 1691 | 220 . 143 711 186 53 378 Remotely . | . . . . . . . Salvage Created 1929 | . . 102 774 292 53 708 Parts 131 | . . 1 68 21 2 39 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 38 | . . 2 19 7 1 9 Melee 2 | . . . . . . 2 Guns 31 | . . 2 19 7 1 2 AOE 5 | . . . . . . 5 Classes Destroyed 10 | . . 1 5 1 . 3 Worker 9 | . . . 1 . . 8 Builder 3 | . . . 1 . . 2 Recycler 4 | . . . . 1 . 3 Mechanic 1 | . . . . . . 1 Watcher 3 | . . . 2 1 . . Swarmer 13 | . . . 6 4 . 3 Grunt 11 | . . 2 7 . . 2 Sentry 12 | . . . 6 3 1 2 Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 10 | . . 1 5 5 1 10 Combat Bots Only 5 | . . 1 5 4 1 3 Max Kills in Single Turn 4 | . . 1 2 1 1 4 Gunslinging 1 | . . . 1 . . . Exploded 3 | . . . . . . 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac Damage Taken 4055 | . . 310 619 236 30 2860 Core 912 | . . 95 82 16 . 719 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 190 | . . . . . . 190 Core Remaining (%) 79 | 100 . 62 . . 75 . Volleys Fired 148 | . 2 15 49 22 2 58 Largest 2 | . 2 2 2 2 2 2 Hottest 60 | . 40 40 50 50 50 60 Shots Fired 268 | . 4 30 98 44 4 88 Gun 258 | . 4 30 98 44 4 78 Cannon . | . . . . . . . Launcher 10 | . . . . . . 10 Special . | . . . . . . . Kinetic 258 | . 4 30 98 44 4 78 Thermal . | . . . . . . . Explosive 10 | . . . . . . 10 Electromagnetic . | . . . . . . . Robot Hit Streak 20 | . . 10 11 17 9 20 Robot Miss Streak 4 | . 4 2 2 2 . 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 206 | . . 24 73 34 3 72 Core Hits 86 | . . 5 30 12 2 37 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 2 | . . 1 . . . 1 Destroy 1 | . . 1 . . . . Smash 1 | . . . . . . 1 Melee Attacks 20 | . . . . . . 20 Impact 12 | . . . . . . 12 Slashing 8 | . . . . . . 8 Piercing . | . . . . . . . Sneak Attacks 7 | . . . . . . 7 Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 4816 | . . 317 1162 581 49 2707 Guns 2991 | . . 317 1162 581 49 882 Cannons . | . . . . . . . Explosions 979 | . . . . . . 979 Melee 846 | . . . . . . 846 Ramming . | . . . . . . . Kinetic 2991 | . . 317 1162 581 49 882 Thermal 51 | . . . . . . 51 Explosive 928 | . . . . . . 928 Electromagnetic . | . . . . . . . Impact 659 | . . . . . . 659 Slashing 187 | . . . . . . 187 Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked 5 | . . . . . . 5 Effects 9 | . . . . . . 9 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 264 | . . . . . . 264 Projectiles . | . . . . . . . Explosions 56 | . . . . . . 56 Melee 208 | . . . . . . 208 Knockbacks 3 | . . . . . . 3 Impact 3 | . . . . . . 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 528 | . . . . . . 528 Shots 10 | . . . . . . 10 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 161 | . . 2 104 121 20 161 Average Temperature 35 | . . 2 36 41 10 67 Received Heat Transfer 1014 | . . 174 171 45 9 615 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions 6 | . . . . . . 6 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . . . . . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Peak Influence 523 | . 16 71 523 366 162 230 Initial 155 | . . 6 . 155 142 67 Average 103 | . 8 26 248 289 145 99 Maximum Alert Level 2 | . . . 2 1 . 1 Low Security (%) 84 | 100 100 100 44 13 100 92 Level 1 11 | . . . 27 86 . 7 Level 2 4 | . . . 28 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . . 3 2 . 6 Investigation 2 | . . . 1 . . 1 Extermination 2 | . . . . . . 2 Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison 5 | . . . . 2 . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Distress Signals 2 | . . . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 3 2 23 9 1 21 Peak Tracking Total 5 | . 2 2 5 5 . 3 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Jun Mat Min Mat Sto Rec Fac Machines Disabled 4 | . . . 1 . . 3 Max in Single Turn 2 | . . . 1 . . 2 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Machines Accessed 13 | . 4 . 5 2 1 1 Terminals 13 | . 4 . 5 2 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 10 . 8 7 3 3 Successful 12 | . 5 . 2 2 1 2 Failed 18 | . 4 . 6 5 2 1 Catastrophic 9 | . 2 . 5 1 . 1 Database Lockouts 1 | . 1 . . . . . Manual 30 | . 10 . 7 7 3 3 Terminals 31 | . 10 . 8 7 3 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 3 . 1 2 . . Robot Analysis 1 | . 1 . . . . . Branch Access Points 3 | . 1 . 1 1 . . Investigation Status 1 | . . . . 1 . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 2 . 1 . 1 2 Terminals 6 | . 2 . 1 . 1 2 Track 1 | . . . . . . 1 Botnet 5 | . 2 . 1 . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 4 . 5 2 1 1 Full Trace Events 3 | . 1 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Jun Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Jun Mat Min Mat Sto Rec Fac Turns Passed 3205 | 6 291 996 454 199 142 1117 Spaces Moved 2109 | 3 151 617 467 127 112 632 Core 21 | . . . 3 . . 18 Treads 250 | 1 147 . . . . 102 Legs 184 | 2 . . . . . 182 Wheels 875 | . 4 617 8 . . 246 Hover 779 | . . . 456 127 112 84 Flight . | . . . . . . . Fastest Speed 48 | 120 110 110 48 48 117 100 Average Speed 106 | 133 182 110 50 103 117 126 Slowest Speed 550 | 160 240 110 240 180 117 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 2 29 99 51 29 40 20 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 77 | . . . . . . 77 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 77 | . . . . . . 77 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Total 2831 | 4 162 903 623 168 121 850 Wait 426 | . . 267 43 9 3 104 Move 2103 | 2 150 616 466 126 111 632 Hop . | . . . . . . . Pick Up 43 | . 4 4 23 4 1 7 Fast Attach 15 | . 2 . 7 . . 6 Attach 24 | . . . 8 4 . 12 Detach 2 | . . . 1 . . 1 Swap 10 | 2 1 1 4 2 . . Drop 42 | . 3 . 22 1 2 14 Fire 148 | . 2 15 49 22 2 58 Melee 16 | . . . . . . 16 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Storage -9/Recycling -7/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 7 | -11/Junkyard | Entered Materials 81 | -10/Materials | Identified exit to Mines 183 | -10/Materials | Discovered new exit (range 15) 252 | -10/Materials | Central database locked down 298 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 400 | -10/Mines | Learned Materials trap positions 473 | -10/Mines | Discovered new exit (range 15) 854 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1058 | -10/Mines | Discovered new exit (range 9) 1064 | -10/Mines | Received a Mining Laser from a helpful Derelict 1076 | -10/Mines | Identified exit to Materials 1294 | -10/Mines | Entered Materials 1294 | -9/Materials | Accompanied by 1 ally 1294 | -9/Materials | Evolved 2 slots: Propulsion x2 1295 | -9/Materials | Loaded intel: 13 trap records 1632 | -9/Materials | Discovered new exit (range 4) 1639 | -9/Materials | Identified exit to Mines 1639 | -9/Materials | Identified exit to Storage 1748 | -9/Materials | Entered Storage 1761 | -9/Storage | Garrison activated, responded to threat 1793 | -9/Storage | Identified exit to Recycling 1944 | -9/Storage | Used back door to open Recycling access 1947 | -9/Storage | Entered Recycling 1951 | -9/Recycling | Found Scrap Engine 2068 | -9/Recycling | Discovered new exit (range 16) 2089 | -9/Recycling | Entered Factory 2089 | -7/Factory | Evolved 4 slots: Utility x3, Weapon x1 2570 | -7/Factory | Lost 5 parts (1p2n1u1w) 2655 | -7/Factory | Core integrity fell below 50% 2685 | -7/Factory | Lost 4 parts (1p2n1w) 2761 | -7/Factory | Garrison activated, responded to threat 2796 | -7/Factory | Lost 5 parts (1p1n2u1w) 2978 | -7/Factory | Cargo convoy interrupted 3103 | -7/Factory | Core integrity fell below 20% 3206 | -7/Factory | Destroyed self with Mini Grenade Launcher Last Messages --------------- 03102_ Terminal disabled. 03102_ Destroyed Imp. Hover Unit. 03105_ The unstable cave ceiling collapses. 03108_ Arm. Scrap Engine consumes Gravmag System. 03110_ The unstable cave ceiling collapses. 03112_ Arm. Scrap Engine consumes Imp. Light Armor Plating. 03114_ Acquired Adv. Weight Redist. System. 03120_ The unstable cave ceiling collapses. 03142_ Arm. Scrap Engine reinforces its armored shell (+100). 03147_ T-07 Excavator is excavating. 03166_ Dropped Coolant Injector. 03170_ System corrupted: Matter fused (-6). 03173_ ALERT: Rogue bot located, Programmers report to Factory Zone 8U. 03173_ Acquired Adv. ECM Suite. 03179_ R-06 Scavenger collects Coolant Injector. 03200_ Maul destroyed. 03200_ Destroyed Maul. 03203_ The unstable cave ceiling collapses. 03203_ System corrupted: Mni. Grenade Launcher failed to launch. 03206_ The unstable cave ceiling collapses. 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[ ?????????????????????????? | | ??????????????""""" ?????????????????????????? | | ?????????????????F" ?????????????????????????? | | ????????????????? #?????????????????????????? | | ?????????????????? ??????????????????????????? | | ????????????????? ? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalArmageddonMace Manual? 0 Play Time 00:36:50 Cumulative 140.1 hours Start 2023.04.18 @ 18:06:21 End 2023.04.18 @ 18:41:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 207 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 57 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: 0d3cf1f7-b974-467e-a68e-42f2a9538bc7