Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 22:19:36 Player: Red Box Result: Destroyed by as-29998 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1088) 1088 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2798 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 233/300 Energy 280/280 System Corruption 5% Temperature Cool (0) Movement Rolling (120) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Medium Armor Plating > --- WEAPON (3) ------- Heavy EM Pulse Gun Light EM Pulse Cannon > --- INVENTORY (20) --- Cooled Ion Engine Cooling System High-capacity Battery (250) Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Targeting Computer Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy Mace > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Armored Wheel Cooling System High-capacity Battery Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Targeting Computer Medium Armor Plating Medium Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun Light EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Protection Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 60 | 7 15 . 29 9 Power 7 | 1 2 . 3 1 Engine 7 | 1 2 . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 7 . 3 1 Treads . | . . . . . Leg 4 | 2 2 . . . Wheel 9 | . 5 . 3 1 Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 3 . 4 5 Device 4 | 1 . . 2 1 Storage 5 | 1 2 . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 1 . 1 3 Artifact . | . . . . . Weapon 26 | 2 3 . 19 2 Energy Gun 18 | 1 1 . 15 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon 3 | . 2 . 1 . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 15 | . 1 . 6 8 Power 1 | . . . . 1 Propulsion 5 | . 1 . 3 1 Utility 3 | . . . . 3 Weapon 6 | . . . 3 3 Highest Loss Streak 8 | . 1 . 2 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 100 99 73 Engine 12 | . 13 14 11 7 Leg 6 | . 15 . . . Wheel 18 | . 11 28 21 15 Device 11 | . 13 . 10 4 Storage 12 | . 14 14 11 11 Protection 6 | . . 14 11 10 Energy Gun 20 | . 7 . 31 17 Ballistic Gun 1 | . 4 . . . Ballistic Cannon 7 | . 16 28 . . Naked Turns . | . . . . . Heaviest Build 66 | 14 38 38 66 66 Greatest Support 32 | 20 32 20 32 28 Greatest Overweight (x) 5 | 2 3 1 4 5 Average Overweight (x) 1 | . 1 1 1 3 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 15 | 7 14 15 16 20 Most Carried 20 | 7 15 15 20 20 Average Carried 14 | 5 12 15 15 17 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 7 15 15 20 14 Class Distribution -------------------- 54% | Tank 42% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1217 | 285 582 . 324 26 Remotely . | . . . . . Salvage Created 1773 | 100 396 . 1277 . Parts 120 | 4 31 . 85 . Haulers Intercepted 7 | . 2 . 5 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 36 | . 10 . 26 . Guns 24 | . 8 . 16 . Cannons 2 | . 2 . . . AOE 9 | . . . 9 . Classes Destroyed 8 | 2 5 . 1 . Worker 2 | . 1 . 1 . Tunneler 1 | 1 . . . . Hauler 7 | . 2 . 5 . Recycler 1 | 1 . . . . Watcher 7 | . 3 . 4 . Swarmer 18 | . 6 . 12 . Grunt 9 | . 4 . 5 . Sentry 9 | . . . 9 . Best Kill Streak 5 | 2 3 . 5 . Combat Bots Only 4 | . 3 . 4 . Max Kills in Single Turn 3 | 1 2 . 3 . Gunslinging 1 | . . . 1 . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2129 | . 388 . 641 1100 Core 556 | . 137 . 59 360 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 117 | . 48 . 69 . Core Remaining (%) 72 | 100 . 45 . . Volleys Fired 114 | 5 49 . 56 4 Largest 3 | 2 2 . 3 3 Hottest 135 | 60 70 . 135 135 Shots Fired 279 | 10 97 . 165 7 Gun 232 | 10 61 . 157 4 Cannon 45 | . 36 . 6 3 Launcher 2 | . . . 2 . Special . | . . . . . Kinetic 78 | 5 67 . 6 . Thermal 35 | 5 30 . . . Explosive 2 | . . . 2 . Electromagnetic 164 | . . . 157 7 Robot Hit Streak 12 | 4 8 . 12 3 Robot Miss Streak 5 | 2 5 . 5 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 155 | 5 54 . 92 4 Core Hits 73 | 3 22 . 45 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 4 . Corrupt 4 | . . . 4 . Melee Attacks 1 | . . . 1 . Impact 1 | . . . 1 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2879 | 56 784 . 1956 83 Guns 1923 | 56 490 . 1351 26 Cannons 386 | . 294 . 35 57 Explosions 570 | . . . 570 . Melee . | . . . . . Ramming . | . . . . . Kinetic 611 | 35 541 . 35 . Thermal 609 | 21 243 . 345 . Explosive 225 | . . . 225 . Electromagnetic 1434 | . . . 1351 83 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 41 | . 4 . 37 . Projectiles 4 | . 4 . . . Explosions 37 | . . . 37 . Melee . | . . . . . Knockbacks 3 | . 3 . . . Impact . | . . . . . Kinetic 3 | . 3 . . . Secondary . | . . . . . Self-Inflicted Damage 33 | . . . 33 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 246 | . 82 . 108 246 Average Temperature 26 | . 30 . 18 68 Received Heat Transfer 325 | . 132 . 153 40 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 12 | . . . 12 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 950 | 50 550 . 350 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 4 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 305 | 10 123 . 305 42 Initial 42 | . 6 . . 42 Average 91 | 4 48 . 136 15 Maximum Alert Level 1 | . . . 1 . Low Security (%) 91 | 100 100 100 84 100 Level 1 8 | . . . 15 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 16 . 33 8 Peak Tracking Total 6 | . 3 . 4 6 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . 6 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 22 | . 6 . 16 . Terminals 15 | . 5 . 10 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 2 | . . . 2 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 86 | . 22 . 64 . Successful 56 | . 12 . 44 . Failed 29 | . 10 . 19 . Catastrophic 1 | . . . 1 . Database Lockouts 1 | . . . 1 . Manual 41 | . 14 . 27 . Terminals 59 | . 20 . 39 . Fabricators . | . . . . . Repair Stations 8 | . 2 . 6 . Recycling Units 5 | . . . 5 . Scanalyzers 14 | . . . 14 . Garrison Access . | . . . . . Terminal Hacks 16 | . 5 . 11 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 3 | . 2 . 1 . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 3 | . 1 . 2 . Locate Traps 1 | . 1 . . . Disarm Traps 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Security Status 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 2 . 4 . Scan Component 3 | . 1 . 2 . Repair 3 | . 1 . 2 . Recycling Unit Hacks 2 | . . . 2 . Retrieve Components 2 | . . . 2 . Scanalyzer 14 | . . . 14 . Insert Component 7 | . . . 7 . Analyze 7 | . . . 7 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 18 | . 5 . 13 . Terminals 17 | . 5 . 12 . Track 5 | . . . 5 . Assimilate 2 | . 2 . . . Botnet 7 | . 2 . 5 . Operators 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Reject 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 6 . 13 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . . 6 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . 2 . Time 68 | . 26 . 42 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 20 | . . . 20 . Parts Scanalyzed 7 | . . . 7 . Part Schematics Acquired 6 | . . . 6 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 2 | . 1 1 . . Largest Group 2 | . 1 2 2 1 Highest-Rated Group 41 | . 10 41 41 10 Highest-Rated Ally 31 | . 10 31 31 10 Total Orders 17 | . . . 17 . STAY 9 | . . . 9 . FOLLOW 8 | . . . 8 . Ally Attacks 8 | . . 7 1 . Total Damage 81 | . . 61 20 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 4834 | 111 1836 181 2568 138 Spaces Moved 3156 | 65 1000 190 1817 84 Core 8 | 8 . . . . Treads . | . . . . . Legs 450 | 57 393 . . . Wheels 2698 | . 607 190 1817 84 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 95 95 120 Average Speed 122 | 121 137 95 117 139 Slowest Speed 190 | 190 190 95 160 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 49 | 5 92 33 98 19 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 1 . 1 Spaces Dug 1 | . . . 1 . Terrain Destroyed 23 | . . . 23 . Melee 1 | . . . 1 . Projectile . | . . . . . AOE 22 | . . . 22 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 3879 | 83 1372 190 2135 99 Wait 444 | . 263 1 180 . Move 3152 | 64 999 189 1816 84 Hop . | . . . . . Pick Up 66 | 7 27 . 32 . Fast Attach 11 | 7 2 . 1 1 Attach 29 | . 8 . 13 8 Detach 4 | . 1 . 1 2 Swap 20 | . 5 . 15 . Drop 38 | . 18 . 20 . Fire 114 | 5 49 . 56 4 Melee 1 | . . . 1 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 112 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 610 | -10/Materials | Core integrity fell below 50% 827 | -10/Materials | Discovered new exit (range 5) 881 | -10/Materials | Discovered new exit (range 13) 1225 | -10/Materials | Discovered new exit (range 16) 1645 | -10/Materials | Discovered new exit (range 8) 1809 | -10/Materials | Repaired Ion Engine 1948 | -10/Materials | Entered Mines 1948 | -10/Mines | Accompanied by 1 ally 1965 | -10/Mines | Received a Mining Laser from a helpful Derelict 2065 | -10/Mines | Discovered new exit (range 7) 2129 | -10/Mines | Entered Materials 2129 | -9/Materials | Accompanied by 2 allies 2129 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2178 | -9/Materials | Repaired Com. Wheel 2428 | -9/Materials | Build established: Tank 2453 | -9/Materials | Discovered new exit (range 16) 2714 | -9/Materials | Identified exit to Mines 2714 | -9/Materials | Central database locked down 3352 | -9/Materials | Discovered new exit (range 4) 3709 | -9/Materials | Discovered new exit (range 6) 3910 | -9/Materials | Repaired Hvy. EM Pulse Gun 4697 | -9/Materials | Entered Mines 4697 | -9/Mines | Accompanied by 1 ally 4712 | -9/Mines | Discovered new exit (range 11) 4742 | -9/Mines | Assembled infested the area 4747 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4756 | -9/Mines | Crushed by falling debris 4756 | -9/Mines | Core integrity fell below 50% 4760 | -9/Mines | Core integrity fell below 20% 4794 | -9/Mines | Lost 8 parts (1p1n3u3w) 4835 | -9/Mines | Destroyed by as-29998 with Assembled Blade Last Messages --------------- 04765_ D-53 Grenadier destroyed. 04769_ The unstable cave ceiling collapses. 04772_ Acquired 26 matter. 04776_ K-01 Serf collects debris. 04785_ The unstable cave ceiling collapses. 04788_ K-01 Serf collects debris. 04791_ R-06 Scavenger collects Imp. Terrain Scanner. 04792_ K-01 Serf collects debris. 04793_ System corrupted: Heat flow error (+271). 04799_ The unstable cave ceiling collapses. 04807_ K-01 Serf collects debris. 04810_ System corrupted: Matter fused (-7). 04810_ K-01 Serf collects debris. 04815_ The unstable cave ceiling collapses. 04817_ K-01 Serf collects debris. 04818_ The unstable cave ceiling collapses. 04820_ K-01 Serf collects debris. 04831_ Med. Armor Plating severed. 04831_ Acquired Med. Armor Plating. 04832_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???????????????????????#??????? | | ?????????????????????? #??????? | | ?????????????????##### ####???? | | ????????????????## ????? | | ???????????????## ??????? | | ???????????????# #???????? | | ???????????????# #????????? | | ??????????????## #????????? | | ???############ ##???????? | | ???# #???????? | | ???# #??????? | | ???# ######## ## #??????? | | ???# #??????# ##?# ##??????? | | ???# #??????# ##???# #???????? | | ???#! #??????# #????? #???????? | | ???# ####???# #?????? ???????? | | ??##t # ##### ####???##??????? | | ?## # # #???????????? | | ?# ## ##?????????????? | | ?# #?????????????? | | ?# a #?????????????? | | ?# < @# # ##### ##???????? | | ?## a# # #???????? | | ?## #### ! ###%=#???????? | | ?# ## ##????????????? | | ?# # ##?????????????? | | ?## # ! # ##??????????????? | | ??##### # ###???????????????? | | ??????## ####?????????????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ??????## #????????????????????? | | ??????# #????????????????????? | | ?????# ???????????????????? | | ?????# % ?????????????????? | | ?????# ! ???????????????? | | ?????## ?????????????? | | ??????# ???????????? | | ??????# ?????????? | | ??????# ### ????????? | | ??????# #??# ?????????? | | ??????## ???= ?????????? | | ????????# ????* ??????????? | | ?????????# ???? ??????????? | | ??????????# ????????????????? | | ??????????? #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningDirtyDrive Manual? 0 Play Time 00:43:59 Cumulative 265.8 hours Start 2022.04.09 @ 21:13:34 End 2022.04.09 @ 22:19:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3dcd5933-8b5b-421c-abc2-20da21e165b9