Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 18:07:16 Player: MORONI274 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1503) 1503 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 4048 Bonus ------- Aligned with FarCom 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/550 Matter 264/300 Energy 240/240 System Corruption 0% Temperature Warm (120) Movement Walking (400) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Huge Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (3) ------- Assault Cannon Heavy Assault Cannon > --- INVENTORY (25) --- Cesium-ion Thruster Heat Sink Medium Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Trap Scanner Visual Processing Unit Improved Sensor Array Targeting Computer Microactuators ECM Suite Skeleton Box System Restoration Module Improved Trap Extractor (0/6) Particle Gun Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Shotgun Gauss Rifle Slug Cannon Datajack Welding Torch Hammer Scythe Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Kinecellerator Cloak of Protection Hacking Suite > --- WEAPON ----------- Heavy Assault Cannon Hammer > --- INVENTORY -------- Ion Engine Fission Core Heat Sink Medium Storage Unit Advanced Weight Redist. System Trap Scanner Visual Processing Unit Advanced Targeting Computer ECM Suite Skeleton Box System Restoration Module Improved Trap Extractor Gatling Laser Light EM Pulse Cannon Improved EM Pulse Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Shotgun Slug Cannon Rocket Launcher Scythe [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Cloak of Protection Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Hammer Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 50 | 6 1 3 3 2 35 Power 6 | 1 . . 1 . 4 Engine 4 | 1 . . 1 . 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 11 | 2 . 2 . 1 6 Treads 2 | 2 . . . . . Leg 3 | . . . . . 3 Wheel 5 | . . 2 . 1 2 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 18 | 1 1 . 2 1 13 Device 8 | . . . 1 . 7 Storage 3 | 1 . . 1 1 . Processor 2 | . 1 . . . 1 Hackware 1 | . . . . . 1 Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 15 | 2 . 1 . . 12 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . . . . 3 Ballistic Cannon 5 | . . . . . 5 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Corrupted Parts 1 | . . . . 1 . System Corruption 7 | . . . . 7 . Parts Lost 21 | . . 4 . . 17 Power 5 | . . 1 . . 4 Propulsion 7 | . . 3 . . 4 Utility 4 | . . . . . 4 Weapon 5 | . . . . . 5 Highest Loss Streak 8 | . . 4 . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 97 94 85 99 81 Engine 9 | . 14 12 14 14 6 Core 3 | . . . . . 5 Treads 2 | . 28 22 . . . Leg 1 | . . . . . 2 Wheel 12 | . . 1 14 27 9 Device 6 | . . . 1 14 7 Storage 11 | . 14 14 14 14 9 Processor 7 | . 11 14 12 . 7 Hackware 3 | . . . . . 6 Protection 1 | . . . . . 2 Ballistic Gun 10 | . 28 25 14 14 6 Ballistic Cannon 5 | . . . . . 9 Impact Weapon 8 | . . 2 14 14 7 Naked Turns . | . . . . . . Heaviest Build 120 | 10 10 10 18 88 120 Greatest Support 40 | 40 40 40 10 20 28 Greatest Overweight (x) 30 | . . . 1 4 30 Average Overweight (x) 3 | . . . . 2 7 Largest Inventory Capacity 25 | 8 8 8 10 25 25 Average Capacity 20 | 6 8 8 9 20 25 Most Carried 25 | 6 7 7 9 20 25 Average Carried 16 | 3 5 6 5 12 23 Final Capacity 25 | 8 8 8 10 25 25 Final Carried 25 | 4 7 5 6 20 25 Class Distribution -------------------- 63% | Mutant 17% | Scavenger-Mutant 12% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1597 | 236 90 . . 121 1150 Remotely . | . . . . . . Salvage Created 1429 | . 202 . . 28 1199 Parts 70 | . 18 . . 1 51 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 29 | . 4 . . . 25 Guns 12 | . 4 . . . 8 Cannons 13 | . . . . . 13 AOE 4 | . . . . . 4 Classes Destroyed 11 | . 5 . . 1 5 Worker 2 | . . . . . 2 Builder 3 | . . . . . 3 Tunneler 1 | . . . . 1 . Recycler 3 | . 1 . . . 2 Operator 3 | . 1 . . . 2 Watcher 6 | . 2 . . . 4 Swarmer 6 | . 3 . . . 3 Grunt 12 | . 1 . . . 11 Sentry 3 | . . . . . 3 Specialist 6 | . . . . . 6 Hunter 2 | . . . . . 2 Best Kill Streak 6 | . 3 . . 1 6 Combat Bots Only 4 | . 3 . . . 4 Max Kills in Single Turn 2 | . 1 . . 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 298 | . 44 51 . . 203 Missed 88 | . 14 16 . . 58 Damage Taken 3251 | . 246 498 . 51 2456 Core 738 | . 47 123 . . 568 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 136 | . . . . . 136 Core Remaining (%) 66 | 100 . . . 32 . Volleys Fired 143 | . 30 3 . . 110 Largest 2 | . 2 2 . . 2 Hottest 128 | . 40 40 . . 128 Shots Fired 255 | . 60 6 . . 189 Gun 150 | . 60 6 . . 84 Cannon 97 | . . . . . 97 Launcher 8 | . . . . . 8 Special . | . . . . . . Kinetic 224 | . 60 6 . . 158 Thermal 23 | . . . . . 23 Explosive 8 | . . . . . 8 Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 7 1 . . 8 Robot Miss Streak 6 | . 4 3 . . 6 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 147 | . 32 3 . 1 111 Core Hits 77 | . 16 3 . . 58 Critical Kills 6 | . 1 . . . 5 Critical Parts Destroyed 5 | . . . . . 5 Critical Strikes 14 | . 1 . . . 13 Destroy 9 | . 1 . . . 8 Blast 3 | . . . . . 3 Smash 2 | . . . . . 2 Melee Attacks 5 | . . 1 . 1 3 Impact 5 | . . 1 . 1 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . 1 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3797 | . 283 63 . 43 3408 Guns 1294 | . 280 22 . . 992 Cannons 1576 | . . . . . 1576 Explosions 676 | . . . . . 676 Melee 248 | . . 41 . 43 164 Ramming 3 | . 3 . . . . Kinetic 2487 | . 280 22 . . 2185 Thermal 472 | . . . . . 472 Explosive 587 | . . . . . 587 Electromagnetic . | . . . . . . Impact 248 | . . 41 . 43 164 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . 5 5 12 . Average Corruption 8 | . . 5 5 11 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 61 | . . 1 17 43 . Message Errors 18 | . . 1 8 9 . Matter Fused 14 | . . . 3 11 . Heat Flow Errors 9 | . . . 3 6 . Energy Discharges 10 | . . . 2 8 . Data Loss (minor) 5 | . . . . 5 . Data Loss (major) 3 | . . . 1 2 . Alerts 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 213 | . . 1 . 21 191 Projectiles 17 | . . . . . 17 Explosions 32 | . . . . . 32 Melee 164 | . . 1 . 21 142 Knockbacks 10 | . . . . 1 9 Impact 2 | . . . . 1 1 Kinetic 8 | . . . . . 8 Secondary . | . . . . . . Self-Inflicted Damage 173 | . . . . . 173 Shots 4 | . . . . . 4 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 271 | . 6 . 121 271 217 Average Temperature 58 | . 6 . 62 105 49 Received Heat Transfer 786 | . 24 60 . . 702 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . 1 2 Impact Corruptions 8 | . . 1 . 1 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 925 | . . . . . 925 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 339 | . 154 60 . 5 339 Initial 60 | . . 60 . . . Average 143 | . 73 54 . 1 204 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 66 | 100 100 100 . 100 49 Level 1 33 | . . . . . 50 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 1 . . . 12 Investigation 4 | . . . . . 4 Extermination . | . . . . . . Reinforcement 9 | . 1 . . . 8 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 12 | . . . . . 12 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 10 15 . . 44 Peak Tracking Total 15 | . 5 15 . . 6 Tactical Retreats 6 | . 1 2 . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 7 | . . . . . 7 Max in Single Turn 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 9 | . . . 2 . 7 Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 27 | . . . 10 . 17 Successful 24 | . . . 10 . 14 Failed 3 | . . . . . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals 4 | . . . . . 4 Fabricators . | . . . . . . Repair Stations 6 | . . . . . 6 Recycling Units 1 | . . . . . 1 Scanalyzers 3 | . . . . . 3 Garrison Access 3 | . . . . . 3 Terminal Hacks 13 | . . . 10 . 3 Record 11 | . . . 10 . 1 Locate Traps 1 | . . . . . 1 Reinforcement Status 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . . 6 Scan Component 3 | . . . . . 3 Repair 3 | . . . . . 3 Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer 3 | . . . . . 3 Insert Component 2 | . . . . . 2 Analyze 1 | . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . . . 4 Full Trace Events 3 | . . . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . . 3 Time 96 | . . . . . 96 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 1 Highest-Rated Group 43 | . . . . 43 12 Highest-Rated Ally 31 | . . . . 31 12 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5850 | 98 315 218 844 1049 3326 Spaces Moved 3261 | 57 145 145 879 886 1149 Core 8 | 7 . . . . 1 Treads 305 | 50 145 110 . . . Legs 81 | . . . . . 81 Wheels 2861 | . . 35 879 886 1061 Hover . | . . . . . . Flight 6 | . . . . . 6 Fastest Speed 50 | 50 160 80 80 80 140 Average Speed 148 | 146 160 140 94 115 214 Slowest Speed 1550 | 160 160 160 95 140 1550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 4 31 32 91 88 47 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 146 | . . . . . 146 Melee . | . . . . . . Projectile 31 | . . . . . 31 AOE 115 | . . . . . 115 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 4007 | 70 179 151 888 909 1810 Wait 480 | . . . . 8 472 Move 3256 | 56 144 144 878 885 1149 Hop . | . . . . . . Pick Up 52 | 6 3 . 5 13 25 Fast Attach 16 | 6 1 . . 1 8 Attach 23 | . . 2 1 . 20 Detach 8 | . . . . . 8 Swap 11 | . . 1 2 1 7 Drop 12 | 2 . . 2 . 8 Fire 143 | . 30 3 . . 110 Melee 5 | . . 1 . 1 3 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 7) 401 | -10/Materials | Identified exit to Mines 414 | -10/Materials | Entered Mines 583 | -10/Mines | Assembled infested the area 611 | -10/Mines | Core integrity fell below 50% 628 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 629 | -10/Mines | Discovered new exit (range 5) 631 | -10/Mines | Identified exit to Exiles 632 | -10/Mines | Entered Exiles 637 | -10/Exiles | Lost 4 parts (1p3n) 659 | -10/Exiles | Discovered new exit (range 14) 677 | -10/Exiles | Met 8R-AWN 694 | -10/Exiles | Met EX-HEX 740 | -10/Exiles | Met EX-BIN 762 | -10/Exiles | Aligned with FarCom system 763 | -10/Exiles | Given EX-Vault access code 976 | -10/Exiles | Met EX-DEC 1055 | -10/Exiles | Discovered new exit (range 12) 1064 | -10/Exiles | Identified exit to Mines 1133 | -10/Exiles | Visited The Gauntlet 1356 | -10/Exiles | Opened EX-Vault 1360 | -10/Exiles | Found Prototype Device 1361 | -10/Exiles | Identified Skeleton Box 1363 | -10/Exiles | Found Prototype Device 1368 | -10/Exiles | Found Prototype Ballistic Cannon 1402 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1476 | -10/Exiles | Stole two prototypes: Skeleton Box, Cloak of Protection 1476 | -10/Exiles | Entered Mines 1512 | -9/Mines | System corruption reached 10% 1643 | -9/Mines | Remotely autohacked Sealed Doors 1644 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1699 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1725 | -9/Mines | Learned location of Zion (-7) 1803 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1863 | -9/Mines | Discovered new exit (range 5) 1927 | -9/Mines | Discovered new exit (range 5) 2525 | -9/Mines | Entered Materials 2525 | -8/Materials | Accompanied by 1 ally 2525 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2526 | -8/Materials | Identified exit to Factory 2526 | -8/Materials | Identified Cloak of Protection 2591 | -8/Materials | Repaired Lgt. Assault Rifle 2643 | -8/Materials | Repaired Microactuators? 2995 | -8/Materials | Lost 3 parts (1p1n1u) 3465 | -8/Materials | Lost 4 parts (1p1n1u1w) 3621 | -8/Materials | Repaired Hammer 3918 | -8/Materials | Build established: Scavenger-Assassin 4520 | -8/Materials | Build established: Scavenger-Mutant 5267 | -8/Materials | Core integrity fell below 50% 5288 | -8/Materials | Core integrity fell below 20% 5317 | -8/Materials | Lost 8 parts (2p1n1u4w) 5851 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05699_ Acquired 5 matter. 05715_ W-25 Informer destroyed. 05719_ X-57 Shotgunner destroyed. 05721_ K-01 Serf collects debris. 05722_ X-57 Shotgunner destroyed. 05727_ U-05 Engineer builds a Wall. 05729_ K-01 Serf collects debris. 05746_ Acquired 72 matter. 05749_ K-01 Serf collects debris. 05758_ Acquired Nuclear Core. 05761_ K-01 Serf collects debris. 05779_ Acquired 10 matter. 05815_ Dropped Hrd. Medium Armor Plating. 05823_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05845_ Penetrated by Slug. 05848_ Slug penetrates Wall. 05848_ X-62 Marksman knocked back. 05849_ Slug penetrates Wall. 05851_ Penetrated by Slug. 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Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed MagneticDroneSpecial Manual? 0 Play Time 01:02:44 Cumulative 8.7 hours Start 2024.04.04 @ 13:34:14 End 2024.04.05 @ 18:07:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 59x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: d187e1de-e301-452c-af48-cf701a4ff2aa