Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.16 @ 22:59:58 Player: J1ang-5h1 Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (78) 390 Value Destroyed (2626) 2626 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1592) 1592 TOTAL SCORE: 9728 Bonus ------- High Alert Combat Kills 264 Follower Combat Kills 228 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 100/100 System Corruption 10% Temperature Critical (3254) Movement Core (1950) Ox38 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Kinecellerator Improved Core Shielding Layered Medium Armor Plating (fused) Layered Medium Armor Plating > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (25) --- Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Layered Medium Armor Plating Army-in-a-Box (30/30) Plasma Rifle Plasma Rifle Plasma Rifle Plasma Rifle Ion Cannon Gauss Cannon Gauss Cannon Gauss Cannon Bore Cannon Rocket Launcher Rocket Launcher Heavy Missile Launcher Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Matter Filter Kinecellerator Weapon Cycler Reflective Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Phase Shifter Improved Medium Armor Plating Reflective Plating Shield Generator Splice Drone Bay Army-in-a-Box Ion Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Bore Cannon Rocket Launcher Rocket Launcher Heavy Missile Launcher Scythe [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Reflective Plating Weapon Gauss Cannon Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Slots Evolved 8 | . . . . . 4 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . . . . Utility 5 | . . . . . 2 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 103 | 2 14 . 4 2 20 13 15 7 2 11 . 13 Power 6 | . 1 . . . 2 . 1 1 . . . 1 Engine 3 | . . . . . 2 . . . . . . 1 Core 3 | . 1 . . . . . 1 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 20 | . 4 . . 1 10 . 1 3 . 1 . . Treads 4 | . . . . . 3 . . 1 . . . . Leg 10 | . 1 . . . 5 . 1 2 . 1 . . Wheel 6 | . 3 . . 1 2 . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 30 | 1 3 . 2 1 4 3 5 . . 6 . 5 Device 16 | 1 1 . 2 . 2 2 4 . . 3 . 1 Storage 3 | . 2 . . . 1 . . . . . . . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 11 | . . . . 1 1 1 1 . . 3 . 4 Artifact . | . . . . . . . . . . . . . Weapon 47 | 1 6 . 2 . 4 10 8 3 2 4 . 7 Energy Gun 8 | . 3 . 2 . . . . . . . . 3 Energy Cannon 8 | . . . . . . 5 2 . . 1 . . Ballistic Gun 5 | 1 1 . . . 3 . . . . . . . Ballistic Cannon 15 | . . . . . . 3 4 2 2 2 . 2 Launcher 8 | . . . . . 1 2 2 . . 1 . 2 Special Weapon 2 | . 2 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . Parts Lost 35 | . . . . 2 7 . 6 1 . 15 . 4 Power 4 | . . . . . 1 . 1 . . 1 . 1 Propulsion 11 | . . . . 1 3 . 1 1 . 4 . 1 Utility 18 | . . . . 1 2 . 4 . . 9 . 2 Weapon 2 | . . . . . 1 . . . . 1 . . Highest Loss Streak 12 | . . . . 2 7 . 5 1 . 12 . 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 100 93 93 99 94 99 85 61 33 51 Engine 2 | . 5 . . . 6 7 . . . . . 1 Core 5 | . 8 14 14 14 2 . 6 7 7 2 . . Treads 3 | . . . . . 17 . . 5 7 2 . . Leg 17 | . 19 . . . 6 30 29 24 23 14 6 2 Wheel 5 | . 7 28 28 24 10 . . . . . . . Device 18 | . 14 14 14 2 15 22 25 30 30 10 . 4 Storage 10 | . 14 14 14 14 14 15 7 7 7 7 6 6 Protection 5 | . . . . 8 2 7 6 7 7 6 6 22 Energy Gun 6 | . 18 28 28 28 4 . . . . . . 1 Energy Cannon 1 | . . . . . . 2 4 . . . . . Ballistic Gun 3 | . 8 . . . 13 4 . . . . . . Ballistic Cannon 7 | . . . . . . 7 9 15 1 13 13 11 Peak Build Rating 56 | 9 17 17 22 22 34 48 52 56 56 56 25 51 Average Rating 34 | 6 11 17 19 21 27 43 47 53 48 36 25 41 On Entrance 29 | 6 9 17 17 22 22 33 48 51 56 56 25 25 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 145 | 14 92 92 92 94 95 113 114 112 112 112 98 145 Greatest Support 60 | 20 26 26 26 26 60 52 54 55 55 55 15 15 Greatest Overweight (x) 45 | . 5 3 3 9 9 2 2 5 2 7 6 45 Average Overweight (x) 2 | . . 3 3 4 4 1 2 2 1 3 6 14 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 14 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 25 24 25 25 25 25 25 25 25 25 19 25 Average Carried 22 | 5 12 23 24 24 23 24 23 25 25 20 19 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 24 24 25 25 25 25 25 25 25 19 19 24 Class Distribution -------------------- 80% | Mutant 14% | Derelict-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Matter Collected 2214 | 222 101 94 . 40 523 216 175 309 . 530 . 4 Remotely . | . . . . . . . . . . . . . Salvage Created 2671 | 192 374 201 . 40 483 192 196 288 . 335 . 370 Parts 121 | 15 24 5 . 1 28 4 11 9 . 12 . 12 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . 12 7 . 17 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Combat Hostiles Destroyed 61 | . 9 2 . 1 8 1 10 8 . 12 . 10 Guns 21 | . 9 2 . 1 8 . . . . . . 1 Cannons 26 | . . . . . . 1 5 8 . 10 . 2 AOE 13 | . . . . . . . 5 . . 2 . 6 Classes Destroyed 18 | 2 4 . . 1 3 1 . 2 . 3 . 2 Worker 1 | . . . . . 1 . . . . . . . Tunneler 6 | 5 . . . 1 . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . . Recycler 6 | 1 . 1 . . 1 3 . . . . . . Drone 1 | . . . . . . . . . . 1 . . Watcher 3 | . 1 . . . 2 . . . . . . . Swarmer 17 | . 3 . . . 3 . 8 . . 2 . 1 Grunt 26 | . 6 2 . . 2 . 2 5 . 4 . 5 Brawler 2 | . . . . . . . . 1 . . . 1 Duelist 3 | . . . . . 1 . . 1 . 1 . . Protector 1 | . . . . . . . . . . 1 . . Sentry 4 | . . . . . 2 . . . . 2 . . Specialist 2 | . . . . . . . . . . . . 2 Hunter 1 | . . . . . . . . . . 1 . . Programmer 1 | . . . . . . 1 . . . . . . Heavy 1 | . . . . . . . . . . . . 1 Assembled 1 | . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . Best Kill Streak 6 | 4 3 2 . 2 5 3 4 3 . 6 . 4 Combat Bots Only 6 | . 3 2 . 1 5 1 4 3 . 6 . 4 Max Kills in Single Turn 3 | 1 1 1 . 1 1 1 2 1 . 2 . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 . . 2 . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Hostile Shots Fired 564 | . 37 5 . 6 93 21 126 21 . 154 . 101 Missed 157 | . 6 2 . 1 27 9 38 4 . 43 . 27 Damage Taken 6853 | . 346 74 . 179 967 109 1161 252 . 1820 . 1945 Core 1714 | . 113 10 . 58 185 11 163 26 . 290 . 858 Absorbed by Shields 136 | . . . . . . 42 85 . . 9 . . Redirected to Shielding 109 | . . . . . 50 . . . . . . 59 Ignored by Resistances 447 | . . . . . . 2 56 30 . 151 . 208 Regen/Repaired (Parts) 12 | . 12 . . . . . . . . . . . Core Remaining (%) 55 | 100 . . . 27 66 . . . . 30 . . Volleys Fired 281 | 12 53 6 . 5 58 35 25 18 . 47 . 22 Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 . 2 Hottest 150 | 70 112 112 . 112 112 150 120 96 . 96 . 150 Shots Fired 496 | 24 98 12 . 10 98 53 42 37 . 88 . 34 Gun 254 | 24 95 12 . 10 97 . . . . . . 16 Cannon 224 | . . . . . . 52 38 37 . 87 . 10 Launcher 15 | . . . . . 1 1 4 . . 1 . 8 Special 3 | . 3 . . . . . . . . . . . Kinetic 300 | 12 45 . . . 66 30 14 37 . 86 . 10 Thermal 181 | 12 53 12 . 10 31 22 24 . . 1 . 16 Explosive 15 | . . . . . 1 1 4 . . 1 . 8 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 14 | 5 7 4 . 4 14 5 10 10 . 7 . 8 Robot Miss Streak 11 | 1 5 1 . 1 4 2 4 3 . 11 . 3 Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . Shots Hit Robots 270 | 14 53 8 . 8 66 13 24 24 . 42 . 18 Core Hits 139 | 9 19 5 . 4 23 3 17 11 . 19 . 29 Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 26 | 2 6 3 . 1 3 1 1 6 . 3 . . Burn 14 | 2 5 3 . 1 3 . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . Blast 11 | . . . . . . 1 1 6 . 3 . . Melee Attacks 1 | . . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . Slashing 1 | . . . . . . . . 1 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7600 | 151 567 163 . 118 1033 480 1063 864 . 1602 . 1559 Guns 2162 | 151 567 121 . 118 993 . . . . . . 212 Cannons 3559 | . . . . . . 480 558 864 . 1490 . 167 Explosions 1837 | . . . . . 40 . 505 . . 112 . 1180 Melee . | . . . . . . . . . . . . . Ramming 42 | . . 42 . . . . . . . . . . Kinetic 4080 | 39 241 . . . 693 480 128 864 . 1468 . 167 Thermal 1641 | 112 326 121 . 118 300 . 430 . . 22 . 212 Explosive 1837 | . . . . . 40 . 505 . . 112 . 1180 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 1 1 1 1 1 . 10 Average Corruption 1 | . . . . . . 1 1 1 1 1 . 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 58 | . . . . . . 4 15 14 . 16 . 9 Message Errors 12 | . . . . . . 1 3 4 . 2 . 2 Matter Fused 14 | . . . . . . 1 3 4 . 4 . 2 Heat Flow Errors 10 | . . . . . . . 2 4 . 2 . 2 Energy Discharges 7 | . . . . . . 1 1 1 . 4 . . Parts Rejected 2 | . . . . . . . . . . 2 . . Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . 1 3 . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 3 | . . . . . . . 2 1 . . . . Alerts 2 | . . . . . . . 1 . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 153 | . . 12 . . . 50 32 14 . 41 . 4 Projectiles 123 | . . . . . . 50 14 14 . 41 . 4 Explosions 18 | . . . . . . . 18 . . . . . Melee 12 | . . 12 . . . . . . . . . . Knockbacks 28 | . . 1 . . . 5 . 7 . 15 . . Impact 1 | . . 1 . . . . . . . . . . Kinetic 27 | . . . . . . 5 . 7 . 15 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 131 | . . 21 . . . . . . . 52 . 58 Shots 3 | . . . . . . . . . . 1 . 2 Rammed 1 | . . 1 . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 3254 | 110 140 84 . 189 234 132 228 265 . 243 . 3254 Average Temperature 218 | 54 46 36 . 75 109 60 83 88 . 85 . 808 Received Heat Transfer 1864 | . 138 24 . . 288 8 267 164 . 786 . 189 Effects 34 | . . . . . 1 . . . . . . 33 Energy Bleed 10 | . . . . . . . . . . . . 10 Interference 5 | . . . . . 1 . . . . . . 4 Short Circuit 2 | . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . 2 Damage (major) 10 | . . . . . . . . . . . . 10 Damage (core) 5 | . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . 2 1 . . 1 . 1 . . . . . Heat Transferred 4866 | 481 1295 518 . 370 999 . 666 . . 37 . 500 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Peak Influence 930 | 30 255 65 . 5 95 73 . . . . 900 930 Initial 900 | . 19 15 . . 1 37 . . . . 900 630 Average 118 | 15 88 27 . 3 39 35 . . . . 900 765 Maximum Alert Level 3 | . 1 . . . . . . . . . 3 3 Low Security (%) 86 | 100 85 100 . 100 100 100 . . . . . . Level 1 3 | . 14 . . . . . . . . . . . Level 2 4 | . . . . . . . . . . . . 47 Level 3 5 | . . . . . . . . . . . 100 52 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 Squads Dispatched 7 | . 2 . . . . 1 . . . 1 . 3 Investigation 2 | . 2 . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 3 | . . . . . . . . . . . . 3 Assault 1 | . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Distress Signals 5 | . 1 . . . 3 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 102 | . 18 2 . 3 13 3 21 9 . 19 . 14 Peak Tracking Total 7 | . 4 2 . 2 7 1 5 4 . 7 . 6 Tactical Retreats 4 | . . . . . . . 2 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Traps Triggered . | . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Machines Disabled 7 | . 1 . . . 2 2 . 1 . 1 . . Max in Single Turn 2 | . 1 . . . 2 1 . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Machines Accessed 26 | . 11 1 2 . 4 2 . 1 4 . 1 . Terminals 13 | . 8 . . . 3 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 101 | . 38 1 5 . 12 10 . 1 33 . 1 . Successful 76 | . 23 1 5 . 7 5 . 1 33 . 1 . Failed 24 | . 14 . . . 5 5 . . . . . . Catastrophic 6 | . 4 . . . 1 1 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 33 | . 20 . 1 . 7 5 . . . . . . Terminals 46 | . 29 . . . 10 6 . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . Recycling Units 7 | . 7 . . . . . . . . . . . Scanalyzers 6 | . . . . . 2 4 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 54 | . 9 1 5 . 3 1 . 1 33 . 1 . Record 15 | . . . 4 . . . . . 11 . . . Part Schematic 13 | . . . . . . . . . 13 . . . Robot Schematic 6 | . . . . . . . . . 6 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Open Door 2 | . . 1 . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . 1 1 . . . . . . Machine Index 1 | . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . Report Inventory 3 | . 3 . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 2 . . . . . . Insert Component 3 | . . . . . 2 1 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 13 | . 9 . . . 2 2 . . . . . . Terminals 11 | . 7 . . . 2 2 . . . . . . Botnet 4 | . 2 . . . 1 1 . . . . . . Skim 7 | . 5 . . . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 9 . . . 4 2 . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . 1 . . 13 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Total Allies 5 | . . . . . . . 2 . . 3 . . Largest Group 2 | . . . . . . . 1 . . 2 2 2 Highest-Rated Group 116 | . . . . . . . 81 . . 116 116 116 Highest-Rated Ally 96 | . . . . . . . 81 . . 96 96 96 Total Orders 3 | . . . . . . . 3 . . . . . RETURN 3 | . . . . . . . 3 . . . . . Ally Attacks 42 | . . . . . . . 17 . . 17 . 8 Total Damage 683 | . . . . . . . 187 . . 264 . 232 Kills 6 | . . . . . . . 2 . . 2 . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . . . . 1 . . 1 . . Drone Launches 22 | . . . . . . . 18 . . 4 . . Drone Recoveries 21 | . . . . . . . 17 . . 4 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Turns Passed 10073 | 89 1216 737 362 156 1396 944 1608 1439 193 1452 60 421 Spaces Moved 3943 | 34 760 515 262 93 413 328 574 459 92 366 11 36 Core 8 | . . . . . . . . . . . . 8 Treads 264 | . . . . . 215 . . 49 . . . . Legs 2419 | 34 548 . . . 28 328 574 410 92 366 11 28 Wheels 1252 | . 212 515 262 93 170 . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 135 135 135 135 190 260 260 203 203 540 540 Average Speed 223 | 120 125 135 135 147 264 232 260 301 207 355 540 954 Slowest Speed 2300 | 120 190 135 135 215 610 260 260 570 273 610 540 2300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 93 93 69 24 28 12 75 49 68 65 . 28 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 8 | . 4 2 1 . . . . . 1 . . . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . . Scrap Searched 7 | . . 2 . . . . 1 4 . . . . Spaces Dug 12 | . 3 . . . . 9 . . . . . . Terrain Destroyed 235 | . 3 . . . 9 20 77 13 . 54 . 59 Melee . | . . . . . . . . . . . . . Projectile 85 | . 3 . . . . 11 13 13 . 41 . 4 AOE 150 | . . . . . 9 9 64 . . 13 . 55 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Total 4771 | 60 930 545 272 101 623 457 649 490 95 448 11 90 Wait 302 | 10 69 20 . . 96 61 28 . . 10 . 8 Move 3932 | 33 759 514 261 92 412 327 573 458 91 365 11 36 Hop . | . . . . . . . . . . . . . Pick Up 84 | 2 25 2 1 1 20 10 7 1 . 4 . 11 Fast Attach 16 | . 1 . . 2 7 3 . 1 2 . . . Attach 35 | 1 1 . 1 . 9 1 6 . . 10 . 6 Detach 1 | . . . 1 . . . . . . . . . Swap 52 | 1 12 . 3 . 4 9 9 6 . 1 . 7 Drop 55 | 1 10 2 5 1 17 11 1 5 2 . . . Fire 281 | 12 53 6 . 5 58 35 25 18 . 47 . 22 Melee 1 | . . . . . . . . 1 . . . . Ram 1 | . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . 11 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / DSF) -6/DSF History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 90 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 437 | -10/Materials | Central database locked down 465 | -10/Materials | Discovered new exit (range 14) 555 | -10/Materials | Loaded intel: 15 trap records 609 | -10/Materials | Discovered new exit (range 14) 612 | -10/Materials | Discovered new exit (range 14) 621 | -10/Materials | Learned location of Storage (-9) 679 | -10/Materials | Learned location of 2 exits from Subcaves 680 | -10/Materials | Discovered new exit (range 14) 725 | -10/Materials | Learned 2 Storage zone layouts 761 | -10/Materials | Learned location of Recycling (-9) 785 | -10/Materials | Identified exit to Materials 863 | -10/Materials | Identified exit to Subcaves 881 | -10/Materials | Build established: Scavenger-Mutant 1093 | -10/Materials | Discovered new exit (range 16) 1234 | -10/Materials | Build established: Mutant 1253 | -10/Materials | Repaired Wheel 1306 | -10/Materials | Entered Mines 1313 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1537 | -10/Mines | Learned Materials emergency access door positions 1714 | -10/Mines | Learned location of Zion (-6) 1834 | -10/Mines | Found the Drone Emporium 1841 | -10/Mines | Found Prototype Device 1970 | -10/Mines | Discovered exit to Subcaves (range 11) 2033 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2035 | -10/Mines | Discovered new exit (range 5) 2043 | -10/Mines | Entered Exiles 2077 | -10/Exiles | Met 8R-AWN 2103 | -10/Exiles | Met EX-HEX 2141 | -10/Exiles | Met EX-BIN 2157 | -10/Exiles | Aligned with FarCom system 2158 | -10/Exiles | Given EX-Vault access code 2189 | -10/Exiles | Opened EX-Vault 2201 | -10/Exiles | Identified Splice Drone Bay 2210 | -10/Exiles | Found Army-in-a-Box 2241 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2281 | -10/Exiles | Met EX-DEC 2390 | -10/Exiles | Discovered new exit (range 14) 2405 | -10/Exiles | Left Exiles lab with Army-in-a-Box 2405 | -10/Exiles | Entered Mines 2406 | -9/Mines | Assembled infested the area 2411 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2435 | -9/Mines | Core integrity fell below 50% 2502 | -9/Mines | Discovered new exit (range 6) 2561 | -9/Mines | Entered Materials 2561 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2959 | -8/Materials | Lost 7 parts (1p3n2u1w) 3700 | -8/Materials | Discovered new exit (range 16) 3957 | -8/Materials | Entered Factory 3957 | -7/Factory | Evolved 2 slots: Utility x2 4084 | -7/Factory | Identified exit to Lower Caves 4901 | -7/Factory | Entered Lower Caves 5026 | -7/Lower Caves | Spotted B-75 Beast 5112 | -7/Lower Caves | Lost 5 parts (1p1n3u) 5200 | -7/Lower Caves | Allies destroyed B-75 Beast 5587 | -7/Lower Caves | Learned Factory interactive machine intel 6481 | -7/Lower Caves | Discovered new exit (range 7) 6509 | -7/Lower Caves | Entered another Lower Caves area 6548 | -7/Lower Caves | Discovered new exit (range 5) 6885 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7485 | -7/Lower Caves | Build established: Derelict-Mutant 7697 | -7/Lower Caves | Discovered new exit (range 3) 7948 | -7/Lower Caves | Entered Data Miner 7949 | -7/Data Miner | Discovered new exit (range 6) 7988 | -7/Data Miner | Met Data Miner 8029 | -7/Data Miner | Learned location of Section 7 (-2) 8029 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8063 | -7/Data Miner | Received God Mode back door access code from Data Miner 8141 | -7/Data Miner | Entered Proximity Caves 8356 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8358 | -6/Proximity Caves | Spotter reported a threat 8428 | -6/Proximity Caves | Spotter reported a threat 8481 | -6/Proximity Caves | Spotter reported a threat 8534 | -6/Proximity Caves | Spotter reported a threat 8591 | -6/Proximity Caves | Spotter reported a threat 8599 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8672 | -6/Proximity Caves | Core integrity fell below 50% 8675 | -6/Proximity Caves | Spotter reported a threat 8702 | -6/Proximity Caves | Escorted by Enhanced Grunt 8729 | -6/Proximity Caves | Lost 12 parts (1p3n7u1w) 8745 | -6/Proximity Caves | Spotter reported a threat 8973 | -6/Proximity Caves | Build established: Mutant 9000 | -6/Proximity Caves | Learned location of 2 exits from Factory 9523 | -6/Proximity Caves | Discovered new exit (range 7) 9593 | -6/Proximity Caves | Entered Factory 9593 | -6/Factory | Accompanied by 2 allies 9593 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9594 | -6/Factory | Identified exit to Factory 9594 | -6/Factory | Identified exit to Lower Caves 9595 | -6/Factory | Loaded intel: 50 interactive machine locations 9653 | -6/Factory | Identified exit to DSF 9653 | -6/Factory | Entered DSF 9653 | -6/DSF | Accompanied by 2 allies 9718 | -6/DSF | Additional patrols routed to DSF 9913 | -6/DSF | Sterilization system engaged 9913 | -6/DSF | System corruption reached 10% 9933 | -6/DSF | Ambient heat levels rising (+10) 9948 | -6/DSF | Ambient heat levels rising (+10) 9963 | -6/DSF | Ambient heat levels rising (+10) 9978 | -6/DSF | Ambient heat levels rising (+10) 9993 | -6/DSF | Ambient heat levels rising (+10) 10008 | -6/DSF | Ambient heat levels rising (+10) 10020 | -6/DSF | Core integrity fell below 50% 10023 | -6/DSF | Ambient heat levels rising (+10) 10038 | -6/DSF | Ambient heat levels rising (+10) 10053 | -6/DSF | Ambient heat levels rising (+10) 10068 | -6/DSF | Ambient heat levels rising (+10) 10074 | -6/DSF | Core integrity fell below 20% 10075 | -6/DSF | Core destroyed Last Messages --------------- 10029_ Gauss Cannon broken. 10029_ Overheating: Short circuit. 10035_ Overheating: Energy bleed (-22). 10035_ The unstable cave ceiling collapses. 10036_ Overheating: Energy bleed (-19). 10038_ ALERT: Ambient heat levels +10. 10040_ Overheating: Lyr. Medium Armor Plating damaged (-31). 10041_ Overheating: Core damaged (-144). 10051_ Overheating: Energy bleed (-25). 10053_ ALERT: Ambient heat levels +10. 10055_ Overheating: Energy bleed (-18). 10064_ POQ8E%0BSC6PHQN:0MM,QBYAG4NRN9EZEO>GIO 10068_ ALERT: Ambient heat levels +10. 10071_ Overheating: Imp. Core Shielding damaged (-14). 10071_ Overheating: Broken Gauss Cannon damaged (-3). 10074_ Overheating: Core damaged (-110). 10075_ Overheating: Core damaged (-161). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????##???????????????? | | ???????????????##### #??####????????? | | ??????????????? #### ###??????? | | ?????????????# # "! ! !#??????? | | ???????????? #["%! ! ! #??????? | | ???????????? = % " =[%= #??????? | | ???????????? ! %[*%[%[% ##?????? | | ???????????? % ! %! ;#?????? | | ???????????? #% #?????? | | ????????????? # #??????? | | ????????????????# %=#* %# #??????? | | ???????????????????# %!! #??????? | | ???????????????????## !! ##??????? | | ????????????????????## ! ##??????? | | ?????????????????????#### ; #??????? | | ??????????????????????#!! ##??????? | | ??????????????????????#! #???????? | | ??????????????????????### #"#??????? | | ???????????????????#???##@ ###??????? | | ??????????????## # ## ""###????? | | ??????????? """""#???? | | ??????????? ""##"#???? | | ???????????!!!!#!!!#!!##"""""#??????? | | ???????????????##??###?#"""""#??????? | | ???????????????????????##"####??????? | | ????????????????????????#"#?????????? | | ????????????????????????#"??????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 300 Matter Stores 426 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Resistance: TH 10 Core Shielding 30 Propulsion Shielding 33 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Reflective Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Focal Shield | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Force Lance | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed AerolevSpliceAmplifier Manual? 0 Play Time 01:21:00 Cumulative 301.0 hours Start 2024.09.16 @ 21:23:21 End 2024.09.16 @ 22:59:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 208 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a190dd5-dbd2-4037-bf7c-5216d37c474c