Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 23:48:59 Player: Flex Pexico Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (215) 1075 Value Destroyed (8497) 8497 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1408) 1408 TOTAL SCORE: 16760 Bonus ------- High Alert Combat Kills 331 Follower Combat Kills 77 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 251/300 Energy 48/450 System Corruption 18% Temperature Cool (18) Movement Core (300) Ox5 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Medium Storage Unit Energy Well Hacking Suite > --- WEAPON (2) ------- Scythe > --- INVENTORY (10) --- Precision Matter Filter Arc Projector Improved Arc Projector Firepult Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Light Treads Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Experimental Heat Sink Large Storage Unit Targeting Computer Core Analyzer Hacking Suite Advanced Drone Bay > --- WEAPON ----------- Firepult > --- INVENTORY -------- Micro Nuclear Core Large Battery Large Matter Pod Weapon Cycler Long-range Proton Cannon Disruptor Cannon Heavy Plasma Cannon Cooled Plasma Cannon KE Penetrator Mini Assault Cannon Rocket Launcher Remote Datajack Katana [Rating: 89] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Plasma Cannon Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 2 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . . 1 . . . . Utility 7 | . . . 1 . . . 2 . 1 2 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 219 | 6 15 2 29 . . 9 14 18 22 25 17 12 50 Power 23 | 1 1 1 3 . . 1 . 1 2 2 4 2 5 Engine 13 | 1 1 1 3 . . 1 . 1 1 1 1 . 2 Core 8 | . . . . . . . . . 1 . 3 2 2 Reactor 2 | . . . . . . . . . . 1 . . 1 Propulsion 41 | 1 6 . 5 . . 1 3 . 10 1 5 . 9 Treads 20 | 1 4 . 5 . . . 3 . 2 . 5 . . Leg 3 | . . . . . . . . . 3 . . . . Wheel 18 | . 2 . . . . 1 . . 5 1 . . 9 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 75 | 2 5 . 13 . . 5 3 5 6 9 3 6 18 Device 31 | 1 1 . 5 . . 1 1 1 2 8 2 3 6 Storage 5 | 1 1 . . . . . . . . . . . 3 Processor 10 | . 1 . . . . 1 2 1 2 1 1 . 1 Hackware 5 | . . . . . . 1 . 1 . . . . 3 Protection 24 | . 2 . 8 . . 2 . 2 2 . . 3 5 Artifact . | . . . . . . . . . . . . . . Weapon 80 | 2 3 1 8 . . 2 8 12 4 13 5 4 18 Energy Gun 5 | . 1 . 1 . . . 1 2 . . . . . Energy Cannon 20 | . . . 3 . . . 1 5 . 1 3 2 5 Ballistic Gun 15 | 2 2 1 4 . . 1 1 1 . . . . 3 Ballistic Cannon 14 | . . . . . . . . . 3 5 1 . 5 Launcher 8 | . . . . . . . 2 3 . 3 . . . Special Weapon 2 | . . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . 1 2 1 1 4 1 2 3 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . Unidentified Prototypes 11 | . . . 4 . . . 1 1 2 1 1 . 1 Parts Lost 77 | . 2 1 4 . . 6 1 8 4 5 7 1 38 Power 12 | . 1 . . . . . . 1 1 . 1 1 7 Propulsion 21 | . . . . . . 1 1 2 2 . 3 . 12 Utility 30 | . . . 2 . . 4 . 3 1 4 2 . 14 Weapon 14 | . 1 1 2 . . 1 . 2 . 1 1 . 5 Highest Loss Streak 13 | . 1 1 2 . . 6 1 2 3 2 5 1 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 92 100 98 100 100 93 98 89 92 92 79 90 80 Engine 6 | . 11 14 11 11 11 11 9 7 2 6 3 5 1 Core 2 | . . . . . . . . . 4 . 7 4 4 Treads 15 | . 19 . 21 22 22 22 18 24 5 6 17 23 8 Wheel 7 | . 4 28 11 11 11 9 8 . 12 12 1 . 6 Device 10 | . 5 . 8 . . 2 9 8 5 17 19 18 15 Storage 8 | . 14 14 11 11 11 11 9 9 7 6 5 5 4 Processor 11 | . 1 . . . . 2 17 10 22 17 9 11 7 Hackware 5 | . . . . . . 2 9 7 7 6 5 5 7 Protection 4 | . 7 14 12 22 22 9 . 3 1 3 . 6 6 Energy Gun 1 | . 4 14 3 . . . . . . . . . . Energy Cannon 4 | . . . 7 11 11 7 2 6 7 2 3 4 . Ballistic Gun 6 | . 22 14 10 11 11 11 12 2 . . . . 1 Ballistic Cannon 2 | . . . . . . . . . 5 6 1 . 6 Slashing Weapon 1 | . . . . . . 3 3 1 1 3 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 85 | 13 29 30 40 39 39 39 41 51 45 56 72 85 85 Greatest Support 102 | 20 40 26 40 10 10 40 60 60 54 44 102 102 102 Greatest Overweight (x) 7 | 1 3 1 3 3 3 3 3 1 3 1 1 . 7 Average Overweight (x) 1 | . . 1 1 3 3 2 2 . . 1 . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 15 15 15 15 15 15 15 10 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 5 8 13 14 15 14 12 13 14 13 14 12 13 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 10 Final Carried 15 | 6 14 15 15 15 15 10 14 11 15 11 14 14 5 Class Distribution -------------------- 56% | Mutant 17% | Scavenger-Skirmisher 10% | Scavenger-Mutant 5% | Scavenger-Assassin 4% | Hacker-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Matter Collected 4946 | 284 293 147 473 2 . 166 229 542 595 290 580 227 1118 Remotely . | . . . . . . . . . . . . . . Salvage Created 8650 | 100 682 236 1026 . . 360 533 1141 868 519 594 1385 1206 Parts 424 | 13 42 21 62 . . 12 31 52 62 31 14 21 63 Haulers Intercepted 4 | . 2 . 2 . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Combat Hostiles Destroyed 171 | . 14 7 26 . . 7 15 22 15 15 10 23 17 Melee 15 | . . . . . . 1 2 . . 4 3 . 5 Guns 51 | . 14 7 17 . . 1 5 5 . . . . 2 Cannons 64 | . . . 9 . . 5 1 12 15 6 5 2 9 AOE 21 | . . . . . . . 7 3 . 5 . 6 . Classes Destroyed 16 | 1 5 1 2 . . 2 1 . 2 . . 1 1 Worker 10 | . . . . . . . 1 1 4 . . . 4 Builder 13 | . . 1 . . . . . . 2 2 . . 8 Tunneler 6 | 5 . . . . . . . . . . . . 1 Hauler 4 | . 2 . 2 . . . . . . . . . . Recycler 4 | . . . . . . . . . 1 . 1 . 2 Operator 4 | . 1 . 1 . . . 1 . 1 . . . . Watcher 3 | . 1 . 1 . . . . . 1 . . . . Swarmer 26 | . 2 3 9 . . . 4 . . 2 4 2 . Cutter 1 | . . . . . . . . . . . . 1 . Grunt 84 | . 12 4 12 . . 4 6 16 6 5 3 16 . Brawler 3 | . . . . . . 2 . . . . . 1 . Duelist 5 | . . . 1 . . . . 1 . . 3 . . Sentry 18 | . . . 4 . . . 3 4 1 . . 3 3 Specialist 4 | . . . . . . . . . . . . . 4 Hunter 9 | . . . . . . 1 2 1 1 2 . . 2 Programmer 21 | . . . . . . . . . 7 6 . . 8 Best Kill Streak 8 | 1 4 3 4 . . 4 4 4 5 4 4 8 6 Combat Bots Only 8 | . 4 3 4 . . 4 4 4 3 4 4 8 2 Max Kills in Single Turn 5 | 1 1 1 1 . . 1 2 2 3 3 1 3 5 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 2 . 3 . 2 . Melee 1 | . . . . . . 1 1 . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Hostile Shots Fired 1050 | . 68 20 111 . . 70 35 109 69 109 98 16 345 Missed 274 | . 23 3 30 . . 10 4 16 19 33 28 1 107 Damage Taken 13502 | . 554 189 971 . . 862 463 2106 791 1208 1349 525 4484 Core 2329 | . 90 68 187 . . 122 94 256 170 336 218 51 737 Absorbed by Shields 424 | . . . . . . . . . . 394 30 . . Redirected to Shielding 253 | . 51 5 33 . . 63 . . 79 22 . . . Ignored by Resistances 30 | . . . . . . . . . . . . . 30 Core Remaining (%) 54 | 100 . 36 . . . 22 . 36 75 60 . . . Volleys Fired 459 | 17 69 15 67 . . 27 25 70 39 26 11 23 70 Largest 2 | 2 2 2 2 . . 2 2 2 2 2 2 1 2 Hottest 250 | 40 70 70 91 . . 91 91 250 144 96 250 250 250 Shots Fired 862 | 34 138 29 132 . . 54 47 133 78 52 20 23 122 Gun 417 | 34 138 29 96 . . 27 37 43 . . . . 13 Cannon 400 | . . . 36 . . 27 2 67 78 47 20 23 100 Launcher 36 | . . . . . . . 8 23 . 5 . . . Special 9 | . . . . . . . . . . . . . 9 Kinetic 505 | 34 111 14 66 . . 27 37 30 39 43 9 . 95 Thermal 282 | . 27 15 66 . . 27 2 67 39 4 11 23 1 Explosive 36 | . . . . . . . 8 23 . 5 . . . Electromagnetic 30 | . . . . . . . . 13 . . . . 17 Robot Hit Streak 20 | 6 14 8 10 . . 12 8 20 8 11 13 7 14 Robot Miss Streak 6 | 2 3 3 3 . . 2 2 2 4 3 3 6 2 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 4 | . 3 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 640 | 24 96 21 87 . . 42 33 84 49 37 25 19 123 Core Hits 375 | 9 39 14 42 . . 12 33 40 27 41 20 44 54 Critical Kills 4 | . 1 . . . . . 1 2 . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . . . . 1 Critical Strikes 34 | . 6 1 2 . . . 1 2 . 4 1 . 17 Burn 7 | . 4 1 2 . . . . . . . . . . Meltdown 2 | . . . . . . . . 2 . . . . . Destroy 4 | . 2 . . . . . 1 . . . . . 1 Blast 9 | . . . . . . . . . . 4 . . 5 Sever 12 | . . . . . . . . . . . 1 . 11 Melee Attacks 102 | . . . . . . 2 5 9 . 20 18 2 46 Impact . | . . . . . . . . . . . . . . Slashing 102 | . . . . . . 2 5 9 . 20 18 2 46 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 1 . . 1 . . 8 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17247 | 201 863 220 1310 . . 775 1017 1824 2081 2040 1018 1832 4066 Guns 3544 | 201 863 220 815 . . 310 322 493 . . . . 320 Cannons 7799 | . . . 495 . . 432 42 1106 1782 883 514 519 2026 Explosions 3713 | . . . . . . . 502 225 299 915 251 1313 208 Melee 2176 | . . . . . . 33 151 . . 242 243 . 1507 Ramming 15 | . . . . . . . . . . . 10 . 5 Kinetic 6123 | 201 604 85 555 . . 310 322 351 559 762 209 . 2165 Thermal 6717 | . 259 135 755 . . 432 42 1106 1223 121 556 1832 256 Explosive 1884 | . . . . . . . 502 225 299 858 . . . Electromagnetic 332 | . . . . . . . . 142 . 57 . . 133 Impact . | . . . . . . . . . . . . . . Slashing 2176 | . . . . . . 33 151 . . 242 243 . 1507 Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . 4 11 1 3 . . 18 Average Corruption 6 | . . . . . . . 4 6 1 1 . . 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 188 | . . . . . . . 44 56 1 5 . . 82 Message Errors 48 | . . . . . . . 15 12 . 1 . . 20 Matter Fused 42 | . . . . . . . 9 9 . . . . 24 Heat Flow Errors 18 | . . . . . . . 5 4 . . . . 9 Energy Discharges 22 | . . . . . . . 6 7 . 1 . . 8 Parts Rejected 4 | . . . . . . . . 1 . 1 . . 2 Parts Fused 2 | . . . . . . . . 2 . . . . . Data Loss (minor) 28 | . . . . . . . 5 9 . 1 . . 13 Data Loss (major) 10 | . . . . . . . 2 6 1 . . . 1 Misfires 7 | . . . . . . . 2 2 . 1 . . 2 Alerts 2 | . . . . . . . . 1 . . . . 1 Misdirections 2 | . . . . . . . . 2 . . . . . Weapon Failures 3 | . . . . . . . . 1 . . . . 2 Overload Shots 7 | . . . . . . . . 1 6 . . . . Overflow Damage 561 | . . . . . . 2 77 51 145 65 12 3 206 Projectiles 262 | . . . . . . 2 . 44 54 65 . . 97 Explosions 109 | . . . . . . . . 7 91 . 5 3 3 Melee 190 | . . . . . . . 77 . . . 7 . 106 Knockbacks 34 | . . . . . . . . . 4 13 2 . 15 Impact . | . . . . . . . . . . . . . . Kinetic 33 | . . . . . . . . . 4 12 2 . 15 Secondary 1 | . . . . . . . . . . 1 . . . Self-Inflicted Damage 1013 | . . . . . . . 21 201 209 198 147 230 7 Shots 56 | . . . . . . . 1 9 2 5 8 29 2 Rammed 4 | . . . . . . . . 1 . . 2 . 1 Targets Rammed 4 | . . . . . . . . 1 . . 2 . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 776 | . 114 156 225 . . 344 262 498 81 36 388 776 233 Average Temperature 100 | . 37 60 67 . . 204 83 110 27 14 112 241 69 Received Heat Transfer 3019 | . 237 108 333 . . 360 18 810 135 178 207 105 528 Effects 25 | . . . . . . 5 . 4 . . . 16 . Shutdowns 6 | . . . . . . . . 1 . . . 5 . Energy Bleed 4 | . . . . . . 3 . 1 . . . . . Interference 10 | . . . . . . 2 . 2 . . . 6 . Matter Decay 1 | . . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 20 | . . . . . . . . 2 . . 2 15 1 Combat Hostiles 20 | . . . . . . . . 2 . . 2 15 1 Parts Melted 78 | . 2 . 4 . . . . 2 6 1 7 45 11 Heat Transferred 20631 | . 1073 481 1789 . . 777 74 1967 1680 150 2080 9200 1360 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Peak Influence 851 | 25 225 211 424 252 . 110 326 421 226 379 466 851 468 Initial 446 | . 16 31 81 165 . . 42 137 104 110 185 81 446 Average 163 | 12 81 107 205 219 . 59 31 295 65 104 274 532 176 Maximum Alert Level 3 | . 1 1 2 1 . . 1 2 1 1 2 3 2 Low Security (%) 67 | 100 96 91 48 37 . 100 97 8 98 88 25 7 60 Level 1 20 | . 3 8 49 62 . . 2 69 1 11 57 17 23 Level 2 9 | . . . 2 . . . . 21 . . 17 49 15 Level 3 2 | . . . . . . . . . . . . 25 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 46 | . 4 . 4 . . . 3 5 8 9 1 . 12 Investigation 15 | . 1 . 1 . . . 1 4 2 1 . . 5 Extermination 13 | . . . . . . . . . 5 4 1 . 3 Reinforcement 15 | . 3 . 3 . . . 2 1 1 2 . . 3 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 2 . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Distress Signals 16 | . 3 . 4 . . . 5 . 4 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 273 | . 34 7 44 3 . 7 28 27 31 23 14 21 34 Peak Tracking Total 6 | . 6 3 5 3 . 5 6 4 3 6 6 6 4 Tactical Retreats 15 | . 2 . 2 . . . 1 2 2 . 3 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Traps Triggered 11 | . 4 . 2 . . . . 1 1 . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Machines Disabled 15 | . . . . . . . . 2 2 5 2 2 2 Max in Single Turn 2 | . . . . . . . . 1 1 2 1 1 1 Garrison Access 2 | . . . . . . . 1 . . . . . 1 Garrison Relay 2 | . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Machines Accessed 39 | . 2 . 4 . 2 . 7 6 3 3 1 1 10 Terminals 31 | . 2 . 4 . . . 6 6 2 3 . 1 7 Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 Total Hacks 111 | . 4 . 15 . 6 . 19 13 13 13 1 2 25 Successful 54 | . 2 . 9 . 6 . 9 7 5 6 1 . 9 Failed 57 | . 2 . 6 . . . 10 6 8 7 . 2 16 Catastrophic 6 | . . . . . . . . 3 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 78 | . 4 . 10 . 1 . 10 12 6 11 . 2 22 Terminals 97 | . 4 . 15 . . . 18 13 11 13 . 2 21 Fabricators 3 | . . . . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 2 . 1 . 1 Terminal Hacks 29 | . . . 5 . 6 . 5 4 3 3 . . 3 Record 6 | . . . . . 5 . . 1 . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . Open Door 3 | . . . . . . . . 3 . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . 1 Emergency Access Points 1 | . . . . . . . . . 1 . . . . Terminal Index 4 | . . . 1 . . . 1 . . 1 . . 1 Unreport Threat 1 | . . . . . . . . . . . . . 1 Locate Traps 3 | . . . . . . . . . 2 1 . . . Patrol Status 1 | . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . . Zone Layout 3 | . . . 2 . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . 1 . 1 Unlock Access 1 | . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . 1 . . . . . 1 Unauthorized Hacks 22 | . 2 . 4 . . . 3 3 2 3 . . 5 Terminals 21 | . 2 . 4 . . . 3 3 2 3 . . 4 Assimilate 2 | . . . . . . . . . . 1 . . 1 Botnet 19 | . 2 . 4 . . . 3 3 2 2 . . 3 Fabricators 1 | . . . . . . . . . . . . . 1 Download 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . 2 . . . 4 4 3 3 . 1 6 Full Trace Events 12 | . . . . . . . 2 3 2 1 . . 4 Feedback Events 1 | . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . . . 1 . Robots Hacked 4 | . . . . . . . . . . . . . 4 Non-combat 2 | . . . . . . . . . . . . . 2 Combat 2 | . . . . . . . . . . . . . 2 Robot Hacks Applied 6 | . . . . . . . . . . . . . 6 no_distress 2 | . . . . . . . . . . . . . 2 find_recycling 1 | . . . . . . . . . . . . . 1 overwrite_iff 2 | . . . . . . . . . . . . . 2 streamctrl_high 1 | . . . . . . . . . . . . . 1 Relay Couplers Released 11 | . . . . . . . . . 3 . . 8 . Machine Destruction 8 | . . . . . . . . . . . . 8 . Programmers 3 | . . . . . . . . . 3 . . . . Attached 2 | . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Total Allies 7 | . . . . 4 . . . . . 1 . . 2 Largest Group 4 | . . . . 4 2 1 . . . 1 . . 2 Highest-Rated Group 82 | . . . . 71 47 16 . . . 10 . . 82 Highest-Rated Ally 41 | . . . . 31 31 16 . . . 10 . . 41 Total Orders 4 | . . . . . . . . . . . . 4 . EXPLORE 4 | . . . . . . . . . . . . 4 . Ally Attacks 30 | . . . . 24 . 2 . . . . . . 4 Total Damage 427 | . . . . 266 . 31 . . . . . . 130 Kills 6 | . . . . 5 . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . 4 . Drone Recoveries 4 | . . . . . . . . . . . . 4 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Turns Passed 20518 | 300 1607 393 2040 262 283 167 3565 1765 3415 1533 894 1734 2560 Spaces Moved 8896 | 138 765 319 714 186 221 37 842 772 1639 672 486 882 1223 Core 14 | 6 4 . . . . . . . . . . . 4 Treads 3313 | 132 474 . 222 . . 4 11 772 132 . 394 882 290 Legs 263 | . . . . . . . . . 263 . . . . Wheels 5306 | . 287 319 492 186 221 33 831 . 1244 672 92 . 929 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 110 125 125 125 125 170 85 105 105 165 80 Average Speed 139 | 156 138 105 136 125 125 129 125 171 129 114 155 165 143 Slowest Speed 400 | 160 200 105 250 125 125 170 250 250 330 115 250 165 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 2 . . . . . Exploration Rate (%) 43 | 7 97 63 64 50 60 13 55 54 35 12 10 73 19 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 76 | . . . . . . . 2 66 . 6 . . 2 Terrain Destroyed 386 | . . . . . . . 80 143 50 96 1 . 16 Melee 11 | . . . . . . . 2 2 . 6 . . 1 Projectile 33 | . . . . . . . . 2 10 5 1 . 15 AOE 342 | . . . . . . . 78 139 40 85 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Gar Fac Total 16092 | 195 1196 350 1649 215 229 97 3297 1065 2861 1352 581 1148 1857 Wait 6137 | 23 327 12 808 30 6 22 2385 183 1109 591 28 193 420 Move 8883 | 137 764 318 713 185 220 36 841 770 1638 671 486 881 1223 Hop . | . . . . . . . . . . . . . . Pick Up 169 | 12 15 3 17 . 1 1 15 8 27 10 14 16 30 Fast Attach 25 | . 5 . 3 . . . 2 1 2 2 . 3 7 Attach 118 | 6 4 2 9 . . 6 4 9 9 10 14 13 32 Detach 18 | . . . 1 . . . . 1 . . 4 5 7 Swap 80 | . 6 . 17 . . 3 8 8 11 13 3 . 11 Drop 88 | . 6 . 14 . 2 . 12 4 18 9 1 12 10 Fire 459 | 17 69 15 67 . . 27 25 70 39 26 11 23 70 Melee 102 | . . . . . . 2 5 9 . 20 18 2 46 Ram 2 | . . . . . . . . . . . 1 . 1 Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . . . . . 1 . . 1 . . Escape Stasis 9 | . . . . . . . . 1 8 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 301 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 725 | -10/Materials | Discovered new exit (range 5) 749 | -10/Materials | Discovered new exit (range 12) 954 | -10/Materials | Discovered new exit (range 14) 1289 | -10/Materials | Discovered new exit (range 7) 1377 | -10/Materials | Discovered new exit (range 15) 1908 | -10/Materials | Entered Mines 2095 | -10/Mines | Discovered new exit (range 15) 2105 | -10/Mines | Learned location of Recycling (-8) 2259 | -10/Mines | Core integrity fell below 50% 2293 | -10/Mines | Discovered new exit (range 6) 2301 | -10/Mines | Entered Materials 2301 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3003 | -9/Materials | Discovered new exit (range 16) 3396 | -9/Materials | Discovered new exit (range 10) 3476 | -9/Materials | Discovered new exit (range 8) 4341 | -9/Materials | Entered Mines 4344 | -9/Mines | Received a Mining Laser from a helpful Derelict 4387 | -9/Mines | Discovered new exit (range 5) 4420 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4546 | -9/Mines | Learned Materials trap positions 4587 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4587 | -9/Mines | Discovered new exit (range 5) 4603 | -9/Mines | Entered Exiles 4603 | -9/Exiles | Accompanied by 2 allies 4633 | -9/Exiles | Met 8R-AWN 4656 | -9/Exiles | Met EX-HEX 4693 | -9/Exiles | Met EX-BIN 4711 | -9/Exiles | Aligned with FarCom system 4712 | -9/Exiles | Given EX-Vault access code 4746 | -9/Exiles | Opened EX-Vault 4757 | -9/Exiles | Found Firepult 4784 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4819 | -9/Exiles | Met EX-DEC 4829 | -9/Exiles | Learned location of Zion (-6) 4867 | -9/Exiles | Discovered new exit (range 10) 4886 | -9/Exiles | Left Exiles lab with Firepult 4886 | -9/Exiles | Entered Mines 4886 | -8/Mines | Accompanied by 1 ally 4926 | -8/Mines | Core integrity fell below 50% 5006 | -8/Mines | Discovered new exit (range 10) 5014 | -8/Mines | Lost 6 parts (1n4u1w) 5052 | -8/Mines | Identified exit to Materials 5053 | -8/Mines | Entered Materials 5053 | -8/Materials | Evolved 2 slots: Utility x2 5054 | -8/Materials | Loaded intel: 11 trap records 5352 | -8/Materials | Build established: Scavenger-Assassin 6478 | -8/Materials | Build established: Scavenger-Skirmisher 6555 | -8/Materials | Discovered new exit (range 13) 6947 | -8/Materials | Identified exit to Factory 8328 | -8/Materials | Identified exit to Storage 8618 | -8/Materials | Entered Storage 8812 | -8/Storage | Build established: Skirmisher 9142 | -8/Storage | Build established: Mutant 9450 | -8/Storage | Core integrity fell below 50% 9729 | -8/Storage | Discovered exit to Factory (range 10) 9991 | -8/Storage | Crushed by falling debris 9991 | -8/Storage | System corruption reached 10% 10040 | -8/Storage | Crushed by falling debris 10383 | -8/Storage | Entered Factory 10383 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11586 | -7/Factory | Build established: Scavenger-Mutant 11640 | -7/Factory | Lost 3 parts (1p1n1u) 11980 | -7/Factory | Build established: Scavenger-Skirmisher 13011 | -7/Factory | Discovered new exit (range 7) 13335 | -7/Factory | Discovered new exit (range 15) 13370 | -7/Factory | Discovered new exit (range 8) 13511 | -7/Factory | Build established: Mutant 13798 | -7/Factory | Entered another Factory area 13798 | -6/Factory | Evolved 2 slots: Utility x2 14089 | -6/Factory | Build established: Skirmisher 14756 | -6/Factory | Build established: Mutant 15155 | -6/Factory | Garrison activated, responded to threat 15163 | -6/Factory | Discovered new exit (range 12) 15331 | -6/Factory | Entered another Factory area 15331 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15492 | -5/Factory | Lost 5 parts (2n2u1w) 15985 | -5/Factory | Discovered new exit (range 8) 16225 | -5/Factory | Identified exit to Garrison 16225 | -5/Factory | Entered Garrison 16259 | -5/Garrison | Triggered checkpoint 16271 | -5/Garrison | Triggered checkpoint 16497 | -5/Garrison | Discovered new exit (range 27) 16509 | -5/Garrison | Triggered checkpoint 16635 | -5/Garrison | Triggered checkpoint 16671 | -5/Garrison | Garrison Relay disabled 16680 | -5/Garrison | Heavy support dispatched to Factory 16806 | -5/Garrison | Heavy support dispatched to Factory 16831 | -5/Garrison | Triggered checkpoint 16841 | -5/Garrison | Heavy support dispatched to Factory 16873 | -5/Garrison | Heavy support dispatched to Factory 16947 | -5/Garrison | Triggered checkpoint 17009 | -5/Garrison | Discovered new exit (range 10) 17049 | -5/Garrison | Triggered checkpoint 17256 | -5/Garrison | Garrison Relay disabled 17378 | -5/Garrison | Build established: Scavenger-Mutant 17436 | -5/Garrison | Discovered new exit (range 9) 17568 | -5/Garrison | Destroyed 8 combat bots 17811 | -5/Garrison | Installed Relay Interface Framework 17959 | -5/Garrison | Entered Factory 18270 | -5/Factory | Lost 3 parts (2n1w) 18520 | -5/Factory | Build established: Mutant 18528 | -5/Factory | Lost 3 parts (2p1u) 19178 | -5/Factory | Lost 6 parts (3n3u) 19387 | -5/Factory | Identified exit to Upper Caves 19387 | -5/Factory | Identified exit to Extension 19589 | -5/Factory | System corruption reached 10% 19617 | -5/Factory | Core integrity fell below 50% 19618 | -5/Factory | Build established: Hacker-Mutant 20431 | -5/Factory | Garrison activated, responded to threat 20466 | -5/Factory | Core integrity fell below 20% 20507 | -5/Factory | Lost 13 parts (3p2n5u3w) 20519 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- Penetrated by Slug. Acquired 5 matter. K-01 Serf collects debris. Wheel destroyed. Slug penetrates Wall. K-01 Serf collects debris. Y-64 Sentinel heat spikes uncontrollably. K-01 Serf collects debris. Wheel destroyed. Targeting Computer destroyed. Lgt. Ion Engine destroyed. Slug penetrates Wall. Y-64 Sentinel heat damages Imp. Medium Armor Plating. K-01 Serf collects debris. Y-64 Sentinel heat damages Imp. Treads. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????# ?????# #???# #= #??### | | ???????# ??????#=##### ############# | | ?????? ??????# [ ! [ ######## ##! | | ?????### ???????####### #### | | ???????# ?????????????# #??############## ### | | ??????? ??????????????# #??????????????###/#### | | ??????# ??????????????# #??????????????# # | | ??????# ???????????????# #??????????????#! ] # | | ??????# ???????????????# #??????????????# # | | ???????? ?????????????####+######?????????# "" # | | ??????????????????????# #?????????# "F"" # | | ??????????????????????# #?????????# """" # | | ?????????????????#????# #?????????######## | | ?????????????????# ???# #????????????????? | | ??????????????????;######/##/####????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ?????????????????## ##??""" ??????????? | | ?????????????????#; k #? ??????????? | | ??????????????????# ! # #?????????? | | ??????????????????# # #?????????? | | ??????????????????# #?????????? | | ??????????????????# # %! #?????????? | | ??????????????????# ! ] ! ??????????? | | ??????????????????# ! k## ????????????? | | ??????????????????# "" !!@ | k #????????????????? | | ??????????????????# """%%!Y%= ##????????????????? | | ??????????????????#######[#########??????????????? | | ??????????? =%!% != ???????? | | ??????????? *!!=% ???????? | | ??????????? [== ???????? | | ???????????? =! ????????? | | ???????????? ????????? | | ?????????????########## = ############?????????? | | ??????????????????????# %=#????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????+ +????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# xx#????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# ?????????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 33 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 825 Resistance: KI 25 Resistance: EM 15 Propulsion Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 16 Item Schematics ----------------- System Shield | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Pyromaniac Challenges ------------ None Game ------ Seed DecoyResetSpoofer Manual? 0 Play Time 02:49:08 Cumulative 66.6 hours Start 2024.04.16 @ 21:59:44 End 2024.04.17 @ 23:48:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e0ef2088-a97c-4e38-9848-954a94eeed20