Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.15 @ 18:50:35 Player: Marc Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (39) 195 Value Destroyed (1341) 1341 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 5271 Bonus ------- Follower Combat Kills 95 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Medium Armor Plating Authchip [Device] Makeshift Shrapnel Gun Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Compact Battery Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Improved Utility Shielding > --- WEAPON ----------- Beamcaster Beamcaster Heavy Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Coolant Injector Improved Terrain Scanner Target Analyzer Weapon Cycler Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Authchip [Device] Makeshift Shrapnel Gun Datajack [Rating: 59] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Titanium Leg Leg Titanium Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Utility Shielding Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 5 | . . . 1 1 1 . . 2 Weapon 1 | . . . . . 1 . . . Parts Attached 52 | . 5 1 11 8 12 6 . 9 Power 8 | . 2 . 2 . 1 2 . 1 Engine 6 | . 2 . 2 . 1 1 . . Core 2 | . . . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 14 | . . . 5 5 1 . . 3 Treads . | . . . . . . . . . Leg 14 | . . . 5 5 1 . . 3 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | . 1 . 2 2 8 2 . 4 Device 9 | . . . 1 1 4 1 . 2 Storage 3 | . 1 . 1 . . 1 . . Processor 3 | . . . . 1 1 . . 1 Hackware . | . . . . . . . . . Protection 4 | . . . . . 3 . . 1 Artifact . | . . . . . . . . . Weapon 11 | . 2 1 2 1 2 2 . 1 Energy Gun 6 | . 2 . 1 . 1 2 . . Energy Cannon 4 | . . . 1 1 1 . . 1 Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 1 | . . . . . . 1 . . Parts Lost 19 | . . . 1 . 1 4 . 13 Power 2 | . . . . . . 1 . 1 Propulsion 9 | . . . 1 . . 1 . 7 Utility 3 | . . . . . . 1 . 2 Weapon 5 | . . . . . 1 1 . 3 Highest Loss Streak 11 | . . . 1 . 1 4 . 11 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 6 5 4 5 8 15 15 16 16 Power 2 | 1 1 1 1 1 2 2 3 2 Propulsion 2 | 4 2 . . 2 4 3 3 3 Utility 5 | . . 1 1 1 6 7 9 7 Weapon 1 | 1 1 1 1 2 2 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 20 | . 10 . 3 . 2 . . 5 Power 5 | . 2 . . . 1 . . 2 Propulsion 7 | . 6 . 1 . . . . . Utility 5 | . 1 . 1 . 1 . . 2 Weapon 3 | . 1 . 1 . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 90 100 94 96 98 96 100 97 Engine 6 | . 14 14 11 8 7 6 7 . Core 1 | . . . . . . . . 5 Leg 28 | . 28 28 28 34 30 29 30 24 Device 13 | . . . 6 17 16 14 15 19 Storage 14 | . 18 28 26 9 7 12 15 13 Processor 5 | . . . . 8 9 9 7 6 Protection 1 | . . . . . 2 . . 5 Energy Gun 11 | . 19 25 15 6 6 10 15 12 Energy Cannon 6 | . . . 3 10 15 5 . 5 Special Melee Weapon 1 | . . 2 2 . . 3 7 . Peak Build Rating 59 | 6 8 8 15 28 45 47 47 59 Average Rating 35 | 6 6 7 11 20 40 44 47 56 On Entrance 23 | 6 6 8 7 15 28 45 47 47 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 7 | . . . . . . . . 7 Heaviest Build 74 | 14 17 17 61 62 74 68 63 73 Greatest Support 68 | 20 20 20 30 68 68 68 68 68 Greatest Overweight (x) 3 | . . . 3 2 1 1 . 2 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 Average Capacity 18 | 8 8 8 20 20 20 20 20 19 Most Carried 20 | 6 8 5 9 15 19 20 16 18 Average Carried 12 | 6 5 4 5 8 15 15 16 16 Final Capacity 20 | 8 8 8 20 20 20 20 20 5 Final Carried 19 | 6 4 5 7 12 19 16 16 5 Class Distribution -------------------- 32% | Mutant 25% | Scavenger-Mutant 21% | Derelict-Skirmisher 8% | Skirmisher 6% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Derelict-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Matter Collected 878 | 184 86 10 94 126 193 90 . 95 Remotely . | . . . . . . . . . Salvage Created 1789 | . 146 . 519 261 287 276 . 300 Parts 98 | . 10 . 35 4 19 10 . 20 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 2 6 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 34 | . 5 . 8 2 7 5 . 7 Guns 20 | . 5 . 7 1 . 2 . 5 Cannons 14 | . . . 1 1 7 3 . 2 Classes Destroyed 8 | . 2 . 4 . 1 1 . . Worker 1 | . . . 1 . . . . . Hauler 1 | . . . 1 . . . . . Recycler 3 | . . . 1 2 . . . . Swarmer 11 | . 3 . . . 4 . . 4 Grunt 12 | . 2 . 6 2 . . . 2 Sentry 5 | . . . 2 . 2 . . 1 Programmer 1 | . . . . . 1 . . . Thug 4 | . . . . . . 4 . . Mutant 1 | . . . . . . 1 . . Best Kill Streak 5 | . 5 . 3 3 3 2 . 4 Combat Bots Only 5 | . 5 . 3 2 3 2 . 4 Max Kills in Single Turn 1 | . 1 . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Hostile Shots Fired 402 | . 45 . 43 15 66 42 . 191 Missed 124 | . 14 . 9 8 19 12 . 62 Hits 278 | . 31 . 34 7 47 30 . 129 Melee 1 | . . . . . . . . 1 Projectile 277 | . 31 . 34 7 47 30 . 128 Critical Strikes 6 | . 1 . . 1 1 2 . 1 Part Disruptions 1 | . . . . . . 1 . . Damage Taken 4016 | . 306 . 411 116 464 604 . 2115 Core 1183 | . 54 . 78 . 54 143 . 854 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 94 | . . . . . . . . 94 Core Remaining (%) 85 | 100 . 78 80 100 . . 71 . Volleys Fired 84 | . 10 . 28 9 12 13 . 12 Largest 3 | . 2 . 2 2 3 3 . 3 Hottest 240 | . 70 . 113 113 201 201 . 240 Shots Fired 181 | . 20 . 48 18 29 36 . 30 Gun 109 | . 20 . 42 9 5 14 . 19 Cannon 72 | . . . 6 9 24 22 . 11 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 10 | . 10 . . . . . . . Thermal 113 | . 10 . 20 9 17 27 . 30 Explosive . | . . . . . . . . . Electromagnetic 58 | . . . 28 9 12 9 . . Robot Hit Streak 11 | . 6 . 10 6 9 11 . 6 Robot Miss Streak 4 | . 2 . 3 4 3 2 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 112 | . 12 . 24 12 22 28 . 14 Core Hits 64 | . 8 . 14 7 12 13 . 10 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . 1 . . . . 1 Burn 2 | . . . 1 . . . . 1 Melee Attacks 5 | . . . . . . 5 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . . 5 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2370 | . 171 . 388 394 434 583 . 400 Guns 1248 | . 171 . 344 137 79 306 . 211 Cannons 985 | . . . 42 122 355 277 . 189 Explosions 135 | . . . . 135 . . . . Melee . | . . . . . . . . . Ramming 2 | . . . 2 . . . . . Kinetic 83 | . 83 . . . . . . . Thermal 1664 | . 88 . 197 257 255 467 . 400 Explosive . | . . . . . . . . . Electromagnetic 621 | . . . 189 137 179 116 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . 1 2 2 2 Average Corruption 1 | . . . . . 1 1 2 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . . . . 1 8 . . Message Errors 3 | . . . . . . 3 . . Matter Fused 2 | . . . . . 1 1 . . Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . 1 . . Misfires 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 5 | . . . . 4 . 1 . . Projectiles 1 | . . . . . . 1 . . Explosions 4 | . . . . 4 . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 14 | . . . . 14 . . . . Shots 1 | . . . . 1 . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 439 | . 207 . 282 16 408 253 . 439 Average Temperature 122 | . 105 . 101 7 139 107 . 194 Received Heat Transfer 980 | . 117 . 219 81 54 260 . 249 Effects 8 | . . . . . 2 . . 6 Shutdowns 2 | . . . . . 1 . . 1 Energy Bleed 1 | . . . . . . . . 1 Interference 4 | . . . . . . . . 4 Short Circuit 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . 1 1 . 1 . 2 Heat Transferred 3299 | . 259 . 518 422 434 922 . 744 Parts Sabotaged 3 | . . . . . . . . 3 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 116 | . 100 25 71 52 116 . . 100 Initial 25 | . . 25 . . . . . . Average 19 | . 40 8 24 6 40 . . 6 Influence Increases 890 | . 125 . 266 86 197 . 46 170 Destroy 0b10 Robot/C 640 | . 100 . 180 40 140 . 40 140 Destroy 0b10 Robot/NC 25 | . . . 15 10 . . . . Destroy Leader 122 | . 20 . 42 10 40 . . 10 Allied During Kill 12 | . . . 6 . . . 6 . Successful Hack 17 | . 5 . 8 4 . . . . Disable Machine 30 | . . . 15 15 . . . . Destroy Structure 14 | . . . . 7 2 . . 5 Lose Combat Pursuer 30 | . . . . . 15 . . 15 Influence Decreases 876 | . 60 65 266 86 194 3 46 156 Entered New Map 42 | . . 40 . . . 2 . . Time Decay 638 | . 60 25 216 86 194 1 20 36 Lost Part 130 | . . . 10 . . . . 120 Lost Ally 66 | . . . 40 . . . 26 . Squads Dispatched 10 | . 1 . 3 2 1 . . 3 Investigation 4 | . . . 2 1 . . . 1 Extermination 3 | . . . . . 1 . . 2 Reinforcement 3 | . 1 . 1 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Distress Signals 3 | . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 69 | . 7 2 12 8 8 6 . 26 Peak Tracking Total 14 | . 5 2 4 4 4 4 . 14 Tactical Retreats 4 | . . . . 1 1 1 . 1 ECM-based Alert Blocks 2 | . . . . 2 . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Traps Triggered 6 | . . . . 3 . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Disabled 2 | . . . 1 1 . . . . Max in Single Turn 1 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Accessed 11 | . 1 . 3 3 2 1 . 1 Terminals 7 | . 1 . 3 3 . . . . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 Garrison Access . | . . . . . . . . . Total Hacks 22 | . 1 . 11 5 3 1 . 1 Successful 10 | . 1 . 6 2 . 1 . . Failed 12 | . . . 5 3 3 . . 1 Catastrophic 2 | . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . Manual 14 | . 1 . 9 4 . . . . Terminals 17 | . 1 . 11 5 . . . . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . 1 Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . . . 2 . . 1 . . Robot Analysis 1 | . . . 1 . . . . . Open Door 1 | . . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 1 . 4 2 . . . . Terminals 7 | . 1 . 4 2 . . . . Track 1 | . . . 1 . . . . . Botnet 6 | . 1 . 3 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . . . 2 3 2 . . 1 Full Trace Events 2 | . . . 2 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . Non-combat 1 | . . . . . . 1 . . Combat 1 | . . . . . . 1 . . Robot Hacks Applied 2 | . . . . . . 2 . . parse_system 2 | . . . . . . 2 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total Allies 7 | . . 5 . . . 2 . . Largest Group 5 | . . 5 2 . . 2 2 . Highest-Rated Group 85 | . . 85 32 . . 50 50 . Highest-Rated Ally 31 | . . 31 16 . . 25 25 . Total Orders . | . . . . . . . . . Ally Attacks 29 | . . 2 17 . . . 10 . Total Damage 378 | . . 43 153 . . . 182 . Kills 5 | . . 2 1 . . . 2 . Allies Corrupted . | . . . . . . . . . Allies Melted 2 | . . . 1 . . . 1 . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Active Infowar (turns) 2529 | . . . 371 331 125 639 132 931 Sensors 894 | . . . . . . . . 894 Terrain 1827 | . . . . . 125 639 132 931 ECM 702 | . . . 371 331 . . . . Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Turns Passed 3817 | 3 216 108 628 479 547 764 132 940 Spaces Moved 1796 | 3 142 83 218 222 276 462 102 288 Core 13 | . . . . . . . . 13 Treads . | . . . . . . . . . Legs 1783 | 3 142 83 218 222 276 462 102 275 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 190 130 130 130 130 50 Average Speed 159 | 120 120 120 235 182 145 132 130 180 Slowest Speed 330 | 120 120 120 330 260 200 200 130 270 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 2 30 31 19 23 8 62 15 8 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 13 | . . . . 6 . 4 . 3 Melee . | . . . . . . . . . Projectile 7 | . . . . . . 4 . 3 AOE 6 | . . . . 6 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total 2597 | 2 169 91 286 279 402 585 101 682 Wait 536 | . . 7 7 11 77 74 . 360 Move 1788 | 2 141 82 217 221 275 461 101 288 Hop . | . . . . . . . . . Pick Up 66 | . 6 1 12 16 15 11 . 5 Fast Attach . | . . . . . . . . . Attach 39 | . 2 . 5 10 7 6 . 9 Detach 14 | . . . 2 3 4 2 . 3 Swap 30 | . 3 1 7 5 7 3 . 4 Drop 34 | . 7 . 7 4 5 10 . 1 Fire 84 | . 10 . 28 9 12 13 . 12 Melee 5 | . . . . . . 5 . . Ram . | . . . . . . . . . Kick 1 | . . . 1 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 15) 220 | -10/Materials | Entered Mines 259 | -10/Mines | Assembled infested the area 264 | -10/Mines | Assisted by a Guerilla fighting off Assembled 300 | -10/Mines | Build established: Mutant 310 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 316 | -10/Mines | Discovered new exit (range 12) 328 | -10/Mines | Entered Materials 328 | -9/Materials | Accompanied by 2 allies 328 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 628 | -9/Materials | Discovered new exit (range 6) 943 | -9/Materials | Discovered new exit (range 5) 956 | -9/Materials | Entered another Materials area 956 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1249 | -8/Materials | Build established: Scavenger-Mutant 1347 | -8/Materials | Discovered new exit (range 8) 1435 | -8/Materials | Entered Factory 1435 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1884 | -7/Factory | Discovered new exit (range 12) 1982 | -7/Factory | Entered Lower Caves 2125 | -7/Lower Caves | Build established: Skirmisher 2142 | -7/Lower Caves | Attacked by a faux Warlord 2267 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 2652 | -7/Lower Caves | Build established: Scavenger-Mutant 2669 | -7/Lower Caves | Encountered a Warlord checkpoint 2732 | -7/Lower Caves | Discovered new exit (range 3) 2746 | -7/Lower Caves | Entered another Lower Caves area 2746 | -7/Lower Caves | Accompanied by 2 allies 2838 | -7/Lower Caves | Discovered new exit (range 13) 2878 | -7/Lower Caves | Entered Factory 2878 | -6/Factory | Evolved 2 slots: Utility x2 3275 | -6/Factory | Build established: Derelict-Skirmisher 3804 | -6/Factory | Cargo convoy interrupted 3811 | -6/Factory | Released all parts (3) 3812 | -6/Factory | Core integrity fell below 50% 3816 | -6/Factory | Core integrity fell below 20% 3818 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03809_ Imp. Terrain Scanner destroyed. 03809_ E-15 Imp destroyed. 03810_ Slug penetrates Wall. 03810_ Penetrated by Slug. 03811_ Slug penetrates H-66 Slayer. 03811_ K-01 Serf destroyed. 03811_ Penetrated by Slug. 03811_ Released Hcp. Storage Unit. 03811_ Released Com. Battery. 03811_ Released Adv. Signal Interpreter. 03812_ K-01 Serf collects debris. 03813_ Slug penetrates Wall. 03814_ Penetrated by Slug. 03815_ K-01 Serf collects debris. 03815_ U-05 Engineer lays Concrete. 03816_ Penetrated by Slug. 03816_ U-05 Engineer lays Concrete. 03817_ Penetrated by Slug. 03817_ Slug penetrates Wall. 03817_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?# ?? ???????????????????????????????????????????? | | ???????##????????????????????????????????????????? | | ? ??? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ? ? ????????????????????????????????????????? | | ? ? ??????????????????????????????????????????? | | ??? ? ??????????????????????????????????????????? | | ? ? ?? ""??????????????????????????????????????? | | ##?##??#??#??????????????????????????????????????? | | #?? ?? ? ?????????????????????????????????????? | | # ???? ?? ?????????????????????????????????????? | | # #???" ""??????????????????????????????????????? | | # # ?"? ??" ???????????????????????????????????? | | # #?"?" 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""" ??????????????????????????????????? | | # # """ """ ???????????????????????????????????? | | # #?? ???#??????????????????????????????? | | # # ???##??????????????????????????????? | | # # ? ?? ??###########??????????????????????? | | ## #########"#### #??????????????????????? | | =%= s i @#####??????????????????? | | * A==s s ???????????????? | | !*%! *! h ???????????? | | *[%u !h[ k ???????????? | | !*!== %mph ??????????? | | !!!=!% = p x % ???????????? | | !!=%[ x ############???????????? | | ##########!T####; x #?#????????????????????? | | ##?#####?####?#############?#????????????????????? | | ??#??###?#???????????????????????????????????????? | | #####??#?#??????????????#????????????????????????? | | ###?#?#?#?????????????????#??????????????????????? | | #####??#?#??#?????#??#???????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 18 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 225 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed TargetJammingTearclaws Manual? 0 Play Time 00:43:06 Cumulative 24.0 hours Start 2026.08.15 @ 15:52:15 End 2026.08.15 @ 18:50:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 64 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2363f0c-8c0a-409a-b871-fe8d02cc7bb1