Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.08 @ 20:58:35 Player: Cog on my mind Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (414) 2070 Value Destroyed (17273) 17273 Prototype IDs (104) 2080 Alien Tech Used (8) 1600 Bonus (25288) 25288 TOTAL SCORE: 58811 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 2760 Follower Combat Kills 2323 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3192 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Met Sigix 2000 Activated Exoskeleton 3000 Win 3000 Friendly Fire -1787 Cogmind --------- Core Integrity 713/1600 Matter 70/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Transmission Jammer Centrium Medium Armor Plating Heavy Gauss Cannon Hellfire Missile Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Quantum Reactor > --- PROPULSION ------- Cooled Aerolev Unit Cooled Gravmag System Improved Antigrav System Cooled Antigrav System Antigrav Array Experimental Gyrokinetic Inverter Cooled Linear Gravjet > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Makeshift ECM Suite Experimental Reaction Control System Centrium Medium Armor Plating Experimental Hacking Suite Ghost Barrier > --- WEAPON ----------- Supercharged Sigix Terminator Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Antigrav System Experimental Gyrokinetic Inverter Experimental Q-thruster Experimental Transmission Jammer SHELL Armor Heavy Gauss Cannon Hypervelocity Mass Driver Hellfire Missile Launcher [Rating: 203] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Cooled Airjet Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Hypervelocity Mass Driver Energy Gun Particle Gun Energy Cannon Heavy Neutron Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Mass Driver Launcher Smartbomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 2 . 2 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 7 | . . . 2 . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 Utility 10 | . . . . . 1 2 . . . 1 . . . . 2 . . . . . . . . . 1 . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 703 | 7 9 6 19 16 12 40 17 1 13 36 1 6 5 9 22 47 12 6 34 39 32 12 16 23 15 53 47 54 62 32 Power 34 | 1 2 1 1 2 1 1 1 . 1 3 . . . . . . . 1 4 5 . . 1 . . . 4 . 1 4 Engine 19 | 1 2 1 1 2 1 1 . . 1 1 . . . . . . . 1 3 3 . . . . . . . . . 1 Core 4 | . . . . . . . 1 . . 2 . . . . . . . . . 1 . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . 4 . 1 3 Propulsion 93 | 2 3 1 8 2 3 6 1 . . 10 . . . . 2 2 1 2 11 8 . 1 2 . 1 6 2 6 6 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 79 | . . . 8 2 3 1 . . . 9 . . . . 2 2 1 2 11 8 . 1 2 . 1 6 2 6 6 6 Flight 8 | . . . . . . 5 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 Utility 359 | 2 3 1 4 6 2 16 12 . 6 18 1 4 5 6 10 17 2 1 11 20 13 2 7 11 13 40 32 34 51 9 Device 292 | 1 1 1 1 6 . 12 10 . 5 13 1 4 4 5 4 14 2 . 8 16 12 2 5 10 13 38 24 28 45 7 Storage 6 | 1 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . Processor 14 | . 1 . 1 . 1 1 . . . 1 . . . . . 2 . . . 2 . . 1 1 . . 1 1 . 1 Hackware 15 | . . . . . 1 . . . . 2 . . 1 . 6 . . 1 . 2 . . 1 . . . 1 . . . Protection 32 | . . . 1 . . 3 2 . 1 1 . . . 1 . 1 . . 3 . 1 . . . . 2 5 4 6 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 217 | 2 1 3 6 6 6 17 3 1 6 5 . 2 . 3 10 28 9 2 8 6 19 9 6 12 1 7 9 14 4 12 Energy Gun 9 | 1 1 3 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Ballistic Gun 42 | 1 . . . 3 2 . . . 2 1 . . . . 2 11 3 1 6 1 6 . . . . . 1 1 1 . Ballistic Cannon 87 | . . . . . 3 11 1 . 2 1 . . . 2 3 13 4 . . 2 8 5 2 5 . 5 4 10 2 4 Launcher 39 | . . . 1 1 1 . 2 1 2 1 . 1 . 1 1 . 1 . . 1 2 3 3 4 . 2 3 1 1 6 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . 3 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 25 | . . . . . . . . . . 2 . 1 . . 4 4 1 1 2 2 3 1 . 2 1 . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . . 1 . 2 . . . 1 . . 2 . . . . . 1 1 1 . 8 7 1 4 8 8 3 2 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . System Corruption 25 | . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . Parts Lost 52 | . 3 . 1 1 . 5 1 . 3 1 . . . . 1 5 2 . 3 2 . . . . . 2 1 . 6 15 Power 9 | . 1 . 1 1 . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . 1 2 Propulsion 20 | . 1 . . . . 3 . . . . . . . . . 1 1 . 2 . . . . . . 2 . . 2 8 Utility 21 | . 1 . . . . 1 . . 2 1 . . . . 1 4 1 . . 2 . . . . . . 1 . 2 5 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 8 | . 2 . 1 1 . 2 1 . 3 1 . . . . 1 2 1 . 2 1 . . . . . 1 1 . 5 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 99 99 99 92 99 93 92 95 93 93 93 93 98 98 99 100 99 91 99 96 90 92 86 85 90 90 90 79 Engine 2 | . 13 14 10 11 9 7 . . 2 2 . . . . . . . 1 4 2 . . . . . . . . . 1 Core 2 | . . . . . . . 6 7 3 3 6 6 6 6 5 5 5 3 . . 5 5 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 4 4 3 2 Leg 1 | . 27 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 29 | . . . 43 44 45 25 . . . 34 40 40 40 40 34 34 34 35 34 35 36 34 34 36 31 28 29 29 28 25 Flight 4 | . . . . . . 10 38 38 38 2 . . . . . . . . . . . . . . . . . . . . Device 12 | . 13 14 6 8 1 11 14 15 9 12 13 13 13 12 16 9 5 5 10 16 20 15 11 9 13 12 14 12 12 9 Storage 6 | . 14 14 11 11 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 2 Processor 10 | . . . 3 2 7 6 7 7 7 8 13 13 13 13 11 13 17 17 11 10 10 10 13 15 13 13 13 16 16 14 Hackware 7 | . . . . . 8 7 7 7 7 9 6 6 6 6 10 11 11 11 11 7 5 5 8 10 9 9 8 8 8 6 Protection 1 | . . . . . . 1 . . 1 . . . . . . 3 5 5 5 1 . 5 1 . . . 3 3 3 2 Energy Gun 1 | . 22 28 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 5 . . 13 4 . . . . . . . . . 2 4 5 5 5 . 1 . . . . . . . . . Ballistic Cannon 3 | . . . . . 11 6 4 . 1 4 . . . . 2 4 2 . . . 5 5 1 4 4 6 7 7 7 1 Launcher 1 | . . . 1 1 . . 2 . 2 . 6 5 6 5 . . . . . . . 1 4 2 . . . . . 1 Slashing Weapon 1 | . . . 10 7 1 5 7 7 7 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 4 . . . . 4 2 2 5 4 4 1 1 . 1 4 4 4 4 4 2 Peak Build Rating 203 | 7 11 12 24 28 33 55 54 54 56 73 73 74 83 78 89 95 95 87 90 122 128 128 140 143 162 172 194 202 201 203 Average Rating 95 | 5 8 9 20 24 32 39 52 49 51 64 71 70 72 73 83 89 88 84 85 102 123 125 133 138 156 157 184 190 192 175 On Entrance 85 | . 7 9 12 24 24 33 51 54 54 52 72 71 71 73 74 89 95 87 84 83 122 127 123 137 142 158 169 190 192 170 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 117 | 13 20 20 29 39 38 51 43 35 43 46 41 52 41 48 46 55 55 45 50 67 75 75 81 81 90 98 102 117 104 116 Greatest Support 121 | 20 20 22 32 32 39 39 41 27 42 65 64 56 56 68 72 60 56 55 62 73 78 81 114 89 93 118 111 121 121 121 Greatest Overweight (x) 7 | . 1 . . 1 . 1 1 1 1 1 . . . . . . 1 . 1 1 . 1 . . 1 . . 1 1 7 Average Overweight (x) . | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | . 10 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Average Carried 13 | . 6 9 10 14 14 13 14 15 14 14 14 14 14 14 14 13 14 14 14 14 14 14 14 14 13 14 13 14 14 9 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | . 10 9 13 15 15 14 15 15 13 14 15 15 15 15 15 12 15 15 14 14 15 13 15 15 15 15 15 15 8 9 Class Distribution -------------------- 26% | Mutant 19% | Hacker-Scout 14% | Hacker-Ninja 10% | Scout 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Extension Commander-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Scout | -5/Hub_04(d) Infiltrator-Ninja | -4/Factory Scavenger-Scout | -4/Upper Caves Machinist-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Scout | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -2/Section 7 Alien-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Matter Collected 14731 | 272 112 76 178 512 280 811 419 . 434 414 97 344 50 516 315 1095 582 137 350 444 1045 535 850 679 184 900 620 1050 936 494 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15698 | 25 361 134 379 521 295 749 207 . 292 488 159 265 . 183 605 923 32 107 330 808 435 304 926 466 535 1067 1202 1680 1365 855 Parts 778 | 3 24 14 29 40 23 34 19 . 12 27 8 12 . 9 36 42 4 9 33 41 9 6 41 7 16 56 45 75 57 47 Haulers Intercepted 25 | . . . 1 3 2 2 . . . 2 . . . . 1 . . . . 2 . . . . 4 . 4 2 . 2 Recyclers Shooed 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 Parts Field Recycled 14 | . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . Retrieved Matter 58 | . . . . . . . . . . . . 58 . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . 15 . 8 . 7 5 . 4 . . . . . . 6 8 . 7 . . . . . . Prevented 5 | . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 275 | . 7 5 12 9 5 16 10 . 8 2 10 8 . 11 10 10 . . 3 8 12 9 24 7 . 17 4 20 16 32 Melee 27 | . . . 12 . . 1 . . 4 1 . . . . 1 1 . . 2 . . . . . . 5 . . . . Guns 23 | . 7 5 . 6 1 . . . . . . . . . . 2 . . . 1 1 . . . . . . . . . Cannons 93 | . . . . . 2 15 2 . . 1 . . . 1 1 7 . . . . 5 1 8 3 . 8 1 20 16 2 AOE 131 | . . . . 3 2 . 8 . 4 . 10 8 . 10 8 . . . . 7 6 8 16 4 . 4 3 . . 30 Classes Destroyed 22 | 1 4 1 1 2 1 2 2 . 2 . . 1 . . . . . . 1 . . . 1 . . 1 . . 1 1 Worker 28 | . 1 1 . 2 1 . . . . 5 . . . . 4 . . . 1 . . . . . 2 3 . 1 . 7 Builder 22 | . . . . 1 . . . . . . . . . . 4 2 . . 2 2 . . . . . . 1 1 1 8 Tunneler 6 | 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . 2 Hauler 25 | . . . 1 3 2 2 . . . 2 . . . . 1 . . . . 2 . . . . 4 . 4 2 . 2 Recycler 19 | . . . . . 1 3 . . . 1 . . . . . 2 . . . 2 . . . . 1 1 4 . . 4 Minesweeper 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . Operator 9 | . 1 . 1 . . . . . . . . . . . . 1 . 3 . 1 . . . . . . . . . 2 Drone 9 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . 5 Watcher 27 | . 2 . 1 1 . 1 . . . 2 . . . . 2 2 1 . 2 3 . . . . . 3 2 2 2 1 Swarmer 87 | . . 3 8 3 3 10 8 . 2 1 8 3 . . 5 . . . . 8 1 . 2 . . 7 3 5 . 7 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 86 | . 7 2 4 5 1 5 1 . 4 . . 2 . 4 4 7 . . . . 5 4 8 3 . 4 . 2 6 8 Brawler 7 | . . . . . . 1 . . . . . . . . . . . . . . 2 . 3 1 . . . . . . Duelist 4 | . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . 1 . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Sentry 20 | . . . . 1 1 . . . . 1 . 1 . 1 1 2 . . . . 1 1 . 1 . 1 1 3 4 . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . Hunter 28 | . . . . . . . . . 1 . 2 1 . 2 . 1 . . . . 2 4 2 . . . . 5 4 4 Programmer 20 | . . . . . . . 1 . . . . . . 1 . . . . 2 . . . 6 1 . 1 . 4 . 4 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 29 | 1 2 3 8 7 5 6 5 . 3 7 4 3 . 3 7 4 1 2 3 4 4 4 12 3 3 5 3 7 4 29 Combat Bots Only 19 | . 2 3 8 5 3 5 5 . 3 1 4 3 . 3 5 2 . . 2 4 4 4 12 3 . 4 3 5 4 19 Max Kills in Single Turn 30 | 1 1 1 1 4 2 1 3 . 1 5 3 3 . 2 5 2 1 1 2 4 1 2 3 2 1 2 3 2 1 30 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 19 | . . . . 3 2 . 3 . 1 . 3 3 . 2 4 . . . . 4 1 2 3 2 . 2 3 . . 19 Melee 1 | . . . 1 . . 1 . . 1 1 . . . . 1 1 . . 1 . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Hostile Shots Fired 965 | . 44 10 52 22 4 85 21 . 36 32 6 4 . 21 14 48 11 1 26 41 10 14 11 7 4 63 3 68 143 164 Missed 414 | . 15 2 22 9 1 17 8 . 15 15 . . . 7 9 14 2 . 8 22 4 6 4 4 2 35 3 41 86 63 Damage Taken 11656 | . 401 70 292 171 21 921 164 . 485 151 96 77 . 114 152 725 282 49 297 312 131 119 243 68 46 659 . 596 1205 3809 Core 1863 | . 95 6 26 53 . 132 36 . 85 41 . 19 . 18 66 81 38 . . 60 16 . . . . 26 . 77 101 887 Absorbed by Shields 511 | . . . . 16 . 252 24 . . 28 . . . . . 20 51 . . . . . . . . . . . 120 . Regen/Repaired (Parts) 1896 | . . . . 29 28 . . . . . . . 183 . 57 123 34 27 208 96 . . . . 23 . . 173 288 627 Core Remaining (%) 78 | 100 . 59 . 80 100 . . . 63 . . . . 90 . . . . 81 . . . . 93 . 73 . . 82 44 Volleys Fired 631 | 2 36 10 3 29 19 51 10 . 8 9 7 15 . 29 8 57 50 2 3 8 55 25 43 28 . 20 6 32 44 22 Largest 2 | 2 2 2 2 2 2 2 1 . 1 2 1 1 . 2 2 2 2 1 2 2 2 2 2 2 . 2 2 2 2 2 Hottest 132 | 60 105 115 90 46 83 96 48 . 36 86 46 46 . 106 114 114 114 33 70 126 126 130 132 132 . 132 132 132 132 127 Shots Fired 1028 | 4 71 20 4 41 36 87 10 . 8 12 7 15 . 30 11 114 91 2 5 11 92 34 62 36 . 34 11 64 84 32 Gun 274 | 4 71 20 2 40 8 . . . . 3 . . . . . 46 57 2 5 3 13 . . . . . . . . . Cannon 594 | . . . . . 27 87 4 . . 9 . . . 2 10 68 29 . . 6 68 18 38 22 . 30 10 64 84 18 Launcher 159 | . . . 2 1 1 . 6 . 8 . 7 15 . 28 1 . 5 . . 2 11 16 24 14 . 4 1 . . 13 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 789 | 2 16 . . 40 35 87 4 . . 12 . . . 2 10 114 86 2 5 9 81 18 38 22 . 30 10 64 84 18 Thermal 78 | 2 55 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Explosive 158 | . . . 2 1 1 . 6 . 8 . 7 15 . 28 1 . 5 . . 2 11 16 24 14 . 4 1 . . 12 Electromagnetic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 4 11 4 1 9 3 5 3 . 1 7 . . . 4 3 5 7 1 3 5 5 9 16 4 . 5 2 8 10 10 Robot Miss Streak 9 | . 3 2 1 3 9 5 1 . 1 1 . . . . 1 6 5 3 1 2 3 . 2 2 . 2 1 4 5 4 Penetration Max 2 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . 1 . 2 2 . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 656 | 4 46 10 28 34 19 55 6 . 9 17 . 4 . 3 17 68 18 6 9 19 37 8 29 14 15 36 22 40 51 32 Core Hits 628 | 2 23 6 14 20 14 28 13 . 15 12 9 15 . 27 25 35 5 3 10 33 27 24 81 22 7 25 13 29 31 60 Critical Kills 66 | . . . . . . . . . . . . . . . . . . . . 1 3 . 8 2 . 9 2 24 16 1 Critical Parts Destroyed 49 | . . . . . . . . . . . . . . . . . 1 . . 1 2 . 4 4 . 7 1 9 18 2 Critical Strikes 167 | . . 1 3 . 2 7 1 . . . . . . . 3 4 1 1 . 2 9 1 12 6 3 18 9 36 43 5 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 129 | . . . . . . . . . . . . . . . . . 1 . . 2 7 . 12 6 . 16 5 35 42 3 Blast 17 | . . . . . 2 7 . . . . . . . . 1 4 . . . . 2 1 . . . . . . . . Sever 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impale 16 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . 3 2 4 1 1 2 Melee Attacks 525 | . . . 42 23 . 31 2 . 22 34 . 4 . . 55 20 5 5 21 53 3 . . 3 40 47 29 30 31 25 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 132 | . . . 42 23 . 31 2 . 22 12 . . . . . . . . . . . . . . . . . . . . Piercing 393 | . . . . . . . . . . 22 . 4 . . 55 20 5 5 21 53 3 . . 3 40 47 29 30 31 25 Sneak Attacks 89 | . . . 4 5 . 4 1 . . 4 . . . . 9 4 1 3 5 9 . . . 1 8 7 10 2 1 11 Combat Hostiles 7 | . . . 1 . . . . . . . . . . . . 1 1 . 2 . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 79935 | 39 547 136 1119 1057 492 1960 700 . 584 1780 1044 1699 . 2466 1916 2480 653 282 1144 2042 2310 2115 4937 1347 1160 2593 1988 1256 1560 38529 Guns 2075 | 39 547 136 17 425 115 . . . . 7 . . . . . 569 20 23 48 23 106 . . . . . . . . . Cannons 8209 | . . . . . 249 1262 100 . . 183 . . . 33 150 1231 573 . . 83 685 239 349 215 . 404 112 750 1261 330 Explosions 56811 | . . . 86 218 128 . 490 . 297 1115 1044 1398 . 2433 904 . . . 667 933 1519 1876 4588 917 . 836 322 . . 37040 Melee 12840 | . . . 1016 414 . 698 110 . 287 475 . 301 . . 862 680 60 259 429 1003 . . . 215 1160 1353 1554 506 299 1159 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9639 | 18 76 . . 425 364 1262 100 . . 190 . . . 33 150 1800 593 23 48 106 791 239 349 215 . 404 112 750 1261 330 Thermal 37360 | 21 471 136 86 . . . . . . 1115 . . . . 589 . . . . 228 . . . . . . . . . 34714 Explosive 19071 | . . . . 218 128 . 490 . 297 . 1044 1398 . 2433 273 . . . . 406 1519 1876 4588 917 . 836 322 . . 2326 Electromagnetic 1025 | . . . 17 . . . . . . . . . . . 42 . . . 667 299 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2871 | . . . 1016 414 . 698 110 . 287 346 . . . . . . . . . . . . . . . . . . . . Piercing 9969 | . . . . . . . . . . 129 . 301 . . 862 680 60 259 429 1003 . . . 215 1160 1353 1554 506 299 1159 Highest Corruption 27 | . 1 1 . . . 4 4 4 4 4 . . . . . . . . 27 . . . 1 1 . . . 2 4 1 Average Corruption 2 | . 1 1 . . . 1 4 4 4 2 . . . . . . . . 8 . . . 1 1 . . . 1 2 1 Corruption Purged 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 90 | . 4 3 . . . 4 19 2 20 3 . . . . . . . . 7 . . . . 5 . . . 5 17 1 Message Errors 21 | . . 1 . . . . 4 1 4 1 . . . . . . . . 4 . . . . 1 . . . 1 4 . Matter Fused 26 | . 2 1 . . . 2 6 . 7 1 . . . . . . . . . . . . . 3 . . . 3 1 . Heat Flow Errors 10 | . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . 4 . Energy Discharges 11 | . . 1 . . . . 3 . 3 1 . . . . . . . . . . . . . . . . . 1 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 10 | . 2 . . . . . 2 1 3 . . . . . . . . . 1 . . . . . . . . . 1 . Data Loss (major) 4 | . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Alerts 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5790 | . . . 103 33 . 53 . . 3 262 218 223 . 31 332 192 . 11 177 121 26 66 73 85 171 264 479 12 98 2757 Projectiles 100 | . . . . . . 17 . . . 3 . . . . . 37 . . . . 23 . . . . . . 12 2 6 Explosions 3376 | . . . . 3 . . . . 3 184 218 57 . 31 27 . . . 87 . 3 66 73 . . 92 10 . . 2522 Melee 2314 | . . . 103 30 . 36 . . . 75 . 166 . . 305 155 . 11 90 121 . . . 85 171 172 469 . 96 229 Knockbacks 35 | . . . . . 1 13 1 . . 1 . . . . . 5 . . . . . . . . . . . 6 3 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 32 | . . . . . 1 12 1 . . 1 . . . . . 4 . . . . . . . . . . . 5 3 5 Secondary 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . Self-Inflicted Damage 1755 | . . . . 29 . . . . 52 . . . . . . . . . 106 . . . . . . 94 . . . 1474 Shots 8 | . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . 1 . . . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 414 | 20 338 216 33 . 36 414 279 . 340 20 . 18 . 39 72 251 246 . . 171 345 348 225 94 . . 255 330 345 194 Average Temperature 80 | 15 90 85 18 . 15 103 69 . 132 7 . 12 . 19 37 62 124 . . 29 104 105 93 34 . . 35 73 120 63 Received Heat Transfer 1166 | . 213 12 81 48 . 173 . . 126 14 . 36 . . . 184 18 . 12 72 . 21 9 . . . . 9 138 . Effects 18 | . 1 . . . . 2 . . 1 . . . . . . . 3 . . . 1 4 . . . . . 4 2 . Shutdowns 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . Interference 11 | . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . 3 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . 1 . . . . . . . . . 4 . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Heat Transferred 3271 | 50 1117 444 100 . . . . . . 650 . . . . 400 . . . . 150 . . . . . . . . . 360 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Peak Influence 5611 | 5 196 141 546 468 413 877 . . . 573 . . . . 561 270 383 277 1010 820 . . . . 212 552 518 596 1928 5611 Initial 1106 | . 3 76 27 129 62 187 . . . 506 . . . . 46 88 74 73 96 494 . . . . 13 38 243 169 149 1106 Average 328 | 2 88 67 271 250 239 646 . . . 294 . . . . 247 98 189 216 282 534 . . . . 73 361 356 244 457 1507 Maximum Alert Level 5 | . . . 2 2 2 3 . . . 2 . . . . 2 1 1 1 3 3 . . . . 1 2 2 2 5 5 Low Security (%) 41 | 100 100 100 30 48 44 5 . . . 33 . . . . 55 93 77 30 28 . . . . . 94 11 . 31 24 . Level 1 31 | . . . 46 32 48 1 . . . 34 . . . . 23 6 22 69 58 33 . . . . 5 46 72 59 61 . Level 2 18 | . . . 23 18 6 41 . . . 32 . . . . 21 . . . 10 57 . . . . . 42 27 9 . . Level 3 3 | . . . . . . 51 . . . . . . . . . . . . 2 9 . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Squads Dispatched 85 | . 3 1 2 3 1 8 . . 1 4 . . . . 8 2 1 . 2 7 . 1 . . 4 3 . 6 17 11 Investigation 32 | . 2 1 1 2 . 6 . . 1 3 . . . . 8 . 1 . 1 3 . . . . 2 . . . . 1 Extermination 7 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . 1 1 2 Reinforcement 23 | . 1 . 1 1 1 1 . . . 1 . . . . . 2 . . . 1 . . . . 2 2 . 5 1 4 Assault 18 | . . . . . . 1 . . . . . . . . . . . . . 2 . 1 . . . . . . 12 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Searches Triggered 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 4 | . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . 1 . . Haulers Reinforced 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Distress Signals 34 | . 3 . 3 2 2 . . . 1 2 . . . . . 1 1 . 1 3 . . . . 4 1 5 . 1 4 Communications Jammed 97 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . 69 . . 18 . Distress Signals 97 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . 69 . . 18 . Times Spotted 609 | . 23 5 35 24 17 20 11 . 23 10 5 4 . 6 17 33 11 6 14 45 16 15 36 11 13 46 8 30 79 46 Peak Tracking Total 44 | . 5 3 6 7 9 4 4 . 13 4 4 3 . 4 6 6 5 1 3 11 7 9 14 6 5 4 6 5 44 9 Tactical Retreats 105 | . 2 . 8 5 4 . 3 . 6 5 . . . 1 5 4 1 . 2 10 8 6 3 2 2 13 . 2 3 10 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Traps Triggered 33 | . 1 . 1 1 . 2 . . . 5 . . . . 3 3 . . 9 3 . . . . . 4 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . Reused 10 | . . 1 . . . . . . 2 . . . . . . . . . . . . . . 1 . 6 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . 1 . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . Triggered 18 | . . 1 . . . . 1 . 3 . . . . . . . . . . . . . 6 1 . 6 . . . . Most Traps Carried 4 | . . 1 . . . . 4 3 3 1 . . . . . . . . . . . . . 1 . . . . . . Objects Rigged 29 | . 1 . 1 . 5 . . . . 5 . . . . 7 . . . 1 9 . . . . . . . . . . Exploded 11 | . . . . . . . . . . 2 . . . . 3 . . . 1 5 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Disabled 114 | . . . . 3 1 2 . . 1 7 . . . . 17 4 3 2 20 17 . . 2 . . 6 . 5 6 18 Max in Single Turn 16 | . . . . 1 1 1 . . 1 4 . . . . 16 1 2 . 12 10 . . 2 . . 1 . 1 1 16 Garrison Access 18 | . . . . 1 . 2 . . . 2 . . . . 4 . . . . 3 . . . . 3 1 . . 1 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Accessed 206 | . 5 1 9 13 7 13 1 4 1 17 1 . . . 27 6 3 1 9 17 . 1 2 . 14 18 . 15 16 5 Terminals 136 | . 4 . 8 10 6 7 . . 1 11 . . . . 15 6 3 . 9 10 . . . . 6 14 . 9 13 4 Fabricators 16 | . . . . . . 2 . . . 2 . . . . 5 . . . . 2 . . . . 2 . . 2 . 1 Repair Stations 8 | . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . 2 1 . Recycling Units 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . 2 . . . 2 . . . . 2 . . . . 1 . . . . 2 3 . 2 1 . Garrison Access 17 | . . . . 1 . 2 . . . 2 . . . . 4 . . . . 3 . . . . 3 1 . . 1 . Total Hacks 804 | . 11 1 42 32 19 28 1 28 4 36 1 . . . 89 18 12 25 33 88 . 1 5 . 69 77 . 68 87 29 Successful 426 | . 7 1 21 20 8 7 1 28 4 24 1 . . . 51 10 3 25 17 44 . 1 5 . 32 35 . 38 34 9 Failed 376 | . 4 . 20 12 11 21 . . . 12 . . . . 37 8 9 . 16 44 . . . . 37 42 . 30 53 20 Catastrophic 71 | . 2 . 3 1 1 5 . . . 2 . . . . 6 2 2 . . 11 . . . . 9 9 . 6 5 7 Database Lockouts 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 346 | . 8 . 29 10 13 11 . . . 20 . . . . 41 12 1 . 23 45 . . 1 . 28 37 . 19 33 15 Terminals 602 | . 10 . 41 27 16 16 . . 4 27 . . . . 61 18 12 . 33 71 . . . . 48 68 . 52 72 26 Fabricators 45 | . . . . . . 3 . . . 5 . . . . 17 . . . . 7 . . . . 6 . . 4 . 3 Repair Stations 31 | . . . . 2 3 . . . . . . . . . 2 . . . . 4 . . . . 3 . . 6 11 . Recycling Units 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 33 | . . . . . . 3 . . . 2 . . . . 3 . . . . 2 . . . . 7 8 . 6 2 . Garrison Access 28 | . . . . 2 . 6 . . . 2 . . . . 6 . . . . 4 . . . . 5 1 . . 2 . Terminal Hacks 224 | . 3 1 12 12 1 . 1 28 4 11 1 . . . 19 7 3 25 8 18 . 1 5 . 11 19 . 14 16 4 Record 54 | . . . . . . . . 11 4 . . . . . . . 3 25 . 1 . . 4 . . 5 . 1 . . Part Schematic 11 | . . . . . . . . 8 . 1 . . . . . . . . . . . . . . . . . 2 . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 1 . 1 2 . Prototype ID Bank 19 | . 2 . 4 1 . . . 3 . 1 . . . . 2 . . . 1 1 . . . . 2 1 . . 1 . Open Door 15 | . . 1 . 3 . . 1 . . . 1 . . . . . . . . . . 1 1 . . 2 . 1 4 . Level Access Points 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . 1 Branch Access Points 4 | . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . Terminal Index 5 | . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . 1 . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer Index 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Alert Level 27 | . . . 2 2 . . . . . 2 . . . . 4 2 . . 2 5 . . . . 2 2 . 2 2 . Unreport Threat 30 | . . . 1 3 . . . . . 3 . . . . 4 4 . . . 5 . . . . 1 2 . 4 2 1 Locate Traps 4 | . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hauler Manifests 11 | . 1 . 1 1 . . . . . 1 . . . . 1 1 . . 1 1 . . . . 1 1 . . 1 . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 13 | . . . . . . . . . . 2 . . . . 7 . . . . 3 . . . . 1 . . . . . Network Status 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Load Schematic 4 | . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . Build 6 | . . . . . . . . . . 1 . . . . 4 . . . . 1 . . . . . . . . . . Repair Station Hacks 23 | . . . . 2 2 . . . . . . . . . 2 . . . . 4 . . . . 2 . . 5 6 . Scan Component 13 | . . . . 1 1 . . . . . . . . . 1 . . . . 2 . . . . 1 . . 3 4 . Repair 10 | . . . . 1 1 . . . . . . . . . 1 . . . . 2 . . . . 1 . . 2 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . . 3 . . . 1 . . . . . . . . . 1 . . . . 5 5 . 5 . . Insert Component 18 | . . . . . . 3 . . . 1 . . . . . . . . . 1 . . . . 3 5 . 5 . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks 15 | . . . . 1 . . . . . 2 . . . . 4 . . . . 3 . . . . 3 1 . . 1 . Seal Access 15 | . . . . 1 . . . . . 2 . . . . 4 . . . . 3 . . . . 3 1 . . 1 . Unauthorized Hacks 131 | . 4 . 9 5 5 4 . . . 8 . . . . 19 3 . . 9 15 . . . . 10 10 . 14 11 5 Terminals 103 | . 3 . 8 4 5 1 . . . 5 . . . . 12 3 . . 9 11 . . . . 6 10 . 12 10 4 Track 23 | . . . 2 2 . . . . . 1 . . . . 3 . . . 2 2 . . . . 1 3 . 4 3 . Assimilate 12 | . . . . . 1 . . . . . . . . . 2 . . . 2 . . . . . . 1 . 3 1 2 Botnet 54 | . 2 . 4 2 2 1 . . . 3 . . . . 6 3 . . 2 7 . . . . 4 5 . 5 6 2 Detonate 9 | . 1 . 1 . 1 . . . . 1 . . . . 1 . . . 3 1 . . . . . . . . . . Operators 5 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Fabricators 17 | . . . . . . 1 . . . 2 . . . . 5 . . . . 3 . . . . 3 . . 2 . 1 Report 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . Fabnet 7 | . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . 1 . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recompile 5 | . . . . . . 1 . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Extract 5 | . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Jam 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 138 | . 4 . 8 8 7 12 . . 1 13 . . . . 18 6 3 . 9 11 . . . . 7 11 . 7 8 5 Full Trace Events 12 | . . . . . 1 2 . . 1 1 . . . . 3 . 1 . 1 1 . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 2 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . . . . . . 8 . 12 . . . . 3 . . . . 8 . . . . 3 2 . 5 1 . Parts Built 7 | . . . . . . . . . . 1 . . . . 5 . . . . 1 . . . . . . . . . . Authchips 4 | . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . Time 351 | . . . . . . . . . . 53 . . . . 222 . . . . 76 . . . . . . . . . . Total Part Build Rating 45 | . . . . . . . . . . 6 . . . . 34 . . . . 5 . . . . . . . . . . Parts Repaired 10 | . . . . 1 1 . . . . . . . . . 1 . . . . 2 . . . . 1 . . 2 2 . Time 456 | . . . . 38 38 . . . . . . . . . 70 . . . . 72 . . . . 62 . . 77 99 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 26 | . . . . . . . . . . . . . . . . 3 . . 1 . . . 2 1 4 2 5 1 5 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 26 | . . . . . . . . . . . . . . . . 3 . . 1 . . . 2 1 4 2 5 1 5 2 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 Machine Destruction 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 Fabnet Peak Effective % 7 | . . . . . . . . . . . . . . 3 3 3 3 3 3 4 4 4 4 4 4 4 7 7 7 5 Autooverrided 25 | . . . . . . . . . . . . . . . . 3 . . 1 . . . 2 1 4 2 5 1 5 1 Robots Rewired 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total Allies 61 | . . . . . . . . . . . . . . . 2 25 5 . 1 . . . 2 1 4 3 5 3 7 3 Largest Group 15 | . . . . . . . . . . . . . . . 2 15 11 7 6 . . . 1 . 1 2 2 2 2 1 Highest-Rated Group 1286 | . . . . . . . . . . . . . . . 52 571 690 632 534 . . . 47 . 56 91 116 103 1286 45 Highest-Rated Ally 1204 | . . . . . . . . . . . . . . . 26 159 159 132 96 . . . 47 . 56 82 69 58 1204 45 Total Orders 15 | . . . . . . . . . 2 . . . . . 2 . . . 5 . . . . . . 1 . 2 1 2 STAY 10 | . . . . . . . . . . . . . . . 2 . . . 3 . . . . . . 1 . 2 1 1 FOLLOW 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 EXPLORE 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 356 | . . . . . . . . . . . . . . . . 119 77 40 48 . . . 4 . 11 6 15 4 30 2 Total Damage 13468 | . . . . . . . . . . . . . . . . 2390 2793 1530 2020 . . . 120 . 238 60 581 182 3534 20 Kills 49 | . . . . . . . . . . . . . . . . 18 12 4 7 . . . 2 . . . 2 . 4 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Robot Analysis Total 8 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 1 . 1 2 . Derelict Logs Recovered 15 | . . 1 . . . . 2 . 2 . 3 1 . 1 . . . . . . 2 3 . . . . . . . . Drone Launches 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Turns Passed 22110 | 69 746 497 925 605 333 817 1028 79 944 1072 437 479 294 534 1482 1285 484 147 1076 1110 845 617 473 552 787 1477 498 876 999 543 Spaces Moved 34945 | 46 445 376 1390 774 467 1060 1137 88 683 2143 1105 1028 743 946 2712 1403 540 168 1541 1760 1302 1413 900 1171 2153 2535 901 1552 1370 1093 Core 16 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 869 | 42 445 376 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 31831 | . . . 1384 774 467 813 . . . 2069 1105 1028 743 946 2712 1403 540 168 1541 1760 1302 1413 900 1171 2153 2535 901 1552 1370 1081 Flight 2229 | . . . . . . 247 1137 88 683 74 . . . . . . . . . . . . . . . . . . . . Fastest Speed 14 | 50 120 105 48 48 44 23 17 88 14 20 28 38 38 23 23 35 35 33 36 19 24 24 14 19 23 14 31 17 16 16 Average Speed 38 | 113 120 115 48 49 44 40 81 88 78 37 37 38 38 38 38 37 38 35 36 28 27 29 25 23 26 30 31 30 25 29 Slowest Speed 480 | 120 190 120 105 108 44 112 88 88 88 111 38 38 38 42 49 42 102 36 100 91 30 88 30 24 78 35 33 88 90 480 Overloaded Moves 1003 | . . . . . . . 10 . 106 21 9 . . 5 59 . . . . 23 . . 41 29 105 112 . 37 199 247 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . Exploration Rate (%) 71 | 5 76 61 61 83 46 43 96 68 73 60 98 97 87 91 67 70 74 99 67 51 81 97 92 92 43 98 25 97 79 39 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 10 | . 1 . 1 1 . . . 1 . . . . 2 1 . . . . . . 1 2 . . . . . . . . Known Exits Taken 26 | . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 1 . . . . 3 . 2 . 6 2 4 4 . . . . . . 3 4 . 2 . . . . . . Spaces Dug 330 | . . . 6 11 . 10 . . 27 26 . . . . 43 12 . . 10 30 11 4 . 1 17 32 9 15 8 58 Terrain Destroyed 4304 | . . . 33 23 3 34 59 . 87 107 108 166 . 305 85 42 11 . 366 112 159 145 148 135 17 114 19 18 12 1996 Melee 211 | . . . 6 11 . 10 . . 5 23 . . . . 39 . . . 10 30 3 . . 1 17 14 9 15 8 10 Projectile 147 | . . . . . 1 24 . . . 3 . . . 1 7 42 11 . 1 2 30 9 5 1 . 1 . 3 3 3 AOE 3945 | . . . 27 12 2 . 59 . 82 81 108 166 . 304 39 . . . 355 80 126 136 143 133 . 99 10 . . 1983 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total 41499 | 55 586 422 1576 920 557 1303 1220 89 1038 2341 1114 1090 753 1078 3046 1995 715 243 2007 2277 1692 1586 1084 1398 2277 3095 1045 1825 1847 1225 Wait 3979 | 1 82 16 99 64 43 87 41 . 306 56 1 34 . 87 213 389 96 55 400 376 277 116 86 150 59 376 17 110 308 34 Move 34914 | 45 444 375 1389 773 466 1059 1136 87 682 2142 1104 1027 742 945 2711 1402 539 167 1540 1759 1301 1412 899 1170 2152 2534 900 1551 1369 1092 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 211 | . 10 5 13 8 8 12 7 . . 18 1 1 2 4 16 1 7 2 1 13 10 8 15 4 3 22 5 9 1 5 Fast Attach 248 | 7 5 3 2 2 2 6 . 1 5 12 . 1 2 1 5 3 3 4 21 19 3 2 10 10 6 13 35 28 23 14 Attach 139 | . 1 . 4 3 3 15 5 . 3 11 . 1 . 3 8 3 5 . 4 6 9 8 4 4 2 10 6 2 7 12 Detach 61 | . 1 . . 2 2 10 3 . 1 3 . 1 . . 1 . 1 . 4 2 2 1 2 5 1 5 2 1 3 8 Swap 330 | . 3 3 13 11 7 19 12 . 5 13 1 4 3 5 9 41 4 2 9 14 20 2 2 9 8 35 7 24 39 6 Drop 339 | . 4 9 11 5 7 13 4 1 4 29 . 2 4 4 14 . 5 6 4 21 12 12 23 13 6 27 38 38 16 7 Fire 631 | 2 36 10 3 29 19 51 10 . 8 9 7 15 . 29 8 57 50 2 3 8 55 25 43 28 . 20 6 32 44 22 Melee 525 | . . . 42 23 . 31 2 . 22 34 . 4 . . 55 20 5 5 21 53 3 . . 3 40 47 29 30 31 25 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 65 | . . . . . . . . . . 14 . . . . 6 27 . . . 6 . . . . . 6 . . 6 . Rewire 52 | . . . . . . . . . . . . . . . . 52 . . . . . . . . . . . . . . Trap 5 | . . 1 . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves (discovered 3 exits: *Low / *Dat / *Zio) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves (discovered 2 exits: *Upp / *War) -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / [*Arm] / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 15) 815 | -10/Materials | Identified exit to Mines 816 | -10/Materials | Entered Mines 827 | -10/Mines | Met a Derelict bent on vengeance 866 | -10/Mines | Found a hidden stash of uninstalled traps 1144 | -10/Mines | Met a Derelict shopkeep closing up shop 1284 | -10/Mines | Discovered new exit (range 8) 1313 | -10/Mines | Entered Materials 1313 | -9/Materials | Evolved 2 slots: Propulsion x2 1313 | -9/Materials | Discovered new exit (range 9) 1314 | -9/Materials | Identified exit to Storage 1346 | -9/Materials | Central database locked down 1427 | -9/Materials | Discovered new exit (range 13) 1472 | -9/Materials | Discovered new exit (range 15) 1475 | -9/Materials | Identified exit to Mines 1656 | -9/Materials | Discovered new exit (range 16) 1777 | -9/Materials | Destroyed 8 combat bots 2238 | -9/Materials | Entered Storage 2333 | -9/Storage | Repaired Airjet? 2600 | -9/Storage | Discovered new exit (range 16) 2843 | -9/Storage | Entered Materials 2843 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3130 | -8/Materials | Discovered new exit (range 12) 3131 | -8/Materials | Repaired Airjet 3176 | -8/Materials | Entered Factory 3176 | -7/Factory | Evolved 2 slots: Utility x2 3485 | -7/Factory | Discovered new exit (range 6) 3535 | -7/Factory | Discovered new exit (range 5) 3976 | -7/Factory | First assault squad dispatched 3984 | -7/Factory | Discovered new exit (range 10) 3991 | -7/Factory | Identified exit to Lower Caves 3993 | -7/Factory | Entered Lower Caves 3995 | -7/Lower Caves | Identified exit to Lower Caves 4444 | -7/Lower Caves | Encountered a Warlord checkpoint 4521 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4523 | -7/Lower Caves | Identified exit to Data Miner 4607 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4612 | -7/Lower Caves | Identified exit to Zion 5021 | -7/Lower Caves | Entered Data Miner 5022 | -7/Data Miner | Discovered new exit (range 6) 5039 | -7/Data Miner | Met Data Miner 5055 | -7/Data Miner | Learned location of Section 7 (-2) 5055 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5068 | -7/Data Miner | Received God Mode back door access code from Data Miner 5099 | -7/Data Miner | Identified exit to Proximity Caves 5100 | -7/Data Miner | Entered Proximity Caves 5163 | -6/Proximity Caves | Learned Factory security intel 5275 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5311 | -6/Proximity Caves | Learned 8 Factory zone layouts 5472 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5608 | -6/Proximity Caves | Spotter reported a threat 5661 | -6/Proximity Caves | Spotter reported a threat 5667 | -6/Proximity Caves | Lost 3 parts (1p2u) 5714 | -6/Proximity Caves | Spotter reported a threat 5978 | -6/Proximity Caves | Discovered new exit (range 15) 6014 | -6/Proximity Caves | Identified exit to Factory 6044 | -6/Proximity Caves | Entered Factory 6044 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6045 | -6/Factory | Identified exit to Lower Caves 6045 | -6/Factory | Identified exit to Factory 6394 | -6/Factory | Search patrols dispatched 6468 | -6/Factory | Fabricated Smartbomb Launcher (x1) 6479 | -6/Factory | Build established: Hacker-Scout 6915 | -6/Factory | Discovered exit to Factory (range 8) 6985 | -6/Factory | Build established: Scout 7116 | -6/Factory | Entered Lower Caves 7122 | -6/Lower Caves | Learned 12 Factory zone layouts 7252 | -6/Lower Caves | Learned 4 Factory zone layouts 7258 | -6/Lower Caves | Learned Factory terminal intel 7493 | -6/Lower Caves | Discovered new exit (range 20) 7532 | -6/Lower Caves | Identified exit to Lower Caves 7553 | -6/Lower Caves | Entered another Lower Caves area 7554 | -6/Lower Caves | Encountered a Warlord checkpoint 7615 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7665 | -6/Lower Caves | Discovered exit to Factory (range 11) 7684 | -6/Lower Caves | Learned location of 1 exit from Factory 7989 | -6/Lower Caves | Discovered exit to Zion (range 12) 8032 | -6/Lower Caves | Entered Zion 8052 | -6/Zion | Discovered new exit (range 8) 8054 | -6/Zion | Identified exit to Proximity Caves 8063 | -6/Zion | Found Prototype Device 8063 | -6/Zion | Identified Phasing AFG 8113 | -6/Zion | Learned location of Armory (-3) 8185 | -6/Zion | Met Imprinter 8197 | -6/Zion | Visited the Megawrench Repair Shop 8197 | -6/Zion | Megawrench repaired 7 parts 8258 | -6/Zion | Found Prototype Device 8259 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 8326 | -6/Zion | Entered Proximity Caves 8387 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8622 | -5/Proximity Caves | Learned location of Warlord (-4) 8627 | -5/Proximity Caves | Discovered exit to Factory (range 21) 8698 | -5/Proximity Caves | Spotted B-75 Beast 8767 | -5/Proximity Caves | Ambushed by research squad 8860 | -5/Proximity Caves | Entered Factory 8860 | -5/Factory | Evolved 2 slots: Utility x2 8861 | -5/Factory | Identified exit to Factory 8862 | -5/Factory | Identified exit to Upper Caves 8863 | -5/Factory | Loaded intel: 27 terminal locations 9140 | -5/Factory | Central database locked down 9282 | -5/Factory | Build established: Hacker-Scout 9435 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9625 | -5/Factory | Discovered exit to Factory (range 5) 9963 | -5/Factory | Identified exit to Extension 9992 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 9999 | -5/Factory | Fabricated Adv. Phase Shifter (x2) 10067 | -5/Factory | Fabricated Cld. Aerolev Unit (x1) 10257 | -5/Factory | Repaired Cld. Airjet 10342 | -5/Factory | Entered Extension 10586 | -5/Extension | Rescued a captive Derelict 10586 | -5/Extension | Rescued a captive Derelict 10670 | -5/Extension | Build established: Hacker-Mutant 11119 | -5/Extension | Rescued a captive Derelict 11123 | -5/Extension | Rescued a captive Derelict 11145 | -5/Extension | Spotted B-75 Beast 11167 | -5/Extension | Disrupted transfer network 11247 | -5/Extension | Rescued a captive Derelict 11248 | -5/Extension | Rescued a captive Derelict 11250 | -5/Extension | Rescued A7 11276 | -5/Extension | Rescued a captive Derelict 11278 | -5/Extension | Rescued a captive Derelict 11414 | -5/Extension | Rescued a captive Derelict 11440 | -5/Extension | Rescued a captive Derelict 11441 | -5/Extension | Rescued a captive Derelict 11542 | -5/Extension | Local machine network offline 11583 | -5/Extension | Discovered exit to Factory (range 10) 11583 | -5/Extension | Discovered new exit (range 6) 11599 | -5/Extension | Identified exit to Cetus 11606 | -5/Extension | Lost 6 allies 11627 | -5/Extension | Entered Cetus 11627 | -5/Cetus | Accompanied by 11 allies (A7) 11632 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 11635 | -5/Cetus | Spotted Cetus Guard 11639 | -5/Cetus | Spotted Cetus Guard 11639 | -5/Cetus | Spotted Cetus Guard 11646 | -5/Cetus | Allies destroyed Cetus Guard 11646 | -5/Cetus | Spotted Cetus Guard 11660 | -5/Cetus | Allies destroyed Cetus Guard 11668 | -5/Cetus | Allies destroyed Cetus Guard 11704 | -5/Cetus | Lost 8 allies 11746 | -5/Cetus | Started Cetus Manufacturing Module 11764 | -5/Cetus | Discovered new exit (range 22) 11771 | -5/Cetus | Manufactured an Enhanced Grunt 11796 | -5/Cetus | Manufactured an Enhanced Grunt 11796 | -5/Cetus | Identified exit to Archives 11821 | -5/Cetus | Manufactured an Enhanced Grunt 11846 | -5/Cetus | Manufactured an Enhanced Grunt 11871 | -5/Cetus | Manufactured an Enhanced Grunt 11898 | -5/Cetus | Spotted Cetus Guard 11898 | -5/Cetus | Spotted Cetus Guard 11898 | -5/Cetus | Spotted Cetus Guard 11898 | -5/Cetus | Spotted Cetus Guard 11917 | -5/Cetus | Allies destroyed Cetus Guard 11929 | -5/Cetus | Allies destroyed Cetus Guard 11932 | -5/Cetus | Allies destroyed Cetus Guard 11933 | -5/Cetus | Allies destroyed Cetus Guard 11934 | -5/Cetus | Discovered exit to Factory (range 21) 11939 | -5/Cetus | Met Revision 17 12111 | -5/Cetus | Entered Archives 12111 | -5/Archives | Accompanied by 7 allies (A7) 12176 | -5/Archives | Discovered exit to Factory (range 14) 12180 | -5/Archives | Unable to access archive contents 12181 | -5/Archives | Discovered new exit (range 21) 12184 | -5/Archives | Unable to access archive contents 12189 | -5/Archives | Identified exit to Hub_04(d) 12194 | -5/Archives | Discovered exit to Hub_04(d) (range 22) 12197 | -5/Archives | Unable to access archive contents 12200 | -5/Archives | Unable to access archive contents 12258 | -5/Archives | Entered Hub_04(d) 12258 | -5/Hub_04(d) | Accompanied by 5 allies 12561 | -5/Hub_04(d) | Spotted B-75 Beast 12695 | -5/Hub_04(d) | Build established: Scavenger-Scout 13227 | -5/Hub_04(d) | Network Hub disabled 13234 | -5/Hub_04(d) | System corruption reached 10% 13312 | -5/Hub_04(d) | Network Hub disabled 13316 | -5/Hub_04(d) | Spotted Lightning 13316 | -5/Hub_04(d) | Spotted Lightning 13316 | -5/Hub_04(d) | Spotted Lightning 13334 | -5/Hub_04(d) | Entered Factory 13334 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13439 | -4/Factory | Discovered new exit (range 12) 13446 | -4/Factory | Identified exit to Research 13548 | -4/Factory | Repaired Cld. Airjet 13584 | -4/Factory | First assault squad dispatched 13587 | -4/Factory | Repaired Adv. Phase Shifter 13647 | -4/Factory | Spotted B-86 Titan 13838 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 14084 | -4/Factory | Search patrols dispatched 14246 | -4/Factory | Fabricated Cld. Aerolev Unit (x1) 14440 | -4/Factory | Build established: Infiltrator-Ninja 14442 | -4/Factory | Discovered new exit (range 5) 14442 | -4/Factory | Identified exit to Upper Caves 14444 | -4/Factory | Entered Upper Caves 14548 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14560 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 14812 | -4/Upper Caves | Identified exit to Warlord 15060 | -4/Upper Caves | Spotted B-86 Titan 15186 | -4/Upper Caves | Discovered new exit (range 20) 15206 | -4/Upper Caves | Found Alien Artifact 15289 | -4/Upper Caves | Identified exit to Upper Caves 15289 | -4/Upper Caves | Entered another Upper Caves area 15290 | -4/Upper Caves | Discovered exit to Research (range 8) 15565 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15746 | -4/Upper Caves | Learned location of Quarantine (-3) 15831 | -4/Upper Caves | Discovered exit to Warlord (range 7) 15839 | -4/Upper Caves | Learned Research garrison access intel 15906 | -4/Upper Caves | Entered Warlord 15922 | -4/Warlord | Discovered new exit (range 12) 15960 | -4/Warlord | Found Signal Generator 15996 | -4/Warlord | Met Warlord 15999 | -4/Warlord | Opened Warlord's prototype stash 16006 | -4/Warlord | Found Prototype Hackware 16006 | -4/Warlord | Identified Ghost Barrier 16013 | -4/Warlord | Found Prototype Device 16013 | -4/Warlord | Identified Thermal Barrier 16016 | -4/Warlord | Found Prototype Reactor 16016 | -4/Warlord | Identified Vortex Chain Reactor 16021 | -4/Warlord | Warlord's base attacked by MAIN.C 16021 | -4/Warlord | Found Prototype Processor 16021 | -4/Warlord | Identified Exp. Targeting Computer 16084 | -4/Warlord | Found Prototype Energy Gun 16084 | -4/Warlord | Identified Vortex Rail 16278 | -4/Warlord | Warlord forces counterattacked 16293 | -4/Warlord | Destroyed 12 combat bots 16301 | -4/Warlord | Build established: Hacker-Scout 16327 | -4/Warlord | Spotted Striker 16333 | -4/Warlord | Spotted Striker 16338 | -4/Warlord | P-80 Master assimilated allied NW-WVW(g) 16344 | -4/Warlord | P-80 Master assimilated allied 3E-ZFY(g) 16379 | -4/Warlord | Identified exit to Proximity Caves 16379 | -4/Warlord | Entered Proximity Caves 16400 | -3/Proximity Caves | Lost 19 allies 16626 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 16653 | -3/Proximity Caves | Found Prototype Processor 16653 | -3/Proximity Caves | Identified Exp. Terrain Scan Processor 16655 | -3/Proximity Caves | Found Prototype Device 16655 | -3/Proximity Caves | Identified Exp. Cloaking Device 16661 | -3/Proximity Caves | Found Prototype Launcher 16661 | -3/Proximity Caves | Identified Hellfire Missile Launcher 16817 | -3/Proximity Caves | Found Prototype Launcher 16817 | -3/Proximity Caves | Identified Tactical Quantum Warhead 16824 | -3/Proximity Caves | Found Prototype Device 16824 | -3/Proximity Caves | Identified Exp. Transmission Jammer 16899 | -3/Proximity Caves | Discovered exit to Research (range 20) 16931 | -3/Proximity Caves | Entered Research 16931 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16932 | -3/Research | Identified exit to Quarantine 16933 | -3/Research | Loaded intel: 4 garrison access locations 17075 | -3/Research | Identified Core Expander 17075 | -3/Research | Installed Core Expander, added new Weapon slot 17131 | -3/Research | Revision forces began assault on 0b10 17133 | -3/Research | Repaired Lrn. Sensor Array 17143 | -3/Research | Met up with Revision 17++ 17252 | -3/Research | Discovered new exit (range 22) 17257 | -3/Research | Identified exit to Research 17353 | -3/Research | Discovered new exit (range 10) 17430 | -3/Research | Build established: Hacker-Ninja 17457 | -3/Research | Lost 4 allies 17585 | -3/Research | Spotted B-86 Titan 17631 | -3/Research | Research terminal network offline 17698 | -3/Research | Local machine network offline 17718 | -3/Research | Entered Quarantine 17844 | -3/Quarantine | Found Alien Artifact 17874 | -3/Quarantine | Found Prototype Device 17874 | -3/Quarantine | Identified Exp. Thermal Defense Suite 17912 | -3/Quarantine | Found Alien Artifact 18058 | -3/Quarantine | Found Alien Artifact 18063 | -3/Quarantine | Found Alien Artifact 18063 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 18063 | -3/Quarantine | Warped through subspace 18063 | -3/Quarantine | Spotted Alpha 7 18070 | -3/Quarantine | Found Alien Launcher 18322 | -3/Quarantine | Found Alien Artifact 18328 | -3/Quarantine | Found Alien Artifact 18329 | -3/Quarantine | Identified Dimensional Node Initializer 18329 | -3/Quarantine | Initialized slip node 18416 | -3/Quarantine | Identified Sigix Terminator 18416 | -3/Quarantine | Identified Subatomic Replicator 18444 | -3/Quarantine | Found Alien Artifact 18541 | -3/Quarantine | Warped through subspace to slip node 18837 | -3/Quarantine | Found Alien Artifact 18844 | -3/Quarantine | Identified Phase Redirector 18968 | -3/Quarantine | Search patrols dispatched 19028 | -3/Quarantine | Found Alien Artifact 19028 | -3/Quarantine | Identified Core Reset Matrix 19028 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 19028 | -3/Quarantine | Used Core Reset Matrix 19032 | -3/Quarantine | Detected hypermatrix surge 19032 | -3/Quarantine | Sensed 6 artifacts in vicinity 19032 | -3/Quarantine | Warped through subspace to slip node 19036 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 19043 | -3/Quarantine | Met incapacitated Sigix Warrior 19043 | -3/Quarantine | Lockdown squad dispatched 19044 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 19045 | -3/Quarantine | Unlocked Sigix quarantine chamber 19046 | -3/Quarantine | Found Sigix Containment Pod 19118 | -3/Quarantine | Spotted Lightning 19183 | -3/Quarantine | Discovered exit to Research (range 20) 19195 | -3/Quarantine | Entered Research 19195 | -2/Research | Warlord forces began assault on 0b10 19195 | -2/Research | Evolved 2 slots: Utility x2 19305 | -2/Research | Research machine network offline 19398 | -2/Research | Discovered new exit (range 10) 19414 | -2/Research | Identified exit to Access 19491 | -2/Research | Spotted Striker 19493 | -2/Research | Discovered new exit (range 11) 19495 | -2/Research | Identified exit to Testing 19503 | -2/Research | Build established: Hacker-Scout 19526 | -2/Research | Found Prototype Launcher 19527 | -2/Research | Identified Tesla Bomb Launcher 19534 | -2/Research | Found Prototype Device 19534 | -2/Research | Identified Exp. Thermal Shield 19541 | -2/Research | Discovered exit to Access (range 10) 19550 | -2/Research | Found Prototype Processor 19550 | -2/Research | Identified Exp. Core Analyzer 19555 | -2/Research | Found Prototype Hackware 19555 | -2/Research | Identified Exp. Hacking Suite 19693 | -2/Research | Entered Testing 19703 | -2/Testing | Found Prototype Energy Cannon 19703 | -2/Testing | Identified Hpw. Disruptor Cannon 19723 | -2/Testing | Found Prototype Energy Gun 19723 | -2/Testing | Identified Warp Gun 19742 | -2/Testing | Found Prototype Device 19744 | -2/Testing | Identified Exp. Shock Absorption System 19826 | -2/Testing | Repaired Broken Cld. Aerolev Unit 19839 | -2/Testing | Build established: Hacker-Ninja 20000 | -2/Testing | Repaired Cld. Gravmag System 20098 | -2/Testing | Found Prototype Device 20100 | -2/Testing | Identified Beam Splitter 20157 | -2/Testing | Spotted PD-JITOAKOYY9 20239 | -2/Testing | Discovered exit to Access (range 22) 20303 | -2/Testing | Found Prototype Protection 20303 | -2/Testing | Identified SHELL Armor 20423 | -2/Testing | Local machine network offline 20442 | -2/Testing | Found Prototype Launcher 20442 | -2/Testing | Identified Z-bomb Delivery System 20546 | -2/Testing | Spotted Fortress 20562 | -2/Testing | Discovered new exit (range 6) 20563 | -2/Testing | Identified exit to Section 7 20569 | -2/Testing | Entered Section 7 20570 | -2/Section 7 | Sensed 20 artifacts in vicinity 20575 | -2/Section 7 | Found Integrated Mediator 20575 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 20733 | -2/Section 7 | Found Integrated Mediator 20733 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 20778 | -2/Section 7 | Discovered exit to Access (range 17) 20833 | -2/Section 7 | Found Prototype Device 20833 | -2/Section 7 | Identified Imp. Particle Accelerator 20921 | -2/Section 7 | Spotted Alpha 7 21010 | -2/Section 7 | Spotted B-90 Cyclops 21145 | -2/Section 7 | Spotted Executioner 21205 | -2/Section 7 | Repaired Hyp. Mass Driver 21275 | -2/Section 7 | Repaired Broken Cld. Antigrav System 21280 | -2/Section 7 | Spotted Executioner 21306 | -2/Section 7 | Spotted Striker 21306 | -2/Section 7 | Spotted Striker 21369 | -2/Section 7 | Spotted Striker 21369 | -2/Section 7 | Spotted Striker 21417 | -2/Section 7 | Spotted Executioner 21420 | -2/Section 7 | Activated Sigix Exoskeleton 21420 | -2/Section 7 | Received instructions from Sigix Warrior 21435 | -2/Section 7 | Spotted B-99 Colossus 21451 | -2/Section 7 | Scanned by Researcher 21452 | -2/Section 7 | Intercept squad dispatched 21463 | -2/Section 7 | Spotted Tracker 21464 | -2/Section 7 | Spotted Tracker 21472 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 21493 | -2/Section 7 | Found Integrated Reactor 21493 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21495 | -2/Section 7 | Allies destroyed Tracker 21496 | -2/Section 7 | Found Integrated Reactor 21496 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21498 | -2/Section 7 | Found Integrated Reactor 21498 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21499 | -2/Section 7 | Spotted Combat Programmer 21505 | -2/Section 7 | Destroyed Tracker 21509 | -2/Section 7 | Spotted Combat Programmer 21509 | -2/Section 7 | Combat Programmer assimilated allied B-74 Champion 21515 | -2/Section 7 | Allies destroyed Combat Programmer 21532 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Sigix Terminator 21542 | -2/Section 7 | Warped through subspace 21558 | -2/Section 7 | Spotted Executioner 21558 | -2/Section 7 | Spotted Investigator 21558 | -2/Section 7 | Spotted Executioner 21560 | -2/Section 7 | Spotted Executioner 21568 | -2/Section 7 | Entered Access 21568 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 21596 | -1/Access | Lost 5 parts (1p2n1u1w) 21646 | -1/Access | Spotted B-99 Colossus 21670 | -1/Access | Incoming investigation squad redirected 21671 | -1/Access | Identified exit to Surface 21688 | -1/Access | Found Exp. Core Analyzer 21845 | -1/Access | Intercept squad dispatched 21861 | -1/Access | First assault squad dispatched 21876 | -1/Access | Incoming assault squad redirected 21880 | -1/Access | Spotted B-99 Colossus 21902 | -1/Access | Spotted Tracker 21920 | -1/Access | Destroyed Tracker 21942 | -1/Access | Lost 6 parts (1p3n2u) 21954 | -1/Access | Spotted Combat Programmer 21984 | -1/Access | Spotted B-99 Colossus 21987 | -1/Access | Spotted B-99 Colossus 22095 | -1/Access | Fired Supercharged Sigix Terminator 22095 | -1/Access | Destroyed Combat Programmer 22095 | -1/Access | High security lockdown imminent 22106 | -1/Access | Released all parts (13) 22109 | -1/Access | Core integrity fell below 50% 22111 | *** | Heading to fleet! Last Messages --------------- 22106_ Released Exp. Hacking Suite. 22106_ Released Exp. Targeting Computer. 22106_ Released Adv. Signal Interpreter. 22106_ Released Enh. Optical Array. 22106_ Released Lrg. Storage Unit. 22106_ Released Adv. Heat Sink. 22106_ Released Exp. Gyrokinetic Inverter. 22106_ Released Imp. Gyrokinetic Inverter. 22106_ Released Lgt. Quantum Reactor. 22106_ Released Lgt. Particle Reactor. 22106_ Released Faulty Exp. Q-thruster. 22106_ Acquired 3 matter. 22108_ Knocked back. 22108_ Penetrated by Slug. 22108_ Knocked back. 22108_ Penetrated by Slug. 22109_ The unstable cave ceiling collapses. 22110_ B-99 Colossus activates siege mode. [Achievement: Torch] [Achievement: Winner's Signature] Map ----- +----------------------------------------------------+ | ????????????????????????###+##????? ##### | | ????????????????????????## ########""""""######## | | ???????????????????????? ######""" | | ????????????????????????## # " | | ????????????????????????## # " | | ???????? ????????## " " | | ????????####+########### " " " | | ????????## #########""" " " | | ????????## " * " | | ????????## " | | ????????## #######"";;;;;" " | | ????????### ######## ; " | | ????????### ###?? ; " | | ?????????## ##? ; """""""" "" | | ?????????## # ; ; " " | | ????????### # ; ; " "" | | ???????#### ; ; " | | ??????#### ;;;;;;;;; " | | ??????### ;;; " | | ######## ;;; ;;;;;;;;;;;;;;;;;;""" " | | ######## " " | | *!*" " | | BB=/=="" % | | % BB]!% | | # "" % % % | | # @" | | #; BB | | "" #; BB """ | | "" ## " " | | "" ?## b " " | | S ?## ;;;;;;; ;;;;;;;;;;;;;;;;;;""" " | | "" ?##% ; ;;;;;; # " | | ""??## ; ; " | | ????????## ; ; # " | | ?????????## ;;; ; " """"" | | ## # " " " | | #######+### # ;";;;;;;;;;"""" " " " | | # ; " " " " | | + ; ;""""""" " " " " | | #######/###+## ; " " " " " " | | ##### ## ; """"""""""" " " " " | | ??? # ??????## ! # " "" " " " " | | ??? # ??????## # #[ "" " " " " | | ??? # ??????## + # " " """"""" | | ????????????## # # "" " " | | ????????????## #!# "" " " | | ????????????## # # ## # " | | ????????????###############!# ## ## " | | ????????????###############*# ## ###" | | ?????????????##########??##|# ## #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 85 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 22 Cloak Strength 4 Additional Mass Support 12 Base Temperature (-) 150 Armor Coverage 1125 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 90 Targeting Accuracy 12 Core Analysis 12 Armor Integrity Analysis 40 Offensive Hacking 28 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Hvy. Regenerative Plating | -2/Testing | Hacked Kinetic Spear | -2/Testing | Archive Hdn. Centrium Leg | -2/Testing | Archive Coolant Network | -2/Testing | Archive Quantum Reactor | -2/Testing | Hacked Molecular Scythe | -2/Section 7 | Archive Robot Schematics ------------------ G-67 Veteran | -2/Testing | Archive A-27 Freighter | -2/Testing | Archive R-06 Scavenger | -2/Section 7 | Archive A-02 Transporter | -2/Section 7 | Archive Fabricated ------------ Smartbomb Launcher | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Adv. Phase Shifter | x2 | -5/Factory | Preloaded Cld. Aerolev Unit | x1 | -5/Factory | Authchip Cld. Aerolev Unit | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Core Expander High-powered Transdimensional Reconstructor Dimensional Node Initializer Core Reset Matrix Integrated Mediator Integrated Reactor Subatomic Replicator Supercharged Sigix Terminator Achievements -------------- Everyone Must Die Ride The Lightning Signature Confirmed Sniper Torch Winner's Signature Challenges ------------ None Game ------ Seed DecoderClaymoresShockpuncher Manual? 0 Play Time 11:21:51 Cumulative 110.1 hours Start 2025.01.05 @ 11:55:58 End 2025.01.08 @ 20:58:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type 2 Total 6 Types 3/0/2/1/0/0/0/0/0 Lore% 44 Gallery% 55 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d30722f3-26af-4e17-ad09-f4add8c0cb1a