Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.06 @ 21:01:54 Player: Anden Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (64) 320 Value Destroyed (2751) 2751 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (408) 408 TOTAL SCORE: 10319 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 37 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 60/300 Energy 58/100 System Corruption 4% Temperature Cool (13) Movement Walking (100) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Enhanced Biometal Leg Xenon Bombardment Thruster > --- UTILITY (8) ------ Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Target Analyzer Improved Kinecellerator Improved Shield Generator System Backup Module > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Treads Light Treads Improved Heavy Treads Improved Kinecellerator Gauss Rifle Gauss Rifle [Rating: 89] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 2 2 2 Power 2 | . . . . . 1 . . . . . . 1 . . Propulsion 4 | . . . . . 1 1 . . . . 1 1 . . Utility 6 | . . . . . 1 1 . . . . 1 . 2 1 Weapon 2 | . . . . . 1 . . . . . . . . 1 Parts Attached 109 | 6 7 2 1 4 17 7 1 1 . 5 25 16 7 10 Power 8 | 1 . . . . 3 . 1 . . . 2 1 . . Engine 6 | 1 . . . . 2 . . . . . 2 1 . . Core 2 | . . . . . 1 . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 38 | 2 4 . . . 8 5 . 1 . . 8 4 . 6 Treads 21 | 2 2 . . . 4 4 . 1 . . 2 3 . 3 Leg 7 | . . . . . 4 1 . . . . 1 . . 1 Wheel . | . . . . . . . . . . . . . . . Hover 7 | . 2 . . . . . . . . . 5 . . . Flight 3 | . . . . . . . . . . . . 1 . 2 Utility 38 | 1 2 . 1 3 4 2 . . . 2 7 9 5 2 Device 18 | . . . . 2 1 1 . . . . 5 5 3 1 Storage 7 | 1 1 . 1 1 1 . . . . . . 2 . . Processor 5 | . 1 . . . . . . . . 1 1 1 1 . Hackware 3 | . . . . . 1 . . . . . . 1 1 . Protection 5 | . . . . . 1 1 . . . 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 25 | 2 1 2 . 1 2 . . . . 3 8 2 2 2 Energy Gun 3 | 2 . . . . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 8 | . 1 . . . . . . . . . 3 2 . 2 Ballistic Cannon 8 | . . . . . 2 . . . . . 4 . 2 . Launcher 6 | . . 2 . 1 . . . . . 3 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . . 1 . . 1 Parts Lost 40 | . . . . . . . . . . 4 15 2 1 18 Power 4 | . . . . . . . . . . . 2 . 1 1 Propulsion 10 | . . . . . . . . . . . 5 . . 5 Utility 14 | . . . . . . . . . . 1 4 2 . 7 Weapon 12 | . . . . . . . . . . 3 4 . . 5 Highest Loss Streak 12 | . . . . . . . . . . 3 11 2 1 12 Average Slot Usage (%) 78 | . 98 100 100 95 80 76 76 76 76 81 62 75 55 45 Engine 9 | . 14 14 14 14 12 7 7 7 7 7 4 10 9 2 Core 3 | . . . . . 4 7 7 7 7 7 3 . . . Treads 22 | . 25 28 28 28 20 15 30 30 30 30 16 16 15 9 Leg 2 | . . . . . 6 14 . . . . 1 . . . Device 3 | . . . . . 4 . . . . . 4 11 11 10 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 3 8 5 2 Processor 3 | . 12 14 14 9 . . . . . . 4 5 . 2 Hackware 3 | . . . . . 8 7 7 7 7 7 3 . . 4 Protection 3 | . . . . . 4 7 7 7 7 6 3 . . . Ballistic Gun 2 | . 11 4 . . . . . . . . 1 11 5 4 Ballistic Cannon 4 | . . . . . 8 7 7 7 7 4 3 5 5 5 Launcher 7 | . . 18 28 28 . . . . . 7 . . . . Naked Turns 38 | . . . . . . . . . . . 38 . . . Heaviest Build 115 | 12 17 19 43 48 108 115 115 115 115 115 115 58 65 54 Greatest Support 210 | 40 40 40 40 40 62 80 80 83 83 83 83 210 210 210 Greatest Overweight (x) 5 | 3 1 . 1 1 5 2 1 1 1 1 3 1 . 2 Average Overweight (x) . | . . . . . 1 1 1 1 1 . . . . . Largest Inventory Capacity 12 | 6 8 8 12 12 12 12 12 12 12 12 12 10 8 8 Average Capacity 10 | 5 6 8 11 11 12 12 12 12 12 12 9 8 8 6 Most Carried 12 | 6 8 8 12 12 12 12 12 12 12 12 12 10 8 8 Average Carried 9 | 4 5 8 11 11 10 11 11 11 12 11 8 7 7 4 Final Capacity 12 | 6 8 8 12 12 12 12 12 12 12 12 4 8 8 4 Final Carried 12 | 6 8 8 12 12 12 12 12 12 12 10 4 8 8 . Class Distribution -------------------- 51% | Mutant 14% | Tank 13% | Skirmisher 9% | Bomber 3% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Bomber | -7/Lower Caves Mutant | -7/Lower Caves Bomber | -7/Zion Tank | -6/Proximity Caves Scavenger-Mutant | -6/Factory Tank | -5/Factory Mutant | -4/Factory Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Matter Collected 2275 | 227 . 37 508 100 270 220 10 10 . 229 276 106 137 145 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1827 | . . 28 . 25 307 143 321 163 . 236 216 106 137 145 Parts 102 | . . 6 . 1 23 7 11 6 . 13 13 10 6 6 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 10 6 . 10 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Combat Hostiles Destroyed 60 | . . 2 . 2 9 4 11 4 . 15 4 2 3 4 Melee 3 | . . . . . . . . . . . . 1 2 . Guns 7 | . . 2 . . . . . . . . . 1 . 4 Cannons 40 | . . . . . 9 3 11 4 . 9 3 . 1 . AOE 9 | . . . . 2 . . . . . 6 1 . . . Classes Destroyed 10 | . . 1 . 1 3 1 2 1 . . 1 . . . Tunneler 1 | . . . . . . . . . . . 1 . . . Watcher 3 | . . . . . 2 . . . . . 1 . . . Swarmer 20 | . . 2 . . 3 . 1 . . 9 1 . . 4 Grunt 14 | . . . . 2 . 2 5 . . 4 1 . . . Brawler 2 | . . . . . . . 2 . . . . . . . Duelist 3 | . . . . . . . 2 . . . 1 . . . Sentry 9 | . . . . . 5 . 1 . . 1 1 . 1 . Hunter 3 | . . . . . 1 1 . . . 1 . . . . Programmer 5 | . . . . . . 1 . . . . . 2 2 . Butcher 3 | . . . . . . . . 3 . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 5 | . . 2 . 2 4 4 5 3 . 4 5 2 2 4 Combat Bots Only 5 | . . 2 . 2 4 4 5 3 . 4 3 2 2 4 Max Kills in Single Turn 3 | . . 1 . 1 1 1 1 1 . 2 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 . . . . . 2 1 . . . Melee 1 | . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Damage Taken 9201 | . 69 76 . 64 143 75 125 39 . 1021 2195 1088 533 3773 Core 1992 | . 24 . . 15 9 . . . . 46 477 72 48 1301 Absorbed by Shields 782 | . . . . . . . . . . . 136 401 191 54 Core Remaining (%) 86 | 100 . . . 84 98 . . . . 93 43 92 95 . Volleys Fired 61 | . . 4 . 3 . . . . . 6 19 11 5 13 Largest 3 | . . 2 . 2 . . . . . 3 3 3 3 3 Hottest 156 | . . 70 . 60 . . . . . 99 156 109 137 137 Shots Fired 228 | . . 8 . 6 19 7 30 8 . 42 34 33 15 26 Gun 70 | . . 8 . . . . . . . . 11 22 5 24 Cannon 134 | . . . . . 19 7 30 8 . 24 23 11 10 2 Launcher 24 | . . . . 6 . . . . . 18 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 196 | . . 4 . . 19 7 30 8 . 24 30 33 15 26 Thermal 4 | . . 4 . . . . . . . . . . . . Explosive 24 | . . . . 6 . . . . . 18 . . . . Electromagnetic 4 | . . . . . . . . . . . 4 . . . Robot Hit Streak 17 | . . 3 . 7 15 16 16 5 . 8 11 7 11 17 Robot Miss Streak 7 | . . 2 . . 2 1 1 1 . 1 7 3 1 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . Autonomous 89 | . . . . . 19 7 30 8 . 25 . . . . Shots Hit Robots 171 | . . 5 . 5 17 6 26 7 . 28 22 25 12 18 Core Hits 102 | . . 2 . 6 10 3 11 4 . 21 24 8 4 9 Critical Hits 8 | . . . . . 1 . 3 1 . 1 2 . . . Critical Kills 6 | . . . . . 1 . 2 1 . 1 1 . . . Critical Parts Destroyed 2 | . . . . . . . 1 . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9352 | . . 79 . 239 1322 501 2212 612 . 2175 855 450 430 477 Guns 879 | . . 79 . . . . . . . . 84 213 92 411 Cannons 7000 | . . . . . 1322 501 2212 612 . 1272 521 217 283 60 Explosions 1392 | . . . . 239 . . . . . 903 250 . . . Melee . | . . . . . . . . . . . . . . . Ramming 81 | . . . . . . . . . . . . 20 55 6 Kinetic 7821 | . . 30 . . 1322 501 2212 612 . 1272 596 430 375 471 Thermal 49 | . . 49 . . . . . . . . . . . . Explosive 1142 | . . . . 239 . . . . . 903 . . . . Electromagnetic 259 | . . . . . . . . . . . 259 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . . . 1 14 4 4 Average Corruption 5 | . . . . . . . . . . . 1 7 3 1 Corruption Purged . | . . . . . . . . . . . . . . . Effects 27 | . . . . . . . . . . . . 25 2 . Message Errors 5 | . . . . . . . . . . . . 5 . . Matter Fused 4 | . . . . . . . . . . . . 4 . . Heat Flow Errors 4 | . . . . . . . . . . . . 4 . . Energy Discharges 6 | . . . . . . . . . . . . 4 2 . Data Loss (minor) 7 | . . . . . . . . . . . . 7 . . Targeting Errors 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1009 | . . . . . 187 98 411 33 . 272 3 5 . . Projectiles 982 | . . . . . 187 98 411 33 . 245 3 5 . . Explosions 27 | . . . . . . . . . . 27 . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 46 | . . . . . 4 3 13 2 . 6 16 2 . . Impact . | . . . . . . . . . . . . . . . Kinetic 41 | . . . . . 3 2 12 2 . 5 15 2 . . Secondary 5 | . . . . . 1 1 1 . . 1 1 . . . Self-Inflicted Damage 121 | . . . . . . . . . . 46 75 . . . Shots 5 | . . . . . . . . . . 2 3 . . . Rammed 20 | . . . . . . . . . . . . 10 5 5 Targets Rammed 22 | . . . . . . . . . . . . 10 7 5 Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . 2 . Highest Temperature 425 | . . 18 . 18 . . 3 . . 213 425 244 . . Average Temperature 115 | . . 10 . 13 . . 3 . . 87 211 70 . . Received Heat Transfer 1233 | . . . . 36 . 27 63 . . 90 547 8 54 408 Effects 5 | . . . . . . . . . . . 5 . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . Energy Bleed 3 | . . . . . . . . . . . 3 . . . Interference 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 3 . . . Impact Corruptions 4 | . . . . . . 1 1 . . 1 1 . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 . . . . Heat Transferred 148 | . . 148 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Peak Influence 427 | . 15 55 . 65 199 427 . . . . 127 87 108 236 Initial 41 | . . 5 . . . 35 . . . . 14 41 . . Average 37 | . 3 54 . 15 52 77 . . . . 25 13 9 78 Maximum Alert Level 2 | . . . . . . 2 . . . . . . . 1 Low Security (%) 95 | 100 100 100 . 100 100 84 . . . . 100 100 100 70 Level 1 3 | . . . . . . 7 . . . . . . . 29 Level 2 . | . . . . . . 7 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . 1 2 2 . . . . 4 3 1 1 Investigation 4 | . 1 . . 1 1 1 . . . . . . . . Extermination 6 | . . . . . . 1 . . . . 1 2 1 1 Reinforcement 2 | . . . . . 1 . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Distress Signals 1 | . . . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 99 | . 4 2 . 1 12 5 13 5 . 16 16 5 4 16 Peak Tracking Total 9 | . 4 2 . 1 4 4 6 4 . 4 8 2 2 9 Tactical Retreats 11 | . . . . . . 1 3 . . 1 3 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Traps Triggered 9 | . 1 . . . 2 1 . . . . 2 1 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Machines Disabled 5 | . . . . . . 1 . . . . 4 . . . Max in Single Turn 4 | . . . . . . 1 . . . . 4 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Machines Accessed 24 | . . . 5 3 5 3 . 1 . . 3 2 2 . Terminals 8 | . . . . 1 3 . . . . . 3 . 1 . Fabricators 3 | . . . . . . 1 . . . . . 1 1 . Repair Stations 3 | . . . . . . 2 . . . . . 1 . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 95 | . . . 50 7 17 7 . 1 . . 8 3 2 . Successful 77 | . . . 50 5 13 6 . 1 . . . 2 . . Failed 18 | . . . . 2 4 1 . . . . 8 1 2 . Catastrophic 3 | . . . . . 1 . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 17 | . . . 2 4 6 . . . . . 3 1 1 . Terminals 23 | . . . . 5 9 . . . . . 8 . 1 . Fabricators 6 | . . . . . . 3 . . . . . 2 1 . Repair Stations 5 | . . . . . . 4 . . . . . 1 . . Recycling Units 2 | . . . . . 2 . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 59 | . . . 50 5 3 . . 1 . . . . . . Record 50 | . . . 49 1 . . . . . . . . . . Open Door 3 | . . . . 2 . . . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 3 . . . . . 1 . . Network Status 2 | . . . . . . 1 . . . . . 1 . . Load Schematic 1 | . . . . . . 1 . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . . . . 3 . . . . . 1 . . Scan Component 3 | . . . . . . 2 . . . . . 1 . . Repair 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . . . . . . . . Terminals 2 | . . . . . 2 . . . . . . . . . Botnet 2 | . . . . . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 16 | . . . . 1 5 3 . . . . 3 2 2 . Full Trace Events 2 | . . . . . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . Matter 102 | . . . . . . 102 . . . . . . . . Time 51 | . . . . . . 51 . . . . . . . . Total Part Build Rating 2 | . . . . . . 2 . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . Time 40 | . . . . . . 40 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Total Allies 2 | . . . . . . . 2 . . . . . . . Largest Group 2 | . . . . . . . 2 2 1 1 . . . . Highest-Rated Group 46 | . . . . . . . 46 46 16 16 . . . . Highest-Rated Ally 30 | . . . . . . . 30 30 16 16 . . . . Total Orders 10 | . . . . 1 . . 2 2 . 1 2 2 . . GUARD 5 | . . . . . . . 2 2 . 1 . . . . EXPLORE 5 | . . . . 1 . . . . . . 2 2 . . Ally Attacks 14 | . . . . . . . . 8 . 6 . . . . Total Damage 158 | . . . . . . . . 87 . 71 . . . . Kills 1 | . . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . 1 2 . 3 . . . . Drone Launches 5 | . . . . 1 . . . . . . 2 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Turns Passed 12225 | 130 149 309 1307 1151 1697 940 593 555 155 1550 1004 1167 813 705 Spaces Moved 6193 | 73 50 181 737 533 588 324 320 304 84 873 701 503 470 452 Core 219 | 7 . . . . . . . . . . 113 . . 99 Treads 5409 | 66 42 181 737 533 528 324 320 304 84 873 289 437 470 221 Legs 112 | . . . . . 60 . . . . . 43 . . 9 Wheels . | . . . . . . . . . . . . . . . Hover 330 | . 8 . . . . . . . . . 256 66 . . Flight 123 | . . . . . . . . . . . . . . 123 Fastest Speed 37 | 50 116 160 160 160 175 180 180 180 180 160 50 92 160 37 Average Speed 164 | 159 152 160 176 179 193 198 180 180 180 172 114 154 160 128 Slowest Speed 260 | 200 160 160 180 180 260 200 180 180 180 180 210 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 6 12 39 94 68 38 9 49 47 9 85 17 16 10 11 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . . 1 1 1 . . . . . 1 . . . . Known Exits Taken 6 | . 1 1 1 . . . 1 . . 1 1 . . . Unknown Exits Taken 8 | 1 . . . 1 1 1 . 1 1 . . 1 1 . Scrap Searched 3 | . . 1 . . . . 1 . . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 147 | . . . . 48 3 . 3 1 . 84 1 4 3 . Melee . | . . . . . . . . . . . . . . . Projectile 23 | . . . . . 3 . 3 1 . 8 1 4 3 . AOE 124 | . . . . 48 . . . . . 76 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Total 8095 | 84 123 192 753 721 1152 622 339 314 88 904 872 864 516 551 Wait 1565 | . 56 5 1 166 532 278 3 3 5 19 115 298 20 64 Move 6179 | 72 49 180 736 532 587 323 319 303 83 872 700 502 469 452 Hop . | . . . . . . . . . . . . . . . Pick Up 63 | 6 6 . 8 9 7 5 2 3 . 1 5 8 3 . Fast Attach 61 | 6 1 1 . 3 3 4 . . . . 19 14 5 5 Attach 33 | . 3 . . 1 10 2 . . . 5 4 2 1 5 Detach 20 | . . . . 2 6 2 . . . . 3 4 1 2 Swap 15 | . 3 1 1 . 4 1 1 1 . . 2 . 1 . Drop 65 | . 5 1 7 5 3 7 3 4 . 1 5 15 4 5 Fire 61 | . . 4 . 3 . . . . . 6 19 11 5 13 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 22 | . . . . . . . . . . . . 10 7 5 Escape Stasis . | . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . 11 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 15) 278 | -10/Materials | Identified exit to Mines 280 | -10/Materials | Entered Mines 281 | -10/Mines | Assembled infested the area 286 | -10/Mines | Assisted by a Guerilla fighting off Assembled 312 | -10/Mines | Build established: Mutant 387 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 403 | -10/Mines | Learned location of Zion (-7) 501 | -10/Mines | Discovered new exit (range 12) 539 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 539 | -10/Mines | Discovered new exit (range 5) 544 | -10/Mines | Identified exit to Exiles 565 | -10/Mines | Identified exit to Materials 589 | -10/Mines | Entered Exiles 613 | -10/Exiles | Discovered new exit (range 15) 641 | -10/Exiles | Identified exit to Mines 674 | -10/Exiles | Met 8R-AWN 707 | -10/Exiles | Met EX-HEX 906 | -10/Exiles | Met EX-DEC 950 | -10/Exiles | Visited The Gauntlet 1276 | -10/Exiles | Met EX-BIN 1305 | -10/Exiles | Aligned with FarCom system 1307 | -10/Exiles | Given EX-Vault access code 1437 | -10/Exiles | Opened EX-Vault 1532 | -10/Exiles | Found AWS/Autocannon 1572 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1880 | -10/Exiles | Discovered exit to Mines (range 11) 1896 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1896 | -10/Exiles | Entered Mines 2060 | -9/Mines | Met a Derelict shopkeep closing up shop 2147 | -9/Mines | Found the Drone Emporium 2156 | -9/Mines | Found Prototype Device 2671 | -9/Mines | Identified Decoy Drone Bay 2727 | -9/Mines | Learned location of Storage (-7) 2963 | -9/Mines | Learned Materials garrison access intel 2994 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2997 | -9/Mines | Found Prototype Device 3029 | -9/Mines | Discovered new exit (range 9) 3047 | -9/Mines | Entered Materials 3047 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3048 | -8/Materials | Loaded intel: 1 garrison access location 3052 | -8/Materials | Identified Exp. Sensor Array 4462 | -8/Materials | Build established: Skirmisher 4724 | -8/Materials | Discovered new exit (range 9) 4744 | -8/Materials | Entered Factory 4744 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4745 | -7/Factory | Identified exit to Storage 5196 | -7/Factory | Discovered new exit (range 15) 5330 | -7/Factory | Fabricated Lgt. Treads? 5341 | -7/Factory | Repaired Exp. Sensor Array 5541 | -7/Factory | Local fabrication network quarantined 5684 | -7/Factory | Entered Lower Caves 5724 | -7/Lower Caves | Identified exit to Lower Caves 6277 | -7/Lower Caves | Entered another Lower Caves area 6277 | -7/Lower Caves | Accompanied by 2 allies 6564 | -7/Lower Caves | Build established: Mutant 6580 | -7/Lower Caves | Identified exit to Factory 6612 | -7/Lower Caves | Encountered a Warlord checkpoint 6630 | -7/Lower Caves | Learned location of 1 exit from Factory 6739 | -7/Lower Caves | Attacked by a faux Warlord 6798 | -7/Lower Caves | Discovered new exit (range 5) 6832 | -7/Lower Caves | Entered Zion 6832 | -7/Zion | Accompanied by 1 ally 6965 | -7/Zion | Discovered new exit (range 12) 6987 | -7/Zion | Entered Proximity Caves 6987 | -6/Proximity Caves | Accompanied by 1 ally 7046 | -6/Proximity Caves | Build established: Bomber 7692 | -6/Proximity Caves | Build established: Tank 8348 | -6/Proximity Caves | Learned 12 Factory zone layouts 8359 | -6/Proximity Caves | Spotted B-75 Beast 8533 | -6/Proximity Caves | Lost 3 parts (3w) 8537 | -6/Proximity Caves | Entered Factory 8537 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8538 | -6/Factory | Identified exit to Factory 8793 | -6/Factory | Build established: Scavenger-Mutant 9146 | -6/Factory | Garrison activated, responded to threat 9231 | -6/Factory | Lost 11 parts (1p4n3u3w) 9336 | -6/Factory | Core integrity fell below 50% 9340 | -6/Factory | Lost 4 parts (1p1n1u1w) 9482 | -6/Factory | Build established: Mutant 9541 | -6/Factory | Entered another Factory area 9541 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10141 | -5/Factory | Build established: Tank 10676 | -5/Factory | System corruption reached 10% 10684 | -5/Factory | Discovered new exit (range 15) 10708 | -5/Factory | Entered another Factory area 10708 | -4/Factory | Evolved 2 slots: Utility x2 11120 | -4/Factory | Build established: Mutant 11426 | -4/Factory | Discovered new exit (range 15) 11521 | -4/Factory | Entered Research 11521 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11761 | -3/Research | Build established: Gunner 11829 | -3/Research | Spotted B-86 Titan 11945 | -3/Research | Core integrity fell below 50% 11959 | -3/Research | Lost 12 parts (1p3n5u3w) 11987 | -3/Research | Core integrity fell below 20% 12202 | -3/Research | Build established: Mutant 12226 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12146_ ALERT: Rogue bot located, Programmers report to Research Zone 6H. 12181_ Acquired Imp. Light Armor Plating. 12183_ Slug penetrates G-67 Veteran. 12183_ Slug penetrates Wall. 12186_ Slug penetrates G-67 Veteran. 12189_ Gauss Rifle destroyed. 12189_ Scanalyzer disabled. 12190_ P-80 Master resets G-67 Veteran, system corruption cleaned. 12196_ Gauss Rifle destroyed. 12202_ Quantum Separator disabled. 12206_ K-01 Serf collects debris. 12210_ Imp. Heavy Treads destroyed. 12215_ Acquired Prototype Leg. 12215_ Identified Enh. Biometal Leg. 12219_ Acquired System Guard. 12222_ System Guard destroyed. 12223_ Imp. Light Armor Plating destroyed. 12226_ Xenon Bombardment Thruster destroyed. [Achievement: 10k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????????????????# # # # | | ??????????????????????# # + + | | ??????????????????????# # # # | | ??????????????????????# # # # | | ??????????????????????# + # # | | ??????????????????????# # # # | | ??????????????????????# # # # | | ??????????????????????# # #####+#### | | ??????????????????????# # | | ??????????????????????########## | | ???????????????????????????????# ! | | ????????????????????????????? + """"" | | ???????????????????????????? # """F"" """ | | ???????????????????????????????# """ "" """ | | ???????????????????????????????# """ | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ?????????????????????################## | | ?????????????????????# #???????# | | ?????????????????????# ######### | | ?????????????????????# ## | | ?????????????????????# p ## | | ?????????????????????#####p##### | | ?????????????????????+ @ g | | ?????????????????????##### ######+#+##########+### | | ?????????????????????????# #?# #??? ? | | ?????????????????????????# #?# #???? | | ?????????????????????????# #?# "" #????? | | ?????????????????????????# #?# ""S"" #??????? | | ?????????????????????????# #?# "" "" #??????? | | ?????????????????????????# #?# #??????? | | ?????????????????????????? ??# #??????? | | ?????????????????????????? ??# """"""" #??????? | | ????????????????????????Y? ??# """"""" #??????? | | ?????????????????????????? ??# """" "" #??????? | | ?????????????????????????? ??+ #??????? | | ??????????????????????????+??# #??????? | | ?????????????????????????????##############??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Corruption Prevention 12 Armor Coverage 600 Resistance: KI 25 Resistance: TH 20 Weapon Cycling 15 Evasion (%) 54 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Achiever Dangerous Findings I'm Back, Baby! Challenges ------------ None Game ------ Seed ScatterHardlightMace Manual? 0 Play Time 02:33:37 Cumulative 35.3 hours Start 2021.05.06 @ 17:47:40 End 2021.05.06 @ 21:01:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5656d671-695b-4679-8452-a08716d55b87