Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 10:44:56 Player: Cheeseinator Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1401) 1401 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (201) 201 TOTAL SCORE: 3862 Bonus ------- Follower Combat Kills 201 Cogmind --------- Core Integrity 0/550 Matter 268/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (5) ---- Ion Engine Ion Engine Improved Heat Sink Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Ion Engine Ion Engine Combat Airjet Improved Heat Sink Improved Heat Sink Large Storage Unit Medium Matter Pod Targeting Computer Targeting Computer Light Armor Plating Light Armor Plating Particle Gun Heavy Assault Rifle Heavy Assault Rifle Mining Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 47 | 9 10 1 9 1 17 Power 6 | 1 2 . 1 1 1 Engine 5 | 1 2 . 1 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 18 | 4 4 . 3 . 7 Treads 8 | 2 2 . 3 . 1 Leg 2 | . . . . . 2 Wheel 3 | 2 1 . . . . Hover 1 | . 1 . . . . Flight 4 | . . . . . 4 Utility 10 | 2 1 . 2 . 5 Device 2 | 1 . . . . 1 Storage 2 | 1 . . 1 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 5 | . . . 1 . 4 Artifact . | . . . . . . Weapon 13 | 2 3 1 3 . 4 Energy Gun 6 | 2 . 1 1 . 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | . 2 . 2 . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | 2 1 . . . 18 Power 1 | . . . . . 1 Propulsion 9 | . . . . . 9 Utility 4 | 1 . . . . 3 Weapon 7 | 1 1 . . . 5 Highest Loss Streak 10 | 1 1 . . . 10 To Critical Strikes . | . . . . . . Average Backups 10 | 6 7 8 12 14 13 Power 1 | . . 1 1 1 1 Propulsion 2 | 3 1 3 3 3 1 Utility 4 | . 4 3 4 7 7 Weapon 1 | . . 1 2 3 3 Tool/Special . | . . . . . . Unused Backups 15 | . 6 . 1 1 7 Power . | . . . . . . Propulsion 2 | . 2 . . . . Utility 12 | . 4 . . 1 7 Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 91 100 98 100 87 Engine 8 | . 14 14 11 11 3 Core 1 | . . . . . 3 Treads 26 | . 14 28 33 33 26 Hover 1 | . 8 . . . . Device 3 | . . . . . 8 Storage 10 | . 14 14 11 11 8 Processor 10 | . 12 14 11 11 8 Protection 6 | . . . 9 11 7 Energy Gun 9 | . 10 10 2 . 14 Ballistic Gun 10 | . 15 14 19 22 1 Peak Build Rating 23 | 8 11 8 14 14 23 Average Rating 11 | 6 9 8 12 13 17 On Entrance 8 | . 6 8 8 14 13 Avg Prop Armor Cover (%) 5 | . 4 . . . 8 Naked Turns 11 | . . . . . 11 Heaviest Build 40 | 13 12 12 36 36 40 Greatest Support 82 | 40 40 40 60 60 82 Greatest Overweight (x) 7 | 3 3 . . . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 11 | 7 8 8 14 15 14 Most Carried 15 | 8 8 8 15 15 15 Average Carried 10 | 6 7 8 12 14 13 Final Capacity 15 | 8 8 8 15 15 5 Final Carried 15 | 8 8 8 15 14 4 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1020 | 290 63 . 284 189 194 Remotely . | . . . . . . Salvage Created 1822 | 90 102 . 452 208 970 Parts 84 | 5 9 . 21 18 31 Haulers Intercepted . | . . . . . . Recyclers Shooed 6 | . 3 . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 44 | . 3 . 9 10 22 Guns 40 | . 3 . 9 10 18 Cannons 1 | . . . . . 1 AOE 1 | . . . . . 1 Classes Destroyed 9 | 2 3 . 2 . 2 Worker 2 | . 1 . 1 . . Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Recycler 2 | 1 . . . . 1 Watcher 2 | . . . 1 . 1 Swarmer 17 | . 2 . . 8 7 Grunt 23 | . 1 . 8 2 12 Brawler 1 | . . . . . 1 Sentry 3 | . . . 1 . 2 Best Kill Streak 6 | 2 4 . 3 4 6 Combat Bots Only 6 | . 3 . 3 4 6 Max Kills in Single Turn 2 | 1 1 . 1 2 2 Gunslinging 1 | . . . . 1 1 Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 384 | 27 38 . 42 27 250 Missed 101 | 6 8 . 13 11 63 Hits 283 | 21 30 . 29 16 187 Melee 4 | 3 . . . . 1 Projectile 279 | 18 30 . 29 16 186 Critical Strikes 7 | 1 . . 1 . 5 Damage Taken 3618 | 354 258 . 396 124 2486 Core 830 | 119 106 . 42 7 556 Absorbed by Shields . | . . . . . . Core Remaining (%) 49 | 52 . 10 . 87 . Volleys Fired 180 | 12 27 1 35 12 93 Largest 2 | 2 2 1 2 2 2 Hottest 123 | 80 120 100 60 46 123 Shots Fired 306 | 24 32 1 65 24 160 Gun 301 | 24 31 . 65 24 157 Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special 4 | . 1 1 . . 2 Kinetic 139 | . 29 . 57 24 29 Thermal 166 | 24 3 1 8 . 130 Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 17 | 8 7 1 8 5 17 Robot Miss Streak 6 | 3 6 . 2 2 3 Penetration Max . | . . . . . . Secondary Targets 7 | . . . 1 2 4 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 204 | 14 14 1 39 16 120 Core Hits 91 | 4 8 . 16 12 51 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . . . 5 Burn 5 | . . . . . 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3012 | 168 113 24 565 271 1871 Guns 2906 | 168 113 . 565 271 1789 Cannons . | . . . . . . Explosions 16 | . . . . . 16 Melee . | . . . . . . Ramming 18 | . . . . . 18 Kinetic 1213 | . 113 . 499 271 330 Thermal 1765 | 168 . 24 66 . 1507 Explosive 16 | . . . . . 16 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 18 | . . . . . 18 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 17 | . . . . . 17 Kicked 17 | . . . . . 17 Crushed . | . . . . . . Highest Temperature 345 | 180 40 20 34 1 345 Average Temperature 76 | 80 14 10 8 1 92 Received Heat Transfer 1346 | 80 30 . 186 6 1044 Effects 2 | . . . . . 2 Energy Bleed 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 17 | 1 . . . . 16 Heat Transferred 4745 | 375 . 50 150 . 4170 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 99 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 203 | 10 57 3 164 187 203 Initial 68 | . . 3 . 37 68 Average 44 | . 8 . 99 122 63 Influence Increases 1337 | 10 65 . 439 230 593 Destroy 0b10 Robot/C 1020 | . 60 . 320 200 440 Destroy 0b10 Robot/NC 40 | 10 5 . 10 . 15 Destroy Leader 194 | . . . 72 30 92 Allied During Kill 15 | . . . 15 . . Successful Hack 7 | . . . 5 . 2 Disable Machine 15 | . . . 15 . . Destroy Structure 16 | . . . 2 . 14 Lose Combat Pursuer 30 | . . . . . 30 Influence Decreases 1198 | 10 56 9 342 150 631 Entered New Map 175 | . . 6 . 60 109 Time Decay 803 | 10 56 3 302 90 342 Lost Part 180 | . . . . . 180 Lost Ally 40 | . . . 40 . . Squads Dispatched 8 | . . . 3 . 5 Investigation 3 | . . . 1 . 2 Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . 2 . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | 6 10 . 19 10 33 Peak Tracking Total 5 | 4 5 . 4 4 5 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . 1 . 1 . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 4 | . 1 . 2 . 1 Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 18 | . 3 . 10 . 5 Successful 12 | . 2 . 6 . 4 Failed 6 | . 1 . 4 . 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . . . 10 . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers 5 | . . . . . 5 Garrison Access . | . . . . . . Terminal Hacks 6 | . . . 6 . . Record 3 | . . . 3 . . Alert Level 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 2 | . 2 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . . 4 Insert Component 1 | . . . . . 1 Analyze 3 | . . . . . 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 2 . 1 Full Trace Events 3 | . 1 . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 38 | . . 38 38 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 23 | . . . 23 . . Total Damage 335 | . . . 335 . . Kills 7 | . . . 7 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 927 | 927 . . . . . Seismic 927 | 927 . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3777 | 1141 563 82 670 183 1138 Spaces Moved 1262 | 256 194 33 335 90 354 Core 44 | 14 2 . . . 28 Treads 944 | 52 173 33 335 90 261 Legs 8 | . . . . . 8 Wheels 200 | 190 10 . . . . Hover 9 | . 9 . . . . Flight 57 | . . . . . 57 Fastest Speed 40 | 50 80 160 160 160 40 Average Speed 145 | 112 153 160 160 160 146 Slowest Speed 440 | 200 200 160 160 160 440 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 28 35 20 28 36 27 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 12 | . . . . . 12 Melee . | . . . . . . Projectile . | . . . . . . AOE 12 | . . . . . 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2883 | 1082 436 59 406 106 794 Wait 1304 | 796 182 25 11 1 289 Move 1255 | 255 193 32 334 89 352 Hop 1 | . . . . . 1 Pick Up 32 | 8 8 . 10 1 5 Fast Attach 27 | 7 6 . 3 . 11 Attach 13 | 2 3 . 1 . 7 Detach 11 | 2 3 . 2 . 4 Swap 15 | . 2 1 5 1 6 Drop 28 | . 12 . 5 2 9 Fire 180 | 12 27 1 35 12 93 Melee . | . . . . . . Ram . | . . . . . . Kick 17 | . . . . . 17 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 1025 | -11/Scrapyard | Assembled infested the area 1142 | -11/Scrapyard | Entered Materials 1178 | -10/Materials | Build established: Mutant 1545 | -10/Materials | Core integrity fell below 50% 1578 | -10/Materials | Core integrity fell below 20% 1663 | -10/Materials | Discovered new exit (range 13) 1705 | -10/Materials | Entered Mines 1745 | -10/Mines | Discovered new exit (range 12) 1787 | -10/Mines | Entered Materials 1787 | -9/Materials | Accompanied by 2 allies 1787 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1792 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2413 | -9/Materials | Discovered new exit (range 11) 2457 | -9/Materials | Entered Mines 2604 | -9/Mines | Discovered new exit (range 8) 2640 | -9/Mines | Entered Materials 2640 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2766 | -8/Materials | Build established: Scavenger-Mutant 3411 | -8/Materials | Garrison activated, responded to threat 3610 | -8/Materials | Lost 10 parts (1p3n2u4w) 3678 | -8/Materials | Core integrity fell below 50% 3756 | -8/Materials | Core integrity fell below 20% 3764 | -8/Materials | Released all parts (3) 3772 | -8/Materials | Lost 6 parts (4n1u1w) 3778 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03739_ Kicked Y-45 Defender. 03741_ Targeting Computer destroyed. 03742_ Dropped Lrg. Storage Unit. 03744_ R-06 Scavenger collects Lgt. Armor Plating. 03748_ R-06 Scavenger collects Med. Matter Pod. 03748_ Triggered Alarm Trap. 03748_ An alarm sounds. 03748_ ALERT: Alarm triggered, dispatching investigation squad. 03753_ Dropped Aluminum Leg. 03753_ Acquired Aluminum Leg. 03756_ Kicked S-10 Pest. 03757_ Kicked S-10 Pest out of the way. 03758_ Kicked S-10 Pest. 03762_ Kicked S-10 Pest out of the way. 03764_ S-10 Pest destroyed. 03764_ Released Flight Unit. 03764_ Released Imp. Heat Sink. 03764_ Released Aluminum Leg. 03775_ Acquired Rocket Launcher. 03776_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ???????????????????##+???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #?????????#####?????????? | | ??????????????????# #??????? T #?????????? | | ??????????????????+ ## ### #?????????? | | ??????????????????# # = @ #?????????? | | ??????????????????# # #?????????? | | ??????????????????# # #?????????? | | ??????????????????# # """ #?????????? | | ??????????????????# # """ #?????????? | | ??????????????????# # ![+ """ ??????????? | | ?????????###+###??# ## s%# s #?????????? | | ########## #### ####+#######+###????????? | | !!= %=! = #????????? | | !! = +????????? | | #????????? | | ########## #################### #????????? | | #??????## ##?????????????????????????????? | | " #???????# #??????????????????????????????? | | " #???????# #??????????????????????????????? | | " #???????# /??????????????????????????????? | | #??????? #??????????????????????????????? | | " #?????? #??????????????????????????????? | | " #????? #??????????????????????????????? | | ?##????#####+##??????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat Challenges ------------ None Game ------ Seed AngularFrostScrapsphere Manual? 0 Play Time 00:27:02 Cumulative 21.9 hours Start 2025.10.23 @ 10:18:41 End 2025.10.23 @ 10:44:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 17 Adventurer 16 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8b8fe36-ac50-446d-9819-0a917f0b2a5e