Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 10:46:51 Player: celerysam Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (450) 450 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (686) 686 TOTAL SCORE: 4581 Bonus ------- Follower Combat Kills 686 Cogmind --------- Core Integrity 0/850 Matter 202/550 Energy 150/150 System Corruption 8% Temperature Cool (0) Movement Flying (107) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY (4) ------ Matter Compressor Advanced Melee Analysis Suite Cloaking Device Utility Shielding > --- WEAPON (5) ------- Plasma Rifle Scythe > --- INVENTORY (5) ---- Gravmag System Experimental Targeting Computer Advanced ECM Suite Improved Hacking Suite Improved Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Leg Armored Leg Multireflex Exoskeleton Arachnoskeleton > --- UTILITY ---------- Medium Storage Unit Energy Well Matter Compressor Structural Scanner > --- WEAPON ----------- 1B-0RG's Assimilator > --- INVENTORY -------- Armored Leg Gravmag System Combat Airjet Gravmag Array Improved Flight Unit Improved Flight Unit Advanced ECM Suite Heavy Riot Gun Heavy Pick [Rating: 128] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Multireflex Exoskeleton Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Advanced Melee Analysis Suite Protection Utility Shielding Weapon Barrage Gun Energy Gun Improved Medium Laser Ballistic Gun Barrage Gun Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Piercing Weapon Heavy Pick Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 3 | . . . . . 3 Parts Attached 66 | 6 22 7 1 . 30 Power 10 | 1 5 . . . 4 Engine 7 | 1 5 . . . 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 22 | 2 6 2 . . 12 Treads 5 | . 4 . . . 1 Leg 8 | 2 1 . . . 5 Wheel 2 | . . 2 . . . Hover 3 | . . . . . 3 Flight 4 | . 1 . . . 3 Utility 14 | 1 2 1 1 . 9 Device 5 | . 1 1 . . 3 Storage 6 | 1 1 . 1 . 3 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 20 | 2 9 4 . . 5 Energy Gun 5 | . 3 . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 4 1 . . . Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . 1 . . . Special Weapon 2 | . 1 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . 1 . . . 1 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 5 | . 2 1 . . 2 Parts Lost 19 | . 2 . . . 17 Power 4 | . . . . . 4 Propulsion 6 | . 1 . . . 5 Utility 5 | . . . . . 5 Weapon 4 | . 1 . . . 3 Highest Loss Streak 5 | . 2 . . . 5 To Critical Strikes . | . . . . . . Average Backups 11 | 4 12 10 12 13 9 Power . | . . . . 1 . Propulsion 5 | 3 6 5 5 5 4 Utility 3 | . 3 2 4 4 2 Weapon 1 | . 1 1 1 1 2 Tool/Special . | . . . . . . Unused Backups 22 | . 3 6 . 1 12 Power . | . . . . . . Propulsion 4 | . . 1 . . 3 Utility 13 | . 2 3 . 1 7 Weapon 4 | . 1 1 . . 2 Tool/Special 1 | . . 1 . . . Average Slot Usage (%) 87 | . 97 100 100 100 53 Engine 11 | . 14 14 14 14 3 Treads 6 | . 23 5 . . . Leg 2 | . 4 . . . 7 Wheel 14 | . . 22 28 28 5 Device 12 | . 12 14 14 14 8 Storage 13 | . 14 14 14 14 12 Energy Gun 1 | . 7 . . . . Ballistic Gun 8 | . 17 4 14 14 . Ballistic Cannon 4 | . . 3 14 14 . Launcher 2 | . . 9 . . . Slashing Weapon 3 | . . 9 . . . Special Melee Weapon 1 | . . . . . 3 Peak Build Rating 128 | 6 13 22 23 24 128 Average Rating 35 | 3 9 18 22 22 86 On Entrance 13 | . 6 11 22 23 21 Avg Prop Armor Cover (%) 6 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 112 | 11 31 32 52 52 112 Greatest Support 118 | 20 40 40 20 20 118 Greatest Overweight (x) 5 | . 4 2 2 2 5 Average Overweight (x) 1 | . . . 1 2 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 15 | 6 13 15 19 20 12 Most Carried 20 | 6 15 15 20 20 20 Average Carried 14 | 4 12 14 18 19 10 Final Capacity 20 | 8 15 15 20 20 5 Final Carried 20 | 6 15 15 20 19 5 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1735 | 178 418 212 10 10 907 Remotely . | . . . . . . Salvage Created 452 | . 330 . . . 122 Parts 36 | . 26 . . . 10 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 24 | . . 24 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 11 | . 8 . . . 3 Melee 1 | . . . . . 1 Guns 8 | . 8 . . . . AOE 2 | . . . . . 2 Classes Destroyed 6 | . 4 . . . 2 Hauler 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Grunt 5 | . 5 . . . . Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 4 | . 4 . . . 2 Combat Bots Only 4 | . 4 . . . 2 Max Kills in Single Turn 2 | . 1 . . . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 510 | . 101 11 . . 398 Missed 199 | . 38 6 . . 155 Hits 311 | . 63 5 . . 243 Melee 1 | . . . . . 1 Projectile 310 | . 63 5 . . 242 AOE 2 | . . . . . 2 Critical Strikes 4 | . 1 . . . 3 Part Disruptions 2 | . . . . . 2 Damage Taken 4595 | . 734 117 . . 3744 Core 1059 | . 175 23 . . 861 Absorbed by Shields . | . . . . . . Redirected to Shielding 1 | . . . . . 1 Regen/Repaired (Parts) 162 | . . . . . 162 Core Remaining (%) 60 | 100 . . . 20 . Volleys Fired 53 | . 41 8 . . 4 Largest 2 | . 2 1 . . 1 Hottest 100 | . 100 20 . . 75 Shots Fired 90 | . 78 8 . . 4 Gun 78 | . 74 . . . 4 Cannon . | . . . . . . Launcher . | . . . . . . Special 12 | . 4 8 . . . Kinetic 60 | . 60 . . . . Thermal 27 | . 18 8 . . 1 Explosive . | . . . . . . Electromagnetic 3 | . . . . . 3 Robot Hit Streak 14 | . 14 . . . 1 Robot Miss Streak 4 | . 3 . . . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 51 | . 47 . . . 4 Core Hits 22 | . 19 . . . 3 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks 57 | . 5 34 . . 18 Impact . | . . . . . . Slashing 48 | . 5 34 . . 9 Piercing 9 | . . . . . 9 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 809 | . 604 . . . 205 Guns 585 | . 580 . . . 5 Cannons . | . . . . . . Explosions 144 | . . . . . 144 Melee 56 | . . . . . 56 Ramming . | . . . . . . Kinetic 447 | . 447 . . . . Thermal 301 | . 157 . . . 144 Explosive . | . . . . . . Electromagnetic 5 | . . . . . 5 Impact . | . . . . . . Slashing . | . . . . . . Piercing 56 | . . . . . 56 Highest Corruption 8 | . . . . . 8 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . . 13 Message Errors 4 | . . . . . 4 Matter Fused 2 | . . . . . 2 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 231 | . 120 . . . 231 Average Temperature 48 | . 37 . . . 71 Received Heat Transfer 504 | . 255 18 . . 231 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 498 | . 348 . . . 150 Parts Sabotaged 1 | . . . . . 1 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 156 | . 60 . 83 . 156 Initial 83 | . . . 83 . . Average 25 | . 10 . 19 . 39 Influence Increases 1339 | . 218 370 132 . 619 Destroy 0b10 Robot/C 740 | . 160 200 80 . 300 Destroy 0b10 Robot/NC 15 | . 10 . . . 5 Destroy Leader 136 | . 44 10 . . 82 Allied During Kill 163 | . . 100 32 . 31 Successful Hack 5 | . . . 5 . . Disable Machine 30 | . . . . . 30 Destroy Structure 100 | . 4 . 15 . 81 Lose Combat Pursuer 150 | . . 60 . . 90 Influence Decreases 1240 | . 218 196 306 . 520 Entered New Map 91 | . . . 91 . . Time Decay 863 | . 198 176 195 . 294 Lost Part 106 | . 20 . . . 86 Lost Ally 180 | . . 20 20 . 140 Squads Dispatched 6 | . 2 . . . 4 Investigation 2 | . 2 . . . . Extermination 2 | . . . . . 2 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 16 17 . . 52 Peak Tracking Total 12 | . 6 6 . . 12 Tactical Retreats 5 | . . 2 . . 3 Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 7 | . 6 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 4 | . . 2 . . 2 Max in Single Turn 2 | . . 1 . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 10 | . 1 2 3 3 1 Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 34 | . 2 5 3 23 1 Successful 32 | . 1 5 3 23 . Failed 2 | . 1 . . . 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Terminal Hacks 29 | . . 5 1 23 . Record 27 | . . 4 . 23 . Prototype ID Bank 1 | . . . 1 . . Proto ID Catalog 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 2 | . . . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 10 | . . 10 . . . Largest Group 10 | . . 10 9 7 7 Highest-Rated Group 187 | . . 187 168 134 134 Highest-Rated Ally 20 | . . 20 20 20 20 Total Orders . | . . . . . . Ally Attacks 117 | . . 53 14 . 50 Total Damage 2915 | . . 746 390 . 1779 Kills 29 | . . 12 4 . 13 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Borg Created 10 | . . . . . 10 Largest Collective 4 | . . . . . 4 Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 3678 | . 1185 466 . 529 1498 Structural 3508 | . 1185 466 . 529 1328 Cloaking 153 | . . . . . 153 ECM 17 | . . . . . 17 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 6766 | 65 1295 1981 681 979 1765 Spaces Moved 5073 | 50 671 1648 571 823 1310 Core 23 | 13 2 . . . 8 Treads 772 | . 573 199 . . . Legs 739 | 37 96 . . . 606 Wheels 3147 | . . 1449 571 823 304 Hover 164 | . . . . . 164 Flight 228 | . . . . . 228 Fastest Speed 31 | 50 120 95 95 110 31 Average Speed 113 | 101 154 102 108 110 110 Slowest Speed 250 | 120 250 160 110 110 220 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 4 | . . . . . 4 Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 58 | 4 94 76 88 58 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 12 | . . 9 . 3 . Spaces Dug 20 | . 4 . . . 16 Terrain Destroyed 57 | . 5 . . . 52 Melee 18 | . 2 . . . 16 Projectile 3 | . 3 . . . . AOE 36 | . . . . . 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 5857 | 61 839 1851 633 897 1576 Wait 461 | . 46 133 54 72 156 Move 5067 | 49 670 1647 570 822 1309 Hop . | . . . . . . Pick Up 67 | 6 27 5 6 1 22 Fast Attach 24 | 6 7 3 . . 8 Attach 32 | . 8 . . 1 23 Detach 6 | . . . . . 6 Swap 28 | . 17 7 1 . 3 Drop 51 | . 18 14 2 1 16 Fire 53 | . 41 8 . . 4 Melee 57 | . 5 34 . . 18 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 10 | . . . . . 10 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Core integrity fell below 50% 312 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 7) 574 | -10/Materials | Discovered new exit (range 5) 969 | -10/Materials | Discovered new exit (range 8) 1135 | -10/Materials | Discovered new exit (range 9) 1177 | -10/Materials | Discovered new exit (range 9) 1218 | -10/Materials | Discovered new exit (range 14) 1361 | -10/Materials | Entered Subcaves 1362 | -10/Subcaves | Approached by a straggling Scientist 1366 | -10/Subcaves | Learned 8 Materials zone layouts 1493 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1499 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1511 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1584 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1755 | -10/Subcaves | Visited 4L-MR0's lab 1768 | -10/Subcaves | Found Prototype Special Melee Weapon 1779 | -10/Subcaves | Found Arachnoskeleton 1820 | -10/Subcaves | Visited triangular shrine 1826 | -10/Subcaves | Found Prototype Device 1827 | -10/Subcaves | Identified V3-11A's Pendant 1832 | -10/Subcaves | Befriended Subdweller 1869 | -10/Subcaves | Discovered new exit (range 9) 2109 | -10/Subcaves | Learned location of Mines (-10) 2181 | -10/Subcaves | A Subdweller sparked back to life 2181 | -10/Subcaves | A Subdweller sparked back to life 2181 | -10/Subcaves | A Subdweller sparked back to life 2182 | -10/Subcaves | Befriended Subdweller 2182 | -10/Subcaves | Befriended Subdweller 2182 | -10/Subcaves | Befriended Subdweller 2327 | -10/Subcaves | Befriended Subdweller 2332 | -10/Subcaves | Befriended Subdweller 2372 | -10/Subcaves | Befriended Subdweller 2372 | -10/Subcaves | Befriended Subdweller 2432 | -10/Subcaves | Discovered new exit (range 15) 2517 | -10/Subcaves | Befriended Subdweller 2517 | -10/Subcaves | Befriended Subdweller 2555 | -10/Subcaves | Discovered new exit (range 9) 2633 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2982 | -10/Subcaves | Visited Clippyterm 2985 | -10/Subcaves | Learned Factory fabricator intel 3342 | -10/Subcaves | Entered Recycling 3342 | -8/Recycling | Accompanied by 9 allies 3729 | -8/Recycling | Scanned before Scraplab entrance 3860 | -8/Recycling | Discovered new exit (range 7) 3975 | -8/Recycling | Entered Scraplab 3985 | -8/Recycling | Discovered new exit (range 3) 4023 | -8/Recycling | Entered Scraptown 4023 | -8/Scraptown | Accompanied by 7 allies 4188 | -8/Scraptown | Visited Fellowship of the Rings 4216 | -8/Scraptown | Visited The Evicted 4245 | -8/Scraptown | Visited Comm Corps 4273 | -8/Scraptown | Visited Cyclists 4312 | -8/Scraptown | Visited Shadow of the Wyrm 4338 | -8/Scraptown | Visited Symbiants 4366 | -8/Scraptown | Visited SPCMW 4466 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4473 | -8/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 4816 | -8/Scraptown | Discovered new exit (range 11) 4923 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4924 | -8/Scraptown | Learned Factory stockpile data 4924 | -8/Scraptown | Learned Factory garrison access intel 4925 | -8/Scraptown | Learned Research stockpile data 5002 | -8/Scraptown | Entered Factory 5002 | -6/Factory | Accompanied by 7 allies 5002 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x2, Weapon x3 5004 | -6/Factory | Loaded intel: 5 fabricator locations 5005 | -6/Factory | Loaded intel: 3 garrison access locations 5005 | -6/Factory | Identified 1B-0RG's Assimilator 5043 | -6/Factory | Assimilating AW-U8N(R) into Collective. 5049 | -6/Factory | Assimilating PX-DMH(R) into Collective. 5054 | -6/Factory | Assimilating B1-H82(R) into Collective. 5116 | -6/Factory | Assimilating HH-E4G(R) into Collective. 5377 | -6/Factory | Assimilating RN-WBU(R) into Collective. 5378 | -6/Factory | Lost 5 allies 5577 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 6014 | -6/Factory | Assimilating Soldier 5a into Collective. 6031 | -6/Factory | Assimilating Soldier 5b into Collective. 6128 | -6/Factory | Cargo convoy interrupted 6149 | -6/Factory | Assimilating Slayer 5a into Collective. 6232 | -6/Factory | Assimilating Slayer 5b into Collective. 6267 | -6/Factory | Spotted B-75 Beast 6285 | -6/Factory | Assimilating Slayer 5c into Collective. 6339 | -6/Factory | Lost 4 parts (2p1u1w) 6349 | -6/Factory | Core integrity fell below 50% 6382 | -6/Factory | Lost 3 parts (2n1u) 6418 | -6/Factory | Core integrity fell below 20% 6463 | -6/Factory | Lost 5 parts (2n2u1w) 6572 | -6/Factory | Found Prototype Processor 6639 | -6/Factory | Crushed by falling debris 6762 | -6/Factory | Crushed by falling debris 6767 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06640_ System corrupted: Heat flow error (+189). 06670_ Acquired Scythe. 06676_ U-05 Engineer builds a Wall. 06678_ K-01 Serf cleans the Fusion Modulator. 06678_ U-05 Engineer builds a Wall. 06682_ K-01 Serf cleans the Fusion Modulator. 06683_ Acquired 50 matter. 06691_ OHV%:KQRS &S7UQT3BC#EZ:1PJ#Y7A:WP/GVBO 06709_ System corrupted: Heat flow error (+132). 06712_ U-05 Engineer builds a Wall. 06728_ W-25 Informer sends out distress signal. 06733_ Acquired 2 matter. 06739_ W-25 Informer sends out distress signal. 06749_ IJI#OWXS9V6|FC< RN35LZ 06760_ Slug penetrates Wall. 06760_ Penetrated by Slug. 06762_ The unstable cave ceiling collapses. 06762_ Crushed by falling debris. 06765_ K-01 Serf collects debris. 06767_ Slug penetrates Earth. 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""" #h ## ##????????????????????? | | ????????????# """Yh#### ##????????????????????? | | ????????????# ##### ####??????????????????? | | ########????####/######### ####??????????????????? | | ############## ##### ##??????????????????? | | ######## ##??????????????????? | | "" ### #### % ! ##??????????????????? | | "" ######## ###?????????????????? | | "" + ##### % # ###???????????????? | | # ###"" "/### #???????????????? | | "" # #### #???????????????? | | "" + % + ##??????????????? | | "" # % ########## #??????????????? | | !# %########## #??????????????? | | ####### # ????? # ##??????????????? | | # ?????"# #??????????????? | | % % %# ] ????"# #??????????????? | | + ????"# #???????????????? | | % # ???"# [ #???????????????? | | "" # ? ## #???????????????? | | """ ## ######+?## #????????????????? | | """" # ##### ??# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 660 Matter Stores 332 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Base Temperature (-) 100 Armor Coverage 225 Utility Shielding 33 Evasion (%) 63 Melee Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 I, Locutus Jackpot SUBSUB Challenges ------------ None Game ------ Seed BiocellSeismicProjector Manual? 0 Play Time 01:17:30 Cumulative 290.4 hours Start 2026.02.10 @ 00:56:04 End 2026.02.10 @ 10:46:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 457 Rogue 457 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 60 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e99d17d5-29df-477f-ab04-eb84be997128