Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.01 @ 00:57:37 Player: corny Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (816) 816 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 3665 Bonus ------- Follower Combat Kills 44 Cogmind --------- Core Integrity 700/700 Matter 287/300 Energy 160/160 System Corruption 0% Temperature Cool (63) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (6) ------ Small Storage Unit Advanced Weight Redist. System Improved Terrain Scanner Seismic Detector Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Gravmag System Flight Unit Improved Heat Sink Layered Light Armor Plating Shock Rifle Arc Projector Subdweller Machine Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Advanced Weight Redist. System Improved Terrain Scanner Seismic Detector System Shield > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Flight Unit Flight Unit Improved Light Armor Plating Improved Light Armor Plating Layered Light Armor Plating Arc Projector Subdweller Machine Gun Rocket Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit Flight Unit Utility Large Storage Unit Device V3-11A's Pendant Storage Large Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Gun Armor Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 -7 ------- Run | Jun Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 46 | . 7 4 16 11 8 Power 4 | . 1 . 2 1 . Engine 3 | . 1 . 2 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 14 | . 3 2 3 5 1 Treads 5 | . 3 1 1 . . Leg 1 | . . . . 1 . Wheel 4 | . . 1 2 . 1 Hover . | . . . . . . Flight 4 | . . . . 4 . Utility 17 | . 2 1 4 3 7 Device 7 | . . 1 1 1 4 Storage 3 | . 1 . 1 . 1 Processor 1 | . 1 . . . . Hackware 2 | . . . . 2 . Protection 4 | . . . 2 . 2 Artifact . | . . . . . . Weapon 11 | . 1 1 7 2 . Energy Gun 4 | . . 1 2 1 . Energy Cannon . | . . . . . . Ballistic Gun 6 | . 1 . 4 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 10 | . 2 2 6 . . Power 1 | . . . 1 . . Propulsion 4 | . 1 1 2 . . Utility 1 | . . . 1 . . Weapon 4 | . 1 1 2 . . Highest Loss Streak 4 | . 1 1 4 . . To Critical Strikes 1 | . 1 . . . . Average Slot Usage (%) 93 | . 95 99 93 87 83 Engine 11 | . 14 14 13 7 . Core 1 | . . . . 1 7 Treads 13 | . 22 20 13 5 . Leg 1 | . 4 . . 3 . Wheel 6 | . . 7 9 6 6 Flight 3 | . . . . 10 14 Device 9 | . . 8 8 16 22 Storage 11 | . 14 14 11 7 6 Processor 3 | . 11 5 . . . Hackware 1 | . . . . 10 6 Protection 2 | . . . 4 . 2 Energy Gun 10 | . 10 7 14 9 7 Ballistic Gun 15 | . 17 20 15 9 7 Naked Turns . | . . . . . . Heaviest Build 40 | 14 29 31 40 34 24 Greatest Support 40 | 20 40 40 20 20 37 Greatest Overweight (x) 8 | . . 3 3 8 . Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 15 | . 15 15 15 15 8 Average Capacity 11 | . 8 15 13 12 7 Most Carried 10 | . 8 9 10 10 8 Average Carried 7 | . 6 8 6 6 7 Final Capacity 15 | 8 15 15 15 5 8 Final Carried 9 | 6 6 9 7 5 8 Class Distribution -------------------- 45% | Mutant 26% | Subdweller-Mutant 14% | Scavenger-Mutant 8% | Gunner 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Subdweller-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Jun Mat Min Sub Mat Fac Matter Collected 972 | 200 135 224 210 78 125 Remotely . | . . . . . . Salvage Created 1003 | . 365 345 141 107 45 Parts 76 | . 25 27 16 4 4 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . 15 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Jun Mat Min Sub Mat Fac Combat Hostiles Destroyed 25 | . 9 9 5 1 1 Guns 22 | . 9 9 2 1 1 AOE 3 | . . . 3 . . Classes Destroyed 8 | . 3 2 1 1 1 Worker 1 | . . 1 . . . Tunneler 1 | . . 1 . . . Hauler 1 | . 1 . . . . Recycler 1 | . . . . 1 . Swarmer 7 | . 3 3 . 1 . Grunt 12 | . 6 6 . . . Programmer 1 | . . . . . 1 Subdweller 5 | . . . 5 . . Best Kill Streak 6 | . 3 6 3 1 1 Combat Bots Only 3 | . 3 3 3 1 1 Max Kills in Single Turn 2 | . 2 1 1 1 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Jun Mat Min Sub Mat Fac Damage Taken 1522 | . 392 431 605 . 94 Core 169 | . 42 71 56 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . . 32 100 . Volleys Fired 87 | . 27 31 20 3 6 Largest 4 | . 2 2 4 2 2 Hottest 170 | . 60 85 170 95 79 Shots Fired 174 | . 52 59 45 6 12 Gun 171 | . 52 59 42 6 12 Cannon . | . . . . . . Launcher 3 | . . . 3 . . Special . | . . . . . . Kinetic 118 | . 31 58 20 3 6 Thermal 32 | . . 1 22 3 6 Explosive 3 | . . . 3 . . Electromagnetic 21 | . 21 . . . . Robot Hit Streak 13 | . 13 9 8 4 5 Robot Miss Streak 3 | . 2 2 3 3 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 113 | . 38 41 23 4 7 Core Hits 54 | . 18 20 9 2 5 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 3 | . . 1 1 1 . Burn 1 | . . . . 1 . Destroy 2 | . . 1 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1890 | . 556 529 606 77 122 Guns 1537 | . 495 529 314 77 122 Cannons . | . . . . . . Explosions 353 | . 61 . 292 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1050 | . 324 529 90 45 62 Thermal 377 | . 61 . 224 32 60 Explosive 292 | . . . 292 . . Electromagnetic 171 | . 171 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 92 | . . . 92 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 63 | . 63 28 56 30 54 Average Temperature 21 | . 24 8 33 14 17 Received Heat Transfer 516 | . 159 246 75 . 36 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 914 | . 100 . 518 148 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Jun Mat Min Sub Mat Fac Peak Influence 299 | . 299 248 . 96 103 Initial 43 | . . 38 . . 43 Average 108 | . 124 147 . 47 60 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 79 | . 73 65 . 100 100 Level 1 20 | . 26 34 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . . 1 2 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 3 | . 2 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Jun Mat Min Sub Mat Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 13 11 6 3 8 Peak Tracking Total 4 | . 3 2 3 2 4 Tactical Retreats 4 | . 2 1 . . 1 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Jun Mat Min Sub Mat Fac Traps Triggered 5 | . 2 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Jun Mat Min Sub Mat Fac Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Jun Mat Min Sub Mat Fac Machines Accessed 6 | . 2 . 1 1 2 Terminals 5 | . 2 . . 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 12 . 2 5 13 Successful 14 | . 4 . 2 2 6 Failed 18 | . 8 . . 3 7 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . 2 . 1 2 4 Terminals 30 | . 12 . . 5 13 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 3 . 2 2 4 Record 2 | . . . 2 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 3 | . . . . 1 2 Emergency Access Points 1 | . . . . 1 . Locate Traps 2 | . 1 . . . 1 Zone Layout 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 Terminals 3 | . 1 . . . 2 Track 1 | . . . . . 1 Botnet 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . . 1 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Jun Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Jun Mat Min Sub Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 19 | . . . 19 19 . Highest-Rated Ally 19 | . . . 19 19 . Total Orders . | . . . . . . Ally Attacks 8 | . . . 3 5 . Total Damage 117 | . . . 45 72 . Kills 3 | . . . 1 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Jun Mat Min Sub Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Jun Mat Min Sub Mat Fac Turns Passed 2256 | . 408 543 789 156 360 Spaces Moved 1444 | 1 196 231 468 154 394 Core . | . . . . . . Treads 326 | . 144 97 85 . . Legs 63 | 1 52 . . 10 . Wheels 833 | . . 134 383 44 272 Hover . | . . . . . . Flight 222 | . . . . 100 122 Fastest Speed 31 | 120 120 125 120 31 31 Average Speed 118 | 120 149 139 141 83 78 Slowest Speed 695 | 120 160 160 240 695 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 1 34 52 32 21 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 18 | . 3 . 15 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 18 | . 3 . 15 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Jun Mat Min Sub Mat Fac Total 1813 | . 263 392 549 174 435 Wait 179 | . 20 122 32 . 5 Move 1439 | . 195 230 467 153 394 Hop . | . . . . . . Pick Up 24 | . 6 3 6 . 9 Fast Attach 23 | . 2 3 4 9 5 Attach 14 | . 4 1 7 . 2 Detach 12 | . 2 2 1 3 4 Swap 9 | . 1 . 5 2 1 Drop 23 | . 6 . 4 4 9 Fire 87 | . 27 31 20 3 6 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 3 | . . . 3 . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 10) 336 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 10) 409 | -10/Materials | Entered Mines 416 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 429 | -10/Mines | Discovered new exit (range 8) 679 | -10/Mines | Learned location of 1 exit from Materials 679 | -10/Mines | Discovered new exit (range 8) 786 | -10/Mines | Assembled infested the area 952 | -10/Mines | Entered Subcaves 957 | -10/Subcaves | Build established: Scavenger-Mutant 976 | -10/Subcaves | A Subdweller sparked back to life 976 | -10/Subcaves | A Subdweller sparked back to life 976 | -10/Subcaves | A Subdweller sparked back to life 987 | -10/Subcaves | Core integrity fell below 50% 1001 | -10/Subcaves | Found Prototype Protection 1001 | -10/Subcaves | Identified Gun Armor 1002 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 1023 | -10/Subcaves | Lost 4 parts (2n1u1w) 1309 | -10/Subcaves | Visited triangular shrine 1317 | -10/Subcaves | Found Prototype Device 1317 | -10/Subcaves | Identified V3-11A's Pendant 1322 | -10/Subcaves | Befriended Subdweller 1465 | -10/Subcaves | Discovered new exit (range 9) 1526 | -10/Subcaves | Build established: Subdweller-Mutant 1537 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1538 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1611 | -10/Subcaves | Visited Clippyterm 1741 | -10/Subcaves | Entered Materials 1741 | -8/Materials | Accompanied by 1 ally 1741 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1742 | -8/Materials | Identified exit to Storage 1887 | -8/Materials | Discovered new exit (range 9) 1897 | -8/Materials | Entered Factory 1897 | -7/Factory | Evolved 2 slots: Utility x2 2257 | -7/Factory | Self-destructed Last Messages --------------- Map updated. >>Prototypes Downloading prototype IDs... Cld. Particle Cannon Imp. VTOL Module 02025_ ALERT: All DSF locations entering lockdown mode. 02147_ ALERT: Rogue bot located, Programmers report to Factory Zone 1I. 02157_ Connecting with Terminal... 02157_ ALERT: Suspicious activity at Terminal F018. Dispatching Investigation squad. 02185_ Discarded System Shield. 02189_ P-60 Hacker destroyed. 02194_ Acquired Imp. Heat Sink. 02197_ Acquired 45 matter. 02199_ Dropped Flight Unit. 02201_ Acquired Gravmag System. 02202_ R-06 Scavenger collects Flight Unit. 02204_ Acquired Shock Rifle. 02206_ R-06 Scavenger collects Flight Unit. 02211_ R-06 Scavenger collects Mic. Nuclear Core. 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