Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 14:10:24 Player: karotgaemin Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1977) 1977 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4682 Bonus ------- None Cogmind --------- Core Integrity 506/700 Matter 280/300 Energy 70/100 System Corruption 2% Temperature Cool (6) Movement Walking (200) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (15) --- Heavy Ion Engine Improved Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Visual Processing Unit Improved Targeting Computer Weapon Cycler Cooled Pulse Rifle EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle Heavy Particle Cannon > --- INVENTORY -------- Heavy Ion Engine Improved Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Visual Processing Unit Improved Targeting Computer Weapon Cycler EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Grenade Launcher [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 56 | 6 8 13 24 5 Power 12 | 1 2 2 6 1 Engine 11 | 1 2 2 5 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 18 | 2 2 5 9 . Treads . | . . . . . Leg 18 | 2 2 5 9 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 1 4 3 Device 3 | . . . 3 . Storage 3 | 1 1 1 . . Processor 2 | . 1 . . 1 Hackware 1 | . . . 1 . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 15 | 2 2 5 5 1 Energy Gun 9 | 2 2 4 . 1 Energy Cannon 5 | . . . 5 . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Corrupted Parts 1 | . . 1 . . System Corruption 6 | . . 6 . . Parts Lost 13 | . 4 2 1 6 Power 2 | . 1 . . 1 Propulsion 6 | . 1 1 1 3 Utility 1 | . . . . 1 Weapon 4 | . 2 1 . 1 Highest Loss Streak 6 | . 2 1 1 6 To Critical Strikes . | . . . . . Average Backups 10 | 1 5 10 14 14 Power 1 | . . 1 2 2 Propulsion 3 | . 2 3 3 4 Utility 3 | . 1 3 4 3 Weapon 2 | . . 1 3 4 Tool/Special . | . . . . . Unused Backups 22 | . . 1 7 14 Power 7 | . . . 3 4 Propulsion 4 | . . . 2 2 Utility 7 | . . 1 2 4 Weapon 4 | . . . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 96 98 99 99 Engine 8 | . 13 11 7 2 Core 1 | . . . 1 3 Leg 32 | . 27 43 35 29 Device 6 | . . . 10 15 Storage 10 | . 14 11 9 7 Processor 9 | . 11 11 9 7 Hackware 3 | . . . 7 7 Protection 1 | . . . . 6 Energy Gun 14 | . 27 21 4 4 Energy Cannon 6 | . . . 13 9 Peak Build Rating 45 | 6 8 13 35 45 Average Rating 22 | 5 7 11 32 41 On Entrance 12 | . 6 8 13 34 Naked Turns . | . . . . . Heaviest Build 49 | 12 27 33 41 49 Greatest Support 72 | 20 20 40 72 68 Greatest Overweight (x) 3 | 3 2 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 4 8 14 15 15 Average Carried 10 | 1 5 10 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 8 13 15 14 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 863 | 260 80 170 285 68 Remotely . | . . . . . Salvage Created 2273 | . 493 499 1082 199 Parts 145 | . 25 32 76 12 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 52 | . 12 15 20 5 Guns 27 | . 11 13 3 . Cannons 22 | . . . 17 5 AOE 3 | . 1 2 . . Classes Destroyed 10 | . 4 1 4 1 Hauler 2 | . . . 2 . Recycler 1 | . 1 . . . Operator 2 | . . . 2 . Watcher 4 | . 1 . 2 1 Swarmer 17 | . 6 4 5 2 Grunt 18 | . 6 6 6 . Sentry 11 | . . 5 6 . Specialist 3 | . . . 2 1 Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 10 | . 4 5 10 2 Combat Bots Only 7 | . 4 5 7 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 370 | . 59 46 109 156 Missed 136 | . 10 12 37 77 Hits 234 | . 49 34 72 79 Projectile 234 | . 49 34 72 79 AOE 1 | . . . . 1 Critical Strikes 5 | . 1 . 4 . Part Disruptions 1 | . . . . 1 Damage Taken 3197 | . 548 427 1071 1151 Core 682 | . 97 64 327 194 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 110 | . 33 77 . . Core Remaining (%) 71 | 100 61 84 40 . Volleys Fired 145 | . 36 29 54 26 Largest 2 | . 2 2 2 2 Hottest 150 | . 80 121 150 150 Shots Fired 276 | . 66 53 108 49 Gun 154 | . 66 52 20 16 Cannon 118 | . . . 88 30 Launcher 4 | . . 1 . 3 Special . | . . . . . Kinetic . | . . . . . Thermal 263 | . 57 52 108 46 Explosive 4 | . . 1 . 3 Electromagnetic 9 | . 9 . . . Robot Hit Streak 23 | . 16 23 21 5 Robot Miss Streak 4 | . 3 3 3 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 172 | . 45 42 63 22 Core Hits 122 | . 21 37 35 29 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 3 . Burn 2 | . . . 2 . Meltdown 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3875 | . 573 763 1346 1193 Guns 1509 | . 505 591 233 180 Cannons 1487 | . . . 1113 374 Explosions 879 | . 68 172 . 639 Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 3018 | . 527 591 1346 554 Explosive 757 | . . 118 . 639 Electromagnetic 100 | . 46 54 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 7 . 2 Average Corruption 3 | . . 6 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . 3 . 4 Message Errors 3 | . . 1 . 2 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . . . . 1 Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 72 | . 39 28 5 . Projectiles 5 | . . . 5 . Explosions 67 | . 39 28 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 72 | . 36 29 . 7 Shots 4 | . 1 2 . 1 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 210 | . 175 210 205 132 Average Temperature 64 | . 62 75 58 57 Received Heat Transfer 633 | . 189 135 261 48 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Melted 17 | . 3 2 6 6 Heat Transferred 5624 | . 1150 1179 2553 742 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 88 | 100 100 100 59 100 Level 1 11 | . . . 40 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 333 | . 145 182 333 141 Initial 141 | . . 1 59 141 Average 75 | . 44 66 153 34 Influence Increases 1630 | . 375 406 678 171 Destroy 0b10 Robot/C 1040 | . 240 300 400 100 Destroy 0b10 Robot/NC 45 | . 10 . 30 5 Destroy Leader 272 | . 62 80 98 32 Trap Triggered on 0b10 10 | . . . 10 . Successful Hack 14 | . . 4 . 10 Disable Machine 105 | . 15 15 60 15 Destroy Structure 39 | . 3 7 20 9 Lose Combat Pursuer 105 | . 45 . 60 . Influence Decreases 1630 | . 371 268 509 482 Entered New Map 256 | . . 3 83 170 Time Decay 1265 | . 331 245 416 273 Lost Part 109 | . 40 20 10 39 Squads Dispatched 7 | . 2 1 2 2 Investigation 3 | . 2 1 . . Extermination 2 | . . . . 2 Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 2 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | . 20 24 30 21 Peak Tracking Total 14 | . 6 7 5 14 Tactical Retreats 4 | . 1 . 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . 6 . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . 1 1 4 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 2 3 2 1 Terminals 4 | . 1 . 2 1 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 22 | . 6 10 5 1 Successful 19 | . 5 9 4 1 Failed 3 | . 1 1 1 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 4 . 5 1 Fabricators . | . . . . . Repair Stations 4 | . 2 2 . . Recycling Units 3 | . . 3 . . Scanalyzers 5 | . . 5 . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 . 4 1 Record 2 | . 1 . . 1 Prototype ID Bank 1 | . . . 1 . Alert Level 1 | . . . 1 . Locate Traps 1 | . . . 1 . Reprogram Traps 1 | . . . 1 . Dispatch Records 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 2 . . Scan Component 2 | . 1 1 . . Repair 2 | . 1 1 . . Recycling Unit Hacks 3 | . . 3 . . Recycle Component 1 | . . 1 . . Process 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 6 | . 1 2 2 1 Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 1 . . Time 52 | . 26 26 . . Parts Recycled 1 | . . 1 . . Recycled Matter 306 | . . 306 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1134 | . . . 194 940 Sensors 1134 | . . . 194 940 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4099 | 66 1358 572 1163 940 Spaces Moved 2412 | 43 658 335 688 688 Core 6 | 6 . . . . Treads . | . . . . . Legs 2406 | 37 658 335 688 688 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 122 Average Speed 136 | 124 176 121 122 122 Slowest Speed 260 | 200 260 190 127 123 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 83 41 65 25 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 32 | . 2 5 17 8 Melee . | . . . . . Projectile 17 | . . . 17 . AOE 15 | . 2 5 . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2934 | 52 785 444 909 744 Wait 221 | . 74 51 91 5 Move 2408 | 42 657 334 687 688 Hop . | . . . . . Pick Up 45 | 4 6 6 21 8 Fast Attach 12 | 6 4 2 . . Attach 12 | . 3 4 3 2 Detach 1 | . . 1 . . Swap 45 | . 3 11 25 6 Drop 44 | . 2 5 28 9 Fire 145 | . 36 29 54 26 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Identified exit to Materials 303 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered exit to Materials (range 16) 609 | -10/Materials | Repaired Lgt. Ion Engine 1010 | -10/Materials | Discovered exit to Materials (range 10) 1294 | -10/Materials | Build established: Scavenger-Mutant 1425 | -10/Materials | Entered another Materials area 1425 | -9/Materials | Evolved 2 slots: Propulsion x2 1534 | -9/Materials | Repaired Aluminum Leg 1659 | -9/Materials | Discovered new exit (range 16) 1676 | -9/Materials | Identified exit to Mines 1986 | -9/Materials | Discovered new exit (range 10) 1996 | -9/Materials | Identified exit to Materials 1997 | -9/Materials | Entered another Materials area 1997 | -8/Materials | Evolved 2 slots: Utility x2 2310 | -8/Materials | Build established: Mutant 2524 | -8/Materials | Destroyed 7 combat bots 2931 | -8/Materials | Core integrity fell below 50% 3149 | -8/Materials | Discovered new exit (range 10) 3159 | -8/Materials | Identified exit to Factory 3160 | -8/Materials | Entered Factory 3160 | -7/Factory | Evolved 2 slots: Utility x2 4084 | -7/Factory | Cargo convoy interrupted 4100 | -7/Factory | Self-destructed Last Messages --------------- payload. 04086_ X-67 Chaingunner unfolds itself. 04086_ X-57 Shotgunner unfolds itself. 04086_ I-36 Angel unfolds itself. 04087_ K-01 Serf collects debris. 04092_ Door malfunctions. 04092_ Slug penetrates X-57 Shotgunner. 04092_ Imp. Deuterium Engine destroyed. 04093_ X-57 Shotgunner suffers critical hit (Destroy). 04093_ K-01 Serf cleans the Subcomponent Replicator. 04095_ X-57 Shotgunner destroyed. 04096_ Imp. Medium Armor Plating destroyed. 04096_ Carbon-fiber Leg destroyed. 04096_ K-01 Serf cleans the Subcomponent Replicator. 04097_ Grenade Launcher destroyed. 04098_ Imp. Carbon-fiber Leg destroyed. 04099_ Neutrino Reactor explodes. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ##################????????????#######????????????? | | #??????????? #????????????? | | ! #??????????? [ #????????????? | | #?????????? #????????????? | | #?????????? #????????????? | | #????????? #????????????? | | #???#????? #????????????? | | #??## ##? [ #????????????? | | +##+####+############;;; # / ###??????????????? | | @ ???????? | | * ???????? | | t ???????? | | """"""" i [% x ????????? | | """"""" A xxh p ????????? | | ### """"""" ###### x # #?????????? | | ??# """"""" #????# """xY #? #?????????? | | ###+## k #????# "Y" i i #??? #?????????? | | # """"""" #????# """ #???? ??????????? | | # """"""" #????# """ #???????????????? | | """ # """"""" #????# !!* """ k???????????????? | | # """"""" "????# !!??????? ??????????????? | | """ # ""???# ????????? ??????????????? | | # """""" ! ""???? ????????????????????????? | | # """""" ??????????????????????????????? | | # """""" ???????????????????????????????? | | + """"""???????????????????????????????????? | | # ????????????????????????????????? | | # """"""" #??????????????????????????????? | | # """""""??????????????????????????????????? | | ##+### """"""???????????????????????????????????? | | """""???????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Sml. Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 17% | -10/Materials Aluminum Leg | 14% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeCoreObliterator Manual? 0 Play Time 00:27:51 Cumulative 27.3 hours Start 2025.08.08 @ 13:41:55 End 2025.08.08 @ 14:10:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89f8a8af-d6e3-4cd7-8319-de8518a616e6