Cogmind - Beta 12 *** ADVENTURER MODE // 2023.10.03 @ 23:06:58 // Winter2019/RPGLIKE Player: Noname Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (451) 2255 Value Destroyed (26720) 26720 Prototype IDs (51) 1020 Alien Tech Used (6) 1200 Bonus (11950) 11950 TOTAL SCORE: 51645 Bonus ------- High Alert Combat Kills 1744 Follower Combat Kills 728 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2112 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -434 Cogmind --------- Core Integrity 0/1400 Matter 272/300 Energy 850/850 System Corruption 11% Temperature Cool (48) Movement Treading (155) Location -1/Command Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY (10) ----- Advanced Cooling System Experimental Signal Interpreter Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Experimental Phase Shifter Centrium Light Armor Plating Makeshift Ablative Armor (fused) > --- WEAPON (5) ------- Heavy Dispersion Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY (8) ---- Advanced Coolant Injector Makeshift Sensor Array Recoil Nullifier Energy Filter Advanced Particle Charger Graphene Brace Experimental Thermal Defense Suite Improved Force Field Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Experimental Signal Interpreter Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Experimental Phase Shifter Centrium Light Armor Plating Makeshift Ablative Armor > --- WEAPON ----------- Heavy Dispersion Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Advanced Coolant Injector Makeshift Sensor Array Recoil Nullifier Energy Filter Advanced Particle Charger Graphene Brace Experimental Thermal Defense Suite Improved Force Field [Rating: 218] Favorites ----------- Power Light Quantum Reactor Engine Heavy Ion Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Improved Aluminum Leg Utility Experimental Signal Interpreter Device Makeshift Sensor Array Storage Large Matter Pod Processor Experimental Signal Interpreter Protection Layered Medium Armor Plating Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Array Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 20 | 2 . 4 4 2 2 1 . . 1 . 1 1 . . . 1 . . . 1 Power 2 | . . . 1 . . . . . . . . . . . . 1 . . . . Propulsion 5 | 1 . . 2 . . . . . . . . 1 . . . . . . . 1 Utility 9 | . . 4 . 1 2 . . . 1 . 1 . . . . . . . . . Weapon 4 | 1 . . 1 1 . 1 . . . . . . . . . . . . . . Parts Attached 321 | 3 11 22 22 25 35 22 9 6 4 6 7 9 5 15 6 41 25 22 5 21 Power 42 | . 2 1 3 3 3 3 . . 1 . . . . 7 2 6 6 3 . 2 Engine 7 | . 1 1 1 1 1 1 . . . . . . . 1 . . . . . . Core 10 | . 1 . 2 2 1 1 . . . . . . . 1 . 1 1 . . . Reactor 25 | . . . . . 1 1 . . 1 . . . . 5 2 5 5 3 . 2 Propulsion 45 | 2 2 8 3 1 . 7 1 3 . 2 . 4 . 2 3 2 1 3 . 1 Treads 39 | 2 . 4 3 1 . 7 1 3 . 2 . 4 . 2 3 2 1 3 . 1 Leg 6 | . 2 4 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 144 | . 5 10 3 7 11 6 8 2 3 4 6 3 4 3 1 19 15 14 3 17 Device 96 | . 2 6 1 2 8 4 7 1 3 4 4 3 4 3 1 11 9 4 2 17 Storage 2 | . 1 . . . . . . . . . . . . . . 1 . . . . Processor 17 | . 1 . 1 2 1 1 1 1 . . 1 . . . . 2 3 3 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 29 | . 1 4 1 3 2 1 . . . . 1 . . . . 5 3 7 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 90 | 1 2 3 13 14 21 6 . 1 . . 1 2 1 3 . 14 3 2 2 1 Energy Gun 48 | . 1 . 9 5 9 1 . 1 . . . 2 1 3 . 10 2 1 2 1 Energy Cannon 24 | . 1 2 1 1 7 5 . . . . 1 . . . . 4 1 1 . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . 1 . 2 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . 3 6 5 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . 1 2 2 4 . . . 3 . 1 . . 1 . 7 11 7 1 . Parts Lost 1 | . . . . 1 . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . 1 . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 99 99 99 99 100 98 98 100 99 96 94 95 93 90 90 90 90 88 Engine 2 | . 6 3 8 6 2 5 5 5 2 . . . . . . . . . . . Core 1 | . 9 6 3 5 4 . . . . . . . . . . . . . . . Reactor 7 | . . . . . 3 4 5 5 7 10 9 9 9 8 9 12 12 13 13 12 Treads 17 | . 19 2 29 26 23 20 21 20 20 20 19 16 18 18 16 12 13 12 13 12 Leg 1 | . 13 17 . . . . . . . . . . . . . . . . . . Device 23 | . 1 29 22 20 22 26 26 21 22 25 27 27 26 27 27 26 25 20 17 16 Processor 12 | . 8 10 7 10 11 10 10 14 15 15 14 13 13 13 13 13 13 14 17 16 Protection 5 | . . 9 7 6 5 4 5 5 5 5 4 4 4 4 4 3 3 7 7 8 Energy Gun 15 | . 10 10 17 19 17 15 15 14 15 15 14 13 13 13 13 15 17 17 17 16 Energy Cannon 5 | . 7 10 . . 3 9 10 10 10 10 9 9 9 9 9 4 3 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 6 11 23 36 42 56 67 69 65 70 75 76 80 81 99 96 113 123 116 116 122 Greatest Support 245 | 40 40 46 82 82 80 101 108 108 108 108 108 151 151 151 157 162 162 192 192 245 Greatest Overweight (x) 1 | 1 . 1 . . . 1 . 1 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 4 4 6 6 6 6 7 7 7 7 7 7 7 7 7 8 8 8 8 8 8 Average Capacity 6 | 4 4 5 6 6 6 6 7 7 7 7 7 7 7 7 7 8 8 8 8 8 Most Carried 8 | 4 4 6 6 6 6 7 7 7 7 7 7 7 7 7 8 8 8 8 8 8 Average Carried 6 | 2 3 4 5 5 5 6 6 7 6 6 6 6 7 6 7 7 7 7 7 7 Final Capacity 8 | 4 4 6 6 6 6 7 7 7 7 7 7 7 7 7 8 8 8 8 8 8 Final Carried 8 | 4 4 6 6 6 6 7 7 7 7 7 7 7 7 7 8 8 8 8 8 8 Class Distribution -------------------- 56% | Scavenger-Gunner 14% | Mutant 11% | Gunner 8% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Pyromaniac-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 4155 | 230 260 220 227 280 374 260 75 80 . 120 28 146 60 130 80 563 299 280 . 443 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 22803 | . 429 1392 1183 441 2675 761 72 1088 . 446 1028 838 327 776 1289 2821 1978 957 135 4167 Parts 960 | . 33 77 78 23 58 34 8 26 . 16 20 22 10 24 32 134 107 49 13 196 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 138 | . . . . . . . 8 30 . 25 . 26 13 . 36 . . . . . Prevented 2 | . . . . . . . . 1 . . . 1 . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 402 | . 10 32 27 11 46 17 4 20 . 8 13 15 4 14 17 45 32 16 4 67 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . Guns 259 | . 6 16 26 8 25 8 2 11 . 6 3 6 4 11 11 27 20 12 3 54 Cannons 96 | . 4 12 1 . 12 5 1 8 . . 7 5 . . 5 13 11 1 1 10 AOE 6 | . . 2 . 3 . . . . . . . . . . . . . 1 . . Classes Destroyed 25 | . 3 3 1 1 1 3 1 1 . 1 1 . . 2 . . 4 1 . 2 Worker 1 | . . . . . . . . . . . . . . . . . . . . 1 Builder 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycler 5 | . 1 1 1 . . . . . . . . . . . . . 2 . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . 1 Operator 6 | . . 1 . . . . . . . . 1 . . . . 1 . . . 3 Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . Watcher 33 | . 3 5 5 3 4 . . . . . . . . . . 3 2 . 1 7 Swarmer 60 | . . 5 6 5 9 . . 4 . . . 4 1 2 8 7 1 . . 8 Cutter 2 | . . . . . . 2 . . . . . . . . . . . . . . Grunt 130 | . 10 17 10 . 20 5 1 11 . 4 7 3 2 . 5 8 5 1 . 21 Brawler 9 | . . . . . . . . . . . 1 2 . 3 . 1 1 . . 1 Duelist 10 | . . . . . . . . 3 . . . 3 . 1 . 2 1 . . . Protector 6 | . . . . . . 1 . . . . . . . 1 . 1 1 . . 2 Researcher 1 | . . . . . . . . . . . . . . . . . 1 . . . Sentry 58 | . . 10 9 3 8 . . 2 . 2 3 2 1 . 1 5 3 2 1 6 Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . Hunter 40 | . . . 2 1 2 2 2 . . 1 . . . 4 3 4 6 4 . 9 Programmer 60 | . . . . 2 5 4 . . . 1 2 . . . . 16 9 1 3 17 Heavy 3 | . . . . . . 3 . . . . . . . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . 1 . . . Behemoth 4 | . . . . . . . 1 . . . . 1 . . . 1 . . . 1 Lightning 3 | . . . . . . . . . . . . . . . . . 3 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . 2 Striker 6 | . . . . . . . . . . . . . . 1 . . . 5 . . Executioner 4 | . . . . . . . . . . . . . . 2 . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 11 | . 2 5 6 3 5 10 1 9 . 4 5 7 3 5 5 4 6 3 3 11 Combat Bots Only 10 | . 2 5 5 3 5 10 1 9 . 4 5 7 3 5 5 4 5 3 3 10 Max Kills in Single Turn 3 | . 1 2 2 3 2 1 1 2 . 2 1 1 1 2 2 2 2 1 1 2 Gunslinging 1 | . . . 1 1 . . . . . . . . . 1 1 1 . . . 1 Exploded 3 | . . 2 . 3 . . . . . . . . . . . . . 1 . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Damage Taken 13490 | . 168 546 513 318 1762 488 73 1042 . 230 202 139 7 638 415 1229 1453 456 89 3722 Core 9721 | . 140 376 359 206 1260 383 48 737 . 164 153 105 5 464 295 889 1107 334 56 2640 Absorbed by Shields 2126 | . . 208 194 127 664 177 29 203 . 69 47 22 . 386 . . . . . . Reduced by Siege Mode 8 | . . . . . . . . . . . . . . . . . 7 . . 1 Redirected to Core 8801 | . 93 303 350 172 1074 361 43 683 . 134 139 105 5 424 268 810 990 311 56 2480 Regen/Repaired (Parts) 236 | . . . . . 25 . . . . . . . . . . 211 . . . . Core Remaining (%) 97 | 100 100 99 100 98 83 . . . . 100 . . . . 97 . 100 100 . . Volleys Fired 913 | . 25 86 67 22 113 32 6 37 . 17 21 29 5 33 28 118 87 38 20 129 Largest 5 | . 2 2 3 3 4 5 5 5 . 5 5 5 5 5 5 5 5 5 5 5 Hottest 490 | . 125 125 207 207 345 423 423 423 . 423 423 448 471 471 471 489 483 490 432 432 Shots Fired 3035 | . 50 163 151 59 370 138 30 111 . 62 93 131 22 111 106 370 339 137 40 552 Gun 2211 | . 39 81 149 58 283 84 18 62 . 30 54 75 15 89 78 250 271 100 21 454 Cannon 822 | . 11 81 2 . 87 54 12 49 . 32 39 56 7 22 28 120 68 37 19 98 Launcher 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 25 | . 25 . . . . . . . . . . . . . . . . . . . Thermal 3008 | . 25 162 151 58 370 138 30 111 . 62 93 131 22 111 106 370 339 137 40 552 Explosive 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 94 | . 16 35 34 30 72 25 47 78 . 54 48 36 15 23 18 46 63 60 51 94 Robot Miss Streak 3 | . 1 2 2 1 2 3 . 1 . 1 1 1 1 2 2 2 2 2 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . . . 2 1 . . . . . . . . . 2 1 4 . . . 2 Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . 1 1 1 . . . 1 Shots Hit Robots 2150 | . 39 133 116 49 287 98 22 83 . 43 73 87 12 83 84 242 240 90 17 352 Core Hits 909 | . 21 53 56 29 104 38 8 41 . 22 34 30 8 37 35 97 91 36 11 158 Critical Kills 36 | . 1 1 . . . . 1 . . 1 . . . 2 . 2 4 3 . 21 Critical Parts Destroyed 30 | . . . . . . . . . . . . . . . . 2 6 2 . 20 Critical Strikes 199 | . 1 6 6 4 34 17 2 8 . 6 11 12 1 3 4 6 21 10 2 45 Burn 128 | . . 5 6 4 34 17 1 8 . 5 11 12 1 1 4 2 9 3 2 3 Meltdown 9 | . . 1 . . . . 1 . . 1 . . . 2 . 2 . 1 . 1 Destroy 62 | . 1 . . . . . . . . . . . . . . 2 12 6 . 41 Melee Attacks 37 | . . . 3 9 25 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 37 | . . . 3 9 25 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 63529 | . 565 2259 2429 1258 6538 2420 584 2245 . 1216 1954 2381 360 2702 2583 8381 8018 3240 697 13699 Guns 47277 | . 408 1118 2374 1029 4792 1444 311 1197 . 490 1060 1265 290 2273 1977 6350 6699 2166 636 11398 Cannons 15556 | . 157 1049 36 . 1642 976 273 1048 . 726 892 1116 70 429 606 2031 1309 834 61 2301 Explosions 563 | . . 92 . 229 . . . . . . 2 . . . . . . 240 . . Melee 104 | . . . . . 104 . . . . . . . . . . . . . . . Ramming 29 | . . . 19 . . . . . . . . . . . . . 10 . . . Kinetic 209 | . 209 . . . . . . . . . . . . . . . . . . . Thermal 62626 | . 356 2167 2410 1029 6434 2420 584 2245 . 1216 1954 2381 360 2702 2583 8381 8008 3000 697 13699 Explosive 561 | . . 92 . 229 . . . . . . . . . . . . . 240 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 104 | . . . . . 104 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 2 1 1 . . . 2 . . . . 5 5 4 2 11 Average Corruption 3 | . . . . . 1 1 1 . . . 1 . . . . 3 3 4 1 5 Corruption Purged 9 | . . . . . . 1 1 . . . 2 . . . . . 5 . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . 15 . . Effects 294 | . . . . . 31 1 3 . . . 7 . . . . 71 47 35 3 96 Message Errors 70 | . . . . . 3 . 2 . . . 2 . . . . 18 11 11 1 22 Matter Fused 70 | . . . . . 7 1 1 . . . 3 . . . . 20 5 8 . 25 Heat Flow Errors 28 | . . . . . 2 . . . . . . . . . . 6 7 3 . 10 Energy Discharges 37 | . . . . . 6 . . . . . . . . . . 8 7 6 . 10 Parts Fused 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Data Loss (minor) 28 | . . . . . 4 . . . . . 1 . . . . 8 3 3 . 9 Data Loss (major) 25 | . . . . . 6 . . . . . . . . . . 3 4 4 . 8 Misfires 9 | . . . . . . . . . . . . . . . . 2 3 . 1 3 Alerts 13 | . . . . . . . . . . . . . . . . 5 3 . 1 4 Weapon Failures 12 | . . . . . 2 . . . . . 1 . . . . 1 4 . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 486 | . . 2 . . 24 22 . 44 . . 13 19 . 6 . 38 119 64 . 135 Projectiles 486 | . . 2 . . 24 22 . 44 . . 13 19 . 6 . 38 119 64 . 135 Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 71 | . . . . . . . . . . . . . . . . . . . . 71 Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 Rammed 6 | . . . 4 . . . . . . . . . . . . . 2 . . . Targets Rammed 6 | . . . 4 . . . . . . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 584 | . 222 200 84 112 345 197 166 333 . 195 196 198 180 197 199 584 200 200 132 200 Average Temperature 91 | . 91 48 30 34 69 89 85 132 . 105 117 110 113 92 98 130 97 101 81 86 Received Heat Transfer 2750 | . 117 229 250 88 662 67 . 372 . 61 74 30 . 18 36 212 102 18 9 405 Effects 11 | . . 1 . . . . . 1 . . . . . . . 4 1 . . 4 Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . 1 1 . . 1 Interference 5 | . . 1 . . . . . 1 . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 6 | . . . . . . . . . . . . . . . 2 . 1 . . 3 Total Turns 61 | . . . . . . . . . . . . . . . 26 . 15 . . 20 Longest Duration 16 | . . . . . . . . . . . . . . . 16 . 15 . . 13 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 40 | . . 2 . . 8 4 1 1 . 2 3 4 . 3 1 5 1 2 . 3 Combat Hostiles 40 | . . 2 . . 8 4 1 1 . 2 3 4 . 3 1 5 1 2 . 3 Parts Melted 395 | . 2 19 14 9 80 38 7 20 . 8 29 23 . 11 15 42 22 8 5 43 Heat Transferred 92084 | . 814 5291 4810 2109 14292 5707 1096 4663 . 2490 4447 4935 518 2888 3404 8863 9196 3256 777 12528 Parts Sabotaged 2 | . . . . . . . . 2 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Peak Influence 1179 | . 204 496 398 240 455 394 . . . . 351 . . . . 295 400 224 178 1179 Initial 145 | . . 73 145 . 34 22 . . . . . . . . . . 37 41 24 3 Average 183 | . 60 300 120 47 178 77 . . . . 160 . . . . 113 155 76 54 581 Maximum Alert Level 4 | . 1 2 1 1 2 1 . . . . 1 . . . . 1 2 1 . 4 Low Security (%) 67 | 100 90 14 81 99 60 88 . . . . 44 . . . . 85 64 88 100 17 Level 1 23 | . 9 66 18 . 35 11 . . . . 55 . . . . 14 35 11 . 20 Level 2 4 | . . 18 . . 4 . . . . . . . . . . . . . . 24 Level 3 2 | . . . . . . . . . . . . . . . . . . . . 20 Level 4 1 | . . . . . . . . . . . . . . . . . . . . 16 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 84 | . 4 5 7 2 16 9 . 1 . . 2 . . . . 11 11 . 1 15 Investigation 15 | . 4 2 1 . 3 1 . . . . . . . . . 1 1 . . 2 Extermination 35 | . . . . 2 5 4 . . . . 1 . . . . 8 5 . 1 9 Reinforcement 18 | . . 3 2 . 2 4 . . . . 1 . . . . . 4 . . 2 Assault 7 | . . . . . 1 . . 1 . . . . . . . 2 1 . . 2 Garrison 9 | . . . 4 . 5 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 15 | . . 2 1 . . 1 . . . . . . . . . . 3 6 1 1 Communications Jammed 29 | . . . . . . . . . . . . . . . . 2 11 . . 16 Distress Signals 29 | . . . . . . . . . . . . . . . . 2 11 . . 16 Times Spotted 540 | . 18 44 43 17 56 17 3 23 . 10 14 14 4 49 18 56 42 25 5 82 Peak Tracking Total 12 | . 3 4 5 3 6 5 1 12 . 5 5 1 1 10 5 5 5 2 2 5 Tactical Retreats 17 | . 2 1 6 . 1 . . 2 . . . . . . 1 . 1 . . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 20 | . 3 2 3 1 . 1 . . . . 2 . . . . 3 2 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . . 1 . 1 . . . 1 . 20 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 31 | . . 2 . . 3 1 . . . . 1 2 . . . 3 11 3 1 4 Max in Single Turn 2 | . . 1 . . 1 1 . . . . 1 1 . . . 1 1 1 1 2 Garrison Access 8 | . . . . 2 1 . . . . . . . . . . 2 1 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 105 | . 10 9 12 9 13 3 . . 3 . 3 1 1 2 . 13 12 1 3 10 Terminals 68 | . 8 6 9 6 8 3 . . . . 1 . . . . 5 9 . 3 10 Fabricators 3 | . . . . 1 1 . . . . . . . . . . 1 . . . . Repair Stations 3 | . . . . . 1 . . . . . . . . . . 2 . . . . Recycling Units 7 | . 2 2 2 . . . . . . . . . . . . 1 . . . . Scanalyzers 10 | . . 1 1 . 2 . . . . . 2 . . . . 2 2 . . . Garrison Access 7 | . . . . 2 1 . . . . . . . . . . 2 1 1 . . Total Hacks 252 | . 27 24 34 21 29 7 . . 12 . 6 1 1 3 . 30 27 2 7 21 Successful 146 | . 18 13 21 8 16 2 . . 12 . 3 1 1 3 . 15 19 . 3 11 Failed 106 | . 9 11 13 13 13 5 . . . . 3 . . . . 15 8 2 4 10 Catastrophic 15 | . . . . 2 1 2 . . . . 1 . . . . 2 3 1 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 14 14 18 9 11 3 . . . . 1 . . 1 . 5 3 . . 7 Terminals 166 | . 23 18 29 15 16 7 . . . . 2 . . . . 11 17 . 7 21 Fabricators 4 | . . . . 1 2 . . . . . . . . . . 1 . . . . Repair Stations 10 | . . . . . 2 . . . . . . . . . . 8 . . . . Recycling Units 10 | . 4 2 3 . . . . . . . . . . . . 1 . . . . Scanalyzers 29 | . . 4 2 . 6 . . . . . 4 . . . . 4 9 . . . Garrison Access 16 | . . . . 5 3 . . . . . . . . . . 5 1 2 . . Terminal Hacks 63 | . 5 2 8 2 3 2 . . 12 . 1 1 1 3 . 4 8 . 3 8 Record 18 | . . . . . . 1 . . . . 1 . . 2 . 2 5 . . 7 Part Schematic 7 | . . . . 1 1 1 . . 4 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 8 | . . 1 3 . . . . . 4 . . . . . . . . . . . Open Door 8 | . . . . . . . . . . . . 1 1 1 . . 2 . 3 . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . Alert Level 4 | . 1 . 1 . . . . . . . . . . . . 1 1 . . . Locate Traps 4 | . . 1 2 . . . . . . . . . . . . . . . . 1 Patrol Status 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . 1 2 . . . . . . . . . . 1 . . . . Network Status 2 | . . . . 1 . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 2 . . . . . . . . . . 4 . . . . Scan Component 3 | . . . . . 1 . . . . . . . . . . 2 . . . . Repair 3 | . . . . . 1 . . . . . . . . . . 2 . . . . Recycling Unit Hacks 10 | . 4 2 3 . . . . . . . . . . . . 1 . . . . Report Inventory 8 | . 3 2 2 . . . . . . . . . . . . 1 . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Scanalyzer 23 | . . 4 2 . 4 . . . . . 2 . . . . 2 9 . . . Insert Component 13 | . . 2 1 . 2 . . . . . 2 . . . . 1 5 . . . Analyze 10 | . . 2 1 . 2 . . . . . . . . . . 1 4 . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . Seal Access 2 | . . . . 2 . . . . . . . . . . . . . . . . Unauthorized Hacks 38 | . 9 5 8 3 5 . . . . . . . . . . 3 2 . . 3 Terminals 38 | . 9 5 8 3 5 . . . . . . . . . . 3 2 . . 3 Track 4 | . 3 . . . . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . Botnet 33 | . 6 5 8 3 5 . . . . . . . . . . 2 1 . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . 1 . . . . . . . . 1 . . . . . . . . 3 Used 1 | . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 81 | . 9 7 9 5 12 3 . . . . 3 . . . . 10 10 1 2 10 Full Trace Events 9 | . 1 . . . 3 1 . . . . . . . . . 1 1 . . 2 Feedback Events 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Corruption 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 1 . 1 3 1 . . 4 . . . . . . 1 5 . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . 95 . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . 10 . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . . . . . . . . . . 2 . . . . Time 100 | . . . . . 44 . . . . . . . . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 2 . 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . 2 1 . 2 . . . . . 1 . . . . 1 4 . . . Part Schematics Acquired 7 | . . 1 . . 2 . . . . . . . . . . 1 3 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 1 . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Programmers 1 | . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . 3 . . . 2 . . . 2 . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 15 | . . . . 3 . . . 2 . . . 2 . 5 . 3 . . . . Largest Group 6 | . . . . 3 1 . . 2 2 2 . 2 2 6 . 3 . . . . Highest-Rated Group 319 | . . . . 78 30 . . 78 78 78 . 77 72 319 . 138 . . . . Highest-Rated Ally 65 | . . . . 32 30 . . 49 49 49 . 47 44 65 . 46 . . . . Total Orders 7 | . . . . . . . . . . 4 . . 3 . . . . . . . EXPLORE 7 | . . . . . . . . . . 4 . . 3 . . . . . . . Ally Attacks 78 | . . . . 18 1 . . 1 . 17 . 7 9 17 . 8 . . . . Total Damage 2391 | . . . . 555 . . . 18 . 348 . 187 87 966 . 230 . . . . Kills 18 | . . . . 4 . . . . . 3 . 2 2 6 . 1 . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . 3 . . . . Allies Melted 3 | . . . . . . . . . . . . . . 1 . . . 2 . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Robot Analysis Total 4 | . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 1 . 1 . 2 1 . . . . . . . Drone Launches 7 | . . . . . . . . . . 4 . . 3 . . . . . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 37759 | 26 1140 1923 2831 2216 3499 1266 781 883 344 2218 1034 1954 929 1351 1628 4292 3144 2174 843 3283 Spaces Moved 18538 | 14 676 1114 1297 1157 1591 586 416 436 196 1212 507 1075 515 670 885 1953 1194 1134 463 1447 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . Treads 17201 | 8 353 106 1297 1157 1591 586 416 436 196 1212 507 1075 515 670 885 1953 1194 1134 463 1447 Legs 1332 | 1 323 1008 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 100 120 120 163 163 170 170 170 170 170 170 170 166 167 167 166 166 170 158 158 155 Average Speed 163 | 135 140 124 168 165 170 170 170 170 170 170 170 167 167 167 166 171 171 165 158 155 Slowest Speed 250 | 160 160 250 170 170 170 250 170 250 170 170 170 170 167 167 167 175 173 170 158 158 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . 1 . . . . . . . 1 . . . Exploration Rate (%) 56 | 3 87 92 85 26 34 14 62 59 62 99 11 98 74 78 96 32 82 38 12 43 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . . Known Exits Taken 19 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . . . 2 . . 5 . 5 5 . 3 . . . . . Spaces Dug 138 | . . . 3 9 22 4 . . . . 4 . . 1 . 38 13 5 14 25 Terrain Destroyed 600 | . . 9 3 25 43 16 4 14 . 10 55 21 8 21 21 64 41 34 24 187 Melee 32 | . . . 3 9 20 . . . . . . . . . . . . . . . Projectile 404 | . . . . . 23 16 4 14 . 10 10 21 8 21 21 64 41 15 19 117 AOE 164 | . . 9 . 16 . . . . . . 45 . . . . . . 19 5 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total 24330 | 20 821 1495 1810 1395 2104 775 471 515 207 1342 643 1181 576 852 991 2755 2166 1384 559 2268 Wait 3387 | . 73 199 349 92 261 87 16 2 2 50 85 25 41 51 43 513 748 133 59 558 Move 18518 | 13 675 1113 1296 1156 1590 585 415 435 195 1211 506 1074 514 669 884 1952 1193 1133 462 1447 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 102 | 3 9 19 15 11 5 1 3 . 1 1 4 2 1 3 2 11 3 4 1 3 Fast Attach 174 | 3 8 8 7 6 7 14 . 5 4 4 3 2 5 10 2 23 27 18 4 14 Attach 22 | . . 6 5 2 2 . 1 . 2 . 1 . . . . 2 . . . 1 Detach 12 | 1 . 2 . 1 . . 1 . 1 . 1 . . . . . 3 2 . . Swap 132 | . 3 8 10 18 26 8 8 1 . 2 3 7 . 5 4 16 2 4 1 6 Drop 280 | . 18 25 24 17 22 15 1 . 2 7 7 9 6 16 7 35 24 23 5 17 Fire 913 | . 25 86 67 22 113 32 6 37 . 17 21 29 5 33 28 118 87 38 20 129 Melee 37 | . . . 3 9 25 . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . 4 . . . . . . . . . . . . . 2 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 109 | . . . . 39 . 1 1 6 . 3 . 13 . 41 3 . . 1 . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 638 | . 10 29 30 22 53 32 19 29 . 47 12 20 4 24 18 85 77 28 7 92 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / *Qua) -3/Quarantine -2/Research -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Weapon slot (x1) 1 | -11/Junkyard | Discovered new exit (range 1) 27 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 12) 504 | -10/Materials | Discovered new exit (range 14) 534 | -10/Materials | Identified exit to Mines 590 | -10/Materials | Discovered new exit (range 11) 605 | -10/Materials | Identified exit to Materials 784 | -10/Materials | Discovered exit to Materials (range 7) 1167 | -10/Materials | Entered another Materials area 1169 | -9/Materials | Reached level 2 1169 | -9/Materials | Reached level 3 1169 | -9/Materials | Reached level 4 1170 | -9/Materials | Upgraded with Utility slot (x4) 1648 | -9/Materials | Reached level 5 1661 | -9/Materials | Discovered new exit (range 12) 2139 | -9/Materials | Discovered new exit (range 8) 2152 | -9/Materials | Identified exit to Materials 2283 | -9/Materials | Reached level 6 2410 | -9/Materials | Identified exit to Mines 2717 | -9/Materials | Discovered exit to Materials (range 16) 2895 | -9/Materials | Discovered exit to Mines (range 16) 2998 | -9/Materials | Discovered exit to Materials (range 16) 3090 | -9/Materials | Entered another Materials area 3092 | -8/Materials | Reached level 7 3092 | -8/Materials | Reached level 8 3092 | -8/Materials | Upgraded with Propulsion slot (x2) 3833 | -8/Materials | Discovered new exit (range 11) 3855 | -8/Materials | Identified exit to Factory 3888 | -8/Materials | Reached level 9 3892 | -8/Materials | Upgraded with Power slot (x1) 3980 | -8/Materials | Garrison activated, responded to threat 4147 | -8/Materials | Garrison activated, responded to threat 4261 | -8/Materials | Reached level 10 4264 | -8/Materials | Upgraded with Weapon slot (x1) 4582 | -8/Materials | Build established: Tank 5298 | -8/Materials | Discovered exit to Factory (range 16) 5921 | -8/Materials | Entered Factory 5923 | -7/Factory | Reached level 11 6766 | -7/Factory | Reached level 12 6771 | -7/Factory | Upgraded with Utility slot (x1) 7099 | -7/Factory | Discovered new exit (range 16) 7135 | -7/Factory | Identified exit to Factory 7599 | -7/Factory | Build established: Gunner 7867 | -7/Factory | Reached level 13 7870 | -7/Factory | Upgraded with Weapon slot (x1) 7929 | -7/Factory | Found Prototype Launcher 7930 | -7/Factory | Identified Rocket Array 8137 | -7/Factory | Entered another Factory area 8137 | -6/Factory | Accompanied by 1 ally 8139 | -6/Factory | Reached level 14 8276 | -6/Factory | Discovered new exit (range 2) 8278 | -6/Factory | Identified exit to Lower Caves 8613 | -6/Factory | Reached level 15 8615 | -6/Factory | Upgraded with Utility slot (x1) 8616 | -6/Factory | Garrison activated, responded to threat 8812 | -6/Factory | Reached level 16 9400 | -6/Factory | Repaired Coolant Injector 9436 | -6/Factory | Reached level 17 10422 | -6/Factory | Fabricated Thermic Laser? 10422 | -6/Factory | Garrison activated, responded to threat 10899 | -6/Factory | Discovered exit to Lower Caves (range 6) 11324 | -6/Factory | Reached level 18 11337 | -6/Factory | Upgraded with Utility slot (x1) 11414 | -6/Factory | Discovered new exit (range 5) 11420 | -6/Factory | Identified exit to Factory 11636 | -6/Factory | Entered another Factory area 11638 | -5/Factory | Reached level 19 11701 | -5/Factory | Upgraded with Weapon slot (x1) 12362 | -5/Factory | Cargo convoy interrupted 12641 | -5/Factory | Discovered new exit (range 4) 12641 | -5/Factory | Discovered new exit (range 15) 12675 | -5/Factory | Reached level 20 12702 | -5/Factory | Identified exit to Upper Caves 12716 | -5/Factory | Destroyed 10 combat bots 12802 | -5/Factory | Discovered new exit (range 9) 12887 | -5/Factory | Identified exit to Factory 12895 | -5/Factory | Build established: Pyromaniac-Tank 12902 | -5/Factory | Entered Upper Caves 13233 | -5/Upper Caves | Build established: Scavenger-Gunner 13320 | -5/Upper Caves | Spotted B-75 Beast 13322 | -5/Upper Caves | Destroyed B-75 Beast 13609 | -5/Upper Caves | Discovered new exit (range 13) 13628 | -5/Upper Caves | Identified exit to Upper Caves 13683 | -5/Upper Caves | Entered another Upper Caves area 13685 | -5/Upper Caves | Reached level 21 13741 | -5/Upper Caves | Discovered exit to Factory (range 5) 14016 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14066 | -5/Upper Caves | Core integrity fell below 50% 14121 | -5/Upper Caves | Destroyed 9 combat bots 14348 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14396 | -5/Upper Caves | Learned 12 Factory zone layouts 14508 | -5/Upper Caves | Discovered new exit (range 13) 14526 | -5/Upper Caves | Identified exit to Zhirov 14566 | -5/Upper Caves | Entered Zhirov 14566 | -5/Zhirov | Accompanied by 2 allies 14566 | -5/Zhirov | Discovered new exit (range 4) 14568 | -5/Zhirov | Reached level 22 14572 | -5/Zhirov | Identified exit to Proximity Caves 14599 | -5/Zhirov | Met Zhirov 14604 | -5/Zhirov | Upgraded with Utility slot (x1) 14669 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14706 | -5/Zhirov | Found Alien Artifact 14706 | -5/Zhirov | Identified Integrated Dissipator 14706 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14780 | -5/Zhirov | Found Alien Artifact 14780 | -5/Zhirov | Identified Transdimensional Reconstructor 14780 | -5/Zhirov | Warped through subspace 14910 | -5/Zhirov | Entered Proximity Caves 14910 | -4/Proximity Caves | Accompanied by 2 allies 14933 | -4/Proximity Caves | Spotted B-86 Titan 14951 | -4/Proximity Caves | Allies destroyed B-86 Titan 15425 | -4/Proximity Caves | Reached level 23 15593 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15707 | -4/Proximity Caves | Discovered exit to Factory (range 6) 16300 | -4/Proximity Caves | Learned location of Quarantine (-3) 17128 | -4/Proximity Caves | Entered Factory 17130 | -4/Factory | Reached level 24 17173 | -4/Factory | Upgraded with Utility slot (x1) 18046 | -4/Factory | Discovered new exit (range 4) 18052 | -4/Factory | Identified exit to Upper Caves 18064 | -4/Factory | Found Prototype Processor 18064 | -4/Factory | Identified Exp. Signal Interpreter 18162 | -4/Factory | Entered Upper Caves 18442 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18518 | -4/Upper Caves | Destroyed 7 combat bots 18605 | -4/Upper Caves | Reached level 25 18670 | -4/Upper Caves | Spotted B-86 Titan 18688 | -4/Upper Caves | Destroyed B-86 Titan 18841 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19103 | -4/Upper Caves | Learned location of Armory (-3) 19195 | -4/Upper Caves | Encountered a Warlord checkpoint 19207 | -4/Upper Caves | Learned Research terminal intel 19817 | -4/Upper Caves | Upgraded with Propulsion slot (x1) 20038 | -4/Upper Caves | Discovered new exit (range 5) 20104 | -4/Upper Caves | Identified exit to Upper Caves 20116 | -4/Upper Caves | Entered another Upper Caves area 20116 | -4/Upper Caves | Accompanied by 2 allies 20956 | -4/Upper Caves | Encountered a Warlord checkpoint 20986 | -4/Upper Caves | Discovered new exit (range 8) 20995 | -4/Upper Caves | Identified exit to Warlord 21045 | -4/Upper Caves | Entered Warlord 21045 | -4/Warlord | Accompanied by 1 ally 21331 | -4/Warlord | Met Warlord 21356 | -4/Warlord | Warlord's base attacked by MAIN.C 21497 | -4/Warlord | Found Prototype Energy Gun 21497 | -4/Warlord | Identified Vortex Rifle 21520 | -4/Warlord | Met EX-DEC 21706 | -4/Warlord | Warlord forces counterattacked 21753 | -4/Warlord | Spotted Striker 21785 | -4/Warlord | Spotted Striker 21787 | -4/Warlord | Spotted Striker 21804 | -4/Warlord | Spotted Striker 21815 | -4/Warlord | Allies destroyed Striker 21904 | -4/Warlord | Spotted Executioner 21908 | -4/Warlord | Destroyed Executioner 21936 | -4/Warlord | Spotted Executioner 21964 | -4/Warlord | Reached level 26 21964 | -4/Warlord | Destroyed Executioner 21979 | -4/Warlord | Spotted Striker 21987 | -4/Warlord | Destroyed Striker 22031 | -4/Warlord | Warlord base infiltrated, sounded retreat 22269 | -4/Warlord | Spotted Executioner 22269 | -4/Warlord | Spotted Executioner 22369 | -4/Warlord | Spotted Striker 22380 | -4/Warlord | Spotted Executioner 22383 | -4/Warlord | Discovered new exit (range 9) 22394 | -4/Warlord | Identified exit to Proximity Caves 22396 | -4/Warlord | Entered Proximity Caves 22645 | -3/Proximity Caves | Encountered a Derelict sapper outpost 22647 | -3/Proximity Caves | Build established: Scavenger-Mutant 22815 | -3/Proximity Caves | Reached level 27 22932 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22998 | -3/Proximity Caves | Build established: Scavenger-Gunner 24019 | -3/Proximity Caves | Discovered new exit (range 3) 24022 | -3/Proximity Caves | Identified exit to Research 24024 | -3/Proximity Caves | Entered Research 24025 | -3/Research | Identified exit to Armory 24026 | -3/Research | Loaded intel: 24 terminal locations 24026 | -3/Research | Reached level 28 24026 | -3/Research | Upgraded with Power slot (x1) 24497 | -3/Research | Discovered new exit (range 15) 24524 | -3/Research | Identified exit to Research 25112 | -3/Research | Found Prototype Device 25112 | -3/Research | Identified Exp. Thermal Shield 25168 | -3/Research | Spotted B-86 Titan 25276 | -3/Research | Destroyed B-86 Titan 25733 | -3/Research | Discovered new exit (range 15) 25822 | -3/Research | Identified exit to Quarantine 25947 | -3/Research | Repaired Adv. Coolant Injector 25986 | -3/Research | Repaired Lyr. Medium Armor Plating 25996 | -3/Research | Reached level 29 26421 | -3/Research | Allied Derelicts emerged from ambush trap array 27587 | -3/Research | Build established: Scavenger-Mutant 27965 | -3/Research | Found Prototype Device 27965 | -3/Research | Identified Exp. Thermal Defense Suite 28316 | -3/Research | Entered Quarantine 28343 | -3/Quarantine | Scanned by Researcher 28353 | -3/Quarantine | Found Alien Reactor 28353 | -3/Quarantine | Identified Matter Drive 28393 | -3/Quarantine | Build established: Scavenger-Gunner 29009 | -3/Quarantine | Found Prototype Processor 29009 | -3/Quarantine | Identified Exp. Melee Analysis Suite 29065 | -3/Quarantine | Reached level 30 29516 | -3/Quarantine | Found Prototype Device 29516 | -3/Quarantine | Identified Exp. Thermal Defense Suite 30197 | -3/Quarantine | Found Alien Artifact 30197 | -3/Quarantine | Identified Dimensional Node Initializer 30197 | -3/Quarantine | Initialized slip node 30214 | -3/Quarantine | Found Alien Artifact 30214 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 30214 | -3/Quarantine | Warped through subspace to slip node 30241 | -3/Quarantine | Met incapacitated Sigix Warrior 30241 | -3/Quarantine | Lockdown squad dispatched 30300 | -3/Quarantine | Spotted Lightning 30302 | -3/Quarantine | Cryocooling Duct disabled 30312 | -3/Quarantine | Spotted Lightning 30313 | -3/Quarantine | Spotted Lightning 30317 | -3/Quarantine | Ambient heat levels rising (+20) 30317 | -3/Quarantine | Non-combat units ordered to evacuate 30325 | -3/Quarantine | Destroyed Lightning 30326 | -3/Quarantine | Spotted Alpha 7 30330 | -3/Quarantine | Destroyed Lightning 30341 | -3/Quarantine | Destroyed Alpha 7 30353 | -3/Quarantine | Destroyed Lightning 30368 | -3/Quarantine | Found Prototype Device 30368 | -3/Quarantine | Identified Exp. EM Disruption Field 30379 | -3/Quarantine | Found Prototype Processor 30379 | -3/Quarantine | Identified Exp. Targeting Computer 30384 | -3/Quarantine | Found Prototype Device 30384 | -3/Quarantine | Identified Exp. Phase Shifter 30410 | -3/Quarantine | Found Prototype Processor 30410 | -3/Quarantine | Identified Exp. Target Analyzer 31295 | -3/Quarantine | Found Alien Artifact 31295 | -3/Quarantine | Identified Subatomic Replicator 31373 | -3/Quarantine | Discovered exit to Research (range 15) 31460 | -3/Quarantine | Entered Research 31460 | -2/Research | Warlord forces began assault on 0b10 31462 | -2/Research | Reached level 31 31570 | -2/Research | Research machine network offline 31751 | -2/Research | Met up with Warlord 31864 | -2/Research | Borebot progress halted 31889 | -2/Research | Spotted Striker 31892 | -2/Research | Spotted Striker 31893 | -2/Research | Destroyed Striker 31898 | -2/Research | Destroyed Striker 31905 | -2/Research | Spotted Executioner 31906 | -2/Research | Spotted Striker 31911 | -2/Research | Destroyed Executioner 31918 | -2/Research | Borebot progress halted 31964 | -2/Research | Found Prototype Processor 31964 | -2/Research | Identified Exp. Core Analyzer 31985 | -2/Research | Spotted Striker 32164 | -2/Research | Spotted Executioner 32317 | -2/Research | Borebot progress halted 32460 | -2/Research | Warlord invited to help at Command 32460 | -2/Research | Reached level 32 32533 | -2/Research | Spotted Striker 32587 | -2/Research | Spotted Striker 32600 | -2/Research | Spotted Executioner 32602 | -2/Research | Spotted Executioner 32607 | -2/Research | Destroyed Executioner 32846 | -2/Research | Warlord destroyed during the assault 32925 | -2/Research | Found Prototype Processor 32925 | -2/Research | Identified Exp. Armor Integrity Analyzer 33233 | -2/Research | Spotted Striker 33274 | -2/Research | Spotted Striker 33275 | -2/Research | Destroyed Striker 33278 | -2/Research | Destroyed Striker 33284 | -2/Research | Found Prototype Processor 33284 | -2/Research | Identified Spectral Analyzer 33393 | -2/Research | Spotted Striker 33396 | -2/Research | Destroyed Striker 33573 | -2/Research | Discovered new exit (range 15) 33620 | -2/Research | Identified exit to Access 33634 | -2/Research | Entered Access 33636 | -1/Access | Reached level 33 34344 | -1/Access | Spotted B-99 Colossus 34462 | -1/Access | Discovered new exit (range 8) 34472 | -1/Access | Identified exit to Command 34477 | -1/Access | Entered Command 34479 | -1/Command | Reached level 34 34722 | -1/Command | Phase Generator disabled 35362 | -1/Command | Upgraded with Propulsion slot (x1) 35812 | -1/Command | Reached level 35 36558 | -1/Command | Destroyed 10 combat bots 36768 | -1/Command | First assault squad dispatched 37271 | -1/Command | Spotted B-99 Colossus 37276 | -1/Command | Destroyed B-99 Colossus 37661 | -1/Command | Spotted M Guard 37665 | -1/Command | Spotted M Guard 37666 | -1/Command | Spotted Combat Programmer 37667 | -1/Command | Spotted Combat Programmer 37670 | -1/Command | System corruption reached 10% 37671 | -1/Command | Destroyed Combat Programmer 37679 | -1/Command | Destroyed Combat Programmer 37686 | -1/Command | Core integrity fell below 50% 37750 | -1/Command | Core integrity fell below 20% 37760 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 37714_ K-01 Serf cleans the Quantum Router. 37726_ System corrupted: Hvy. Dispersion Rifle failed to cycle. 37726_ S-43 Plague destroyed. 37726_ Destroyed Com. Wheel. 37727_ ALERT: Rogue bot located, Programmers report to Command Zone 1R. 37729_ K-01 Serf collects debris. 37745_ M Guard suffers critical hit (Destroy). 37748_ Machine disabled. 37748_ Cave Seal Controls disabled. 37749_ Overheating: System interference. 37749_ Enh. Nova Cannon temporarily disabled. 37749_ Adv. Cooling System temporarily disabled. 37750_ M Guard suffers critical hit (Destroy). 37750_ Destroyed Prototype Device. 37750_ K-01 Serf collects debris. 37751_ System corrupted: Substantial component data lost. 37751_ K-01 Serf destroyed. 37753_ System corrupted: Enh. Quantum Rifle failed to cycle. 37755_ K-01 Serf collects debris. [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ??????????????# ==" ""=%##???##########?? | | ??????????????# ! =!=!= %#???###?????????? | | ??????????????# =%%[[*==* #####"####??????? | | ?????????????#" !%==![%%! 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[ ## #??????????????? | | ??????????????# =*%pp" "" ## #??????????????? | | ???????????#### !![!="T"" ## #??????????????? | | ???????????# "!%!%%%""" ## #??????????????? | | ???????????#####"#"%######### #??????????????? | | ???????????????#"=%%#???????# #??????????????? | | ???????????????#" =##???????# #??????????????? | | ???????????????## #??#####?# #??????????????? | | ???????????????#" #? #?# #??????????????? | | ???????????????#" #? #?# #??????????????? | | ???????????????#" # ]]] #?# #??????????????? | | ???????????????#"% # ]]] ### ######?????????? | | ???????????????#"% + ]] ## +?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Coolant Potential 100 Energy Generation 93 Energy Capacity 850 Matter Stores 397 Matter Capacity 450 Sight Range 17 Robot Scan Range 21 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Armor Coverage 750 Resistance: KI 40 Resistance: TH 50 Resistance: EX 40 Resistance: EM 95 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Thermic Laser | -7/Factory | Hacked Variable Charge Gun | -6/Factory | Hacked Weapon Cycler | -6/Factory | Scanalyzed Particle Charger | -6/Factory | Scanalyzed Nova Cannon | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Cooling System | -3/Research | Scanalyzed Diametric Drive | -3/Quarantine | Archive Impact Mace | -3/Quarantine | Archive Imp. Armor Integrity Analyzer | -3/Quarantine | Scanalyzed Adv. Coolant Injector | -3/Quarantine | Scanalyzed Adv. Force Field | -3/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Thermic Laser | x2 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Matter Drive Dimensional Node Initializer High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- 50k Club All-out Warlord False Reunion More Power To You Origins Pyromaniac Ultimate Loadout Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Levels Raised 34 | . . 5 4 3 5 2 . 1 1 1 1 1 . 1 1 2 1 2 1 2 XP Earned 56429 | 4000 1355 7629 5774 3902 7019 3504 730 1366 294 1905 1823 1033 386 1178 1783 3132 1517 2477 1689 3933 XP Spent 55000 | 3975 . 7520 5940 4395 7505 3150 . . 2965 . 3025 1400 . 600 2000 3405 1575 1800 1900 3845 Upgrades 89 | 9 . 11 17 6 11 2 . . 3 . 2 1 . 3 1 8 3 3 2 7 Power Slot 2 | . . . 1 . . . . . . . . . . . . 1 . . . . Propulsion Slot 5 | 1 . . 2 . . . . . . . . 1 . . . . . . . 1 Utility Slot 9 | . . 4 . 1 2 . . . 1 . 1 . . . . . . . . . Weapon Slot 4 | 1 . . 1 1 . 1 . . . . . . . . . . . . . . Core Integrity 16 | 1 . . 6 1 1 . . . 1 . 1 . . . . 1 1 . . 3 Heat Dissipation 16 | 1 . 3 2 . 4 . . . 1 . . . . . . 3 1 . . 1 Energy Generation 2 | . . . . . 2 . . . . . . . . . . . . . . . Inventory Capacity 8 | 4 . 2 . . . 1 . . . . . . . . 1 . . . . . Sight Range 1 | . . . . . . . . . . . . . . . . . . . . 1 Sensor Range 1 | . . . . . . . . . . . . . . . . 1 . . . . Ranged Accuracy 9 | 1 . 1 2 1 1 . . . . . . . . . . 1 1 . . 1 KI Resistance % 4 | . . . 1 1 1 . . . . . . . . . . . . 1 . . TH Resistance % 4 | . . . 1 1 . . . . . . . . . . . 1 . 1 . . EX Resistance % 4 | . . . . . . . . . . . . . . 3 . . . 1 . . TH Damage % 4 | . . 1 1 . . . . . . . . . . . . . . . 2 . Protomatter Created 8157 | . 159 313 471 144 503 351 186 302 . 258 193 353 23 257 129 958 988 497 173 1899 Integrity Restored 12975 | . 177 485 540 429 1184 706 403 635 . 1012 188 324 63 461 385 1812 1675 532 131 1833 Core 8436 | . 140 371 364 193 1101 555 48 515 . 437 86 172 5 349 376 894 1200 334 56 1240 Parts 4539 | . 37 114 176 236 83 151 355 120 . 575 102 152 58 112 9 918 475 198 75 593 Protomatter Decayed 13345 | . 98 193 276 122 213 176 . 87 . 71 127 242 38 1752 . 408 376 7800 331 1035 Game ------ Seed StormSalvageDriver Manual? 0 Play Time 06:17:17 Cumulative 59.8 hours Start 2023.10.02 @ 20:28:35 End 2023.10.03 @ 23:06:58 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 32 Rogue 25 Adventurer 7 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 54 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 6c90e3bd-b180-46b6-abb8-47623003176e