Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 20:22:04 // Winter2019/RPGLIKE Player: KTG-V3 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (736) 3680 Value Destroyed (35325) 35325 Prototype IDs (291) 5820 Alien Tech Used (10) 2000 Bonus (58200) 58200 TOTAL SCORE: 115925 Bonus ------- High Alert Combat Kills 8774 Follower Combat Kills 823 Network Hubs Disabled 600 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 714 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -3811 Cogmind --------- Core Integrity 927/1000 Matter 280/300 Energy 1165/1180 System Corruption 0% Temperature Cool (30) Movement Flying (15) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (7) --- Cooled Nuclear Pulse Thruster Diametric Drive Electron Diverter Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster > --- UTILITY (10) ----- Quantum Shading Machine Experimental Core Analyzer Nanoactuators Nanoactuators Advanced Actuator Array Improved Force Booster Experimental Reaction Control System Experimental Phase Shifter Graphene Brace Advanced Force Field > --- WEAPON (6) ------- Molecular Scythe Nanosword Plasma Lance Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY (4) ---- Protomatter-74 Protomatter-68 Protomatter-56 Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Diametric Drive Electron Diverter Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Quantum Shading Machine Experimental Core Analyzer Nanoactuators Nanoactuators Advanced Actuator Array Improved Force Booster Experimental Reaction Control System Experimental Phase Shifter Graphene Brace Architect God Chip D > --- WEAPON ----------- Molecular Scythe Nanosword Plasma Lance Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY -------- Protomatter Protomatter Protomatter High-powered Transdimensional Reconstructor [Rating: 217] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Zero-point Reactor Propulsion Cooled VTOL Module Treads Improved Treads Hover Unit Improved Hover Unit Flight Unit Cooled VTOL Module Utility Microactuators Device Microactuators Storage Experimental Energy Well Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Scrap Shield Weapon Plasma Lance Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 22 | 3 2 2 4 . . 4 . . . . 1 . . . . 1 . . . . 1 . . 1 1 2 . . . . . . Power 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | 1 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Utility 9 | 1 . 1 2 . . 2 . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . Weapon 5 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Attached 306 | 7 12 11 34 37 1 2 4 2 4 3 30 8 . 2 5 21 1 . 6 . 9 . 9 1 12 35 10 7 11 6 5 11 Power 43 | 1 1 4 5 7 . . . . 2 1 6 . . . . 10 . . 2 . . . . . 1 3 . . . . . . Engine 17 | 1 1 3 3 3 . . . . 1 . 1 . . . . 3 . . . . . . . . . 1 . . . . . . Core 21 | . . 1 2 4 . . . . 1 1 4 . . . . 6 . . 1 . . . . . 1 . . . . . . . Reactor 5 | . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . 2 . . . . . . Propulsion 59 | 2 5 . 12 9 . . 1 . . 2 8 1 . . . . . . . . . . 2 . 3 10 3 . . 1 . . Treads 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 47 | . . . 7 9 . . 1 . . 2 8 1 . . . . . . . . . . 2 . 3 10 3 . . 1 . . Utility 149 | 2 3 4 12 7 1 2 3 2 2 . 12 . . 2 4 11 . . 4 . 9 . 5 1 5 15 7 7 11 5 4 9 Device 125 | 2 2 3 6 6 1 2 2 2 1 . 9 . . 2 2 11 . . 3 . 9 . 4 1 5 13 7 7 10 5 3 7 Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Processor 11 | . 1 . 5 1 . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . 1 . . . Hackware 8 | . . . . . . . 1 . . . 3 . . . 2 . . . . . . . . . . . . . . . 1 1 Protection 4 | . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 3 3 5 14 . . . . . . 4 7 . . 1 . 1 . . . . . 2 . 3 7 . . . . 1 2 Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 5 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 26 | . . 1 4 12 . . . . . . . 4 . . 1 . 1 . . . . . . . . 3 . . . . . . Piercing Weapon 20 | . . . . 2 . . . . . . 4 3 . . . . . . . . . . 2 . 3 4 . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . 2 3 . . 1 . 1 1 6 . . . . 3 . . 4 . 1 . 2 . 2 11 4 4 2 1 . 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Parts Lost 3 | . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Power 3 | . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 90 87 99 100 100 90 94 94 96 99 97 100 100 98 99 100 100 100 100 100 . 100 100 94 92 91 91 91 91 92 91 Engine 3 | . 12 9 6 1 . . . . . . . 5 5 5 5 3 . . . . . . . . . . . . . . . . Core 7 | . . 8 7 10 13 12 10 10 10 15 14 10 10 10 8 10 14 14 14 14 13 . 13 13 10 4 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 7 7 7 7 7 Treads 2 | . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . 5 27 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . 11 26 26 25 23 26 26 26 26 30 30 30 30 28 28 28 28 28 27 . 27 26 25 24 23 23 23 22 23 23 Device 23 | . 14 9 8 24 26 30 26 26 26 26 26 30 30 30 27 32 33 33 33 33 35 . 32 33 30 32 29 29 29 30 29 33 Processor 5 | . 7 . 12 7 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 . 7 8 8 7 7 7 7 7 7 3 Protection 1 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . 31 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . 5 16 21 20 18 15 15 15 15 10 2 5 5 8 9 9 9 9 9 9 . 8 4 . 3 7 7 7 7 7 7 Piercing Weapon 6 | . . . . 3 6 6 5 5 5 5 9 14 15 15 11 9 9 9 9 9 9 . 9 13 16 13 15 15 15 15 15 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 9 16 57 38 37 37 39 39 39 41 43 43 45 45 46 47 65 59 59 59 59 63 62 62 61 73 83 84 84 84 84 86 86 Greatest Support 97 | 40 46 26 39 44 44 52 52 60 60 60 73 73 72 61 72 72 72 72 61 61 77 66 79 79 80 97 89 89 89 92 92 92 Greatest Overweight (x) 2 | . 2 2 1 . . . . . . . . 1 . . . 1 . . . . . . . . . 1 1 . . . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | . . 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 Average Capacity 2 | . . 1 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 Most Carried 4 | . . 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 Average Carried 1 | . . 1 1 1 1 1 2 1 1 1 1 1 1 1 2 2 2 2 2 3 2 3 2 2 2 2 3 2 2 2 3 3 Final Capacity 4 | . . 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 Final Carried 3 | . . 2 2 1 2 2 2 2 1 2 2 2 1 3 3 3 3 3 3 3 3 3 3 2 2 3 3 2 2 3 3 3 Class Distribution -------------------- 38% | Hacker-Sprinter 11% | Gunner 10% | Scavenger-Sprinter 10% | Scavenger-Mutant 8% | Alien-Sprinter 5% | Machinist-Sprinter 3% | Gladiator 3% | Commander-Sprinter Dominant Class ---------------- Gunner | -10/Materials Scavenger-Mutant | -10/Subcaves Gladiator | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Commander-Sprinter | -6/Cetus Commander-Sprinter | -6/Archives Hacker-Sprinter | -6/Hub_04(d) Machinist-Sprinter | -5/Factory Machinist-Sprinter | -5/Upper Caves Machinist-Sprinter | -5/Upper Caves Machinist-Sprinter | -5/Zhirov Machinist-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Scavenger-Sprinter | -3/Testing Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/Quarantine Alien-Sprinter | -2/Section 7 Alien-Sprinter | -1/Access Alien-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 4555 | 275 171 204 355 370 10 43 40 20 20 . 654 155 10 42 68 234 . 10 70 . 90 . 90 10 258 771 50 73 227 50 60 125 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 40775 | 105 1066 532 2075 4202 272 971 . 381 935 . 4868 1524 . 173 635 2204 176 248 96 115 2261 . 294 669 2823 1727 603 782 2060 325 5292 3361 Parts 2132 | 4 64 55 132 251 10 43 . 29 37 . 216 94 . 13 39 136 23 17 7 26 93 . 20 32 138 102 21 50 95 28 169 188 Haulers Intercepted 44 | . 2 . 5 7 . . . . 5 . 7 1 . . 2 5 . . . . 3 . . . 4 1 2 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 186 | . . 13 . . 7 42 . 29 . . . . . . . . 23 16 4 20 . . . 32 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 559 | . 15 23 42 64 1 24 . 10 11 . 69 25 . . 12 30 9 5 . 14 21 . 5 11 32 23 1 7 21 7 42 35 Melee 519 | . . . 40 64 1 24 . 10 11 . 69 25 . . 12 30 9 5 . 14 21 . 5 11 32 23 1 7 21 7 42 35 Guns 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 31 | . 10 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 29 | 2 7 2 4 4 . . . 2 . . 1 1 . . 1 . . . . . . . 1 . . 2 . 1 . 1 . . Worker 34 | . 5 . 5 12 . . . . . . 3 . . . . 5 . . . . . . . . 3 . . . . . 1 . Builder 18 | . 2 . 3 3 . . . . . . 1 . . . . 4 . . . . 1 . . . 3 1 . . . . . . Tunneler 8 | 1 . . 1 1 . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . 1 . . . . . Hauler 44 | . 2 . 5 7 . . . . 5 . 7 1 . . 2 5 . . . . 3 . . . 4 1 2 . . . . . Recycler 36 | 1 3 . 2 8 . . . . . . 4 1 . . . . . . . . 2 . . . 2 1 2 . 4 . 6 . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 4 | . . . 1 . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Operator 13 | . 1 . 2 2 . . . . . . . . . 5 . . . . . . . . . . . 1 . 1 1 . . . Drone 5 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . 1 . . . . . . . . Watcher 42 | . 3 . 5 7 . . . . . . 5 1 . . . 2 . . . . 3 . . . 4 3 2 2 2 . 3 . Swarmer 75 | . 3 4 4 7 . 5 . 3 7 . 15 . . . 4 . 2 . . 10 . . . . 5 . . . 6 . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Saboteur 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Grunt 227 | . 12 2 26 35 . 10 . 2 2 . 35 10 . . 3 18 2 3 . 1 12 . 2 9 15 9 . 1 6 1 11 . Brawler 18 | . . . 1 2 . 3 . . . . 4 1 . . . 1 1 . . . . . 1 . 1 . . . 1 . 2 . Duelist 10 | . . . 1 4 . 2 . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . Protector 7 | . . . . 3 . 1 . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 61 | . . 1 9 8 1 1 . . 2 . 6 10 . . 2 5 1 . . 1 1 . . . 3 . 1 . 4 1 4 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Hunter 34 | . . . . 2 . 1 . 2 . . 4 . . . . 1 2 2 . . 2 . . . 4 6 . . . . 8 . Programmer 38 | . . . . 2 . 1 . . . . 4 2 . . . 3 . . . . 4 . . . 4 3 . 5 3 1 6 . Heavy 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 9 | . . . . . . . . . . . . 2 . . . . 1 . . . 1 . . 1 . . . . 1 . 3 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Lightning 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Subdweller 16 | . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 23 | 2 6 3 7 9 1 6 . 5 6 . 8 5 . 3 9 10 5 3 . 7 15 . 3 5 23 14 4 3 12 4 10 7 Combat Bots Only 12 | . 3 3 4 6 1 6 . 5 4 . 8 5 . . 9 8 5 3 . 7 12 . 3 5 12 8 1 3 9 4 9 7 Max Kills in Single Turn 2 | 1 2 2 1 2 1 1 . 2 2 . 2 2 . 1 1 2 1 1 . 2 2 . 1 2 2 2 1 1 2 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . 1 1 1 1 . 2 2 . 2 2 . . 1 2 1 1 . 2 2 . 1 2 2 2 1 1 2 2 2 2 Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2209 | . 48 82 115 229 9 79 . 39 57 . 263 69 10 . 49 98 39 14 . 22 68 . 9 40 87 115 2 27 58 11 197 373 Missed 1141 | . 11 20 32 85 3 19 . 17 31 . 117 45 2 . 22 49 17 9 . 6 36 . 6 15 47 77 2 17 35 7 137 277 Damage Taken 17214 | . 510 1225 1796 2316 49 995 . 359 178 . 1918 235 177 . 806 659 409 83 . 183 554 . 89 399 615 442 6 330 259 127 1015 1480 Core 13772 | . 401 743 1481 1921 42 815 . 288 140 . 1546 189 144 . 640 541 338 65 . 141 455 . 75 336 480 355 4 260 206 114 836 1216 Absorbed by Shields 5076 | . . . . 224 . 168 . 68 76 . 280 72 21 . . 287 82 9 . 88 169 . 91 160 325 409 8 148 273 131 744 1243 Redirected to Core 10707 | . 358 643 1130 1339 21 632 . 246 100 . 1250 133 115 . 529 403 259 65 . 123 337 . 48 207 447 282 4 260 186 50 616 924 Ignored by Resistances 364 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 119 238 Regen/Repaired (Parts) 83 | . . . . . . . . . . . 83 . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 93 | 100 . 90 100 . . . . 100 . . . . . . 54 . . . . 100 . . . 100 . 100 . . 100 . . 92 Volleys Fired 192 | 5 100 85 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest 3 | 2 3 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hottest 220 | 60 180 220 140 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Fired 498 | 10 272 212 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gun 61 | 10 51 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 437 | . 221 212 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 31 | 5 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 467 | 5 246 212 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 5 9 14 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | 1 3 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2534 | 7 76 106 141 306 6 94 . 28 45 . 246 64 8 8 41 117 42 14 12 24 85 . 24 42 135 113 12 67 63 13 241 354 Core Hits 1097 | 3 41 34 61 131 3 37 . 12 21 . 121 36 2 4 21 60 12 6 4 15 41 . 9 18 65 42 8 24 36 9 84 137 Critical Kills 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 256 | . . 2 11 36 . 7 . 4 6 . 32 9 2 . 2 14 5 . 2 . 18 . 2 4 20 12 1 3 6 1 14 43 Meltdown 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 111 | . . . 8 22 . 4 . 1 4 . 13 . . . . 3 2 . . . 6 . 1 3 . 6 1 2 4 . 9 22 Impale 140 | . . . . 14 . 3 . 3 2 . 19 9 2 . 2 11 3 . 2 . 12 . 1 1 20 6 . 1 2 1 5 21 Melee Attacks 2991 | . . . 177 389 9 106 28 36 78 . 315 77 8 11 52 164 46 15 13 29 119 . 34 47 169 161 28 83 91 29 287 390 Impact 26 | . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1314 | . . . 151 250 4 46 12 18 37 . 101 6 1 . 17 44 16 4 5 7 45 . 12 9 4 56 20 43 52 16 148 190 Piercing 1651 | . . . . 139 5 60 16 18 41 . 214 71 7 11 35 120 30 11 8 22 74 . 22 38 165 105 8 40 39 13 139 200 Sneak Attacks 276 | . . . 26 47 . 3 . 2 12 . 32 22 . 8 4 19 1 . . 1 19 . 4 4 18 13 6 9 6 1 14 5 Combat Hostiles 96 | . . . 6 9 . 2 . . . . 10 15 . . 2 3 1 . . 1 10 . 4 . 3 7 . 9 1 1 7 5 Follow-up Attacks 1042 | . . . 31 113 1 37 . 12 18 . 96 24 4 3 17 44 21 7 4 8 35 . 12 18 52 58 3 37 29 7 132 219 Damage Inflicted 130947 | 68 1331 2251 6002 12007 332 2917 . 952 1893 . 10367 3684 386 616 2175 5888 2159 707 992 1146 4997 . 1299 2678 7260 7438 1115 4715 4504 803 17232 23033 Guns 401 | 68 333 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3119 | . 824 2251 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 174 | . 174 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 127253 | . . . 5958 12007 332 2917 . 952 1893 . 10367 3684 386 616 2175 5888 2159 707 992 1146 4997 . 1299 2678 7260 7438 1115 4715 4504 803 17232 23033 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 185 | 26 159 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3444 | 42 1107 2251 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 65 | . 65 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 599 | . . . 599 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 56852 | . . . 5359 7064 60 1173 . 422 766 . 2526 203 55 . 702 1248 721 132 374 214 1383 . 450 387 . 3320 1048 2699 3141 616 10734 12055 Piercing 69802 | . . . . 4943 272 1744 . 530 1127 . 7841 3481 331 616 1473 4640 1438 575 618 932 3614 . 849 2291 7260 4118 67 2016 1363 187 6498 10978 Highest Corruption 9 | . 2 2 . 1 1 1 1 . . 8 9 9 9 9 9 1 1 1 1 1 . . 5 5 3 4 . . . . . . Average Corruption 3 | . 1 2 . 1 1 1 1 . . 8 8 9 9 7 4 1 1 1 1 1 . . 5 5 1 3 . . . . . . Corruption Purged 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 197 | . 16 46 . 1 1 6 . . . . 55 25 9 7 3 3 2 1 1 1 . . 1 3 3 13 . . . . . . Message Errors 38 | . 2 4 . 1 . . . . . . 13 9 1 . . . 2 1 . . . . . 1 1 3 . . . . . . Matter Fused 58 | . 3 15 . . . 3 . . . . 16 10 3 1 3 1 . . . . . . . . . 3 . . . . . . Heat Flow Errors 27 | . 4 7 . . . 1 . . . . 6 2 . 2 . 1 . . 1 . . . . . . 3 . . . . . . Energy Discharges 27 | . 2 8 . . 1 1 . . . . 9 1 . 1 . . . . . 1 . . . 1 1 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fused 6 | . 1 1 . . . . . . . . 2 . . 1 . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 24 | . 3 5 . . . . . . . . 6 2 2 2 . 1 . . . . . . 1 1 . 1 . . . . . . Data Loss (major) 9 | . . 4 . . . . . . . . 1 1 2 . . . . . . . . . . . . 1 . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 4 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . Weapon Failures 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8755 | . . 15 730 1095 97 87 . 68 122 . 586 261 . 119 82 329 53 . 203 54 694 . 1 206 582 464 93 239 213 54 1421 887 Projectiles 15 | . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 8740 | . . . 730 1095 97 87 . 68 122 . 586 261 . 119 82 329 53 . 203 54 694 . 1 206 582 464 93 239 213 54 1421 887 Knockbacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 452 | 20 359 452 156 16 11 169 . 17 158 300 260 195 66 256 217 117 147 79 63 . 95 . 32 66 2 247 2 110 17 80 152 . Average Temperature 76 | 9 86 84 58 5 8 64 . 6 65 162 61 74 39 116 87 37 56 50 42 . 41 . 24 27 2 119 2 37 12 31 47 . Received Heat Transfer 3788 | . 222 835 477 558 18 229 . 55 45 . 544 82 17 . 30 201 57 4 . 8 100 . 6 111 59 9 . 30 36 . 24 31 Effects 5 | . 2 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 5 | . 2 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . 4 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 6211 | 100 2189 3848 74 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2010 | 10 332 . 1013 2010 . . . . 839 293 1408 1173 716 512 931 753 . . . . 1073 . . . 790 812 715 321 744 737 719 . Initial 689 | . 6 . . 460 . . . . 428 293 205 689 572 286 179 445 . . . . 320 . . . 162 444 447 289 180 446 471 . Average 595 | 7 105 . 568 1185 . . . . 672 293 615 787 705 473 426 456 . . . . 687 . . . 517 564 550 155 574 558 636 . Maximum Alert Level 5 | . 1 . 3 5 . . . . 3 1 4 4 3 2 3 3 . . . . 3 . . . 3 3 3 1 3 3 4 . Low Security (%) 18 | 100 87 . 14 . . . . . . . . . . . 12 14 . . . . . . . . 3 . . 58 3 . . . Level 1 11 | . 12 . 18 . . . . . . 100 22 . . 6 53 17 . . . . 10 . . . 32 10 . 41 6 . . . Level 2 36 | . . . 29 26 . . . . 59 . 52 25 8 93 7 62 . . . . 50 . . . 45 67 91 . 83 86 26 . Level 3 19 | . . . 36 19 . . . . 40 . 11 71 91 . 26 5 . . . . 39 . . . 18 21 8 . 6 13 17 . Level 4 8 | . . . . 23 . . . . . . 13 3 . . . . . . . . . . . . . . . . . . 56 . Level 5 4 | . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 4 . 4 14 . 1 . . 1 . 17 1 . . 9 7 . . . . 2 . . . 4 2 1 . 3 2 3 . Investigation 34 | . 3 . 2 6 . . . . . . 9 . . . 8 3 . . . . . . . . 1 2 . . . . . . Extermination 8 | . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . 2 . . . 1 . . . Reinforcement 20 | . 1 . 2 1 . . . . 1 . 2 . . . 1 2 . . . . 1 . . . 1 . 1 . 2 2 3 . Assault 12 | . . . . 4 . 1 . . . . 4 1 . . . 1 . . . . 1 . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 50 | . 1 . 3 1 . . . . . . 1 2 1 . . 2 . . . . 3 . 1 . 2 1 5 . 2 . 25 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 781 | . 18 32 58 82 1 31 . 10 15 6 94 25 5 3 25 42 9 5 . 13 30 . 26 11 36 30 21 9 30 6 54 54 Peak Tracking Total 13 | . 3 6 5 8 1 5 . 3 4 6 13 5 5 2 11 7 3 3 . 5 7 . 12 5 7 5 11 2 6 4 6 6 Tactical Retreats 34 | . . 2 6 3 . 2 . . 1 . 8 . . . . 2 . . . . 1 . 1 . 1 1 4 . 1 . 1 . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 24 | . 1 . 1 4 . . . . 1 . 1 3 . . 2 2 . . . . . . . . 2 2 . 1 3 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . 2 . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 30 | . 10 . 1 . . . . . . . . . . 1 1 . . . . . . . . . . 5 . 3 2 . 1 6 Max in Single Turn 3 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 1 Garrison Access 12 | . . . 1 4 . . . . 1 . 2 . . . . 1 . . . . . . . . 1 1 . 1 . . . . Network Hub 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 131 | . 9 1 10 20 . . . . 5 . 26 11 1 . 6 7 1 . . . 7 . 2 . 4 4 . 2 5 4 4 2 Terminals 85 | . 7 . 7 7 . . . . 2 . 13 11 1 . 6 4 1 . . . 7 . . . 3 2 . 1 5 4 4 . Fabricators 12 | . . . . 5 . . . . . . 4 . . . . 2 . . . . . . . . . 1 . . . . . . Repair Stations 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 2 3 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . 1 4 . . . . 1 . 2 . . . . 1 . . . . . . . . 1 1 . 1 . . . . Total Hacks 409 | . 31 5 32 51 . . . . 14 . 80 19 2 . 8 41 1 . . . 24 . 5 . 17 15 . 8 8 16 12 20 Successful 228 | . 12 5 20 33 . . . . 10 . 44 12 1 . 7 20 1 . . . 11 . 5 . 5 6 . 4 3 5 4 20 Failed 179 | . 19 . 12 18 . . . . 3 . 36 7 1 . 1 20 . . . . 13 . . . 12 9 . 4 5 11 8 . Catastrophic 32 | . 4 . . 3 . . . . . . 7 4 . . . 3 . . . . 3 . . . 3 1 . . 1 1 2 . Database Lockouts 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Manual 187 | . 9 . 11 16 . . . . 11 . 33 9 1 . 8 29 . . . . 22 . . . 11 1 . 6 2 9 9 . Terminals 255 | . 22 . 25 14 . . . . 4 . 40 19 2 . 8 29 1 . . . 24 . . . 15 9 . 7 8 16 12 . Fabricators 41 | . . . . 16 . . . . . . 11 . . . . 10 . . . . . . . . . 4 . . . . . . Repair Stations 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Recycling Units 39 | . 9 . 6 9 . . . . 9 . 6 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . 2 . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Garrison Access 23 | . . . 1 10 . . . . 1 . 4 . . . . 2 . . . . . . . . 2 2 . 1 . . . . Terminal Hacks 124 | . 8 5 12 5 . . . . 1 . 15 11 1 . 1 12 1 . . . 7 . 5 . 4 3 . 3 3 4 3 20 Record 31 | . 3 5 2 . . . . . . . . . . . . . 1 . . . . . 4 . . . . . . . . 16 Part Schematic 6 | . . . . 2 . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 12 | . 1 . 2 . . . . . . . 2 1 . . . 5 . . . . 1 . . . . . . . . . . . Open Door 15 | . . . . . . . . . . . 1 6 1 . . . . . . . . . 1 . . . . . 2 3 1 . Branch Access Points 5 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Terminal Index 6 | . . . . 1 . . . . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . 1 . Fabricator Index 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 16 | . . . 1 . . . . . . . 5 2 . . . 3 . . . . . . . . 1 2 . 2 . . . . Locate Traps 7 | . . . 3 . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Assault 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . 1 . 2 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 27 | . . . . 12 . . . . . . 8 . . . . 5 . . . . . . . . . 2 . . . . . . Network Status 4 | . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Load Schematic 11 | . . . . 5 . . . . . . 3 . . . . 2 . . . . . . . . . 1 . . . . . . Build 12 | . . . . 5 . . . . . . 3 . . . . 3 . . . . . . . . . 1 . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . 3 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 8 | . 1 . 3 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . 2 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . 1 4 . . . . 1 . 2 . . . . 1 . . . . . . . . 1 1 . 1 . . . . Seal Access 12 | . . . 1 4 . . . . 1 . 2 . . . . 1 . . . . . . . . 1 1 . 1 . . . . Unauthorized Hacks 44 | . 3 . 4 8 . . . . 7 . 7 1 . . 6 2 . . . . 4 . . . . . . . . 1 1 . Terminals 23 | . . . 1 3 . . . . 2 . 3 1 . . 6 1 . . . . 4 . . . . . . . . 1 1 . Assimilate 8 | . . . . 1 . . . . 1 . 1 1 . . . . . . . . 3 . . . . . . . . . 1 . Botnet 9 | . . . 1 2 . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . . . 1 . . Sabotage 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Prioritize 4 | . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . 3 . 3 3 . . . . 5 . 2 . . . . . . . . . . . . . . . . . . . . . Reject 8 | . 2 . 2 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mask 7 | . 1 . 1 2 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 83 | . 8 . 9 16 . . . . 2 . 20 6 2 . . 4 . . . . 4 . . . 4 3 . 1 2 . 2 . Full Trace Events 28 | . 8 . 2 6 . . . . . . 8 . . . . 2 . . . . . . . . 1 1 . . . . . . Feedback Events 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . 3 . . . . 1 . 3 . . . . . . . . . 1 . . . . 1 . . . . . . Parts Built 16 | . . . . 5 . . . . . . 5 . . . . 5 . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 835 | . . . . 387 . . . . . . 239 . . . . 142 . . . . . . . . . 67 . . . . . . Total Part Build Rating 84 | . . . . 23 . . . . . . 26 . . . . 31 . . . . . . . . . 4 . . . . . . Parts Repaired 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Time 113 | . . . . . . . . . . . 113 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . 9 . 20 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 33 | . . . . 1 . . . . . . 1 23 5 . . . . . . . 2 . . . . . . . . . 1 . Largest Group 23 | . . . . 1 . . . . . . 1 23 23 23 20 . . . . . 2 . . . . . . . . . 1 . Highest-Rated Group 1145 | . . . . 26 . . . . . . 26 792 1145 1145 865 . . . . . 36 . . . . . . . . . 45 . Highest-Rated Ally 159 | . . . . 26 . . . . . . 26 159 159 159 96 . . . . . 26 . . . . . . . . . 45 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 153 | . . . . . . . . . . . . 23 32 35 63 . . . . . . . . . . . . . . . . . Total Damage 4229 | . . . . . . . . . . . . 709 740 694 2086 . . . . . . . . . . . . . . . . . Kills 31 | . . . . . . . . . . . . 4 7 5 15 . . . . . . . . . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Allies Melted 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 21618 | 128 2270 3254 1566 2349 266 643 391 373 289 31 1773 875 269 340 156 966 159 87 71 108 425 6 379 213 490 793 404 352 531 118 922 621 Spaces Moved 31387 | 69 1262 1983 1587 3352 917 1075 1218 977 491 83 2693 1138 179 86 320 1292 367 239 132 285 990 28 773 449 828 1683 975 863 951 368 2139 1595 Core 171 | 5 . . . . . . . . . . . 166 . . . . . . . . . . . . . . . . . . . . Treads 941 | 64 877 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3155 | . 385 1983 787 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27120 | . . . 800 3352 917 1075 1218 977 491 83 2693 972 179 86 320 1292 367 239 132 285 990 28 773 449 828 1683 975 863 951 368 2139 1595 Fastest Speed 5 | 50 52 52 27 26 26 14 26 13 13 13 5 5 5 20 5 5 5 5 20 20 5 20 11 11 20 12 15 15 15 13 13 13 Average Speed 34 | 152 127 138 42 26 26 25 26 26 25 20 23 30 19 20 18 20 19 19 20 20 19 20 19 19 20 21 19 15 15 14 14 14 Slowest Speed 200 | 160 200 172 116 27 26 26 27 27 27 27 27 100 20 20 20 86 20 20 20 20 20 20 20 20 21 94 101 15 15 16 15 15 Overloaded Moves 843 | . . . . . . 18 . 10 36 36 49 83 6 . 38 13 22 6 . . 36 . 16 38 . 9 . . . 121 155 151 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 50 | . . . 2 4 . . . . 1 4 8 12 . . . . . . . . . . . . . 6 5 . 1 . 7 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 60 | 5 97 85 98 70 96 89 81 93 17 85 56 97 77 70 37 31 52 43 56 44 27 6 77 62 21 96 29 86 58 12 68 66 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 3 | . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 26 | . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 26 | . . 9 . . 4 2 3 1 . . . . . . . . 3 2 . 1 . . . 1 . . . . . . . . Spaces Dug 108 | . . . . 16 . 1 1 . 12 . 12 2 . . 4 15 1 . . . 8 . 4 . 4 9 5 1 5 6 2 . Terrain Destroyed 271 | . 155 7 1 16 . 1 1 . 12 . 12 2 . . 4 15 1 . . . 8 . 4 . 4 9 5 1 5 6 2 . Melee 108 | . . . . 16 . 1 1 . 12 . 12 2 . . 4 15 1 . . . 8 . 4 . 4 9 5 1 5 6 2 . Projectile 8 | . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 155 | . 155 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 40100 | 80 1714 2319 2272 4407 935 1365 1264 1063 603 92 3630 1609 407 403 388 1897 433 274 169 318 1165 27 988 563 1087 2072 1175 1067 1313 424 2679 1898 Wait 5163 | . 317 158 374 622 . 170 25 37 39 6 606 287 214 295 5 404 11 16 13 6 63 . 174 67 109 222 170 135 230 22 349 17 Move 31268 | 68 1261 1982 1582 3343 916 1074 1217 976 489 76 2678 1117 178 85 319 1291 366 238 131 284 989 27 772 448 827 1670 966 862 948 367 2127 1594 Hop 37 | . . . 2 4 . . . . 1 2 6 8 . . . . . . . . . . . . . 6 3 . 1 . 4 . Pick Up 131 | . . 3 14 8 1 5 . 5 7 1 11 8 1 4 4 8 3 3 2 . 3 . 1 1 1 3 . 1 4 2 10 17 Fast Attach 252 | 7 9 11 28 25 1 2 4 . 1 2 20 6 . 2 1 20 1 . 7 . 5 . 6 . 10 33 8 8 18 5 3 9 Attach 16 | . . . . . . . . . 2 . 4 . . . 1 1 . . . . 1 . . 1 1 1 . . 1 . 2 1 Detach 6 | . . . . 1 . . . . . 1 2 . . . . . . . . . 1 . . . 1 . . . . . . . Swap 51 | . 3 . 6 12 . . . 2 1 1 6 2 . . 3 1 . . . . 3 . 3 . 1 1 2 . . 1 1 2 Drop 358 | . 10 10 43 36 1 5 2 5 8 3 30 14 2 4 4 26 4 3 8 . 10 . 10 1 13 31 10 9 14 4 12 26 Fire 192 | 5 100 85 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1499 | . . . 124 216 5 60 16 18 41 . 166 43 4 5 28 90 23 7 8 18 59 . 16 24 90 73 14 35 43 13 113 147 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 80 | . . . . 30 . . . . . . . 9 . . 5 . . . . . . . . . . . . . 36 . . . Rewire 93 | . . . . . . . . . . . . 93 . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 954 | . 14 70 97 110 11 49 . 20 14 . 101 22 8 8 18 56 25 7 . 10 31 . 6 21 34 32 2 17 18 10 58 85 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives -6/Hub_04(d) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 14) 129 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 392 | -10/Materials | Upgraded with Weapon slot (x1) 402 | -10/Materials | Discovered new exit (range 13) 446 | -10/Materials | Discovered new exit (range 3) 538 | -10/Materials | Identified exit to Materials 659 | -10/Materials | Discovered exit to Materials (range 16) 706 | -10/Materials | Build established: Gunner 791 | -10/Materials | Identified exit to Mines 1266 | -10/Materials | Discovered exit to Materials (range 10) 1411 | -10/Materials | Reached level 2 2001 | -10/Materials | Upgraded with Propulsion slot (x1) 2054 | -10/Materials | Discovered new exit (range 9) 2399 | -10/Materials | Entered Subcaves 2401 | -10/Subcaves | Reached level 3 2405 | -10/Subcaves | Upgraded with Utility slot (x1) 2516 | -10/Subcaves | Ambushed by swarm of Subdwellers 2521 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2537 | -10/Subcaves | Upgraded with Power slot (x1) 3272 | -10/Subcaves | Build established: Subdweller-Gunner 3319 | -10/Subcaves | Discovered new exit (range 5) 3343 | -10/Subcaves | Learned location of Zion (-7) 3632 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3829 | -10/Subcaves | Build established: Scavenger-Mutant 4148 | -10/Subcaves | Visited Clippyterm 4151 | -10/Subcaves | Learned 40 Factory zone layouts 4323 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4356 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4409 | -10/Subcaves | Reached level 4 5653 | -10/Subcaves | Entered Materials 5655 | -8/Materials | Reached level 5 5718 | -8/Materials | Upgraded with Weapon slot (x1) 5725 | -8/Materials | Upgraded with Propulsion slot (x1) 5974 | -8/Materials | Core integrity fell below 50% 6033 | -8/Materials | Build established: Gladiator 6103 | -8/Materials | Reached level 6 6134 | -8/Materials | Discovered new exit (range 10) 6358 | -8/Materials | Reached level 7 6479 | -8/Materials | Discovered new exit (range 16) 6727 | -8/Materials | Reached level 8 6900 | -8/Materials | Discovered new exit (range 16) 6954 | -8/Materials | Upgraded with Utility slot (x1) 7129 | -8/Materials | Upgraded with Utility slot (x1) 7219 | -8/Materials | Identified exit to Factory 7219 | -8/Materials | Entered Factory 7220 | -7/Factory | Identified exit to Storage 7220 | -7/Factory | Identified exit to Factory 7221 | -7/Factory | Reached level 9 7242 | -7/Factory | Reached level 10 7437 | -7/Factory | Build established: Scavenger-Sprinter 7612 | -7/Factory | Fabricated Weapon Mount? 7675 | -7/Factory | Reached level 11 7785 | -7/Factory | Discovered new exit (range 8) 7788 | -7/Factory | Identified exit to Lower Caves 7810 | -7/Factory | Build established: Hacker-Sprinter 8156 | -7/Factory | Reached level 12 8168 | -7/Factory | Garrison activated, responded to threat 8356 | -7/Factory | Discovered exit to Factory (range 5) 8399 | -7/Factory | Reached level 13 8419 | -7/Factory | First assault squad dispatched 8487 | -7/Factory | Discovered exit to Factory (range 5) 8516 | -7/Factory | Discovered exit to Lower Caves (range 3) 8671 | -7/Factory | Reached level 14 8740 | -7/Factory | Fabricated Imp. Actuator Array (x1) 8891 | -7/Factory | Fabricated Cld. VTOL Module (x1) 9079 | -7/Factory | Fabricated Cld. VTOL Module (x1) 9321 | -7/Factory | Core integrity fell below 50% 9358 | -7/Factory | Reached level 15 9568 | -7/Factory | Entered Lower Caves 9573 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9585 | -7/Lower Caves | Learned 8 Factory zone layouts 9625 | -7/Lower Caves | Encountered a Warlord checkpoint 9712 | -7/Lower Caves | Discovered new exit (range 12) 9715 | -7/Lower Caves | Identified exit to Lower Caves 9777 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 9834 | -7/Lower Caves | Entered another Lower Caves area 9850 | -7/Lower Caves | Discovered exit to Factory (range 15) 9913 | -7/Lower Caves | Upgraded with Utility slot (x1) 10125 | -7/Lower Caves | Reached level 16 10204 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10275 | -7/Lower Caves | Identified exit to Zion 10438 | -7/Lower Caves | Spotted B-75 Beast 10477 | -7/Lower Caves | Upgraded with Power slot (x1) 10477 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 10477 | -7/Lower Caves | Upgraded with Utility slot (x1) 10477 | -7/Lower Caves | Entered Zion 10486 | -7/Zion | System corruption cleaned by Quarantine Array 10529 | -7/Zion | Found Prototype Device 10529 | -7/Zion | Identified Bomb Factory No. 2 10562 | -7/Zion | Learned Factory garrison access intel 10674 | -7/Zion | Received a hallucinogenic algorithm 10857 | -7/Zion | Discovered new exit (range 13) 10859 | -7/Zion | Given the Hacking Drone Bay 10863 | -7/Zion | Identified exit to Proximity Caves 10868 | -7/Zion | Entered Proximity Caves 10870 | -6/Proximity Caves | Reached level 17 10872 | -6/Proximity Caves | Spotter reported a threat 10872 | -6/Proximity Caves | Spotter reported a threat 10982 | -6/Proximity Caves | Learned Factory machine intel 11241 | -6/Proximity Caves | Entered Factory 11242 | -6/Factory | Identified exit to Extension 11243 | -6/Factory | Reached level 18 11244 | -6/Factory | Loaded intel: 227 machine locations 11245 | -6/Factory | Loaded intel: 4 garrison access locations 11499 | -6/Factory | Central database locked down 11530 | -6/Factory | Sucked down chute 11530 | -6/Factory | Entered Waste 11539 | -6/Waste | Found Prototype Device 11541 | -6/Waste | Spotted C-40 Crusher 11542 | -6/Waste | Spotted C-40 Crusher 11545 | -6/Waste | EMP discharged 11548 | -6/Waste | Spotted C-40 Crusher 11548 | -6/Waste | Spotted C-40 Crusher 11554 | -6/Waste | Spotted C-40 Crusher 11558 | -6/Waste | Spotted C-40 Crusher 11558 | -6/Waste | Discovered new exit (range 11) 11561 | -6/Waste | Identified exit to Factory 11561 | -6/Waste | Entered Factory 11561 | -6/Factory | Identified Imp. Particle Accelerator 11704 | -6/Factory | Reached level 19 11744 | -6/Factory | Destroyed 7 combat bots 11858 | -6/Factory | Repaired Broken Electron Diverter 12065 | -6/Factory | Discovered new exit (range 15) 12130 | -6/Factory | Fabricated Hyb. Fission Core (x2) 12249 | -6/Factory | Identified exit to Lower Caves 12294 | -6/Factory | Fabricated Microactuators? 12607 | -6/Factory | Discovered new exit (range 5) 12708 | -6/Factory | Reached level 20 12961 | -6/Factory | First assault squad dispatched 12997 | -6/Factory | Destroyed 8 combat bots 13083 | -6/Factory | Fabricated Electron Diverter? 13123 | -6/Factory | Upgraded with Propulsion slot (x1) 13175 | -6/Factory | Core integrity fell below 50% 13202 | -6/Factory | Destroyed 7 combat bots 13312 | -6/Factory | Repaired Broken Electron Diverter 13334 | -6/Factory | Entered Extension 13355 | -6/Extension | Rescued A7 13449 | -6/Extension | Rescued a captive Derelict 13450 | -6/Extension | Rescued a captive Derelict 13454 | -6/Extension | Rescued a captive Derelict 13462 | -6/Extension | Rescued a captive Derelict 13667 | -6/Extension | Spotted B-75 Beast 13698 | -6/Extension | Reached level 21 13704 | -6/Extension | Destroyed B-75 Beast 13720 | -6/Extension | Spotted B-75 Beast 13721 | -6/Extension | Destroyed B-75 Beast 13737 | -6/Extension | Rescued a captive Derelict 13737 | -6/Extension | Rescued a captive Derelict 13868 | -6/Extension | Rescued a captive Derelict 13869 | -6/Extension | Rescued a captive Derelict 14034 | -6/Extension | First assault squad dispatched 14073 | -6/Extension | Discovered new exit (range 15) 14074 | -6/Extension | Discovered new exit (range 15) 14076 | -6/Extension | Identified exit to Cetus 14209 | -6/Extension | Entered Cetus 14209 | -6/Cetus | Accompanied by 23 allies (A7) 14213 | -6/Cetus | Spotted Cetus Guard 14213 | -6/Cetus | Spotted Cetus Guard 14213 | -6/Cetus | Spotted Cetus Guard 14213 | -6/Cetus | Spotted Cetus Guard 14218 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 14225 | -6/Cetus | Allies destroyed Cetus Guard 14226 | -6/Cetus | Allies destroyed Cetus Guard 14229 | -6/Cetus | Allies destroyed Cetus Guard 14231 | -6/Cetus | Allies destroyed Cetus Guard 14247 | -6/Cetus | Started Cetus Manufacturing Module 14262 | -6/Cetus | Lost 5 allies 14272 | -6/Cetus | Manufactured an Enhanced Grunt 14297 | -6/Cetus | Manufactured an Enhanced Grunt 14322 | -6/Cetus | Manufactured an Enhanced Grunt 14347 | -6/Cetus | Manufactured an Enhanced Grunt 14372 | -6/Cetus | Manufactured an Enhanced Grunt 14399 | -6/Cetus | Escorted A7 to Cetus Mainframe 14405 | -6/Cetus | Discovered new exit (range 15) 14408 | -6/Cetus | Identified exit to Archives 14450 | -6/Cetus | Build established: Commander-Sprinter 14478 | -6/Cetus | Entered Archives 14478 | -6/Archives | Accompanied by 23 allies (A7) 14483 | -6/Archives | Received a hacking code to weaken MAIN.C 14520 | -6/Archives | Discovered new exit (range 13) 14792 | -6/Archives | Identified exit to Hub_04(d) 14818 | -6/Archives | Entered Hub_04(d) 14818 | -6/Hub_04(d) | Accompanied by 20 allies 14845 | -6/Hub_04(d) | Discovered new exit (range 6) 14847 | -6/Hub_04(d) | Identified exit to Factory 14876 | -6/Hub_04(d) | Network Hub disabled 14876 | -6/Hub_04(d) | Network Hub disabled 14905 | -6/Hub_04(d) | Reached level 22 14913 | -6/Hub_04(d) | Spotted Lightning 14915 | -6/Hub_04(d) | Spotted Lightning 14921 | -6/Hub_04(d) | Destroyed Lightning 14924 | -6/Hub_04(d) | Spotted Lightning 14931 | -6/Hub_04(d) | Network Hub disabled 14938 | -6/Hub_04(d) | Spotted Lightning 14945 | -6/Hub_04(d) | Spotted Lightning 14948 | -6/Hub_04(d) | Destroyed 9 combat bots 14970 | -6/Hub_04(d) | Spotted Lightning 14971 | -6/Hub_04(d) | Lost 4 allies 14974 | -6/Hub_04(d) | Entered Factory 15011 | -5/Factory | Discovered new exit (range 15) 15017 | -5/Factory | Identified exit to Upper Caves 15146 | -5/Factory | Upgraded with Utility slot (x1) 15167 | -5/Factory | Build established: Hacker-Sprinter 15213 | -5/Factory | Reached level 23 15244 | -5/Factory | Destroyed 8 combat bots 15274 | -5/Factory | First assault squad dispatched 15305 | -5/Factory | Fabricated Adv. Force Field (x2) 15354 | -5/Factory | Fabricated Hyb. Fission Core (x2) 15673 | -5/Factory | Central database locked down 15764 | -5/Factory | Fabricated Imp. Reaction Control System (x1) 15940 | -5/Factory | Entered Upper Caves 15949 | -5/Upper Caves | Build established: Machinist-Sprinter 15954 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15973 | -5/Upper Caves | Encountered a Warlord checkpoint 16059 | -5/Upper Caves | Spotted B-75 Beast 16068 | -5/Upper Caves | Destroyed B-75 Beast 16082 | -5/Upper Caves | Discovered new exit (range 10) 16084 | -5/Upper Caves | Identified exit to Upper Caves 16099 | -5/Upper Caves | Entered another Upper Caves area 16120 | -5/Upper Caves | Discovered new exit (range 11) 16184 | -5/Upper Caves | Discovered new exit (range 9) 16186 | -5/Upper Caves | Identified exit to Zhirov 16186 | -5/Upper Caves | Entered Zhirov 16186 | -5/Zhirov | Discovered new exit (range 3) 16190 | -5/Zhirov | Met Zhirov 16196 | -5/Zhirov | Found Alien Artifact 16196 | -5/Zhirov | Identified Integrated Dissipator 16196 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16202 | -5/Zhirov | Found Alien Artifact 16257 | -5/Zhirov | Identified exit to Proximity Caves 16257 | -5/Zhirov | Entered Proximity Caves 16259 | -4/Proximity Caves | Reached level 24 16260 | -4/Proximity Caves | Spotter reported a threat 16309 | -4/Proximity Caves | Destroyed 7 combat bots 16326 | -4/Proximity Caves | Discovered new exit (range 14) 16329 | -4/Proximity Caves | Identified exit to Factory 16330 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16365 | -4/Proximity Caves | Entered Factory 16367 | -4/Factory | Reached level 25 16373 | -4/Factory | Upgraded with Utility slot (x1) 16376 | -4/Factory | Destroyed 7 combat bots 16389 | -4/Factory | Identified exit to Upper Caves 16452 | -4/Factory | Spotted B-86 Titan 16457 | -4/Factory | Destroyed B-86 Titan 16615 | -4/Factory | First assault squad dispatched 16699 | -4/Factory | Destroyed 12 combat bots 16790 | -4/Factory | Entered Upper Caves 16792 | -4/Upper Caves | Reached level 26 16793 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 16796 | -4/Upper Caves | Identified exit to Warlord 16796 | -4/Upper Caves | Entered Warlord 16839 | -4/Warlord | Warlord's base attacked by MAIN.C 16860 | -4/Warlord | Met Warlord 16867 | -4/Warlord | Build established: Hacker-Sprinter 16874 | -4/Warlord | Found Prototype Processor 16874 | -4/Warlord | Identified Exp. Core Analyzer 16876 | -4/Warlord | Found Prototype Device 16876 | -4/Warlord | Identified System Purifier 17029 | -4/Warlord | Lost 3 allies 17047 | -4/Warlord | Warlord forces counterattacked 17107 | -4/Warlord | Discovered new exit (range 12) 17114 | -4/Warlord | Lost 9 allies 17139 | -4/Warlord | Spotted Striker 17146 | -4/Warlord | Destroyed Striker 17175 | -4/Warlord | Identified exit to Proximity Caves 17175 | -4/Warlord | Entered Proximity Caves 17186 | -3/Proximity Caves | Lost 7 allies 17195 | -3/Proximity Caves | Spotted B-86 Titan 17200 | -3/Proximity Caves | Destroyed B-86 Titan 17206 | -3/Proximity Caves | Upgraded with Utility slot (x1) 17250 | -3/Proximity Caves | Reached level 27 17296 | -3/Proximity Caves | Discovered new exit (range 5) 17307 | -3/Proximity Caves | Identified exit to Research 17388 | -3/Proximity Caves | Entered Research 17416 | -3/Research | Found Prototype Device 17416 | -3/Research | Identified Exp. Thermal Shield 17442 | -3/Research | Reached level 28 17486 | -3/Research | Found Enh. Force Lance 17488 | -3/Research | Found Enh. Force Lance 17490 | -3/Research | Found Enh. Force Lance 17526 | -3/Research | Identified exit to Armory 17526 | -3/Research | Identified exit to Testing 17640 | -3/Research | Destroyed 12 combat bots 17660 | -3/Research | Discovered new exit (range 5) 17661 | -3/Research | Identified exit to Research 17842 | -3/Research | Upgraded with Propulsion slot (x1) 17878 | -3/Research | Entered Testing 17880 | -3/Testing | Reached level 29 17952 | -3/Testing | Spotted Striker 18060 | -3/Testing | Spotted Striker 18068 | -3/Testing | Spotted Alpha 7 18069 | -3/Testing | Destroyed Striker 18078 | -3/Testing | Destroyed Striker 18083 | -3/Testing | Destroyed Alpha 7 18129 | -3/Testing | Found Prototype Slashing Weapon 18129 | -3/Testing | Identified Nanosword 18195 | -3/Testing | Discovered exit to Research (range 7) 18197 | -3/Testing | Spotted PH-FOWD7B1R2D 18200 | -3/Testing | Destroyed PH-FOWD7B1R2D 18202 | -3/Testing | Found Prototype Reactor 18202 | -3/Testing | Identified Zero-point Reactor 18204 | -3/Testing | Found Zero-point Reactor 18240 | -3/Testing | Found Prototype Slashing Weapon 18240 | -3/Testing | Identified Molecular Scythe 18319 | -3/Testing | Fabricated Cld. VTOL Module? 18398 | -3/Testing | Build established: Scavenger-Sprinter 18428 | -3/Testing | Found Prototype Processor 18428 | -3/Testing | Identified Exp. Signal Interpreter 18443 | -3/Testing | Spotted PP-B442MTN6NV 18458 | -3/Testing | Destroyed PP-B442MTN6NV 18494 | -3/Testing | Upgraded with Weapon slot (x2) 18626 | -3/Testing | Destroyed 8 combat bots 18671 | -3/Testing | Entered Research 18671 | -2/Research | Warlord forces began assault on 0b10 18673 | -2/Research | Reached level 30 18767 | -2/Research | Met up with Warlord 18768 | -2/Research | Discovered new exit (range 16) 18771 | -2/Research | Identified exit to Quarantine 18781 | -2/Research | Research machine network offline 18912 | -2/Research | Found Prototype Device 18912 | -2/Research | Identified Exp. Shock Absorption System 18949 | -2/Research | Spotted Striker 19025 | -2/Research | Reached level 31 19030 | -2/Research | Found Prototype Device 19030 | -2/Research | Identified Adv. Kinecellerator 19075 | -2/Research | Entered Quarantine 19080 | -2/Quarantine | Cryocooling Duct disabled 19095 | -2/Quarantine | Ambient heat levels rising (+20) 19095 | -2/Quarantine | Non-combat units ordered to evacuate 19201 | -2/Quarantine | Discovered new exit (range 8) 19321 | -2/Quarantine | Cryocooling Duct disabled 19330 | -2/Quarantine | Found Alien Artifact 19330 | -2/Quarantine | Identified Core Reset Matrix 19330 | -2/Quarantine | Identified Transdimensional Reconstructor 19330 | -2/Quarantine | Used Core Reset Matrix 19334 | -2/Quarantine | Detected hypermatrix surge 19334 | -2/Quarantine | Sensed 11 artifacts in vicinity 19335 | -2/Quarantine | P-80 Master assimilated allied T3-F51(l) 19336 | -2/Quarantine | Ambient heat levels rising (+20) 19336 | -2/Quarantine | Combat units ordered to evacuate 19341 | -2/Quarantine | Discovered new exit (range 15) 19345 | -2/Quarantine | Found Subatomic Replicator 19356 | -2/Quarantine | Spotted Fortress 19391 | -2/Quarantine | Destroyed Fortress 19393 | -2/Quarantine | Found Prototype Device 19393 | -2/Quarantine | Identified Thermal Barrier 19397 | -2/Quarantine | Found Prototype Device 19397 | -2/Quarantine | Identified Exp. EM Disruption Field 19426 | -2/Quarantine | Discovered new exit (range 6) 19427 | -2/Quarantine | Identified exit to Section 7 19427 | -2/Quarantine | Entered Section 7 19428 | -2/Section 7 | Sensed 20 artifacts in vicinity 19428 | -2/Section 7 | Spotted S7 Guard 19429 | -2/Section 7 | Reached level 32 19431 | -2/Section 7 | Found Core Membrane 19431 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 19450 | -2/Section 7 | Spotted B-90 Cyclops 19461 | -2/Section 7 | Destroyed B-90 Cyclops 19505 | -2/Section 7 | Destroyed 9 combat bots 19600 | -2/Section 7 | Spotted B-99 Colossus 19607 | -2/Section 7 | Found Integrated Reactor 19607 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19608 | -2/Section 7 | Found Integrated Reactor 19608 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19619 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Energy Well 19620 | -2/Section 7 | Found LRC Energy Well 19620 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 19622 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 19624 | -2/Section 7 | Found LRC Energy Well 19624 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 19626 | -2/Section 7 | Found LRC Insulator 19626 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 19897 | -2/Section 7 | Spotted Alpha 7 19899 | -2/Section 7 | Build established: Alien-Sprinter 19941 | -2/Section 7 | Found Prototype Device 19941 | -2/Section 7 | Identified Exp. Thermal Shield 19949 | -2/Section 7 | Discovered new exit (range 16) 19957 | -2/Section 7 | Identified exit to Access 19958 | -2/Section 7 | Entered Access 19960 | -1/Access | Reached level 33 19985 | -1/Access | Spotted B-99 Colossus 20001 | -1/Access | Identified exit to Command 20039 | -1/Access | Reached level 34 20076 | -1/Access | Entered Command 20125 | -1/Command | Disengaged cave seal 20129 | -1/Command | Welcomed Warlord to Command 20129 | -1/Command | Reached level 35 20163 | -1/Command | Lost 4 allies 20187 | -1/Command | Warlord commented on Warlord statues 20197 | -1/Command | Combat Programmer assimilated allied 0N-KIH(g) 20200 | -1/Command | Spotted Combat Programmer 20200 | -1/Command | Spotted M Guard 20201 | -1/Command | Spotted M Guard 20201 | -1/Command | Spotted Combat Programmer 20209 | -1/Command | Destroyed Combat Programmer 20216 | -1/Command | Destroyed Combat Programmer 20227 | -1/Command | Destroyed M Guard 20229 | -1/Command | All MAIN.C guards destroyed 20231 | -1/Command | Lost 3 allies 20293 | -1/Command | 0b10 Conduit disabled 20293 | -1/Command | Met MAIN.C 20320 | -1/Command | Reached level 36 20320 | -1/Command | Destroyed MAIN.C Shell 20321 | -1/Command | MAIN.C activated Command garrisons 20331 | -1/Command | Core integrity fell below 50% 20332 | -1/Command | Destroyed MAIN.C 20333 | -1/Command | Discovered new exit (range 34) 20333 | -1/Command | Discovered new exit (range 88) 20333 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 20354 | -1/Command | Murdered ZY-L1N 20371 | -1/Command | Spotted B-99 Colossus 20390 | -1/Command | Destroyed B-99 Colossus 20499 | -1/Command | Destroyed 9 combat bots 20657 | -1/Command | Destroyed 8 combat bots 20820 | -1/Command | Spotted B-99 Colossus 20823 | -1/Command | Destroyed B-99 Colossus 20835 | -1/Command | Spotted B-99 Colossus 20841 | -1/Command | Destroyed B-99 Colossus 20995 | -1/Command | Warped through subspace to slip node 20995 | -1/Command | Discovered new exit (range 5) 20998 | -1/Command | Entered Access_0 20999 | -1/Access_0 | Sensed 4 artifacts in vicinity 20999 | -1/Access_0 | Met Architect 21000 | -1/Access_0 | Reached level 37 21004 | -1/Access_0 | Architect warped through subspace 21010 | -1/Access_0 | Destroyed A8 21028 | -1/Access_0 | Architect warped through subspace 21053 | -1/Access_0 | Architect warped through subspace 21070 | -1/Access_0 | Architect warped through subspace 21084 | -1/Access_0 | Subspace Access Node disabled 21087 | -1/Access_0 | A6 warped into view 21087 | -1/Access_0 | Subspace Access Node disabled 21093 | -1/Access_0 | Architect warped through subspace 21109 | -1/Access_0 | Destroyed A6 21137 | -1/Access_0 | Architect warped through subspace 21163 | -1/Access_0 | Architect warped through subspace 21180 | -1/Access_0 | Architect warped through subspace 21190 | -1/Access_0 | Destroyed 7 combat bots 21198 | -1/Access_0 | Found Exp. Phase Shifter 21212 | -1/Access_0 | Architect warped through subspace 21223 | -1/Access_0 | Architect warped through subspace 21227 | -1/Access_0 | Subspace Access Node disabled 21233 | -1/Access_0 | A5 warped into view 21234 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 21244 | -1/Access_0 | Destroyed A5 21265 | -1/Access_0 | Architect warped through subspace 21285 | -1/Access_0 | Architect warped through subspace 21308 | -1/Access_0 | Architect warped through subspace 21317 | -1/Access_0 | Architect warped through subspace 21322 | -1/Access_0 | Architect warped through subspace 21347 | -1/Access_0 | Architect warped through subspace 21368 | -1/Access_0 | Architect warped through subspace 21393 | -1/Access_0 | Architect warped through subspace 21425 | -1/Access_0 | Destroyed A2 21428 | -1/Access_0 | Architect warped through subspace 21429 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 21447 | -1/Access_0 | A4 warped into view 21454 | -1/Access_0 | Destroyed A4 21471 | -1/Access_0 | Architect warped through subspace 21489 | -1/Access_0 | Started Test 138-B, establishing a local singularity 21489 | -1/Access_0 | Singularity Gate disabled 21523 | -1/Access_0 | Subspace Access Node disabled 21546 | -1/Access_0 | Reached level 38 21546 | -1/Access_0 | Destroyed Architect 21549 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 21554 | -1/Access_0 | Found Modified Sigix Sheargun 21560 | -1/Access_0 | Found Prototype Hackware 21560 | -1/Access_0 | Identified Architect God Chip D 21562 | -1/Access_0 | Found Prototype Protection 21562 | -1/Access_0 | Identified Centrium Linked Plating 21585 | -1/Access_0 | Found Prototype Device 21585 | -1/Access_0 | Identified Desublimator 21588 | -1/Access_0 | Found Exp. Weapon Cycler 21616 | -1/Access_0 | Warped through subspace to slip node 21616 | -1/Access_0 | Discovered new exit (range 8) 21619 | *** | Heading to fleet! Last Messages --------------- at the flip of a switch. >>Record! "Log L.JSI57FRK" [REDACTED] >>Record! "Log L.OZLVE4D5" [REDACTED] >>Record! "Log L.QL67S5A3" [REDACTED] >>Record! "Log L.RSL58V7F" [REDACTED] >>Record! "Log L.VFLK3RLK" Warlord has finally begun his main assault, and it's proceeding quite well. All upper Research areas are under control, as are Testing, Quarantine, and Armory. At this rate, MAIN.C and Warlord forces will wipe each other out, or at least severely cripple one another. >>Record! "Log L.XLJZXWC5" [REDACTED] >>Record! "Log L.Y1U23ASU" [REDACTED] 21616_ Warped through subspace, drawn to slip node. 21616_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 150 Energy Generation 91 Energy Capacity 1945 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 20 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EM 25 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 101 Targeting Accuracy 20 Melee Accuracy 12 Core Analysis 8 Recoil Reduction 2 Force Boost 30 Salvage Targeting 1 Offensive Hacking 44 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Weapon Mount | x2 | -7/Factory Imp. Actuator Array | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Hyb. Fission Core | x2 | -6/Factory Microactuators | x2 | -6/Factory Electron Diverter | x1 | -6/Factory Adv. Force Field | x2 | -5/Factory | Preloaded Hyb. Fission Core | x2 | -5/Factory Imp. Reaction Control System | x1 | -5/Factory Cld. VTOL Module | x1 | -3/Testing Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Core Membrane Integrated Reactor Subatomic Replicator LRC Energy Well LRC Insulator Transdimensional Reconstructor Modified Sigix Sheargun High-powered Transdimensional Reconstructor Achievements -------------- Ambidextrous Assassin Cya! Gladiator Main Advantage Melee Specialist Speed Demon Supersonic Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Levels Raised 37 | . 1 2 4 7 . 1 . 1 1 . 2 1 . . 1 1 . . . 1 1 1 . 1 1 1 2 . 1 2 2 2 XP Earned 58824 | 3000 2835 1800 7346 9449 292 1276 170 1657 1792 97 2799 1014 291 264 791 1666 358 255 152 1323 1717 170 405 1378 2442 1271 2021 1388 1323 1855 4254 1973 XP Spent 50305 | 1500 1820 2050 7425 3800 . 8600 . . . . 2030 . . 750 . 2850 . . . . 4200 . . 2900 2000 3100 . . . 2200 5080 . Upgrades 78 | 3 5 4 17 7 . 10 . . . . 4 . . 1 . 2 . . . . 2 . . 1 1 2 . . . 2 17 . Power Slot 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 6 | 1 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Utility Slot 9 | 1 . 1 2 . . 2 . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . Weapon Slot 5 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Core Integrity 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Heat Dissipation 5 | . 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Energy Generation 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Storage 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 4 | . 1 . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Inventory Capacity 4 | . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Sensor Range 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Accuracy 6 | . . . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 6 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hack Defense % 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . TH Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Protomatter Created 11309 | . 104 600 974 1149 108 414 . 112 71 . 1036 602 . . 255 705 325 96 240 197 363 . 152 325 595 593 . 205 346 156 896 690 Integrity Restored 17783 | . 312 1197 1862 2104 252 1001 . 363 201 . 2031 354 182 26 376 1089 443 86 . 183 568 . 96 414 615 597 17 283 306 202 1038 1585 Core 13834 | . 312 774 1539 1822 141 815 . 288 140 . 1546 189 144 . 369 812 338 65 . 141 455 . 75 336 480 355 4 260 206 114 836 1278 Parts 3949 | . . 423 323 282 111 186 . 75 61 . 485 165 38 26 7 277 105 21 . 42 113 . 21 78 135 242 13 23 100 88 202 307 Protomatter Decayed 9797 | . . 135 251 291 . 3 . 2 3 . 79 342 . 82 235 177 183 39 66 . 169 . 502 54 201 139 727 187 68 . 5733 129 Game ------ Seed MinesnifferBackupPerforator Manual? 0 Play Time 05:12:00 Cumulative 97.5 hours Start 2024.05.07 @ 01:36:43 End 2024.05.07 @ 20:22:04 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 20 Rogue 19 Adventurer 1 Explorer 0 Win Type 2 Total 9 Types 2/2/4/0/0/0/1/0/0 Lore% 46 Gallery% 65 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cf39e064-91c5-4fe7-8f41-17980af1cc5a