Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.19 @ 12:44:21 Player: OccultOnion Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (66) 330 Value Destroyed (2428) 2428 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 10073 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 79/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Target Analyzer Experimental Target Analyzer Experimental Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Stasis Canceller Drone Bay (1/2) Gamma Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Combat Antigrav System Antigrav Array > --- UTILITY ---------- Long-range Sensor Array Advanced Target Analyzer Experimental Target Analyzer Recoil Nullifier Experimental Transmission Jammer Reaction Control System Improved Phase Shifter Hacking Suite Improved Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Gamma Rifle Gamma Rifle Heavy Gauss Cannon Axe > --- INVENTORY -------- Compact Particle Reactor Quantum Reactor Stasis Canceller [Rating: 178] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon High-powered Shotgun Energy Gun Gamma Rifle Energy Cannon Neutron Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Gauss Cannon Launcher Improved Proton Missile Launcher Impact Weapon Gravity Flail Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . 2 2 2 . . 2 2 2 2 2 2 . Power 2 | . . . . 1 . . . . . 1 . . . Propulsion 6 | . . 1 1 . . . 1 1 1 1 . . . Utility 8 | . . 1 1 . . . 1 1 1 . 2 1 . Weapon 2 | . . . . 1 . . . . . . . 1 . Parts Attached 113 | 1 5 18 3 10 2 . 2 . 15 41 6 5 5 Power 16 | . . 2 . 2 1 . . . 2 8 1 . . Engine 6 | . . 1 . 1 1 . . . 1 2 . . . Core 5 | . . 1 . 1 . . . . . 3 . . . Reactor 5 | . . . . . . . . . 1 3 1 . . Propulsion 40 | . 1 7 1 5 . . 1 . 5 15 1 2 2 Treads 2 | . . . . 2 . . . . . . . . . Leg 2 | . . 2 . . . . . . . . . . . Wheel 3 | . 1 2 . . . . . . . . . . . Hover 23 | . . . . . . . . . 5 13 1 2 2 Flight 10 | . . 3 1 3 . . 1 . . 2 . . . Utility 31 | 1 2 1 2 2 1 . 1 . 4 11 4 1 1 Device 20 | 1 . . 1 2 1 . 1 . 4 5 3 1 1 Storage 2 | . 2 . . . . . . . . . . . . Processor 3 | . . . 1 . . . . . . 2 . . . Hackware 4 | . . . . . . . . . . 3 1 . . Protection 2 | . . 1 . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 26 | . 2 8 . 1 . . . . 4 7 . 2 2 Energy Gun 8 | . . 2 . . . . . . 1 3 . 1 1 Energy Cannon 1 | . . . . . . . . . 1 . . . . Ballistic Gun 9 | . 1 6 . . . . . . 2 . . . . Ballistic Cannon 3 | . . . . . . . . . . 2 . . 1 Launcher 2 | . 1 . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . 1 . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . . . . . 3 2 1 . Parts Lost 73 | . 2 10 . 2 . . 1 4 7 28 . . 19 Power 13 | . . 2 . . . . . 1 2 5 . . 3 Propulsion 26 | . 1 3 . 2 . . 1 1 . 11 . . 7 Utility 14 | . 1 . . . . . . 1 2 6 . . 4 Weapon 20 | . . 5 . . . . . 1 3 6 . . 5 Highest Loss Streak 21 | . 1 4 . 2 . . 1 2 5 21 . . 14 Average Slot Usage (%) 88 | . 94 80 100 95 100 100 98 78 88 81 88 91 76 Engine 5 | . 14 5 9 14 7 7 6 5 1 4 . . . Core 3 | . . 2 . . 7 7 6 5 5 4 . . . Reactor 2 | . . . . . . . . . 3 1 12 12 11 Leg 3 | . 24 13 . . . . . . . . . . . Wheel 1 | . 2 12 . . . . . . . . . . . Hover 10 | . . . . . . . . . 22 23 21 27 22 Flight 12 | . . . 36 23 30 30 32 21 13 2 3 . . Device 10 | . 6 . 5 7 14 15 18 15 20 9 15 19 8 Storage 10 | . 16 22 18 15 15 15 13 11 7 3 . . . Processor 3 | . . . 3 . . . . . . 8 8 8 8 Hackware 2 | . . . . . . . . . . 2 12 12 11 Protection 2 | . . 3 9 7 . . . . . 2 . . . Energy Gun 1 | . . 4 . . . . . . . . 8 8 6 Ballistic Gun 9 | . 27 15 18 15 15 15 13 10 6 . . . . Slashing Weapon 3 | . . . . 3 7 7 6 5 5 3 4 4 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 77 | 11 18 28 28 37 37 36 37 37 49 60 65 66 77 Greatest Support 155 | 20 20 20 30 62 45 36 42 45 113 155 104 115 134 Greatest Overweight (x) 6 | . 1 6 1 1 1 . 1 1 . 3 . . 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 8 4 4 4 Average Capacity 8 | 6 7 10 10 10 10 10 10 10 9 7 4 4 4 Most Carried 10 | 6 8 10 10 10 10 10 10 10 10 8 4 4 4 Average Carried 7 | 5 7 8 9 9 9 10 9 10 7 6 3 3 3 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 8 4 4 4 4 Final Carried 10 | 6 8 10 10 10 10 10 10 10 8 3 4 4 4 Class Distribution -------------------- 55% | Mutant 20% | Sprinter 13% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -5/Factory Mutant | -4/Factory Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Com Matter Collected 2069 | 234 113 363 175 201 36 4 . . 88 519 . . 336 Remotely . | . . . . . . . . . . . . . . Salvage Created 2414 | 88 215 575 226 68 . . . . 175 807 . . 260 Parts 169 | 4 15 34 24 3 . . . . 13 63 . . 13 Haulers Intercepted 3 | . . 1 2 . . . . . . . . . . Recyclers Shooed 8 | . 1 1 . . . . . . . 5 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 52 | . 8 11 6 2 . . . . 6 17 . . 2 Melee 2 | . . . . . . . . . . 2 . . . Guns 29 | . 5 11 6 2 . . . . 5 . . . . Cannons 14 | . . . . . . . . . . 12 . . 2 AOE 7 | . 3 . . . . . . . 1 3 . . . Classes Destroyed 10 | 2 2 4 . 1 . . . . 1 . . . . Builder 4 | . . 2 1 . . . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 3 | . . 1 2 . . . . . . . . . . Recycler 2 | 1 . . . . . . . . . . . . 1 Watcher 4 | . . 1 2 . . . . . . 1 . . . Swarmer 22 | . 3 . 6 . . . . . 4 9 . . . Grunt 13 | . 5 7 . 1 . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . Sentry 5 | . . 4 . . . . . . . 1 . . . Programmer 11 | . . . . . . . . . 2 7 . . 2 Best Kill Streak 7 | 2 3 4 7 1 . . . . 5 7 . . 2 Combat Bots Only 6 | . 3 4 6 1 . . . . 5 5 . . 1 Max Kills in Single Turn 2 | 1 1 1 2 1 . . . . 1 2 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 1 . . . . . . . 1 2 . . . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Com Damage Taken 9671 | . 479 846 134 190 12 . 145 288 1258 3141 78 . 3100 Core 3199 | . 118 237 16 . 12 . 48 45 207 906 . . 1610 Absorbed by Shields 167 | . . . . . . . . . . 49 . . 118 Core Remaining (%) 78 | 100 52 40 97 . . 98 94 95 82 30 100 . . Volleys Fired 231 | 6 33 72 16 11 . . . . 28 49 . . 16 Largest 3 | 2 2 2 2 2 . . . . 2 2 . . 3 Hottest 211 | 40 40 79 50 50 . . . . 115 151 . . 211 Shots Fired 402 | 12 60 127 32 22 . . . . 44 74 . . 31 Gun 313 | 12 54 127 32 22 . . . . 42 7 . . 17 Cannon 72 | . . . . . . . . . 2 56 . . 14 Launcher 17 | . 6 . . . . . . . . 11 . . . Special . | . . . . . . . . . . . . . . Kinetic 265 | 12 54 81 32 22 . . . . 33 17 . . 14 Thermal 91 | . . 46 . . . . . . 2 43 . . . Explosive 6 | . 6 . . . . . . . . . . . . Electromagnetic 40 | . . . . . . . . . 9 14 . . 17 Robot Hit Streak 13 | 4 9 13 4 5 . . . . 3 8 . . 4 Robot Miss Streak 6 | 3 4 6 5 3 . . . . 5 4 . . 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . 2 . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . 1 . . . . Shots Hit Robots 261 | 6 33 84 20 15 . . 2 . 31 51 . . 19 Core Hits 129 | 2 16 29 14 7 . . . . 14 38 . . 9 Critical Hits 11 | . . 2 . . . . . . . 6 . . 3 Critical Kills 3 | . . . . . . . . . . 3 . . . Critical Parts Destroyed 8 | . . 2 . . . . . . . 3 . . 3 Melee Attacks 191 | . . . . 13 . . 49 26 26 67 8 2 . Impact . | . . . . . . . . . . . . . . Slashing 191 | . . . . 13 . . 49 26 26 67 8 2 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 1 . 2 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6047 | 98 522 1075 294 297 . . 147 . 664 2461 . . 489 Guns 2768 | 98 327 1075 294 297 . . . . 396 148 . . 133 Cannons 1866 | . . . . . . . . . . 1510 . . 356 Explosions 614 | . 192 . . . . . . . 45 377 . . . Melee 754 | . . . . . . . 147 . 223 384 . . . Ramming 45 | . 3 . . . . . . . . 42 . . . Kinetic 2794 | 98 327 702 294 297 . . . . 342 378 . . 356 Thermal 1657 | . . 373 . . . . . . 45 1239 . . . Explosive 192 | . 192 . . . . . . . . . . . . Electromagnetic 605 | . . . . . . . . . 54 418 . . 133 Impact . | . . . . . . . . . . . . . . Slashing 754 | . . . . . . . 147 . 223 384 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 32 | . . 2 . 2 2 2 . . 2 32 . 5 9 Average Corruption 5 | . . 2 . 2 2 2 . . 1 12 . 5 8 Corruption Purged . | . . . . . . . . . . . . . . Effects 70 | . . 4 . 2 3 4 . . 2 35 . 5 15 Message Errors 17 | . . 1 . 2 1 2 . . . 8 . . 3 Matter Fused 10 | . . . . . . . . . . 6 . 3 1 Heat Flow Errors 10 | . . . . . 1 2 . . . 4 . 2 1 Energy Discharges 9 | . . 1 . . 1 . . . 1 2 . . 4 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . 1 . . . . . . 1 3 . . 2 Data Loss (major) 2 | . . . . . . . . . . 2 . . . Alerts 1 | . . . . . . . . . . 1 . . . Misdirections 5 | . . . . . . . . . . 5 . . . Targeting Errors 7 | . . 1 . . . . . . . 4 . . 2 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 300 | . . . . . . . 82 . 109 97 . . 12 Projectiles 56 | . . . . . . . . . . 44 . . 12 Explosions 53 | . . . . . . . . . . 53 . . . Melee 191 | . . . . . . . 82 . 109 . . . . Knockbacks 4 | . . . . . . . . . . 2 . . 2 Impact 1 | . . . . . . . . . . 1 . . . Kinetic 3 | . . . . . . . . . . 1 . . 2 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 49 | . 31 . . . . . . . . 18 . . . Shots 1 | . 1 . . . . . . . . . . . . Rammed 15 | . 1 . . . . . . . . 14 . . . Targets Rammed 15 | . 1 . . . . . . . . 14 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 540 | . 18 145 . 16 227 298 70 . 2 315 400 540 540 Average Temperature 125 | . 9 34 . 6 78 59 25 . 2 107 163 196 204 Received Heat Transfer 914 | . 201 363 . 27 . . 57 18 168 47 . . 33 Effects 57 | . . . . . 2 . . . . 4 . 15 36 Shutdowns 20 | . . . . . . . . . . . . 8 12 Energy Bleed 5 | . . . . . . . . . . . . 2 3 Interference 21 | . . . . . 2 . . . . 4 . 2 13 Matter Decay 3 | . . . . . . . . . . . . 1 2 Short Circuit 3 | . . . . . . . . . . . . 2 1 Damage (minor) 2 | . . . . . . . . . . . . . 2 Damage (major) 1 | . . . . . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 1 . . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 9 | . . 2 . . . . . . . 7 . . . Heat Transferred 1692 | . . 917 . . . . . . 50 725 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Com Peak Influence 474 | 10 225 366 349 246 . . 319 339 474 302 119 77 122 Initial 160 | . 6 94 98 158 . . 28 70 158 160 60 71 48 Average 171 | 5 113 206 219 168 . . 155 229 291 164 78 75 76 Maximum Alert Level 2 | . 1 1 1 1 . . 1 1 2 1 . . . Low Security (%) 62 | 100 84 52 49 39 . . 70 37 13 71 100 100 100 Level 1 36 | . 15 47 50 60 . . 29 62 75 28 . . . Level 2 1 | . . . . . . . . . 11 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 3 . . . . 2 . 4 6 . . . Investigation 6 | . 1 . . . . . 1 . 2 2 . . . Extermination 4 | . . . . . . . . . 1 3 . . . Reinforcement 6 | . . 3 . . . . 1 . 1 1 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Com Distress Signals 1 | . . . . . . . . . 1 . . . . Communications Jammed 12 | . . . . . . . . . . . 12 . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 120 | . 10 16 9 3 3 . 8 9 23 25 2 . 12 Peak Tracking Total 9 | . 3 5 4 3 9 . 4 6 7 6 2 . 9 Tactical Retreats 18 | . . 3 1 1 1 . 3 2 5 1 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Com Traps Triggered 7 | . 1 1 . . . . . . . . . . 5 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Com Machines Disabled 4 | . 1 . 1 . . . . . 2 . . . . Max in Single Turn 1 | . 1 . 1 . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Com Machines Accessed 49 | . 4 3 5 2 . . 15 3 3 7 2 5 . Terminals 41 | . 4 3 5 . . . 13 2 3 5 2 4 . Fabricators 2 | . . . . 1 . . 1 . . . . . . Repair Stations 2 | . . . . 1 . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . 1 . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 . Total Hacks 133 | . 11 10 22 6 . . 40 7 6 17 6 8 . Successful 60 | . 7 6 8 1 . . 18 5 1 5 4 5 . Failed 73 | . 4 4 14 5 . . 22 2 5 12 2 3 . Catastrophic 20 | . 3 1 4 . . . 5 . 2 3 1 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 95 | . 8 9 22 . . . 30 3 6 11 3 3 . Terminals 112 | . 11 10 22 . . . 34 5 6 12 6 6 . Fabricators 5 | . . . . 2 . . 3 . . . . . . Repair Stations 7 | . . . . 4 . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 3 . . 2 . . . Garrison Access 4 | . . . . . . . . 2 . . . 2 . Terminal Hacks 19 | . 3 3 2 . . . 3 2 . 1 2 3 . Record 2 | . . . . . . . 1 . . . 1 . . Part Schematic 1 | . . . 1 . . . . . . . . . . Robot Analysis 3 | . . . . . . . 2 . . 1 . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . Open Door 3 | . . . . . . . . . . . . 3 . Level Access Points 1 | . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . Alert Level 2 | . . 1 1 . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . 2 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . 1 . . . . . 1 . . . Scan Component 2 | . . . . 1 . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 1 . . 1 . . . Insert Component 2 | . . . . . . . 1 . . 1 . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . 1 . Seal Access 2 | . . . . . . . . 1 . . . 1 . Unauthorized Hacks 34 | . 4 3 6 . . . 13 2 1 2 2 1 . Terminals 34 | . 4 3 6 . . . 13 2 1 2 2 1 . Assimilate 3 | . . . 1 . . . 1 . 1 . . . . Botnet 31 | . 4 3 5 . . . 12 2 . 2 2 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 41 | . 3 2 5 2 . . 15 2 3 6 2 1 . Full Trace Events 5 | . . . . . . . 1 . 2 2 . . . Feedback Events 1 | . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Com Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Com Robot Analysis Total 3 | . . . . . . . 2 . . 1 . . . Derelict Logs Recovered 2 | . . . . . 2 . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Com Turns Passed 5681 | 58 381 664 322 508 225 171 443 302 548 1261 209 227 362 Spaces Moved 6505 | 32 232 360 239 469 673 339 1011 663 525 1211 279 220 252 Core 12 | . . 3 . . . . . . . 7 . . 2 Treads 109 | . . . . 109 . . . . . . . . . Legs 313 | 32 169 112 . . . . . . . . . . . Wheels 299 | . 63 236 . . . . . . . . . . . Hover 2464 | . . . . . . . . . 511 1204 279 220 250 Flight 3308 | . . 9 239 360 673 339 1011 663 14 . . . . Fastest Speed 25 | 120 90 80 31 27 27 27 25 27 29 44 44 45 45 Average Speed 54 | 120 112 113 103 88 27 27 25 34 63 58 46 46 64 Slowest Speed 370 | 120 150 370 111 160 95 27 95 94 68 200 48 50 161 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 56 32 23 11 88 39 26 18 15 23 8 6 10 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 4 | . . . . . 2 2 . . . . . . . Spaces Dug 166 | . . . . 13 . . 44 26 23 51 7 2 . Terrain Destroyed 227 | . 34 . . 13 . . 44 26 28 70 7 2 3 Melee 163 | . . . . 13 . . 44 26 22 49 7 2 . Projectile 22 | . . . . . . . . . 2 17 . . 3 AOE 42 | . 34 . . . . . . . 4 4 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Acc Com Total 7916 | 41 298 499 285 518 711 417 1113 695 648 1570 348 343 430 Wait 615 | . 18 11 9 2 31 79 42 3 34 113 36 107 130 Move 6492 | 31 231 359 238 468 672 338 1010 662 524 1210 278 219 252 Hop . | . . . . . . . . . . . . . . Pick Up 159 | 2 7 26 11 9 3 . 6 2 17 48 13 5 10 Fast Attach . | . . . . . . . . . . . . . . Attach 88 | 1 2 13 2 4 . . 2 . 14 34 6 5 5 Detach 7 | . . 1 . . . . . . . 2 . 2 2 Swap 25 | . 3 5 1 6 2 . . . 1 7 . . . Drop 87 | 1 3 12 8 5 3 . 4 2 4 25 7 3 10 Fire 231 | 6 33 72 16 11 . . . . 28 49 . . 16 Melee 191 | . . . . 13 . . 49 26 26 67 8 2 . Ram 15 | . . . . . . . . . . 15 . . . Kick 1 | . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 59 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 3) 425 | -10/Materials | Discovered new exit (range 11) 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 484 | -9/Materials | Discovered new exit (range 16) 774 | -9/Materials | Lost 4 parts (2n2w) 808 | -9/Materials | Core integrity fell below 50% 944 | -9/Materials | Discovered new exit (range 14) 1104 | -9/Materials | Entered another Materials area 1104 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1408 | -8/Materials | Discovered new exit (range 8) 1426 | -8/Materials | Entered Factory 1426 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1810 | -7/Factory | Discovered new exit (range 10) 1934 | -7/Factory | Entered Lower Caves 1995 | -7/Lower Caves | Spotted B-75 Beast 2006 | -7/Lower Caves | Learned Factory terminal intel 2055 | -7/Lower Caves | Learned location of 1 exit from Factory 2135 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2156 | -7/Lower Caves | Discovered new exit (range 12) 2159 | -7/Lower Caves | Entered another Lower Caves area 2218 | -7/Lower Caves | Encountered a Warlord checkpoint 2326 | -7/Lower Caves | Discovered new exit (range 12) 2330 | -7/Lower Caves | Entered Factory 2330 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2331 | -6/Factory | Identified exit to Lower Caves 2332 | -6/Factory | Loaded intel: 20 terminal locations 2411 | -6/Factory | Build established: Sprinter 2497 | -6/Factory | Spotted B-75 Beast 2553 | -6/Factory | Discovered new exit (range 6) 2709 | -6/Factory | Discovered new exit (range 6) 2757 | -6/Factory | Discovered new exit (range 13) 2773 | -6/Factory | Entered another Factory area 2773 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2847 | -5/Factory | Spotted B-75 Beast 2918 | -5/Factory | Identified exit to Factory 2989 | -5/Factory | Discovered new exit (range 5) 3075 | -5/Factory | Entered another Factory area 3075 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3277 | -4/Factory | Spotted B-86 Titan 3423 | -4/Factory | Build established: Mutant 3463 | -4/Factory | Lost 5 parts (1p2u2w) 3613 | -4/Factory | Discovered new exit (range 5) 3623 | -4/Factory | Entered Research 3623 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3648 | -3/Research | Found Prototype Processor 3649 | -3/Research | Identified Exp. Target Analyzer 3934 | -3/Research | Lost 3 parts (1p1n1w) 4513 | -3/Research | Found Prototype Hackware 4649 | -3/Research | System corruption reached 10% 4714 | -3/Research | Core integrity fell below 50% 4747 | -3/Research | System corruption reached 30% 4763 | -3/Research | Identified Exp. Hacking Suite 4777 | -3/Research | Lost 21 parts (3p8n5u5w) 4875 | -3/Research | Discovered new exit (range 14) 4884 | -3/Research | Entered another Research area 4884 | -2/Research | Evolved 2 slots: Utility x2 4910 | -2/Research | Found Prototype Device 4911 | -2/Research | Identified Exp. Transmission Jammer 4990 | -2/Research | Identified exit to Quarantine 5091 | -2/Research | Discovered new exit (range 4) 5093 | -2/Research | Entered Access 5093 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 5161 | -1/Access | Build established: Hacker-Mutant 5317 | -1/Access | Discovered new exit (range 7) 5320 | -1/Access | Entered Command 5443 | -1/Command | Lost 4 parts (2n1u1w) 5652 | -1/Command | Spotted Executioner 5652 | -1/Command | Spotted Executioner 5652 | -1/Command | Spotted Executioner 5652 | -1/Command | Spotted Executioner 5652 | -1/Command | Spotted Striker 5652 | -1/Command | Spotted Striker 5652 | -1/Command | Spotted Alpha 7 5652 | -1/Command | Spotted Alpha 7 5669 | -1/Command | Core integrity fell below 50% 5674 | -1/Command | Spotted B-99 Colossus 5674 | -1/Command | Spotted B-99 Colossus 5680 | -1/Command | Core integrity fell below 20% 5680 | -1/Command | Discovered new exit (range 11) 5682 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 05678_ Slug penetrates Wall. 05678_ A bubble of rippling energy engulfs the area. 05678_ Field strength at 53. 05678_ Imp. Hacking Suite destroyed. 05679_ Stasis field depleted. 05679_ Penetrated by Slug. 05679_ Slug penetrates Wall. 05679_ Stasis field depleted. 05680_ EXIT=FOUND 05680_ Penetrated by Slug. 05680_ Slug penetrates Access Shell. 05680_ Dropped Imp. Gyrokinetic Inverter. 05681_ Dropped Cmb. Antigrav System. 05681_ Penetrated by Slug. 05682_ Slug penetrates Striker. 05682_ Slug penetrates Wall. 05682_ Penetrated by Slug. 05682_ Slug penetrates Wall. 05682_ Slug penetrates Alpha 7. 05682_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????# ####" #??# """" | | ???????????????????????# !#??# | | ???????????????????????+ *#??# | | ???????????????????????# ##??#+###+## | | ?????????????????????/## #???# ## | | ????????????????????? "" #???# ## | | ????????????????????# """" #???# ## | | ??????????????????????? """" #???# ## | | ???????????????????????#### "" #???# ## | | ??????????????????????????# #??## ## | | ??????????????????????????# #### ! ##### | | ??????????????????????????# #???? | | ??????????????????????????# ###### = #???? | | ??????????????????????????#######"###????## ##???? | | ????????????????????????????????##????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????##??????????????????????????# #????? | | ???????????????";#######??????????????????# #????? | | ??????????????? BB#?????###?????????# #????? | | ?????????????? BB;######"##?###????# #????? | | ????????????????? ; ; ; # ;### ##???# #????? | | ???????????????"""??" ^^ ##;;##### #????? | | ?????????????? " " ^ ^ ^ ^/ #????? | | ????????????? "" ^ 7 E7/ """"#???? | | ???????????????" <" "= K E / " ###???? | | ??????????#; %* @ =K E/ ###?????? | | ???????????????""""" E####+""####????? | | ?????????????? ^^ ; # ; # ###??# #????? | | ???????????? BB#########????# #????? | | ???????????# BB?????????????# #????? | | ????????????###########??????????????# !! "#???? | | ?????????????????????????????????????#| !! #" ??? | | ?????????????????????????????????????# ## ?? | | ?????????????????????????????????????# #? ? | | ?????????????????????????????????????# #?? | | ?????????????????????????????????????########???+# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 57 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 22 Additional Mass Support 15 Corruption Prevention 20 Armor Coverage 225 Resistance: EX 50 Utility Shielding 66 Phase Shifting 10 Evasion (%) 77 Target Analysis 12 Recoil Reduction 6 Overload Amplification 75 Offensive Hacking 38 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Challenges ------------ None Game ------ Seed MatterMissileSlayer Manual? 0 Play Time 01:24:11 Cumulative 92.8 hours Start 2021.07.19 @ 11:19:30 End 2021.07.19 @ 12:44:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 56 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11d5dc92-0e0b-41b2-b6f8-9a33e2ea1135