Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 19:10:37 Player: Glyb Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (638) 638 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1163 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 169/300 Energy 198/200 System Corruption 3% Temperature Cool (24) Movement Rolling (110) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Small Laser Beam Cannon > --- INVENTORY (15) --- Subdweller Power Source Subdweller Power Source Compact Wheel Heat Sink Subdweller Optics Terrain Scanner Seismic Detector Grenade Launcher Datajack Mining Claw Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Subdweller Machine Gun Battle Cannon > --- INVENTORY -------- Ion Engine Subdweller Power Source Compact Wheel Heat Sink Terrain Scanner Seismic Detector Small Laser Beam Cannon Beam Cannon Grenade Launcher Datajack Mining Claw [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Visual Processing Unit Storage Large Storage Unit Processor Visual Processing Unit Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 7 8 6 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 3 1 2 Treads 3 | 2 1 . Leg . | . . . Wheel 3 | 1 . 2 Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun 2 | 1 . 1 Energy Cannon 2 | . 2 . Ballistic Gun 3 | 1 1 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power . | . . . Propulsion 3 | . 1 2 Utility . | . . . Weapon 4 | . 1 3 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 8 | 1 6 11 Power 1 | . 1 1 Propulsion 1 | . 1 1 Utility 2 | . 1 3 Weapon 3 | . 2 4 Tool/Special . | . . . Unused Backups 11 | . 3 8 Power 3 | . 1 2 Propulsion . | . . . Utility 4 | . . 4 Weapon 3 | . 2 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 95 | . 98 92 Engine 6 | . 3 10 Core 7 | . 10 3 Treads 24 | . 27 20 Storage 14 | . 14 14 Processor 13 | . 12 14 Energy Gun 2 | . 4 . Energy Cannon 11 | . 11 12 Ballistic Gun 10 | . 12 8 Ballistic Cannon 2 | . . 6 Peak Build Rating 12 | 6 10 12 Average Rating 9 | 4 9 10 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 91 | 13 91 32 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 9 | . 2 9 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 15 Average Capacity 11 | 6 9 15 Most Carried 14 | 2 9 14 Average Carried 8 | 1 6 11 Final Capacity 15 | 8 15 15 Final Carried 10 | 2 9 10 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 536 | 231 199 106 Remotely . | . . . Salvage Created 703 | . 527 176 Parts 43 | . 31 12 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 11 | . . 11 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 12 9 Melee 1 | . 1 . Guns 13 | . 8 5 Cannons 6 | . 3 3 Classes Destroyed 6 | . 5 1 Hauler 2 | . 2 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 7 | . 3 4 Grunt 9 | . 9 . Subdweller 5 | . . 5 Best Kill Streak 5 | . 5 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 203 | . 79 124 Missed 76 | . 18 58 Hits 127 | . 61 66 Projectile 127 | . 61 66 Damage Taken 1462 | . 680 782 Core 256 | . 101 155 Absorbed by Shields . | . . . Regen/Repaired (Parts) 133 | . 133 . Core Remaining (%) 100 | 100 . . Volleys Fired 95 | . 59 36 Largest 2 | . 2 2 Hottest 120 | . 120 120 Shots Fired 177 | . 107 70 Gun 114 | . 91 23 Cannon 63 | . 16 47 Launcher . | . . . Special . | . . . Kinetic 98 | . 58 40 Thermal 79 | . 49 30 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 7 13 Robot Miss Streak 11 | . 11 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 103 | . 52 51 Core Hits 42 | . 29 13 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . 1 . Critical Strikes 6 | . 3 3 Burn 2 | . 2 . Meltdown 1 | . . 1 Destroy 2 | . 1 1 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1631 | . 591 1040 Guns 863 | . 441 422 Cannons 760 | . 142 618 Explosions . | . . . Melee . | . . . Ramming 8 | . 8 . Kinetic 878 | . 205 673 Thermal 745 | . 378 367 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 37 | . 18 19 Message Errors 11 | . 5 6 Matter Fused 8 | . 3 5 Heat Flow Errors 2 | . 2 . Energy Discharges 9 | . 6 3 Parts Fused 1 | . 1 . Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Misfires 1 | . . 1 Alerts 1 | . . 1 Weapon Failures 2 | . 1 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 467 | . 467 66 Average Temperature 104 | . 113 34 Received Heat Transfer 510 | . 276 234 Effects 1 | . 1 . Shutdowns 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 1 | . . 1 Heat Transferred 1924 | . 1147 777 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 117 | . 117 . Initial . | . . . Average 38 | . 40 . Influence Increases 553 | . 383 170 Destroy 0b10 Robot/C 320 | . 240 80 Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 56 | . 56 . Successful Hack 22 | . 22 . Select Force Hacks 30 | . 30 . Lose Combat Pursuer 105 | . 15 90 Influence Decreases 445 | . 347 98 Entered New Map 18 | . . 18 Time Decay 377 | . 327 50 Lost Part 50 | . 20 30 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 17 16 Peak Tracking Total 4 | . 3 4 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 8 | . 8 . Failed 6 | . 6 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 4 | . 4 . Assimilate 1 | . 1 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1899 | . 1025 874 Optics 1899 | . 1025 874 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2047 | 59 1114 874 Spaces Moved 988 | 32 544 412 Core 5 | 3 . 2 Treads 937 | 29 544 364 Legs . | . . . Wheels 46 | . . 46 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 110 Average Speed 168 | 149 160 181 Slowest Speed 500 | 160 320 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 3 81 28 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1194 | 40 685 469 Wait 60 | . 55 5 Move 986 | 31 543 412 Hop . | . . . Pick Up 18 | 1 10 7 Fast Attach 10 | 7 3 . Attach 6 | . 1 5 Detach 1 | 1 . . Swap 9 | . 6 3 Drop 6 | . 5 1 Fire 95 | . 59 36 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 472 | -10/Materials | Repaired Lgt. Treads 490 | -10/Materials | Discovered new exit (range 16) 915 | -10/Materials | Discovered new exit (range 12) 1103 | -10/Materials | Discovered new exit (range 18) 1159 | -10/Materials | Discovered new exit (range 6) 1174 | -10/Materials | Entered Subcaves 1221 | -10/Subcaves | Learned Materials emergency access door positions 1334 | -10/Subcaves | Core integrity fell below 50% 1388 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1426 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1944 | -10/Subcaves | Core integrity fell below 20% 1958 | -10/Subcaves | Discovered new exit (range 12) 2014 | -10/Subcaves | Lost 3 parts (1n2w) 2048 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 01930_ System corrupted: Matter fused (-10). 01942_ S-10 Pest springs to life. 01946_ S-10 Pest destroyed. 01949_ L 01973_ S-10 Pest destroyed. 01976_ Subatomizers dissect the Lgt. Assault Rifle. 01977_ Lgt. Treads destroyed. 01978_ Lgt. Ion Engine fries itself beyond repair. 01979_ Lgt. Assault Rifle fries itself beyond repair. 01983_ Flight Unit fries itself beyond repair. 01983_ Machine disabled. 01983_ Beam Cannon destroyed. 02000_ System corrupted: IFF burst signal emitted. 02028_ OOYDM#6 KKQCV