Cogmind - Beta 14 *** ADVENTURER MODE // 2025.05.06 @ 22:17:26 Player: Sardaukar Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (207) 1035 Value Destroyed (7217) 7217 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (3455) 3455 TOTAL SCORE: 20687 Bonus ------- High Alert Combat Kills 257 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Friendly Fire -402 Cogmind --------- Core Integrity 1407/1600 Matter 290/300 Energy 155/170 System Corruption 14% Temperature Cool (20) Movement Hovering (41) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (7) --- Linear Gravjet Linear Gravjet Improved Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY (12) ----- Advanced Heat Sink Large Storage Unit Advanced Target Analyzer Advanced Target Analyzer Improved Kinecellerator Advanced Transmission Jammer Graphene Brace Improved Hacking Suite Dynamic Insulation System > --- WEAPON (4) ------- Heavy Gatling Laser Lance > --- INVENTORY (15) --- Light Neutrino Core Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Centrium Wheel Gravmag System Improved Antigrav System Improved Antigrav System Energy Well (350) High-capacity Matter Pod (200) Advanced Target Analyzer Component Analysis Suite Advanced System Restoration Module Gamma Rifle Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Linear Gravjet Linear Gravjet Linear Gravjet Improved Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Terrain Scan Processor Improved Kinecellerator Advanced Transmission Jammer Graphene Brace Improved Hacking Suite Improved Hacking Suite System Shield Dynamic Insulation System > --- WEAPON ----------- Gamma Rifle Heavy Gatling Laser Railgun Lance > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Centrium Wheel Linear Gravjet Improved Antigrav System Improved Antigrav System Energy Well High-capacity Matter Pod Component Analysis Suite Advanced System Restoration Module Advanced System Restoration Module Gamma Rifle Compact Linear Accelerator [Rating: 157] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Hardened Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Heavy Gatling Laser Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . . . 1 1 . . . . . . . . 1 1 . 1 Utility 10 | . . . . . 3 1 . . . . 1 1 . . . 1 2 1 Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . Parts Attached 293 | 8 10 14 . 3 18 41 1 1 . . 37 15 2 30 49 16 34 14 Power 32 | 1 . 2 . 1 1 6 . . . . 4 2 . 3 3 2 4 3 Engine 8 | 1 . 1 . 1 1 2 . . . . 2 . . . . . . . Core 16 | . . 1 . . . 4 . . . . 1 1 . 3 3 1 2 . Reactor 8 | . . . . . . . . . . . 1 1 . . . 1 2 3 Propulsion 73 | 4 . 2 . . 3 9 . . . . 10 . 2 7 16 7 11 2 Treads 5 | 2 . . . . . 1 . . . . 2 . . . . . . . Leg 24 | 2 . 2 . . 3 8 . . . . 7 . 2 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 43 | . . . . . . . . . . . . . . 7 16 7 11 2 Flight 1 | . . . . . . . . . . . 1 . . . . . . . Utility 134 | 1 8 6 . 2 10 18 1 1 . . 15 11 . 12 22 6 13 8 Device 54 | . 3 3 . 1 4 7 1 . . . 4 3 . 2 12 2 8 4 Storage 15 | 1 1 2 . 1 2 3 . . . . 3 2 . . . . . . Processor 10 | . 1 . . . . 1 . . . . . . . 4 1 . . 3 Hackware 8 | . . . . . 1 . . . . . 1 . . 1 2 2 . 1 Protection 47 | . 3 1 . . 3 7 . 1 . . 7 6 . 5 7 2 5 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 2 4 . . 4 8 . . . . 8 2 . 8 8 1 6 1 Energy Gun 10 | 2 . . . . . . . . . . . . . 2 3 . 3 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 15 | . 2 2 . . 1 3 . . . . . . . 3 1 1 1 1 Ballistic Cannon 19 | . . 1 . . 1 5 . . . . 8 2 . 2 . . . . Launcher 3 | . . 1 . . 2 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 1 . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . 3 . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . 2 1 . 1 2 . . . Parts Lost 40 | . . 1 . . 1 6 . 6 . . 2 . 3 3 . 1 6 11 Power 7 | . . . . . 1 3 . 1 . . 1 . . . . . . 1 Propulsion 11 | . . . . . . 1 . 2 . . . . 2 . . 1 2 3 Utility 18 | . . 1 . . . 2 . 3 . . 1 . . 3 . . 3 5 Weapon 4 | . . . . . . . . . . . . . 1 . . . 1 2 Highest Loss Streak 7 | . . 1 . . 1 2 . 5 . . 1 . 2 2 . 1 4 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 100 99 99 93 100 78 . . 71 96 84 90 97 99 94 94 Engine 3 | . 14 13 14 13 8 3 . . . . . . . . . . . . Core 3 | . . . . . . 1 7 5 . . 2 2 4 5 9 7 5 2 Treads 1 | . . . . . . . 7 5 . . 3 . . . . . . . Leg 16 | . 28 28 28 28 27 28 23 14 . . 15 23 21 3 . . . . Hover 7 | . . . . . . . . . . . . . . 18 25 27 25 27 Device 13 | . 5 12 14 2 19 11 15 10 . . 10 16 17 17 13 17 17 23 Storage 8 | . 14 15 14 25 9 7 7 5 . . 9 5 5 5 5 4 4 4 Processor 3 | . . . . . . 5 7 5 . . . . . 8 6 4 4 5 Hackware 5 | . . . . . 9 7 7 5 . . 2 . . 2 9 14 13 11 Protection 6 | . 7 . . . 7 10 7 6 . . 6 19 10 4 4 1 6 1 Energy Gun 1 | . . . . . . . . . . . . . . 4 3 4 6 6 Ballistic Gun 6 | . 27 18 14 14 6 4 . . . . . . . 6 11 8 2 3 Ballistic Cannon 9 | . . 4 14 14 9 9 15 12 . . 19 22 21 8 . . . . Peak Build Rating 157 | 6 8 17 18 18 30 42 38 38 1 1 67 85 85 94 113 133 147 157 Average Rating 56 | 4 7 11 17 16 28 34 38 30 1 1 46 76 72 79 99 124 133 147 On Entrance 42 | . 6 7 17 18 18 29 37 38 1 1 1 67 85 44 88 101 122 134 Naked Turns 195 | . . . . . . . . 48 39 64 44 . . . . . . . Heaviest Build 94 | 13 22 24 22 24 36 51 46 50 . . 78 94 94 63 61 71 89 79 Greatest Support 80 | 40 20 25 25 25 35 45 35 35 3 3 80 80 80 58 56 74 80 80 Greatest Overweight (x) 3 | . 1 1 . . 1 2 1 1 . . 2 1 2 3 1 1 1 . Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 15 25 15 15 5 5 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 9 10 10 10 10 15 15 13 5 5 14 15 15 15 15 15 15 15 Most Carried 16 | 2 10 10 10 10 13 16 13 13 5 5 15 15 15 15 15 15 15 15 Average Carried 12 | 1 6 9 9 9 9 14 13 11 5 5 10 14 14 13 14 14 13 12 Final Capacity 15 | 8 10 10 10 10 15 15 15 5 5 5 15 15 15 15 15 15 15 15 Final Carried 15 | 2 9 10 10 10 13 13 13 5 5 5 15 15 15 15 14 14 12 15 Class Distribution -------------------- 18% | Hacker-Skirmisher 17% | Mutant 10% | Skirmisher 10% | Hacker-Mutant 7% | Scavenger-Mutant 6% | Hacker-Gunner 5% | Hacker-Ninja 3% | Hacker-Scout 3% | Gunner 3% | Scavenger-Tank 3% | Hacker-Sprinter 3% | Tank 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Skirmisher | -5/Waste Hacker-Gunner | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Scout | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc Matter Collected 8213 | 279 207 432 . 70 840 1220 86 . . . 1504 214 . 1111 945 220 920 165 Remotely 671 | . . . . . . 585 86 . . . . . . . . . . . Salvage Created 10484 | 91 360 236 . 196 744 954 . . . . 1499 181 . 2094 1974 191 1391 573 Parts 454 | 1 32 4 . 4 46 29 . . . . 48 10 . 85 77 6 74 38 Haulers Intercepted 8 | . 1 . . . 1 . . . . . 2 . . 1 2 . 1 . Recyclers Shooed 22 | . 1 1 . . 1 4 . . . . 5 . . 5 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 3 . 2 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 117 | . 8 6 . 3 19 9 . . . . 20 5 . 15 10 1 12 9 Melee 4 | . . . . . . . . . . . . . . . . . 1 3 Guns 62 | . 8 6 . 1 4 1 . . . . . . . 14 10 1 11 6 Cannons 39 | . . . . 2 6 8 . . . . 17 5 . 1 . . . . AOE 12 | . . . . . 9 . . . . . 3 . . . . . . . Classes Destroyed 17 | 1 5 1 . 1 3 3 . . . . 2 . . . . . 1 . Worker 9 | . . . . . 1 . . . . . 3 . . 2 1 . 1 1 Builder 9 | . . . . . . 2 . . . . . . . 2 3 . 1 1 Tunneler 5 | . 1 . . . . 1 . . . . 1 . . . . . 2 . Hauler 8 | . 1 . . . 1 . . . . . 2 . . 1 2 . 1 . Recycler 42 | 1 1 2 . 1 1 9 . . . . 7 . . 8 8 1 3 . Mechanic 3 | . . . . . 1 1 . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . . . . . . . 1 1 Drone 2 | . . . . . . . . . . . 2 . . . . . . . Watcher 17 | . 2 . . . 5 1 . . . . . . . 3 3 . 3 . Swarmer 31 | . 6 1 . . 9 . . . . . . . . 6 1 . 4 4 Grunt 26 | . 2 . . 2 7 2 . . . . 12 . . . . . . 1 Brawler 1 | . . . . 1 . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . 1 . . 1 . . . . Sentry 13 | . . . . . 3 3 . . . . 2 1 . 3 1 . . . Hunter 4 | . . . . . . 2 . . . . . . . 2 . . . . Programmer 35 | . . . . . . 2 . . . . 5 4 . 3 8 1 8 4 Assembled 5 | . . 5 . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 3 3 . 3 5 5 . . . . 6 3 . 7 6 1 9 5 Combat Bots Only 6 | . 3 3 . 3 4 3 . . . . 5 3 . 6 2 1 4 4 Max Kills in Single Turn 2 | 1 2 1 . 1 2 1 . . . . 2 2 . 2 2 1 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . 1 . . . . Exploded 2 | . . . . . 2 . . . . . 2 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc Hostile Shots Fired 838 | . 41 19 . 9 68 165 . 66 . 12 90 22 5 59 55 36 108 83 Missed 254 | . 14 5 . 1 13 60 . 16 . 5 26 6 . 17 15 12 30 34 Damage Taken 8938 | . 173 196 . 67 666 1046 . 841 . 111 1071 259 171 615 668 441 1279 1334 Core 1422 | . 12 45 . 9 55 133 . 366 . 111 82 32 . 117 141 33 93 193 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 129 | . . . . . . . . . . . . 30 42 30 27 . . . Ignored by Resistances 2330 | . 56 57 . 21 191 299 . 233 . 31 292 73 44 176 182 119 347 209 Regen/Repaired (Parts) 860 | . . . . . . 416 . . . . . 231 . . 213 . . . Core Remaining (%) 81 | 100 . . . 73 90 . . . . 12 90 . . 85 87 97 93 87 Volleys Fired 444 | 2 22 21 . 7 50 65 . 7 . . 71 19 . 49 66 10 37 18 Largest 4 | 2 2 2 . 2 2 2 . 2 . . 3 4 . 4 3 3 3 3 Hottest 230 | 90 40 64 . 64 69 106 . 101 . . 159 212 . 230 161 173 215 210 Shots Fired 1072 | 4 44 37 . 14 90 128 . 14 . . 193 43 . 158 181 27 100 39 Gun 660 | 4 44 32 . 7 40 40 . . . . . . . 146 181 27 100 39 Cannon 403 | . . 5 . 7 41 88 . 14 . . 193 43 . 12 . . . . Launcher 9 | . . . . . 9 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 870 | . 44 37 . 14 81 128 . 14 . . 193 43 . 100 148 18 32 18 Thermal 141 | 4 . . . . . . . . . . . . . 41 33 9 37 17 Explosive 9 | . . . . . 9 . . . . . . . . . . . . . Electromagnetic 52 | . . . . . . . . . . . . . . 17 . . 31 4 Robot Hit Streak 50 | 4 15 10 . 8 11 13 . 8 . . 20 14 . 18 24 11 50 13 Robot Miss Streak 5 | . 2 2 . 1 2 5 . 3 . . 3 2 . 2 2 2 2 3 Penetration Max 1 | . . . . . . 1 . . . . . . . 1 1 . 1 . Secondary Targets 6 | . 2 . . . . . . . . . . . . 3 . . 1 . Max Gunslinging Chain 2 | . 1 . . . . . . . . . . . . 2 . . 1 . Shots Hit Robots 765 | 4 35 25 . 11 55 103 . 12 . . 122 18 . 93 135 23 88 41 Core Hits 414 | 2 18 13 . 4 42 60 . 13 . . 52 7 . 53 64 6 54 26 Critical Kills 16 | . . 1 . . . . . . . . . . . 3 5 . 7 . Critical Parts Destroyed 14 | . . . . . . . . . . . . . . 2 4 1 7 . Critical Strikes 54 | . . 1 . 1 2 4 . 1 . . 6 1 . 11 9 1 16 1 Burn 2 | . . . . . . . . . . . . . . 2 . . . . Destroy 30 | . . 1 . . . . . . . . . . . 5 9 1 14 . Blast 15 | . . . . 1 2 4 . 1 . . 6 1 . . . . . . Corrupt 5 | . . . . . . . . . . . . . . 4 . . 1 . Impale 2 | . . . . . . . . . . . . . . . . . 1 1 Melee Attacks 131 | . . . . . . . . . . . . . . 2 24 24 28 53 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . . . . . . 2 9 . . . Piercing 120 | . . . . . . . . . . . . . . . 15 24 28 53 Sneak Attacks 7 | . . . . . . . . . . . . . . . . 1 4 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 21442 | 49 430 375 . 223 1647 2077 . 446 . . 4790 654 . 2446 3533 589 2685 1498 Guns 11152 | 49 430 290 . 112 445 447 . . . . . . . 2285 3326 535 2217 1016 Cannons 7423 | . . 77 . 111 593 1578 . 446 . . 3803 654 . 161 . . . . Explosions 1811 | . . 8 . . 609 . . . . . 987 . . . 207 . . . Melee 1004 | . . . . . . . . . . . . . . . . 54 468 482 Ramming 52 | . . . . . . 52 . . . . . . . . . . . . Kinetic 13873 | . 430 367 . 223 1038 2025 . 446 . . 3803 654 . 1289 2676 267 265 390 Thermal 4381 | 49 . 8 . . . . . . . . 533 . . 775 650 268 1518 580 Explosive 1063 | . . . . . 609 . . . . . 454 . . . . . . . Electromagnetic 1069 | . . . . . . . . . . . . . . 382 207 . 434 46 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 1004 | . . . . . . . . . . . . . . . . 54 468 482 Highest Corruption 14 | . . . . . . 2 . 11 11 11 1 . . 1 3 4 2 14 Average Corruption 1 | . . . . . . 1 . 10 11 11 1 . . 1 1 2 1 5 Corruption Purged 12 | . . . . . . 2 . . . . 1 . . 1 7 . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 31 | . . . . . . 2 . 3 . 2 13 . . . 6 1 2 2 Message Errors 3 | . . . . . . . . 1 . . 2 . . . . . . . Matter Fused 7 | . . . . . . . . 1 . . 3 . . . 3 . . . Heat Flow Errors 4 | . . . . . . . . 1 . . 1 . . . 1 . . 1 Energy Discharges 6 | . . . . . . . . . . 1 4 . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . 2 . . . 1 2 . . . 1 . 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 498 | . . . . . 15 6 . . . . 423 17 . . . . 12 25 Projectiles 261 | . . . . . 6 6 . . . . 232 17 . . . . . . Explosions 200 | . . . . . 9 . . . . . 191 . . . . . . . Melee 37 | . . . . . . . . . . . . . . . . . 12 25 Knockbacks 81 | . . 3 . 2 6 18 . 9 . . 41 2 . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . Kinetic 78 | . . 3 . 2 5 17 . 9 . . 40 2 . . . . . . Secondary 2 | . . . . . 1 . . . . . 1 . . . . . . . Self-Inflicted Damage 246 | . . . . . 53 . . . . . 193 . . . . . . . Shots 7 | . . . . . 3 . . . . . 4 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . . . . . . 9 . . . . . . . . . . . . Kicked 9 | . . . . . . 9 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | 60 2 59 . 109 336 198 . 355 . . 438 66 . 369 342 198 444 368 Average Temperature 95 | 30 2 17 . 47 124 46 . 171 . . 131 28 . 108 90 82 105 103 Received Heat Transfer 1552 | . 24 100 . 48 441 117 . 252 . 24 456 9 . 18 18 . 18 27 Effects 25 | . . . . . 2 . . . . . 12 . . 1 1 . 7 2 Shutdowns 11 | . . . . . . . . . . . 3 . . 1 1 . 4 2 Interference 8 | . . . . . 1 . . . . . 7 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . . . . 1 . . . . . 2 . Damage (minor) 2 | . . . . . 1 . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . 1 . . . . . . . . . 3 . 2 . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 12 | 1 . . . . . . . . . . . . . 2 1 . 6 2 Heat Transferred 6172 | 124 . 50 . . . . . . . . 350 . . 1295 928 375 2200 850 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc Peak Influence 639 | 5 268 50 . 91 305 148 . . . . 639 268 69 271 279 271 457 536 Initial 302 | . 2 23 . . . 91 . . . . 302 216 69 11 48 126 88 239 Average 128 | 2 92 10 . 69 159 45 . . . . 208 207 48 50 110 148 269 371 Maximum Alert Level 2 | . 1 . . . 1 . . . . . 2 1 . 1 1 1 2 2 Low Security (%) 75 | 100 81 100 . 100 70 100 . . . . 54 28 100 96 86 84 29 . Level 1 19 | . 18 . . . 29 . . . . . 31 71 . 3 13 15 52 62 Level 2 4 | . . . . . . . . . . . 13 . . . . . 17 37 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 2 . . . 1 4 . 1 . . 8 1 . 2 8 3 2 5 Investigation 7 | . 2 . . . . 1 . . . . 1 . . . 1 . . 2 Extermination 20 | . . . . . . 2 . . . . 4 1 . 2 5 2 2 2 Reinforcement 7 | . . . . . 1 1 . . . . 2 . . . 2 1 . . Assault 3 | . . . . . . . . 1 . . 1 . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc Distress Signals 11 | . . . . . 3 . . . . 1 2 . . 1 . . 3 1 Communications Jammed 4 | . . . . . . . . . . . . . . . . 3 . 1 Distress Signals 4 | . . . . . . . . . . . . . . . . 3 . 1 Times Spotted 207 | . 11 6 . 3 28 10 . 12 . 5 32 6 6 18 19 9 21 21 Peak Tracking Total 9 | . 5 3 . 3 4 3 . 9 . 5 8 3 6 4 4 5 5 6 Tactical Retreats 17 | . . . . . 2 . . 4 . . 1 . 1 . 1 3 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc Traps Triggered 16 | . 2 . . . . 5 . . . . 2 1 . 2 3 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . . Traps Reconfigurated 9 | . . . . . 4 5 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc Machines Disabled 46 | . . 1 . . 2 1 . . . . 23 1 . 1 16 . 1 . Max in Single Turn 11 | . . 1 . . 1 1 . . . . 11 1 . 1 6 . 1 . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc Machines Accessed 71 | . 4 1 4 . 5 14 . . 4 . 8 2 . 3 13 2 4 7 Terminals 38 | . 4 . . . 4 6 . . . . 6 . . 1 7 2 4 4 Fabricators 4 | . . . . . . 3 . . . . . . . . 1 . . . Repair Stations 12 | . . . . . . 3 . . . . 2 2 . . 3 . . 2 Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 1 . . . . . . . 1 2 . . . Garrison Access 3 | . . . . . . 1 . . . . . . . 1 . . . 1 Total Hacks 194 | . 13 1 8 . 13 32 . . 25 . 16 9 . 7 40 5 8 17 Successful 115 | . 6 1 8 . 4 18 . . 25 . 7 6 . 5 23 3 2 7 Failed 79 | . 7 . . . 9 14 . . . . 9 3 . 2 17 2 6 10 Catastrophic 15 | . 1 . . . 1 7 . . . . 1 . . 1 3 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 44 | . 9 . 1 . 6 5 . . . . 7 . . 2 7 1 4 2 Terminals 88 | . 13 . . . 11 10 . . . . 13 . . 2 16 5 8 10 Fabricators 8 | . . . . . . 5 . . . . . . . . 3 . . . Repair Stations 44 | . . . . . . 12 . . . . 3 9 . . 16 . . 4 Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . 3 . . . . . . . 3 5 . . . Garrison Access 7 | . . . . . . 2 . . . . . . . 2 . . . 3 Terminal Hacks 62 | . 6 1 8 . 2 2 . . 25 . 3 . . . 5 3 2 5 Record 18 | . . . 7 . . . . . 11 . . . . . . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . 1 . . . . . . . . 1 . . . Level Access Points 6 | . . . . . . 1 . . . . 1 . . . 1 1 1 1 Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . Terminal Index 4 | . 1 . . . . . . . . . . . . . 1 1 . 1 Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . 1 1 Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . 1 Zone Layout 3 | . . . . . 1 . . . . . . . . . 1 . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 3 . . . . . . . . 1 . . . Network Status 3 | . . . . . . 2 . . . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 29 | . . . . . . 9 . . . . 1 6 . . 11 . . 2 Scan Component 18 | . . . . . . 5 . . . . 1 4 . . 6 . . 2 Repair 11 | . . . . . . 4 . . . . . 2 . . 5 . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . 3 . . . . . . . 3 4 . . . Insert Component 5 | . . . . . . 2 . . . . . . . 1 2 . . . Analyze 5 | . . . . . . 1 . . . . . . . 2 2 . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . 1 . . . . Seal Access 2 | . . . . . . 1 . . . . . . . 1 . . . . Unauthorized Hacks 6 | . . . . . . . . . . . 3 . . 1 2 . . . Terminals 6 | . . . . . . . . . . . 3 . . 1 2 . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . Botnet 5 | . . . . . . . . . . . 2 . . 1 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . 1 1 Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 3 . . . 4 12 . . . . 8 2 . 3 11 2 4 7 Full Trace Events 4 | . . . . . . 1 . . . . . . . . 1 . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 1 . . 8 . . . . 1 2 . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . 47 . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . . . . . . . . Parts Repaired 11 | . . . . . . 4 . . . . . 2 . . 5 . . . Time 271 | . . . . . . 103 . . . . . 44 . . 124 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 1 . . . . . . . 1 2 . . . Part Schematics Acquired 4 | . . . . . . 1 . . . . . . . 1 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc Total Allies 3 | . . . . . . . . . . 1 1 . 1 . . . . . Largest Group 1 | . . . . . . . . . . 1 1 . 1 . . . . . Highest-Rated Group 96 | . . . . . . . . . . 96 26 . 31 . . . . . Highest-Rated Ally 96 | . . . . . . . . . . 96 26 . 31 . . . . . Total Orders 2 | . . . . . . . . . . . 1 1 . . . . . . EXPLORE 2 | . . . . . . . . . . . 1 1 . . . . . . Ally Attacks 10 | . . . . . . . . . . 4 . . 6 . . . . . Total Damage 309 | . . . . . . . . . . 202 . . 107 . . . . . Kills 1 | . . . . . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 3 . . 1 . . . . . . . . Drone Launches 6 | . . . . . . . . . . . 4 2 . . . . . . Drone Recoveries 4 | . . . . . . . . . . . 2 2 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc Turns Passed 16276 | 176 570 1039 534 500 1471 2269 804 289 39 64 2518 627 167 1769 1568 551 739 582 Spaces Moved 10401 | 112 358 594 444 219 678 1142 423 211 79 128 1011 288 110 1094 1479 560 792 679 Core 395 | 2 . . . . . . . 96 79 128 90 . . . . . . . Treads 417 | 56 . . . . . . . . . . 361 . . . . . . . Legs 5223 | 54 358 594 444 219 678 1142 423 115 . . 560 288 110 238 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 4366 | . . . . . . . . . . . . . . 856 1479 560 792 679 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 28 | 50 120 120 120 120 120 120 190 50 50 50 50 120 120 108 36 33 36 28 Average Speed 103 | 138 130 135 120 120 133 133 190 126 50 50 155 131 148 110 53 41 48 30 Slowest Speed 330 | 160 190 190 120 120 190 260 190 190 50 50 260 190 260 330 112 110 126 41 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 41 | 7 40 86 88 48 59 27 61 49 70 37 23 11 74 21 34 18 23 18 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . 1 . 1 . . . . . . . . . Known Exits Taken 5 | . . . . . . . . . . 1 1 . . . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 . . . . 1 . . . . Scrap Searched 2 | . . 1 . . . . 1 . . . . . . . . . . . Spaces Dug 110 | . . . . . 9 1 . . . . 8 7 . 4 23 19 19 20 Terrain Destroyed 382 | . . 11 . 1 59 3 . . . . 184 11 . 21 33 19 20 20 Melee 83 | . . . . . . . . . . . . . . 2 23 19 19 20 Projectile 86 | . . . . 1 8 3 . . . . 36 11 . 18 9 . . . AOE 210 | . . 11 . . 51 . . . . . 148 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc Total 14873 | 126 416 792 445 443 1168 1758 423 218 78 127 1807 511 114 1576 2104 819 1017 931 Wait 3306 | . 10 147 . 210 400 467 . . . . 645 170 . 357 445 193 104 158 Move 10383 | 111 357 593 443 218 677 1141 422 210 78 127 1010 288 109 1093 1478 559 791 678 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 133 | 3 11 7 1 2 12 17 . . . . 20 5 2 22 12 7 6 6 Fast Attach 90 | 7 3 . . 1 . 13 . . . . 20 6 . 11 15 1 8 5 Attach 61 | 1 . 1 . . 5 5 . . . . 6 3 2 9 8 4 12 5 Detach 17 | . . . . . . . . . . . 4 2 . . 4 1 6 . Swap 142 | . 7 13 . 2 13 23 1 1 . . 11 6 . 10 26 11 14 4 Drop 155 | 2 6 10 1 3 11 18 . . . . 18 12 1 23 26 9 11 4 Fire 444 | 2 22 21 . 7 50 65 . 7 . . 71 19 . 49 66 10 37 18 Melee 131 | . . . . . . . . . . . . . . 2 24 24 28 53 Ram . | . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . 9 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 177 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 12) 333 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 16) 579 | -10/Materials | Identified exit to Materials 747 | -10/Materials | Entered Mines 748 | -10/Mines | Assembled infested the area 753 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1287 | -10/Mines | Discovered exit to Materials (range 3) 1295 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1338 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1561 | -10/Mines | Discovered exit to Materials (range 10) 1781 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1781 | -10/Mines | Discovered new exit (range 5) 1786 | -10/Mines | Entered Exiles 1816 | -10/Exiles | Met 8R-AWN 1836 | -10/Exiles | Met EX-HEX 1875 | -10/Exiles | Met EX-BIN 1890 | -10/Exiles | Aligned with FarCom system 1891 | -10/Exiles | Given EX-Vault access code 1918 | -10/Exiles | Opened EX-Vault 1929 | -10/Exiles | Found Trap Reconfigurator 1992 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2027 | -10/Exiles | Met EX-DEC 2032 | -10/Exiles | Learned location of Zion (-6) 2112 | -10/Exiles | Visited The Gauntlet 2305 | -10/Exiles | Discovered new exit (range 14) 2320 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2320 | -10/Exiles | Entered Mines 2550 | -9/Mines | Found a hidden stash of uninstalled traps 2810 | -9/Mines | Discovered new exit (range 9) 2820 | -9/Mines | Entered Materials 2820 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3130 | -8/Materials | Build established: Hacker-Skirmisher 4231 | -8/Materials | Discovered new exit (range 12) 4291 | -8/Materials | Entered Factory 4291 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4326 | -7/Factory | Repaired Minigun 4436 | -7/Factory | Discovered new exit (range 5) 4674 | -7/Factory | Discovered new exit (range 8) 4750 | -7/Factory | Repaired Hrd. Light Armor Plating 4795 | -7/Factory | Repaired Aluminum Leg 4823 | -7/Factory | Repaired Aluminum Leg 4930 | -7/Factory | Fabricated Hvy. Flak Cannon (x2) 5371 | -7/Factory | Build established: Hacker-Mutant 6352 | -7/Factory | Identified exit to Factory 6560 | -7/Factory | Entered Lower Caves 6847 | -7/Lower Caves | Build established: Scavenger-Mutant 7012 | -7/Lower Caves | Learned Factory terminal intel 7339 | -7/Lower Caves | Discovered new exit (range 2) 7352 | -7/Lower Caves | Learned Factory terminal intel 7364 | -7/Lower Caves | Entered another Lower Caves area 7409 | -7/Lower Caves | Encountered a Warlord checkpoint 7480 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7605 | -7/Lower Caves | System corruption reached 10% 7605 | -7/Lower Caves | Released all parts (7) 7623 | -7/Lower Caves | Core integrity fell below 50% 7635 | -7/Lower Caves | Lost 5 parts (1p1n3u) 7646 | -7/Lower Caves | Discovered new exit (range 15) 7653 | -7/Lower Caves | Entered Data Miner 7653 | -7/Data Miner | Discovered new exit (range 6) 7663 | -7/Data Miner | Met Data Miner 7672 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7672 | -7/Data Miner | Learned location of Section 7 (-2) 7681 | -7/Data Miner | Received God Mode back door access code from Data Miner 7692 | -7/Data Miner | Entered Proximity Caves 7735 | -6/Proximity Caves | Escorted by Enhanced Grunt 7737 | -6/Proximity Caves | Spotter reported a threat 7741 | -6/Proximity Caves | Spotted B-75 Beast 7745 | -6/Proximity Caves | Core integrity fell below 20% 7747 | -6/Proximity Caves | Spotter reported a threat 7756 | -6/Proximity Caves | Entered Factory 7756 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7757 | -6/Factory | Loaded intel: 28 terminal locations 8104 | -6/Factory | Build established: Skirmisher 9350 | -6/Factory | Build established: Hacker-Skirmisher 10053 | -6/Factory | Identified exit to Factory 10105 | -6/Factory | Discovered new exit (range 16) 10206 | -6/Factory | First assault squad dispatched 10223 | -6/Factory | Incoming assault squad redirected 10274 | -6/Factory | Entered another Factory area 10274 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10275 | -5/Factory | Loaded intel: 26 terminal locations 10328 | -5/Factory | Repaired Imp. Light Armor Plating 10393 | -5/Factory | Repaired Magnetic Acceleration Cannon 10628 | -5/Factory | Build established: Scavenger-Tank 10901 | -5/Factory | Sucked down chute 10901 | -5/Factory | Entered Waste 10902 | -5/Waste | Met a frightened Derelict 10929 | -5/Waste | Build established: Tank 10938 | -5/Waste | Spotted C-40 Crusher 10951 | -5/Waste | Spotted C-40 Crusher 10960 | -5/Waste | Spotted C-40 Crusher 10967 | -5/Waste | Crushed by Compactor (1 part destroyed) 10970 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10974 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10987 | -5/Waste | Spotted C-40 Crusher 10993 | -5/Waste | Spotted C-40 Crusher 11035 | -5/Waste | Spotted C-40 Crusher 11046 | -5/Waste | Discovered new exit (range 14) 11047 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11050 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11068 | -5/Waste | Entered Factory 11644 | -5/Factory | Build established: Gunner 12582 | -5/Factory | Discovered new exit (range 16) 12639 | -5/Factory | Identified exit to Upper Caves 12828 | -5/Factory | Discovered new exit (range 5) 12837 | -5/Factory | Entered another Factory area 12837 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12921 | -4/Factory | Build established: Hacker-Gunner 13329 | -4/Factory | Repaired Imp. Medium Armor Plating 13526 | -4/Factory | Repaired KE Penetrator 13556 | -4/Factory | Repaired Antigrav System 13589 | -4/Factory | Repaired Antigrav System 13772 | -4/Factory | Found Heavy Servo Lattice 13801 | -4/Factory | Repaired Mic. Fission Core 13837 | -4/Factory | Found Powered Armor 14331 | -4/Factory | Discovered new exit (range 23) 14390 | -4/Factory | Identified exit to Research 14405 | -4/Factory | Entered Research 14405 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14496 | -3/Research | Discovered new exit (range 21) 14596 | -3/Research | Spotted B-86 Titan 14670 | -3/Research | Identified exit to Research 14705 | -3/Research | Build established: Hacker-Ninja 14956 | -3/Research | Entered another Research area 14956 | -2/Research | Evolved 2 slots: Utility x2 15101 | -2/Research | Identified exit to Access 15375 | -2/Research | Spotted B-90 Cyclops 15623 | -2/Research | Lost 4 parts (2n1u1w) 15695 | -2/Research | Spotted B-90 Cyclops 15695 | -2/Research | Entered Access 15695 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15859 | -1/Access | Identified exit to Surface 15998 | -1/Access | Build established: Hacker-Sprinter 16238 | -1/Access | First assault squad dispatched 16239 | -1/Access | Crushed by falling debris 16260 | -1/Access | Crushed by falling debris 16260 | -1/Access | System corruption reached 10% 16275 | -1/Access | Spotted B-99 Colossus 16275 | -1/Access | Spotted B-99 Colossus 16277 | *** | Escaped! Last Messages --------------- 16239_ System corrupted by crushing effect (+1). 16241_ K-01 Serf cleans the Terminal. 16246_ Linear Gravjet destroyed. 16257_ System corrupted: Heat flow error (+253). 16259_ P-80 Master destroyed. 16260_ The unstable cave ceiling collapses. 16260_ Crushed by falling debris. 16260_ Railgun destroyed. 16260_ System corrupted by crushing effect (+2). 16260_ Imp. System Shield destroyed. 16260_ System corrupted by crushing effect (+3). 16260_ Adv. Target Analyzer destroyed. 16260_ System corrupted by crushing effect (+3). 16264_ P-80 Master suffers critical hit (Impale). 16264_ P-80 Master destroyed. 16264_ U-05 Engineer builds a Wall. Sealed Barrier opened remotely. 16274_ The Access Shell folds into the floor. 16275_ Slug penetrates Reinforced Barrier. 16276_ U-05 Engineer builds a Wall. 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""??????? | | / # """"" # #?? """"?????# | | ########### """"" # #? """?????# | | ??????????# """"" =*!# #? """" ???# | | ??????????# """"" # # " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 100 Energy Generation 49 Energy Capacity 510 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 EM Shielding 2 Armor Coverage 900 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 59 Target Analysis 12 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 34 Defensive Hacking 22 Item Schematics ----------------- Enh. Autogun | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Linear Gravjet | -5/Factory | Scanalyzed Antigrav System | -4/Factory | Scanalyzed Lrn. Tractor Beam | -4/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free Fabricated ------------ Hvy. Flak Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictHeartMediator Manual? 0 Play Time 05:26:58 Cumulative 361.3 hours Start 2024.08.28 @ 14:39:05 End 2025.05.06 @ 22:17:26 Sessions 103 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 116 Rogue 7 Adventurer 86 Explorer 23 Win Type 0 Total 11 Types 9/1/1/0/0/0/0/0/0 Lore% 44 Gallery% 72 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da51377b-7ae2-451a-9c28-0fbda363ba33