Cogmind - Beta 14 *** ADVENTURER MODE // 2025.05.06 @ 22:17:26
Player: Sardaukar
Result: Escaped!
Performance
-------------
Evolutions (9) 4500
Regions Visited (18) 3600
Robots Destroyed (207) 1035
Value Destroyed (7217) 7217
Prototype IDs (44) 880
Alien Tech Used (0) 0
Bonus (3455) 3455
TOTAL SCORE: 20687
Bonus
-------
High Alert Combat Kills 257
Aligned with FarCom 300
Met Data Miner 300
Win 3000
Friendly Fire -402
Cogmind
---------
Core Integrity 1407/1600
Matter 290/300
Energy 155/170
System Corruption 14%
Temperature Cool (20)
Movement Hovering (41)
Location To Epsilon Eridani
Parts
-------
> --- POWER (2) --------
Light Antimatter Reactor
> --- PROPULSION (7) ---
Linear Gravjet
Linear Gravjet
Improved Antigrav System
Combat Antigrav System
Combat Linear Gravjet
> --- UTILITY (12) -----
Advanced Heat Sink
Large Storage Unit
Advanced Target Analyzer
Advanced Target Analyzer
Improved Kinecellerator
Advanced Transmission Jammer
Graphene Brace
Improved Hacking Suite
Dynamic Insulation System
> --- WEAPON (4) -------
Heavy Gatling Laser
Lance
> --- INVENTORY (15) ---
Light Neutrino Core
Micro Fission Core
Light Antimatter Reactor
Light Antimatter Reactor
Centrium Wheel
Gravmag System
Improved Antigrav System
Improved Antigrav System
Energy Well (350)
High-capacity Matter Pod (200)
Advanced Target Analyzer
Component Analysis Suite
Advanced System Restoration Module
Gamma Rifle
Compact Linear Accelerator
Peak State
------------
> --- POWER ------------
Light Neutrino Core
Light Antimatter Reactor
> --- PROPULSION -------
Antigrav System
Linear Gravjet
Linear Gravjet
Linear Gravjet
Improved Antigrav System
Combat Antigrav System
Combat Linear Gravjet
> --- UTILITY ----------
Advanced Power Amplifier
Advanced Heat Sink
Advanced Heat Sink
Large Storage Unit
Advanced Terrain Scan Processor
Improved Kinecellerator
Advanced Transmission Jammer
Graphene Brace
Improved Hacking Suite
Improved Hacking Suite
System Shield
Dynamic Insulation System
> --- WEAPON -----------
Gamma Rifle
Heavy Gatling Laser
Railgun
Lance
> --- INVENTORY --------
Micro Fission Core
Light Antimatter Reactor
Centrium Wheel
Linear Gravjet
Improved Antigrav System
Improved Antigrav System
Energy Well
High-capacity Matter Pod
Component Analysis Suite
Advanced System Restoration Module
Advanced System Restoration Module
Gamma Rifle
Compact Linear Accelerator
[Rating: 157]
Favorites
-----------
Power Micro Fission Core
Engine Ion Engine
Power Core Micro Fission Core
Reactor Light Antimatter Reactor
Propulsion Aluminum Leg
Treads Light Treads
Leg Aluminum Leg
Hover Unit Antigrav System
Flight Unit Improved Cesium-ion Thruster
Utility Large Storage Unit
Device Advanced Heat Sink
Storage Large Storage Unit
Processor Advanced Terrain Scan Processor
Hackware System Shield
Protection Hardened Light Armor Plating
Weapon Magnetic Acceleration Cannon
Energy Gun Heavy Gatling Laser
Ballistic Gun KE Penetrator
Ballistic Cannon Magnetic Acceleration Cannon
Launcher Grenade Launcher
Slashing Weapon Great Axe
Piercing Weapon Lance
Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1
------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc
Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 . . 2 2 2 2
Power 1 | . . . . . . . . . . . . . . . 1 . . .
Propulsion 5 | . . . . . 1 1 . . . . . . . . 1 1 . 1
Utility 10 | . . . . . 3 1 . . . . 1 1 . . . 1 2 1
Weapon 2 | . . . . . . . . . . . 1 1 . . . . . .
Parts Attached 293 | 8 10 14 . 3 18 41 1 1 . . 37 15 2 30 49 16 34 14
Power 32 | 1 . 2 . 1 1 6 . . . . 4 2 . 3 3 2 4 3
Engine 8 | 1 . 1 . 1 1 2 . . . . 2 . . . . . . .
Core 16 | . . 1 . . . 4 . . . . 1 1 . 3 3 1 2 .
Reactor 8 | . . . . . . . . . . . 1 1 . . . 1 2 3
Propulsion 73 | 4 . 2 . . 3 9 . . . . 10 . 2 7 16 7 11 2
Treads 5 | 2 . . . . . 1 . . . . 2 . . . . . . .
Leg 24 | 2 . 2 . . 3 8 . . . . 7 . 2 . . . . .
Wheel . | . . . . . . . . . . . . . . . . . . .
Hover 43 | . . . . . . . . . . . . . . 7 16 7 11 2
Flight 1 | . . . . . . . . . . . 1 . . . . . . .
Utility 134 | 1 8 6 . 2 10 18 1 1 . . 15 11 . 12 22 6 13 8
Device 54 | . 3 3 . 1 4 7 1 . . . 4 3 . 2 12 2 8 4
Storage 15 | 1 1 2 . 1 2 3 . . . . 3 2 . . . . . .
Processor 10 | . 1 . . . . 1 . . . . . . . 4 1 . . 3
Hackware 8 | . . . . . 1 . . . . . 1 . . 1 2 2 . 1
Protection 47 | . 3 1 . . 3 7 . 1 . . 7 6 . 5 7 2 5 .
Artifact . | . . . . . . . . . . . . . . . . . . .
Weapon 54 | 2 2 4 . . 4 8 . . . . 8 2 . 8 8 1 6 1
Energy Gun 10 | 2 . . . . . . . . . . . . . 2 3 . 3 .
Energy Cannon . | . . . . . . . . . . . . . . . . . . .
Ballistic Gun 15 | . 2 2 . . 1 3 . . . . . . . 3 1 1 1 1
Ballistic Cannon 19 | . . 1 . . 1 5 . . . . 8 2 . 2 . . . .
Launcher 3 | . . 1 . . 2 . . . . . . . . . . . . .
Special Weapon . | . . . . . . . . . . . . . . . . . . .
Impact Weapon . | . . . . . . . . . . . . . . . . . . .
Slashing Weapon 2 | . . . . . . . . . . . . . . 1 1 . . .
Piercing Weapon 5 | . . . . . . . . . . . . . . . 3 . 2 .
Special Melee Weapon . | . . . . . . . . . . . . . . . . . . .
Unidentified Prototypes 6 | . . . . . . . . . . . 2 1 . 1 2 . . .
Parts Lost 40 | . . 1 . . 1 6 . 6 . . 2 . 3 3 . 1 6 11
Power 7 | . . . . . 1 3 . 1 . . 1 . . . . . . 1
Propulsion 11 | . . . . . . 1 . 2 . . . . 2 . . 1 2 3
Utility 18 | . . 1 . . . 2 . 3 . . 1 . . 3 . . 3 5
Weapon 4 | . . . . . . . . . . . . . 1 . . . 1 2
Highest Loss Streak 7 | . . 1 . . 1 2 . 5 . . 1 . 2 2 . 1 4 7
To Critical Strikes . | . . . . . . . . . . . . . . . . . . .
Average Slot Usage (%) 91 | . 99 100 100 99 99 93 100 78 . . 71 96 84 90 97 99 94 94
Engine 3 | . 14 13 14 13 8 3 . . . . . . . . . . . .
Core 3 | . . . . . . 1 7 5 . . 2 2 4 5 9 7 5 2
Treads 1 | . . . . . . . 7 5 . . 3 . . . . . . .
Leg 16 | . 28 28 28 28 27 28 23 14 . . 15 23 21 3 . . . .
Hover 7 | . . . . . . . . . . . . . . 18 25 27 25 27
Device 13 | . 5 12 14 2 19 11 15 10 . . 10 16 17 17 13 17 17 23
Storage 8 | . 14 15 14 25 9 7 7 5 . . 9 5 5 5 5 4 4 4
Processor 3 | . . . . . . 5 7 5 . . . . . 8 6 4 4 5
Hackware 5 | . . . . . 9 7 7 5 . . 2 . . 2 9 14 13 11
Protection 6 | . 7 . . . 7 10 7 6 . . 6 19 10 4 4 1 6 1
Energy Gun 1 | . . . . . . . . . . . . . . 4 3 4 6 6
Ballistic Gun 6 | . 27 18 14 14 6 4 . . . . . . . 6 11 8 2 3
Ballistic Cannon 9 | . . 4 14 14 9 9 15 12 . . 19 22 21 8 . . . .
Peak Build Rating 157 | 6 8 17 18 18 30 42 38 38 1 1 67 85 85 94 113 133 147 157
Average Rating 56 | 4 7 11 17 16 28 34 38 30 1 1 46 76 72 79 99 124 133 147
On Entrance 42 | . 6 7 17 18 18 29 37 38 1 1 1 67 85 44 88 101 122 134
Naked Turns 195 | . . . . . . . . 48 39 64 44 . . . . . . .
Heaviest Build 94 | 13 22 24 22 24 36 51 46 50 . . 78 94 94 63 61 71 89 79
Greatest Support 80 | 40 20 25 25 25 35 45 35 35 3 3 80 80 80 58 56 74 80 80
Greatest Overweight (x) 3 | . 1 1 . . 1 2 1 1 . . 2 1 2 3 1 1 1 .
Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . . .
Largest Inventory Capacity 25 | 8 10 10 10 10 15 25 15 15 5 5 15 15 15 15 15 15 15 15
Average Capacity 13 | 6 9 10 10 10 10 15 15 13 5 5 14 15 15 15 15 15 15 15
Most Carried 16 | 2 10 10 10 10 13 16 13 13 5 5 15 15 15 15 15 15 15 15
Average Carried 12 | 1 6 9 9 9 9 14 13 11 5 5 10 14 14 13 14 14 13 12
Final Capacity 15 | 8 10 10 10 10 15 15 15 5 5 5 15 15 15 15 15 15 15 15
Final Carried 15 | 2 9 10 10 10 13 13 13 5 5 5 15 15 15 15 14 14 12 15
Class Distribution
--------------------
18% | Hacker-Skirmisher
17% | Mutant
10% | Skirmisher
10% | Hacker-Mutant
7% | Scavenger-Mutant
6% | Hacker-Gunner
5% | Hacker-Ninja
3% | Hacker-Scout
3% | Gunner
3% | Scavenger-Tank
3% | Hacker-Sprinter
3% | Tank
3% | Hacker-Tank
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -10/Exiles
Mutant | -9/Mines
Hacker-Skirmisher | -8/Materials
Hacker-Mutant | -7/Factory
Scavenger-Mutant | -7/Lower Caves
Hacker-Mutant | -7/Lower Caves
Mutant | -7/Data Miner
Mutant | -6/Proximity Caves
Skirmisher | -6/Factory
Scavenger-Tank | -5/Factory
Skirmisher | -5/Waste
Hacker-Gunner | -5/Factory
Hacker-Scout | -4/Factory
Hacker-Ninja | -3/Research
Hacker-Scout | -2/Research
Hacker-Sprinter | -1/Access
Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1
----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc
Matter Collected 8213 | 279 207 432 . 70 840 1220 86 . . . 1504 214 . 1111 945 220 920 165
Remotely 671 | . . . . . . 585 86 . . . . . . . . . . .
Salvage Created 10484 | 91 360 236 . 196 744 954 . . . . 1499 181 . 2094 1974 191 1391 573
Parts 454 | 1 32 4 . 4 46 29 . . . . 48 10 . 85 77 6 74 38
Haulers Intercepted 8 | . 1 . . . 1 . . . . . 2 . . 1 2 . 1 .
Recyclers Shooed 22 | . 1 1 . . 1 4 . . . . 5 . . 5 5 . . .
Parts Field Recycled . | . . . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . . . .
Parts Self-Destructed 5 | . . . . . . . . 3 . 2 . . . . . . . .
Prevented . | . . . . . . . . . . . . . . . . . . .
Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1
------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc
Combat Hostiles Destroyed 117 | . 8 6 . 3 19 9 . . . . 20 5 . 15 10 1 12 9
Melee 4 | . . . . . . . . . . . . . . . . . 1 3
Guns 62 | . 8 6 . 1 4 1 . . . . . . . 14 10 1 11 6
Cannons 39 | . . . . 2 6 8 . . . . 17 5 . 1 . . . .
AOE 12 | . . . . . 9 . . . . . 3 . . . . . . .
Classes Destroyed 17 | 1 5 1 . 1 3 3 . . . . 2 . . . . . 1 .
Worker 9 | . . . . . 1 . . . . . 3 . . 2 1 . 1 1
Builder 9 | . . . . . . 2 . . . . . . . 2 3 . 1 1
Tunneler 5 | . 1 . . . . 1 . . . . 1 . . . . . 2 .
Hauler 8 | . 1 . . . 1 . . . . . 2 . . 1 2 . 1 .
Recycler 42 | 1 1 2 . 1 1 9 . . . . 7 . . 8 8 1 3 .
Mechanic 3 | . . . . . 1 1 . . . . . . . . . . . 1
Operator 2 | . . . . . . . . . . . . . . . . . 1 1
Drone 2 | . . . . . . . . . . . 2 . . . . . . .
Watcher 17 | . 2 . . . 5 1 . . . . . . . 3 3 . 3 .
Swarmer 31 | . 6 1 . . 9 . . . . . . . . 6 1 . 4 4
Grunt 26 | . 2 . . 2 7 2 . . . . 12 . . . . . . 1
Brawler 1 | . . . . 1 . . . . . . . . . . . . . .
Duelist 2 | . . . . . . . . . . . 1 . . 1 . . . .
Sentry 13 | . . . . . 3 3 . . . . 2 1 . 3 1 . . .
Hunter 4 | . . . . . . 2 . . . . . . . 2 . . . .
Programmer 35 | . . . . . . 2 . . . . 5 4 . 3 8 1 8 4
Assembled 5 | . . 5 . . . . . . . . . . . . . . . .
Best Kill Streak 9 | 1 3 3 . 3 5 5 . . . . 6 3 . 7 6 1 9 5
Combat Bots Only 6 | . 3 3 . 3 4 3 . . . . 5 3 . 6 2 1 4 4
Max Kills in Single Turn 2 | 1 2 1 . 1 2 1 . . . . 2 2 . 2 2 1 2 2
Gunslinging 1 | . 1 . . . . . . . . . . . . 1 . . . .
Exploded 2 | . . . . . 2 . . . . . 2 . . . . . . .
Melee 1 | . . . . . . . . . . . . . . . . . 1 1
Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . .
Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1
-------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc
Hostile Shots Fired 838 | . 41 19 . 9 68 165 . 66 . 12 90 22 5 59 55 36 108 83
Missed 254 | . 14 5 . 1 13 60 . 16 . 5 26 6 . 17 15 12 30 34
Damage Taken 8938 | . 173 196 . 67 666 1046 . 841 . 111 1071 259 171 615 668 441 1279 1334
Core 1422 | . 12 45 . 9 55 133 . 366 . 111 82 32 . 117 141 33 93 193
Absorbed by Shields . | . . . . . . . . . . . . . . . . . . .
Redirected to Shielding 129 | . . . . . . . . . . . . 30 42 30 27 . . .
Ignored by Resistances 2330 | . 56 57 . 21 191 299 . 233 . 31 292 73 44 176 182 119 347 209
Regen/Repaired (Parts) 860 | . . . . . . 416 . . . . . 231 . . 213 . . .
Core Remaining (%) 81 | 100 . . . 73 90 . . . . 12 90 . . 85 87 97 93 87
Volleys Fired 444 | 2 22 21 . 7 50 65 . 7 . . 71 19 . 49 66 10 37 18
Largest 4 | 2 2 2 . 2 2 2 . 2 . . 3 4 . 4 3 3 3 3
Hottest 230 | 90 40 64 . 64 69 106 . 101 . . 159 212 . 230 161 173 215 210
Shots Fired 1072 | 4 44 37 . 14 90 128 . 14 . . 193 43 . 158 181 27 100 39
Gun 660 | 4 44 32 . 7 40 40 . . . . . . . 146 181 27 100 39
Cannon 403 | . . 5 . 7 41 88 . 14 . . 193 43 . 12 . . . .
Launcher 9 | . . . . . 9 . . . . . . . . . . . . .
Special . | . . . . . . . . . . . . . . . . . . .
Kinetic 870 | . 44 37 . 14 81 128 . 14 . . 193 43 . 100 148 18 32 18
Thermal 141 | 4 . . . . . . . . . . . . . 41 33 9 37 17
Explosive 9 | . . . . . 9 . . . . . . . . . . . . .
Electromagnetic 52 | . . . . . . . . . . . . . . 17 . . 31 4
Robot Hit Streak 50 | 4 15 10 . 8 11 13 . 8 . . 20 14 . 18 24 11 50 13
Robot Miss Streak 5 | . 2 2 . 1 2 5 . 3 . . 3 2 . 2 2 2 2 3
Penetration Max 1 | . . . . . . 1 . . . . . . . 1 1 . 1 .
Secondary Targets 6 | . 2 . . . . . . . . . . . . 3 . . 1 .
Max Gunslinging Chain 2 | . 1 . . . . . . . . . . . . 2 . . 1 .
Shots Hit Robots 765 | 4 35 25 . 11 55 103 . 12 . . 122 18 . 93 135 23 88 41
Core Hits 414 | 2 18 13 . 4 42 60 . 13 . . 52 7 . 53 64 6 54 26
Critical Kills 16 | . . 1 . . . . . . . . . . . 3 5 . 7 .
Critical Parts Destroyed 14 | . . . . . . . . . . . . . . 2 4 1 7 .
Critical Strikes 54 | . . 1 . 1 2 4 . 1 . . 6 1 . 11 9 1 16 1
Burn 2 | . . . . . . . . . . . . . . 2 . . . .
Destroy 30 | . . 1 . . . . . . . . . . . 5 9 1 14 .
Blast 15 | . . . . 1 2 4 . 1 . . 6 1 . . . . . .
Corrupt 5 | . . . . . . . . . . . . . . 4 . . 1 .
Impale 2 | . . . . . . . . . . . . . . . . . 1 1
Melee Attacks 131 | . . . . . . . . . . . . . . 2 24 24 28 53
Impact . | . . . . . . . . . . . . . . . . . . .
Slashing 11 | . . . . . . . . . . . . . . 2 9 . . .
Piercing 120 | . . . . . . . . . . . . . . . 15 24 28 53
Sneak Attacks 7 | . . . . . . . . . . . . . . . . 1 4 2
Combat Hostiles . | . . . . . . . . . . . . . . . . . . .
Follow-up Attacks . | . . . . . . . . . . . . . . . . . . .
Damage Inflicted 21442 | 49 430 375 . 223 1647 2077 . 446 . . 4790 654 . 2446 3533 589 2685 1498
Guns 11152 | 49 430 290 . 112 445 447 . . . . . . . 2285 3326 535 2217 1016
Cannons 7423 | . . 77 . 111 593 1578 . 446 . . 3803 654 . 161 . . . .
Explosions 1811 | . . 8 . . 609 . . . . . 987 . . . 207 . . .
Melee 1004 | . . . . . . . . . . . . . . . . 54 468 482
Ramming 52 | . . . . . . 52 . . . . . . . . . . . .
Kinetic 13873 | . 430 367 . 223 1038 2025 . 446 . . 3803 654 . 1289 2676 267 265 390
Thermal 4381 | 49 . 8 . . . . . . . . 533 . . 775 650 268 1518 580
Explosive 1063 | . . . . . 609 . . . . . 454 . . . . . . .
Electromagnetic 1069 | . . . . . . . . . . . . . . 382 207 . 434 46
Impact . | . . . . . . . . . . . . . . . . . . .
Slashing . | . . . . . . . . . . . . . . . . . . .
Piercing 1004 | . . . . . . . . . . . . . . . . 54 468 482
Highest Corruption 14 | . . . . . . 2 . 11 11 11 1 . . 1 3 4 2 14
Average Corruption 1 | . . . . . . 1 . 10 11 11 1 . . 1 1 2 1 5
Corruption Purged 12 | . . . . . . 2 . . . . 1 . . 1 7 . . 1
Corruption Blocked . | . . . . . . . . . . . . . . . . . . .
Effects 31 | . . . . . . 2 . 3 . 2 13 . . . 6 1 2 2
Message Errors 3 | . . . . . . . . 1 . . 2 . . . . . . .
Matter Fused 7 | . . . . . . . . 1 . . 3 . . . 3 . . .
Heat Flow Errors 4 | . . . . . . . . 1 . . 1 . . . 1 . . 1
Energy Discharges 6 | . . . . . . . . . . 1 4 . . . . . 1 .
Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . .
Data Loss (minor) 7 | . . . . . . 2 . . . 1 2 . . . 1 . 1 .
Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . .
Misdirections 1 | . . . . . . . . . . . . . . . . . . 1
Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . .
Overload Shots . | . . . . . . . . . . . . . . . . . . .
Overflow Damage 498 | . . . . . 15 6 . . . . 423 17 . . . . 12 25
Projectiles 261 | . . . . . 6 6 . . . . 232 17 . . . . . .
Explosions 200 | . . . . . 9 . . . . . 191 . . . . . . .
Melee 37 | . . . . . . . . . . . . . . . . . 12 25
Knockbacks 81 | . . 3 . 2 6 18 . 9 . . 41 2 . . . . . .
Impact 1 | . . . . . . 1 . . . . . . . . . . . .
Kinetic 78 | . . 3 . 2 5 17 . 9 . . 40 2 . . . . . .
Secondary 2 | . . . . . 1 . . . . . 1 . . . . . . .
Self-Inflicted Damage 246 | . . . . . 53 . . . . . 193 . . . . . . .
Shots 7 | . . . . . 3 . . . . . 4 . . . . . . .
Rammed . | . . . . . . . . . . . . . . . . . . .
Targets Rammed 9 | . . . . . . 9 . . . . . . . . . . . .
Kicked 9 | . . . . . . 9 . . . . . . . . . . . .
Crushed . | . . . . . . . . . . . . . . . . . . .
Highest Temperature 444 | 60 2 59 . 109 336 198 . 355 . . 438 66 . 369 342 198 444 368
Average Temperature 95 | 30 2 17 . 47 124 46 . 171 . . 131 28 . 108 90 82 105 103
Received Heat Transfer 1552 | . 24 100 . 48 441 117 . 252 . 24 456 9 . 18 18 . 18 27
Effects 25 | . . . . . 2 . . . . . 12 . . 1 1 . 7 2
Shutdowns 11 | . . . . . . . . . . . 3 . . 1 1 . 4 2
Interference 8 | . . . . . 1 . . . . . 7 . . . . . . .
Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 .
Short Circuit 3 | . . . . . . . . . . . 1 . . . . . 2 .
Damage (minor) 2 | . . . . . 1 . . . . . 1 . . . . . . .
Siege Activations . | . . . . . . . . . . . . . . . . . . .
Robots Corrupted 2 | . . . . . 1 . . . . . . . . . 1 . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . . . .
Parts Fried 6 | . . . . . 1 . . . . . . . . . 3 . 2 .
Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . .
Robots Melted . | . . . . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . . . .
Parts Melted 12 | 1 . . . . . . . . . . . . . 2 1 . 6 2
Heat Transferred 6172 | 124 . 50 . . . . . . . . 350 . . 1295 928 375 2200 850
Parts Sabotaged . | . . . . . . . . . . . . . . . . . . .
Parts Stolen . | . . . . . . . . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . . . . . . . . .
Power Chain Reactions . | . . . . . . . . . . . . . . . . . . .
Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1
------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc
Peak Influence 639 | 5 268 50 . 91 305 148 . . . . 639 268 69 271 279 271 457 536
Initial 302 | . 2 23 . . . 91 . . . . 302 216 69 11 48 126 88 239
Average 128 | 2 92 10 . 69 159 45 . . . . 208 207 48 50 110 148 269 371
Maximum Alert Level 2 | . 1 . . . 1 . . . . . 2 1 . 1 1 1 2 2
Low Security (%) 75 | 100 81 100 . 100 70 100 . . . . 54 28 100 96 86 84 29 .
Level 1 19 | . 18 . . . 29 . . . . . 31 71 . 3 13 15 52 62
Level 2 4 | . . . . . . . . . . . 13 . . . . . 17 37
Level 3 . | . . . . . . . . . . . . . . . . . . .
Level 4 . | . . . . . . . . . . . . . . . . . . .
Level 5 . | . . . . . . . . . . . . . . . . . . .
High Security . | . . . . . . . . . . . . . . . . . . .
Max Security . | . . . . . . . . . . . . . . . . . . .
Squads Dispatched 37 | . 2 . . . 1 4 . 1 . . 8 1 . 2 8 3 2 5
Investigation 7 | . 2 . . . . 1 . . . . 1 . . . 1 . . 2
Extermination 20 | . . . . . . 2 . . . . 4 1 . 2 5 2 2 2
Reinforcement 7 | . . . . . 1 1 . . . . 2 . . . 2 1 . .
Assault 3 | . . . . . . . . 1 . . 1 . . . . . . 1
Garrison . | . . . . . . . . . . . . . . . . . . .
Intercept . | . . . . . . . . . . . . . . . . . . .
Searches Triggered . | . . . . . . . . . . . . . . . . . . .
Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . . . . .
Construction Impeded 2 | . . . . . . 1 . . . . . . . . 1 . . .
Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . .
Active Scanning Responses . | . . . . . . . . . . . . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . .
Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1
--------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc
Distress Signals 11 | . . . . . 3 . . . . 1 2 . . 1 . . 3 1
Communications Jammed 4 | . . . . . . . . . . . . . . . . 3 . 1
Distress Signals 4 | . . . . . . . . . . . . . . . . 3 . 1
Times Spotted 207 | . 11 6 . 3 28 10 . 12 . 5 32 6 6 18 19 9 21 21
Peak Tracking Total 9 | . 5 3 . 3 4 3 . 9 . 5 8 3 6 4 4 5 5 6
Tactical Retreats 17 | . . . . . 2 . . 4 . . 1 . 1 . 1 3 3 2
Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1
------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc
Traps Triggered 16 | . 2 . . . . 5 . . . . 2 1 . 2 3 . 1 .
Indirectly . | . . . . . . . . . . . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . . . . . . .
Disarmed . | . . . . . . . . . . . . . . . . . . .
Reprogrammed . | . . . . . . . . . . . . . . . . . . .
Reused 1 | . . . . . . 1 . . . . . . . . . . . .
Traps Reconfigurated 9 | . . . . . 4 5 . . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . . . . . . . . .
Installed . | . . . . . . . . . . . . . . . . . . .
Triggered 1 | . . . . . . 1 . . . . . . . . . . . .
Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1
---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc
Machines Disabled 46 | . . 1 . . 2 1 . . . . 23 1 . 1 16 . 1 .
Max in Single Turn 11 | . . 1 . . 1 1 . . . . 11 1 . 1 6 . 1 .
Garrison Access 2 | . . . . . . 1 . . . . . . . 1 . . . .
Machines Repaired . | . . . . . . . . . . . . . . . . . . .
Machines Dismantled . | . . . . . . . . . . . . . . . . . . .
Machines Sabotaged . | . . . . . . . . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . .
Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1
--------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc
Machines Accessed 71 | . 4 1 4 . 5 14 . . 4 . 8 2 . 3 13 2 4 7
Terminals 38 | . 4 . . . 4 6 . . . . 6 . . 1 7 2 4 4
Fabricators 4 | . . . . . . 3 . . . . . . . . 1 . . .
Repair Stations 12 | . . . . . . 3 . . . . 2 2 . . 3 . . 2
Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . .
Scanalyzers 4 | . . . . . . 1 . . . . . . . 1 2 . . .
Garrison Access 3 | . . . . . . 1 . . . . . . . 1 . . . 1
Total Hacks 194 | . 13 1 8 . 13 32 . . 25 . 16 9 . 7 40 5 8 17
Successful 115 | . 6 1 8 . 4 18 . . 25 . 7 6 . 5 23 3 2 7
Failed 79 | . 7 . . . 9 14 . . . . 9 3 . 2 17 2 6 10
Catastrophic 15 | . 1 . . . 1 7 . . . . 1 . . 1 3 . 1 .
Database Lockouts . | . . . . . . . . . . . . . . . . . . .
Manual 44 | . 9 . 1 . 6 5 . . . . 7 . . 2 7 1 4 2
Terminals 88 | . 13 . . . 11 10 . . . . 13 . . 2 16 5 8 10
Fabricators 8 | . . . . . . 5 . . . . . . . . 3 . . .
Repair Stations 44 | . . . . . . 12 . . . . 3 9 . . 16 . . 4
Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . .
Scanalyzers 11 | . . . . . . 3 . . . . . . . 3 5 . . .
Garrison Access 7 | . . . . . . 2 . . . . . . . 2 . . . 3
Terminal Hacks 62 | . 6 1 8 . 2 2 . . 25 . 3 . . . 5 3 2 5
Record 18 | . . . 7 . . . . . 11 . . . . . . . . .
Part Schematic 8 | . . . . . . . . . 8 . . . . . . . . .
Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . .
Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . .
Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . .
Open Door 1 | . . 1 . . . . . . . . . . . . . . . .
Open DSF 2 | . . . . . . 1 . . . . . . . . 1 . . .
Level Access Points 6 | . . . . . . 1 . . . . 1 . . . 1 1 1 1
Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . .
Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . .
Terminal Index 4 | . 1 . . . . . . . . . . . . . 1 1 . 1
Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . .
Alert Level 1 | . 1 . . . . . . . . . . . . . . . . .
Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . .
Locate Traps 2 | . . . . . . . . . . . . . . . . . 1 1
Transport Status 1 | . 1 . . . . . . . . . . . . . . . . .
Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . .
Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . .
Registered Components 2 | . 1 . . . . . . . . . . . . . . . . 1
Zone Layout 3 | . . . . . 1 . . . . . . . . . 1 . . 1
Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . .
Fabricator Hacks 4 | . . . . . . 3 . . . . . . . . 1 . . .
Network Status 3 | . . . . . . 2 . . . . . . . . 1 . . .
Build 1 | . . . . . . 1 . . . . . . . . . . . .
Repair Station Hacks 29 | . . . . . . 9 . . . . 1 6 . . 11 . . 2
Scan Component 18 | . . . . . . 5 . . . . 1 4 . . 6 . . 2
Repair 11 | . . . . . . 4 . . . . . 2 . . 5 . . .
Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . . . .
Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . .
Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . .
Scanalyzer 10 | . . . . . . 3 . . . . . . . 3 4 . . .
Insert Component 5 | . . . . . . 2 . . . . . . . 1 2 . . .
Analyze 5 | . . . . . . 1 . . . . . . . 2 2 . . .
Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . 1 . . . .
Seal Access 2 | . . . . . . 1 . . . . . . . 1 . . . .
Unauthorized Hacks 6 | . . . . . . . . . . . 3 . . 1 2 . . .
Terminals 6 | . . . . . . . . . . . 3 . . 1 2 . . .
Assimilate 1 | . . . . . . . . . . . 1 . . . . . . .
Botnet 5 | . . . . . . . . . . . 2 . . 1 2 . . .
Fabricators . | . . . . . . . . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . . . . . . . . .
Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . 1 1
Used . | . . . . . . . . . . . . . . . . . . .
Hacking Detections 56 | . 3 . . . 4 12 . . . . 8 2 . 3 11 2 4 7
Full Trace Events 4 | . . . . . . 1 . . . . . . . . 1 . . 2
Feedback Events . | . . . . . . . . . . . . . . . . . . .
Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . 1
Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . .
Robots Built . | . . . . . . . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . .
Part Schematics Acquired 12 | . . . . . . 1 . . 8 . . . . 1 2 . . .
Parts Built 2 | . . . . . . 2 . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . . . . . . .
Time 47 | . . . . . . 47 . . . . . . . . . . . .
Total Part Build Rating 10 | . . . . . . 10 . . . . . . . . . . . .
Parts Repaired 11 | . . . . . . 4 . . . . . 2 . . 5 . . .
Time 271 | . . . . . . 103 . . . . . 44 . . 124 . . .
Parts Recycled . | . . . . . . . . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . . . .
Retrieved Components . | . . . . . . . . . . . . . . . . . . .
Parts Scanalyzed 4 | . . . . . . 1 . . . . . . . 1 2 . . .
Part Schematics Acquired 4 | . . . . . . 1 . . . . . . . 1 2 . . .
Parts Damaged . | . . . . . . . . . . . . . . . . . . .
Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1
------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc
Used RIF Installer . | . . . . . . . . . . . . . . . . . . .
Robots Hacked . | . . . . . . . . . . . . . . . . . . .
Non-combat . | . . . . . . . . . . . . . . . . . . .
Combat . | . . . . . . . . . . . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . .
Relay Couplers Released . | . . . . . . . . . . . . . . . . . . .
Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . .
Robots Rewired . | . . . . . . . . . . . . . . . . . . .
Allies Hacked . | . . . . . . . . . . . . . . . . . . .
Hacks Repelled . | . . . . . . . . . . . . . . . . . . .
Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1
-------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc
Total Allies 3 | . . . . . . . . . . 1 1 . 1 . . . . .
Largest Group 1 | . . . . . . . . . . 1 1 . 1 . . . . .
Highest-Rated Group 96 | . . . . . . . . . . 96 26 . 31 . . . . .
Highest-Rated Ally 96 | . . . . . . . . . . 96 26 . 31 . . . . .
Total Orders 2 | . . . . . . . . . . . 1 1 . . . . . .
EXPLORE 2 | . . . . . . . . . . . 1 1 . . . . . .
Ally Attacks 10 | . . . . . . . . . . 4 . . 6 . . . . .
Total Damage 309 | . . . . . . . . . . 202 . . 107 . . . . .
Kills 1 | . . . . . . . . . . 1 . . . . . . . .
Allies Corrupted . | . . . . . . . . . . . . . . . . . . .
Allies Melted . | . . . . . . . . . . . . . . . . . . .
Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1
------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc
Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . .
Derelict Logs Recovered 4 | . . . . . . . 3 . . 1 . . . . . . . .
Drone Launches 6 | . . . . . . . . . . . 4 2 . . . . . .
Drone Recoveries 4 | . . . . . . . . . . . 2 2 . . . . . .
Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1
------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc
Turns Passed 16276 | 176 570 1039 534 500 1471 2269 804 289 39 64 2518 627 167 1769 1568 551 739 582
Spaces Moved 10401 | 112 358 594 444 219 678 1142 423 211 79 128 1011 288 110 1094 1479 560 792 679
Core 395 | 2 . . . . . . . 96 79 128 90 . . . . . . .
Treads 417 | 56 . . . . . . . . . . 361 . . . . . . .
Legs 5223 | 54 358 594 444 219 678 1142 423 115 . . 560 288 110 238 . . . .
Wheels . | . . . . . . . . . . . . . . . . . . .
Hover 4366 | . . . . . . . . . . . . . . 856 1479 560 792 679
Flight . | . . . . . . . . . . . . . . . . . . .
Fastest Speed 28 | 50 120 120 120 120 120 120 190 50 50 50 50 120 120 108 36 33 36 28
Average Speed 103 | 138 130 135 120 120 133 133 190 126 50 50 155 131 148 110 53 41 48 30
Slowest Speed 330 | 160 190 190 120 120 190 260 190 190 50 50 260 190 260 330 112 110 126 41
Overloaded Moves . | . . . . . . . . . . . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . .
Robots Hopped . | . . . . . . . . . . . . . . . . . . .
Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 2
Exploration Rate (%) 41 | 7 40 86 88 48 59 27 61 49 70 37 23 11 74 21 34 18 23 18
Regions Visited 18
Branch Regions 7
Pre-discovered Areas 3 | . . . 1 . . . 1 . 1 . . . . . . . . .
Known Exits Taken 5 | . . . . . . . . . . 1 1 . . . 1 1 1 .
Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 . . . . 1 . . . .
Scrap Searched 2 | . . 1 . . . . 1 . . . . . . . . . . .
Spaces Dug 110 | . . . . . 9 1 . . . . 8 7 . 4 23 19 19 20
Terrain Destroyed 382 | . . 11 . 1 59 3 . . . . 184 11 . 21 33 19 20 20
Melee 83 | . . . . . . . . . . . . . . 2 23 19 19 20
Projectile 86 | . . . . 1 8 3 . . . . 36 11 . 18 9 . . .
AOE 210 | . . 11 . . 51 . . . . . 148 . . . . . . .
Terrain Rammed . | . . . . . . . . . . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . . . . . . . . . . .
Machines Disabled . | . . . . . . . . . . . . . . . . . . .
Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1
--------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Acc
Total 14873 | 126 416 792 445 443 1168 1758 423 218 78 127 1807 511 114 1576 2104 819 1017 931
Wait 3306 | . 10 147 . 210 400 467 . . . . 645 170 . 357 445 193 104 158
Move 10383 | 111 357 593 443 218 677 1141 422 210 78 127 1010 288 109 1093 1478 559 791 678
Hop . | . . . . . . . . . . . . . . . . . . .
Pick Up 133 | 3 11 7 1 2 12 17 . . . . 20 5 2 22 12 7 6 6
Fast Attach 90 | 7 3 . . 1 . 13 . . . . 20 6 . 11 15 1 8 5
Attach 61 | 1 . 1 . . 5 5 . . . . 6 3 2 9 8 4 12 5
Detach 17 | . . . . . . . . . . . 4 2 . . 4 1 6 .
Swap 142 | . 7 13 . 2 13 23 1 1 . . 11 6 . 10 26 11 14 4
Drop 155 | 2 6 10 1 3 11 18 . . . . 18 12 1 23 26 9 11 4
Fire 444 | 2 22 21 . 7 50 65 . 7 . . 71 19 . 49 66 10 37 18
Melee 131 | . . . . . . . . . . . . . . 2 24 24 28 53
Ram . | . . . . . . . . . . . . . . . . . . .
Kick 9 | . . . . . . 9 . . . . . . . . . . . .
Crush . | . . . . . . . . . . . . . . . . . . .
Escape Stasis 2 | . . . . . . . . . . . 2 . . . . . . .
Rewire . | . . . . . . . . . . . . . . . . . . .
Trap . | . . . . . . . . . . . . . . . . . . .
Miscellaneous . | . . . . . . . . . . . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / *Min)
-10/Mines (discovered 3 exits: *Mat x2 / *Exi)
-10/Exiles
-9/Mines
-8/Materials
-7/Factory (discovered 5 exits: *Fac x4 / [*Low])
-7/Lower Caves
-7/Lower Caves
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 5 exits: *Fac x4 / [*Ext])
-5/Factory
-5/Waste
-5/Factory (discovered 2 exits: *Fac / *Upp)
-4/Factory (discovered 4 exits: *Res x4)
-3/Research (discovered 3 exits: *Res x3)
-2/Research (discovered 3 exits: *Acc x3)
-1/Access
To Epsilon Eridani
History
---------
Turn | Location | Event
14 | -11/Scrapyard | Discovered new exit (range 14)
177 | -11/Scrapyard | Entered Materials
293 | -10/Materials | Discovered new exit (range 12)
333 | -10/Materials | Build established: Mutant
566 | -10/Materials | Discovered new exit (range 16)
579 | -10/Materials | Identified exit to Materials
747 | -10/Materials | Entered Mines
748 | -10/Mines | Assembled infested the area
753 | -10/Mines | Assisted by a Guerilla fighting off Assembled
1287 | -10/Mines | Discovered exit to Materials (range 3)
1295 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor
1338 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
1561 | -10/Mines | Discovered exit to Materials (range 10)
1781 | -10/Mines | Deemed a non-threat by the Exiles lab entrance
1781 | -10/Mines | Discovered new exit (range 5)
1786 | -10/Mines | Entered Exiles
1816 | -10/Exiles | Met 8R-AWN
1836 | -10/Exiles | Met EX-HEX
1875 | -10/Exiles | Met EX-BIN
1890 | -10/Exiles | Aligned with FarCom system
1891 | -10/Exiles | Given EX-Vault access code
1918 | -10/Exiles | Opened EX-Vault
1929 | -10/Exiles | Found Trap Reconfigurator
1992 | -10/Exiles | Warned to stay clear of 0b10 Research branches
2027 | -10/Exiles | Met EX-DEC
2032 | -10/Exiles | Learned location of Zion (-6)
2112 | -10/Exiles | Visited The Gauntlet
2305 | -10/Exiles | Discovered new exit (range 14)
2320 | -10/Exiles | Left Exiles lab with Trap Reconfigurator
2320 | -10/Exiles | Entered Mines
2550 | -9/Mines | Found a hidden stash of uninstalled traps
2810 | -9/Mines | Discovered new exit (range 9)
2820 | -9/Mines | Entered Materials
2820 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3
3130 | -8/Materials | Build established: Hacker-Skirmisher
4231 | -8/Materials | Discovered new exit (range 12)
4291 | -8/Materials | Entered Factory
4291 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1
4326 | -7/Factory | Repaired Minigun
4436 | -7/Factory | Discovered new exit (range 5)
4674 | -7/Factory | Discovered new exit (range 8)
4750 | -7/Factory | Repaired Hrd. Light Armor Plating
4795 | -7/Factory | Repaired Aluminum Leg
4823 | -7/Factory | Repaired Aluminum Leg
4930 | -7/Factory | Fabricated Hvy. Flak Cannon (x2)
5371 | -7/Factory | Build established: Hacker-Mutant
6352 | -7/Factory | Identified exit to Factory
6560 | -7/Factory | Entered Lower Caves
6847 | -7/Lower Caves | Build established: Scavenger-Mutant
7012 | -7/Lower Caves | Learned Factory terminal intel
7339 | -7/Lower Caves | Discovered new exit (range 2)
7352 | -7/Lower Caves | Learned Factory terminal intel
7364 | -7/Lower Caves | Entered another Lower Caves area
7409 | -7/Lower Caves | Encountered a Warlord checkpoint
7480 | -7/Lower Caves | Attracted the attention of an 0b10 outpost
7605 | -7/Lower Caves | System corruption reached 10%
7605 | -7/Lower Caves | Released all parts (7)
7623 | -7/Lower Caves | Core integrity fell below 50%
7635 | -7/Lower Caves | Lost 5 parts (1p1n3u)
7646 | -7/Lower Caves | Discovered new exit (range 15)
7653 | -7/Lower Caves | Entered Data Miner
7653 | -7/Data Miner | Discovered new exit (range 6)
7663 | -7/Data Miner | Met Data Miner
7672 | -7/Data Miner | Acquired the access code to Warlord's prototype stash
7672 | -7/Data Miner | Learned location of Section 7 (-2)
7681 | -7/Data Miner | Received God Mode back door access code from Data Miner
7692 | -7/Data Miner | Entered Proximity Caves
7735 | -6/Proximity Caves | Escorted by Enhanced Grunt
7737 | -6/Proximity Caves | Spotter reported a threat
7741 | -6/Proximity Caves | Spotted B-75 Beast
7745 | -6/Proximity Caves | Core integrity fell below 20%
7747 | -6/Proximity Caves | Spotter reported a threat
7756 | -6/Proximity Caves | Entered Factory
7756 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1
7757 | -6/Factory | Loaded intel: 28 terminal locations
8104 | -6/Factory | Build established: Skirmisher
9350 | -6/Factory | Build established: Hacker-Skirmisher
10053 | -6/Factory | Identified exit to Factory
10105 | -6/Factory | Discovered new exit (range 16)
10206 | -6/Factory | First assault squad dispatched
10223 | -6/Factory | Incoming assault squad redirected
10274 | -6/Factory | Entered another Factory area
10274 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1
10275 | -5/Factory | Loaded intel: 26 terminal locations
10328 | -5/Factory | Repaired Imp. Light Armor Plating
10393 | -5/Factory | Repaired Magnetic Acceleration Cannon
10628 | -5/Factory | Build established: Scavenger-Tank
10901 | -5/Factory | Sucked down chute
10901 | -5/Factory | Entered Waste
10902 | -5/Waste | Met a frightened Derelict
10929 | -5/Waste | Build established: Tank
10938 | -5/Waste | Spotted C-40 Crusher
10951 | -5/Waste | Spotted C-40 Crusher
10960 | -5/Waste | Spotted C-40 Crusher
10967 | -5/Waste | Crushed by Compactor (1 part destroyed)
10970 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped)
10974 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped)
10987 | -5/Waste | Spotted C-40 Crusher
10993 | -5/Waste | Spotted C-40 Crusher
11035 | -5/Waste | Spotted C-40 Crusher
11046 | -5/Waste | Discovered new exit (range 14)
11047 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped)
11050 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped)
11068 | -5/Waste | Entered Factory
11644 | -5/Factory | Build established: Gunner
12582 | -5/Factory | Discovered new exit (range 16)
12639 | -5/Factory | Identified exit to Upper Caves
12828 | -5/Factory | Discovered new exit (range 5)
12837 | -5/Factory | Entered another Factory area
12837 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1
12921 | -4/Factory | Build established: Hacker-Gunner
13329 | -4/Factory | Repaired Imp. Medium Armor Plating
13526 | -4/Factory | Repaired KE Penetrator
13556 | -4/Factory | Repaired Antigrav System
13589 | -4/Factory | Repaired Antigrav System
13772 | -4/Factory | Found Heavy Servo Lattice
13801 | -4/Factory | Repaired Mic. Fission Core
13837 | -4/Factory | Found Powered Armor
14331 | -4/Factory | Discovered new exit (range 23)
14390 | -4/Factory | Identified exit to Research
14405 | -4/Factory | Entered Research
14405 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1
14496 | -3/Research | Discovered new exit (range 21)
14596 | -3/Research | Spotted B-86 Titan
14670 | -3/Research | Identified exit to Research
14705 | -3/Research | Build established: Hacker-Ninja
14956 | -3/Research | Entered another Research area
14956 | -2/Research | Evolved 2 slots: Utility x2
15101 | -2/Research | Identified exit to Access
15375 | -2/Research | Spotted B-90 Cyclops
15623 | -2/Research | Lost 4 parts (2n1u1w)
15695 | -2/Research | Spotted B-90 Cyclops
15695 | -2/Research | Entered Access
15695 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1
15859 | -1/Access | Identified exit to Surface
15998 | -1/Access | Build established: Hacker-Sprinter
16238 | -1/Access | First assault squad dispatched
16239 | -1/Access | Crushed by falling debris
16260 | -1/Access | Crushed by falling debris
16260 | -1/Access | System corruption reached 10%
16275 | -1/Access | Spotted B-99 Colossus
16275 | -1/Access | Spotted B-99 Colossus
16277 | *** | Escaped!
Last Messages
---------------
16239_ System corrupted by crushing effect (+1).
16241_ K-01 Serf cleans the Terminal. <x2>
16246_ Linear Gravjet destroyed.
16257_ System corrupted: Heat flow error (+253).
16259_ P-80 Master destroyed.
16260_ The unstable cave ceiling collapses.
16260_ Crushed by falling debris.
16260_ Railgun destroyed.
16260_ System corrupted by crushing effect (+2).
16260_ Imp. System Shield destroyed.
16260_ System corrupted by crushing effect (+3).
16260_ Adv. Target Analyzer destroyed.
16260_ System corrupted by crushing effect (+3).
16264_ P-80 Master suffers critical hit (Impale).
16264_ P-80 Master destroyed.
16264_ U-05 Engineer builds a Wall.
Sealed Barrier opened remotely.
16274_ The Access Shell folds into the floor.
16275_ Slug penetrates Reinforced Barrier. <x3>
16276_ U-05 Engineer builds a Wall.
Map
-----
+----------------------------------------------------+
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| ########### #??#= % #????????????????? |
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 90
Coolant Potential 100
Energy Generation 49
Energy Capacity 510
Matter Stores 500
Matter Capacity 500
Sight Range 16
Robot Scan Range 15
Terrain Scan Range 24
Terrain Scan Density 210
Jamming Range 16
Power Amplification 30
EM Shielding 2
Armor Coverage 900
Resistance: KI 20
Resistance: TH 20
Resistance: EX 20
Resistance: EM 20
Resistance: I 20
Resistance: S 20
Resistance: P 20
Propulsion Shielding 33
Weapon Shielding 66
Weapon Cycling 20
Evasion (%) 59
Target Analysis 12
Core Analysis 6
Recoil Reduction 2
Matter Filtering 30
Kinecelleration 40
Offensive Hacking 34
Defensive Hacking 22
Item Schematics
-----------------
Enh. Autogun | -7/Factory | Scanalyzed
Combat Drone Bay | -7/Data Miner | Free
Lgt. Regenerative Plating | -7/Data Miner | Free
Cld. Aerolev Unit | -7/Data Miner | Free
Com. Ion Cannon | -7/Data Miner | Free
Gravity Neutralizer | -7/Data Miner | Free
Arm. Medium Treads | -7/Data Miner | Free
Imp. Weapon Cycler | -7/Data Miner | Free
Imp. Remote Datajack | -7/Data Miner | Free
Linear Gravjet | -5/Factory | Scanalyzed
Antigrav System | -4/Factory | Scanalyzed
Lrn. Tractor Beam | -4/Factory | Scanalyzed
Robot Schematics
------------------
L-41 Fighter | -7/Data Miner | Free
G-47 Trooper | -7/Data Miner | Free
M-28 Smith | -7/Data Miner | Free
Fabricated
------------
Hvy. Flak Cannon | x2 | -7/Factory | Preloaded
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed DerelictHeartMediator
Manual? 0
Play Time 05:26:58
Cumulative 361.3 hours
Start 2024.08.28 @ 14:39:05
End 2025.05.06 @ 22:17:26
Sessions 103
Manual Loads 0
Difficulty Adventurer
Special Mode None
Game No. 116
Rogue 7
Adventurer 86
Explorer 23
Win Type 0
Total 11
Types 9/1/1/0/0/0/0/0/0
Lore% 44
Gallery% 72
Achievement% 67
Wizard Run 0
Options
---------
Layout 0
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 36/Terminus++
Map View 76x50
Zoom Use 5%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: da51377b-7ae2-451a-9c28-0fbda363ba33