Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.15 @ 03:05:36 Player: tsintsir Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (75) 375 Value Destroyed (2529) 2529 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (972) 972 TOTAL SCORE: 10176 Bonus ------- Follower Combat Kills 972 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 99/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Transmission Jammer Authchip [R/NC] > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Long-range Phase Cannon Long-range Phase Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Energy Filter Advanced Transmission Jammer Improved Utility Shielding > --- WEAPON ----------- Long-range Phase Cannon Long-range Phase Cannon Long-range Phase Cannon Long-range Phase Cannon Powered Hammer > --- INVENTORY -------- Nuclear Pulse Thruster Q-thruster Remote Datajack [Rating: 118] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Backup Propulsion III Flight Unit Q-thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Makeshift System Shield Protection Backup Plating III Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Long-range Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Upp Upp Slots Evolved 12 | . . 2 2 . 2 . . 2 . . . . 2 2 . . Power 3 | . . . 1 . . . . 1 . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . . . . . . 1 . . Utility 4 | . . 1 1 . . . . 1 . . . . 1 . . . Weapon 3 | . . 1 . . 1 . . . . . . . 1 . . . Parts Attached 103 | 6 4 19 14 4 8 6 . 9 9 6 3 . 1 13 1 . Power 15 | 1 . 2 4 . . . . 1 2 1 . . 1 3 . . Engine 7 | 1 . 1 3 . . . . 1 . . . . 1 . . . Core 6 | . . 1 1 . . . . . 1 1 . . . 2 . . Reactor 2 | . . . . . . . . . 1 . . . . 1 . . Propulsion 22 | 2 . 2 2 3 2 1 . 1 1 2 3 . . 3 . . Treads 13 | 2 . 2 2 1 2 1 . . . . . . . 3 . . Leg 3 | . . . . . . . . . . . 3 . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . Flight 5 | . . . . 2 . . . 1 1 1 . . . . . . Utility 32 | 1 3 6 2 1 3 4 . 3 2 3 . . . 3 1 . Device 18 | . 2 4 . . 2 3 . 2 . 3 . . . 2 . . Storage 2 | 1 1 . . . . . . . . . . . . . . . Processor 2 | . . 1 . . . . . 1 . . . . . . . . Hackware 3 | . . . . 1 . 1 . . . . . . . . 1 . Protection 7 | . . 1 2 . 1 . . . 2 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 34 | 2 1 9 6 . 3 1 . 4 4 . . . . 4 . . Energy Gun 20 | 2 . 6 6 . . 1 . 1 4 . . . . . . . Energy Cannon 5 | . . . . . 1 . . . . . . . . 4 . . Ballistic Gun 3 | . . 3 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 3 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . 1 . . . . . 1 . . Parts Lost 47 | . 1 11 1 15 . 1 . . 3 1 . . . 2 12 . Power 11 | . . 1 . 3 . . . . 1 1 . . . 1 4 . Propulsion 7 | . . 2 . 3 . 1 . . . . . . . . 1 . Utility 16 | . 1 3 1 4 . . . . 1 . . . . 1 5 . Weapon 13 | . . 5 . 5 . . . . 1 . . . . . 2 . Highest Loss Streak 11 | . 1 3 1 8 . 1 . . 3 1 . . . 1 11 . To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . Average Backups 4 | 4 5 3 4 3 3 3 3 3 4 3 5 4 2 3 2 3 Power . | 1 2 1 . . . . . . . . . . . . . . Propulsion 1 | 1 1 . . 1 . . . . . . 2 2 2 1 . . Utility . | . . . . . 2 1 1 1 2 2 2 1 . . . . Weapon . | . 1 . 1 . . 1 2 2 2 1 1 1 . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 8 | . 2 4 . . . . . . . 1 . . . . . 1 Power 2 | . . 2 . . . . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . . . . . . Utility 3 | . . 2 . . . . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 89 91 98 75 49 30 46 54 62 95 92 100 98 88 72 10 Engine 5 | . 14 3 10 7 . . . 4 5 6 6 6 5 5 3 . Core 5 | . . 7 7 6 . . . . 4 5 6 6 5 5 7 . Reactor 3 | . . . . . . . . . 4 6 6 6 5 7 . . Treads 7 | . 28 21 18 14 12 5 7 6 . . . . . 7 8 . Hover 5 | . . . . . . . . . 10 12 12 . . . . . Flight 2 | . . . . 2 1 . . . . 6 5 . . . . . Device 17 | . 9 17 18 12 10 10 23 21 2 18 20 26 28 26 23 5 Processor 2 | . . 9 9 9 7 1 . 3 . . . . . . . . Protection 5 | . . 2 8 2 3 1 . . 9 10 6 6 5 5 4 . Energy Gun 18 | . 20 23 25 16 . 2 7 7 19 26 26 26 23 11 . . Energy Cannon 2 | . . . . . 1 1 . . . . . . . 9 18 . Impact Weapon 1 | . . . . . . . . 3 . . . . 4 5 4 . Peak Build Rating 118 | 6 7 13 26 30 26 26 22 42 69 71 71 72 82 118 114 13 Average Rating 39 | 5 6 11 20 21 19 13 22 33 47 67 67 72 79 103 92 13 On Entrance 37 | . 6 6 13 26 3 26 22 22 42 56 67 68 72 82 114 13 Avg Prop Armor Cover (%) 1 | . . . . . 4 . . . . 1 2 . . 6 . . Naked Turns 123 | . . . . . . 89 . . 34 . . . . . . . Heaviest Build 107 | 13 19 14 30 30 22 22 11 28 92 60 52 55 70 107 99 1 Greatest Support 150 | 40 40 40 43 43 42 42 28 28 28 16 56 56 56 150 150 3 Greatest Overweight (x) 7 | . . . . . . 1 . . 5 7 3 . 1 1 1 . Average Overweight (x) . | . . . . . . . . . 2 3 2 . 1 . . . Largest Inventory Capacity 10 | 8 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 5 7 5 5 5 5 5 3 5 5 5 5 4 4 5 4 4 Average Carried 4 | 4 5 3 4 3 3 3 3 3 4 3 4 4 2 3 2 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 4 4 4 1 3 3 3 4 5 5 5 4 3 2 3 4 Class Distribution -------------------- 42% | Mutant 20% | Derelict-Gunner 8% | Derelict-Tank 6% | Scavenger-Tank 5% | Infiltrator-Tank 4% | Generator-Tank 3% | Scavenger-Gunner 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -6/Factory Derelict-Tank | -6/Waste Derelict-Tank | -6/Factory Derelict-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Generator-Tank | -4/Factory Infiltrator-Tank | -4/Upper Caves Infiltrator-Tank | -4/Upper Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Upp Upp Matter Collected 1687 | 260 45 301 133 85 . 130 . 114 10 2 284 10 . 175 138 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3323 | 152 131 863 432 203 . . . 257 . . 53 61 71 803 297 . Parts 168 | 11 9 56 17 13 . . . 3 . . 2 6 4 31 16 . Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . Recyclers Shooed 4 | . . 1 1 1 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . 4 . . . . 11 6 . . 16 . Prevented 4 | . . . . . . 4 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Upp Upp Combat Hostiles Destroyed 56 | . 3 20 8 2 . . . . . . 1 1 1 10 10 . Guns 37 | . 3 19 8 2 . . . . . . 1 1 1 2 . . Cannons 17 | . . . . . . . . . . . . . . 7 10 . Classes Destroyed 11 | 3 1 3 1 1 . . . . . . . . . 2 . . Worker 5 | 1 1 1 . 2 . . . . . . . . . . . . Builder 3 | . . . . . . . . . . . . . . 3 . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . Recycler 6 | 1 1 1 . . . . . 2 . . . . . 1 . . Watcher 1 | . . 1 . . . . . . . . . . . . . . Swarmer 15 | . 3 3 . . . . . . . . . . . . 9 . Grunt 19 | . . 15 3 . . . . . . . 1 . . . . . Sentry 13 | . . 2 4 2 . . . . . . . 1 1 2 1 . Hunter 2 | . . . 1 . . . . . . . . . . 1 . . Programmer 7 | . . . . . . . . . . . . . . 7 . . Best Kill Streak 5 | 4 4 4 3 3 . . . 1 . . 1 1 1 5 5 . Combat Bots Only 5 | . 2 4 3 1 . . . . . . 1 1 1 5 5 . Max Kills in Single Turn 2 | 1 2 1 1 2 . . . 1 . . 1 1 1 2 2 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Upp Upp Hostile Shots Fired 703 | . 30 116 53 204 . 49 6 . 4 . 3 9 . 65 160 4 Missed 213 | . 11 24 16 71 . 17 2 . 1 . 2 3 . 19 46 1 Hits 490 | . 19 92 37 133 . 32 4 . 3 . 1 6 . 46 114 3 Melee 3 | . . . . . . . . . 3 . . . . . . . Projectile 487 | . 19 92 37 133 . 32 4 . . . 1 6 . 46 114 3 Critical Strikes 17 | . . 2 . . . 1 . . 2 . . . . 5 7 . Part Disruptions 3 | . . . . . . . . . . . . . . 3 . . Damage Taken 7760 | . 148 1020 527 1453 . 484 76 . 142 122 16 51 . 1174 2444 103 Core 2281 | . 16 116 94 434 . 331 19 . 72 8 . . . 289 799 103 Absorbed by Shields 147 | . . 147 . . . . . . . . . . . . . . Redirected to Shielding 104 | . . . . . . . . . . . . . . 55 49 . Regen/Repaired (Parts) 58 | . . . . . . . . . 16 . . 3 . 39 . . Core Remaining (%) 72 | 100 93 71 . 4 . . 50 . . . . 90 100 . . . Volleys Fired 197 | 8 19 68 31 17 . . . . . . 1 1 2 34 16 . Largest 4 | 2 2 3 3 3 . . . . . . 4 4 4 4 4 . Hottest 420 | 80 80 125 136 150 . . . . . . 300 300 300 420 420 . Shots Fired 544 | 16 27 175 87 29 . . . . . 2 4 4 8 134 58 . Gun 404 | 16 27 175 87 29 . . . . . 2 4 4 8 52 . . Cannon 140 | . . . . . . . . . . . . . . 82 58 . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 68 | . . 67 1 . . . . . . . . . . . . . Thermal 389 | 8 8 77 86 . . . . . . 2 4 4 8 134 58 . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 87 | 8 19 31 . 29 . . . . . . . . . . . . Robot Hit Streak 17 | 11 5 9 10 17 . . . . . . 1 2 3 17 3 . Robot Miss Streak 6 | 1 4 6 2 3 . . . . . 5 6 1 1 4 6 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 4 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 303 | 12 15 92 58 22 . . . 2 . . 1 3 4 69 25 . Core Hits 119 | 5 5 40 24 8 . . . 1 . . 1 1 3 20 11 . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . . . . . . . . 1 . Critical Strikes 10 | . . 1 2 1 . . . . . . . . . 5 1 . Burn 7 | . . . 2 . . . . . . . . . . 5 . . Destroy 1 | . . 1 . . . . . . . . . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 20 | . 4 . . 2 . . . 2 . . . . . 1 11 . Impact 14 | . . . . . . . . 2 . . . . . 1 11 . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . 3 . . . . . . 2 . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6710 | 147 174 1088 730 480 . . . 214 . . 25 72 96 2555 1129 . Guns 3506 | 147 141 1088 730 402 . . . . . . 25 72 96 805 . . Cannons 2420 | . . . . . . . . . . . . . . 1668 752 . Explosions 92 | . 33 . . 59 . . . . . . . . . . . . Melee 673 | . . . . . . . . 214 . . . . . 82 377 . Ramming 19 | . . . . 19 . . . . . . . . . . . . Kinetic 413 | . . 398 15 . . . . . . . . . . . . . Thermal 4845 | 54 75 524 715 59 . . . . . . 25 72 96 2473 752 . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 760 | 93 99 166 . 402 . . . . . . . . . . . . Impact 673 | . . . . . . . . 214 . . . . . 82 377 . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . 1 5 6 . . . 2 2 2 2 2 . 7 8 8 Average Corruption 2 | . . 1 4 5 . . . 2 2 2 2 2 . 2 7 8 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 110 | . . . 9 9 . . . 2 14 17 29 1 . 3 26 . Message Errors 31 | . . . 3 4 . . . 1 5 1 10 . . 2 5 . Matter Fused 18 | . . . 1 . . . . . 4 5 4 . . . 4 . Heat Flow Errors 17 | . . . . 1 . . . . 3 3 6 . . . 4 . Energy Discharges 17 | . . . 2 1 . . . . 2 1 4 . . 1 6 . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . Data Loss (minor) 13 | . . . 1 2 . . . 1 . 2 4 . . . 3 . Data Loss (major) 2 | . . . . . . . . . . 1 1 . . . . . Misfires 4 | . . . . . . . . . . 2 . . . . 2 . Alerts 2 | . . . . . . . . . . 1 . 1 . . . . Weapon Failures 5 | . . . 2 1 . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 305 | . 3 . . . . . . 47 . . . . . 216 39 . Projectiles 154 | . . . . . . . . . . . . . . 154 . . Explosions 3 | . 3 . . . . . . . . . . . . . . . Melee 148 | . . . . . . . . 47 . . . . . 62 39 . Knockbacks 2 | . . . . . . . . 1 . . . . . . 1 . Impact 2 | . . . . . . . . 1 . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 40 | . . . . 40 . . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . . Rammed 9 | . . . . 9 . . . . . . . . . . . . Targets Rammed 9 | . . . . 9 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 671 | 36 72 220 69 130 . 4 . . 346 207 218 165 198 592 671 . Average Temperature 138 | 16 32 64 25 46 . 4 . . 161 97 90 82 99 229 259 . Received Heat Transfer 1406 | . . 417 180 279 . 45 36 . . . . 18 . 9 404 18 Effects 42 | . . . . . . . . . 7 . . . . 24 11 . Shutdowns 25 | . . . . . . . . . 1 . . . . 17 7 . Energy Bleed 3 | . . . . . . . . . 2 . . . . 1 . . Interference 2 | . . . . . . . . . 2 . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . Damage (major) 5 | . . . . . . . . . . . . . . 5 . . Damage (core) 3 | . . . . . . . . . . . . . . 1 2 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . 2 . . . 3 . . . . . 1 . . Impact Corruptions 6 | . . . . . . . . 1 . . . . . 3 2 . Robots Melted 2 | . . 1 . . . . . . . . . . . 1 . . Combat Hostiles 2 | . . 1 . . . . . . . . . . . 1 . . Parts Melted 18 | . . 3 3 . . . . . . . . . 2 10 . . Heat Transferred 7544 | 125 150 1175 1850 100 . . . . . . 37 111 148 3071 777 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Upp Upp Maximum Alert Level 1 | . . . . . . . . . . 1 . . . 1 . . Low Security (%) 97 | 100 100 100 100 100 100 . . 100 100 77 . . 100 99 . . Level 1 2 | . . . . . . . . . . 22 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 286 | 10 60 166 120 115 58 . . 41 21 286 . . 117 207 . . Initial 102 | . . 20 50 22 58 . . 41 . . . . 102 46 . . Average 27 | . 9 78 71 25 14 . . 3 . 79 . . 100 43 . . Influence Increases 3295 | 25 115 556 235 307 . 195 . 10 22 492 517 23 35 423 340 . Destroy 0b10 Robot/C 1560 | . 60 400 160 40 . . . . . 160 280 20 20 220 200 . Destroy 0b10 Robot/NC 115 | 25 10 15 . 15 . . . 10 . 20 . . . 20 . . Destroy Leader 354 | . 10 82 60 22 . . . . . 40 40 . 10 70 20 . Allied During Kill 425 | . . . . . . . . . . 211 197 3 5 9 . . Successful Hack 12 | . . 12 . . . . . . . . . . . . . . Disable Machine 120 | . . 45 . 15 . . . . . 30 . . . 30 . . Destroy Structure 139 | . 5 2 . 5 . . . . 22 31 . . . 74 . . Partial Spotted 30 | . . . . 30 . . . . . . . . . . . . Lose Combat Pursuer 540 | . 30 . 15 180 . 195 . . . . . . . . 120 . Influence Decreases 3223 | 25 65 487 301 230 130 100 29 76 22 224 574 71 101 337 434 17 Entered New Map 584 | . . 30 69 31 72 . 19 25 . . 100 41 61 51 68 17 Time Decay 2173 | 25 55 347 222 102 58 100 10 51 22 204 374 30 40 250 283 . Lost Part 326 | . 10 110 10 97 . . . . . . . . . 16 83 . Lost Ally 140 | . . . . . . . . . . 20 100 . . 20 . . Squads Dispatched 10 | . . 3 . 3 1 . . 1 . 1 . . . 1 . . Investigation 1 | . . 1 . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . 1 . . . 1 . . Reinforcement 7 | . . 2 . 3 1 . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Upp Upp Distress Signals 8 | . . 4 1 2 . . . . . . . . . 1 . . Communications Jammed 13 | . . . . . . . . . . . . . . 13 . . Distress Signals 13 | . . . . . . . . . . . . . . 13 . . Times Spotted 163 | 2 7 31 16 33 1 12 3 . 5 2 11 1 1 16 18 4 Peak Tracking Total 12 | 2 3 6 5 12 1 11 3 . 5 1 8 1 1 4 6 4 Tactical Retreats 14 | . 1 . 1 4 . 3 . . . . . . . . 5 . ECM-based Alert Blocks 4 | . . . . . . . . . . . . . . . 4 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Upp Upp Traps Triggered 10 | . . 1 4 2 . . . 2 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . 1 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . 1 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Upp Upp Machines Disabled 8 | . . 3 . 1 . . . . . 2 . . . 2 . . Max in Single Turn 1 | . . 1 . 1 . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Upp Upp Machines Accessed 7 | . . 4 . 1 . 1 . . . . 1 . . . . . Terminals 5 | . . 3 . 1 . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 15 | . . 9 . 4 . 1 . . . . 1 . . . . . Successful 9 | . . 7 . . . 1 . . . . 1 . . . . . Failed 5 | . . 1 . 4 . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 8 | . . 3 . 4 . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 6 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 5 | . . 3 . . . 1 . . . . 1 . . . . . Record 1 | . . . . . . . . . . . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 3 | . . 2 . 1 . . . . . . . . . . . . Full Trace Events 2 | . . 1 . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . 2 . . . . . . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . . . . . . Combat 1 | . 1 . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . 4 . . . . . . . . . . . . . . . parse_system 2 | . 2 . . . . . . . . . . . . . . . no_distress 1 | . 1 . . . . . . . . . . . . . . . find_recycling 1 | . 1 . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Upp Upp Total Allies 21 | . . . . . . . . . 20 . . . . . 1 . Largest Group 19 | . . . . . . . . . 19 18 8 3 3 3 1 . Highest-Rated Group 684 | . . . . . . . . . 684 657 312 98 98 98 106 . Highest-Rated Ally 106 | . . . . . . . . . 50 50 50 46 46 46 106 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 140 | . . . . . . . . . 59 47 25 2 2 5 . . Total Damage 5959 | . . . . . . . . . 2472 1763 1546 38 61 79 . . Kills 35 | . . . . . . . . . 7 14 13 . . 1 . . Allies Corrupted 2 | . . . . . . . . 1 . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Upp Upp Active Infowar (turns) 2161 | . 160 325 . . 1 . . 298 84 . . . . 766 527 . Optics 382 | . . . . . . . . 298 84 . . . . . . . Sensors 429 | . 104 325 . . . . . . . . . . . . . . Terrain 127 | . 127 . . . . . . . . . . . . . . . Jamming 1293 | . . . . . . . . . . . . . . 766 527 . ECM 879 | . . . . . 1 . . . . . . . . 351 527 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 3 . . . 1 . Drone Launches 2 | . . . . . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Upp Upp Turns Passed 12028 | 3425 330 881 474 357 274 242 39 581 721 999 2045 78 88 830 656 8 Spaces Moved 4687 | 621 147 364 211 305 220 279 25 347 260 312 658 62 40 377 446 13 Core 433 | 14 . . . 10 . 196 . . 56 . . . . . 144 13 Treads 2681 | 607 147 364 211 140 155 76 25 347 51 . . . . 262 296 . Legs 242 | . . . . . . . . . . . 25 62 40 115 . . Wheels . | . . . . . . . . . . . . . . . . . Hover 1098 | . . . . . . . . . 153 312 633 . . . . . Flight 233 | . . . . 155 65 7 . . . . . . . . 6 . Fastest Speed 32 | 50 160 160 160 32 35 35 160 160 50 316 120 120 190 160 40 50 Average Speed 181 | 157 160 160 160 93 117 81 160 160 250 317 309 120 190 170 123 50 Slowest Speed 640 | 160 160 160 160 170 160 160 160 160 476 640 316 120 190 240 160 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . 6 . . . . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 58 26 30 23 75 7 42 7 6 93 14 80 11 2 12 58 4 Regions Visited 16 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 . . . . 1 1 . . 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . 2 . . . . 3 . . . 2 . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 78 | . 4 . . 4 . . . . . . . . . 34 36 . Melee . | . . . . . . . . . . . . . . . . . Projectile 70 | . . . . . . . . . . . . . . 34 36 . AOE 8 | . 4 . . 4 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Was Fac Low Low Fac Fac Upp Upp Total 7755 | 3051 214 527 283 335 234 295 24 372 334 323 666 63 47 481 492 14 Wait 2606 | 2407 32 50 8 . . . . 1 54 . 1 . . 40 13 . Move 4660 | 620 146 363 210 294 219 278 24 347 259 311 657 61 39 376 443 13 Hop 5 | . . . . 4 . . . . . . . . . . 1 . Pick Up 43 | 10 3 9 4 1 5 1 . 4 . 1 1 . 1 1 1 1 Fast Attach 69 | 1 2 12 9 3 5 4 . 5 8 5 2 . 1 12 . . Attach 47 | 5 3 9 6 4 3 3 . 4 1 1 1 1 2 2 2 . Detach 29 | . 2 4 5 . 1 3 . 4 4 2 . . . 2 2 . Swap 6 | . . 3 . . . . . . 1 1 . . 1 . . . Drop 62 | . 3 8 10 1 1 6 . 4 7 2 3 . 1 13 3 . Fire 197 | 8 19 68 31 17 . . . . . . 1 1 2 34 16 . Melee 20 | . 4 . . 2 . . . 2 . . . . . 1 11 . Ram 5 | . . . . 5 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 4 | . . . . 4 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 12) 3187 | -11/Scrapyard | Assembled infested the area 3426 | -11/Scrapyard | Entered Materials 3427 | -10/Materials | Build established: Mutant 3633 | -10/Materials | Discovered new exit (range 11) 3756 | -10/Materials | Entered another Materials area 3756 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3919 | -9/Materials | Central database locked down 4453 | -9/Materials | Lost 3 parts (1p1n1w) 4593 | -9/Materials | Discovered new exit (range 16) 4634 | -9/Materials | Identified exit to Materials 4637 | -9/Materials | Entered another Materials area 4637 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4961 | -8/Materials | Discovered new exit (range 16) 4994 | -8/Materials | Identified exit to Storage 5111 | -8/Materials | Entered Storage 5404 | -8/Storage | Core integrity fell below 50% 5433 | -8/Storage | Lost 8 parts (2p2n2u2w) 5448 | -8/Storage | Core integrity fell below 20% 5463 | -8/Storage | Discovered new exit (range 14) 5468 | -8/Storage | Identified exit to Factory 5468 | -8/Storage | Entered Factory 5468 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5491 | -7/Factory | Lost 3 parts (1p1n1w) 5647 | -7/Factory | Discovered new exit (range 15) 5741 | -7/Factory | Identified exit to Lower Caves 5742 | -7/Factory | Entered Lower Caves 5770 | -7/Lower Caves | Attracted the attention of an 0b10 base 5958 | -7/Lower Caves | Discovered new exit (range 5) 5984 | -7/Lower Caves | Entered another Lower Caves area 6005 | -7/Lower Caves | Discovered new exit (range 10) 6023 | -7/Lower Caves | Entered Factory 6023 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6545 | -6/Factory | Build established: Derelict-Mutant 6604 | -6/Factory | Sucked down chute 6604 | -6/Factory | Entered Waste 6605 | -6/Waste | Met a frightened Derelict 6619 | -6/Waste | Spotted C-40 Crusher 6624 | -6/Waste | 1 allies followed down the chute 6651 | -6/Waste | Spotted C-40 Crusher 6652 | -6/Waste | Spotted C-40 Crusher 6668 | -6/Waste | Spotted C-40 Crusher 6674 | -6/Waste | Spotted C-40 Crusher 6686 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6689 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6705 | -6/Waste | Warlord forces began an assault 6709 | -6/Waste | Allies destroyed C-40 Crusher 6720 | -6/Waste | Lost 3 parts (1p1u1w) 6760 | -6/Waste | Found Damper Plating 7223 | -6/Waste | Build established: Derelict-Tank 7264 | -6/Waste | Discovered new exit (range 12) 7325 | -6/Waste | Entered Factory 7325 | -6/Factory | Accompanied by 18 allies 7464 | -6/Factory | Lost 3 allies 7806 | -6/Factory | Lost 4 allies 8218 | -6/Factory | Build established: Derelict-Gunner 8230 | -6/Factory | P-60 Hacker assimilated allied P5-YCL(g) 8302 | -6/Factory | Discovered new exit (range 6) 8324 | -6/Factory | Entered Lower Caves 8324 | -6/Lower Caves | Accompanied by 8 allies 8331 | -6/Lower Caves | Learned Factory stockpile data 8381 | -6/Lower Caves | Learned Factory stockpile data 8828 | -6/Lower Caves | Encountered a Warlord checkpoint 10325 | -6/Lower Caves | Lost 5 allies 10358 | -6/Lower Caves | Learned Factory terminal intel 10362 | -6/Lower Caves | Discovered new exit (range 6) 10368 | -6/Lower Caves | Spotted B-75 Beast 10369 | -6/Lower Caves | Entered another Lower Caves area 10369 | -6/Lower Caves | Accompanied by 3 allies 10398 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10426 | -6/Lower Caves | Discovered new exit (range 11) 10435 | -6/Lower Caves | Encountered a Warlord checkpoint 10447 | -6/Lower Caves | Entered Factory 10447 | -5/Factory | Accompanied by 3 allies 10447 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10449 | -5/Factory | Loaded intel: 26 terminal locations 10510 | -5/Factory | Discovered new exit (range 7) 10535 | -5/Factory | Entered another Factory area 10535 | -4/Factory | Accompanied by 3 allies 10535 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11073 | -4/Factory | Build established: Generator-Tank 11353 | -4/Factory | Discovered new exit (range 8) 11365 | -4/Factory | Entered Upper Caves 11389 | -4/Upper Caves | Core integrity fell below 50% 11659 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11674 | -4/Upper Caves | Build established: Infiltrator-Tank 11938 | -4/Upper Caves | Core integrity fell below 20% 11948 | -4/Upper Caves | Learned Research security intel 11978 | -4/Upper Caves | Lost 11 parts (3p1n5u2w) 12011 | -4/Upper Caves | Discovered new exit (range 13) 12021 | -4/Upper Caves | Entered another Upper Caves area 12021 | -4/Upper Caves | Spotted B-86 Titan 12028 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12029 | -4/Upper Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- Found 51 Matter. System corrupted: Energy discharge (-21). Searching scrap... Found Hacking Suite. Found Kinecellerator. Found Authchip [R/NC]. Found 48 Matter. Acquired Authchip [R/NC]. System corrupted: Heat flow error (+284). EXIT=FOUND [Achievement: Leap Before You Look] LOCATION=UNKNOWN GOAL=ESCAPE Slug penetrates Wall. Acquired Lgt. Deuterium Engine. Slug penetrates 5S-U6V(r). 5S-U6V(r) destroyed. Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????# ????#?#????????????????????????? | | ???????????????? ?#?# ?#??????????????????????? | | ????????????????? ## # ??????????????????????? | | ??????????????????# # # ??????????????????????? | | ???????????????????# # ??????????????????????? | | ????????????????????# #??????????????????????? | | ???????###???????????# #??????????????????????? | | ??????? ???????????# ##?????????????????????? | | ??????? ???##?###?# ##????????##??????????? | | ?????? ### ## ####@ ### #??????????? | | ?????? % % #??????????? | | ?????? % ## ### BB #??????????? | | ??????? #### ### ### BB #??????????? | | ???????????????## ### #??????????? | | ????????????????## # #??????????? | | ?????????????????###### # ##### ##??????????????? | | ??????????????????????## ##?????#???????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 63 Energy Capacity 805 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 1680 Resistance: EM 90 Utility Shielding 66 Evasion (%) 63 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Particle Charging 22 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. EM Pulse Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Close Call For Emergencies Only Hehehe Leap Before You Look Respectable Loadout Serviceable Loadout Total Silence Challenges ------------ None Game ------ Seed ControlPowerGun Manual? 0 Play Time 01:21:46 Cumulative 12.4 hours Start 2025.12.15 @ 01:37:47 End 2025.12.15 @ 03:05:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 375ade5e-707d-4ad2-9649-6604ea7697cf